A Tale of Two Wrestling Games. Review

A Tale of Two Wrestling Games.

Acclaim Headquarters. Sometime in 1997.

“Alright, guys, listen up!” the head programmer addresses his minions, “We got the license to

put out a WWF game.”

Cheers erupt throughout the meeting room. Even programmers know that professional

wrestling is the hottest thing to hit the video game market since a little Italian guy got famous…

  • Solid multiplayer game.
  • Unparalleled accuracy in depicting WCW action.
  • Loads of characters, options, moves.
  • Spirit meter too subjective.
  • Characters look like action figures.

8

Upcoming Releases
Solid multiplayer game. Unparalleled accuracy in depicting WCW action. Loads of characters, options, moves. Spirit meter too subjective. Characters look like action figures.
Solid multiplayer game. Unparalleled accuracy in depicting WCW action. Loads of characters, options, moves. Spirit meter too subjective. Characters look like action figures.
Solid multiplayer game. Unparalleled accuracy in depicting WCW action. Loads of characters, options, moves. Spirit meter too subjective. Characters look like action figures.
Solid multiplayer game. Unparalleled accuracy in depicting WCW action. Loads of characters, options, moves. Spirit meter too subjective. Characters look like action figures.
Reviews
X