Resident Evil 4: Wii Edition,Resident Evil 4 FAQ/ Walkthrough

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Resident Evil 4: Wii Edition

/ FAQ/Walkthrough /

|/ |/

/| Version 1.7 /|

/ | Last updated: 1/16/07 / |

| / | /

| Authored by: Berserker |

| Email: berserker_kev(at)yahoo.com |

Homepage: http://www.berserkersblog.blogspot.com



This document Copyright 2007 - 2008 Kevin Hall (Berserker)

Resident Evil 4 Copyright 2007 Capcom Ltd.



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TABLE OF CONTENTS

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Section I: Introduction . . . . . . . . . . . . . . . . . . . . . . [IN00]



Section II: Basics . . . . . . . . . . . . . . . . . . . . . . . . . [BS00]



- Control Setups . . . . . . . . . . . . . . . . . . . . . . [CS00]

- Basic Commands . . . . . . . . . . . . . . . . . . . . . . [BC00]

- Herbs . . . . . . . . . . . . . . . . . . . . . . . . . . [HE00]

- Items . . . . . . . . . . . . . . . . . . . . . . . . . . [IT00]

- General Tips . . . . . . . . . . . . . . . . . . . . . . . [GT00]

- Escorting Tips . . . . . . . . . . . . . . . . . . . . . . [ET00]

- Treasure Tips . . . . . . . . . . . . . . . . . . . . . . [TT00]



Section III: Walkthrough . . . . . . . . . . . . . . . . . . . . . . . [WT00]



- The Village . . . . . . . . . . . . . . . . . . . . . . . . . . [WT01]



-- Chapter 1-1 . . . . . . . . . . . . . . . . . . . . . [CH11]

-- Chapter 1-2 . . . . . . . . . . . . . . . . . . . . . [CH12]

-- Chapter 1-3 . . . . . . . . . . . . . . . . . . . . . [CH13]

-- Chapter 2-1 . . . . . . . . . . . . . . . . . . . . . [CH21]

-- Chapter 2-2 . . . . . . . . . . . . . . . . . . . . . [CH22]

-- Chapter 2-3 . . . . . . . . . . . . . . . . . . . . . [CH23]



- The Castle . . . . . . . . . . . . . . . . . . . . . . . . . . . [WT02]



-- Chapter 3-1 . . . . . . . . . . . . . . . . . . . . . [CH31]

-- Chapter 3-2 . . . . . . . . . . . . . . . . . . . . . [CH32]

-- Chapter 3-3 . . . . . . . . . . . . . . . . . . . . . [CH33]

-- Chapter 3-4 . . . . . . . . . . . . . . . . . . . . . [CH34]

-- Chapter 4-1 . . . . . . . . . . . . . . . . . . . . . [CH41]

-- Chapter 4-2 . . . . . . . . . . . . . . . . . . . . . [CH42]



- The Island . . . . . . . . . . . . . . . . . . . . . . . . . . . [WT03]



-- Chapter 5-1 . . . . . . . . . . . . . . . . . . . . . [CH51]

-- Chapter 5-2 . . . . . . . . . . . . . . . . . . . . . [CH52]

-- Chapter 5-3 . . . . . . . . . . . . . . . . . . . . . [CH53]

-- Chapter 5-4 . . . . . . . . . . . . . . . . . . . . . [CH54]

-- Final Chapter . . . . . . . . . . . . . . . . . . . . [CHFC]



Section IV: Separate Ways Walkthrough . . . . . . . . . . . . . . . . [SW00]



- Chapter 1 . . . . . . . . . . . . . . . . . . . . . . . . [CH01]

- Chapter 2 . . . . . . . . . . . . . . . . . . . . . . . . [CH02]

- Chapter 3 . . . . . . . . . . . . . . . . . . . . . . . . [CH03]

- Chapter 4 . . . . . . . . . . . . . . . . . . . . . . . . [CH04]

- Chapter 5 . . . . . . . . . . . . . . . . . . . . . . . . [CH05]



Section V: Assignment Ada Walkthrough . . . . . . . . . . . . . . . [AA00]



Section VI: The Mercenaries Guide . . . . . . . . . . . . . . . . . . [TM00]



- Character Overviews . . . . . . . . . . . . . . . . . . . [CT00]

- Mercenary Tips . . . . . . . . . . . . . . . . . . . . . . [MT00]

- Stage Overviews . . . . . . . . . . . . . . . . . . . . . [SO00]



Section VII: Weapons . . . . . . . . . . . . . . . . . . . . . . . . . [WE00]



- Main (Leon's Game) Weapons . . . . . . . . . . . . . . . . [LW00]

- Separate Ways (Ada's Game) Weapons . . . . . . . . . . . . [AW00]



Section VIII: Treasure List . . . . . . . . . . . . . . . . . . . . . . [TL00]



- Treasure List (Leon's Game) . . . . . . . . . . . . . . . [TL01]

- Treasure Location Guide (Leon's Game) . . . . . . . . . . [TL02]

- Separate Ways Treasure List (Ada's Game) . . . . . . . . [TL03]

- Separate Ways Treasure Location Guide (Ada's Game) . . . [TL04]



Section IX: Unlockables & Extras . . . . . . . . . . . . . . . . . . [UN00]



- Extra Outfits and Weapons . . . . . . . . . . . . . . . . [EO00]

- Bonus Modes . . . . . . . . . . . . . . . . . . . . . . . [BM00]

- Shooting Gallery and Bottle Caps . . . . . . . . . . . . . [SG00]

- Extra Merchant Phrases . . . . . . . . . . . . . . . . . . [EM00]

- Miscellaneous Extras . . . . . . . . . . . . . . . . . . . [ME00]



Section X: Everything Else . . . . . . . . . . . . . . . . . . . . . [EE00]



- Frequently Asked Questions . . . . . . . . . . . . . . . . [FA00]

- Copyright . . . . . . . . . . . . . . . . . . . . . . . . [CO00]

- Special Thanks . . . . . . . . . . . . . . . . . . . . . . [ST00]

- Version History . . . . . . . . . . . . . . . . . . . . . [VH00]

- Contact Info . . . . . . . . . . . . . . . . . . . . . . . [CI00]

- About Me . . . . . . . . . . . . . . . . . . . . . . . . . [AM00]

- My Plea to New RE Fans . . . . . . . . . . . . . . . . . . [MP00]

- Cheat Happens Featured Guides . . . . . . . . . . . . . . [CH00]



[IN00]

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Every story has a beginning, every play has an opening, every game has a

starting point...



Every FAQ has an introduction... or something that resembles one.

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Way back in the year of 1996, I first had the chance to play a horror game

known as Resident Evil. I had been a horror movie fan for quite a while before

the release and I was amazed at how much the game established a horror movie

setting - even complete with voice acting. Ever since then I have followed the

series religiously from console to console, literally letting its presence

decide which gaming console I will get next.



I bought a Dreamcast when it shifted to Sega's console and a Gamecube when the

main series was announced for the last generation Nintendo console. My current

favorite Resident Evil is CVX, but Resident Evil 4 has ramped up the gameplay

quite a bit since then. The new action style gameplay is intense and

satisfying as hell making the killing sprees all the more satisfying, because

of this -



Casualties continue to mount over the long years I have struggled.



Yeah, many Ganados and Zealots died in the making of my previous RE4 and

Separate Ways treasure FAQs. The body count isn't going to stop there though,

it still continues even as you read this. Oho, I know what you're thinking:

"ANOTHER walkthrough for Resident Evil 4? Good god man, stop hitting that poor

animal - the mutilated horse has been long since dead, just leave it be!"

Well, I have wanted to write a complete guide for Resident Evil 4 for quite a

while, but the Gamecube version came and went, and so did the PS2 version -



More and more I find myself wondering if it's all worth fighting (writing) for.



Having played through RE4 multiple times on three different systems I can

promise you that I know it extremely well. Professional mode? It's been

completed once for all three systems. The Mercenaries five star ranking? The

same. The main mode of RE4? Well -



Who knows?



Not even I do. Looking away from that, as I've already said, this game has

been covered beyond covered and I don't know how well this guide will hold up

with the other great guides already on the various gaming sites - that's for

you to decide -



But there's one thing I do know...





I have a job to do and I'm gonna' see it through!



That job? Making sure to cover Resident Evil 4: Wii Edition as thoroughly as

possible and giving you, the reader, the most descriptive guide I can write in

the process. I have spent quite a bit of time on this guide, and hopefully

that effort has paid off. This intro? Well, I spent about 10 minutes on it.



If you got that pun of my buddy, Chris Redfield, up above then you deserve a

cookie + red herb mixture. By the way, if you haven't watched the latest

trailer for Resident Evil 5 yet then do yourself a favor and visit the link

below...



http://www.gametrailers.com/player/22801.html



The Resident Evil 5 trailer literally served as my background noise while

writing this walkthrough. The sounds of savage villagers put me at ease.



Please read on and enjoy the rest of the guide.



- Berserker



[BS00]

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All the basic information about Resident Evil 4 is detailed here. The tips

section may be worth a read for experienced players. Who knows? You might

learn something you didn't know.

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*******************************************************************************

CONTROL SETUPS [CS00]

*******************************************************************************



-- Wii remote (Wii-mote) and Nunchuk



- Remote



A = Action/Fire (while aiming)

B = Aim

1 = Map

2 = Option menu

- = Pull up inventory

+ = Ashley commands

Home = Wii Home Menu

D-pad = Move camera



- Nunchuk



C = Equip knife

Z = Hold to run while moving

Analog = Move/Look (in aiming mode)





-- Classic Controller



B = Hold to run while moving

A = Action/Fire (while aiming)

Y = Pull up inventory

X = Ashley commands

R = Aim

L = Equip knife

ZR = Map

ZL = Map

- = Pull up inventory

+ = Option menu

Home = Wii Home Menu

Left Analog = Move/Look (in aiming mode)

D-pad = Move/Look (in aiming mode)

Right Analog = Move camera



-- Gamecube Controller



* To use a Gamecube Controller, plug it into the top of the Wii then unhook the

nunchuk or classic controller from the remote while the game is on.



B = Hold to run while moving

A = Action/Fire (while aiming)

Y = Pull up inventory

X = Ashley commands

R = Aim

L = Equip knife

Z = Map

Start = Option menu

Analog = Move/Look (in aiming mode)

D-pad = Move/Look (in aiming mode)

C-stick = Move camera



*******************************************************************************

BASIC COMMANDS [BC00]

*******************************************************************************



>> Reloading



a) Hold the B button then perform a down - up motion with the Wii-mote.

b) Hold the B button then tap a direction (any direction) on the D-pad of the

Wii-mote.



To reload with a controller, hold the R button and press B.



>> Slashing with the Knife



a) Perform a slashing motion from right to left with the Wii-mote.

b) Hold C on the nunchuk (L on controller) then press A on the Wii-mote (or

controller.



>> Special Attacks



Leon can perform two special physical attacks when fighting a human-like enemy.

These special attacks should be mastered since they are quite helpful. Leon is

invincible during both of these animations.



- Roundhouse Kick



Shoot a human-like enemy in the head then run up and press A as the enemy

staggers. The "kick" command will appear when standing next to a

straggling enemy.



- Straight Kick or Suplex



Shoot the bottom of a human-like enemy's leg to make the enemy fall on

his/her knees. Quickly approach the enemy for a "Kick" or "Suplex"

command then press the A button to perform the action.



Ganados = Straight Kick

Zealots and Soldier Ganados = Suplex



>> Ashley Controls



- Catching Ashley



In order for Ashley to get down from high places, Leon much catch her by

pressing the A button when the icon appears. Both of them are invincible

during this animation.



- Following and waiting commands



Press the + button (X with controller) to have Ashley wait in place.

Press the button again to have Ashley follow Leon. It can turn into a

game of "Red Light, Green Light" and Ashley is a pro player.



