Far Cry New Dawn, the latest game in Ubisoft’s shooter series, is out now, and it contains a wealth of secrets to uncover, equipment to raid, outposts to conquer, and, of course, enemies to shoot. Then again, you won’t be doing any of that if you don’t have the firepower to back up your adventures. This is a first-person shooter, after all. The trouble is, you’ll be needing some more Far Cry New Dawn Weapon slots to do that effectively.
Like all games in the series from Far Cry 3 onwards, the latest game in the franchise only starts you off with a pathetic two weapon slots. That’s one handgun, one normal. So, when you start the game, it’s impossible to carry both a rocket launcher and a shotgun at the same time, and you’ll only be able to carry the pathetic slow-reloading Tier 1 weapons too as you begin. You need more weapon slots fast, so fortunately we’re here to help you get them.
How many Far Cry New Dawn Weapon slots are there?
You start Far Cry New Dawn with just two weapon slots, and one of those has to be a handgun. You’ll also be allowed another slot for a melee weapon, but otherwise that’s all you get at the start. As you progress through the game, you’ll be able to get a maximum of four weapon slots (not including the melee slot). That’s one handgun slot and three general slots, which you can fill with any one of the game’s shotguns, machine-guns, rocket launchers, saw launchers, rifles and more. Unfortunately, you’ll have to unlock those other two slots to make the most of these…
How to get the third weapon slot
To unlock the third weapon slot you’ll need to spend 2 Perk points on the Perks screen. Perks are essentially Far Cry New Dawn‘s way that you can upgrade your character’s abilities, and include such delights as being able to carry more ammo, breathe for longer underwater, and get the trusty Wingsuit. Before all of that, however, you’ll want to unlock the “Well-Armed” Perk near the bottom right, which will allow you to carry a third weapon. It’s only 2 Perk points, you’ll basically earn that walking out of your Prosperity homebase, which is when you get access to the Perks screen in the character menu anyway. This is essential, so get it first.
How to get the fourth weapon slot
While we personally consider unlocking all the weapon slots early the most important thing to spend Perk points on, the fourth weapon slot is a little more optional, since you could probably do without it for a little while. If there’s another Perk you want instead feel free to get that first, but when you’re ready to grab it it’ll cost 4 Perk points for the “Heavily Armed” Perk, just to the right of the “Well-Armed” Perk. You’ll need that one first, of course.
How to get easy Perk points for the Far Cry New Dawn Weapon slots
Of course, if you want to unlock these weapon slots in the first place you’ll need Perk points, 6 in total for both slots. There are three major ways of getting the points you need. The first is the simplest, at least for getting the initial 2 points you need for the third slot: the Challenges page (next to Perks). Challenges award Perk points for how many kills you get with a weapon, usually no more than 10. Pick two weapons and kill Highwaymen with them and you’ll quickly get the points.
Secondly, if you spot prison trucks (they’ll have a unique icon) you can kill the drive and free the prisoners for 1 Perk point each time. This is down to luck on whether they appear, but just keep driving around and you’ll probably get at least one.
The toughest but easiest way to get 3 Perk points at once is going on a Treasure hunt. You can get these from Information gatherers (they’ve got a blue “!” over their heads) and they’ll get marked on your map. The FANG Center church just north of Prosperity, west off the main road, has the closest, if you’re prepared to kill a bear. Complete this hunt, or any one, and you can pick up three magazines that’ll give you 1 Perk point each. You’ll have all weapon slots in no time at all.
Far Cry Franchise
-
Far Cry Franchise Tour
Whether it's Crytek or Ubisoft at the helm, the Far Cry franchise has gone places. Sometimes dubbed murder tourism, these open-world first-person shooters challenge you to liberate glorious locales. Yes, there is plenty of shooty bang bang, but that's not the only reason to sample every game in this illustrious series. -
Far Cry
The game that started it all, the original Far Cry has more in common with Crytek's future work on Crysis than the rest of the series. The tropical island setting was a breath of fresh air at the time, and PC players worldwide were sticker shocked by the system requirements. -
Far Cry Instincts
Perhaps because of Far Cry's place as a huge test for gaming PCs, Ubisoft got its first crack at the franchise with Far Cry Instincts. A console friendly edition of the series on Xbox, this continuation of Jack Carver's story got an Xbox 360 follow-up of its own with Instincts: Evolution. -
Far Cry Paradise Lost
Instincts also got an arcade port of sorts with Paradise Lost. This was an on-rails shooter produced by Global VR in the style of its Aliens cabinet. At this point, it looked like old Jack was a lock as franchise hero, but then Far Cry 2 shook everything up. -
Far Cry 2
Shifting locales from the tropics to the Sahara, Far Cry 2 also (allegedly) put the series star into the villain's role. Definitely a transitional game, it has some fire tech that's still impressive to this day, making it a stalwart favorite in some gaming circles. -
Far Cry 3
Vaas' famous speech about insanity isn't just the signature moment in a memorable Far Cry, it also seems to be the creed that the franchise would carry going forward. Every game is a new beginning, pulling out the rug from under players. For some, this is where the franchise truly begins. -
Far Cry 3: Blood Dragon
The best spin-off that Far Cry has ever seen, Blood Dragon provides the satisfying open-world combat loop in a tight and flashy package. Layered with an '80s/'90s VHS aesthetic years before it oversaturated the market, its dedication to its style and the sense of humor remain standouts within the series. -
Trials of the Blood Dragon
Only tangentially related to Far Cry, this follow-up to Blood Dragon is a complete 180-degree in the opposite direction. What once was cool feels forced, as does the marriage of the Blood Dragon story to Ubisoft's BMX series. For those still waiting for a full-fledged Blood Dragon sequel, this one hurt. -
Far Cry 4
Ajay just wanted to bury his mother's ashes. For some players, that's just what he gets to do. For others, he discovers his heritage and his place amongst a band of freedom fighters looking to overthrow a dictator's regime. While similar to 3, Far Cry 4 streamlined a lot, making it easy to return to. -
Far Cry Primal
Far Cry's mission to go even more out there with each passing game may have hit its peak with Primal. A full-scale spin-off, it's still an admirable effort. After all, few games of this size would risk having a full cast of cavemen speaking grunts for hours and hours. -
Far Cry 5
Coming out early in 2018's packed release calendar, Far Cry 5's theme was always going to be contentious. While the message may have been muddled in this latest entry, the slick gameplay changes and impressive visuals sure do inspire excitement in its direct follow-up, Far Cry New Dawn.