Evolve Hunter Guide

Hunter Guide







Assault Class

Damages the Monster.



Markov



Equipment/Abilities
  • Lightning Gun
  • Assault Rifle
  • Arc Mines
  • Personal Shield


Hyde



Equipment/Abilities
  • Flamethrower
  • Minigun
  • Toxic Grenade
  • Personal Shield


Parnell



Equipment/Abilities
  • Combat Shotgun
  • Multifire Rocket Launcher
  • Super Soldier
  • Personal Shield


Trapper Class

Traps the Monster.



Maggie



Equipment/Abilities
  • Machine Pistol
  • Harpoon Traps
  • Pet Trapjaw
  • Mobile Arena


Griffin



Equipment/Abilities
  • Gauss SMG
  • Harpoon Gun
  • Sound Spikes
  • Mobile Arena


Abe



Equipment/Abilities
  • Custom Shotgun
  • Stasis Grenades
  • Tracking Dart Pistol
  • Mobile Arena


Medic Class

Heals the Hunters.



Val



Equipment/Abilities
  • Armor-Piercing Sniper Rifle
  • Medgun
  • Tranquilizer Gun
  • Healing Burst


Lazarus



Equipment/Abilities
  • Silenced Sniper Rifle
  • Lazarus Device
  • Personal Cloak
  • Healing Burst


Caira



Equipment/Abilities
  • Napalm Grenade Launcher
  • Healing Grenade Launcher
  • Acceleration Field
  • Healing Burst


Support Class

Buffs the Hunters.



Hank



Equipment/Abilities
  • Laser Cutter
  • Shield Projector
  • Orbital Barrage
  • Cloaking Field


Bucket



Equipment/Abilities
  • Guided Missile Launcher
  • Sentry Guns
  • UAV
  • Cloaking Field


Cabot



Equipment/Abilities
  • Rail Cannon
  • Damage Amplifier
  • Dust Tagging
  • Cloaking Field
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