Player versus Enlightenment.
Journey was literally my final sneak-peek demo/appointment at June's Electronic Entertainment Expo—like, out-the-door, into-the-taxi, and off-to-the-airport final—and it was by far the most unusual of the whole show. After a week's constant exposure to blaring show-floor exhibitor booths, pulsing, liver-killing parties, overenthusiastic company-reps, overstimulated game-nerds, oversexed party-crashing go-go dancers, overedited, hyperbolic game trailers, and about twenty-thousand under-brained Lakers fans,…
