[[===========================================================================]] There are many conflicting legends as to whether or not the Hero of Oakvale killed the Guildmaster. It's said that the words, "Your health is low" were carved into his forehead. [[===========================================================================]] @@@@@@@@@@@@@@@ @@@@@@@@ @@@@@@@@ @@@@ @@@ @@@@ @@@@ @@@ @@ @@@@@@ @@@@@@@@ @@@@@ @@@@@@@@@@ @@@ @@@ @@@ @ @ @@ @@ @@ @@ @@ @@ @@@ @@@ @@@@@@@@@@ @ @@ @@@@@@@ @@ @@@@@ @ @@@ @@@ @@@@ @@@@@@@@@ @@ @@ @@ @ @@ @@@ @@@ @@@ @@ @@ @@ @@ @@ @@ @@ @@@@ @@@ @@@ @@@ @@@@ @@@@@ @@@@@@@@ @@@@@@@@@@ @@@@@@ @@@ @@@ @@@ @@@@ @@@@ @@@@ @@ @@@@@@@@ @@@@@@@@ @ FAQ/Walkthrough By Maxim Arestov (littlemoth@yahoo.com) [[===========================================================================]] Table of Contents [[===========================================================================]] To quickly jump to the section you desire highlight the letters to the right of the section you want, then hold CTRL+F to bring up the Find function and then click Find Next. A. Version History ...................................[RSST] B. Introduction ......................................[INON] C. Walkthrough .......................................[MNQS] 1. Childhood ......................................[CHOD] 2. The Birth of a Hero ............................[TBOH] 3. The Bandit .....................................[TEBT] 4. The Journey Begins .............................[JYBS] 5. The Ritual .....................................[TERL] 6. The Hero of Strength ...........................[THOS] 7. The Hero of Will ...............................[THOW] 8. The Bargain ....................................[TEBN] 9. Road to Westcliff ..............................[RDWS] 10. The Crucible ..................................[TECE] 11. The Spire .....................................[TESE] 12. The Cullis Gate ...............................[TCGE] 13. Stranded ......................................[STED] 14. The Hero of Skill .............................[THOR] 15. Bloodstone Assault ............................[BAAT] 16. The Weapon ....................................[TEWN] 17. A Perfect World ...............................[APWD] 18. Retribution ...................................[REON] D. Side Quests .......................................[SEQS] 1. The Sculptor ...................................[TESR] 2. A Bridge Too Far ...............................[ABTF] 3. The Temple of Shadows ..........................[TTOS] 4. Till Death Do Us Part ..........................[TDDU] 5. The Archaeologist ..............................[TEAT] 6. The Summoners ..................................[TESS] 7. Donating to the Light ..........................[DTTL] 8. Red Harvest ....................................[RDHT] OR 9. Cold Comfort Farmer ............................[CCFR] 10. Westcliff Development .........................[WFDT] 11. Westcliff Shooting Range ......................[WSRE] 12. Defender of the Light .........................[DOTL] OR 13. The Oakfield Massacre .........................[TOME] 14. The Blind Date ................................[TBDE] 15. Hobbe Squatters ...............................[HESS] 16. The Crucible Champion .........................[TCCN] 17. The Rescue ....................................[TERE] 18. The Hit .......................................[TEHT] 19. Treasure Island of Doom! ......................[TIOD] 20. Rescuing Charlie ..............................[RGCE] 21. T.O.B.Y. ......................................[YOBT] 22. Love Hurts ....................................[LEHS] 23. The Cemetery Mansion ..........................[TCMN] 24. Evil in Wraithmarsh ...........................[EIWH] 25. Something Rotten ..............................[SGRN] 26. Brightwood Tower ..............................[BDTR] 27. Castle Fairfax ................................[CEFX] 28. The Gargoyles .................................[TEGS] E. Interesting Places ................................[RSST] 1. Brightwood Farm ................................[BDFM] 2. Archon's Knot ..................................[ASKT] 3. Bloodstone Mansion .............................[BEMN] F. Animated Statues ..................................[ADSS] G. Demon Doors .......................................[DNDS] H. Legendary Weapons .................................[LOLZ] 1. Melee ..........................................[MEEE] 2. Ranged .........................................[RAED] I. Gargoyles .........................................[GELS] 1. Bloodstone .....................................[BLNE] 2. Bower Lake .....................................[BOKE] 3. Brightwood .....................................[BROD] 4. Bowerstone Cemetery ............................[BORY] 5. Bowerstone Market ..............................[BOET] 6. Bowerstone Old Town ............................[BOWN] 7. Rookridge ......................................[ROGE] 8. Westcliff ......................................[WEFF] 9. Wraithmarsh ....................................[WRSH] 10. Oakfield ......................................[OALD] 11. Fairfax Gardens ...............................[SNAF] 12. Guild Cave ....................................[GUVE] 13. Bandit Coast ..................................[BAST] J. Silver Keys .......................................[SRKS] 1. Bloodstone .....................................[TSDO] 2. Bower Lake .....................................[ALRE] 3. Brightwood .....................................[TEME] 4. Bowerstone Cemetery ............................[STRE] 5. Bowerstone Market ..............................[RAME] 6. Bowerstone Old Town ............................[DLOE] 7. Rookridge ......................................[DIRK] 8. Westcliff ......................................[LCTS] 9. Wraithmarsh ....................................[THAI] 10. Oakfield ......................................[KAOF] 11. Fairfax Gardens ...............................[XAFR] 12. Guild Cave ....................................[DLIU] 13. Bandit Coast ..................................[TIDN] K. Silver Key Chests .................................[SKCS] L. Achievement Guide .................................[ATGE] M. Special Thanks ....................................[SLTS] N. Contact Information ...............................[CTIN] O. Copyright Information .............................[NITC] [[===========================================================================]] A. Version History [VNHY] [[===========================================================================]] Version 1.02 Corrected the Red Harvest Side Quest, the Brightwood Farm section and the "The Enforcer" in the Legendary Weapons section. Version 1.00 All the sections are complete but I might improve things and maybe add new sections in later updates. Created: 27/10/2008 Completed: 10/11/2008 [[===========================================================================]] B. Introduction [INON] [[===========================================================================]] Welcome to my Fable II guide... First of all, a little bit about the game. Fable II is the sequel to the #1 Action-RPG on the Xbox: Fable. You begin the game as a penniless street-urchin, your destiny to become Albion's greatest Hero. But will your power lie in kindness or cruelty? You can choose your own path to glory and experience how those choices change you and the world forever. A new life, a unique adventure every time. It's all up to you. Man or woman, good or evil, career and family or just you and your faithful canine companion- live life your way. Roads are for chumps. You can explore the landscape and openly roam the countryside in a world 10 times the size of Fable. This guide is based on the standard version of Fable II for the Xbox 360. There are 50 Achievements with a total of 1000 Gamerscore. This guide does contain !SPOILERS! You have been warned. About the guide: In this guide, you will find a complete walkthrough of the main story quests along with advice and suggestions from me. You will also be able to complete every side quest you wish by using the Side Quests section. There is information on how to collect every Legendary Weapon, open every Demon Door, shoot every Gargoyle, find every Silver Key, find every Silver Key Chest and information on other interesting things like Animated Statues and Unique Buildings. The main story quests Walkthrough section of the guide does not cover every Side Quest, Demon Door and so on because I want you to have a sense of exploration and free will while following the Walkthrough. I will only alert you about Side Quests, Demon Doors and such. So, if at any time you wish to take a break from the main story quests Walkthrough and do anything else like Side Quests or find Legendary Weapons you have all the information you need in the other sections of the guide. This way, you have the choice of doing a few, all or none at all of the Side Quests while following the main story quests Walkthrough. Now enjoy this gorgeous and magical world that is Albion... [[===========================================================================]] C. Walkthrough [MNQS] [[===========================================================================]] In this section of the FAQ I will guide you through Fable II's main story giving you advice and suggestions along the way. And so our story begins... [[====== 1. Childhood ================================[CHOD]=================]] The game starts with a beautiful cutscene showing off Bowerstone and a bird... crapping on your head. When your sister Rose tells you to look, pull LT to zoom in on the action, which is the Fairfax castle. You can do this in many of Fable II's cutscenes. Now follow Rose and you will meet a friendly chap called Arfur, now follow her to your objective, which is a trader fooling people into buying his stuff. After the little Magic Box presentation you meet Theresa that tells you that you really should buy the Magic Box. However, to get the box, you need 5 gold pieces. In front of you, you should see a guard with a question mark above his head, this means that he has a quest for you and the question mark always means that there is a quest or something else you can do. Walk up to the guard and he will ask you to collect his arrest warrants, hold A to accept and continue on to Barnum, who asks you to pose for his photograph. Accept once again and you will have to do an expression; choose an expression and then press the direction of the expression you want on the D-Pad. That's one gold piece. Now continue down the alleyway here and you will see a bully attacking a dog, when Rose interferes he headbutts her, so it's time to take him to school. Press X to take out your sword and tap X to beat the crap out of him. You can also press Y to take out your pistol and shoot him in the face. Continue down this street and you will find the first warrant by the lamppost on the right, continue down the street and you will come out to an open area with a large box by the stairs with the second warrant next to it. To the left past the two people talking is the third warrant by the lamppost and the building stairs. Now go up the stairs to the large building and the guy standing by the door, he asks you to kill the beetles on the second floor, accept and you will appear in the building. Arfur then appears in the window and tells you to smash his stock up instead. Its your choice, kill the beetles with the pistol with Y, or smash all the crates. That's 2 gold pieces. Once you've done that walk up to the two people I mentioned earlier and accept to recover Pete's booze. To the right of the stairs leading up to the warehouse is a small alley with the beggar sleeping in it, run up to the bottle next to him and press A to steal it. Then return to Pete and decide who to give the booze to, choose wisely. Once you choose you get the fourth warrant and the third gold piece. Now turn around and you will see the dog you saved before with the last warrant next to him, pick it up and make your way back to the guard that wants the warrants. On your way back you will be confronted by Arfur because he wants the warrants, choose who you want to give them to: the Derek or Arfur. If you want to give them to the guard, just ignore Arfur. Whatever you do, you get another gold piece. Now go up to the man by the guard that's talking to the girl on the balcony, once he walks of in disappointment walk up to him and accept to deliver the letter. Go up to the house and knock on the door using A, once it opens you can choose to give it to the mother, or you can run upstairs and give it to the girl. Once you're done, you get the last gold piece. Now walk up to Murgo the trader and buy the Music Box. Now go back to where you started the game and you will see a box with a red cloth on it by the tree and use the magic box. Now follow Rose back to your shelter and press A on the bed to go to bed, you then get summoned to Fairfax castle, walk up to the guards and accept. Then follow Jeeves to Lucien's study, would you kindly stand on the circle when Lucien tells you to and then enjoy the show. [[====== 2. The Birth of a Hero ======================[TBOH]=================]] Now that you are all grown up, turn right and run down the path into The Gypsy Camp, past the camp fire and up to your caravan. Grab your stuff from the chest: you get a Rusty Longsword, a Light Splintered Crossbow, a Placebo Health Potion, Dog Elixir (which heals your dog and never ends), a Collar of Holding so you can rename your Dog and finally a Spade to dig up treasure that your dog detects. Now go up to Theresa, who is standing by the gate under the bridge, she gives you the Bower Lake Tomb Seal, then jump down towards the ruins by the water and your dog will point out a chest with a Jet in it. Swim to the island with the tomb, there is a Silver Key on the right side of the tomb if you want it, then go into the tomb. Go down the stairs and press A to dive into the water, swim towards the opening and then vault down into the next area where you will fight some Giant Beetles. You should try out your weapons now, after you kill them make sure you hold RT to suck up the experience and always do so after killing enemies. There is a Silver Key behind some rocks here, then continue into the next beetle infested tunnel. Once you come out of it there are two gates: one on the left and one on the right, go into the gate on the left and open the chest for 100 gold. Now go up to the other gate and a Flit Switch activates, press Y to shoot it and continue through the next tunnel, there is a tunnel on the left in here which leads to a chest with a Rusty Mace. I suggest you press X to Use it because it's better than your Rusty Longsword. Then continue along the main tunnel until you reach the water. Swim to the right to find a platform with a skeleton on it, press A to search the skeleton when it turns green and you will get Brendan's Diary. Now opposite this place is another platform with another skeleton, search it to get Erik's Letter. Now go into the opening from the water and into another tunnel where you will find the last skeleton, search it to get Drake's Suicide Note. When you come out of the tunnel you will be above the area you were just swimming in, if you searched the skeletons like I told you there will be ripples in the water below. Dive down into the water and then press A to dive near the ripples to get your reward: a Bewitching Augmentation. Now continue through the tunnels until you reach a small room with a stone circular platform and blue flames and stand in the middle of it. Another Flit Switch will activate, shoot it with Y, then hit it with X and then shoot it once more and watch the door open. Continue along the tunnel until you reach a side tunnel on the left with a book shelf, follow the tunnel into an area with beetles, books and two chests. Now get out of here and continue along the main tunnel, then across a bridge and into the Chamber of Fate. Go into the light to unlock your Abilities, now press up on the D-Pad to go to the abilities menu, select Will and choose a spell. I suggest Shock because it's the most powerful even though Blades has more powerful Targeted Damage it's Area Damage is pathetic at higher levels. So I suggest choosing Shock and only focusing on 2-3 spells in the game so that you can get them really powerful later on (I will not tell you which Abilities to upgrade but my advice to you is to be a well-rounded Hero. The game is more rewarding this way and the combat is a lot more fun if you combine Strength Skill and Will powers). Once you have chosen your spell press B to cast it towards the Flit Switch, now use the Cullis Gate, you will appear on the Bower Lake Hill Top. [[====== 3. The Bandit ===============================[TEBT]=================]] You can practice your spell on the beetles here. Then go down the hill and follow the golden trail across a stone bridge (there is a Demon Door on a path to the left here) and eventually you will reach Bert: a guard that tells you that the road to Bowerstone will be closed until somebody deals with the bandit Thag and his gang. Follow the golden trail to the bandit camp and go inside. You will be ambushed by bandits, take care of them and Thag comes out of his house and kicks your dig. Destroy him. Reward: Renown Points: 100 Trophy: Thag's Head [[====== 4. The Journey Begins =======================[JYBS]=================]] Your dog is now hurt, so walk up to him, press RB, choose Dog and then choose Heal. Now go into Thag's house and open the chest for Thag's Cage Key, Rancid Beef Jerky and 300 gold, you can also grab the Grubby Journal from his bed for a laugh or two. Now go outside, a bandit called Dick wants the key, free the people or give the key to Dick. Now follow the golden trail to Bowerstone Market, once inside turn right towards an archway leading into a building, move towards the stairs and you will see a chest on the left. Now get out of here and turn right towards Bowerstone's Big Pile of Stuff store and speak to the General Goods Trader, I suggest you sell your Jets and the Necklace and I suggest you buy the Rubber Ball so you can play with your dog and the Lute for an expression. Now go across the bridge towards the Town Square and go into the clock tower, Theresa tells you that she is going to be late, it will be 5 minutes until she arrives. You should go to the blacksmith on the right and sell your useless Rusty Longsword, then go into the bookstore "Fiction Burns" opposite the "Up in Arms" store you are at now. There I suggest you buy "Treasure Hunting. Book 1" and "The Dogs of War. Book 1", now go up to your dog and when the book icon appears on your D-Pad press down to "upgrade" your dog. Later on you will be able to buy better books. Now do whatever you want until Theresa arrives, you can check out the Pub Game in "The Cow & Corset" bar, buy some new threads or maybe work as a blacksmith. When she arrives, she will be standing near the bar, walk up to her and she will talk to you, you will also be able to use an expression in this scene for the first time with the D-Pad. Then follow Theresa and she will show you The Spire, now enjoy the show. Once you get the cards follow the golden trail to Bowerstone Old Town, which will be beautiful or a dump depending on who you gave the Warrants to as a child (from here you can also go to the Bowerstone Cemetary where there is a Demon Door) from Bowerstone Old Town follow the golden trail out of the city and on to Rookridge. Follow the path and you will find a guy looting a carriage, you can pick up some stuff here too. Continue along the path and you will come across some bandits, kill them with your long range weapon and continue following the golden trail to get attacked again. Then down the hill an opportunity arises for you to ambush the bandits, do so, there is also a Demon Door around here. From here continue on to the broken bridge, the bandits tell you that you have to dive, do so and swim to the beach on the left where you will find a guy that needs help. Go into Hobbe Cave and he will follow you, advance through the cave until you reach the room full of bones and the guy throws up. Advance further and you will get to fight Hobbes for the first time, then go up the rickety walkways, advance to the locked door and then follow your dog to the tunnel on the side. You will reach a room with sand and blood, here you will need to break through the wooden boards to meet Herman's son who is now a Hobbe. Now continue through the next large area full of Hobbes and then out into Rookridge again. You can check out the Rookridge Inn a little up the hill here, once you're done continue following the golden trail to your objective, before you exit Rookridge you can get a closer look at The Temple of Shadows, if you so desire. then enter Oakfield. [======= 5. The Ritual ===============================[TERL]=================]] Now that you are in Oakfield I suggest you sell all the useless stuff you picked up on the way here, then visit The Sandgoose bar, you can try the new Woodcutter job, find the Demon Door and you can also start the "The Sculptor" side quest. There is also a Rusty Turret Pistol in a Dive spot under the bridge here if you want it. Now follow the golden trail up to The Temple of Light where the abbot will tell you that he does not trust you enough and you need to get more Renown Points. He tells you that there is a Bandit problem in Rookridge. Because the "A Bridge Too Far" quest is technically a side quest go to the Side Quests section of the FAQ to find out how to complete it. Once you complete "A Bridge Too Far" you can go back to Bowerstone and you get the following side quests: The Sculptor (again), The Temple of Shadows, Till Death Do Us Part and The Archeologist. If you want to do them, go to the Side Quests section of the FAQ to find out how. Once you're done, or if you don't want to do them and just want to continue the story go to the next paragraph. Now that you have enough Renown for the abbot to trust you, go to The Temple of Light and speak to him, then walk with him while he explains what needs to be done. Follow the golden trail to Hannah, who is by the Wellspring Cave, you will hear her singing as you approach. Once she stops talking (something she unfortunately enough, never actually does) and picks up the ewer, go down the steps into Wellspring Cave. Continue through the tunnel and the large open area with the steep decent until you reach a large circular room called the Central Chamber. Go through the first door which is on the left, advance along the tunnels until you reach the room at the end (there is a Silver Key behind the platform here). Hannah will go up the steps and stand on a switch, go stand next to her on the other switch, the water will start pouring into the ewer, and Hannah is still talking. Now go back to the Central Chamber, on the way back you will get attacked by Hollow Men (very fun to kill in my opinion). Once you get back, Hannah opens the door on the right, go through the tunnel and into the room. Run up the steps and onto the switch, the water will start pouring and Hollow Men will attack. I