Lost in space. Review

Lost in space.



Once upon a time, a cut-scene was considered a mind-blowing leap of technology. Not only did the cut-scene feature fancy graphics and sound, but it propelled the increasing importance of storytelling in games to new heights. It came to be that an RPG without cool cut-scenes was an RPG no one would care to play.

But what happens…

  • Improved combat
  • New character designs
  • Continues to flesh out the immense plot
  • Through too many long cut-scenes
  • Pacing problems
  • Lots of cliches
  • More anime than game

5

Upcoming Releases
Improved combat New character designs Continues to flesh out the immense plot Through too many long cut-scenes Pacing problems Lots of cliches More anime than game
Improved combat New character designs Continues to flesh out the immense plot Through too many long cut-scenes Pacing problems Lots of cliches More anime than game
Improved combat New character designs Continues to flesh out the immense plot Through too many long cut-scenes Pacing problems Lots of cliches More anime than game
Improved combat New character designs Continues to flesh out the immense plot Through too many long cut-scenes Pacing problems Lots of cliches More anime than game
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