Ubisoft’s released an extensive list of The Division 2 changes that have just been made available courtesy of a new patch. Weighing in at approximately 3 GB (the exact size will vary slightly between platforms), The Division 2 title update 6.1 patch notes reveal that it’s definitely worth devoting the precious hard drive space to. There are tons of limited-time seasonal changes to go alongside permanent gameplay and bug fixes, so let’s get right into the details.
The Division 2 Situation: Snowball and Silent Night Christmas event details
Situation: Snowball
Ringing in the Christmas season with “presents and activities,” full details haven’t yet been made public though Ubisoft has at least offered some enticing initial details:
- Login screen has been given a festive overhaul
- Holiday Supplies have been added, said to deliver 3 Standard Apparel Keys, 3 Pieces of Equipment, and a Holiday Hat
- Enemy Ambusher Hoarders now wear festive Santa hats and drop the Sleigher snowball gun
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Apparel Event #5 — Silent Night
The latest Apparel Event has also been introduced, bringing with it four new outfits, five emotes, nine weapon skins, and a mask. Presumably, they’ll all be festively themed.
The Division 2 Hardcore Mode beta details
This challenging new mode gives players the option to live just one life. More details are promised in an upcoming deep dive, but players have been posed the question: “Will you be able to face the challenges in Washington D.C.?”
The Division 2 Title Update 6.1 gameplay changes
Cassie Mendoza
This secret vendor’s stock is changing with the most recent update:
- She’ll always have two named items and the Shield Splinterer available
- Named items will change every rotation, whereas the Shield Splinterer stays
- Players must have unlocked the Ivory Key lockbox in the Base of Operations to see the Shield Splinterer
- Additional UI elements make it clearer when Cassie is available and restocking
Item changes
- Shield Splinterer is now a High-End item and always at least level 30
- Emeline’s Guard and Designated Hitter named weapons are guaranteed to be of High-End quality
- Implemented unlock descriptions for Field Research Blueprints
Negotiator’s Dilemma Talent changes
- Updated the behavior of a launched Blowback grenade:
- Grenade no longer explodes immediately on contact
- Grenade has a fuse timer of two seconds from launch before it explodes
- UI warning players of an approaching grenade appears immediately on grenade launch
- If the fuse timer hasn’t expired on landing, the grenade won’t explode until the fuse timer runs out
The Division 2 Title Update 6.1 Bug fixes
There’s a whole host of bug fixes introduced in the latest patch as well, which are split into two sections and listed in full below:
Audio
- Audio improvements that should mean instances of audio cutting out or stopping completely should be much rarer
- Fixed an issue that caused the selection sound to be played twice when selecting “Collections” from the Spotlight menu in the store
- Fixed missing audio feedback when selecting the first outfit from a collection in the store
General
- Fixed an issue causing Xbox players to be unable to install the game from disc
- Added clarification that the Manning National Zoo can only be accessed in WT5 when working on the Technician Special Field Research
- Fixed an issue that caused Apparel items to stop dropping in the world before players had collected all 72 items
- Fixed an issue that caused the game to crash when selecting the main agent under certain circumstances
- Fixed an issue that could cause progression in the Manning National Zoo during the step “Locate Emeline” to be blocked
- Fixed an issue that allowed players to glitch through a wall in DZ East
- Fixed an issue that allowed players to enter a Dark Zone with more Signature Weapon ammunition than intended
- Fixed an issue that could cause loot to not be reachable in the Potomac Event Center
- Fixed an issue that caused players to be unable to send text messages in any chat channel under certain circumstances
- Fixed an issue that prevented a Signature Weapon Skin from being purchased by double-clicking it
- Fixed an issue that caused Neutral Control Points to stay Neutral for longer than intended
- Fixed an issue that could cause the “Mounted Gunnery” objective in the Gunner Special Field Research to not progress under certain circumstances
- Fixed an issue that allowed players to purchase a Signature Weapon skin while not having the Specialization unlocked