would not get of the switch because the water will stop pouring, instead use your ranged weapon and your Will powers. Once the water stops pouring would you kindly head back to the Central Chamber. Now Hannah opens the centre door half way and your dog runs through it and brings back a severed Hollow Man head, Hannah talks for about 30 minutes and then opens the door, still talking. Go through the tunnel into a large room full of gates and you get attacked by many Hollow Men (the Inferno spell works very well against them). After you defeat them you get attacked by a Headless Hollow Man that has a powerful Shock area attack, so don't get close to him. Once you terminate him, a gate opens, continue through into the misty room, stand on the small circular platform. [[====== 6. The Hero of Strength =====================[THOS]=================]] As Hannah blesses the water in the ewer a gate opens up the steps and Robin comes in, panting. He says that one of Lucien's men has a gun to the abbot's head, Hannah says that she has to save her father, rips off a hammer from a statue and disappears through the gate. Follow her. As soon as you come out of Wellspring Cave there is a chest to your right, now vault down twice and head up the to The Temple of Light. Hans kills Hannah's father and you witness her smack Hans with her father, she then drops to her knees a cries some. You are now at the abbot's funeral, Hannah swears that she will avenge her father and have her revenge on Lucien. Theresa appears and convinces Hannah to come back with her to the Chamber of Fate, they teleport and you have gained your first follower: Hammer, the Hero of Strength. Congratulations. Reward: Renown Points: 1000 Trophy: Golden Oak Leaf (Notice the Golden Acorn on the abbot's grave? This acorn will blossom into a beautiful tree as you complete quests and further the story line. I guess this is like a massive "screw you" to all the people that sent death threats to Peter Molyneux, the Creative Director of Fable and Fable II. You see, he promised that there would be an acorn that you could plant at the start of the game in the original Fable and that it would grow as you played through the game. An idea that did not get realized in the first game, now in the second.) You now get the following side quests: The Summoners and Donating to the Light. Go to the Side Quests section of the FAQ if you need information on these quests. That's, if you want to do these quests. I suggest you follow Theresa's advice, level up your abilities, sell useless stuff in Bowerstone, buy stuff you want and maybe pop into the bar for a beer, or three. [[====== 7. The Hero of Will =========================[THOW]=================]] Once you're done with everything else, fast travel to The Chamber of Fate. Approach Hammer and Theresa t find out that the Hero of Will is Garth, the guy you saw at the start of the game in Castle Fairfax. He lives in the Brightwood Tower (in Brightwood) and that is where you must go. Now would you kindly step into the glowing Cullis Gate and hold A to teleport to Bower Lake. From here make your way to Brightwood Road and then on to Brightwood by following the golden trail. Once you're in Brightwood, go down the path and you will come up to a gate (there is a statue plinth that you can activate here for the "The Sculptor" quest). Press A to open the gate and continue along the path, you will get attacked by Hobbes and then you will find another gate to open. Press forward and you will see a strange rotating thing, once you come up to the Brightwood Tower's steps it will spawn Spire Guards. How nice of it. Mess them up and go up the steps, kill more Spire Guards, go up more steps and into Brightwood Tower (there is a chest here). Go up the stairs disposing of the Spire Guards as you go, once you come up to the next level you see the rotating pointy thing again, there are also more Spire Guards waiting for you. Kill them, go into the tower and climb more steps to see Lucien's Commandant capture Garth. You failed. Theresa tells you that the rotating pointy thing is a Shard: an Old Kingdom weapon of great power and that you should come back to the guild. You now get the following side quests: Cold Comfort Farmer and Red Harvest. You can only do one or the other depending if you want to be Good or Evil, if you don't do Cold Comfort Farmer then you will not be able to acquire The Enforcer Legendary Weapon later on in the game. You can also go to Oakfield and commission a statue for the plinth in Brightwood I pointed out earlier. [[====== 8. The Bargain ==============================[TEBN]=================]] Once you're ready, fast travel to the Chamber of Fate where Theresa will tell you that you need to find Lucien's old butler Jeeves in "The Cow & Corset" bar. Go to Bowerstone Market, The Town Square and enter the bar, go up the stairs on the left and then up more stairs. Once you're at the top, turn left into a room where you will find Jeeves. Jeeves tells you that all of Lucien's secrets can be found in his diary which is hidden somewhere and only he knows where. Jeeves wants 1000 Gold and even gives you "Jeeves's'Note" which proves it, (read it for a laugh). Then accept to give him the gold, he will give you a map of the diary's location. Now travel to Bower Lake, follow the golden trail to the diary's location where you will be greeted by a Forest Troll. To kill the Forest Troll you need to either shoot or use Will powers against its nerve tendrils. Its nerve tendrils are the little white things that look like worms. Don't get close to it, it will kick or punch you, instead strafe around it shooting its nerve tendrils when they appear. Some of them are hard to get to because they are on his back and some are on the insides of its arms. And make sure not to stand in one spot because it has two different ranged attacks: it will either throw rocks at you or hit the ground causing waves of dirt to come towards you. All of its attacks will knock you off your feet so keep moving. As soon as the Forest Troll dies go to the place where it was standing, your dog will detect a Dig Spot there, dig to get Lucien's Diary. Theresa tells you that you can't read it without a translation and that you should bring the Diary back to the Chamber of Fate in the Guild. [[====== 9. Road to Westcliff ========================[RDWF]=================]] Travel to the Chamber of Fate, approach her and accept to give her Lucien's Diary so that she can translate it for you. Apparently, Lucien is recruiting Guards from Westcliff, the ones that become champions of The Crucible, or the arena. Now you need to go to Westcliff and become champion of The Crucible so that you get recruited by Lucien, then you will be able to go to The Spire and get closer to Garth so you can rescue him. Travel to Brightwood, find Westcliff Road where Hammer will be waiting for you, (it's the south road on your map). Now enter the Bandit Coast region with Hammer and get ready to do a lot of bandit murdering. (And it looks like making Hammer talk uncontrallably is all the rage around Lionhead Studios.) Continue through the open wooden gates to get ambushed by bandits, move up the path for more bandits, then up the steps for even more. Now go down hill, (there is a Silver Key to the left here and a lot more bandits), keep going downhill to find a lot more, guess what... bandits (good thing Hammer is good in a fight). (There is a path on the left that runs along the cliff edge here that leads to a door, check it out if you want.) Now push forward up the hill fighting bandits as you go. Eventually, you will go over a wooden bridge and come up to a wooden gate, Hammer breaks it with her hammer and you see a Highwayman for the first time, or Assassin. Massacre everybody here including the Highwayman, then I suggest you loot this camp before going on. Once you're done here advance across another wooden bridge and into Westcliff. Once you're in Wescliff, move along the beaten path to see a Balverine for the first time, move forward a little to get attacked by two Balverines. These things can be a little annoying because they can swing their claws at you very, very fast. So don't forget to block, they can also jump from afar and knock you over so don't bother standing charging spells at them. They will also jump up into the air when they are taking a beating and almost always land behind you, so be ready to smash them in the face when they land. Move along the path killing Balverines and at some point you should hear a woman scream, you will find her a little further on, she will tell you that the Balverines captures her son and that she needs help, so she tags along with you and Hammer. Go over the bridge on the left into an area with a few shacks and stuff, from here go down a path into a misty area with some ruins and water. Move along to find a stone bridge, go over it and run up towards what looks like a long destroyed castle with Balverines sitting on the walls. Go through the archway and down the steps into the Howling Halls. Once inside, move through the hallways and out into a very large room with stone pillars. It looks like the lady tricked you into coming down here to feed her Balverine children, how nice of her. Many Balverines will now come at you, fend them off with Hammer's help. Hammer will then decide that it's time to get out of here, she decides to knock over the pillar you saw and make a bridge over the spikes. This is where the White Balverine appears, it's white and a lot tougher than the normal kind, try to watch Hammer push over the pillar for some cool animation while fighting the Balverines if you can. Kill the White Balverine and go over the new bridge with hammer, enter the opening and advance through the hallways into a room with broken architecture and a chest. Pass it into a circular room with a spiral staircase, go up the stairs and you will find a Silver Key in a small alcove in front of you. Now go through the last hallway to get out of the Howling Halls and into Westcliff. Once you get out of the Howling Halls you get the following quests: Westcliff Development, Defender of the Light, The Oakfield Massacre (if you joined The Temple of Shadows) and Westcliff Shooting Range. Do the Westcliff Shooting Range if you want the "The Red Dragon" Legendary Weapon. There is also another statue plinth here in Westcliff, it's at the end of the path to the right before the bridge leading to the Westcliff Shooting Range. You can't leave Westcliff right now which means you can't do Defender of the Light or The Oakfield Massacre until you defeat The Crucible. [[====== 10. The Crucible ============================[TECE]=================]] Now that you have some peace and quiet you can press START to go to the main menu, then go to Items and then to Books & Documents to listen to Lucien's Diary which is very interesting. Once you're done, read on. Walk up the path to Westcliff Camp, Theresa will tell you that you have to defeat The Crucible, you will be met by a pair of hilarious guys, they will say some funny stuff, follow you around a little and then give up and bugger off to go and get drunk. What a lovely place Wescliff is. When you are ready, go up the steps of The Crucible, Mad-dog and Allen will explain that whoever beats The Crucible gets to be in Lucien's Army and that's what you need to do. When they're done talking, they will open the doors for you, go in. Inside there will be a Travelling Trader so I suggest you stock up on Health Potions and buy better weapons if you like. Then step up to the door to hear a funny conversation and go through the door once it's over. There are 8 rounds, if you get at least 5/8 Perfect Rounds you will get a bonus Prize of 5000 Gold. To get a Perfect Round beat the Target Time. Also, while fighting glowing bags of Gold will appear that you can pick up, these appear every time you defeat a wave of enemies. The amount of money in the bag depends on the Excitement Level of the audience. If you get the Excitement up to X5, you get 2000 Gold. Avoid getting hit to increase the Excitement Level. Every time you beat a round a door will open leading to the next one and every 3 rounds there is a Trader room where you can stock up on stuff. There are 8 rounds in total meaning that there will be 2 Trader rooms. Now continue on to the First Round. Round 1: Giant Beetles Target Time: 1:45 This first round is just 3 waves of increasingly tough Giant Beetles. Piece of cake. Round 2: Hobbes Target Time: 1:50 Also pretty easy, you can use the switches on the floor here to get the crowd excited and to impale the Hobbes. Round 3: Hobbes Target Time: 2:25 You can shoot the explosive barrels in this room to hurt the Hobbes and also you can knock them into the hole in the centre of the arena. Trader Room Round 4: Hollow Men Target Time: 2:30 This is also very easy because of how stupid and slow they are, I suggest you use a fast weapon. Round 5: Bandits Target Time: 2:10 These guys are tougher than everything else you've faced so far but this is still easy, there are also explosive barrels here to help you. Go for the ones on the bridge first. Use you Flourishes if you have the power. Round 6: Bandits & Highwaymen Target Time: 2:00 This round can actually get quite tough because you are constantly getting attacked at close and long range by bandits with guns. Step on the switches to burn the guys that are around you with the guns. Trader Room Round 7: Balverines & White Balverine Target Time: 2:35 This is tough but they don't throw many at you at the same time so it's not too bad. Don't forget that when they jump up, they always land behind you. Round 8: Rock Troll & Hobbes Target Time: 1:50 This is easy just don't get close to it and keep moving, Hobbes will also appear and when they do, deal with them quickly so you can focus on the Rock Troll. To kill the troll, shoot its nerve tendrils. Reward: Crucible Trophy Now go through the door and use the Cullis Gate to Westcliff, go down the stairs to meet your fans. You can now do the "The Oakfield Massacre" (if you have it) or the "Defender of the Light" quests. If you don't do any of the quests, The Temple of Light will be destroyed, if you do the "The Oakfield Massacre" (if you have it) quest, the Temple of Light will be destroyed and if you do the "Defender of the Light" quest, The Temple of Shadows will be destroyed. [[====== 11. The Spire ===============================[TESE]=================]] When you are ready, go to Westcliff and go to the docks where you will meet Hammer, make your way down to the beach and head towards the ship while Hammer has another one of her uncontrollable rants. Walk up to Raynards and accept to leave your stuff with Hammer while you travel to the Spire. Enjoy the show. Day One Walk with the men towards the white light while Bob tells you his life story. Then you will see Lucien who is now old, he says that the world is a horrible place and that he will use the Spire to remake it into what he sees fit. Week One A Spire Guard walks up to you and says that you have to be obedient and that the collar on your neck will make you so. He also says that you can't take it off because you will die trying. Once he is done talking, follow the golden trail and eventually you will meet Bob once again. You will walk up to Garth together, Garth tells you to be patient. Now follow the golden trail to the Commandant, he explains to you who he is and what he does as well as what the collar around your neck is for. Now the Commandant paralyzes you to show you the Spire, look at it if you so please, then he says that he is going to hit you and you are going to thank him. You have 10 seconds to respond, either insult him by pressing Down on the D-Pad or thank him by pressing Up on the D-Pad. Choose wisely. Week 38 Bob has forgotten about his family and is torturing people, he is an epic failure. A Spire Guard shows up and tells Bob to bugger off, he tells you to report to the detention centre. As you pass by Garth's cell he tells you to be patient once more; follow the golden trail to the detention centre. The Spire Guard tells you to guard the prisoners while he gets some food, he forbids you to touch the food controls too and then teases the prisoner. When he leaves you can either feed the prisoners by pulling the levers by their cells or starve them. Choose wisely. Week 137 A Spire Guard tells you that the Commandant wants to see you, up ahead you can communicate with Garth once more and then follow the golden trail to the Commandant. The Commandant tells you to kill your best friend Bob with the sword. Hold A to take the sword, you can now kill Bob or beat up the Commandant. Choose wisely and then enjoy the show. Many Years Later... A Spire Guard tells you to report to the Commandant, follow the golden trail to him, he tells you to find a missing guard. Obey or disobey you will still end up going to the guard so follow the golden trail to him. Once you reach the dead guard press A to Search Body. You will get a Steel Cutlass, a Steel Clockwork Pistol and 3 Cure-All Health Potions. Garth reveals himself and breaks your collar off with his remaining Will power. He is defenseless now so you have to protect him. Now follow the golden trail to the Commandant's chamber killing Spire Guards as you go. When you get to the Commandant's chamber Garth will tell you to look at the new recruits being brought in, do so by pulling LT and then release to see Garth get shocked by the Commandant. Now fight the Commandant, he is very powerful and hard to beat because of his powerful Will powers and the fact that there are other Spire Guards around trying to rip your head off. The best strategy I found is to rush him with your melee weapon and hope for the best. Once the Commandant is dead Garth sucks up the experience he needs to regain his powers and leaves some for you too. He activates two Cullis Gates to the docks and uses one, use the other. As soon as you emerge hold LT to watch Garth kill the ships. Fight through all the Spire Guards with Garth now to get to the last surviving ship and escape with the other recruits. Enjoy the show. You are back in Oakvale now, your dog greets you and Theresa shows up to, go over to her, she tells you that you have been away for 10 years and that Hammer is waiting for you at the Inn in Rookbridge. Theresa also convinces Garth to come back to the Guild with her and gives you your old stuff back. Garth and Theresa teleport to the Guild leaving you alone with the... dog. Reward: Renown Points: 5000 Trophy: Broken Spire Collar You now get the following side quests: Westcliff Development (if you started the quest before), Hobbe Squatters, The Archaeologist and The Crucible Champion. [[====== 12. The Cullis Gate =========================[TCGE]=================]] When you are ready travel to the Rookridge Inn where you will be greeted by Hammer, she says that she knows where she can get information on the third Hero and then runs away to go get it. Now you have to wait for Theresa to call you back to the Guild, you can fast travel a few times or something to make the time pass quickly. Theresa will tell you that Hammer has learned the location of the Thief and you should return to the Guild, travel to the Guild Cave. There you will find Garth and Theresa, then Hammer shows up and says that the third Hero is a bloke called Reaver, he lives in Bloodstone and is a pirate. The only way to get to Bloodstone is through Wraithmarsh, to get to Wraithmarsh you need to use Garth's Cullis Gate in Brightwood. The Cullis Gate needs to be activated first though and Lucien's men are guarding it. Once Garth and Hammer go through the Cullis Gate in the Guild Cave travel to Bower Lake Road in Brightwood, then run down the path towards the gate to meet them. Garth says that it would not be wise to go through the front gate so follow him where he wants to go. When you reach the hill with the statue you will see Spire Guards below waiting for you, which means that you will have to fight your way up to the Garth's Wraithmarsh Cullis Gate. You will be attacked now, go down the hill and over the stone bridge, then continue up the steps towards Brightwood Tower where you will have to fight more Spire Guards. Kill them and go through the big archway to fight a Shard. Then go through the gate on the side to get into Brightwood Tower, go up the stairs and you will find the Wraithmarsh Cullis Gate. Garth tells you to protect him while he activates the Cullis Gate so prepare for a massive fight. A Shard will appear and keep on spawning enemies, enemies will also come up here from the stairs so be careful, stay close to Garth and keep them off him. Focus on the magic users in the hats, they will keep pushing you about so you just melee them real fast so they don't have a chance to attack. Once Garth is done step into the Cullis Gate and hold A to teleport to Wraithmarsh. [[====== 13. Stranded ================================[STED]=================]] Your dog appears on the Cullis Gate and runs off, you get hurt and faint, an old guy called Gregg finds you and puts you in a cage. He tells you that your dog is probably dead, he decides that you're not from Bloodstone and that he is going to burn you. Lots of fog appears and Gregg walks of into the distance where he meets his doom. The fog dissipates and you see your dog, Theresa tells you that the Cullis Gate malfunctioned so Hammer and Garth didn't get through. Your dog gets the Cage Key off dead Gregg and brings it to you, hold A to take them and unlock the door. (If you go over the bridge on your right and then onto a path on your right you will find a Demon Door [DNDR].) From the cage go into the water and through the wooden archway that has an "Oakvale" sign, get out of the water and continue along the beaten path until you reach another area full of water. Step inside and you will meet the Banshee, the Banshee will spawn some little girls with swords, kill them and the Banshee will be left defenseless, you can now shoot it in the head or use Will powers against it or just smack it with your melee weapon. If you don't kill it first time round, it will spawn more girls, kill them to be able to hurt the Banshee and so on until you kill it. Once it's dead get out of the water and you will find two paths you can take, one going up and one bellow, use the one going up and you will go over the bridge. Continue along the path and you will reach another bridge type thing where you will fight Hollow Men. Once you kill them keep on moving and fighting, eventually you will go over a stone bridge, go down some steps and into the water where you will be greeted by a Headless Hollow Man and his friends. Kill them on and proceed along the path, you will have to go into more water and fight another Banshee. Once the Banshee is dead go past the house, then over a small wooden bridge and into the water where you be attacked by the third kind of Troll: the Swamp Troll. You can use the bridge up ahead to your advantage in this fight and fight it from above, but beware of the Hollow Men that might appear. Once you defeat it,go over the wooden bridge and up more stairs, open the gate and defeat the Hollow Men, open the next gate and go into the tomb to travel to Bloodstone. Once you're in