- Have her hide in red containers



While near a red container, press the + button (X with controller) to have

Ashley hide in the crate when the button icon appears. Press the button

again to have here pop out. Leon whistles to Ashley like an owner does to

a dog and Ashley responds like a little puppy does to its master's

command.



>> Saving the Game



Like all Resident Evil's, approach a typewriter to save your game. Watch for

the "Save" command. Unlike the other games in the series, RE4 does not require

ink ribbons in order to save progress allowing the player to save an infinite

number of times.



There is no way to delete individual saves without deleting the main save file,

so don't clog all twenty save slots unless you don't mind the multitude of

saved games. Overwriting is the only option for disposing of a prior save.



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HERBS [HE00]

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/-----------------------------------------------------------------------------

| Herb | Description |

|=============================================================================|

| Green Herb | restores slight health |

|--------------------------------------|======================================|

| Red Herb | restores full health when combined |

| | with green herb |

|--------------------------------------|======================================|

| Yellow Herb | slightly boosts life gauge when |

| | combined with a green herb or green |

| | herb and red herb mixture |

|--------------------------------------|======================================|

| Green Herb + Green Herb | restores moderate health |

|--------------------------------------|======================================|

| Green Herb + Green Herb + Green Herb | restores full health |

|--------------------------------------|======================================|

| Green Herb + Red Herb | restores full health |

|--------------------------------------|======================================|

| Green Herb + Yellow Herb | restores slight health and boosts |

| | life gauge |

|--------------------------------------|======================================|

| Green Herb + Red Herb + Yellow Herb | restores full health and boosts life |

| | gauge |

-----------------------------------------------------------------------------/



*******************************************************************************

ITEMS [IT00]

*******************************************************************************



Item pickups are spread throughout the main game of RE4 and other modes just

like in other RE games. Find the items lying in an area, in a box or other

breakable object or from enemy drops.



>> Items lying in the Area



Most of the time, the items that lie in an area (in the open) will always be

the same from game to game, which is why they are labeled in the walkthrough.



>> Box and other Breakable Objects



Use Leon's knife in order to break these types of objects to possibly receive a

random item. Sometimes the items will be the same in each game but most the

boxes contain random items.



>> Enemy Drops



Once enemies are defeated, they will drop an item that will glow one of three

colors to represent what type of item they drop.



-- Red = Ammo

-- Blue = Pesetas

-- Green = Recovery



*******************************************************************************

GENERAL TIPS [GT00]

*******************************************************************************



-- Destroy breakable objects with the knife



In the Wii version, Leon will automatically target a breakable object with the

knife, so it's even easier now to break open boxes, barrels, or vases with the

knife. Only use a gun to break open objects in Battle Mode (The Mercenaries)

where time is crucial.



-- Look for the blue flames



The merchant usually has blue flames around him to signal that he is open for

business!



-- Shoot enemies in the head or knees



Always go for the head or knees and take advantage of the special attack that

Leon will gain for extra damage without the need for weapons. If an enemy is

running toward you then shoot him in the knees to instantly make that enemy

fall flat on his face and expose his head to Leon.



-- Take advantage of special attacks for crowd control



Pick out one enemy from a crowd and shoot the enemy in the head then run toward

him and kick him to possible knock down the whole crowd around him in the

process. Remember that Leon is invincible once the animation starts! This can

be risky sometimes however since enemies will sometimes stagger backward into

the crowd once shot.



-- Make an enemy drop a weapon



Shoot the arm that is holding a weapon to make an enemy drop the currently

equipped weapon. This is mainly useful for enemies that carry a large weapon.

Enemies with throwing weapons (such as axes) will only take out another once a

weapon is dropped.



Another way to disarm an enemy is to knock that enemy down with a kick.



-- Shoot thrown weapons or darts before they reach Leon



With the Wii-mote this is much easier than before. Shoot whatever weapon is

thrown or shot toward Leon to instantly make it ricochet away from Leon.



-- Slash enemies with a knife while they are down



Low on ammo? Perform a special kick or other attack on enemies then aim

downward (C button aim recommended) and slash at them while they are grounded.

Keep in mind that you can slash an enemy in the face to make the enemy stagger

then kick him to avoid using ammo for the stunning process.



Using a knife on a fallen enemy works much better in Professional mode where

enemies are tougher and ammo is slightly scarce; it's really not needed for

normal mode.



-- Dealing with Las Plagas (Plagas heads)



If an enemy "Plagases out" on Leon, throw a flash grenade to instantly kill the

Plagas. This works on ANY type of Plagas, even the little spider types.



Another good method is to use a rifle and aim directly at the Plagas then shoot

for an instant kill. The TMP sometimes works well if you aim for the head

while shooting also.



-- Dealing with shielded enemies



Shoot a shielded enemy with a shotgun blast from up close to instantly break

his shield. A rifle shot will pierce right through a shield - shoot a shielded

enemy at the top portion of his shield with a rifle and you might just pop his

head. A TMP is good for eating away at shields as well - go for the legs and

keep firing.



Also, the Punisher handgun will automatically fire right through shields, which

can really help out for when you don't want to switch to a shotgun while

shooting Zealots.



-- Dealing with flamers (Ganados with torches)



When a Ganado carries a torch, wait for him to walk up to Leon and shoot him as

he attempts to breathe fire to set him ablaze. Be warned that some Ganados

will actually swing the torches at Leon however.



-- Bosses fear the rocket launcher



Most bosses and big enemies will fall by shooting them with one rocket from the

rocket launcher. For bosses with two forms, the second portion of the battle

will begin after one hit from the rocket launcher. El Gigantes fall with one

hit from the rocket launcher without even having to worry about hitting their

Plagas.



-- Skip cutscenes when enemies descend/appear



Keep dying at one portion of the game because you have little time to react?

There are a few fights where you can skip the cutscene of the enemies preparing

for battle in order to react quicker. This is especially useful with the cage

trap in the castle.



-- There's something behind you



Most of the humanoid enemies will respond in a certain way when they are behind

Leon. The Ganados will yell out a certain phrase in Spanish and the Zealots

will laugh. Learn the different reactions and you can take action before an

enemy sneaks up behind Leon.



-- Running slightly faster



Equip a grenade or an egg (yes, an egg) and Leon will have both arms free

allowing him to run a bit faster. He also runs faster with the Rocket

Launchers equipped since they are strapped to his back.



-- Swinging on chandeliers



To always make a chandelier swing on the first try, keep tapping the A button

as Leon starts to swing. Once the button icon appears then Leon will

immediately leap to the other side of whatever platform he is trying to reach.



*******************************************************************************

ESCORTING TIPS [ET00]

*******************************************************************************



-- Keep Ashley behind Leon at all times



Make sure that Ashley is always behind Leon. If she is in front then be sure

to wait for her to duck before firing. While she is behind Leon, Ashley will

always get behind him while Leon aims with his gun!



-- Do not lead Ashley into crowds with Leon



Tell her to wait in a safe location while charging into crowds. Don't leave

her alone for too long however.



-- Clear her path of traps



Don't lead her through a bear trap or other type of trap (C4).



-- Heal Ashley every time she takes damage



The best way to heal her is with eggs (white eggs) since she has such a small

life bar at the beginning. Give her yellow herbs to increase her life bar.



Don't throw the eggs at her. They do no harm but- Well, ok you can toss a few

at her.



-- Dealing with kidnappers



When an enemy grabs her and tries to walk away with her, shoot the enemy in the

legs to make him instantly drop Ashley. The shotgun works well to drop a

kidnapper as well. As long as Leon does not aim directly at Ashley she will

not get hit.



Throwing a flash grenade will make an enemy drop Ashley as well.



-- Never aim if you want Ashley to move



When Leon aims, Ashley will always duck and take cover if she is in front of

Leon. If you want her to move then Leon will have to stop aiming. This can be

a little annoying at some parts.



-- An enemy in the area



Keep an eye on Ashley as she runs behind Leon and she will look to the side

when an enemy is near.



-- Ashley will dodge along with Leon



When dodging an attack via an on-screen sequence, Ashley will not get hit by

the attack as long as Leon dodges it. A perfect example is when El Gigante

falls in the Right path in the village and when a knight swings and axe as

Leon. Ashley will duck down and the objects will pass right through her while

Leon dodges out of the way.



*******************************************************************************

TREASURE TIPS [TT00]

*******************************************************************************



-- Always combine treasures when possible



Combined treasure will yield a greater value when sold to the merchant. Be

sure to keep two Blue Eyes for a replay game's two Butterfly Lamps since Blue

Eyes are very rare most of the time.



-- Hoard EVERY item!



If Leon doesn't have a weapon for a certain type of ammo, grab it anyway and

sell it to the merchant. Before leaving a merchant, make sure that Leon has

room in his inventory to carry new items; if not then consider selling some

items.



-- Crow Hunting



Shoot any crows that you find in an area. A flash grenade can bring down a

group of crows while they are on the ground. If a crow flies away it will

always fly around up above so you still have a chance to it - an even greater

chance with the Wii-mote. Sometimes a crow will carry treasure or high

quantities of PTAS. A few even carry grenades and ammo!



-- Fishing



Use the knife to slash or use a gun to shoot at fish in the water then collect

them for extra healing items. Throw a single hand grenade into the water to

instantly kill a whole school of fish, just make sure you have the inventory

space to collect them. Sell them to the merchant for Extra PTAS! A large bass

yields 2300 PTAS.



[WT00]

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// ____/__/___/_ / __/ ____/_/ _// /__/ //

| M A I N G A M E W A L K T H R O U G H |

== | ================================================================= | ==



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

The main game (Leon's game) is the only option of gameplay available from the

start. Six years have passed since the Raccoon City incident involving the

viral outbreak. Leon is in charge of saving the President's daughter (Ashley)

from a cult group in Europe that has kidnapped her and brought her to this side

of the world for reasons yet unknown.



He journeys to a small village in Europe to start his search for Ashley. Leon

will meet up with a horde of savage villagers that seem to be controlled by

something (but what?) as well as a mysterious acquaintance from his past (that

seemed to never wait up on him then and continues to leave him in the dust even

now).



NOTE: Keep in mind that the boss hit points (or life) in the walkthrough is

based on a rough estimate of gunfire that I used while fighting each boss.

Some may not be totally accurate.

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*******************************************************************************

T H E V I L L A G E [WT01]

"Just up ahead is the village."

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/ ___/ / ___ ____ / /____ ____ < /__< /

/ /__/ _ / _ `/ _ / __/ -_) __/ / /___/ /

___/_//_/_,_/ .__/__/__/_/ /_/ /_/

/_/

[CH11]



__ Woods __



Objective: Question the villagers on the whereabouts of Ashley.



Hunnigan will send Leon a ++PLAYING MANUAL++ file after the beginning

cutscenes. View it through the "Files" menu under the inventory menu. Leon

also starts with a ++INFO ON ASHLEY++ file and a ++COMMUNICATION LOG++, which

will be updated after each radio conversation.



The game will start with Leon positioned next to the car that the local police

were driving in the earlier cutscene with a path in front of him. Run down the

path and a cutscene will play once Leon gets near the cabin up ahead. Walk to

the left end of the cabin to find a wooden box that can be broken with a knife

swing or weapon shot - these are located throughout the main game and they will

usually contain a random item.

/-----------------------------------------------------------------------------

| [ ] Spinel | Shoot the right crow furthest in the back along the path |

| [ ] Extra PTAS | Shoot the rest of the crows |

/-----------------------------------------------------------------------------

| -- Extra Dialogue/Scenes |

|=============================================================================|

| * Try to shoot any part of the car (try this on each side of the car) |

| * Try to run across the bridge |

| * Approach the car and talk to each officer |

-----------------------------------------------------------------------------/



The truck to the east blocks the east path, so enter the house via the front

door (open [A] or kick it open [double tap A]). Walk into the next room and a

cutscene will activate. A Ganado (or villager) will attack after the cutscene.

Aim at his head or leg and shoot then run up and perform a special attack (A up

close) while he staggers or falls to his knees; shoot him in the head while

he's down to finish him off. A cutscene will play once again.



