GameRevolution Radio Returns Next Week!

GameRevolution Radio is making its return on Thursday, December 27th, with the long-standing GR podcast coming to Twitch, YouTube, iTunes, and Google Play. In this bi-weekly podcast broadcast every Thursday, the GR editorial team will dive into the biggest gaming topics, discuss our favorite (or least favorite) new releases, and share exclusive details of games we’ve played that have yet to hit store shelves.

The first new episode of GameRevolution Radio will be a special one, with our team running through our Best and Worst of 2018 awards, which will showcase all of the excellent and terrible events that have taken place in the gaming industry this year. We cover everything from Jason Faulkner’s disapproval of Ninja, Paul Tamburro wanting to ban all open world games, and Michael Leri’s appreciation of, er, holes.

Each episode will be recorded and broadcast on Twitch and YouTube, and we’re also planning special live streamed episodes where we’ll take viewer questions and even host giveaways. You can follow GameRevolution Radio on Twitch or on YouTube, with iTunes and Google Play links still to come for those who want the audio versions of the podcast.

We look forward to you tuning in next Thursday for Episode 01 of the GameRevolution Radio reboot (we all know the gaming industry loves those), with Paul Tamburro, Jason Faulkner, Mack Ashworth, Michael Leri, and Bradley Russell hosting the debut installment of this wonderful new venture.

Upcoming Releases
Kindred Fates is an open world monster battling RPG, and a love letter to the monster battle genre. Our goal is to evolve the genre, and finally bring fans what they've been asking for.
Inspired by the beauty of the natural world around us, Everwild is a brand-new game in development from Rare where unique and unforgettable experiences await in a natural and magical world. Play as an Eternal as you explore and build bonds with the world around you.
Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
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