Bloodstone you will get the following Side Quests: Treasure Island of Doom, Rescuing Charlie, Love Hurts, Evil In Wraithmarsh, Something Rotten, Brightwood Tower and T.O.B.Y. (There is a Demon Door to the right once you enter Bloodstone [DNDR].) [[====== 14. The Hero of Skill =======================[THOR]=================]] Go up the path from Wraithmarsh road and turn left to see Bloodstone, Theresa tells you to go to the biggest house there which is at the top of Bloodstone. Go down to the Waterfront and from there wake your way up the stairs by the bar to the top of Bloodstone where you will find the largest house, Reaver's house. Go inside and through the archway to meet Stephen Fry... I mean Reaver. He tells you that he knows why you are here, but he won't help you until you do something for him first. He will show you something on a table, go over there and press A to Pick Up Reaver's Dark Seal, you have to drop it off at the Shadow Court. Get out of the building and Theresa tells you that the Shadow Court destroyed Oakvale, and that there is more to this task than Reaver let's on. Travel to Wraithmarsh, then follow the glowing trail to the Shadow Court's entrance. Once you're there, hold A to Unlock, watch Reaver's Dark Seal open the door. Once you're in the Shadow Court go down the steps throught the rooms, you will reach an area where you fight Shadow Hobbes. Now continue on to a corridor with spike slabs, you need to run over the slabs at the right time to pass safely, so move up one slab at a time. Step on the blue switch, go up the stairs into a large room, try to open the gate to make shadows appear and defeat them to open the gate. There are 3 waves of shadow, Hobbes, then Highwaymen and finally Balverines, kill them all and proceed through the gate. You have to Vault down here, then go through the last hallways to find a girl crying in a large hall, approach her. She tells you that she read from a strange book and appeared here, then Shadow Judges appear bu the golden thrones in the centre of the room. They tell you that for Reaver to remain beautiful one of you has to sacrifice your own, you now have a little time to decide whether to take the curse upon yourself, or give the Dark Seal to the girl. Choose wisely. [[====== 15. Bloodstone Assault ======================[BAAT]=================]] Now I suggest you do any Side Quests or anything else you have not done yet because after you go back to Reaver you won't be able to do anything but the main story quests. Once you're done, travel back to Bloodstone, Bloodstone Mansion, go inside and approach Reaver. Barnum is taking a picture of him, then Barnum tells Reaver that it will take 3 months to develop the picture, Reaver shoots Barnum in the face. He then tells you that he is going to return you to the Spire to Lucien. Reaver's Corny appears on the balcony and tells Reaver that the city is under attack, Lucien's men are trying to find him. Reaver is unhappy that Lucien betrayed him while he was trying to betray you, he then opens a secret door into Reaver's Rear Passage so that you two can escape. Continue through the tunnels, you will reach a large area where Spire Guards will appear, continue with Reaver across the wooden bridges while killing Spire Guards (if you want). Then go through the tunnel into the room with water, more Spire Guards will appear, kill them, go through another tunnel and you will reach the railroad. There are lots of Spire Guards to kill here, do so and go up the stairs to get above the railroad you were just on. As you get on the bridge Spire Guards will appear from everywhere, be careful, they might get you from the back. Go across the bridge, break the boards blocking your way, continue down the tunnel and then press A to Vault down. You will be able to hold LT to get a look at Reaver's ship from here, go into the next cave, but don't kill anybody, Reaver will take care of it. No get out of here to Smuggler's Beach. Outside Hammer and Garth are waiting for you, approach the, after the talking Reaver says that he is leaving and blows up the cave. A Great Shard appears and blows up Reaver's ship so he can't escape, the Great Shard start spawning lots of Spire Guards, kill them. Then go up to Garth who is on the left, he will make the Great Shard open up, once he does shoot it up. Every time he opens it up shoot it, you can also help Garth open it if you have Shock. It will also shoot you with a laser type thing, but you have time to run away, so make sure you do or else you will lose a lot of life. Once you kill the pointy flying boulder thing Reaver will decide to run away, Theresa appears and makes him stay, she also says that we have to gather at Hill of Heroes. You then teleport there along with everyone else. [[====== 16. The Weapon ==============================[TEWN]=================]] Reaver wants to know what Lucien wants to do with the Spire's power, Garth says that when he worked with Lucien he wanted to bring back his family, but then says that he then decided he wanted more. Theresa tells you to stand in the centre of the hill to get the weapon to defeat Lucien. Once you do, you will suck up the other Heroes powers, then after the white light fades away you will see that Theresa is gone. Lucien appears and says that he is going to destroy Albion to make a new one for himself, he is also going to take the Heroes for himself. Then Hammer asks what Lucien has done with Theresa, Lucien says that he only listened, hmm. Then Lucien shoots you, but your dog protects you and gets shot instead, then Lucien shoots you again. [[====== 17. A Perfect World =========================[APWD]=================]] You wake up at Home and you're a kid again for some reason, your sister Rose is there too, go out side of the house. You can kill Giant Beetles in the field to the right, shoot the bottles that are all over the place and round up the chickens. Anyway, when it gets dark, Rose will tell you to go to bed, so go back to the house with her and go to bed. You will wake in the middle of the night, hold LT to see the gate far away, now go there. Go down the path through all the fire and red stuff, you will hear music, keep moving and you will find the music box, press A to Pick Up. You will now be shown your transformation throughout the story, then Rose tells you that you have passes the test. You can now go to your enemy and take the music box. [[====== 18. Retribution =============================[REON]=================]] You will now be in the Spire, run up the stairs towards the bright light, once inside, you will find Lucien sapping all of the Heroes powers. Walk up to him and he will tell you that he is impressed with your powers, then he tries to make you go to sleep but it does not work. Hold A to use the music box. Then Lucien will try to explain what he's doing, you can shoot him, but I suggest you wait. Once Lucien is dead, Theresa appears, she says that the Spire has the power to grant one wish, yours. Hold A to Accept Theresa's hand. You now get to choose what you want: Wealth, Love, or Sacrifice. Choose wisely and enjoy the show. Then the Heroes will talk about your decision, Reaver will want a reward, Theresa tells them that she can send them anywhere from the Spire. Garth decides to go home to Samarkand, Reaver decides to join him and Hammer goes north to study with the warrior-monks. Then Theresa tells you that it's time for you to go and that the Spire is hers!!! Dun Dun Dun!!! The End. I hope you enjoyed it as much as I did. [[===========================================================================]] D. Side Quests [SEQS] [[===========================================================================]] Here are all the Side Quests in Fable II, or the quests you do not need to do to finish the story. They are however, very enjoyable and in this section of the FAQ you will find descriptions on where/when to find them and how to complete them. [[====== 1. The Sculptor =============================[TESR]=================]] Location: Oakfield You get this quest as soon as you step into Oakfield for the first time. You need to go to the sculptor, who is in the northern most house near the beach on your map, step up to her and accept to model for her. Then choose an expression and hold it by holding A until the sculptor tells you to release it. Reward: Renown Points: 100 Your statue will appear on the plinth outside The Sandgoose bar in Oakfield once you finish the "A Bridge Too Far" Quest. From now on you will be able to commission statues of yourself from the sculptor for Gold. There are 5 Regions to which you can commission a statue and one of them is Oakfield. Here are the locations of the statue plinths (including the Oakfield one) that you will have to find and activate by pressing A before you can commission a statue to it: 1. Oakfield: just outside the Sandgoose. 2. Fairfax Gardens: go into the main area and go onto the grass on the right where you will see a circular fountain. 3. Brightwood: near the gate as you come down the path from Bower Lake Road. 4. Westcliff: at the end of the path to the right that's before the bridge leading to the Westcliff Shooting Range. 5. Bloodstone: just outside of the Leaper's Arms bar. [[====== 2. A Bridge Too Far =========================[ABTF]=================]] Location: Rookridge You get this quest once you talk to the abbot in The Temple of Light in Oakfield for the first time, he tells you that there is a bandit problem in Rookfield. Go to the bar in Oakfield: The Sandgoose and go up to the second floor where you will find Barnum who will recognize you from before. He says that his bridge fell apart and that he can't get it fixed because Rookbridge is full of bandits. Accept to fight the bandits, go to Rookbridge and make your way to the Rookridge Inn, go to the second floor and kill the bandits. Go out onto the balcony and round to the stairs where you will see Dash, run down the steps and to the train station to kill more bandits. Get on the train tracks and run after Dash killing more bandits as you go. Keep moving onto more train tracks and then two a snowy area with more bandits, now continue up the hill where you will confront dash himself. Shoot him in the face or blast him with your Will powers. Once Dash is history go back to The Sandgoose Inn in Oakfield and talk to Barnum on the second floor. Reward: Renown Points: 250 Trophy: Dash's Goggles Book: Barnum's Thesaurus (Read it for a few laughs.) Now that you have completed this quest the bridge in Rookridge is fixed and you can go back to Bowerstone. [[====== 3. The Temple of Shadows ====================[TTOS]=================]] NOTE: To tell the time press START to go to the main menu and look at the top right corner of your screen, the time will be above the Region Map and to the right of your Renown. WARNING: If you do not do this quest you will not get the "The Oakfield Massacre" quest when you reach Westcliff Camp. WARNING: You will not be able to do this quest after you defeat Cornelius Grim in the "Defender of the Light" quest in Wellspring Cave in Oakfield. That's because if you defeat him and help The Temple of Light, the Temple of Shadows breaks up. Instead you could help Cornelius Grim destroy The Temple of Light in the "The Oakfield Massacre" quest so that The Temple of Shadows survives, but then you will not be able to get the Legendary Weapon from The temple of Light. What you should do, is get the Legendary Weapon from The Temple of Shadows as soon as you get the "The Temple of Shadows" quest. Then, when you get the "Donating to the Light" quest, get the Legendary Weapon from there too. Then when you get the "Defender of the Light Quest" and "The Oakfield Massacre" quest, decide which Temple you like most. This way you won't miss out on any of the Legendary Weapons. Yay. Location: Rookridge You get this quest after you complete the "A bridge Too Far" quest. Go to Rookridge and to The Temple of Shadow, a guy called Tarquin will be standing by the Temple's gate. Accept to join the Temple and he will hand you 5 Crunchy Chicks, they will appear on your D-Pad, now you have to eat them all in front of him. I suggest you eat them slowly: eat one and listen to what Tarquin has to say because he says something hilarious every time you eat one. Once you are done the gate behind Tarquin will open and you can proceed into the Temple. Just like an episode of Fear Factor then... Now go down the stairs in the middle of this building into The Temple of Shadows itself where you will be greeted by a nice chap called Cornelius. Once the gate opens move towards the circle sacrifice thingy to get an explanation of how it all works. There are also instructions that you can read by pressing A next to the wheel. The goal is to sacrifice 2000 Shadow Loyalty Points worth of people to get the Ultimate Evil Reward. Yay! The most worthy kind of people to sacrifice are the Temple of Light Monks (the ones with the grey robes) which can be found in Oakfield or your wife or husband. To get people to follow you first get them to like you enough with Flirty or Fun expressions, then use the "Follow" expression to make them follow you. Remember, the more Renown you have, the more people you can get to follow you at the same time. Then go to main menu, Quests/Maps, Regions, Rookridge, The Temple of Shadows. Once inside, lead your followers to the sacrificial circle and then pull the lever next to it with A. The best time to make a sacrifice is at 12am or mid-night. You can check the time from the main menu, look to the top right corner of the screen, the time will be above the region map and to the right of your Renown. Villager: Around 20 Shadow Loyalty Points. Temple of Light Monk: Around 100 Shadow Loyalty Points. Spouse: Around 200 Shadow Loyalty Points. Once you make 2000 Shadow Loyalty Points worth of sacrifices you will gain the right to participate in The Right of Unhallowed Wickedness. How nice. What you have to do is get married and sacrifice your spouse. The easiest way of doing this is to go to Bower Lake, The Gypsy Camp and get somebody to fall in love with you with Gifts/Expressions. When the heart above their head turns red you can give them a ring to get engaged (you can get a ring from Bowerstone Market). Then go to your Gypsy Caravan and press A on the paper on it to Use it, then select "Set as Marital Home" and you will be fully married. Then get your wife to follow you with the "Follow" expression and fast travel to Rookridge, The Temple of Shadows and sacrifice your spouse from 12am-01am. Well done. You have earned the Ultimate Evil Reward. The Maelstrom. Yay. [[====== 4. Till Death Do Us Part ====================[TDDU]=================]] Location: Rookridge You get this quest after you complete the "A bridge Too Far" quest. Fast travel to Rookridge, Bowerstone Road and follow the path down and then up again until you reach a wooden bridge on the left leading to a statue. There you will find a crying ghost. He tells you that he wants you to bring Alex to justice. Accept and he will ask you to make Alex fall in love with you and want to get married to you, then you should give her his Rejection Note to break her heart. You get the "Wedding Bells" book and the "The Art of Seduction" book. Use the "The Art of Seduction" book to learn a new expression called "Seduce" and then travel to Bowerstone Market. Follow the golden trail to find Alex, now seduce Alex with the "Seduce" expression until the heart above her head turns red. Now Alex tells you that she feels guilty about what happened to Victor and you get the choice of either breaking Alex's heart by giving her Victor's note, or marrying her so that you may find happiness together. Choose wisely. Now matter what you have chosen return to Victor in Rookridge for the conclusion of this tale. Reward: Renown Points: 100 [[====== 5. The Archaeologist ========================[TEAT]=================]] NOTE: If you return to Belle with an Ancient Scroll and she does not ask you to get another one it means that you have not yet been in the region the next Ancient Scroll is located in. NOTE: If you come into a region and your dog does not detect the Dig Spot it's usually because you are being attacked or there are enemies nearby, so don't fret. NOTE: After the first 3 Ancient Scrolls, Belle won't ask you too get any more until you complete the "The Spire" quest. Location: Fairfax Gardens You get this quest after you complete the "A Bridge Too Far" Quest. Go to Bowerstone Market and from there make your way to Fairfax Gardens. Follow the golden trail to find Belle, she will ask you to collect an artifact for her. Accept to get Belle's Research Note (you will be seeing a lot of these). Now press START, Items, Books & Documents and have a look at Belle's Research Note. On it, is a hint as to where the artifact rests. "My research proves conclusively that the first artifact is hidden somewhere in the oldest part of the city." Obviously this means that the artifact is in Bowerstone Old Town. What you have to do is travel to Bowerstone Old Town, once there, your dog will immediately detect a Dig Spot. Follow your dog to the Dig Spot and dig up an Ancient Scroll by pressing down on the D-Pad when the icon appears. You will then have to return to Belle in Fairfax Gardens and give her the Ancient Scroll with A. She then asks you to find another artifact, if you accept, she will give you another note with another hint to the location and once again you will have to guess which region the artifact is in. Once again your dog will detect a Dig Spot no matter where you are in that region, unless the artifact is in a cave in that region. You have to do this many times until you collect every last one of the Ancient Scrolls. Below is a list of all the locations you will have to go to in the correct order starting with the one we have already done: Bowerstone Old Town. 1. Bowerstone Old Town Reward: Renown Points: 75 2. Rookridge Reward: Renown Points: 100 3. Bowerstone Cemetery Reward: Renown Points: 125 After the "The Spire" quest. 4. Oakfield Reward: Renown Points: 150 5. Bower Lake Reward: Renown Points: 200 6. Brightwoood Reward: Renown Points: 250 7. Bandit Coast Reward: Renown Points: 300 After you get to Bloodstone. 8. Westcliff Reward: Renown Points: 350 9. Rookridge, Gemstone Grotto (Fast travel to Hobbe Cave, then go outside and face the water, go in the water and swim to the right where you will find a beach, follow it to find the entrance to Gemstone Grotto.) Reward: Renown Points: 450 10. Wraithmarsh Reward: Renown Points: 500 11. Bloodstone Reward: Renown Points: 550 12. Guild Cave Reward: 600 Renown Points: 13. Bloodstone, Reaver's Rear Passage Reward: Renown Points: 700 Once you come back with this artifact Belle will be by the door in the dig site, go down there to give her the artifact. Once you do, she will unlock the door to the treasure, hold A to enter the cave. Go down the steps to the chest, you will be attacked by two Shards, defeat them and open the chest. You will get the Archon's Dream. Go back up the steps, you will meet Belle, she asks you for the Archon's Dream for a large sum of money, you can either give Belle the stone by holding A, or kill her and keep the stone. Choose wisely. Reward: Renown Points: 1000 [[====== 6. The Summoners ============================[TESS]=================]] Location: Bowerstone Old Town You get this quest once you complete the "The Hero of Strength" story quest. Go to Bowerstone Old Town and find the two brothers Sam and Max arguing by the entrance to the Bowerstone Cemetery. Apparently, they raised the dead and need your help, accept to do the quest and you will have to go into the Bowerstone Cemetery, kill 100 Hollow Men and retrieve The Book of the Extremely Dead. Alright then, go into the Bowerstone Cemetery, (there is a Demon Door to the right as you enter this area) you need to run around the cemetery. While doing so, you will be attacked by Hollow Men in a few places in groups of 20 or 30. In other words, find the Hollow Men spawn points and slaughter all of them. The golden trail will lead you to the Hollow Men as well as The Book of the Extremely Dead in the end. The book is in a tomb, grab it and return to the brothers Sam and Max in Bowerstone Old Town. Give the book to Sam by holding A and he will read out of it. You have saves them this time, but this is definitely not the last time you will be seeing them. Reward: Renown Points: 250 Trophy: Hollow Man Head [[====== 7. Donating to the Light ====================[DTTL]=================]] NOTE: To tell the time press START to go to the main menu and look at the top right corner of your screen, the time will be above the Region Map and to the right of your Renown. WARNING: You will not be able to acquire the Legendary Weapon from this Temple if you do not complete the "Defender of the Light" quest when the time comes, or if you complete the "The Oakfield Massacre" quest instead. What you should do is get the Legendary Weapon from The Temple of Light as soon as you get the "Donating to the Light" quest. Location: Oakfield You get this quest once you complete the "The Hero of Strength" story quest. Go to the Temple of Light on Oakfield and enter it, Timothy will urge you to donate gold to the Temple. To donate gold press A on the stone thingy next to Timothy, you can then decide how much gold you want to donate. Donating gold gives you Good Morality Points as well as a better reward that I will describe in the next paragraph in 3 easy to follow steps. 