If The Wall Street Journal Had Written Star Wars… Review

If The Wall Street Journal Had Written Star Wars…

At the heart of every good space combat game is Star Wars. Ever since

Wing Commander defined the genre in 1989, the paradigm of space combat

is to throw you into a high tension, high drama battle in space with distinct

atmosphere, characters, ships, and style. It didn’t matter whether you…

  • Not a malicious creature
  • Excruciatingly boring
  • Terrible graphics
  • Ship handles like a pig
  • No real style
  • Doesn't feel finished
  • Basically fails every test of the genre

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Not a malicious creature Excruciatingly boring Terrible graphics Ship handles like a pig No real style Doesn't feel finished Basically fails every test of the genre
Not a malicious creature Excruciatingly boring Terrible graphics Ship handles like a pig No real style Doesn't feel finished Basically fails every test of the genre
Not a malicious creature Excruciatingly boring Terrible graphics Ship handles like a pig No real style Doesn't feel finished Basically fails every test of the genre
Not a malicious creature Excruciatingly boring Terrible graphics Ship handles like a pig No real style Doesn't feel finished Basically fails every test of the genre
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