Every time I think I’m out, they pull me back in.
As with every other sphere of popular entertainment out there, video games have their own beloved and favored archetypes—the wisecracking, one-man army; the anthropomorphized, can-do animal; the unlikely medieval-ish hero; the gunslinging hottie; the superhuman samurai; and even the occasional warm-hearted robot; or sympathetic, flat-out psychopath.