1. Donate 1000 Gold. Reward: You are now the next Harvest Benefactor. Good for you. 2. Donate 10000 Gold from 12pm-13pm. Reward: The Harvest Reward. Which is The Rising Sun. 3. Enjoy your reward. You're a winner. Reward: Happiness. [[====== 8. Red Harvest ==============================[RDHT]=================]] WARNING: If you do this quest you will not be able to complete the "Cold Comfort Farmer" quest or the "The Blind Date" quest. This means that Brightwood Farm will never get built, which means you won't be able to buy it. Location: Bowerstone Market You get this quest after you see Garth get captured by Lucien's Commandant. Go to Bowerstone Market, The Town Square, from here go down the steps by the bridge to go under it. Here you will meet your old pal Arfur, he tells you that in order for Ripper's bandit crew to expand its operations in Brightwood you need to get rid of a farmer called Giles. Accept and Arfur tells you to go to the bandit camp in Brightwood and you will have to whistle three times for them to let you in. Travel to Brightwood, follow the golden trail to the bandit camp, once you're in the right spot a bandit will say that "It's pretty quiet" so use the "Whistle" expression 3 times and Ripper jumps from a tree along with another bandit. Ripper wants you to take care of Giles so that they can get their hands on the treasure in Giles's basement and he thinks you're the right man for the job. If you are, go to Giles's Farm now where you will be confronted by a bunch of gun totting guards that you need to take care of to get to Giles. Giles runs at you with a Cutlass while the guards shoot at you so I suggest you hide behind a tree and wait for him to come. Once Giles is dead your mission is complete. Well done, you helped the bandits that killed his family kill Giles. Reward: Renown Points: 750 Giles's Cellar Key You can now use Giles's Cellar Key to go into the Farm Cellar at the back of Giles's house. Once you're down there you will see a chest in front of you, open it to get Giles's Manuscript, read it for a laugh. You will then be confronted by Ripper, kill him. There is a portcullis here that you can't open because you don't have Giles's Portcullis Key. You don't have the Giles's Portcullis Key because you did the "Red Harvest" quest instead of the "Cold Comfort Farmer" quest, meaning Brightwood Farm will not get built. To get The Enforcer, you will have to come back to Brightwood, Giles's Farm after the "The Spire" story quest, there will now be a grave for Farmer Giles. Your dog will detect a Dig Spot, follow the dog to it and dig, you will get [[====== 9. Cold Comfort Farmer ======================[CCFR]=================]] WARNING: If you do this quest you won't be able to do the "Red Harvest" quest. Location: Brightwood You get this quest after you see Garth get captured by Lucien's Commandant. Go to Brightwood and follow the golden trail to Giles's Farm where you will find a small house. Knock on the door, Giles opens the door, he tells you that Ripper and his gang killed his wife, he sent his son away until it's safe. He wants you to bring Ripper to him, so that he can bring him to justice, hold A to Accept, Giles thanks you and asks you to take him alive. Now you need to go to the bandit camp here in Brightwood, follow the golden trail to the bandit camp. Once there, you will be attacked by Ripper's Guards, murder them and Ripper will come out, hit him few times and he will surrender, he will put his hands up. You will then get a choice, to Kill or not to Kill, that is the question. I suggest you do not kill Ripper, Giles will appear and decide to take Ripper to the prison in Bowerstone. Reward: Renown Points: 750 [[====== 10. Westcliff Development ===================[WFDT]=================]] Location: Westcliff You get this quest when you come out of the Howling Halls into Westcliff. From Westcliff Camp, or the middle of town you should see a tall wooden triangle thing with a large metal wheel on the top on a small hill. There is a path that leads up to it, go there and you will find your old friend Barnum there. Barnum tells you that he needs 5000 Gold from you so that he can make the dump that is Westcliff into a beautiful tourist-attracting town. It all sounds very dubious but you should accept. Give Barnum the 5000 Gold. He says that when his project is complete he will notify you by letter. Once you complete the "The Spire" quest this quest will progress, go to Westcliff, Westcliff Camp, notice how Westcliff is now a beautiful town with shops and everything. Go up the hill to Barnum, he does not speak like an idiot anymore and thanks you for your help. Reward: Renown Points: 1500 You also get 15000 Gold. Definitely worth the investment in my opinion. [[====== 11. Westcliff Shooting Range ================[WSRE]=================]] NOTE: You must have Dextrous Styles Level 2 to be able to compete in the Westcliff Shooting Range. Location: Westcliff You get this quest when you come out of the Howling Halls into Westcliff. Follow the path that leads away from the WestcliffCamp, you will find a bridge that leads to the Westcliff Shooting Range, approach the guy there and hold A to pay 50 Gold to compete. There are a total of 6 different prizes you can win depending on how many points you get at the end of the 3 rounds. There are 3 rounds in total and you must get at least 15 points in each round to get advance to the next. Below are the prizes that you can win: 175 points: The Red Dragon 150 points: Reaver Hero Doll (You will most likely get a different one.) 125 points: Cure-All Health Potion 95 points: Table Wine 65 points: Worn Double Bed 45 points: Dog Treat Here are a few tips for each round: Round 1: I suggest you focus on the people on the roof of the house and only shoot targets below when there is nothing to shoot above. Round 2: I suggest you focus on the people that are o the right watch tower and only look left if there is nothing to shoot. Round 3: I suggest you focus on the people on the left side. Here are some general tips: The best kind of weapon for this in my opinion is a Turret Rifle. Always go for the Headshot as you get 3 points instead of 1 point if you hit the body of the target. Learn where the targets you need to shoot appear and devise a strategy as to which ones you will be focusing on each round. And lastly, practice makes perfect. On my first try I got only 14 points failing the first round. On my second try I got more than 140 points. So just keep trying until you get it. [[====== 12. Defender of the Light ===================[DOTL]=================]] WARNING: If you do this quest you will not be able to do the "The Oakfield Massacre" quest and The Temple of Shadows will be destroyed. WARNING: If you do not do this quest the Temple of Light will be destroyed. NOTE: You can't do this quest until you complete The Crucible. Location: Oakfield You get this quest when you come out of the Howling Halls into Westcliff. Travel to Oakfield, The Temple of Light, go up the path to the Temple and you will meet the Head Abbot. He tells you that the Temple of Shadows wants to destroy them and he needs your help, hold A to Accept. You need to go to Wellspring Cave to protect it, follow the glowing trail to Wellspring Cave. Once you're inside continue down to the Central Chamber, then then turn into the gate on the left. Once you get into the water pouring room kill the Highwaymen there, then kill the guy on the water pouring platform. Return to the Central Chamber. Follow the glowing trail into the gate opposite the one you just came out from, kill the Highwaymen inside and then eliminate the guy on the water pouring platform. Return to the Central Chamber, go through the gate on your right as you come out of the previous room. Follow the tunnel to the last room, there you will find Cornelius Grim, the head of the Temple of Shadows. He can't be harmed just yet, so kill of his Highwaymen, then he summons Hollow Men, kill them too. After you defeat them Cornelius turns into a Shadow, now you can kill him, do so. Once Cornelius is dead the Head Abbot appears and thanks you for saving the Temple of Light. Reward: Renown Points: 750 Trophy: Temple of Light Seal [[====== 13. The Oakfield Massacre ===================[TOME]=================]] WARNING: If you do this quest you will lose the following quests forever: Defender of the Light and Donating to the Light and The Temple of Light will be destroyed. NOTE: You won't get this quest if you did not do the "The Temple of Shadows" quest. NOTE: You can't do this quest until you complete The Crucible. Location: The Temple of Shadows You get this quest when you come out of the Howling Halls into Westcliff. Go to The Temple of Shadows where you will meet Cornelius Grim. He wants you to go to Oakfield and butcher its entire population. Would you kindly accept. Once you do, travel to Oakfield, Rookridge Road, here you will find Wilbur and Charlton who are unfortunately... unkillable. They tell you that they have barricaded the exits so that no one can escape. Now a Population Count appears on screen. Now act out every psycho fantasy you ever had and go on a crazy rampage killing spree. Have fun and don't forget to take extra special care of the Monks at The Temple of Light. Once everybody is dead return to Wilbur by the Rookridge Road in Oakfield. Reward: Renown Points: 750 Trophy: Temple of Shadows Seal [[====== 14. The Blind Date ==========================[TBDE]=================]] NOTE: You only get this quest if you have completed the "Cold Comfort Farmer" quest from before. You get this quest as soon as you complete the "The Spire" story quest. Go to Brightwood, follow the glowing trail to Giles's Farm, you will find Giles standing by the large barn. He wants you to help his son find a date because he is having trouble doing it by himself. Hold A to Accept, Farmer Giles gives you Rupert's Photo so you can show it to potential dates. You need to speak to Rupert now to find out what he likes, follow the glowing trail to him. Rupert tells you that he does not like women, so we have to find him a guy instead in Bowerstone. Travel to Bowerstone Market, find any guy and show him Rupert's Photo by pressing down on the D-Pad, if the guy does like men but does not trust you enough, get him to like you more you with expressions. If the guy you show Rupert's Photo to does not like men, just keep on trying other men until you find the right one. Once you are successful, you will get Rupert's Date's Details from the guy, once you do, travel to Brightwood and return to Rupert by following the glowing trail. Once you are in Brightwood Farm, go up to Rupert and hold A to give him the note from his date. Next, Rupert tells his dad that he does not like women and decides to move to the city and take his dad with him too. Farmer Giles agrees and thanks you for helping him once again, he also tells you that he will give you a discount on the now for sale Brightwood Farm. Reward: Renown Points: 3500 You can now buy Brightwood Farm, by doing this you can eventually get The Enforcer Legendary Weapon. (For more information go to the Interesting Places Section of the FAQ [IGPS].) [[====== 15. Hobbe Squatters =========================[HESS]=================]] Location: Oakfield You get this quest after you complete the "The Spire" quest. Go to Oakfield and to the Temple of Light, there you will find a guy dressed like a girl. Tommy asks you to clear his cave of Hobbes so that he can go back to living there. Accept and follow the golden trail to Echo Cave in Oakfield and go in. Go through the unlocked door and you will find Cave Diary Page 1 as well as 5 Hobbes, kill them and carry on. (There is a Silver Key in this room). Continue and you will find Cave Diary Page 2 just before the exit of this room and 5 more Hobbes attack you. Proceed into the room with the 3 tables and you will find Cave Diary Page 3 on one of them. Go through the next tunnel to be attacked by the last 5 Hobbes, in this room you will find Cave Diary Part 4 on a table by the wall. Now we need to kill the Hobbe Leader, he is on a wooden bridge up ahead, he has a powerful Will attack so be careful. Once he is dead go over the bridge to the chest, Cave Diary Page 5 is next to the chest. Return to the door at the beginning of the cave to find Tommy, he says that you were supposed to get eaten and attacks you. Kill him to get Tommy's Cavern Key, open the door and leave Echo Cave. Reward: Renown Points: 3500 Trophy: Hobbe Leg [[====== 16. The Crucible Champion ===================[TCCN]=================]] Location: Westcliff You get this quest after you complete the "The Spire" quest. You can now finish The Crucible as many times as you wish, but the your ultimate goal here is to get the "The Chopper" Legendary Weapon. To get the Legendary Weapon from The Crucible you need to get 8/8 Perfect Rounds. This is very easy except for the last round. Once you get 8/8 Perfect Rounds a door opens leading to a chest with The Chopper in it. Here are a few tips: If you have any powerful level 4 or 5 spells like Shock or inferno keep spamming those on the enemies. Or, you could just take out your most powerful melee weapon and destroy everything as fast as possible. No matter which strategy you choose the first 7 rounds are very easy. The last round on the other hand is very hard. You have to focus on shooting the Rock Troll's nerves at the right time, don't get to close to it or hit will hit you and make sure you dodge all of its long range attacks so as not to waste time. When the Hobbes spawn, you can either kill them quickly, which is very risky, or circle-strafe around the Rock Troll dodging the Hobbes. Also if you have the "Blades" Will power you can try and use it on it, but it takes time to charge up. However, sometimes if you get lucky you can take out more than half of the Rock Troll's life bar in the first few seconds of the round. If you are using a ranged weapon against it make sure that it's powerful enough to take out a nerve tendril in one shot. Reward: The Chopper [[===== 17. The Rescue ===============================[TERE]=================]] Location: Where your Marital Home is. You can get this quest after you complete the "The Spire" main story quest. First of all you need to get married, I suggest Oakfield, go to Oakfield and get somebody of the opposite gender to you to fall in love with you by using Flirty and Fun expressions. You will know that they want to get married when the heart above their head turns red, then you need to give them a decent ring by pressing Down on the D-Pad when the appropriate icon appears (good rings can be bought at the Jeweller in Bowerstone Market). Once you give your loved one the ring, they will have a grey ring above their head and the Follow icon as well, lead them to any home that you own in the game (I suggest somewhere in Oakfield). Then set the house as Marital Home from little piece of paper by the door, then you will be fully married. Once that is done you will need to use the Come Back To My Place expression on your spouse (can be purchased from the "Fiction Burns" store in Bowerstone Market, the book is called "Come Hither, Dear"). Once your spouse has the Follow icon above their head go to your bed in your Marital Home and press A to sleep. You will get the choice of either Protected or Unprotected Sex, choose Unprotected and you will become a father or mother. Now fast travel to somewhere far away, then come back to your spouse, your kid should be grown up now and running around. Repeat, fast travel somewhere far away, then return, you should now get the "The Rescue" quest, if you don't, keep on travelling. Once you get the quest, travel to the region your Marital Home is in, follow the glowing trail to your spouse, she will give you Your Daughter's/Son's Letter where he/she tells you that he/she has gone off to kill the Hobbes in Hobbe Cave to be an adventurer just like you. Hold A to Accept to rescue your child, you would not leave it there on it's own, would you? Travel to Rookridge, The Hobbe Cave, once inside, fight through the Hobbe infested tunnels while following the glowing trail leading to your poor child. Eventually you will reach a room with many cages and a bunch of Hobbes, butcher them to get the Hobbe Cage Key, then press A on your child's cage to open it. Your kid will ask your forgiveness, then tell you that it wants to go home. Now you need to fight your way out of the cave along with your kid, so follow the glowing trail while slaughtering Hobbes (don't worry, you kid will follow you no matter what). Eventually you will get to the ladder going out to Rookridge where your spouse will be waiting for you, after some talking they will go home. Reward: Renown Points: 1500 Trophy: Hobbe Staff Head [[===== 18. The Hit ==================================[TEHT]=================]] Location: Brightwood After you complete the "The Ritual" quest, you will get attacked in the following places by Highwaymen: Oakfield (near the Temple of Light), Bandit Coast (near Brightwood Road), Bandit Coast ( near Westcliff Road) and Bloodstone (second level). (I don't know if these locations are random or not but I don't think they are, if you get attacked in a different place, please contact me.) Every time you get attacked by the Highweyman assassins and defeat them you will get a Sketch Fragment, you get 4 in total: First Sketch Fragment, Second Sketch Fragment, Third Sketch Fragment and finally Completed Sketch. Once you get all 4 Sketch Fragments and have the Completed Sketch, you will actually get this quest. Once you actually get the quest, you have to go to the Highwaymen's Guild in Brightwood to find out who put a hit on you. Travel to Brightood, follow the glowing trail to the Guild, you will meet many Highwaymen on the way so fight through them. Eventually the trail will lead you off the beaten path into an area called the Forsaken Fortress. Move along the path and you will reach some stairs to go into the Fortress, you will get attacked by a few guys and a guy called Darius will run off. Kill them and follow Darius through the archway and up more steps. You will get attacked once more, kill the Highwaymen and follow Darius higher, you will reach a stone bridge on which you have to turn left to continue. Go over the bridge, down the spiral staircase into an area with water, here you will find the last of the Highwaymen as well as Darius. Now that you have him cornered, destroy him. Reward: Renown Points: 7500 Trophy: Lucien's Contract [[===== 19. Treasure Island of Doom! =================[TIOD]=================]] NOTE: This is definitely the best quest in the game in my opinion and also my favourite. Location: Bloodstone You get this quest as soon as you enter the Bloodstone region for the first time. Go to Bloodstone (obviously) and to the "The Leeper's Arms" bar where you will find Salty Jack. Jack says that he can tell you a really good story if you get him a beer, go to the Barman and buy any beer, Gutter Beer for example. Now go up to Jack and hold A to give Jack the beer. He tells you that he was sleeping by a cave when he saw the legendary Captain Dread! He wants you to go and investigate it to prove him right so hold A to accept, then follow the glowing trail to the south west part of the map where you will find a path blocked by some weeds, destroy them. Follow the path into The Sinkhole. Move along and then Dive down into the water, Captain Dread will try to scare you, ignore him and continue up the path by the beautiful ship. Once you're at the top, go into the tunnel and then through the pretty door, here you will fight many ghost pirates, then continue up some stairs into a room with a door. There is a blue switch in this room with some boxes on it, kill the boxes and step on it to open the door. Go through the door and up the spiral staircase into Captain Dread's room, you will find Captain Dread's Key on a stool next to his bed. Use Captain Dread's Key to open the chest in this room and to receive the Lever, now go back outside into the area before the place where you fought all the pirates and look to your left. You will see a metal mechanism, approach it and hold A to insert the Lever into it, then press A to use the mechanism and raise the water level. Vault onto the ship and defeat Captain Dread's ghost and and his pirates to get Captain Dread's Map. Go up the steps here and Use the wheel. You will be transported to Lion's Head Isle, here you will need to find 10 treasures. Each treasure is 1500 Gold. Below are the locations of the 10 treasures: 1. Inside the wreckage of the ship on the beach. 2. Swim out to sea and turn right, you will sea a tiny little beach at the end of the line of rocks on the right. 3. From the beach go up the path and keep to the left and you will see some weeds that you can destroy, do so and then Vault down onto the ship. 4. When you reach the large open area where you can Dive down into the water, don't dive, Vault down to the chest on the left. 5. There is a Dig Spot by the tree in the large area with all the waterfalls. 6. There is Dive Spot near the tree in the large area with all the waterfalls. 7. There is a chest by the tree in the large area with all the waterfalls. 8. There is a small area with a chest behind one of the waterfalls in the large area with all the waterfalls. Swim to it. 9. In the tunnel after the area with the waterfalls there is some wood you can smash to get to a chest. 10. After the tunnel that's after the area with the waterfalls you Vault down to a small platform with a chest. After you get all that, return to the ship and Use the wheel to get back to Bloodstone and Salty Jack who thanks you for proving him right. Reward: Renown Points: 7500 Trophy: Captain Dread's Sword You can now visit Lion's Head Isle any time you want. [[===== 20. Rescuing Charlie =========================[RGCE]=================]] Location: Bower Lake You get this quest as soon as you enter the Bloodstone region for the first time. Travel to Bower Lake, The Gypsy Camp, from here go up to the bridge above the Gypsy Camp gate to find Granny Miggins, she asks you to go find her Charlie, accept by holding A. Now she tells you that Charlie is in a cave here in Bower Lake and then gives you Granny Miggins's Note to give to Charlie when you find him so he does not get scared. Follow the glowing trail to the Tomb of Heroes and go in by holding A, go down the steps into a large room with water in the middle. Now continue through a hallway into another large room, at the end of which you will find Charlie or to be more precise: Charles. He recognizes the handwriting on the note and asks for it, give it to him by holding A. He asks you to fend of the Hollow Men while he opens the sarcophagus, the Hollow Men will go for Charles, don't let them get to him. Because he is completely useless he won't be able to open it, so once you defeat the last wave of Hollow Men do it yourself to receive the Looter's Note. Many more Hollow Men appear now, you have to escape the Tomb of Heroes and return to Granny. Keep moving through the cave towards the exit while killing Hollow Men, the gate in the room with the water is locked so you need to use a side door on the right side of the room as you come into this room again. Go up the stairs and then step on the button to open the gate in front of you, exit the Tomb of Heroes into Bower Lake. Granny will be waiting for you two, she will scold Charles for being a naughty little boy and give you his birthday present. Reward: Renown Points: 5000 Gold Burden Augment [[===== 21. T.O.B.Y. =================================[YOBT]=================]] NOTE: Don't worry about stealing in Bloodstone because this is a law-less town and there are no guards. Location: Bloodstone You get this quest as soon as you enter the Bloodstone region for the first time. Follow the glowing trail to the second level of Bloodstone where you will find a large building, go upstairs and go up to Toby. You will hear that holy artifacts have been stolen from this temple and Toby will ask you to help him transform Bloodstone into a peaceful town. Hold A to Accept. First, you need to recover the Mutton of Eternal Hope, Vault down from the window and follow the glowing trail to the house, go up to the second floor and steal the Mutton of Eternal Hope from the cupboard. Return to Toby with the Mutton of Eternal Hope and hold A to give it to him. Second, you need to recover the Wine of Forgiveness, Vault down from the window and go left up to the house with the two barrels outside of it. Go inside and go up to the second floor, steal the Wine of Forgiveness from the cupboard at the back of the room. Return to Toby with the Wine of Forgiveness and Hold A to give it to him. Third, you need to recover the Sacred Pie of Kindness, follow the glowing trail to the house and go inside. You will find the Sacred Pie of Kindness in the cupboard on the ground floor. Return to Toby with the pie and give it to him. He now asks you to bring him a