Who you gonna call – Luigi?
Losing sucks. Just name your game – football, TV trivia, Super
Monkey Ball – regardless of the stakes or the competition, there’s nothing
worse than being a perpetual second-rate talent. Sure, you can “lose with dignity”
and “learn a valuable lesson,” but wouldn’t it be better just to win right from
the get-go?
No stranger to losing…
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Beautiful lighting effects
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Attention to detail
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Original control style
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Great bosses...
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...but only four of them
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Redundant dungeon game design
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Short game with little replay