The Ganados outside will hold the door to trap Leon inside directly after the

cutscene, so he must find another means of escape. If the first Ganado dropped

anything then be sure to grab it. Enemies will drop money (pesetas or salable

items), healing items, and ammo in this game. Check his body for a reference

to the past RE's. This one is not a zombie. Run up the stairs and leap out

the window, or just leap out the window on the bottom floor.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On the second floor of the cabin on a table |

-----------------------------------------------------------------------------/



Objective: Fight off the hostile locals



Run away just a bit then turn and shoot at the three Ganados. Don't let them

surround Leon - turn and run if they do. Go for their heads or legs to have a

chance at special attacks once they fall.

/-----------------------------------------------------------------------------

| Extra Cutscene |

|=============================================================================|

| * Walk all the way back to the area where the cop car was and check the |

| side of the cliff next to the bridge for an extra cutscene |

-----------------------------------------------------------------------------/



Objective: Investigate the village



Enter the shed down the newly-open path. On the table inside is a typewriter

where the game can be saved and there is also some handgun ammo and breakable

boxes. Continue down the path and some whimpering will be heard from a dog

that got himself trapped in a bear trap. Walk over to him and interact when

the "Help" option appears in order to free him. This dog will help Leon later

if he is freed in this manner. Keep in mind that the signpost with the skulls

will always mean that there are traps nearby for any area that it is located

around them.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On the table next to the typewriter |

| [ ] Hand Grenade | Kill the crow on the signpost with skulls along the |

| | path |

| [ ] Extra PTAS | Kill the other crow next to the above crow |

| [ ] Red Herb | After reaching the signpost along the trail past the |

| | dog (the one that points to Pueblo Village), check in |

| | the bushes by the tree near the fence. |

/-----------------------------------------------------------------------------

| Extra Info |

|=============================================================================|

| * Free the dog and it will help Leon later in the game. Shoot him or leave |

| him and he will not help later. (see first El Gigante fight for details) |

-----------------------------------------------------------------------------/



There is an extra bear trap in the bushes to the left so be careful when

walking around that area - hit the bear traps with a knife swing or shoot them

to set them off. Continue along the trail and some C4 traps will become

visible up ahead. The middle area between the trees contains a bear trap;

disarm it and continue. When the Ganado at the top of the hill spots Leon,

walk back through the middle of the trees and get behind one of the tripwires

for the C4 and the Ganado may actually walk through it. Shoot one of the C4

explosives as he walks through the middle if he doesn't set it off himself and

the explosion will most likely kill him.



Further along the path, Leon will be able to enter another shed on the left

side. Enter it and grab the items. Notice the gruesome display along the wall

near the doorway.

/-----------------------------------------------------------------------------

| [ ] Green Herb | On the shelf next to the small wooden box in the shed |

-----------------------------------------------------------------------------/



Two more Ganados will attack Leon once he moves along the path ahead. Run

across the bridge and a trio of Ganados will see Leon approaching from a hill

up above. These Ganados cannot be shot at so don't waste the ammo. They don't

attack. Strangely, they are never there during a replay game.



Shoot the Ganado in the shed to the left on the other side of the bridge. He

can actually be shot through the small opening along the side of the shed while

approaching it if you're aiming is precise at the right moment.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On the table in the shed |

-----------------------------------------------------------------------------/



Follow the path outside and open the gate up ahead.



__ Pueblo Village __



Hunnigan will contact Leon once again at the start of this area and she will

give him a ++PLAYING MANUAL 2++ file. As Leon walks a bit down the trail, he

will get a "Look" option that can be used with the press of the A button. This

will allow him to spy in on the village with the Z (Zoom in) and C (Zoom out)

buttons on the nunchuk.

/-----------------------------------------------------------------------------

| Extra Scenes |

|=============================================================================|

| * Press the A button when the "Look" option appears. The binoculars were |

| once a normal feature in the GC demo version of RE4 (Japanese demo) where |

| Leon could take them out whenever a certain button was pressed. They |

| were basically useless though. |

| * Enter the middle house with the shotgun |

-----------------------------------------------------------------------------/



This area can be done in several different ways. Do you want to gain every

possible item in this area? Well then, be sure to defeat the chainsaw Ganado

(Dr. Salvador) at the northeast end of the village and defeat the second

chainsaw Ganado that will appear outside after Leon enters the house with the

shotgun.



Do you want to barricade Leon into a house and remain safe until the Ganados

stop attacking? Enter the house with the shotgun and push the bookcase against

the door on the bottom floor. Run upstairs and keep the Ganados from entering

the windows by pushing down the ladder. Shoot the Ganados on the roof with a

weapon as they try to enter from the side. The house across from the house

with the shotgun is a good place to lay low also since Leon can barricade the

door inside as well, but remember that there is only way in and out of that

building! Don't try to stay in the tower on the east end or the Ganados will

throw cocktails up at Leon to force him to climb down.



Here is my usual plan for this area:



Start by running down the path to the south and entering the shed near the

doors on that end of the village. Collect the items from the wooden boxes

inside (one is always a flash grenade) then head back and hug the side wall

while going around the side of the north building (the boarded-up barn). Run

to the northeast. Collect the Green Herb from the logs to the left along the

way and enter the second building by jumping through the window - the female

Ganado nearby will not hear this! Collect the handgun ammo and the items from

the boxes and barrel then exit by jumping through the window. Moving further

to the northeast will alert the female Ganado, so just run up to the box near

her and collect the red herb after breaking it.



Note: The Ganado pushing the wheelbarrow in the middle of the village is the

hardest one to get past without being seen - his vision is superb. Do the

first part of the above strategy as quickly as possible (until entering the

building via the window) after entering the village and Leon will not be

noticed. That particular Ganado will have his back to Leon most of the time

during that time period.



LEON IS DISCOVERED!



Run very fast to the northeast exit. Two Ganados and a chainsaw Ganado will be

guarding the northeast exit to the village. Shoot the Ganado on the left side

in the head since he will run faster than the others and throw a grenade at the

back chainsaw Ganado - this will kill the other two and knock down the chainsaw

Ganado. Rush up to the chainsaw Ganado with the handgun equipped and fire

directly at his head. Fire! Fire! And keep firing at his head even while he

rises then knock him down with a kick when he staggers. Keep constant pressure

on him and he will eventually die. Grab the Ruby from him then use headshots

and kicks to knock down the other Ganados on the way down the path to the

south.



Enter the house with the shotgun to trigger the scene with the second chainsaw

Ganado. Don't barricade anything! Run to the side below the stairs and break

both barrels then collect the Handgun ammo. Climb the stairs then grab the

shotgun from the wall, break the hand grenade out of the glass, collect the

PTAS on the table, grab the shotgun ammo from the nearby table, push down the

ladder then jump outside. Run toward the nearby building then turn directly

around - this way there's less likely to be a Ganado in the back of Leon since

the building is behind him.



The chainsaw Ganado should be right near the house that Leon jumped from. Make

sure that Leon is the center of his attention - that is he is coming for Leon

(shoot him with a bullet if you must) - and throw a hand grenade at him. Run

directly toward him as the hand grenade knocks him down and turn to face the

approaching Ganados. Fire at the chainsaw Ganado with the shotgun directly in

the head while he is down. Fire at any other approaching Ganado if they get

too close. Keep firing until the chainsaw Ganado rises then throw a flash

grenade to stun any Ganados and the chainsaw Ganado. Continue unloading on the

chainsaw Ganado while the others are stunned until he is dead. Make sure that

Leon reloads while the chainsaw Ganado is down on the ground (count the shots

while firing) - switch to the handgun if Leon has no time to reload.



Having problems with the time limit? Try making it to the far northeast end

without picking up ANY items then go through the normal means of killing both

chainsaw Ganados. This shouldn't make it much harder, but it will definitely

give more time for killing the chainsaw wielders.



The time for this area is based on two things: (a) How many Ganados Leon kills

and (b) how much time has passed. Once the cutscene with the Ganados running

has played then the time for Ganado cleansing has almost come to an end. Once

the church bell rings in the cutscene that will ultimately follow, the Ganados'

attacks will cease and they will leave the area. Hunnigan will contact Leon

again and he will be free to explore the village freely after the radio

cutscene.

/-----------------------------------------------------------------------------

| [ ] Flash Grenade | In the one of the boxes in the shed to the south |

| [ ] Green Herb | Lying on a log rack behind the boarded up building |

| [ ] Handgun Ammo | On a shelf inside the house next to the bonfire |

| | (northwest house) |

| [ ] Incendiary | In the right box on the table in the house next to the |

| Grenade | bonfire (northwest house) |

| [ ] Red Herb | In the box on the north side of the house next to the |

| | bonfire |

| [ ] Yellow Herb | In the box behind the barn (with the cow) |

| [ ] Red Herb | On a wheelbarrow behind the back east side of the barn |

| [ ] Handgun Ammo | On a shelf inside the house with the shotgun (under the |

| | stairs) |

| [ ] Shotgun | Hanging on a mantle on the second floor right by the |

| | stairs in the middle village house |

| [ ] Hand Grenade | On the second floor behind some glass casing on a shelf |

| | in the house with the shotgun |

| [ ] 1000 PTAS | Lying on a table on the second floor next to a window |

| | in the house with the shotgun |

| [ ] Shotgun Ammo | Lying on a table on the second floor in the house with |

| | the shotgun |

| [ ] Handgun Ammo | Jump out the window on the west side of the house with |

| | with the shotgun and check the chimney on the rooftop |

| | of the house next door |

| [ ] Spinel | On the east rooftop of the house with the shotgun (jump |

| | out the window on the west end to reach it) |

| [ ] 1000 PTAS | On a bed behind a locked door in the house across from |

| | the house with the shotgun |

| [ ] Green Herb | Check the boarded up log rack on the east side of the |

| | house across from the house with the shotgun |

| [ ] Handgun Ammo | Check the boarded up log rack on the north side of the |

| | insignia building |

| [ ] Shotgun Ammo | Lying on a table at the top of the tower to the north |

| | of the insignia building |

| [ ] Handgun Ammo | On a table inside the right shed along the northeast |

| | path |

/-----------------------------------------------------------------------------

| Extra Info |

|=============================================================================|

| * Check the body in the bonfire in the middle of the village. It is one of |

| the cops from earlier! |

-----------------------------------------------------------------------------/



Objective: Find the key to open the door with the insignia in Pueblo Village.



Check the building with the insignia on the front door in the east. The door

is locked so Leon must venture to the northeast to find a key. Pick up the

++ALERT ORDER++ file from the wall above the table in the right shed up the

northeast path. Continue through the northeast exit to enter the next area.



__ Farm __



Enter the shed to the left to find a typewriter. Notice the blue ++ABOUT THE

BLUE MEDALLIONS++ paper file hanging on the tree past the fence. This will

tell about the blue medallions scattered around this farm area and the

churchyard in a later chapter. Once ten of them are shot a prize will be

gained from a certain individual that will be revealed later on. There are

seven medallions here.



The chickens in this area will lay eggs +----------------------------------+

that Leon can pick up. The eggs will | PRO MODE HINT |

restore his health by some degree |==================================|

depending on the type - White (barely), | On Professional mode, be sure to |

Brown (moderate), Gold (all). They are | take advantage of the chickens' |

also good for selling to the merchant | eggs and this will help out |

later in the game and giving them to a | greatly for the beginning areas |

certain individual that will accompany | of the game. Leave and return |

Leon. Leon can enter and reenter this | a bunch and stock up! |

area and this will make the chicken lay +----------------------------------+

even more eggs!



The dog here is no threat, he will stand and bark at Leon then run when he is

approached.



The Ganados spread around the area will attack as Leon explores the farm so be

ready. They tend to form a group with the first few so take out the shotgun if

a crowd starts to appear near Leon. These Ganados that Leon will face from now

on are more powerful than the ones fought in Pueblo Village as well so be sure

to go for head shots and use kicks to your advantage.

