Zelda Tears of the Kingdom Get Past Calip Enter Floating Ruins

Zelda: Tears of the Kingdom Get Past Calip: How to Enter the Floating Ring Ruin

Players trying to get past Calip in Zelda: Tears of the Kingdom will remain stumped for a while. It seems like the task you need to accomplish to get him to let you in the floating ring ruins is nearby. However, you won’t get the chance to slip past Calip and enter the ruins until toward the end of the main story. Fortunately, getting into the ring ruins is fairly simple once you get to the part of the game you need to be at.

How to get Calip to move in Kakariko Village in Zelda: Tears of the Kingdom

Before you can get Calip to let you by in Zelda: Tears of the Kingdom, you need to complete the four temples that Purah asks you to investigate. Once you’ve finished the Regional Phenomena quest, you’ll need to track down a sighting of Princess Zelda, which will lead to you fighting Shadow Ganon. Afterward, you’ll be asked to head to Kakariko Village and investigate the ruins for leads.

More Zelda: Tears of the Kingdom Guides

Note the A Trip Through History quest will take you to four sets of ruins around Kakariko Village. You would think that visiting all these would be part of the process of getting Calip to move. That’s not the case, though; completing it doesn’t factor into gaining access to the floating Ring Ruins.

Now that you know the Zelda sightings in Tears of the Kingdom were a fake; you can return to Kakariko Village and tell Calip. Now that he knows his orders not to let anyone in the Ring Ruins came from a fake, he’ll let you by. Then you just need to climb up, stand beneath the floating ruin, and use Ascend to enter it. Inside you find a stone tablet that’ll point you in the direction of the fifth sage, and you can move on to the next part of the main story.

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