prostitute, go outside and follow the glowing trail to such a lady, use the Follow expression on her and return to Toby. Leave the building when Toby tells you to, follow the golden trail to a guy named Pat, he tells you the whole story. Go to Toby's house and knock politely until he opens up, then use your Scary expressions to scare him away or just kill him. To kill him you will need to turn of Safety Mode by pressing RB and choosing Turn Safety Off. Reward: Renown Points: 4000 Trophy: Mutton of Eternal Hope [[===== 22. Love Hurts ===============================[LEHS]=================]] Location: Bowerstone Cemetery You get this quest as soon as you enter the Bloodstone region for the first time. Go to Bowerstone Cemetery, The Graveyard Mansion, walk up to the door and knock on it. Victor will start talking, wait until you can Accept his request and then hold A to do so. Travel to Rookbridge, The Hobbe Cave, once there follow your dog to a Dig Spot, there you will dig up LadyGrey's Lower Body and the First Witchspotters Note. Return to Bowerstone Cemetery, The Graveyard Mansion, go inside and up the stairs to Victor, hold A to give him the lower body. He tells you that he is doing this because he loves Lady Grey, now you need to get the second part of her body. Travel to Wraithmarsh, once there, follow the glowing trail to Twinblade's Tomb, continue into the first room where you will be attacked by Hollow Men. Go up the steps here, destroy the weeds and step on the blue switch, a little door will open in front of you with a Flit Switch behind it, shoot it, then melee it and then shoot it once more. Push forward until you reach a gate with a switch on the floor near it, stand on the switch and a Flit Switch will move to the area with the spikes you passed. Go back there and shoot the Flit Switch, now go through the gate that the Flit Switch just opened and continue into a room with water and an Animated Statue in the centre of it. Stand on the switch near the statue, use the Chicken expression on it and it should deactivate opening the door on the left. Go through the door on the right, move into the room and kill the weeds by the steps, go up the steps and stand on the switch to open the gate up above. Now go back to the Animated Statue and go through the gate on the left this time. Up there you will find another switch, stand on it, a Flit Switch will appear, shoot it, Vault down and go through the door that just opened. Proceed into a large circular room where you will battle many Hollow Men, there is a Flit Switch to the left, shoot it 5 times to open a gate. Go through but be careful of the fire, stand on the switch at the end of this hall and then get out. Go through the gate on the right and up the spiral staircase, you will emerge into a room with a sarcophagus, open the wooden one on the left to get Lady Grey's Upper Body and the Second Witchspotters Note. Return to the Graveyard Mansion in Bowerstone Cemetery, go in and up to the second floor where you will find Victor, give him the upper body by holding A. All that's left now is the head, travel to Fairfax Gardens and follow the glowing trail to Lady Grey's Tomb. Move through the tomb and you will reach a place where you have to Vault down, do so and approach the sarcophagus by the skeleton in the chair. Open it to get Lady Grey's Head and the Third Witchspotters Note, you will get attacked by Giant Beetles. Travel back to Bowerstone Cemetery, The Graveyard Mansion, follow the glowing trail to Victor and hold A to give him the head. Victor now proceeds with the procedure and brings Lady Grey back to life, Lady Grey gets up and starts to fall in love with you because of Victor's love spell. You now have 45 seconds to choose if you want to ruin Victor's nonexistent love life by remaining where you are, or run away and watch from up above as she falls in love with Victor. Choose wisely. Reward: Renown Points: 8500 Trophy: Rod of Life You can also pick up Victor's Diary from a table down where Lady Grey is resurected. This also unlocks the following Side Quest: The Cemetery Mansion. [[===== 23. The Cemetery Mansion =====================[TCMN]=================]] NOTE: You have to complete the Love Hurts Side Quest to get this Side Quest. Location: Bowerstone Cemetery You get this quest once you complete the Love Hurts Side Quest. Go to Bowerstone Cemetery, The Graveyard Mansion, go up to the door and press A to Use the piece of paper by the door, then if you have enough money choose either Buy and Move in, or Buy and Rent Out. You will get the Gravekeeper's Key as well as the Gravekeeper's Note. Follow the glowing trail to a gate, press A to open it, then enter the Shelley Crypt, a Hollow Man tries to scare you. Continue through the crypt, you will have to Vault down in one spot, then continue on and you will find a chest with the Stone of Myr'Bregothill. Now you have to leave, follow the glowing trail to a breakable wall, smash it and continue through the tunnel. Vault down onto the sand and the gate in front of you closes, kill 3 waves of Hollow Men and it will open. Continue up to a Flit switch, hit it, then shoot it, a bridge will activate, now hit it here too, shoot it and a bridge will activate. Do this two more times to get to the other side, go up the steps and into the large cavern where a huge Hollow Man will ask you for the stone. You can give it to him, or murder him and all his dead friends to keep the stone. The Stone of Myr'Bregothill is worth 42000 Gold. Choose wisely. Whatever you choose, move ahead and go up the ladder, then stand on the switch to open the gate and turn left to get out of Shelley's Crypt. Renown Points: 3500 [[===== 24. Evil in Wraithmarsh ======================[EIWH]=================]] Location: Bowerstone Market You get this quest as soon as you enter the Bloodstone region for the first time. Go to Bowerstone Market, The Town Square, then go into the Cow & Corset bar, go to the second floor and into the second door on your left to find Mrs Spade. She says that Sam and Max have found a way into Wraithmarsh and she wants you to get them out, hold A to Accept. Travel to Wraithmarsh, your dog will then lead you to The Well, hold A to enter it, fight through the Hollow Men in this cave to get to Sam an Max. They thank you, then they tell you that they have "accidentally" released a Banshee in Bloodstone and they want you to kill it. Travel to Bloodstone, follow the glowing trail to the Banshee, to kill the Banshee you need to wait for it to spawn little girls with swords. Once you kill the little girls, the Banshee is vulnerable to any attack you throw at it, but only for a short time. Kill the Banshee now. Once the Banshee is dead, travel to Bowerstone Market, The Town Square, go into the Cow & Corset, go to the second floor and find Mrs Spade with Sam and Max. You will hear her tell them off, she will ask you if they caused any trouble and you can respond with an expression by pressing Up or Down on the D-Pad. Reward: Renown Points: 4000 Trophy: Banshee Rag [[===== 25. Something Rotten =========================[SGRN]=================]] Location: Rookridge You get this quest as soon as you enter the Bloodstone region for the first time. Travel to Rookridge, The Rookridge Inn, go inside and talk to Joseph the Barman, he says that something is polluting the water and he wants you to investigate it for him, hold A to Accept. Go up to the second floor of the Inn and then follow the glowing trail to The Wellspring, go down to the bottom of the cave and you will discover that what looks like a Rock Troll (I think) is polluting the water. Kill it by shooting its nerve tendrils with Will powers or a ranged weapon, don't get close to it and remember to keep moving to dodge its ranged attacks. Once its dead, travel back to the Rookridge Inn and speak to Joseph the Barman. Reward: Renown Points: 3500 Trophy: Troll's Eyeball You can now buy The Lucky Heather for a very low price. [[===== 26. Brightwood Tower =========================[BDTR]=================]] Location: Brightwood You get this quest as soon as you enter the Bloodstone region for the first time. Travel to Brightwood, Brightwood Tower, go up to the entrance and Use the piece of paper hanging there. Choose to Buy and Move In, you will get Garth's Note. You need to sleep in the bed at the top of Brightwood Tower, go up the stairs here, past the Cullis Gate, then up more stairs until you reach a ladder, press A to Climb. Garth's Journal is in the chest up here. Sleep in the bed, you will be transported to Nightmare Hollow, you will be a little kid once more, but with all your huge weapons, looks really cool. Anyway, follow the path to Chesty, Search it to get a funny note, then follow the glowing trail to another location. Search Chesty again for another note, you then get attacked by beetles, once you kill them follow the glowing trail to the next location. Search Chesty for a really good note, fight the Hobbes, then follow the glowing trail to the next location, Search Chesty for a note and then kill Hollow Men. Once they are dead follow the glowing trail to the next location, Search Chesty to get yet another note, then kill the Banshee by killing the little girls and smacking the Banshee. Now follow the golden trail to the last location, Search Chesty, who is disappointed in you and then kill all the Balverines he throws at you. Chesty then reappears, search him for a note and then search him again to get the Diamond of Sorrow. Now follow the golden trail to a bed and Sleep in it. Reward: Renown Points: 3000 Trophy: Son of Chesty You can now Sleep in the bed again and return to Nightmare Hollow, you will find an Animated Statue close to the hill with the tree. (For more information go to the Animated Statues section of the FAQ [ADSS].) [[====== 27. Castle Fairfax ==========================[CEFX]=================]] Location: Fairfax Gardens You get this quest once you complete the "Retribution" main story quest. Travel to Fairfax Gardens, go up the steps to Castle Fairfax, press A on the piece of paper by the door to Examine Property. Now choose the Buy and Move In option (if you have enough money), then go into the castle. Once you're inside approach the butler, he will tell you some stuff, then the door will open, continue into the Throne Room. Then go into the second door on your right, up the spiral staircase, and into the your room, sleep in the bed. When you wake up your butler tells you that Bandits are attacking the castle and they entered through a secret passage in the library. Follow the glowing trail to the library killing every Bandit as you go, once you get there kill all the Bandits and then the Bandit Chief. Once everybody is dead, go up the steps in the library to talk to the butler, he tells you that he is quitting and shows you where the Bandits entered from. Go down the narrow passage to enter Fairfax Tomb, continue through the tunnel, then break the wooden boards to proceed. Go down the stairs and you will reach a gate with two levers, Use one, Bandits and Balverines will come out from the side rooms to murder you. Dispose of them, then Use the second lever, the gate will open, would you kindly go through the next tunnel into a large area with many Hollow Hobbes. Go down the steps killing the Hollow Hobbes, then into another tunnel at the end of which you will find a place where you have to press A to Dive, do so. Swim to the next room, come up to the door, a Flit Switch activates, shoot it twice and then hit it and the door will open. Proceed into the next room where you will have to hit another Flit Switch with a Will power, then shoot it 3 times, do so and the door will open. Go through and you will hear an announcer tell you that the potion in this room will change your gender if you drink it. If you do not drink the potion before you leave Fairfax Tomb the potion will disapear forever. The Potion of Transmogrification is on a table in the middle of the room. Choose wisely. Reward: Renown Points: 10000 Trophy: Sex Change Souvenir [[====== 28. The Gargoyles ===========================[TEGS]=================]] NOTE: I advise you do this quest after you have finished the game and most other Side Quest so that you have access to all the game's areas. Once you shoot your first Gargoyle, you will get this quest as well as the Gargoyle Map. (For the Gargoyle locations go to the Gargoyles section of the FAQ [GELS].) To complete this quest, you need to find and shoot all 50 Gargoyles and claim the Gargoyle treasure in the Gargoyle Trove which you get into by using the Dive spot under the bridge in Bowerstone Market. Every time you shoot 10 Gargoyles, one of the 5 gates in the Gargoyle Trove will open leading to a chest and to a blue switch on the floor. Step on these switches to extend the bridge which, when completed (by standing on all the switches) will get you to a chest on the other side of the room. Once you are on the side, open the chest to get a Rotten Apple, obviously this is not the real reward. Break the wall behind the chest and continue through the tunnel into a circular room with another chest. In it, you will find The Rammer Legendary Weapon. Below are the contents of the 5 chests that you open before getting to the final prize: 1. Dog Tricks! The Growl 2. Potion of Life 3. Emerald X3 4. 10000 Gold 5. Ghoul Augment [[===========================================================================]] E. Interesting Places [RSST] [[===========================================================================]] There are a many interesting places to visit and things to do in Albion that are not official quests, therefore not marked in the menu. Here are 3 of the most intersting places to visit in Albion. [[====== 1. Brightwood Farm ==========================[BDFM]=================]] NOTE: If you did the Red Harvest Side Quest, come back to Brightwood, Giles's Farm after the "The Spire" story quest, your dog will detect a Dig Spot on Farmer Giles's grave, dig there to get Giles's Portculiis Key. Then go behind the small house to find the entrance to the Farm Cellar. First of all, you need to complete the "Cold Comfort Farmer" Side Quest which you get after you complete the "The Hero of Will" story quest. Then you need to complete the "The Blind Date" Side Quest which you get after you complete the "The Spire" story quest. After you complete these two Side Quests for Farmer Giles you will be able to buy Brightwood Farm, which is in Brightwood, Giles's Farm. Go to Brightwood, Giles's Farm, go up to Brightwood Farm and press A to Examine Property: you can either Buy and Move In or Buy and Rent Out (if you have enough money). Buy Brightwood Farm and you will receive Giles's Letter, then go to the second floor of the Farm and search the cupboard to get Giles's Portcullis Key. Once you do that, go to the large barn to the left of Brightwood Farm, the barn that has all the sleeping sheets. In the back you will find the entrance to the Farm Cellar, hold A to go in, once you're inside go to the portcullis and hold A to open it. Continue on and you will find a blue switch, stand on it to open the gate opposite the switch. Continue through the hallways killing Hollow Men and you will reach another switch, stand on it to open one of the gates you passed on the way here. Go through that gate to another switch, stand on it and the second gate that you passed before will open, go through that gate. You will find yourself in a large room full of sand, your dog will detect a Dig Spot. Dig in the Dig Spot to receive The Enforcer Legendary Weapon. [[====== 2. Archon's Knot ============================[ASKT]=================]] You can get in here after you have been to the Bloodstone region at least once. Travel to Brightwood, Brightwood Tower, go up the stairs to the now active Cullis Gate, there is a broken ledge you can Vault off to get into Archon's Knot. You land in the water, get out and head into the first room, you will find a Flit Switch in an alcove on the right, shoot it. The gate opens, go up the stairs into the next room, here there are slabs with spikes that come out of them if you step on them. Shoot the Flit Switch on the left, the candles at the end of the room will light up indicating the slabs that its safe to walk on. Below I will show you the way because the candles do not complete it: # I I I # I I # I I I # # # I Exit I I I I # # # # I # Start Continue up the stairs, past the Animated Statue, up more steps and to a blue switch, stand on it to activate the Animated Statue. Return to the Animated Statue and use the Bloodlust Roar expression on it to deactivate it, the Flit Switch is released from the cage. Now run back up the stairs, hit the Flit Switch, it will move showing you the safe way across the slabs, keep on hitting it to get across safely. Then go through the gate, up more stairs and out into Brightwood. To the right as you exit Archon's Knot there is a chest on the circular stone platform, in the chest is The Daichi. [[====== 3. Bloodstone Mansion =======================[BEMN]=================]] After you finish the main story quests, you will be able to buy Bloodstone Mansion, or Reaver's house. I suggest you do. Right, once you do you will get Reaver's Note, now search the furniture on the first floor, you will find A Page from Reaver's Diary (2/5) and (3/5). Then go search the furniture on the second floor to get A Page from Reaver's Diary (1/5). Now search the third floor of Bloodstone Mansion for A Page from Reaver's Diary (4/5) and (5/5). Listen to them now, one by one, to learn a startling truth... [[===========================================================================]] F. Animated Statues [ADSS] [[===========================================================================]] These are animated statues that resemble expressions that you may or may not have. If you do then do it in front of the statue, if you perform the correct expression the statue will bow over and its mask will fall off meaning that you are successful. If you do the wrong expression the statue will force push you back, but it does not inflict damage. Once the statue is deactivated something else is activated. There are a total of 5 Animated Statues in Albion. [[===========================================================================]] 1. Location: Bowerstone Cemetary, go to the main area of the the Bowerstone Cemetery which is The Graveyard, there you will find the statue right after you enter through the gates. Expression: This statue is doing a fist pumping action, there is no such expression in the game. However, when you get close to it, different Rude expressions appear on the D-Pad. I used the Vulgar Thrust expression (which can be bought in the Bowerstone Market bookstore "Fiction Burns" in The Town Square. The book you need to buy is "The Perv's Handbook") and the Statue deactivated. This opens a tomb behind the statue, right before and to the left of the stairs further into The Graveyard. In it you will find a Flit Switch which you must shoot. It will then move to another location, shoot it 5 more times in different locations until you reach a large tomb up on the hill where you will need to kick the Flit Switch. It will then seal itself in a small pillar and the tomb will open. In it, is a chest. Reward: Noble Lady's Hat, Precious Necklace and Porcelain Doll. [[===========================================================================]] 2. Location: Bowerstone Cemetery, before the gate leading into the main area which is The Graveyard turn right into another gate, then over two bridges and finally through another gate. Look to your right to see the statue. Expression: This statue requires that you do the Point and Laugh expression in front of it. If you do, the door leading into the underground tomb down the stairs and to the left of the statue will open. Reward: "Dead Handy" and "Dog Tricks! Play Dead". [[===========================================================================]] 3. Location: Bloodstone, in the tomb immediately to the right as you enter Bloodstone from Wraithmarsh. Expression: This statue requires that you use the Pick Up Line expression in front of it. Doing this opens a tomb a little up ahead on the right. Go inside and open the sarcophagus. Reward: Silver Key. [[===========================================================================]] 4. Location: Twinblade's Tomb Expression: This statue requires that you use the Chicken expression in front of it, you must also be standing on the switch near the statue. Doing this opens the gate to the left of the statue. Reward: Progression in Twinblade's Tomb. [[===========================================================================]] 5. Location: Archon's Knot Expression: This statue requires that you use the Bloodlust Roar expression in front of it, this opens the Flit Switch cage. Reward: Progression in Archon's Knot. [[===========================================================================]] NOTE: This statue will only activate after you defeat Chesty, so you have to sleep in Brightwood Tower a second time and come back to Nightmare Hollow to activate this statue. 6. Location: Nightmare Hollow, sleep in Brightwood Tower after you buy it. Expression: This statue requires that you use the Chicken expression in front of it, doing so will open the door of the house opposite the statue. Inside the house is a Banshee and a chest. Reward: Emerald. [[===========================================================================]] G. Demon Doors [[===========================================================================]] Demon Doors are ancient guardians of Albions greatest treasures and the like. Each Demon Door has a request of some kind which you must complete in order for it to open and for you to receive your prize. Each Demon Door looks exactly the same; a large concrete slab in a wall with an elderly face on it. However, they do all have different, interesting personalities. These doors can be found all over Albion and there is a total of 9. Below are their locations and descriptions on what you must do to open them. [[===========================================================================]] 1. Location: Bower Lake, from The Gypsy Camp turn left, run over the stone bridge and follow the beaten path until you find another path going left, follow that and you will reach the Demon Door. Request: The Demon Door wants you to accompany each one of it's lines with the proper expression (which you select by pressing RB). Below is a list of the expressions you need to use in the order that you need to use them. Beside each expression (in brackets) is a description of how to acquire the expression. Some of the expressions that you need to buy from Fiction Burns like Middle Finger will only appear once you're a higher level hero or later in the story so don't worry if some book is not for sale. 1. Laugh (You learn it at 50% Good Morality). 2. Fart (You have it from the start). 3. Point and Laugh (You have it from the start). 4. Middle Finger (Buy the "The Finger" book from the Bowerstone Market bookstore "Fiction Burns" in The Town Square). 5. Vulgar Thrust (Buy the "The Perv's Handbook" from the Bowerstone Market bookstore "Fiction Burns" in The Town Square). 6. Growl (You have it from the start). 