/-----------------------------------------------------------------------------

| [ ] Pearl Pendant | Walk over to the well next to the shed with the type- |

| | writer. Shoot the plank holding up the cover to the |

| | well then shoot the pendant. Take the pendant from the |

| | top of the cover. Do this in this order or else the |

| | pendant will become dirty from falling into the water. |

| | It will be worth less pesetas. |

| [ ] Spinel | Check the first blue cabinet on the bottom floor of the |

| | the second barn |

| [ ] 1000 PTAS | Check the second blue cabinet on the bottom floor of |

| | second barn |

| [ ] Handgun Ammo | Check the third blue cabinet on the top floor of the |

| | second barn |

| [ ] Beerstein | Jump out the second floor (east) window of the second |

| | barn then jump from the opening in the walkway directly |

| | ahead with the plank on the left and the wooden fence |

| | structure to right. Turn to the right upon falling and |

| | break the wooden box to collect the item. Push the |

| | bookcase away from the opening in the shed to get out. |

| [ ] Spinel | Break the box in the shed on the northeast side |

-----------------------------------------------------------------------------/

| Blue Medallion Locations (total 7) |

|=============================================================================|

| * Hanging from a branch on the same tree where Leon picks up the "About the |

| Blue Medallions" file |

| * Look toward the first barn while near the shed with the typewriter to see |

| this one hanging from the top opening above the entrance |

| * Hanging on a branch on the tree behind the first barn |

| * On the south side of the second barn, this is hanging from the bottom |

| portion of the roof above the south entrance (look up) |

| * Climb up the ladder in the second barn and turn around to see this |

| hanging from the top opening above the north entrance |

| * Hanging on a windmill piece in the northeast. Aim carefully! |

| * Hanging above the large set of double doors on the northeast side that |

| barred (a little more to the north rather than RIGHT up above them) |

-----------------------------------------------------------------------------/



The northeast set of double doors cannot be opened at this time since they are

barred from the other side. Open the doors on the southeast side after

collecting all the items in the area.



__ Booby Trapped Path __



Look up to the left after entering. See the boulder? Walk further ahead and

examine the signpost to the side and Leon will remember this sign from back in

the woods - meaning there is danger ahead. Follow the path down the hill and a

cutscene will play.



Interactive Cutscene:



Wiggle the Wii-mote from left to right to quickly run from the boulder as it

rolls down the hill after Leon. Quickly press A + B to roll out of its way as

Leon reaches the bottom of the hill.



If Leon tries to go back up the hill some Ganados on the bridge above will

throw weapons at him. These Ganados can be shot but their items cannot be

collected if they drop any. Enter the tunnel to the east.

/-----------------------------------------------------------------------------

| [ ] Spinel | Shoot the first shiny object on the ceiling of the |

| | tunnel |

| [ ] Spinel | Shoot the second shiny object on the ceiling of the |

| | tunnel |

-----------------------------------------------------------------------------/



On the other side of the tunnel try to scope out the Ganados up ahead. Look

closely and notice the dynamite in the hand of the single Ganado outside the

building. Shoot that dynamite for a perfect start to this area. Otherwise, be

prepared to dodge the dynamite being thrown. Leon can shoot any dynamite in

this area to set it off at any time or shoot a Ganado to stall him and allow it

to blow up in his hands. Keep in mind that a Ganado with lit dynamite will

blow up and destroy everything around him in the process.



Shoot the bear traps around the southwest side of the first big building then

enter the building and take care of the Ganados inside. Another dynamite

thrower is on the north side of this building. Be sure to shoot the C4 and

other bear trap in the shed while collecting the item in there.

/-----------------------------------------------------------------------------

| [ ] Hand Grenade | On the table in the second room of the middle building |

| [ ] Spinel | In the left wooden crate on the shelf in the shed |

| [ ] Red Catseye | Shoot the bird's nest up in the tree in front of the |

| | right side of the house |

-----------------------------------------------------------------------------/



The left shed has some spiders crawling along the walls that can be shot. One

of the most missed treasures in the game is in the bird's nest in front of the

right side of the house in the east so be sure to shoot the nest and collect

the item. Kick at the lock until the front door of the house opens (3 kicks)

or just shoot the lock (1 shot).



__ Abandoned House __



Inside is a typewriter on the left table. Notice the banging sound coming from

somewhere in the back of the house? Walk through the doorway and shoot the C4

in the hall and in the next room. Push the bookcase blocking the doorway to

the side and walk down the hall ahead. Approach the shaking closet in the back

of the house. It doesn't matter if Leon shoots the closet, throws grenades or

eggs, or what have you at it - it is indestructible. Open the closet to

trigger a cutscene that will end this chapter.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On the middle table |

| [ ] 1000 PTAS | Open the cabinet across from the typewriter |

| [ ] 1000 PTAS | Lying on the table of the second room |

| [ ] Green Herb | Open the cabinet in the second room |

-----------------------------------------------------------------------------/



_______ __ ___ ___

/ ___/ / ___ ____ / /____ ____ < /___|_ |

/ /__/ _ / _ `/ _ / __/ -_) __/ / /___/ __/

___/_//_/_,_/ .__/__/__/_/ /_/ /____/

/_/

[CH12]

Chapter 1-2



__ Storage Building __



Interactive cutscene:



Dodge as the axe is about to hit Leon and Luis.



Objective: Find the secret passage in the village that leads to the church.



Walk around the corridor to the side for a cutscene introducing the merchant.

Save the game at the typewriter on the shelf then exit the building. Walk

around the back of the building for another cutscene involving the merchant.

This merchant will allow Leon to buy a set of several items and he will be

around throughout the rest of the chapter of the game. He will carry newer

items as the game progresses.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On the shelf in the room where Leon and Luis were tied |

| | up |

| [ ] Rifle Ammo | Lying next to the typewriter |

| [ ] Red Herb | Break the left wooden barrel behind the merchant |

-----------------------------------------------------------------------------/



Sell the 7 Spinels, the Ruby, and the Pearl Pendant but none of the other

treasures. The others are combinable with other treasures for a greater value

and it's best to keep them for now. Above all else, buy the Attache Case M.

The TMP and Rifle are more of your decision. The TMP is much better on the Wii

version thanks to a more precise aim - it can be a good substitute for the

handgun. The Rifle has some good damage, but the precision scope isn't really

needed yet. Don't buy the extra scope since there is absolutely no need for

it, which is true for the entire game really.

/-----------------------------------------------------------------

| Merchant Items |

|=================================================================|

| Attache Case M | 24000 | TMP | 10000 |

| Treasure Map (Village) | 3000 | Rocket Launcher | 30000 |

| Handgun | 8000 | Scope (Rifle) | 7000 |

| Shotgun | 20000 | First Aid Spray | 5000 |

| Rifle | 12000 | ---------------------- | |

-----------------------------------------------------------------/



As for upgrades, it would be good to mainly upgrade the capacity and reload

speed for your weapons. Seconds matter in intense fights with several Ganados

more than damage at this point. Upgrade the shotgun more than the handgun

since Leon will be keeping it longer.

/---------------------------------------------------------------------------

| Handgun |

|===========================================================================|

| Firepower | Lv 2 | 1.2 | 7000 | Reload Speed | Lv 2 | 1.47 | 4000 |

| Firing Speed | Lv 2 | 0.40 | 5000 | Capacity | Lv 2 | 13 | 4000 |

---------------------------------------------------------------------------/

| Shotgun |

|===========================================================================|

| Firepower | Lv 2 | 4.5 | 15000 | Reload Speed | Lv 2 | 2.43 | 7000 |

| Firing Speed | ---- | ---- | ------ | Capacity | Lv 2 | 8 | 8000 |

---------------------------------------------------------------------------/

| Rifle |

|===========================================================================|

| Firepower | Lv 2 | 5.0 | 10000 | Reload Speed | Lv 2 | 3.23 | 8000 |

| Firing Speed | ---- | ---- | ------ | Capacity | Lv 2 | 7 | 6000 |

---------------------------------------------------------------------------/



Walk toward the double doors in front of the building for a cutscene.



__ Mountain Village __



Open or kick open the doors - it doesn't matter, the Ganados will be all over

Leon in just a minute anyway. It is possible to lead Ganados through the

double doors and blast them from the other side. Also there are holes in the

brick gate that Leon can shoot through. Try to go for headshots then kick them

off the side of the bridges. Sometimes a Ganado will automatically fall to his

death when he is shot on the bridge. Try to shoot the Ganados on the high

ledges and buildings before getting too close to them since they will throw

dynamite or weapons from a distance.



The gate at the far north end of the village is locked and requires a medallion

to open it, so the main objective here is to search for the two halves of the

medallion. One half, the ++EMBLEM (LEFT HALF)++, is on the southeast end at

the top of a hill and the other half, the ++EMBLEM (RIGHT HALF)++ is on the

southwest end on top of the middle building in the village. Climb the ladder

in the center of the middle building to get up to the rooftop. They are both

hidden inside of treasure chests. Both halves are guarded by Ganados with

throwing weapons.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | On a shelf inside the middle building (southwest end) |

| [ ] Handgun Ammo | On a crate inside the middle building (middle room) |

| [ ] Flash Grenade | Open the single locker in the middle building |

| [ ] 1000 PTAS | Open the locker on the left inside of the small north- |

| | east building |

| [ ] Yellow Herb | Open the locker on the right inside of the small north- |

| | east building. |

-----------------------------------------------------------------------------/



From the rooftop of the middle building, Leon can get the perfect view of the

Ganados on the high ledges and rooftops so make sure to take advantage of this.

A rifle could come in handy here, but still, the Wii-mote makes sniping just as

possible with a handgun or TMP.



Once Leon has both halves of the medallion, examine the gate on the east end of

the village then combine both halves through the menu to get the ++HEXAGONAL

EMBLEM++. Use the Emblem on the gate to unlock it.



__ Outside Facility __



Break the wooden barrel to the right of the entrance doors by the dumpster,

break the two barrels down the left path. Kick open the facility doors after

exploring the outside of the facility.



__ Inside the Facility __



While breaking the first barrel off to the left a mask can be noticed through

the hole in the wall to the side, but this cannot be collected until Leon moves

deeper into the facility. Aim at the boards on the left wall in that room to

see that the cursor turns red while moving over them - this is the key to

getting this. Continue through the doors on the opposite side for now. A wave

Ganados will attack Leon through the next set of doors, watch for the weapon

throwers as usual. Step behind the crate next to the door that Leon just

opened and let them come your way to play it safe or just go charging in!



Jump through one of the windows along the side of the wall after fighting off

the first Ganado wave. Ganados will stand on the other side of the room and

toss dynamite at Leon. The best way to approach this part is to shoot one of

the sticks of dynamite while it is near them - this will take out the whole

group. Use the A button while standing behind the dumpster ("Crouch" command)

to duck the dynamite blast. While Leon is ducking hold the B button to make

him aim then let go of the button to make him return to his ducking state.



Take note of the nine bear traps spread around the room and disarm them while

running over to any pickups. The next room with the dripping ceilings is where

Leon can get the mask from earlier. Break the board on the south wall then hop

into the room and collect it.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | Open the cover to the first fireplace on the right |

| [ ] Spinel | Open the cover to the second fireplace on the right |

| [ ] Elegant Mask | In the room with the dripping ceiling (past the room |

| | with bear traps) break the wooden boards on the opening |

| | of the south wall and jump through the opening to find |

| | this on the left |

-----------------------------------------------------------------------------/



Continue through the next door and move down the stairs. A single Ganado will

attack near the ladder at the end. Shoot him in the head and kick him off into

the water for an instant kill. Jump down into the water below for some items.

There are quite a number of fish here and Leon can kill them and pick them up

as items. They will restore his health or they can be sold to the merchant.

