A G2A petition has been launched requesting that the key reselling service remove indie games from its store. The petition was launched by Mike Rose of No More Robots, a veteran of the gaming industry who both worked at tinyBuild and wrote about it at Kotaku, Gamasutra, Pocketgamer, and several other websites.
The new G2A petition was created as part of a disagreement between Mike Rose and G2A. A news post put out by G2A recently highlighted that only 8% of its sales come from indie games. In turn, Rose created the petition asking G2A to halt sales of indie games on its platform. The G2A petition builds on statements made by several other indie developers urging their customers to pirate their games rather than purchase them off of G2A.
GamesIndustry.biz further explores the issue. Rose counters the claims in the preceding G2A news post in a Twitter thread, countering its claims about having spoken with him and promising to release the emails showing the conversation. Furthermore, he states that he’s had to be more careful about giving out game keys to reviewers and influencers for fear that they end up on the key-reselling platform, highlighting concerns about the price that people are willing to pay.
“If someone sees our game at a low price on G2A,” Mr. Rose said, “they’ll automatically be less inclined to buy full price.”
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Rose also delved into the stats about his game Descenders that were posted online by G2A. While he agrees that only 226 copies of the game were sold on G2A, he also points out that these sales were made by three people. He asks that the reader consider how exactly someone got hundreds of keys for his game and managed to sell them at $13 each, when the lowest official price was $22.49.
Clearly, this is an issue that is not going to be resolved anytime soon. We’re likely to see more details come out from Rose in the coming days. In the meantime, you can sign the G2A petition yourself, if you think it’s a good idea.