Tell GR | Should all games have an easy mode?

The discussion surrounding Sekiro Shadows Die Twice has largely revolved around its high difficulty level. As with most From Software games, Sekiro is a punishing experience, requiring players to think on their feet if they want to overcome its unrelenting enemies. But would it be improved by the addition of an easy mode? Would every game be improved by an easy mode?

The GameRevolution editorial team…

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