Lost in space.
Once upon a time, a cut-scene was considered a mind-blowing leap of technology. Not only did the cut-scene feature fancy graphics and sound, but it propelled the increasing importance of storytelling in games to new heights. It came to be that an RPG without cool cut-scenes was an RPG no one would care to play.
But what happens…
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Improved combat
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New character designs
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Continues to flesh out the immense plot
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Through too many long cut-scenes
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Pacing problems
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Lots of cliches
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More anime than game