Throw a hand grenade into the water to kill most of them instantly. Make sure

that there is enough room in Leon's inventory to carry them all. The Large

Bass takes up about as much as a shotgun.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | Check in the water |

| [ ] Flash Grenade | Check in the water (behind the ladder) |

| [ ] 1000 PTAS | Check in the water (behind the ladder) |

| [ ] Large Bass | Kill it in the water then pick it up |

| [ ] Bass | Kill them in the water then pick them up |

-----------------------------------------------------------------------------/



Round up the fish then climb back up the ladder. Climb up the next ladder.



__ Path to the Chief's House __



Turn to the left to spot a treasure hanging above the well. Notice the

signpost with the skulls revealing that there are traps in the area. Shoot the

C4 along with the 3 bear traps up ahead before moving down the path - one of

the bear traps is on the left side just in case Leon tries to slip past the C4.

/-----------------------------------------------------------------------------

| [ ] Brass Pocket | Shoot the plank holding up the well lid then shoot the |

| Watch | pocket watch. Retrieve it while it is on the lid top |

| [ ] Extra PTAS | Shoot the crows along the path ahead (the C4 can kill |

| | the furthest two) |

-----------------------------------------------------------------------------/



Walk up the stairs of the house at the top of the hill. At the top and to the

side is a door that requires Leon to rotate the large crystal ball on the door

so that it matches up with the Illuminados symbols along the sides.

_____

/

/

/

| / |

| |/ |

| /| |

| / | |

| | / |

| | |

| /

/

_____/



-- SOLUTION: Rotate it UP then LEFT.



__ Chief Mendez's House __



The door will slide away and allow Leon into the house. Walk inside and search

the room for goodies.

/-----------------------------------------------------------------------------

| [ ] 1000 PTAS | Inside of the closet to the right just as Leon enters |

| [ ] Handgun Ammo | Check the left drawer of the desk to find this |

-----------------------------------------------------------------------------/



Pick up the --INSIGNIA KEY-- from the open box on the dresser across from the

entrance. This is the key that will allow Leon into that one locked building

back in Pueblo Village. Collect the ++CHIEF'S NOTE++ file from the bed.

Notice the window to the side of this room. Try to break it with a knife. It

can't be broken, and it is indestructible for a reason. I'll share the info

behind this at the beginning of the next chapter so as not to spoil anything.

Open the door for a cutscene that will end this chapter.



_______ __ ___ ____

/ ___/ / ___ ____ / /____ ____ < /___|_ /

/ /__/ _ / _ `/ _ / __/ -_) __/ / /___//_ <

___/_//_/_,_/ .__/__/__/_/ /_/ /____/

/_/

[CH13]

CHAPTER 1-3



__ Chief Mendez's House __



Objective: Find the church



Once the radio cutscene is over check the cabinet for some extra pesetas and be

sure to open the door that leads to the room Leon just exited from in the last

chapter to get the extra cutscene - it provides a good setup for a cutscene

later in the game.

/-----------------------------------------------------------------------------

| [ ] Green Herb | Open the cabinet below the picture of "the hooded man" |

| | on the second floor |

-----------------------------------------------------------------------------/

| Extra Cutscene |

|=============================================================================|

| * Open the door to the room that Leon exited from in the last chapter |

-----------------------------------------------------------------------------/



Now, about the window that I mentioned in the last chapter, it was

indestructible because "the woman in red" always shoots through the window then

Chief Mendez destroys it in the extra cutscene. In the Gamecube version the

window is breakable prior to the cutscene and it always appears fixed in the

cutscene of the next chapter.



Run down the stairs. Open the door below the stairs to find a Ganado in the

restroom! Check around the dining room for a few item pickups then save at the

typewriter. Open the front door.

/-----------------------------------------------------------------------------

| [ ] Incendiary | Break the glass casing on the shelf to the right of the |

| Grenade | fireplace and grab the grenade |

| [ ] 1000 PTAS | Open the cabinet across from the shelf described above |

| [ ] Brown Chicken | Open the oven across from the typewriter |

| Egg | |

-----------------------------------------------------------------------------/



__ Path to Pueblo Village __



A few Ganados and a chainsaw Ganado will attack as Leon steps out of the house.

A grenade is very useful at this part (hand or incendiary). Use the shotgun to

keep the chainsaw Ganado grounded and try to focus on the other Ganados since

the one with the chainsaw takes much longer to kill.

/-----------------------------------------------------------------------------

| [ ] Ruby | Kill the chainsaw Ganado |

| [ ] Spinel | Shoot the bird's nest on the branch in one of the trees |

| | on the path down to the shed |

| [ ] TMP Ammo | Shoot the bird's nest on the branch in one of the trees |

| | a little ways from the shed |

-----------------------------------------------------------------------------/



Be sure to shoot the bird nests up in the trees for some extra pickups along

the path. A group of Ganados will be waiting at the very end of the path.

Open the doors at the end to reenter Pueblo Village.



__ Pueblo Village __



A few Ganados followed by a whole swarm of Ganados will attack as Leon makes

his way into the village. Use a hand grenade or incendiary grenade from the

top of the path if they start to group up too much. Beware the Ganados on the

rooftops in the middle of the village. There are no new items in the village

at this time. Approach the middle building with the insignia door and use the

insignia key to unlock it.



__ Insignia Building __



Save your game at the typewriter and collect all the items in the area. Open

the door and shoot the lantern up above for a Spinel. These lanterns can be

shot in later chapters to set enemies on fire while they are below them.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On the top of the cabinet |

| [ ] Spinel | Shoot the lantern hanging from the ceiling in the next |

| | room |

-----------------------------------------------------------------------------/



Open the trapdoor on the floor then jump down into the opening in the floor and

follow the tunnel at the bottom. Another lantern will be hanging in the middle

of the cave; shoot it to make some valuable items glimmer in the remaining

light on the ceiling of the cave.

/-----------------------------------------------------------------------------

| [ ] Spinel | On the ceiling of the cave, shoot it after shooting the |

| | lantern |

| [ ] Spinel | On the ceiling of the cave, beside the one above |

| [ ] Elegant | Same room as the above Spinel, but turn around and back |

| Headdress | up to see it after shooting the lantern |

-----------------------------------------------------------------------------/



__ Secret Tunnel __



Continue deeper into the cave and a cutscene will play that introduces another

merchant. He will mention the blue medallions that Leon received a note about

all the way back in the Farm area. The Churchyard that contains the rest of

the blue medallions is right up ahead so don't bother upgrading the current

handgun any since Leon will be getting another one by shooting all of the

medallions. The only new item that merchant has is a stock (this helps to make

the cursor steady when equipped to the TMP) and he offers upgrades for the TMP

now. Sell the Spinels, the Ruby, the Brass Pocket Watch, and the Elegant

Headdress to him for some extra pesetas.

/-----------------------------------------------------------------

| Merchant Items |

|=================================================================|

| Attache Case M | 24000 | TMP | 10000 |

| Treasure Map (Village) | 3000 | Rocket Launcher | 30000 |

| Handgun | 8000 | * Stock (TMP) | 4000 |

| Shotgun | 20000 | Scope (Rifle) | 7000 |

| Rifle | 12000 | First Aid Spray | 5000 |

-----------------------------------------------------------------/

/---------------------------------------------------------------------------

| TMP |

|===========================================================================|

| Firepower | Lv 2 | 0.5 | 7000 | Reload Speed | Lv 2 | 1.93 | 5000 |

| Firing Speed | ---- | ---- | ------ | Capacity | Lv 2 | 50 | 7000 |

---------------------------------------------------------------------------/



Open the door and climb the ladder at the end of the tunnel.



__ Churchyard __



A few Ganados will attack as Leon first enters the graveyard. Check the twin

gravestones located in the graveyard to find pairs of twin symbol designs on

top of them. These symbols will be used in a puzzle up ahead. All the rest of

the blue medallions are spread around this area as well. The requirement is

ten, but be sure to shoot them all for an even better prize!

/-----------------------------------------------------------------------------

| [ ] Hand Grenade | Shoot the bird's nest directly above the doorway while |

| | moving away from the ladder |

| [ ] Rifle Ammo | Shoot the bird's nest before walking up to the overhead |

| | wood structure |

| [ ] Extra PTAS | Shoot the three crows out in the graveyard when Leon |

| | makes it to the overhead wood structure |

| [ ] Handgun Ammo | On the table in the shed |

-----------------------------------------------------------------------------/

| Blue Medallion Locations (8 total) |

|=============================================================================|

| * Hanging from a branch of a tree in front of the shed (in the background) |

| * Hanging from a branch of a tree that is near the fence along the path |

| leading to the church |

| * Hanging from a branch of a tree on the north middle portion of the grave- |

| yard |

| * Hanging from a branch that extends across the north side of the church. |

| Shoot it from the front of the church |

| * After retrieving the green catseye from the puzzle pedestal, while still |

| facing the pedestal, look up and to the left to see this hanging from |

| the back portion of the roof of the church |

| * After jumping across the first gap in the bridge behind the church, turn |

| around and look below the bridge to see this one hanging there |

| * Beside the small building along the side of the bridge, hanging from the |

| top portion of the bridge |

| * Before jumping across the second gap in the bridge, look below the bridge |

| portion up ahead to see this hanging from the bottom |

-----------------------------------------------------------------------------/



Follow the path leading to the church up above. Some more Ganados will attack

at the top. Shoot the dynamite in the dynamite Ganado's hand to kill them all

quickly. Walk around the right side of the church.

/-----------------------------------------------------------------------------

| [ ] Incendiary | Shoot the bird's nest in the tree in front of the church |

| Grenade | (right side) |

/-----------------------------------------------------------------------------

| Extra Scenes |

|=============================================================================|

| * Shoot the church bell on the top right side of the church to summon a |

| group of Ganados into the graveyard below. This can be done twice. A |

| Ganado will yell the first two times the bell is shot. |

| * Start to run down the separate path along the right side of the church to |

| get an extra radio call from Hunnigan. |

-----------------------------------------------------------------------------/



On the right side, walk up to the shiny object in the pedestal. This puzzle

requires Leon to light up the three designs that were found in the graveyard on

the three twin gravestones. The symbols are as follows:



-- SOLUTION:

_

|

| -- --/

// / / //

// // // //

// // // //

// //-- / -- /

|

|



From the starting position (the top center) move the pointer in the following

pattern:



** 3 - 3 - 3 - 4 - 4 - 4 - 3 **



This will get Leon the green catseye that can be combined with the Beerstein

for extra pesetas when sold to the merchant.

/-----------------------------------------------------------------------------

| [ ] Green Catseye | Solve the puzzle in the back of the church to release |

| | this item |

-----------------------------------------------------------------------------/



Walk back to the front of the church and check the door for a Hunnigan radio

cutscene.



Objective: Find the engraving that will open the door to the church



Follow the path along the right side of the church and walk out onto the

bridge. Shoot the Ganados and they will most likely fall off the bridge - if

not then just kick them off with a blast to the face followed by a roundhouse.



Inside the building on the left, grab the ++CLOSURE OF THE CHURCH++ file. The

box to the left of the file has a snake in it. Perform two knife swings (one

to break the box and one to kill the snake) in order to kill it and receive a

chicken egg. The snakes will be lurking in a few of these boxes from now on.

Their damage rate is very low if they manage to bite Leon.

/-----------------------------------------------------------------------------

| [ ] SNAKE! | Break the box to the left of the file in the small |

| | building on the side of the bridge |

-----------------------------------------------------------------------------/



Continue to the end of the bridge and blast the single Ganado guarding the next

door. Open the door at the end.



__ Holding Area __



Notice the group of crows in the middle. Throw a flash grenade to kill them

all then grab all the goodies that they drop. One even carries a flash

grenade! Notice the moaning sounds? That is coming from something behind the

pair of large doors on the east side. Walk down the stairs on the opposite

side of this area.