7. Bloodlust Roar (You have it from the start). 8. Worship (To get this expression you first need to buy the Bowerstone Market bookstore "Fiction Burns" then go to the second floor and you will find it in one of the bookshelves. If you do not buy the store and try to take the book while the store is not yours the book will not even be there). 9. Dance (You have it from the start). 10. Blow Kiss (You learn it at 2500 Renown). Reward: Arid Sea, Lucky Charm Augment. [[===========================================================================]] 2. Location: Bowerstone Cemetery, as you come into this area from Bowerstone Old Town walk down the path and keep looking to the right and you will see it. Request: This Demon Door is really hungry and wants to eat meat. There are some chickens near on the path nearby, kick them towards the door, the chicken will splatter on the door and it will open. Reward: Forgotten Keep, Balverine Strength Potion, Practiced Skill Potion and Infused Will Potion. [[===========================================================================]] 3. Location: Fairfax Gardens, you can go under the stairs of the Fairfax Mansion from the sides. In the middle of this little tunnel under the stairs is another tunnel leading to a large tree on a round platform and behind it is the Demon Door. Request: This Demon Door says that he will never ever open. What you have to do is open all the other Demon Doors, then it will feel lonely and decide that it will open so that he can join his Demon Door friends in their magical fairy tale land. How cute. Reward: Forest Sanctum, Marcus's Poem and 50000 Gold. [[===========================================================================]] 4. Location: Rookridge, in the large open area before the bridge where there is a tiny bandit camp out. Request: This Demon Door wants to see some dog tricks, you need to do a total of 5, you can easily get 4 "Dog Trick" books from the start of the game from the Bowerstone Market bookstore "Fiction Burns" and for the fifth book go to the Animated Statues section of the FAQ (Statue number 2). To teach your dog a trick stand next to him and the book icon will appear on the D-Pad, press down on it to teach your dog a trick. The game will then tell you which expressions to use to make your dog do that trick, I suggest you write it down. Reward: Memory Lane, Potion of Life. [[===========================================================================]] 5. Location: Oakfield, top right corner of your map, near the ruins by the water. Pretty well hidden. Request: The door wants to see true love and all that. There are two ways of opening this door: 1. Get somebody to fall in love with you with Gifts/Expressions and then get a decent ring from a trader (can be easily found in Bowerstone Market). Get the person that is in love with you to follow you to the Demon Door with the "Follow" expression. Once there give the person the ring in front of the Demon Door. 2. The second way is much easier: use the "Blow Kiss" expression on the door. You get the expression at 2500 Renown Points. So if you don't have it yet, spam the "Trophy" expression in front of people or do a few quests. Reward: Homestead, The Hammerthyst. [[===========================================================================]] 6. Location: Brightwood, go south from Giles's Farm and then turn onto the path on the left, while moving along this path keep looking to your right and you will see it. It's by the pond. Request: First he tries to get you to bugger off, when that inevitably fails he tells you that he requires cheese. You can get some cheese in Bowerstone Market from the Produce Trader, once you have it, or if you already do, hold A to give it to the door. Now the door says some stuff revealing that he tried to trick you with the cheese bit and makes up some stuff about you having to look like the Sacred Cheese Bearer. You can get the "The Chops" style from the "The Beautification Factory" shop in Bowerstone Market and you can get the "Dreadlocks" style from the "Curl Up And Die" in Bloodstone. Once you have those go speak to the door. Now you need to get the Sacred Cheese Bearer's outfit. You can get the Tart Skirt from the "Fiendish Fashions" shop in Bloodstone, the Yokel Hat from the "Oakfield Clothing Stall" stall in Oakfield and the Noble Shirt from the "Pants!" shop in Bowerstone Market. It will also sometimes change its mind completely and decide that you need to wear these items instead: Noble Trousers ("Pants!" in Bowerstone Market), a Corset ("Bit of Skirt" in Bowerstone Market) and Bandit Skullcap ("Fiendish Fashions" in Bloodstone). Reward: The Sepulchre, Merchant's Cap, Knotted Skirt and Harlequin Trousers. [[===========================================================================]] 7. Location: Westcliff, before the Howling Halls there is an area with mist, water and ruins and before that, there is a short path on the left which leads to this Demon Door. Request: The Demon Door wants to see somebody very, very corrupt. There are many ways of becoming corrupt. You need to be at least 75% corrupt for the Demon Door to open Here are a few tips: Buy lots of food like pies, meat, fish and alcohol and generally anything that lowers your Purity and eat it. Sleeping for 7 days also lowers your Purity making you more corrupt. And finally, if you have any houses that you can rent out, make sure to adjust the rent to +100% making you real corrupt, real fast and earning you lots of evil cash too. Reward: The Vault, The Calavera. [[===========================================================================]] 8. Location: Wraithmarsh, near the place where your dog helps you get out of the cage, there is a path that leads to this Demon Door. Request: The door wants an audience for his play and you are going to get it. Travel to bowerstone Market and start putting on a show with Fun and expressions, once a lot of people gather round, ask at least 10 to follow you with the "Follow" expression. If the game does not let you get that many that means you do not have enough Renown. In which case use the "Trophy" expression or do some quests to get it high enough. Once you have enough people fast travel to Wraithmarsh, The Drowned Farm, do not fight the Banshee, just run backwards up to the place where you were trapped in the cage and where the Demon Door is. It should be satisfied with this audience. Reward: Terry Cotter's Army, Terry Cotter's Diary, Terry Cotter's Final Diary and The Perforator. [[===========================================================================]] 9. Location: Bloodstone, keep to the right as you enter this region from Wraithmarsh and you will see it. Request: This door wants to hear you play the Lute. If you do not have the Lute, go to Bowerstone Market and to the "Bowerstone's Big Pile of Stuff" shop where you can buy it. Then return to the Demon Door and perform a perfect "Lute" expression in front of the Demon Door by pressing on the expression and holding A, then release A when the bar becomes green and the small white thingy is on it. Reward: Winter Lodge, Master Longsword. [[===========================================================================]] H. Legendary Weapons [LOLZ] [[===========================================================================]] Legendary Weapons are unique, you can't buy them in shops and are mostly hard to get. What separates these weapons from the standard ones is their unique design, description and augments that give them their special powers. Legendary Weapons are also some of the most powerful weapons in all of Albion but there are standard weapons that are more powerful, they lack the awesome augments though. There is a total of 10 Legendary Weapons in the standard edition of Fable II, 6 Melee Weapons and 4 Ranged Weapons. Below are descriptions of these weapons as well as their locations. [[====== 1. Melee ====================================[MEEE]=================]] * The Maelstrom * Type: Longsword Base Value: 3375 Damage: 58.0 Damage Types: Cutting Attack Speed: Normal Augments: Scourge The Augments in this weapon cause it to inflict greater damage on lawful beings, such as guards and citizens. This longsword has been forged by the First Shadows themselves, being far purer in their evil and their power than the ordinary shadows that haunt Albion. When the founders of the Temple of Shadows tried to summon one of these beings, they were unable to control. Before it disappeared into its own dimension, it slaughtered every one of them for their insolence, and left its instrument of punishment behind as a warning to others. How to get: You have to sacrifice 2000 Shadow Loyalty Points worth of people at the Temple of Shadow in Rookridge and then sacrifice your spouse from 12am-01am. For more information go to the "The Temple of Shadows" side quest in the Side Quests section of the FAQ. NOTE: To tell the time press START to go to the main menu and look at the top right corner of your screen, the time will be above the Region Map and to the right of your Renown. [[===========================================================================]] * The Rising Sun * Type: Cleaver Base Value: 4050 Damage: 61.0 Damage Types: Cutting Attack Speed: Normal Augments: Righteous Violence The augment in this weapon cause it to inflict greater damage on truly evil beings, such as banshees and shadows. This magnificent Cleaver belonged to Roamer, the greatest Hero from a long- extinct Southern Samarkand tribe for whom dawns were sacred. His combat style involved whirling among his enemies, shredding anyone who came in contact with The Rising Sun. How to get: In Oakfield, go up to The Temple of Light and donate 1000 Gold, you will become the next Harvest Benefactor, then the monk will tell you to make a large donation when the mystical sun reaches its zenith. In other words, donate 10000 Gold from 12pm-13pm. For more information go to the "Donating to the Light" side quest in the Side Quests section of the FAQ. NOTE: To tell the time press START to go to the main menu and look at the top right corner of your screen, the time will be above the Region Map and to the right of your Renown. [[===========================================================================]] * The Calavera * Type: Mace Base Value: 4385 Damage: 67.0 Damage Types: Blunt Attack Speed: Slow Augments: Flame Augment The augment in this weapon allows you to inflict fire damage on your enemies. It was first wielded by Vipress, a half-warrior, half-witch, whose beauty was equaled only by her strength and her wrath. Men worshipped her, and she led many of them into some of the most savage battles Albion has ever witnessed. How to get: This Legendary Weapon rests behind the Westcliff Demon Door. The Demon Door wants to see somebody very, very corrupt. There are many ways of becoming corrupt. Here are a few tips: Buy lots of food like pies, meat, fish and alcohol and generally anything that lowers your Purity and eat it. Sleeping for 7 days also lowers your Purity making you more corrupt. And finally, if you have any houses that you can rent out, make sure to adjust the rent to +100% making you real corrupt, real fast and earning you lots of evil cash too. [[===========================================================================]] * The Hammerthyst * Type: Hammer Base Value: 4725 Damage: 78.0 Damage Types: Blunt Attack Speed: Slow Augments: Barkskin The augment in this weapon makes you more resistant to damage, but less resistant to scarring. The origins of this gorgeous gem-headed warhammer are shrouded in mystery. It has resurfaced many times in history, and served many masters, all of which were said to become invincible when wielding it. According to popular myth, it is the hammer that finds and chooses its next master. How to get: Which means you have been chosen. This Legendary Weapon rests behind the Oakfield Demon Door. To open the Demon Door all you have to do is blow it a kiss with the "Blow Kiss" expression which you get at 2500 Renown. If you do not have enough renown do a few quests and use the "Trophy" expression. [[===========================================================================]] * The Chopper * Type: Axe Base Value: 16200 Damage: 86.0 Damage Types: Cutting Attack Speed: Slow Augments: Discipline Augment Stoneskin Augment The augments in this weapon make you resistant to scarring, and allow you to earn more experience in combat. This axe belonged to the legendary Crucible fighter Mad-dog "The Strangler" McGraw, who set the standard by which all other competitors should be judged. The day he retired, he promised to hand over his beloved weapon to anyone who could break his records, never believing such a day would come. How to get: After finishing the Crucible for the first you will be able to do so again as many times as you wish in the "The Crucible Champion" quest after the "The Spire" quest. To get this weapon you need to beat McGraw's records for every round. Once you get 8 perfect rounds a door will open leading to a chest with The Chopper. Here are a few tips: If you have any powerful level 4 or 5 spells like Shock or inferno keep spamming those on the enemies. Or, you could just take out your most powerful melee weapon and destroy everything as fast as possible. No matter which strategy you choose the first 7 rounds are very easy. The last round on the other hand is very hard. You have to focus on shooting the Rock Troll's nerves at the right time, don't get to close to it or it will hit you and make sure you dodge all of its long range attacks so as not to waste time. When the Hobbes spawn, you can either kill them quickly, which is very risky, or circle-strafe around the Rock Troll dodging the Hobbes. Also if you have the "Blades" Will power you can try and use it on it, but it takes time to charge up. However, sometimes if you get lucky you can take out more than half of the Rock Troll's life bar in the first few seconds of the round. If you are using a ranged weapon against it make sure that it's powerful enough to take out a nerve tendril in one shot. [[===========================================================================]] * The Daichi * Type: Katana Base Value: 59400 Damage: 96.0 Damage Types: Cutting Attack Speed: Fast Augments: Devastation Augment Bewitching Augment Killerwatt Augment The augments in this weapon allow you to inflict greater damage on your enemies, with additional electric damage. It will also make you appear more attractive. This exceptional sword once belonged to the legendary Zuna Daichi, a female warrior monk whose exploits in Eastern Samarkand have become part of popular myth. There are stories that she may have visited Albion once, while on a quest. Perhaps it was in this land that she died, and here that she left her katana. How to get: In Brighwood Tower there is a Cullis Gate that you need to activate to get to Wraithmarsh, near it is a broken wall which you can vault off into a large well type thing. If you do, you will enter Archon's Knot, go through it and once you exit back into Brightwood, you will be very high, immediately turn right onto a circular stone platform overlooking Brightwood. On it, is a chest with the katana. [[====== 2. Ranged ===================================[RAED]=================]] * The Red Dragon * Type: Turret Pistol Base Value: 13500 Gold Damage: 41.0 Damage Types: Bullet Attack Speed: Normal Ammo Capacity: 6 Reload Time: 0.75 Range: 35.0 Augments: Devastation Augment Lucky Charm Augment The augments in this weapon allow you to cause more damage to your enemies while taking less yourself. This unique and exotic pistol once belonged to Wicker, the finest shot Alion had ever seen. Until Reaver appeared. Wicker visited Reaver and challenged him to an honourable duel to decide who had the greatest skill. Reaver's reply was to shoot him in the head. How to get: Go to Westcliff and to the Westcliff Shooting Range. You will have to pay 50 Gold to compete. To win this prize you need to get first place and to do that you need to score 175 points or more. Here are a few tips: Always go for the Headshot as you get 3 points instead of 1 point if you hit the body of the target. Learn where the targets you need to shoot appear and devise a strategy as to which ones you will be focusing on each round. And lastly, practice makes perfect. On my first try I got only 14 points failing the first round. On my second try I got more than 140 points. So just keep trying until you get it. [[===========================================================================]] * The Enforcer * Type: Blunderbuss Base Value: 17550 Gold Damage: 177.0 Damage Types: Bullet Attack Speed: Normal Ammo Capacity: 1 Reload Time: 1.0 Range: 20.0 Augments: Barkskin Lucky Charm Augment The Augments in this weapon allow you to inflict more damage. You will take less yourself, but will be more prone to scarring. This is perhaps the most powerful blunderbuss ever assembled, built by a guard by the name of Giles. Before retiring to work on a family and raise a farm, Giles was the terror of all outlaws, and was famous for his commitment and single-mindedness even in the face of insurmountable odds. How to get: First you have to have completed the quests "Cold Comfort Farmer" and "The Blind Date" which you get from Farmer Giles in Brightwood. Then you have to buy Brightwood Farm, once you do, you will get Giles's Letter and the Cellar Key. Then go into the large building to the left of the farm, the one with all the white sleeping things and you will find the entrance to the Farm Cellar on the floor in it. Get to the end of the tunnels into a dark room with sand and a Silver Key. Yor Dog will detect a Dig Spot, dig to get this Legendary Weapon. If you did the Red Harvest Side Quest, come back to Brightwood, Giles's Farm after the "The Spire" story quest, your dog will detect a Dig Spot on Farmer Giles's grave, dig there to get Giles's Portculiis Key. Then go behind the small house to find the entrance to the Farm Cellar. [[===========================================================================]] * The Rammer * Type: Crossbow Base Value: 54000 Gold Damage: 119.0 Damage Types: Arrow Attack Speed: Normal Ammo Capacity: 1 Reload Time: 0.75 Range: 45.0 Augments: Ghoul Augment Flame Augment Bewitching Augment The augments in this weapon inflict fire damage on your enemies and allow you to drain the life of the targets you hit. This extraordinarily powerful crossbow belonged to the heroic farmer Sabre, who protected his land from bandits and invaders using the weapon he had constructed himself. It was said that a shot from The Rammer was like a stampede of wild animals crushing its target. How to get: To get this weapon you need to compete the "The Gargoyles" quest. The locations of all the gargoyles can be found in the Gargoyles section of the FAQ. [[===========================================================================]] * The Perforator * Type: Turret Rifle Base Value: 59400 Gold Damage: 81.0 Damage Types: Bullet Attack Speed: Normal Ammo Capacity: 6 Reload Time: 0.75 Range: 60.0 Augments: Fear Itself Augment Discipline Augment Barkskin The Augments in this weapon will instill fear in any citizen who sees you wielding it, allow you earn more experience than usual from combat, but also make you prone to scarring. The most powerful turret rifle ever constructed. The Perforator first belonged to Maniac Mary, a bandit queen who lived around 150 years ago, and who managed to unite hundreds of bandit gangs under her banner. Inevitably, such a gathering of villains resulted in a violent uprising as her lieutenants attempted to take the rifle, and the leadership, from her. After her fall, the weapon passed through the hands of dozens of bandits, until it was lost, seemingly forever. How to get: Or not forever because I'm going to tell you how to get it. This most powerful of the Ranged Legendary Weapons rests behind the Demon Door in Wraithmarsh. The door wants an audience for his play and you are going to get it. Travel to Bowerstone Market and start putting on a show with Fun and expressions, once a lot of people gather round, ask at least 10 to follow you with the "Follow" expression. If the game does not let you get that many that means you do not have enough Renown. In which case use the "Trophy" expression or do some quests to get it high enough. Once you have enough people fast travel to Wraithmarsh, The Drowned Farm, do not fight the Banshee, just run backwards up to the place where you were trapped in the cage and where the Demon Door is. It should be satisfied with this audience. [[===========================================================================]] I. Gargoyles [GELS] [[===========================================================================]] NOTE: You need Dextrous Styles Level 2 to be able to aim and shoot a weapon, without this ability, you can not shoot the Gargoyles. Gargoyles are small shiny well hidden statues that you have to shoot and can be found all around Albion. You will know that one is nearby if you hear a strange raspy voice making fun of you, insulting you or just laughing at you, you will often hear a voice in a place where there are no people, that means it's a Gargoyle nearby. There are a total of 50 Gargoyles in the game, after you shoot your first Gargoyle, you get the Gargoyle Map and the "The Gargoyles" quest. Every time you shoot 10 Gargoyles you can open a chest in the Gargoyle Trove to receive a reward (Go to the Side Quests section of the FAQ for more details). Below are the locations of all the Gargoyles seperated into the regions that they are in. There are also check boxes so you can mark off the Gargoyles you have shot. [[====== 1. Bloodstone ===============================[BLNE]=================]] [] 1. Go to the northern (on the map) part of the Waterfront, swim out to sea and keep to the northern rocks, you will see the Gargoyle on some rocks. There is a little bit of sand you can stand on to shoot it from. [] 2. On the southern (on the map) crane, the crane on the sand and patches of grass by the half covered well. [] 3. You know the large building on the Waterfont with the big white ramp going into the water? Go up to the second level of Bloodstone and behind this building, you will find the Gargoyle on a wooden fence of another house by the green plants. [] 4. When you get to Lion's Head Isle in the "Treasure Island of Doom" quest, you will have to Dive down into the water at one point, then you get out on to a path going up, there is a waterfall by the wall of this path and a Gargoyle on a ledge by the waterfall. [[====== 2. Bower Lake ===============================[BOKE]=================]] [] 1. On the ruins south (on the map) of the Bower Lake Tomb entrance by the chest. [] 2. Travel to Bower Lake, Brightwood Road, from here move along the path on the right (north on the map) and you will find a structure by a Silver Key Chest, the Gargoyle is on this structure along with another Gargoyle. [] 3. Travel to Bower Lake, Brightwood Road, from here move along the path on the right (north on the map) and you will find a structure by a Silver Key Chest, the Gargoyle is on this structure along with another Gargoyle. [] 4. From the Gypsy Camp go