The Apex Legends 1.07 update has just gone live. Otherwise known as the Apex Legends 1.1.1 patch for PC, the new Apex update for April 16 is really ringing the changes. Not only does Apex Legends 1.07 introduce the new Fortified perk for Caustic and Gibraltar to the battle royale, Respawn has also listened to the community and helped bring about weapon balances, including a tasty sniper buff. That’s not all. There’s even a new Battle Pass bonus event to consider. It’s all here down below in the Apex Legends 1.07 update patch notes.
Apex Legends 1.07 Update
New Fortified perk; Caustic and Gibraltar changes
Gibraltar and Caustic mains will be pleased to know that both of the Champions now have a new passive perk. Fortified reduces damage by 10%, which could be the different between life and death.
Caustic has also received a nice buff, with Gas doing more damage per second, and his throw distance increased.
Gibraltar, meanwhile, has had his thicc gun shield made even better. It’s now at 75 health instead of 50.
Weapon changes, buffs, and nerfs
Respawn is focusing (pun intended) on long-range guns for the Apex Legends 1.07 update. Weapon sway and sway speed has been reduced considerably on the G7, Triple Take, and the Longbow DMR.
Speaking of which, the Longbow DMR buff could make it your new weapon of choice. Its rate of fire has gone up from 1.2 to 1.6, and its magazine size has increased.
The Wingman and the Spitfire have received slight nerfs, which are outlined below in the patch notes.
Battle Pass bonus event
Let’s face it, the Battle Pass was a bit of a bust upon launch. Its grindy nature left a sour taste in the mouth. Respawn is doing its best to rectify that with a limited-time-only Battle Pass bonus event. If you finish in the top 5 every day up until April 18, you’ll go up a Battle Pass tier. It’s only applicable once a day, but it’s a welcome boost for those looking to jump back in to Kings Canyon.
Apex Legends 1.07 Update Patch Notes
CAUSTIC:
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Fortified Passive Perk added: reduces damage taken by 10%
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Gas Damage per tick increased: 1 -> 4
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Ultimate Throw distance increased: 28 meters -> 33 meters
GIBRALTAR:
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Fortified Passive Perk added: reduces damage taken by 10%
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Gun Shield health increased: 50 -> 75
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G7 SCOUT / TRIPLE TAKE / LONGBOW DMR
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Lowered leg shot damage reduction: 25% -> 10%
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Reduced base weapon sway by about 33%
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Reduced base sway speed by about 25%
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LONGBOW DMR
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Increased fire rate 1.2 -> 1.6
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Increased magazine size
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Base mag increased: 5 -> 6 rounds
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Common mag extender increased: 6 -> 8 rounds
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Rare mag extender increased: 8 -> 10 rounds
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Epic mag extender increased: 10 -> 12 rounds
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HAVOC
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Increased base magazine size: 25 -> 32 rounds
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Charge Beam
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Reduced cost per shot: 5 -> 4
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Increased close range damage: 55 -> 60
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Increased damage at range: 45 -> 50
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Close range damage falloff increased: 35m -> 75m
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Ranged damage falloff increased: 75m -> 125m
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WINGMAN
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Reduced magazine size
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Base mag reduced: 6 -> 4 rounds
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Common mag extender reduced: 8 -> 6 rounds
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Rare mag extender reduced: 9 -> 8 rounds
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Epic mag extender reduced: 12 -> 10 rounds
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SPITFIRE
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Reduced base damage: 20 -> 18
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Magazine extender attachments reduced
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Common mag extender reduced: 45 -> 40 rounds
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Rare mag extender reduced: 55 -> 45 rounds
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Eprc mag extender reduced: 60 -> 55 rounds
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ADJUSTMENTS TO GOLD WEAPON ATTACHMENTS:
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Gold Havoc
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Now has Turbocharger
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Now has 1x-2x variable holo site
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Gold R301
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Now has 1x-2x variable holo site
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Gold Wingman
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Now has digital threat
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BATTLE PASS XP BONUS EVENT:
In honor of Thicc-boi buffs, we’re going to be running a bonus Battle Pass XP event. From approximately 10AM PST 4/16 through approximately 10AM PST 4/18, your first Top 5 of the day (your squad places 5th or better in a match) will grant you 1 full bonus Battle Pass Level (29,500 BPP), up to a max of level 110. You can earn this once per day.
We’ll also be finding other moments during the season to add Battle Pass XP bonuses, so stay tuned!
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JUMP SHIP SPEED
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Increased the speed of the ship by about 50%
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We felt that the ship was moving a bit too slow after watching player behavior so we’re speeding it up so players that like to drop later in the flight path don’t have to wait so long.
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BUG FIXES
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Fixed UI bug where the wrong percentage would be displayed for all boost badges.
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Apex Legends Players Titanfall
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Everything Apex Legends players need to know about Titanfall
So, you're loving Apex, but you never got around to playing Titanfall? Are you curious where all those fancy legends come from? Have no fear! Take a whirlwind tour of the relevant bits of Titanfall lore so you can drop some trivia on your compatriots as you're dropping onto Kings Canyon. -
Titanfall's Timeframe
Titanfall and Titanfall 2 take place three decades before the events of Apex Legends. The two games depict The Frontier Wars, a large scale interstellar battle between the IMC and the Frontier Militia resistance movement. War was waged over the resources of the Frontier worlds, which the IMC wished to exploit. -
Jack Cooper
Titanfall 2 protagonist and possible Apex Legends character to be Jack Cooper is a rifleman in the Frontier Militia who plays a pivotal role in the Battle of Typhon. Alongside his Titan, BT-7274, he runs through a group of IMC mercenaries and earns his place in the Special Recon Squadron. -
The Apex Predators
Said mercenaries are the Apex Predators. Pilots include robotic genius Ash, the unpredictable Kane, Cloak Pilot Richter, and final boss Sloane. Each member provides a memorable boss encounter during Titanfall 2's campaign while piloting their own highly-customized Titans. The Apex Predators are also one of the selectable factions in multiplayer, led as always by Kuben Blisk. -
Kuben Blisk
You've probably already met Kuben Blisk even if you've never played Titanfall. After the war, Blisk became the organizer of the Apex Games, the subject of Apex Legends. Using the iconography of his old unit, he stays behind the scenes, although he does welcome all players at the beginning of the tutorial. -
The End of War
During the events of Apex Legends, the Frontier Wars are over, with the IMC being blasted into submission by the Militia forces. Both organizations have fled from the outlands, setting up the perfect environment for a large scale game show of death. -
Where are the Titans?
When Apex Legends was first being rumored, plenty of players asked where the Titans had gone. As it turns out, airdropping giant robots out of the sky costs money, and that's not something the outlanders of the Frontier can afford. We may see an Apex map with Titans in the future, but their exclusion makes sense from a story perspective. -
Weapon Origins
While time has passed, many of the same weapons used in the Frontier War remain viable arms in the Apex Games. From the Hemlok to the Kraber, you can get even more up close and personal time with your favorite Apex guns in Titanfall. Even the Mozambique! -
Possible New Armaments
Of course, not every weapon from Titanfall has been inducted into the Apex Games just yet. You have to imagine that Respawn is working on including some of TF's more unique implements. From an electric orb launcher to the infamous Smart Pistol to crawling grenades, there's plenty of room to grow. -
Bonus: The Origins of Bloodhound
It's not even just weapons that Respawn is drawing from. Soon after the release of Apex Legends, Titanfall fans discovered that Bloodhound was originally designed for the first game's aborted campaign. Could we see more rejected ideas find their way into this battle royale sensation? Someone get us a copy of that art book, pronto!