Rainbow Six Siege 1.94 Update Patch Notes

Rainbow Six Siege 1.94 Update Patch Notes | Y5S3.1 (September 23)

The Rainbow Six Siege 1.94 update patch notes are now here, detailing the new changes to the game. The Y5S3.1 update for today, September 23, is described as being “primarily a backlog of bug fixes from the TS that did not make it in time for the season update.” Therefore, it should be expected that the new Rainbow Six Siege update will be mostly targeting pesky bugs in need of a thorough squashing. The new patch is now rolling out across PC, PS4, and Xbox One, so expect to see it download and install soon. (Remember, you can hit “Check for update” to force the download as soon as it drops.)

Rainbow Six Siege 1.94 Update Patch Notes | Highlights

Vote-To-Kick has been removed

Once you’ve downloaded and installed the Rainbow Six Siege 1.94 update, you will likely notice that Vote-to-Kick has been removed from Quick Match. Ubisoft says that it has been watching how people use vote-to-kick and believes that it has been a “highly abused feature.” It has now been removed to prevent players from abusing the tool.

Bug fixes

The majority of the other patch notes target bugs that didn’t get fixed in the season update. Examples include various clipping issues, issues with assets on maps, LOD issues on maps, and more. Read on for the full list of Rainbow Six Siege 1.94 patch notes.

Rainbow Six Siege 1.94 Update Patch Notes | Full list

Rainbow Six Siege 1.94 Update Patch Notes

VOTE-TO-KICK REMOVAL

In this update we will be removing the vote-to-kick feature from Quick Match (vote-to-kick was previously only available in Quick Match.)

We’ve been monitoring the use of vote-to-kick for the last seasons and have confirmed that it is indeed a highly abused feature used as a disruption tool and that it is considered by most to be a pain point in this playlist. Considering that it brings more tension to Quick Match, we decided to turn it off.

BUG FIXES

GAMEPLAY

  • FIXED – Mismatched SFX when picking up a hard breach charge gadget.
  • FIXED – Operator shields will flip in first person POV after swapping out the shield and performing a melee attack.

LEVEL DESIGN

  • FIXED – Various clipping/dynamic clipping issues.
  • FIXED – Various issues with assets/props on maps.
  • FIXED – Various LOD issues on maps.
  • FIXED – Various minor caster mode details.
  • FIXED – Various vault issues.

CHALET

  • FIXED – Various vault issues on Chalet.
  • FIXED – Jukebox in 1F Bar on Chalet can be vaulted onto.
  • FIXED – Various drone collision issues on Chalet allowing drones to go OOB/OOW, or blocking drones.
  • FIXED – Defuser can’t be picked up if dropped behind the boiler in B Main Garage on Chalet.
  • FIXED – Defuser can’t be picked up if dropped in certain spots on Chalet after forcing collision.
  • FIXED – Defuser can’t be picked up if dropped in a specific spot on EXT Helipad Trail of Chalet.
  • FIXED – Drones are not destroyed when thrown OOB on Chalet.
  • FIXED – Issues with Secure Area mode in 1F Fireplace on Chalet.
  • FIXED – Operator can go OOB by forcing collision in EXT Helipad Trail of Chalet.
  • FIXED – Players can’t vault down to B Backyard stairs on Chalet.
  • FIXED – Potentially exploitable position on Chalet.
  • FIXED – Some gadgets float when attached to solarium windows on Chalet.
  • FIXED – The table in B Wine Cellar of Chalet can’t be damaged by explosives.

OPERATORS

ZERO

  • FIXED – Sensitivity for Zero’s Argus Camera on controllers is higher than intended.
  • FIXED – Inconsistent replication for Zero’s Piercing Camera for players who have reconnected to the game
  • FIXED – Multiple damage decals from Zero’s camera when deployed on certain surfaces.
  • FIXED – Visual issues with Zero’s Argus Launcher reticule and crosshair while hipfiring and ADS, respectively.
  • FIXED – Zero’s Argus Launcher crosshairs are not being affected by the disable state when inside Mute’s jammer AOE.
  • FIXED – Zero’s Piercing Camera can be deployed multiple times in the same spot.
  • FIXED – Zero’s Piercing Camera floats if deployed on a barricade that later has its perimeter destroyed.

CLASH

  • FIXED – Clash’s shield animation can be stopped by pressing any spring/shoot buttons.

IANA

  • FIXED – When using Iana’s Gemini, her 1.5x and 2.0x scopes will change to a different scope on the Gemini.

NOKK

  • FIXED – Scopes are held closer to Nokk’s face when prone when her HEL is active.

USER EXPERIENCE

  • FIXED – ADS Sensitivity settings are not being saved after restarting on console.
  • FIXED – In custom matches, duplicate pings can occur when switching sides.
  • FIXED – Missing SFX while in support mode after dying.
  • FIXED – Various issues lost in-game voice chat functionality.
  • FIXED – Various issues with in-game voice chat.
  • FIXED – Various minor bugs in PvE.
  • FIXED – Various UI/HUD issues.
  • FIXED – Various visual cosmetic/shop issues.
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