west (on the map), over the stone bridge, then turn left and run towards the waterfall, the Gargoyle is by the water on the rocks. [] 5. Inside the Tomb of Heroes, right after you go through the first large room with the water in the centre into the corridor, turn around and the Gargoyle will be above the archway. [[====== 3. Brightwood ===============================[BROD]=================]] [] 1. In the southeast (on the map) there is a little island in the water with a large structure, the Gargoyle is on this structure. [] 2. Travel to Brightwood, Westcliff Road, from here go through the archway on the left, then continue to a structure with 3 archways, the Gargoyle is on this structure. [] 3. Once you buy Brightwood Tower you will be able to climb the ladder to get to the bed and to the top of Brightwood Tower, once there, you will see the Gargoyle outside one of the windows on some other structure. [] 4. Get into Archon's Knot from the Brightwood Tower, as soon as you land in the water get out of the water and turn around to see the Gargoyle inside a pipe. (For more information on Archon's Knot go to the Interesting Places section of the FAQ [RSST].) [] 5. Travel to Brightwood, Wescliff Road, from here go through the archway on the left, then continue to a structure with 3 archways, pass it and you will find a small path to the left which leads to the Forsaken Fortress. Go up the path until you reach the area with the stairs on either side, go up the stairs on the right and keep looking to the right, you will see the Gargoyle on a pillar. [[====== 4. Bowerstone Cemetery ======================[BORY]=================]] [] 1. Travel to Bowerstone Cemetery, The Garveyard, go through this area and up the steps, turn left towards the tomb, on the right side of the tomb there is a Gargoyle on the roof. [] 2. Travel to Bowerstone Cemetery, The Graveyard, go through this area and up the steps, then go up the next steps, turn right towards a large tomb, on top of it is a Gargoyle. [] 3. Go to the tomb on the south east (on the map) which is the highest tomb in the cemetery, the Gargoyle is on a little house near the tomb. [] 4. On the wall near the entrance to the Shelley Crypt past the gate, to get into this area you need to complete the "Love Hurts" quest and then buy the Bowerstone Cemetery Mansion, you will then be able to open the gate with the key you get. [] 5. In Shelley Crypt, in the room with all the Flit Switches, just before you exit this room there is a Gargoyle on the wall to the right. To get into this area you need to complete the "Love Hurts" quest and then buy the Bowerstone Cemetery Mansion, you will then be able to open the gate with the key you get. [[====== 5. Bowerstone Market ========================[BOET]=================]] [] 1. Go up the stairs to Bowerstone Market's outer wall, continue until the gate, there you will find a Gargoyle above the gate. [] 2. From the east side (on the map) of Bowerstone Market, go down the path on the left to get under the bridge, the Gargoyle is on the wall right after you come out from under the bridge. [] 3. In the Bowerstone Coach House on the wall, you can only get in here after you complete the "The Hero of Will" story quest. [] 4. On the second floor of the "World of Chairs" shop in the Town Square. [[====== 6. Bowerstone Old Town ======================[BOWN]=================]] [] 1. Travel to Bowerstone Old Town, Rookridge Road, then enter the city and immediately look to the left and up, you will see a water tower and on it a Gargoyle. [] 2. On the south west road (on the map) there is a building called "The Felling Residence", get inside somehow, you will find the Gargoyle on the wall above the staircase. [[====== 7. Rookridge ================================[ROGE]=================]] [] 1. Travel to Rookridge, The Hobbe Cave, then get out of the cave and look up and to the left, you should see a Gargoyle in the rocks up high. [] 2. Travel to Rookridge, The Hobbe Cave, move through the cave until you reach a large room that is after the room with the sand and bones, after you reach this room, go up the wooden walkways and almost to the other side of the room, then look at the middle of the room at ceiling to see a Gargoyle. [] 3. Travel to Rookridge, Th Rookridge Inn, from there go upstairs and out from the balcony, make your way to the railroad, go across and you will reach snowy areas eventually, as soon as you do there is a large wooden thing with a metal well on it, the Gargoyle is on it. [] 4. Go to the Temple of Shadows (don't go down the spiral staircase) , once there, go to the back and to the right of the building where you will find the Gargoyle on a wall behind the pillars. [] 5. Go to the Temple of Shadows, once onside proceed into the sacrifice hall, go through the entrance on your left and you will come out into a room with a nice chair, turn around and look above the archway to see the Gargoyle. [[====== 8. Westcliff ================================[WEFF]=================]] [] 1. From the Westcliff Camp go to the docks, when you reach the first wooden steps going down, look at the rocks to the right to see the Gargoyle. [] 2. Travel to Westcliff, Brightwood Road, go down the path and you will go under the rock door thing, then a little up ahead is a path on the left with another rock door thing, the Gargoyle is on it. [] 3. Travel to Westcliff, Brightwood Road, continue along the path until you reach a bridge, to the left of this bridge is a path leading to a tower, go up the tower and then Vault down onto the platform with the chest, the Gargoyle is above the chest. [] 4. From the entrance (not inside the Howling Halls) to the Howling Halls look up above at the archway of what used to be castle I guess and a to the left of it there is a Gargoyle in a corner. [] 5. Travel to Westcliff, The Howling Halls, once there, go to the huge room with the huge pillars, the Gargoyle is up on the wall in the right corner of the far side of the room. [[====== 9. Wraithmarsh ==============================[WRSH]=================]] [] 1. When you first get into Wraithmarsh you're in a cage, near this cage there is house, go inside it to find the Gargoyle. [] 2. When you first get into Wraithmarsh you're in a cage, from this cage go across the water and to the first building on the right, there is a Gargoyle on the building's wall behind it. [] 3. After you go up the path and over the wooden tunnel/bridge you will come up to some stone steps, the Gargoyle is on the archway on the right just before the stone steps. [] 4. After you pass the foggy semi-circle graveyard with the caskets and tombs you will see the large bridge in front of you, turn around and you will see the Gargoyle on a tomb up high that is on the path after the graveyard. [] 5. Travel to Wraithmarsh, Twinblade's Tomb, get to the last room with the sarcophagus, the Gargoyle is above the archway. [] 6. In the Shadow Court, when you reach the tunnel with the spikes, pass it and then look behind you, the Gargoyle will be above the archway. You get in here during the "The Hero of Skill" story quest. [[====== 10. Oakfield ================================[OALD]=================]] [] 1. Travel to Oakfield, The Sandgoose, there is a stone bridge near the Sandgoose, the Gargoyle is on the side of the bridge. [] 2. Go to the house where the "The Sculptor" Side Quest is located, then go behind the house and you will see the Gargoyle on the house wall. [] 3. Go to the pond below the path that leads up to the Temple of Light, swim across to the path that is on the left, there will be a Gargoyle as you leave the water on the ruined pillars there. [[====== 11. Fairfax Gardens =========================[SNAF]=================]] [] 1. Go in front of the steps that lead to the door of Castle Fairfax, then look high, there is a Gargoyle in a small archway like alcove. [] 1. You will need to finish the story, then buy Castle Fairfax, once you do, go to the Library, there you will find he Gargoyle. [] 2. Travel to Fairfax Gardens, Lady Grey's Tomb, continue through the tunnel until you reach the place where you have to Vault down, in front of you there is a Gargoyle on some rocks. [[====== 12. Guild Cave ==============================[GUVE]=================]] [] 1. In the room where you come out of the tunnel and there is a stone cage like thing in front of you, there is also water in this area and you can Dive down to it, the Gargoyle is right above your head as you enter this room, you will need to Vault down to a lower place before you can aim at it. [[====== 13. Bandit Coast ============================[BAST]=================]] [] 1. In the Bandit Camp which is in the south west (on the map) there is a small tower that you can access by a spiral staircase, go to the top and the Gargoyle will be on a small pillar there. [] 2. At one point you can go on a path on the left which runs along the cliff side, follow it to the end where you will find a door, hold A to enter, the Gargoyle is in an alcove on the left in this room. [[===========================================================================]] J. Silver Keys [SRKS] [[===========================================================================]] WARNING: You can't get all the Silver Keys in the game if you have finished it and chosen "The Needs of the Many" or "The Needs of the One." Instead you choose "The Needs of the Few" so you have your dog with you, or find all the Silver Keys before finishing the Storyline. Before doing the "Bloodstone Assault" story quest would be a good time to collect all the Silver Keys. Silver Keys are extremely rare keys that can be found all over Albion and are used to open Silver Key Chests. There are a total of 50 Silver Keys in the game. Below are the locations of all the Silver Keys separated into the regions that they are in. There are also check boxes so you can mark off the Silver Keys you have collected. [[====== 1. Bloodstone ===============================[TSDO]=================]] [] 1. As soon as you enter Bloodstone go into the tomb on the right, there is an Animated Statue in there, use the Pick Up Line expression on it to open the tomb a little further up. In there you will find the Silver Key if you open the sarcophagus. [] 2. There is a Dive spot near the crane at the end of the dock in the south west (on your map). [] 3. On the right side of the "The Furniture Graveyard" shop there is a Cellar entrance on the floor, enter it, hit the Flit Switch to open the door leading to the Silver Key. [] 4. When you get to Lion's Head Isle in the "Treasure Island of Doom" quest, you will have to Dive down into the water at one point, then you get out on to a path going up, just before you enter the cave you can Vault down to a platform with the Silver Key on the right. [] 5. After you finish the "Treasure Island of Doom!" quest, enter The Sinkhole once again, continue through the tunnel, Dive into the water, get out on the other side, kill the boards and claim your Silver Key. [[====== 2. Bower Lake ===============================[ALRE]=================]] [] 1. On the island in the centre of the lake where the entrance to the Bower Lake Tomb is. [] 2. From the entrance to the Tomb of Heroes keep close to the hill wall on the right and move along it, you will reach a large tree right by the hill wall, the Silver Key is behind the tree. [] 3. At the back of the Gypsy Camp there is a path going up (it opens up lat in the game), you will find a tower with a spiral staircase, go to the top for the Silver Key. [] 4. In the Tomb of Heroes, in the last room behind a pillar on the right. [[====== 3. Brightwood ===============================[TEME]=================]] [] 1. Travel to Brightwood, Bower Lake Road, go down the path and turn left onto another path that goes up to the Silver Key. [] 2. Travel to Brightwood, Westcliff Road, from here go left through the archway, then up the steps onto the bridge, continue up more stairs and eventually you will reach the Silver Key at the end of the broken bridge. [] 3. In the Bandit Camp there is an iron gate leading out of it, there is also a path going down inside the Bandit Camp next to the gate leading to the Silver Key. [] 4. Finish the "Cold Comfort Farmer" Side Quest and then the "The Blind Date" Side Quest, then buy Brightwood Farm, gain entrance to the Farm Cellar and get to the final room with all the sand, the Silver Key is in there. [] 5. In Archon's Knot, in the second room with the spike slabs.(For more information on Archon's Knot go to the Interesting Places section of the FAQ [RSST].) [[====== 4. Bowerstone Cemetery ======================[STRE]=================]] [] 1. Travel to Bowerstone Cemetery, The Graveyard, go through the main area and up the steps, then up the next flight of steps, then up the next flight of steps and up the path in front of you towards the Silver Key. [] 2. Before the iron gate which leads to the entrance of the Shelley Crypt there is a camp like area, in this area is a little wooden shack, in it you will find the Silver Key. [] 3. The Silver Key is on the third floor of the Bowerstone Cemetery Mansion in the fireplace, you can get into the Cemetery Mansion by doing the "Love Hurts" Side Quest. [] 4. In Shelley Crypt, in the room with all the broken sarcophagus's there is a wall with a crack in it meaning you can break it, do so to find the Silver Key. To get into this area you need to complete the "Love Hurts" quest and then buy the Bowerstone Cemetery Mansion, you will then be able to open the gate with the key you get. [[====== 5. Bowerstone Market ========================[RAME]=================]] [] 1. Go to "World of Chairs" in the Town Square, go down the stairs, find the Cellar entrance and hold A to enter, you will find a Flit Switch there, shoot it to open the gate, grab the Silver Key. [] 2. In the Town Square go behind the "Cow & Corset" bar, there your dog should detect a Dig Spot, dig there for the Silver Key. (Your dog has to be a level 4 Treasure Hunter.) [] 3. From the east side (on the map) of Bowerstone Market go down the path on the left and Dive into the water, you will find a Dive spot to Bowerstone Market under the little pier there. Hold A to enter, you will appear in a room with a Silver Key. [[====== 6. Bowerstone Old Town ======================[DLOE]=================]] [] 1. Go up the stairs to "Old Town Warehouse" and press A to slide its door open, go inside and go under the staircase to find the Silver Key. [] 2. In the Cellar in the tiny alley on the right (on the map). [] 3. Travel to Bowerstone Old Town, Cemetery Road, then go into the first house on the right, go up to the second floor and out onto the balcony to get the Silver Key. [[====== 7. Rookridge ================================[DIRK]=================]] [] 1. Go to the statue where you find the "Till Death Do Us Part" quest, the Silver Key is by the statue. [] 2. Go to Rookridge, The Rookridge Inn, go up stairs and out onto the balcony, then make your way to the railroad, once there turn north (on the map) and run to the end of it where you will find a Silver Key. [] 3. Go to the building that is right after the Rookridge bridge, go behind and around this building to get to the Silver Key. [] 4. The Temple of Shadows, once inside go to the sacrificing room, then go into the room on the left, go up the steps here to get the Silver Key. [] 5. Travel to The Hobbe Cave, come out of it, go into the water and swim to the right, you will reach a beach, follow it to Gemstone Grotto, at one point in Gemstone Grotto there is a path on the left that leads to a Silver Key. [] 6. Travel to Rookridge, The Hobbe Cave, continue through the cave until you reach the tunnel before the huge area with the stone path, your dog should detect a Dig Spot just before the entrance to the huge area. Dig there to get the Silver Key. [[====== 8. Westcliff ================================[LCTS]=================]] [] 1. From the Westcliff Camp, go down to the docks, the Silver Key is behind the large boxes on the right near the water. [] 2. Travel to Westcliff, Brightwood Road, continue along the path and across the bridge to a little camp, the Silver Key is in the small wooden shack to the left. [] 3. After you cross the large stone bridge on your way to the Howling Halls, go to the right and Dive into the water by pressing A, swim towards the grassy platform to the right to find the Silver Key. [] 4. Travel to Westcliff, The Howling Halls, go to the last room, which is the huge circular one with the spiral staircase, go up the stairs and the Silver Key will be in an alcove in front of you. [[====== 9. Wraithmarsh ==============================[THAI]=================]] NOTE: There are 7 Silver Keys in Wraithmarsh for some reason even though the game says that there are 6. Any ideas? [] 1. Just before you enter the water into the Drowned Farm, there is a short path on the left which leads to a building, go inside and up to the second floor to find the Silver Key. [] 2. As soon as you enter the foggy semi-circle graveyard with all the caskets and all the tombs there is a Silver Key in an open tomb on the left. [] 3. After you pass the foggy semi-circle graveyard with all the caskets and tombs you will go under a bridge and then through a wooden archway into some water, use the path on the right here to get to the Silver Key. [] 4. Travel to Wraithmarsh, Twinblade's Tomb, get to the last room with the sarcophagus, press A to open the sarcophagus and get your Silver Key. [] 5. Travel to Wraithmarsh, Twinblade's Tomb, get to the last room with the sarcophagus, the Silver Key is to the right of it. [] 6. Travel to Wraithmarsh, Twinblade's Tomb, get to the last room with the sarcophagus, then go through the entrance on the right up to the door, hold A to return to Wraithmarsh, there will be a Silver Key in front of you. [] 7. In the Shadow Court, after you pass the hall with the spikes, you will reach a large room with broken pillars and a gate, there is a wall you can break here to get to the Silver Key. [[====== 10. Oakfield ================================[KAOF]=================]] [] 1. Go to the pond which is below the path which leads up to the Temple of Light, the Silver Key is by this pond. [] 2. There is a windmill near the Rookridge Road, go to the "Luminous Cottage" near the windmill, there is a small wooden fence near the house, do in and the Silver Key is on the left by many stacks of hay. [] 3. Go to the house where the "The Sculptor" Side Quest is, go into the house to the left of it which is called "Porridge Cottage", the Silver Key is inside the house on the second floor. [] 4. Travel to Oakfield, Rookridge Road, from here go into the second house on the right which is called the "Manure Manor", go inside and get the Silver Key. [] 5. Travel to Oakfield, The Wellspring Cave, go to the Central Chamber, from there go through the tunnel on the left to the water pouring room, the Silver Key is behind the water pouring platform. [] 6. Travel to Oakfield, The Echo Mine, go through the door into the first large room, the Silver Key is in an alcove there. [[====== 11. Fairfax Gardens =========================[XAFR]=================]] [] 1. Go around the side of Castle Fairfax, you will be able to go under the stairs leading up to the castle's front door, in this tunnel under the stairs is the Silver Key. [] 2. Travel to Fairfax Gardens, Lady Grey's Tomb, continue through the tunnel, Vault down into the sand, then find the door here to some steps once you come into another room full of sand there is a Silver Key on the right. [[====== 12. Guild Cave ==============================[DLIO]=================]] [] 1. In the first large room where you get attacked by Giant Beetles, the Silver Key is behind the rocks on the left near the room's exit. [[====== 13. Bandit Coast ============================[TIDN]=================]] [] 1. Travel to Bandit Coast, Brightwood Road, continue along the path until you reach a u-turn, before this u-turn there is a place on the left that you can Vault off down to a platform with the Silver Key. [[===========================================================================]] K. Silver Key Chests [SKCS] [[===========================================================================]] You can find Silver Key chests all over Albion. These chests are are silver and to open them you need the amount of Silver Keys that is written on the chest. These chests hold some pretty nice rewards like Augments and Gold. [[===========================================================================]] Location: Bower Lake, from the Gypsy Camp go over the stone bridge and then go into the grass and trees a little to the left and you will find it amongst some large rocks. Silver Keys: 1 Reward: Dog Tricks! The Bunny Hop [[===========================================================================]] Location: Bower Lake, Brightwood Road, from here go on the path to the right to ruins, the chest is amongst them. Silver Keys: 1 Reward: 100 Gold [[===========================================================================]] Location: Bowerstone Cemetery, The Graveyard, go inside this area and go up the path to the right of the Animated Statue. Silver Keys: 1 Reward: Mood Ring [[===========================================================================]] Location: Bowerstone Market, Fairfax Road, there is a tiny little area to the left with a bench and a pond, the chest is there. Silver Keys: 5 Reward: Potion of Life [[===========================================================================]] Location: Bowerstone Old Town, Rookridge Road, by the very large tree. Silver Keys: 5 Reward: 500 Gold [[===========================================================================]] Location: Rookridge, Bowerstone Road, follow the path down, then turn into the path on the right and go down the path. Silver Keys: 5 Reward: Ruby [[===========================================================================]] Location: Westcliff, go to where the Westcliff Shooting Range is, the chest is a little before it. Silver Keys: 5 Reward: Bewitching Augment and Diamond [[===========================================================================]] Location: Brightwood, Bower Lake Road, from here go down the path, turn right and then right again and you will see a tower, go to the top. Silver Keys: 5 Reward: Slash & Burn Augment [[===========================================================================]] Location: Oakfield, go to the pond by the Temple of Light, then swim across to the path on the left, then follow the path to the graveyard, follow the path up the hill and then down to the chest in the graveyard. Silver Keys: 10 Reward: Slash & Burn Augment [[===========================================================================]] Location: Bowerstone Cemetery, The Graveyard, from here keep on moving up the sets of steps and looking to your right until you find the chest inside a tomb. Silver Keys: 10 Reward: 1000 Gold [[===========================================================================]] Location: Bower Lake, The Gypsy Camp, go to the back of the camp to find an opening (only available late in the game), follow the path there to a tower and the chest behind it. Silver Keys: 10 Reward: Storm Scar Augment [[===========================================================================]] Location: Bandit Coast, around the centre of the map, the roads make a circle, search on the north side (on the map) of the circle. Silver Keys: 10 Reward: 1000 Gold [[===========================================================================]] Location: Brightwood, Brightwood Tower, there is a place a little south (on the map) of the tower where there are stairs, you can go under one of these sets of stairs to the chest. Silver Keys: 15 Reward: Discipline Augment [[===========================================================================]] Location: Bloodstone, Wraithmarsh Road, go up the path a little and you will find the chest. Silver Keys: 15 Reward: Golden Touch Augment [[===========================================================================]] Location: Rookridge, The Rookridge Inn, go up the stairs and onto the balcony, go down the stairs here and onto the railroad, it's behind the small water tower type thing. Silver Keys: 15 Reward: 5000 Gold [[===========================================================================]] Location: Wraithmarsh, Bloodstone Road, from here go left down the path and then right over the bridge to the chest. Silver Keys: 20 Reward: Devastation Augment [[===========================================================================]] Location: Westcliff, Brightwood Road, follow the path until you go over a small bridge on the left, you will cross over into a small camp, the chest is here. Silver Keys: 20 Reward: 10000 Gold [[===========================================================================]] Location: Fairfax Gardens, Castle Fairfax (buy the castle after the game ends), in the left side of the throne room. Silver Keys: 50 Reward: 50000 Gold [[===========================================================================]] L. Achievement Guide [ATGE] [[===========================================================================]] There are 50 achievements with a total of 1000 Gamerpoints [G] in the original release of Fable II on which this guide is based on. Below is a list of all the Achievements and an explanation of what must be done in order for the Achievement to unlock. [[===========================================================================]] 1. [5G] The Pooch Pamperer Play fetch with your dog, or see another Hero's dog play. First you need to get the Rubber Ball, you can buy it at the "Bowerstone's Big Pile of Stuff" shop in Bowerstone Market, then press RB, choose Dog and then use the Fetch expression. 