Shimmy Shimmy Coco Pop! Review

Shimmy Shimmy Coco Pop!

I’ve been a big fan of RPG’s since Temple of Apshai first came out for the TRS-80 model 1. And for years I have lamented the very small number of decent RPG’s that have come out for console systems. When the much-hyped Beyond the Beyond was due out, I crossed my fingers and waited. Apparently that wasn’t good enough.

  • - 16-bit graphics
  • - Long, irritating, <b>written</b> dialogue
  • - New addition to combat system
  • - Completely un-revolutionary

4

Upcoming Releases
- 16-bit graphics - Long, irritating, <b>written</b> dialogue - New addition to combat system - Completely un-revolutionary
- 16-bit graphics - Long, irritating, <b>written</b> dialogue - New addition to combat system - Completely un-revolutionary
- 16-bit graphics - Long, irritating, <b>written</b> dialogue - New addition to combat system - Completely un-revolutionary
- 16-bit graphics - Long, irritating, <b>written</b> dialogue - New addition to combat system - Completely un-revolutionary
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