trials rising 1.03 update patch notes

Trials Rising 1.03 Update Patch Notes for PS4, PC, Switch, and Xbox One

The new Trials Rising update has just dropped, with the Trials Rising 1.03 update landing with new patch notes outlining the changes for the PS4, PC, Switch and Xbox One versions of the game. The new update has launched across all platforms, with it featuring a bunch of gameplay fixes and improvements along with technical changes. Read the Trials Rising update patch notes below.

Trials Rising 1.03 Update | What’s new?

The new Trials Rising update deploys changes that affect all platforms, but also makes some improvements limited to specific versions of the game, too. In terms of online gameplay, the Nintendo Switch has been left out of the private multiplayer mode added to the game on the other platforms. All platforms have had fixes and improvements made to its Party Mode, while multiplayer matchmaking improvements have als obeen made.

Track Central has received some vital improvements, such as allowing players to return to the feed after exiting a track, while problems with the mode’s ghosts and wrong track types being displayed have also been rectified. Those who are heavily into the game’s customizations will be pleased to know that a few of Trials Rising‘s visual bugs have been repaired, while the Track Editor has also been made more user-friendly thanks to the removal of various bugs.

Stability improvements have also been deployed, with an error specific to the Switch and PS4 version of the game that could cause crashes having now been fixed. PC crashes that could occur while the game was being closed or when switching to windowed mode have also been fixed.

Various UI improvement have also been added to the game, including localization and text errors, incorrect inputs on PC, and improvements for the platform’s Steam controller. Those becoming frustrated by the game resetting its advanced video options in windowed mode will also be pleased to hear that this is no longer an issue in update 1.03.

The full Trials Rising 1.03 update patch notes are as follows:

Trials Rising 1.03 Update Patch Notes | Gameplay fixes

MULTIPLAYER

  • [ALL PLATFORMS] Multiplayer Matchmaking Improvements
  • [ALL PLATFORMS] Stability fixes and improvements to Party Mode (local multiplayer)
  • [PS4][X1][PC] Private Multiplayer added
  • [PS4][X1][PC] Fixes and improvements to prepare for Private Multiplayer

INVENTORY

  • [ALL PLATFORMS] Fixed an issue that caused inventory items to duplicate
  • [ALL PLATFORMS] Fixed an issue that prevented Ubisoft Club rewards from appearing in a player’s inventory
  • [ALL PLATFORMS] Fixed an issue that caused infinite loading for some items in a player’s inventory
  • [ALL PLATFORMS] Fix for Season One stickers not appearing in Garage
  • [ALL PLATFORMS] Fixed an issue with the Squirrel helmet disappearing from players’ inventory
  • [ALL PLATFORMS] Inventory stability updates
  • [PC] Stickers: removed extra “Display” category that was empty

TRACK CENTRAL

  • [ALL PLATFORMS] Updated Track Central so that players will be returned to the search/feed and last track viewed after exiting a track
  • [ALL PLATFORMS] Fixed an issue that could select impossible ghosts to race against on custom tracks
  • [ALL PLATFORMS] Fixed an issue that caused the wrong track type to be displayed in track info on Track Central
  • [ALL PLATFORMS] Fixed an issue that removed custom tracks from favorites when exiting Track Central
  • [ALL PLATFORMS] Fixed “My Best” entry in custom skill games on Track Central that displayed time when the primary score was set as something else

TRACK EDITOR

  • [ALL PLATFORMS] Fixed an issue that caused track save files to disappear from the Track Editor after over-writing saves
  • [ALL PLATFORMS] Track time will now appear in the Track Editor after completing a test run
  • [ALL PLATFORMS] Added advanced object properties to effects in the Track Editor
  • [ALL PLATFORMS] Various tool fixes and updates
  • [ALL PLATFORMS] Fixed an issue that caused the rider to instantly crash if a driveline is placed close to the world limits in the Track Editor
  • [SWITCH] Fixed some incorrect button inputs displayed in the Track Editor

CUSTOMIZATION

  • [ALL PLATFORMS] Fixed an issue that caused decals placed on tires to appear on the wrong side of the tire
  • [ALL PLATFORMS] Fixed a visual bug in the front forks of Rhino & Tandem bikes
  • [ALL PLATFORMS] Fixed some clipping issues with various rider gear items & poses
  • [ALL PLATFORMS] Fixed some customization bugs on the Wide Surface Body Kit

Trials Rising 1.03 Update Patch Notes | Technical fixes

STABILITY

  • [ALL PLATFORMS] Fixed an issue that could cause a crash after removing tracks from the party mode playlist
  • [ALL PLATFORMS] Fixes and improvements to prepare for the 66 Expansion
  • [ALL PLATFORMS] Fixes and improvements to prepare for Easter Event
  • [ALL PLATFORMS] Various stability updates & fixes
  • [ALL PLATFORMS] Fixed a crash that occurred when crossing the finish line on the Hill Climb skill game
  • [SWITCH][PS4] Fixed an issue that could cause a crash while launching the game
  • [PC] Fixed an issue that caused the game to crash when being closed
  • [PC] Fixed a crash that could occur when switching between fullscreen & windowed mode from the editor

UI/UX

  • [ALL PLATFORMS] Fixed various localization & text errors
  • [ALL PLATFORMS] Fixed missing visualizations on some University of Trials tracks
  • [ALL PLATFORMS] Fixed a bug that prevented new challengers from appearing on the world map when the challengers filter is active
  • [ALL PLATFORMS] Fixed a bug that displayed the “Season Finished!” pop-up when returning to the main menu in offline mode
  • [PC] Fixed some inconsistent or incorrect inputs between different menus
  • [PC] Fixed days remaining counter in Multiplayer Leaderboard menu
  • [PC] Fixed some missing sound effects in base game tracks
  • [PC] Fixed an issue that reset advanced video options in windowed mode
  • [PC] Improvements for Steam Controller

 

 

Upcoming Releases
Kindred Fates is an open world monster battling RPG, and a love letter to the monster battle genre. Our goal is to evolve the genre, and finally bring fans what they've been asking for.
Inspired by the beauty of the natural world around us, Everwild is a brand-new game in development from Rare where unique and unforgettable experiences await in a natural and magical world. Play as an Eternal as you explore and build bonds with the world around you.
Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
Reviews
X