2. [5G] The Archaeologist Dig up something the dog has discovered, or see another Hero do so. Your dog will detect Dig Spots all over Albion, follow your dog to the Dig Spot, then when you are at the right spot press Down on the D-Pad to dig when the Dig icon appears on the D-Pad. 3. [5G] The Dog Trainer Teach your dog a trick, or see another Hero's dog learn one. You can buy Dog Trick books at the "Fiction Burns" shop in Bowerstone Market, then go up to your dog, when the Book icon appears on the D-Pad, press Down on the D-Pad to teach your dog the trick. 4. [5G] The Persuader Convince a villager to give you a present, or see another Hero do so. Some villager's have a Gift icon above their heads, approach a villager that does, then pull LT to lock on to the villager, then press Y to find out what they like, then use expressions or gifts to make the person like you enough to give you the Gift. Once they do like you enough, the gift icon above their head will have colour and not be faded out, pull LT to lock on to the person and then press A to Accept Gift. 5. [5G] The Show-off Impress a villager with a perfect expression, or see another Hero do so. Press RB, then choose an expression that has an A on the expression icon meaning you can hold the expression. Then go up to a villager, use such an expression and hold it then semi-circle bar will keep on getting smaller until it becomes green. You have to release the expression when the tiny white bar is on the green bar, it's all about timing. 6. [10G] The Romantic Take a villager on a perfect date, or tag along to one. Location and expressions are all-important. Go up to a villager, lock on with LT, then press Y to find out what they like, pick a villager that has the Location and Expression showing. Then take that villager to the place they like, there, do a perfect expression of the one they like and you should get it. 7. [10G] The Spouse Marry a villager, or attend the wedding of another Hero. First, get somebody to fall in love with you by giving them gifts and doing expressions, once the heart above their head turns red it means you can get engaged. You need a decent ring, so go to the Jeweller in Bowerstone Market and get one. Then go up to the villager that is in love with you, press down on the D-Pad when the Ring icon appears to give your ring to that villager. The villager will now have a faded out Ring icon above their head as well as a Follow icon, now lead your loved one to a house you own. Once there, Use the piece of paper by the entrance and choose Set as Marital Home. 8. [10G] The Parent Have a child, or be there for the birth of another Hero's child. Once you are married, you need to use the Come Back To My Place expression on your spouse (can be purchased at the "Fiction Burns" shop in Bowerstone Market, the book you want is "Come Hither. Dear"), then your spouse should get a Follow icon above his/her head, go to your bed and press A to sleep, you will get a choice of either Protected or Unprotected Sex. Choose Unprotected Sex. 9. [5G] The Hunter Kill a sweet, innocent, fluffy bunny rabbit (remember, safety's off!) Go to Bower Lake, press RB, then choose Turn Safety Off, find a bunny in the grass somewhere and shoot it. 10. [25G] The Gargoyle Find the gargoyles' legendary treasure. Check the Gargoyles and Side Quests sections for more information. 11. [5G] The Chicken Kicker Kick a chicken a good distance, or see one getting kicked. First choose a place to kick the chicken, there are chickens in Oakfield and the Gypsy Camp in Bower Lake. Then kick it, but make sure you kick it in a direction that does not have anything that might interrupt the chicken's flight. You need to kick it 10 feet. 12. [5G] The Cliff Diver Cliff dive 500 feet, or see another Hero do so. While doing the "Treasure Island of Doom!" Side Quest in Bloodstone, you will need to go into the Sinkhole, there you will need to Dive in one place and that is where you will get the achievement. 13. [10G] The Workhorse A Hero must achieve a high-enough chain while performing a job. First go to the main menu, then to Quests/Maps, then Jobs, choose either Barman or Woodcutter (Blacksmith is a bit hard). If there are no jobs, sleep a few days until one appears, then go do it. When you are doing it you have to get the Chain counter to 10, which is quite easy with Woodcutter or Barman. 14. [5G] The Hero of Many Names Change your Hero's title, or see another Hero change theirs. In almost every town (Bowerstone Market, Oakfield etc) there is a Town Crier that screams things like "The time is, very late." Find him and buy any other name than Sparrow, the name you start the game with. 15. [5G] The Teaser Make bandits respond to expressions with fear, anger, mirth, and confusion... during combat! This pretty hard, I suggest you level up your Dextrous Styles to 4 Stars, but you don't have to. Then go to Rookridge, find some bandits kill them all off except one weakling, if you have Dextrous Styles 4 Stars you can shoot his weapon out of his hands. Then use one of expression from each of the following categories: Flirty, Fun Scary and Rude. The bandit should respond to them. Also you don't have to do them all on the same bandit. 16. [10G] The Property Magnate A property must be sold for twice the price it was bought for. The easiest way to do this is to go to the "World of Chairs" shop in Bowerstone Market or the "The Furniture Graveyard" shop in Bloodstone and buy everything there, I mean buy everything, the best furniture and the worst stuff. Then buy the "The Silky Moon" home in Bowerstone Market which is to the left of the "Cow & Corset" bar. Now, go to piece of paper outside the door, press A to Use, choose Enter Redecorate Mode, now go into the house and change all the furniture in the house into your worst furniture, then go back to the piece of paper and choose Sell. Now buy it again (for a lower price this time), go into Redecorate Mode, put all the best furniture you have in, you can also put a trophy in this house, then Sell the house again and you should get this achievement. 17. [5G] The Rogue Steal something undetected from a building while there are people nearby, or see another Hero do so. Go to Bowerstone Market, enter the "Cow & Corset" bar, or the "Fiction Burns" shop, go upstairs (when it's day time), go up to a cupboard or something and hold A to Steal, you should get the achievement. 18. [5G] The Illustrated Hero Tattoo every part of your Hero's body, or see another Hero do so. Go to Bower Lake, The Gypsy Camp, find the Tattooist there and get a Face and a Body tattoo to get this achievement. 19. [10G] The Executioner Sacrifice ten people in the Temple of Shadows, or see another Hero do so. Check the Side Quests section of the FAQ for more information. 20. [10G] The Gambler A Hero must win 500 gold at a pub game in one setting, having tried each game type at least once. I suggest you do this in Bloodstone, go to the "The Leper's Arms" bar and find the Game Master outside of it. Press A on him to play Bloodstone, which is a different kind of Keystone. Place your Arch bet on 3 or 18, then place your Inside bets on the entire bottom row of bets every time, press X to roll the dice, then keep on betting on the bottom row and winning until you have 500 Gold more than what you started with. You also have to have played all three Pub Games: Keystone, Fortune's Tower and Spinnerbox. These can be found in Bowerstone Market, Oakfield and Westcliff. 21. [10G] The Bigamist Get married a second time, whilst already married, or attend the second wedding of another Hero. First, get somebody to fall in love with you by giving them gifts and doing expressions, once the heart above their head turns red it means you can get engaged. You need a decent ring, so go to the Jeweller in Bowerstone Market and get one. Then go up to the villager that is in love with you, press down on the D-Pad when the Ring icon appears to give your ring to that villager. The villager will now have a faded out Ring icon above their head as well as a Follow icon, now lead your loved one to a house you own. Once there, Use the piece of paper by the entrance and choose Set as Marital Home. Now repeat this with another person, but you will need a different house. 22. [5G] The Swinger Take part in a debauched bedroom party with several participants. Go to Bloodstone, find girls on street corners and such that look like prostitutes, use the Come Back To My Place Expression (can be purchased at the "Fiction Burns"shop in Bowerstone Market, the book you want is "Come Hither. Dear") to get 2 or more girls to follow you, then go to the "The Leper's Arms" bar or to your home and sleep. 23. [10G] The Pied Piper Start a party where at least five villagers are dancing, or see another Hero do so. Go to Bowerstone Market, keep pulling off perfect Dance expressions, people will gather and start dancing with you. 24. [10G] The Party Animal Get five villagers drunk in under three minutes, or see another Hero do so. Go into any bar in any town, go to the Barman and press A to buy stuff, buy lots of any alcohol. Then use lots of Fun expressions to make people gather around, once you have a nice crowd, walk up to people, then press RB, Social, Gift, Food and give the alcohol, do this quickly to at least 5 people, you should get the achievement in around 3 minutes in-game. 25. [5G] The Menace To Society Commit an act of public indecency, or see another Hero commit one. First, go to the main menu, Clothing, Outfits and choose No Clothes, then keep on using Rude expressions on people like Vulgar Thrust (which you can get in the "Fiction Burns" shop in Bowerstone Market, the book you want is "The Perv's Handbook"). Then when a person gets real unhappy they will run off to tell a guard, he will come up to you and give you a fine. 26. [10G] The Black Night Shoot the weapons from a hollow man's hands, blow off his head and then kill him for good. First you need to get your Dextrous Styles up to 4 Stars, then go to Wraithmarsh, find Hollow Men, kill all of them but one. Then hold Y to go into over-the-shoulder mode, then pull LT to lock on to the Hollow Man, then hold left or right on the left stick (depending in which hand the Hollow Man is holding his weapon) and press Y to shoot it out of his hand. Then hold up on the left stick to shoot of it's head. 27. [10G] The Duellist String together a full-speed chain attack, or see another Hero do so. First you need to get your Brutal Styles up to 3 Stars, then go somewhere, then go into an open area where you can freely swing your melee weapon. What you need to do is press X to swing the weapon, then, right as you are finishing the swing press X again to swing the weapon at a much faster rate. The weapon will make blue lines through the air if you do it correctly. So you have to do this 5 times in a row without stopping. 28. [10G] The Sharpshooter Hit three enemies with one shot, or see another Hero do so. The best gun to use is a Steel Blunderbuss or better, go to the Crucible, wait for many enemies to spawn and keep on running away. Then turn around and shoot all of them at once, with some luck, you should get this. 29. [10G] The Archmage A Hero must kill five human enemies with one spell. The best spells for this are Shock and Inferno, get them to 4 Stars or even better, 5 Stars. Then go somewhere like Rookridge, or the Crucible and let 5 Bandits surround you, then charge up your spell and unleash an area attack to kill. 30. [100G] The Ruler of Albion Amass a 2.5 million gold real estate empire, or be there when another Hero does. What you need to do, is own 2.5 million Gold worth of property, not just have 2.5 million Gold. Just get lots of money and buy everything everywhere, Castle Fairfax is a good place to start. 31. [25G] The Hoarder Collect every silver key, or see another Hero do so. Check the Silver Keys section of the FAQ for more information. 32. [5G] The Goth A Hero must dye their hair black, and wear a black outfit and black makeup. First you need to go to Bowerstone Market to get Moonless Midnight Dye from "Bit of Skirt" shop, or the "Pants!" shop, you can also find it from travelling Clothing traders in Bower Lake. (If it's not in the shop, sleep for 7 days for the shop to restock.- Thanks to Saresa.) When you have the Dye, go to the main menu, Items, Dyes, Moonless Midnight Dye, then use it on all your clothes and facial hair. 33. [50G] The Completionist Get all expressions, pet tricks and abilities, or see another Hero do so. First you need to max out every Ability, all the way to 5 Stars (Dextrous Styles and Brutal Styles only go up to 4 Stars). Then you need to collect every expression and dog trick. Below is a list of how to get all the expressions and dog tricks: Dog: Combat 5 Stars: Bowerstone Market, Fiction Burns, "Dog of War". Treasure Hunting 5 Stars: Buy the Treasure Hunting books from the "Fiction Burns" shop in Bowerstone Market. Roll Over: Bowerstone Market, Fiction Burns, "Dog Tricks! Roll Over". Chase Tail: Bowerstone Market, Fiction Burns, "Dog Tricks! Tail Chase". Play Dead: Check the Animated .Statues section of the FAQ. Beg: Bowerstone Market, Fiction Burns, "Dog tricks! Begging". Backflip: Win a 2 Star Fortune's Tower Tournament in Xbox Live Arcade Pug Games. Bunny Hop: Bower Lake, in a Silver Key Chest by the Demon Door in the middle of big rocks. Wave: Bowerstone Market, Fiction Burns, "Dog Tricks! The Wave". Hide Snout: Bowerstone Market, Fiction Burns, "Dog Tricks! Hide Snout". Growl: In a chest in Gargoyle Trove, check the Side Quests section of the FAQ. Targeted Urination: Bowerstone Market, Fiction Burns, "Dog Tricks! Targeted Urination". Rubber Ball: Bowerstone Market, Bowerstone's Big Pile of Stuff. Praise: You have this from the start. Scold: You have this from the start. Flirt: Worship: Bowerstone Market, buy the "Fiction Burns" shop, then go upstairs and take the book from a cupboard. Come Back To My Place: Bowerstone Market, Fiction Burns, "Come Hither Dear". Pick Up Line: You have this from the start. Blow Kiss: You get it at 2500 Renown. Seduce: Rookridge, do the "Till Death Do Us Part" Side Quest. Whistle: You have this from the start. Heroic Pose: You have this from the start. Fun: Dance: You have this from the start. Hat, Headband, Moustache: You can win this by playing Pub Games on Xbox Live Arcade. Fart: You have this from the start. Sock Puppet: Bowerstone Market, Fiction Burns, "Sock It To 'Em". Laugh: You get this at 50% Good Morality. Belch: Bowerstone Market, Fiction Burns, "Belching For Beginners". Victory Arm Pump: You have this from the start. Social: Follow: You get this at 100 Renown. Dismiss: Learned at 100 Renown. Lute: Bowerstone Market, Bowerstone's Big Pile of Stuff. Trophy: You get the first one after the "The Bandit" story quest. Apologize: You get this at 25% Good Morality. Thumbs Up: You have this from the start. Thumbs Down: You have this from the start. Gift: You get this once you grow up. Scary: Slap: You have this from the start. Growl: You have this from the start. Threaten: You get this at 50% Evil Morality. Scary Laugh: You get this at 10000 Renown. Bloodlust Roar: You have this from the start. Extort: You get this at 100% Evil morality. Feign Attack: www.fable2.com Rude: Play Dead: Bowerstone Market, Fiction Burns, "Dead Handy". Kiss My Ass: You get it at 20000 Renown. Chicken: You have this from the start. Beg: You get this once you grow up. Point & Laugh: You have this from the start. Middle Finger: Bowerstone Market, Fiction Burns, "The Finger". Vulgar Thrust: Bowerstone Market, Fiction Burns, "The Perv's Handbook". 34. [15G] The Paragon Reach 100% good or evil, or see another Hero do so. The easiest way to do this is to slaughter everybody in Bowerstone Market, if you are worried about getting Evil, Save the game, get the achievement and then reload the game. 35. [15G] The Extremist Reach 100% purity or corruption, or see another Hero do so. The easiest way to do this is to buy lots of property, then raise the Rent to 100%, you can also buy lots of food that has -Purity and eat it, or sleep for 7 days. 36. [50G] The Celebrity Reach 50000 Renown, or see another Hero do so. Do as many quests as you can, I had over 70000 Renown by the time I finished most quests in the game. 37. [10G] The Artisan Succeed at one job to Level 5, or see another Hero do so. First go to the main menu, then to Quests/Maps, then Jobs, choose either Barman or Woodcutter (Blacksmith is a bit hard). If there are no jobs, sleep a few days until one appears, then go do it. Keep on doing it until you get promoted, then press B to quit, then start again and repeat until you get to 5 Stars. Go for high Chains to get more Gold and get this done quicker. 38. [10G] The Dollcatcher Collect all the Hero dolls, or see another Hero collect them. You can get one Hero Doll from the Westcliff Shooting Range, (go to the Side Quests section of the FAQ for more information) to get the rest, trade with your friends on Xbox Live. 39. [5G] The Muse Inspire the Bard to compose songs celebrating your great deeds. After you complete a couple of quests, you can pay a Bard 10 Gold to sing a song about you, can find them in regions in most regions (Bloodstone for example). 40. [10G] The Companions Perform a perfect co-op expression. Press RB, then choose an expression that has an A on the expression icon meaning you can hold the expression. Then go up to a villager, use such an expression and hold it then semi-circle bar will keep on getting smaller until it becomes green. You have to release the expression when the tiny white bar is on the green bar, it's all about timing. Now do this with a friend at the same time in co-op. 41. [10G] The Double Threat Get a co-op combat bonus. When fighting enemies, you and a friend must hit the same enemy in co-op. 42. [10G] The Philanthropist Send a gift to an Xbox Live friend, or watch another Hero send one. When you're with a friend in co-op, pull LT to lock on to them, then press A, then go to Gift and give them anything. 43. [25G] The Whippersnapper A child Hero must collect five gold pieces. Check the Walkthrough section of the FAQ. 44. [50G] The New Hero The terror of Bower Lake must be defeated. Check the Walkthrough section of the FAQ. 45. [100G] The Hero of Strength Complete The Hero of Strength. Check the Walkthrough section of the FAQ. 46. [100G] The Hero of Will Complete The Hero of Will. Check the Walkthrough section of the FAQ. 47. [100G] The Hero of Skill Complete The Hero of Skill. Check the Walkthrough section of the FAQ. 48. [25G] The Sacrifice A Hero must choose 'The Needs of the Many'. At the end of the game choose the card on the left. 49. [25G] The Family A Hero must choose 'The Needs of the Few'. At the end of the game choose the card in the middle. 50. [25G] The Egomaniac A Hero must choose 'The Needs of the One'. At the end of the game choose the card on the right. [[===========================================================================]] M. Special Thanks [SLTS] [[===========================================================================]] I would like to thank Peter Molyneux and Lionhead Studios for making this wonderful game as well as everybody at the Lionhead Pub. I would also like to thank the game itself. * Dominic L.: Thanks for being the first to point out to me that you can get The Enforcer if you do the "Red Harvest" Side Quest. [[===========================================================================]] N. Contact Information [CTIN] [[===========================================================================]] If you have any comments or questions for this guide please contact me at littlemoth@yahoo.com, just put Fable II in the subject so I know it's not spam but about this guide or Fable II in general. I will read and reply to every message unless of course it's spam or abuse in which case I will only reply if I'm tempted to. [[===========================================================================]] O. Copyright Information [NITC] [[===========================================================================]] This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. So obey the law, would you kindly. Copyright 2008 Maxim Arestov. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. [[===========================================================================]] If there is one downside to worshipping shadows and darkness its that we have to take our tea without milk. [[===========================================================================]]
Kindred Fates is an open world monster battling RPG, and a love letter to the monster battle genre. Our goal is to evolve the genre, and finally bring fans what they've been asking for.