Fire Emblem: Three Houses 1.1.0 update Patch Notes

Fire Emblem: Three Houses 1.1.0 Update Patch Notes

The Fire Emblem: Three Houses 1.1.0 update is live and with it comes a few substantial additions to the globally acclaimed RPG developed by Intelligent Systems and Koei Tecmo. If the paltry number of save files was one of your main concerns, you can rest assured as this issue was addressed by the new patch. Besides several fixes and improvements, this is the much-appreciated breed of update that doesn’t neglect to add new content to the game, both cosmetic and functional. And with the Fire Emblem: Three Houses 1.1.0 update, you can feed dogs and cats as well.

Fire Emblem: Three Houses 1.1.0 Update Patch Notes | Highlights

Fire Emblem: Three Houses 1.1.0 update Patch Notes dogs

Fire Emblem: Three Houses had a terrific U.S. launch, ranking as the second best-selling game in July 2019. After building its reputation on portable consoles such as the Nintendo 3DS, the franchise is now at the dawn of a new and exciting chapter with the release on Switch.

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An option enabling you to hide the UI while viewing the character in Unit Appearance was probably a community request, allowing you to fully appreciate the stylish anime graphics of Fire Emblem: Three Houses.

You can now interact with dogs and cats by feeding them and offering gifts, something that surely won’t distract you from your main quest. After all, saving your nation can wait when you have a fluffy pal looking straight at you with its cute, round eyes. New quests were introduced, and outfits for the playable characters can be selected in the monastery. You can also spend some time in the sauna to recover from your grueling tasks.

It’s important to mention that some of the features from this update are only available for owners of the Fire Emblem: Three Houses Expansion Pass, as the full Fire Emblem: Three Houses 1.1.0 update patch notes below will let you know.

Fire Emblem: Three Houses 1.1.0 Update | Full Patch Notes

Fire Emblem: Three Houses 1.1.0 update Patch Notes unit appearance

New and Updated Features

  • Increased the number of save files from 5 to 25. Note: Increased number of save files will require approximately 12MB of additional system memory space. If you don’t have enough space, you can delete some application data or images saved in the album.
  • Added a new option, In Battle, in Appearance Options, allowing the player to select the monastery outfits for battle as well.
    • Note: You can set this from the Unit Appearance menu in Personal Quarters.
    • Note: Depending on the outfit/character/class combination, some outfits may not be reflected for mounted units.
  • Added feature that allows players to hide the UI when viewing a character in Unit Appearance.
  • Added new allies that will join in Part 2: Crimson Flower.
  • Changed the song that plays in the opening movie to the Korean version when the system language is set to Korean.
  • Added additional quests and new outfits (Servants Attire, Summer Wear, and Evening Wear) from the Expansion Pass.
    • Note: Additional quests include new activities, such as the sauna, feeding cats and dogs, and recruiting new battalions.
    • Note: Additional quests are marked with a light-blue icon during Exploration.
    • Note: New outfits (Servants Attire, Summer Wear, and Evening Wear) are provided for the protagonist and for the playable characters. They can be selected via Personal Quarters in the monastery.
  • Added an additional element of the Expansion Pass, making Anna available for recruiting in the monastery after the third chapter, Mutiny in the Mist.
    • Note: Anna can participate in battles and activities.
    • Note: Anna does not have Support relationships.
    • Note: Recruiting Anna unlocks a new paralogue after a certain chapter.
    • Note: It’s possible to set Anna as a traveler, but the recipient cannot recruit her as an Adjutant unless they also own the Expansion Pass.
    • Note: If a player has not purchased the Expansion Pass, only one of the new characters in the Expansion Pass can visit as a traveler.
  • Added Gifts for Dogs and Cats to the viewable rankings during the loading screen and the calendar screen while playing online.

General

  • Fixed a bug that accidentally turned students who aren’t from the protagonist’s house into allies in Chapter 1: Three Houses.
  • Fixed a Ver.1.0.2 bug that caused an unintended sound to play at the beginning of Chapter 1: Three Houses (“The Academy “in the Movie Gallery) when the language is set to English.
  • Fixed a bug that caused Dimitri’s face to sometimes display incorrectly.
  • Fixed a bug that prevented a support conversation event from happening when certain inputs were made after increasing Support levels while exploring the monastery.
  • Fixed a bug that did not display the upward arrow during the Choir Festival day (though the bonus was still being added, despite the missing arrows).
  • Fixed a bug that displayed an incorrect stage name screen sometimes during the screen transitions.
  • Fixed a bug that caused the game to freeze when talking to a character in the monastery on rare occasions.
  • Fixed a bug that incorrectly displayed the character HP when selecting Convoy during battle.
  • Fixed a bug that set the Adjutant Follow-Up activation rate lower than intended for certain Support levels.
  • Changed the item the sniper holds from Spear to Silver Bow in the final episode of Part 2: Crimson Flower on Maddening difficulty.
  • Fixed a bug that sometimes showed blank epilogues.
  • Revised some text.
  • Improved gameplay by addressing a few additional bugs.
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