Loot boxes are, obviously, intended to make publishers / developers more money. They’re not intended to “provide players with a sense of pride and accomplishment,” as a particularly strategic comment from EA DICE on the Star Wars Battlefront 2 subreddit put it. They’re intended to make you spend more money on a game than you initially planned to, by way of mixing…
Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