/-----------------------------------------------------------------------------

| [ ] Extra PTAS | Shoot/throw a flash grenade at the group of crows in |

| | the middle of the area |

| [ ] Flash Grenade | The middle crow carries this |

| [ ] Handgun Ammo | Check on the table in the first small building |

| [ ] Spinel | Check on the table in the first small building |

| [ ] Handgun Ammo | Check on the table in the third small building |

| [ ] Spinel | On the rocks in the wheelbarrow on the northwest side |

| | of this area |

-----------------------------------------------------------------------------/



__ Merchant Shop __



Run down the stairs and hop down the first dropoff.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On top of the first set of small crates |

| [ ] Black Bass | Shoot the Black Bass in the water. They have to jump |

| | toward Leon in order for him to pick them up |

-----------------------------------------------------------------------------/



The merchant in this area carries an extra item and some more weapon Tune-ups

if Leon shot enough of the medallions. If Leon shot over 10 medallions then

the merchant will offer a free Punisher handgun; if Leon shot all 15

medallions, the merchant will offer a free Punisher handgun with a bonus

firepower upgrade. The upgrade is usually 10000 PTAS extra.

/-----------------------------------------------------------------

| Merchant Items |

|=================================================================|

| Attache Case M | 24000 | ** Punisher | 0 |

| Treasure Map (Village) | 3000 | Rocket Launcher | 30000 |

| Handgun | 8000 | Stock (TMP) | 4000 |

| Shotgun | 20000 | Scope (Rifle) | 7000 |

| Rifle | 12000 | First Aid Spray | 5000 |

| TMP | 10000 | ---------------------- | ----- |

-----------------------------------------------------------------/

/---------------------------------------------------------------------------

| ** Punisher |

|===========================================================================|

| Firepower | Lv 2 | 1.1 | 10000 | Reload Speed | Lv 2 | 1.47 | 8000 |

| Firing Speed | Lv 2 | 0.40 | 10000 | Capacity | Lv 2 | 13 | 8000 |

---------------------------------------------------------------------------/

** If Leon shot at least 10 medallions. Shoot all 15 and the Punisher will

already have a firepower upgrade.



Use the typewriter to the side to save your progress then exit back out of the

shop and enter the doors to the right in the Holding Area.



__ Swamp __



Check the shed to the side for some extra items. Notice the red signpost with

the skulls on it. Look up after examining it to see a boulder on the rock wall

up above. Run down the path then get ready for an interactive cutscene.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On the table inside of the right shed |

-----------------------------------------------------------------------------/



Interactive Cutscene:



Wiggle the Wii-mote to outrun the boulder then press A+B to roll away from the

boulder as Leon reaches the bottom.



/-----------------------------------------------------------------------------

| [ ] Spinel | Right after escaping the boulder, walk forward a bit, |

| | turn around, then look at the rock wall up above. Shoot |

| | the shiny object then collect it from the ground. |

-----------------------------------------------------------------------------/



A Ganado will be standing on the wooden walkway above the swamp up ahead. The

C4 behind him can be shot to kill him instantly, but there is a much better way

to use that C4. Try to kill him and leave the C4 there. Jump into the swamp

on the left side and blast the Ganados that attack in the water. Soon some

more Ganados will come from the path where Leon escaped the boulder.



Use the ramp to the side to climb back up on the wooden walkway and Leon will

be standing on the opposite side of the C4. Wait for one of them to run across

the C4 and trigger it or shoot it yourself. One of the best things to do is to

shoot the quicker Ganados to stall them and let them all gang up then shoot the

C4 or let them trigger it. Grenades work very well for these groups of Ganados

since quite a few pile up.

/-----------------------------------------------------------------------------

| [ ] Grenade | At the very beginning of the swampy area, drop off the |

| | left side and this will be on a dry piece of land to |

| | the left |

| [ ] SNAKE! | Break the right crate on the shelf in the shed |

| [ ] SNAKES! | There are two more snakes slithering around in the |

| | water or on the wooden walkway somewhere in this area |

| [ ] Incendiary | On a bench on the second portion of the wooden walkway |

| Grenade | (the one with the bridge) |

| [ ] Antique Pipe | Get in the water and move over to the south/southeast |

| | side of the second wooden walkway then find the patch |

| | of dry land with a tree. Shoot the bird's nest up in |

| | the tree and this will fall from it. |

-----------------------------------------------------------------------------/



Many more Ganados are strewn out around this swamp area along with a few C4

traps. Many times the Ganados will walk directly into the C4 traps so try to

lure them toward the traps. Get on top of the second wooden walkway then

follow the path ahead and open the door at the end.

/-----------------------------------------------------------------------------

| [ ] SNAKE! | Break the box on the table in the second shed |

| [ ] Handgun Ammo | On the table in the second shed |

-----------------------------------------------------------------------------/



__ Path to the Lake __



Follow the path directly ahead at first - don't turn right yet. At the top of

the path a cutscene will play.



Return the way that Leon came then make a left and follow the other path that

leads to the dock at the end. Stop in the second shed and save at the

typewriter - especially if you want to check out the extra scene.

/-----------------------------------------------------------------------------

| [ ] Gold Bangle | Shoot the bird's nest in the tree about midways down |

| w/Pearls | the path that leads to the dock |

| [ ] Yellow Herb | Break the wooden box on the table in the first shed |

| [ ] Handgun Ammo | On the table in the first shed |

| [ ] Green Herb | On the table by the typewriter in the second shed |

| [ ] Black Bass | There are a few Black Bass in the water, but I would |

| | HIGHLY recommend throwing a grenade into the water to |

| | kill them since they are basically there to trick the |

| | player into firing into the water - see below. |

-----------------------------------------------------------------------------/

| Extra Death Animation |

|=============================================================================|

| * Stand on the very edge of the dock and shoot anywhere six times - this is |

| a secret death animation for Leon, so save before you try this. |

-----------------------------------------------------------------------------/



__ The Lake __



The fish at the dock can be collected - throw a grenade into the water to kill

most of them. Get in the boat and drive out into the lake. The opening along

with the rooftop on the north side of the lake is closed off for now. Head for

the opposite side of the lake and a cutscene will play near the middle of the

lake.



Boss Battle - Del Lago



Life: 60



Directly after the cutscene, Leon will be forced to fight Del Lago as it grabs

the boat's anchor and drags the boat across the lake. Hold the B button to

make Leon hold a spear then aim at Del Lago and throw the spear at him. The

spears come in an infinite supply so don't worry about running out of spears.

Dodge the logs and other debris as Del Lago pulls the boat past the obstacles -

it is wise to stop hitting him and use the analog to turn if the boat is

directly across from one of the obstacles. If Leon falls off the boat then

wiggle the Wii-mote to swim back to the boat. As long as Leon gets back on the

boat he will be fine.



The course of the battle goes like this: Del Lago drags the boat through some

obstacles. Del Lago races toward a wall then surfaces and tries to knock Leon

off the boat. From this point, Del Lago will do one of two things, he will

either drag the boat again and start the above cycle all over again or he will

swim off into the water somewhere and leave the boat.



If Del Lago leaves the boat then Leon will start to look around the lake. Hold

up a spear and start to look around the lake yourself. Del Lago will surface

and start to swim toward the boat. Red arrows on the side of the screen will

point Leon toward Del Lago's location. Throw a spear at him to stop his charge

and he will sink right before he makes it to the boat. Afterwards, Del Lago

will grab onto the boat's anchor and lead Leon across the lake once again.



HITTING DEL LAGO: The best time to hit Del Lago is while he leads Leon through

the water. Leon can throw about three or four spears at him at this time and

really damage him badly. Try to wait until there are no obstacles in the way

and Leon will be able to gain some real good shots on Del Lago. There is no

need to throw a spear while moving around obstacles since Leon will have plenty

of chances to hit him at other times - don't put yourself in danger like this.

It takes 10 - 12 spears to kill Del Lago on normal mode.



DODGING DEL LAGO: Whenever Del Lago surfaces to knock Leon off of the boat near

a wall, hold to one of the sides with the analog to dodge him. Turn to one of

the sides and make sure that you don't accidentally turn back toward him.



LEON'S HEALTH: Leon is automatically doomed no matter how much you swing the

remote once he has been knocked into the water with zero health so always try

to keep his health away from the red portion.



Once Del Lago is defeated an interactive cutscene will play.



Interactive cutscene: Wiggle the Wii-mote to make Leon cut the rope of the

anchor off of his leg.



Another cutscene will play that will end this chapter.



_______ __ ___ ___

/ ___/ / ___ ____ / /____ ____ |_ |__< /

/ /__/ _ / _ `/ _ / __/ -_) __/ / __/___/ /

___/_//_/_,_/ .__/__/__/_/ /____/ /_/

/_/

[CH21]

Chapter 2-1



Objective: Find the object that will open the church doors



__ Lakeside with Cabin __



Once the cutscenes are over, Leon will start out in the cabin on the other side

of the lake. Pick up the ++ANONYMOUS LETTER++ file from the bed. Exit the

house via the front door.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On the table near the typewriter |

| [ ] Flash Grenade | On the bottom shelf near the middle table |

| [ ] Random ITEM | On the table by the door |

| [ ] Large Black | In the water near the dock. Shoot, use a hand grenade, |

| Bass | or get in the boat and throw spears. |

| [ ] Black Bass | In the water near the dock |

-----------------------------------------------------------------------------/

| Extra Cutscene/Enemies |

|=============================================================================|

| * Drive back across to the dock on the other side of the lake and try to go |

| back to the gate on that side. A cutscene will play and Colmillos will |

| attack. |

-----------------------------------------------------------------------------/



__ Lake __



The fish at the dock can be collected - throw a hand grenade into the water to

kill most of them then get on the boat and collect them.



Get back in the boat and drive into the tunnel along the north side of the

lake. Look for the blue flames to signify a merchant location.



__ Lake Merchant Shop __



Lucky for Leon, another merchant has set up a shop in the middle of the lake.

Be sure to scout the area for extra items since there are plenty available.

Leon can actually raid the merchant's store just a bit by dropping behind his

stand via the rooftop behind the other side of the counter.



Walk over to the left side in front of the shop and move the crate all the way

back. Break the barrels to the right then climb the ladder. Move the next

crate at the top all the way back then push the crate to the right all the way

back as well. Break all the barrels in the way then fall down through the

opening to land on the other side of the counter by the merchant. Grab the

rifle ammo to the side then climb back up.

/-----------------------------------------------------------------------------

| [ ] Spinel | Shoot the hanging overhead torch on the right side of |

| | the merchant's shop. Look up! This can also be hit |

| | with the knife while on top of the merchant's shop. |

| [ ] Green Gem | Break the middle crate at the top of the merchant's |

| | shop. |

| [ ] Rifle Ammo | Climb on top of the merchant's shop via the ladder on |

| | the left side, push the crates, destroy the barrels |

| | then fall down into the shop. Turn around and this |

| | will be near a pot. |

-----------------------------------------------------------------------------/



This particular merchant offers some extra tune-ups for Leon's weapons at the

moment.

/---------------------------------------------------------------------------

| Handgun |

|===========================================================================|

| Firepower | Lv 3 | 1.4 | 10000 | Reload Speed | ---- | ---- | ---- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 3 | 16 | 6000 |

---------------------------------------------------------------------------/

| Shotgun |

|===========================================================================|

| Firepower | Lv 3 | 5.0 | 20000 | Reload Speed | ---- | ---- | ---- |

| Firing Speed | ---- | ---- | ------ | Capacity | Lv 3 | 10 | 10000 |

---------------------------------------------------------------------------/

| Rifle |

|===========================================================================|

| Firepower | Lv 3 | 6.0 | 12000 | Reload Speed | Lv 3 | 2.33 | 18000 |

| Firing Speed | ---- | ---- | ------ | Capacity | Lv 3 | 9 | 8000 |

---------------------------------------------------------------------------/



Get back in the boat.



__ Lake __



There is one more item pickup on the other side of the lake where Leon first

entered this area. All wooden boxes and barrels have respawned. A cutscene

will trigger if Leon moves down the path toward the door on this side.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On the table near the typewriter in the shed |

-----------------------------------------------------------------------------/



Get back in the boat and drive back across the lake to the cabin where Leon

started this chapter then enter the door on the northeast side.



