Resident Evil 7 Crafting item locations

Search the indicated location to find the corresponding crafting item:



Main House 1F

1. Chem Fluid - Main House 1F, Laundry Room: Inside the filing cabinet with one herb.

2. Chem Fluid - Main House 1F, Garage: Inside the filing cabinet.

3. Chem Fluid - Main House 1F, Main Hall: In the open closet beneath the stairs.

4. Gunpowder - Main House 1F, Main Hall: In the cupboard, to the left of the double doors that lead into the Main Hall.

5. Chem Fluid - Main House 1F, Drawing Room: Inside the refrigerator.

6. Psychostimulants - Main House 1F, Drawing Room: On the coffee table.



Main House 2F

1. Chem Fluid - Main House 2F, Hallway: In the drawer down the hall from the Bathroom.

2. Gunpowder - Main House 2F, Recreation Room: Inside the green plastic bin.

3. Chem Fluid - Main House 2F, Grandma's Room: Next to the window, on the left as you enter.



Processing Area

1. Chem Fluid - Processing Area: In the room with multiple bathtubs filled with black sludge, connected to the Boiler Room. Look inside the tubs to see the fluid.

2. Chem Fluid - Processing Area: Inside the metal cabinet, just outside the hallway that leads down to the Crow Emblem door.

3. Psychostimulants - Processing Area: Next to the Crow Emblem door that leads into the Morgue.

4. Strong Chem Fluid - Processing Area, Boiler Room: In an open locker in the corner of the Boiler Room.

5. Gunpowder - Processing Area, Morgue: Below the stairs, just above the morgue Boss arena on the map.



Yard

1. Separating Agent - Yard: While at the Main Hall steps and looking toward the Trailer, turn right and go around to the boarded-up Main House window to find the blue Separating Agent wedged in the sill.

2. Gunpowder - Yard: On the yellow tool cabinet on the deck.

3. Supplements - Yard: On white tarps near the entrance to the Old House.

4. Strong Chem Fluid - Yard: Outside the Green House, on a metal pole.



Old House

1. Chem Fluid - Old House 1F: On the deck outside the Gallery, turn right and look in the trash to find a brown box with it.

2. Solid Fuel - Old House 1F: In the northern room adjacent to the Dining Room. There is a shelf with this item.

3. Chem Fluid - Old House 1F, Living Room: To the right of the bug nest.

4. Chem Fluid and Strong Chem Fluid - Old House 1F, Dining Room: Use the Knife or Burner to clear the spiders from the metal cabinet, then look inside to find a Chem Fluid and Great Chem Fluid.

5. Gunpowder - Old House 1F: On the window sill outside the Dining Room.

6. Psychostimulants - Old House 1F: Look for a metal tray on the deck outside the Dining Room.

7. Psychostimulants - Old House 1F: In a box, in the crawlspace on the west wing of the house, accessible after solving the Shadow Silhouette puzzle in the Gallery.

8. Chem Fluid - Old House 1F: Hidden in the crawlspace, behind a couple wooden pallets leaning against the wall.

9. Chem Fluid - Old House 1F: On a shelf in the shack north of the Water Station.

10. Chem Fluid - Old House 2F: To the right of the Crow Emblem door.

11. Separating Agent - Old House 2F, Greenhouse: In the first room of the Greenhouse, before going into the hole.

12. Solid Fuel - Old House 2F, Greenhouse: On a shelf in the Greenhouse entrance room.

13. Strong Chem Fluid - Old House 1F, Greenhouse: In the cabinet covered in bugs, to the right of your first encounter with mutant Marguerite.

14. Pyschostimulants - Old House 1F, Greenhouse: To the left of the stairs that lead up to the second floor of the Greenhouse building.

15. Chem Fluid x3 - Old House, Greenhouse: Search the Boss arena to find three Chem Fluids in cabinets and on shelves.

16. Solid Fuel - Old House 1F, Greenhouse: In the back-right cabinet.



Testing Area

1. Chem Fluid - Testing Area 1F: In the cabinet of the first supply room with the crates, after using the keypad for the first time.

2. Gunpowder - Testing Area 1F: As you enter the barn, look on the metal shelves near the stairs.

3. Chem Fluid - Testing Area 2F: On a bookshelf in the room with the charred corpse.

4. Supplements - Testing Area 2F: On the small table near the wash basin in the room with the charred corpse.



Boat House

1. Chem Fluid - Boat House 1F: In the crooked shack with the dilapidated walkways connecting the Testing Area to the Boat House.

2. Psychostimulants - Boat House 1F: On the table in the Save Room.

3. Strong Chem Fluid - Boat House 1F: On the shelf above the Tape Recorder.

4. Chem Fluid - Boat House 1F: On the shelf above the Tape Recorder.

5. Separating Agent - Boat House 1F: On the shelf above the Tape Recorder.

6. Gunpowder - Boat House 1F: On a crate to the right of the entrance.



Wrecked Ship

1. Chem Fluid - Wrecked Ship 1F: In one of the trash bins in the Laundry Room.

2. Supplements - Ship 2F (Old Tape): On the desk in the Bunk Room.

3. Supplements - Ship 2F (Old Tape): On a cabinet in the Dining Room.

4. Chem Fluid - Ship S2 (Old Tape): Behind the stepladder near Engine Room #2.

5. Chem Fluid - Wrecked Ship 3F: In the metal cupboard outside the Security Room.

6. Chem Fluid - Wrecked Ship 3F: In the Control Room locker.

7. Gunpowder - Wrecked Ship 3F: In the desk drawer.

8. Gunpowder - Wrecked Ship 4F: In a locker in the Bridge.

9. Chem Fluid - Wrecked Ship 2F: In the microwave in the Bunk Room.

11. Gunpowder - Wrecked Ship 2F: In the desk drawer in the Bunk Room.

10. Gunpowder - Wrecked Ship 1F: In the crate in the Stock Room.

12. Psychostimulants - Wrecked Ship 1F: In the room connected to the Bunk Room.

13. Gunpowder - Wrecked Ship 2F: In the cupboard outside the Lounge.

14. Strong Chem Fluid - Wrecked Ship S2: Inside a crate in the first hallway.



Swamp

1. Chem Fluid - Swamp: On the grey object near the elevator shaft.

2. Chem Fluid - Swamp: Near an overturned cart on the path to the elevator shaft.

3. Strong Chem Fluid - Swamp: On the elevator shaft itself.



Salt Mine

1. Chem Fluid - Salt Mine: In a crate in the mine cart track chamber with the entrance into the Secret Lab.

2. Chem Fluid - Salt Mine: After leaving the Secret Lab, search in the collapsed tunnel filled with the large rocks at the end of the tracks.
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