Destiny 2 has just introduced a bunch of new weapons as part of the Joker’s Wild DLC and the Season of the Drifter. These Pinnacle Weapons are fully masterworked weapons with curated rolls, so are possibly the best in the game at this time. We’ve already covered how to get the Oxygen SR3, and now it’s time to get another of these Pinnacle Weapons: the 21% Delirium machine gun. While it’s tough to get, it’s certainly worth it, and we’re here to show you how to get the Destiny 2 Joker’s Wild 21% Delirium Pinnacle Weapon by completing the Notorious Hustle Triumph.
Destiny 2 Joker’s Wild 21% Delirium Pinnacle Weapon | Get By Your Bootstraps quest
In order to get the 21% Delirium, at the start you’ll have to get the quest with the Pinnacle Weapon as the reward in the first place. Head to the Tower, in the Annex section, and talk to the Drifter a.k.a. Zavala. He’s in his usual spot, if you’ve been to see him before. He’ll have a series of quests for you now. Once you’ve done talking to him, look under “Pursuits” and you’ll see the quests to get the Pinnacle Weapons. You may have completed Redeployment already to get the Oxygen SR3, but to get the 21% Delirium Pinnacle Weapon you’ll need to accept the quest called “By Your Bootstraps.”
Destiny 2 Joker’s Wild 21% Delirium Pinnacle Weapon | Notorious Hustle Triumph
You won’t get much information from the Drifter about By Your Bootstraps, and a description of the mission merely tells you that you’ll need to complete the Notorious Hustle Triumph. Other than that it gives you nothing, so you’ll have to hunt in the Triumphs menu, examine the ones associated with this gambit, and look up Notorious Hustle. You’ll find you’ll have to complete the following tasks to get this Triumph:
- Complete 75 multikills
- Defeat Envoys and Primevals
- Infamy rank reset
For anyone who’s playing Gambit, the good news is that you’ll pick up the first two fairly quickly just by taking part in the Gambit Prime game mode normally, if you don’t want to focus on it. It’ll be the third one that causes the problems. Let’s have a look anyway.
How to complete 75 Multikills for the Notorious Hustle Triumph
The first part is getting all these Multikills in the Gambit game mode, in any activity. Simply put, a multikill is getting more than two kills in quick succession, although you’ll probably be aware of that by now. While you can get these through just casually playing Gambit for fun, if you want to grind 75 multikills quickly you should stick to playing on Normal. Enemies are a lot easier to kill, and more lower-tier enemies will show up within the first round.
The Breakneck auto rifle (which you can get as part of Gambit mode) is particularly good at bipping entire groups of enemies quickly, otherwise just pick a weapon that can take out 3 or more enemies in a few shots, from close range or otherwise. You’ll get this in no time, it’s just a casual grind compared to some of Destiny 2‘s other challenges… such as the other two on this list.
How to kill Envoys and Primevals for the Notorious Hustle Triumph
The second part is killing Envoys and Primevals within Gambit mode, which is fairly simple to do, but time consuming. For those that don’t know, the Primevals are the final bosses of Gambit mode, and the Envoys are the wizards that spawn around them. While these aren’t hard to find or kill, you’ll notice that there’s no specific number of these enemies you’re given to defeat. There’s just a percentage on the Notorious Hustle Triumph, and one round of Gambit will barely dent it. The good news is that you’ll be playing a lot of Gambit for the next task, so you’ll probably complete this as a matter of course.
How to reset your Infamy Rank for the Notorious Hustle Triumph
This is the hard part of this quest, as weird as it sounds. Resetting your Infamy rank is tied to Gambit’s ladder, which increases as you earn experience in the mode. Win matches and turn in bounties to earn XP, and this stacks, so the more you win, the more XP you get. Unfortunately, no matter what, this will take a long time to do. You have to climb 16 ranks to be able to reset your Infamy rank.
Once you’ve done this, maxing out Legend rank, go to the Gambit menu and choose “Reset.” If all goes as planned, you should have completed Notorious Hustle, and can turn in the By Your Bootstraps quest at the Drifter to get the 21% Delirium Pinnacle Weapon at last.
Destiny 2 21% Delirium Pinnacle Weapon stats
The 21% Delirium is a Legendary/Power Machine Gun that deals Arc damage and uses Heavy ammo.
The 21% Delirium’s stats are:
- Impact: 25
- Range: 50
- Stability: 56
- Handling: 39
- Reload Speed: 64
- Rounds per Minute: 900
- Magazine: 105
Its intrinsic perk is:
- Rapid-Fire Frame: Deeper ammo reserves. Slightly faster reload when magazine is empty.
