Character Guide (Part 1)
Link (Available at the start of the game)
Swords
- Knight's Sword: Starting weapon
- White Sword: Capture East Cannon Keep (Sealed Grounds - Sealed Ambition)
- 8-Bit Wooden Sword: Beat Valley of Seers - Shining Beacon
- Master Sword: Beat Temple of the Sacred Sword - Sacred Sword
Rods
- Fire Rod: Capture Tunnel Square (Eldin Caves - The Sheikah Tribesman)
- Prism Rod: "A" rank in Adventure Mode 5-7
- Magical Rod: "A" rank in Adventure Mode 6-2
Gauntlets
- Silver Gauntlets: Beat Adventure Mode 5-9
- Golden Gauntlets: "A" rank in Adventure Mode 6-12
Impa (Beat Hyrule Field - The Armies of Ruin)
Blades
- Giant's Knife: Starting weapon
- Biggoron's Knife: Capture E. Boulder Keep (Death Mountain - Land of Myth)
Naginatas
- Guardian Naginata: Beat Adventure Mode 7-9
- Scorching Naginata: "A" rank in Adventure Mode 7-11
- Sheikah Naginata: "A" rank in Adventure Mode 4-15
Sheik (Beat Eldin Caves - The Sheikah Tribesman)
Harps
- Godess's Harp: Starting weapon
- Typhoon Harp: Capture Temple Face Keep (Lake Hylia - The Water Temple)
Lana (Beat Faron Woods - The Sorceress of the Woods)
Books of Sorcery
- Spirit's Tome: Starting weapon
- Sealing Tome: Capture Lower Level East (Palace of Twilight - the Shadow King)
Spears
- Deku Spear: Capture West Keep (Valley of Seers - The Sorceress of the Valley)
- Kokiri Spear: "A" rank in Adventure Mode 6-7
- Faron Spear: "A" rank in Adventure Mode 8-12
Summoning Gates
- Gate of Time: Beat Adventure Mode 3-16
Darunia (Beat Death Mountain - Land of Myth)
Hammers
- Magic Hammer: Starting weapon
- Igneous Hammer: "A" rank in Adventure Mode 3-13
Zelda (Beat Lake Hylia - The Water Temple)
Rapiers
- Polished Rapier: Starting weapon
- Glittering Rapier: Capture S. Temple Hall (Temple of the Sacred Sword - The Sacred Sword)
Batons
- Wind Waker: Beat Adventure Mode 5-12
- Sacred Baton: "A" rank in Adventure Mode 8-2