- Fixed an issue that caused the Negotiator’s Dilemma buff icon to not appear after dealing explosive damage
- Fixed an issue that caused Signature Weapon ammunition to not drop when killing a target that grants more progress for the Signature ammunition bar than needed
- Fixed an issue that caused the Perpetuation Talent to award an incorrect amount of Turret ammunition in the Dark Zone
- Fixed an issue that could cause the UI and function of the Perpetuation talent to not work correctly
- Turned off the alarm sound in the Base of Operations
- Fixed an issue that could cause the Daily and VIP Mission timers to display a remaining time of 114 weeks
- Fixed an issue that could cause the Invaded mission timers to display an incorrect amount of time remaining
- Fixed an issue that caused the Naked talent to unintendedly reactivate when switching weapons
- Fixed an issue that could cause the Aces & Eights blueprints to disappear from the Crafting Bench under certain circumstances
- Fixed an issue that caused some players to be unable to access the Kenly College chapel after finishing all required Investigation Areas
- Improved the UI when returning to Kenly College to better tell players which Investigation Areas have not been finished
- Fixed an issue that caused off-site Missions (e.g. Camp White Oak, Pentagon) to disappear from the megamap when leaving a group while being in a DZ Safe House
- Fixed the bio reactor’s humming being too loud in the Clan Wing of the Base of Operations
- Fixed an issue that caused some Classified Assignments to not be tracked in the progression menu
- Fixed missing localization for “Personal Best Time” in the Kenly College Mastery system
- Fixed an issue that allowed players to fast travel to the Investigation ECHOs in Kenly College
- Fixed a missing UI element for the “Share” button when using a Dualshock 4 controller
- Fixed an issue causing a pylon in Kenly College to not have collision
- Fixed an issue where NPCs could get stuck while spawning in Kenly College
- Fixed an issue that could cause the objective “Destroy the Manifold” in Kenly College to not update after the agent died or time ran out
- Improved loot UI to hide dropped item details while in combat
- Fixed an issue causing players to be unable to swap from a loadout that had the Gunner or Technician Specialization equipped to a loadout that had been created prior to Title Update 6
- Fixed an issue preventing players to loot items from loot piles while examining them
- Fixed an issue causing party members to receive a long loading screen instead of the cinematic when finishing DARPA Research Labs in a group
- Fixed missing localization for “Targeted Loot” when players inspected loot piles that contained Skill Attachments
- Fixed an issue causing cooked grenades to always travel to their end destination and explode there, instead of exploding at the intended timing
- Fixed an issue that allowed named items to be crafted at an earlier than intended Crafting Bench level
- Fixed an issue where “Make Project” would be available for unowned Blueprints in the Crafting Bench
- Fixed a missing variable in the Crafting Bench upgrade UI
- Fixed missing localization for Control Point resource donations
- Fixed an issue that allowed Perfectly Insulated and Perfectly Rooted to be active while also having their non-perfect counterparts equipped
- Fixed an issue that could cause Hard Wired Tech to continue to drop while the player was already capped on the material
- Fixed an issue that caused the Inspect UI to block players from respawning when killed by another player in the Dark Zone
- Fixed missing collision for a “weird wall” in the Dark Zone
- Fixed an issue that caused some elements of the developer debug UI to be visible in certain areas
- Fixed an issue that caused the Blueprint for the Tightly Packed Marksman Mag to not be visible in the Crafting Bench
- Fixed an issue that caused the information that Torrez is available for transport to Kenly College was repeated too often
- Fixed an issue that caused multiple applications of the Opportunistic talent to stack instead of refreshing the duration
- Fixed an issue that caused Unwavering to immediately go on cooldown when swapping to an item with the talent while it’s off cooldown
- Fixed an issue that caused the Reformation talent to apply incorrect amounts of healing
- Fixed an issue that prevented players using the Technician Specialization to sometimes be unable to restock EMP grenades from enemy NPCs and crates