Its intrinsic traits are:
- Overflow: Picking up Special or Heavy ammo reloads this weapon to beyond normal capacity.
- Killing Tally: Kills increase this weapon’s damage until it is stowed or reloaded.
Here’s it’s unique lore entry:
“All right.” —A Dark Age drifter
A Dark Age drifter stood against an oncoming horde. The stuff of nightmares. Quad-armed, mouths full of shining carnivore teeth, carrying weathered but fully functional armor and weapons. They moved as a mob, their boots kicking up clouds of dust as they advanced, blades glinting in the sun.
“All right,” he said, a quiet salute to his dance partners as he wove around sizzling Arc bolts, coat trailing him like a shadow. He might not walk away from this. But they definitely wouldn’t.
His Machine Gun spoke much louder than he did, over and over.
He had never brought himself to shoot a human. Or anything even resembling a human. Risen included.
But these were no Risen. No humans.
He broke their advance like oil parting water, the repeating bloom of his heavy leading the way. A blue, viscous film covered the dirt, dust, and rocks when he was finished.
“All right,” he said, looking appreciably down at his smoking weapon. A trail of spent shells traced his path through his opponents’ ranks.
Hard to find a bite out here, most days.
Every day.
He wondered what they’d taste like.
Destiny's 10 Most Exotic Weapons
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Destiny's 10 Most Exotic Weapons
One of the main draws of Destiny is the guns. This is a loot shooter through and through, and Bungie has crafted a huge arsenal of interesting firearms to go after. While there are many standard weapons, a handful of rare selections really push the envelope. Here are Destiny's 10 most exotic weapons. -
Bad Juju
A fantastic Pulse Rifle, Bad Juju's main aesthetic is death. That skeletal spine and skull hood ornament really make it stand out from the crowd. The gun also rewards successive kills, so you can feed it more death and charge your super move at the same time. -
Fighting Lion
A sterling silver grenade launcher, the Fighting Lion's magnificent big cat finish is just the most obvious of its advantages. It's got all the buffs you'd want from a noob tube and it blasts apart shields on direct hits. Certainly, a great option if you're looking to shake things up. -
Gjallarhorn
A legend among legends, Gjallarhorn was the exotic to grab during both its reigns over Destiny's meta. It's a flaming rocket launcher with a huge silver eagle etched onto the top. The rockets it fires can be upgraded to split into tracking "wolfpack" rounds, meaning that no one is running away. -
Sleeper Simulant
When you say the words Fusion Rifle, you think of something that looks like the Sleeper Simulant. The prototype rail gun look is definitely in. The lasers it fires goes straight through enemies and also ricochets off walls. It's an easy way to score a triple kill if you're good with your aim. -
Telesto
Do you want a fusion rifle that shoots black holes? Or "void blasts" as the Destiny people might say? Telesto is your gun. While it looks like a random configuration from Borderlands' weapon generator, its large range and ability to reload your spare guns make it a great choice in the field. -
The Wardcliff Coil
OK, we may have said that Sleeper Simulant looked like a prototype, but this Wardcliff Coil looks like a prototype of that prototype. It's as if someone tore parts off of a passing space station and then used a genie to wish them into a gun. What a cool look. -
Touch Of Malice
With the Touch Of Malice, you can't help but feel Bungie reaching back into its past. Sure, this exotic scout rifle doesn't fire grenades, but it sure does look a whole lot like the Brute Shot. It's got that weird side handle and the underslung blade. Either way, a great design. -
Trinity Ghoul
One of two bows introduced in the latest Destiny 2 expansion, the Trinity Ghoul proves that Bungie is more than happy to break the rules of its own FPS. Sure, you'd probably rather have a minigun, but maybe some snipers might enjoy going back to basics with this most historic of weapons. -
Two-Tailed Fox
The Two-Tailed Fox is enormous. A huge colorful rocket launcher, it fires two distinct projectiles, each with a different payload. One fires void, the black hole juice we mentioned earlier. The other fires Solar, which involves burning your target. Combined, it's just not a very good time for whoever's on the receiving end. -
Worldline Zero
Much like the Bows introduced in Forsaken, the original Destiny had a whole class of weapon that didn't involve bullets and ammo. They were swords, and there are now quite a few blades to choose from. Perhaps the Crucible could use a Medieval Mode now that both are in the game.