Developer The Chinese Room has provided a status update on its upcoming title Everybody's Gone to the Rapture. According to the studio, the team is "well past the half-way point."
In a post on the studio's official site, creative director Dan Pinchbeck explained:
Since E3, we've been working hard to get the game up towards alpha and we're nearly there. This means the game world is now locked – after many revisions as we've worked getting things like pacing, signposting and transitions from area to area, and around the areas right.
There's a lot of backwards and forwards during this process, especially on a game that's not delivering its story in a linear, corridor fashion. There are six major areas in the game, each of them needing a distinct identity whilst hanging together as a coherent whole, and getting that right needs in-depth iterations between design, audio and art.
Everybody's Gone to the Rapture will be coming exclusively to PlayStation 4. It was announced back in 2013 during gamescom and resurfaced at E3 this past year. Here's to hoping it will be out in the early part of 2015. I simply can't wait much longer.