__ Waterfall __



While moving ahead a cutscene will trigger that will show a Las Plagas (Plagas

Head) burst from a Ganados head for the first time. These spawn from the head

of regular Ganados. They spawn at random whether or not Leon busts open the

head of Ganados. Don't let this discourage you from blasting them in the head

since Plagas Heads will sometimes emerge even while shooting an enemy in the

chest.



Throw a flash grenade at the Plagas Head for an instant kill, equip the rifle

and aim directly at the Plagas, or just shoot the head of the Plagas with any

other weapon (the TMP works well). These enemies have an arm that will extend

outward and slice Leon from the Plagas portion so be careful about getting too

close.

/-----------------------------------------------------------------------------

| [ ] 5000 PTAS | Defeat the Plagas Head |

-----------------------------------------------------------------------------/



Another Ganado will attack from up ahead as well. Run up the steps at the end

of the path and leap across the platforms above the river then move to the east

across the other side. Hop across the broken bridge to get to the north side

then climb down the rope to the east.

/-----------------------------------------------------------------------------

| [ ] Spinel | Look on the left mountain wall directly after climbing |

| | down the rope then shoot this item to make it fall |

-----------------------------------------------------------------------------/



Shoot the Ganado on the high platform to the side.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | Look on the railing of the high platform (near the |

| | ladder) |

-----------------------------------------------------------------------------/



Walk over to the edge of the wooden walkway next to the water wheel. In order

to get across, shoot the crate above the water to make it float downstream and

crash against the floodgate providing a platform for Leon to hop across. Hop

across the crate and jump to the other side.



On the other side, shoot the first crate in the distance and try to hit the

second crate up high. If Leon can't hit it then move toward the waterfall in

the back and climb the ladder on the left. This will position him right next

to the hanging crate. Notice that there is an opening behind the waterfall -

Leon can't get to it yet though.

/-----------------------------------------------------------------------------

| [ ] Amber Ring | Shoot the shiny object on the high wooden pole in front |

| | of the waterfall |

-----------------------------------------------------------------------------/



Hop across the crates. Turn to the right and climb the ladder to the platform

up ahead. Pull the lever at the top of the platform to close the floodgate

above the waterfall.



Drop back down and hop back across the crates to the middle path in front of

the waterfall. Ganados will rush out of the secret entrance where the

waterfall was at and some more will hop across the crate on the north side in

an attempt to trap Leon. Throw a grenade at the Ganados near the secret

entrance or pull out the shotgun and start to blast them away from in front of

Leon then run toward the tunnel and defeat the others behind Leon.



Here's an alternate way to handle the Ganados at this part based on a reader's

suggestion:



Once you pull the lever that stops the waterfall, jump down and go across the

boxes to the platform in the middle. As soon as the cutscene triggers that

shows the two sets of Ganados, jump right back to your previous position. Stand

your ground in front of the second box. The Ganados will attempt to jump

across. Let them get on top of the second crate before unloading your shotgun

into them. This will cause them to stagger back and fall off into the river.

For even better results, grab your pistol and shoot the faster-moving ones so

they'll lump together. I used maybe two shotgun rounds and one pistol shot;

it's great if you're as much of a perfectionist as me, since you can pretty

easily avoid damage and even potential Plagas heads sprouting. The only

downside is that you don't get the possible pickups from their bodies



Run through the tunnel that the waterfall was blocking earlier. At the end,

pick up the ++ROUND INSIGNIA++. This is the insignia that will open the front

door of the church. The rock wall will slide open to reveal another tunnel.

Leon will call Hunnigan to tell her the good news.



Objective: Get back to the church and save Ashley



Follow the new portion of the tunnel up ahead and open the door at the end.



__ Secret Cave Behind Waterfall __



Run up ahead and get into the boat. The boat will take Leon back to the

Merchant's shop on the other side of the lake.

/-----------------------------------------------------------------------------

| [ ] Spinel | Break the first torch on the right next to the door |

-----------------------------------------------------------------------------/



__ Merchant's Shop __



The merchant doesn't have anything new, but you might want to sell off the

Amber Ring or make some last minute tune-ups to your weapons. There is a big

fight ahead and it would help to have the TMP, but the handgun or shotgun will

work just fine. Climb up the ladder and exit the shop to continue.



__ Holding Area __



From this area, it is possible to backtrack to the swamp through the right

door. Ganados are now in this area and all the wooden boxes and barrels have

respawned. There is also some handgun ammo in the shed on the far side of the

swamp. There's also a snake in the left box of the first shed. As you can

see, the items are not worth backtracking for!

/-----------------------------------------------------------------------------

| [ ] SNAKE! | Reenter the Swamp area and break the wooden box in the |

| | first shed |

-----------------------------------------------------------------------------/



The wooden barrels in this area have respawned as well, so break the two

barrels before walking out to the middle up ahead. When Leon approaches the

middle, a cutscene will play and a boss fight will start afterward.



Boss Battle - El Gigante



Life to knock down: 25 - 30

Las Plagas (main) life: 15 - 20



This boss looks tough and he actually is a little tough if you don't know his

main weakness. He's a sucker for flash grenades!



At the start of the battle run around and keep your eyes on El Gigante. Make

sure that he is in your view since he has a few attacks that cover great

distances. He will sometimes pick up one of the trees along the side of this

area and swing them at Leon. Press the on-screen sequence as it appears to

duck under the tree. El Gigante will also try to ram and will throw large

rocks at Leon if he moves over to the north side of the area. His close

attacks are a kick, an overhead smash, and a grab. If he grabs Leon, he will

pick him up and start to squeeze him. Wiggle the Wii-mote while El Gigante

holds Leon to make Leon stab El Gigante's arm. He will drop Leon at that time.



Stall long enough at the beginning of this battle and the dog that Leon helped

all the way back in the woods will show up in a cutscene - if Leon saved him

that is (shooting him to make him run doesn't count as a save). The dog will

get El Gigante's attention and lure him away from Leon. Use this chance to run

inside the small buildings to the side and gather up ammo if Leon needs it.

This is also a great chance to fire at El Gigante without the need of flash

grenades.



Throw a flash grenade then shoot him with the shotgun, handgun, or TMP. If the

dog is distracting El Gigante then don't worry about the flash grenade. When

El Gigante leans over, rush over to him and press the A button when the on-

screen icon appears in order to climb on top of El Gigante's back. Leon will

take out his knife and move toward the Plagas on the creature's back. Wiggle

the Wii-mote from right to left to slash at the Plagas on El Gigante's back.

Eventually Leon will jump off. Go back to attacking El Gigante again - throw a

flash grenade then attack him while he is stunned. Get on his back once again

when he leans over then start to slash some more. Two back slashings will kill

El Gigante if you move the Wii-mote fast enough during the slashing.

/-----------------------------------------------------------------------------

| [ ] Yellow Herb | On the wheelbarrow along the northwest side |

| [ ] Red Herb | On the logs in the west |

| [ ] Handgun Ammo | On the logs in the west |

| [ ] TMP Ammo | In the first small building |

| [ ] Spinel | In the first small building |

| [ ] Green Herb | In the first small building |

| [ ] Handgun Ammo | In the second small building |

| [ ] 1000 PTAS | In the second small building |

| [ ] Spinel | In the third small building |

| [ ] Shotgun Ammo | In the third small building |

| [ ] 1000 PTAS | In the third small building |

| [ ] 15000 PTAS | Kill El Gigante |

/-----------------------------------------------------------------------------

| Extra Cutscene |

|=============================================================================|

| * If Leon saved the dog from the bear trap near the beginning of the game |

| then it will show up in a cutscene and help distract El Gigante for a |

| while |

-----------------------------------------------------------------------------/



Be sure to pick up the 15000 PTAS from El Gigante's body then leave the area

and head back to the church.



__ Churchyard (Night) __



Run and jump back across the bridge. The boxes in the shed have respawned.

Once Leon walk up the path that leads to the church a trio of Colmillos will

attack. These dog enemies are very aggressive so try to keep them all on one

side of Leon. Blast them with a shotgun or the TMP. Walk up to the front door

of the church and use the Round Insignia to unlock it then open it.



__ Church __



Climb up the ladder on the left side. A gate blocks the way to the door in the

middle of the walkway so move over to the walkway across from the chandelier

then jump on the chandelier and time a jump so that Leon leaps to the other

side of the second floor. Just keep tapping the A button if you want Leon to

make the jump on the first swing - it always works!

/-----------------------------------------------------------------------------

| [ ] 3000 PTAS | To the left of the altar on top of a cabinet |

-----------------------------------------------------------------------------/



Examine the control panel with the colored switches and some lights will shine

above the altar. Match up the patterns so that they correspond with the middle

image. Notice the arrows on the sides of each circle. Match up the arrows as

follows:



-- SOLUTION



- RED - GREEN - BLUE

________ ________ ________

/ / /

/ / /

| | | < | | > |

| | | < | | > |

/ / / /

________/ ________/ ________/



Rotate the circles as described above then combine the colored circles to open

the gates along the side of the second floor walkway. Enter the room for a

cutscene.



__ Storage __



Objective: Find the trail leading out of the village



++PLAYING MANUAL 3++ will be received after the cutscenes. Leave the room

after collecting all the goodies from the barrels.



__ Church __



Drop down the ladder. A "Catch" command will appear so press the A button to

catch Ashley as she falls. This is the only way that Ashley can get down from

a high place so remember that. A cutscene will play as Leon tries to leave the

church that will end this chapter.



_______ __ ___ ___

/ ___/ / ___ ____ / /____ ____ |_ |___|_ |

/ /__/ _ / _ `/ _ / __/ -_) __/ / __/___/ __/

___/_//_/_,_/ .__/__/__/_/ /____/ /____/

/_/

[CH22]

Chapter 2-2



__ Church Exterior __



Unlock the door up ahead then open it to enter the church courtyard once again.

Before continuing ahead, go back into the church for some extra pesetas and an

item pickup.

/-----------------------------------------------------------------------------

| Extra Enemies/Pickups |

|=============================================================================|

| * Reenter the church. The two Zealots from the prior cutscene are still |

| inside. |

-----------------------------------------------------------------------------/



__ Church __



Kill the two Zealots (monks) with the crossbows to get some extra ammo and some

extra pesetas. These will be the normal enemies later in the game.

/-----------------------------------------------------------------------------

| [ ] 5000 PTAS | Kill the Zealot on the left |

| [ ] Random Ammo | Kill the Zealot on the right |

-----------------------------------------------------------------------------/



__ Churchyard (Night) __



A cutscene will show a group of Ganados at the bottom of the path when Leon

first enters this area. When Leon walks over toward the top of the path

leading to the graveyard, Ashley will point to the wagon and tell Leon to shoot

the barrels on the wagon. Shoot the barrels on the wagon as soon as possible

and it will burst into flames then roll down the hill and take the whole group

of Ganados with it. Sometimes a straggler will remain.

/-----------------------------------------------------------------------------

| [ ] 1500 PTAS | Shoot the bird's nest up in the tree in front of the |

| | church |

| [ ] Spinel | Shoot the bird's nest directly after going under the |

| | wooden structure at the end of the path. Look up in |

| | tree to see it on the first group of branches. |

| [ ] TMP Ammo | Shoot the bird's nest up in the tree right before |

| | entering the bricks that shelter the ladder leading to |

| | the cave tunnel |

-----------------------------------------------------------------------------/



* Keep in mind that all boxes and barrels in the familiar areas ahead have

respawned.



Follow the path all the way back to the ladder that leads down into the tunnel

below the insignia building and climb down it.



__ Secret Tunnel __



The merchant has a new weapon along with its stock and some extra tune-ups. He

has the Red9, which is arguably the best handgun in the game. It's powerful

but has a lower reload animation and firing speed than the Punisher and

Handgun. I'd recommend it myself.

