Crash and burnout. Review

Crash and burnout.

I like my racing games with lots of crashes. It falls somewhere between a passion

and a fetish.

I don’t care what any dystychiphobic

gamer says – there’s nothing like snatching the gold from a smug first-place

racer at the very last minute by driving up to one of his blind spots…

  • Smokin' framerate
  • Dense rush-hour traffic
  • Good control
  • Grainy textures & jagged edges
  • Too many crash replays
  • Two terrible camera angles
  • Dumb damage modeling system
  • Incredibly frustrating

3

Upcoming Releases
Smokin' framerate Dense rush-hour traffic Good control Grainy textures & jagged edges Too many crash replays Two terrible camera angles Dumb damage modeling system Incredibly frustrating
Smokin' framerate Dense rush-hour traffic Good control Grainy textures & jagged edges Too many crash replays Two terrible camera angles Dumb damage modeling system Incredibly frustrating
Smokin' framerate Dense rush-hour traffic Good control Grainy textures & jagged edges Too many crash replays Two terrible camera angles Dumb damage modeling system Incredibly frustrating
Smokin' framerate Dense rush-hour traffic Good control Grainy textures & jagged edges Too many crash replays Two terrible camera angles Dumb damage modeling system Incredibly frustrating
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