/-----------------------------------------------------------------

| Merchant Items |

|=================================================================|

| Attache Case M | 24000 | Punisher | 20000 |

| Treasure Map (Village) | 3000 | Rocket Launcher | 30000 |

| Handgun | 8000 | * Stock (Red9) | 4000 |

| * Red9 | 14000 | Stock (TMP) | 4000 |

| Shotgun | 20000 | Scope (Rifle) | 7000 |

| Rifle | 12000 | First Aid Spray | 5000 |

| TMP | 10000 | ---------------------- | ----- |

-----------------------------------------------------------------/

/---------------------------------------------------------------------------

| Punisher |

|===========================================================================|

| Firepower | Lv 3 | 1.3 | 15000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 3 | 16 | 10000 |

---------------------------------------------------------------------------/

/---------------------------------------------------------------------------

| Red9 |

|===========================================================================|

| Firepower | Lv 2 | 1.3 | 15000 | Reload Speed | Lv 2 | 2.20 | 6000 |

| Firing Speed | Lv 2 | 0.47 | 10000 | Capacity | Lv 2 | 10 | 6000 |

---------------------------------------------------------------------------/

/---------------------------------------------------------------------------

| TMP |

|===========================================================================|

| Firepower | Lv 3 | 0.6 | 14000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ------ | Capacity | Lv 3 | 100 | 15000 |

---------------------------------------------------------------------------/



Continue through the tunnel and climb up the ladder at the end.



__ Insignia Building __



Be sure to save the game at the typewriter once again.

/-----------------------------------------------------------------------------

| [ ] Spinel | Make sure to have Ashley behind Leon, then once again |

| | aim at the lantern and shoot it in the room with the |

| | ladder |

-----------------------------------------------------------------------------/



__ Pueblo Village __



As already mentioned the barrels and boxes in these revisited areas have

respawned so raid all the houses once again for random items. There are a few

new items lying around mentioned below.

/-----------------------------------------------------------------------------

| [ ] TMP Ammo | Enter the house where the shotgun was and this will be |

| | behind some glass casing where a grenade used to be, |

| | right across from the plaque where the shotgun was |

| [ ] Spinel | Climb to the top of the tower next to the insignia |

| | building and this will be on the table at the top |

-----------------------------------------------------------------------------/



This can be a scary area at dark since the visibility is so poor thanks to the

darkness and the surrounding fog. Run up the path that leads to the farm

(northeast) path and be wary of the Ganados and bear traps along the route.

The Ganados can be very hard to see in this area at times.



__ Farm __



Move toward the open red dumpster until the "Hide" command appears then press

the + button to make Ashley hide in the dumpster. Press the button again to

make her get out and follow Leon again. Enter the shed to the left and collect

the ++SERA AND THE 3RD PARTY++ file. Save your game at the typewriter once

again.



The Ganados in at the Farm are spread out much like they were before. There

are three of them on the wooden walkway beside the second barn so make sure to

shoot them and knock them off. There are bear traps laid out in the second

barn, so shoot them or knife them before entering.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | Open the first cabinet off to the right in the second |

| | barn |

| [ ] Green Herb | Open the cabinet in the back of the second barn |

| [ ] Handgun Ammo | Open the cabinet on the second floor of the second barn |

-----------------------------------------------------------------------------/



Get on the second floor of the second barn then jump out the window and get on

the walkway. Follow the walkway to the north then finish off the single Ganado

after dropping then shoot the bear traps. Approach the large set of doors that

are locked. While Ashley is with Leon a "Piggyback" command will appear

instead of a "Check" command, so use the new command and she will unlock the

gate for Leon.



__ Path to the Cabin __



Run up to the bridge and a merchant will be set up in front of it. Make any

last minute upgrades that you think you might need for a whole siege of

Ganados. I would recommend upgrading the shotgun as far as it can go -

basically every aspect will help. It pays to have a TMP for this next area

also. Make sure the capacity is up as far as it can go and that the reload is

upgraded.



When Leon moves out to the middle of the bridge Hunnigan will contact him

again. Continue further across the bridge to activate a set of cutscenes.



__ Cabin __



Boss Battle - Ganado Ambush



Push the three bookcases over the three windows on the first floor. This will

allow Leon to collect the items found around the room. Go upstairs and collect

those items as well. Check the closet upstairs to see that Ashley has taken

cover in the closet - she can't be hit. Keep an eye on all three bookcases on

the bottom floor; when the first one falls, run to the side and start to blast

the Ganados with the shotgun.



Once all three windows are open, find a corner so that Leon has a view of all

the windows - standing in the corner at the bottom of the stairs is one of the

best areas. Keep the shotgun handy and be sure to watch the bullet count and

reload properly. Don't be afraid to throw a grenade of any type at any time -

Luis will roll out of the way as Leon tosses the grenade.



Speaking of Luis, he will help out quite a bit during this battle with his

Red9, but he will sometimes get grabbed so be sure to help him out by blasting

the Ganado that grabs him. As long as Leon is not aiming directly at Luis then

Luis will not get hit. He will only take five hits from Leon before a "game

over" cutscene occurs. Luis will pass out ammo to Leon sometimes so be sure to

grab it.

/-----------------------------------------------------------------------------

| [ ] Red Herb | On a chair by the window near the front door |

| [ ] Yellow Herb | On the wooden chest by the front door |

| [ ] Hand Grenade | On the middle table |

/-----------------------------------------------------------------------------

| Secret Death/Cutscene |

|=============================================================================|

| * Shoot Luis five times. He will turn and kill Leon. |

-----------------------------------------------------------------------------/



When Luis gives the order to move upstairs, follow him. Ganados will break the

ladders on the second floor by positioning ladders below the windows. Push the

ladders away from the windows to keep them from entering the room on that side.

They will always place the ladder back in place in a few seconds though.



Watch for Ganados that are just entering the house from the second floor and

blast them back out the window. Keep an eye on the Ganados that ascend the

stairs to the side since they can get out of control easily. Like before,

stand with Leon's back to a corner to get a good view of the room. Only push

the ladders down if there is no immediate danger in the room.



Eventually the Ganados will stop attacking once enough have been killed and a

cutscene will follow that will end this chapter.



HINT: It's possible to finish this battle before Luis gives the order to go up

stairs if Leon can kill enough Ganados downstairs quick enough. The battle

automatically ends after a certain amount of Ganados have been killed.

/-----------------------------------------------------------------------------

| [ ] Incendiary | On a chair near the railing of the stairs on the second |

| Grenade | floor |

| [ ] Flash Grenade | On a log across from the staircase of the second floor |

| [ ] Green Herb | On a group of logs near the railing of the stairs on |

| | on the second floor |

| [ ] Hand Grenade | On a middle shelf in the middle of the room on the |

| | second floor |

-----------------------------------------------------------------------------/



_______ __ ___ ____

/ ___/ / ___ ____ / /____ ____ |_ |___|_ /

/ /__/ _ / _ `/ _ / __/ -_) __/ / __/___//_ <

___/_//_/_,_/ .__/__/__/_/ /____/ /____/

/_/

[CH23]

Chapter 2-3



Objective: Meet at the extraction point outside the village.



__ Cabin __



Leon will start on the bottom floor of the cabin. Run back upstairs and pick

up any item drops from the previous Ganado battle if any of them were dying

prior to the final cutscene. Jump out a window or kick through the front door

and exit the cabin.



Search around outside to find a few extra pickups here and there. Enter the

small shed and pick up the ++TWO ROUTES++ file then save at the typewriter.

The merchant doesn't offer any new upgrades or items at this point.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On the group of logs on the south end of the cabin |

| [ ] TMP Ammo | On a single log near a group of logs in front of the |

| | cabin (southwest side) |

-----------------------------------------------------------------------------/



As the file explains, there are two guarded routes out of the village and Leon

must choose one. Actually you should take both paths in order to get all the

treasure and item pickups strewn around each path. The right path is the

easiest by far, if you know how to deal with an El Gigante. Use the lever in

between the wooden gates and choose left or right to open the corresponding

gate then enter the gate of choosing.



__ Right Path __



The path is silent up until Leon moves toward the chained door in the back. A

cutscene will play and an El Gigante will enter the area. Ashley will

immediately shout to Leon and point up at a boulder up above. Make sure that

Ashley moves then shoot the wooden platform that holds up the boulder to make

it fall in El Gigante's path. If timed precisely, this boulder will hit El

Gigante on the back, but it will not instantly make him lean over - it really

doesn't damage him that much at one might think. While it is in front of him,

it will delay him just a bit while he smashes it, which will help Leon and

Ashley escape him if you decide to run.



Throw a flash grenade then wear the El Gigante down while he is stunned. When

he leans over, climb his back like before and slash at him. Perform the same

method once again to kill him. If you choose to run from the El Gigante then

fire at the chains on the door (use the TMP or a handgun) - don't even think

about kicking the chains since he will surely catch up to Leon by then. The

door has to be kicked down though.



If El Gigante catches Ashley then be sure to shoot at him to free her. He

takes off some incredible damage from her, so don't give him a chance to grab

her.



If Leon stands below him then be sure to use the on-screen command to dodge as

he falls. El Gigante will drop 15000 PTAS once he is defeated so be sure to

pick it up. Find the key item, the ++OLD KEY++ inside the second small building

to open the set of doors at the far end of this path and exit the path

completely.

/-----------------------------------------------------------------------------

| [ ] TMP Ammo | Inside the first small building |

| [ ] Handgun Ammo | Inside the first small building |

| [ ] Spinel | Inside the first small building |

| [ ] 1000 PTAS | Inside the first small building |

| [ ] Incendiary | Inside the first small building |

| Grenade | |

| [ ] Handgun Ammo | Inside the second small building |

| [ ] Spinel | Inside the second small building |

| [ ] 1000 PTAS | Inside the second small building |

| [ ] Handgun Ammo | Inside the second small building |

| [ ] 1000 PTAS | Inside the second small building |

| [ ] Spinel | Inside the second small building |

| [ ] Handgun Ammo | Inside the second small building |

| [ ] Handgun Ammo | Lying on a wooden plank below a high wooden platform |

| | (to the left near the middle of the path a little ways |

| | past the small buildings) |

| [ ] Purple Gem | Right after collecting the handgun ammo above, turn |

| | and find the suspended bucket hanging up above. Shoot |

| | the shiny object on the bucket then pick up the item. |

-----------------------------------------------------------------------------/

* There is also a single wooden crate next to the boarded up (and caved-in)

tunnel along the left side. Don't miss it!



__ Left Path __



This path can be very dangerous and it can be a little frustrating in the

middle section thanks to the two instant kill enemies.



Start off by telling Ashley to hide in the red dumpster. Fire at the Ganados

then hit the barrels on the side wagon when a group of them start to mount up

in front of it. Head down the path to the right side then climb the ladder.

There is another dumpster up here for Ashley to hide inside, but it's really

best just to let her stay in the first one until most of this mayhem is over

with.



A few Ganados will attack on the wooden walkway while moving along it. Be sure

to drop off the section to the right (southwest) while turning right on the

walkway for some extra pickups. Climb back up once and walk toward the middle

side with the ladder.

/-----------------------------------------------------------------------------

| Shotgun Ammo | Lying on a mine cart below the walkway dropoff in the |

| | southwest |

-----------------------------------------------------------------------------/



A cutscene will play as soon as Leon jumps down and two female chainsaw Ganados

(Bella Sisters) will enter the ground floor. One will break through a wooden

wall to the right and the other will jump down from the left side. This part

can be bad if you don't start out just right. Toss a flash grenade to blind

all the Ganados then position Leon behind one of the chainsaw Ganados and make

sure that his back is to a wall (preferably the locked door). You want to see

the entire area and make damn sure that nothing sneaks up behind Leon.



Once Leon finds that perfect spot, shoot the nearest chainsaw Ganado with the

shotgun then throw a grenade into the middle to kill some of the normal Ganados

and damage the chainsaw Ganados badly. Keep the shotgun ready and loaded at

all times while the chainsaw Ganados are still alive. Blast them each time

they move toward Leon. There are Ganados positioned on the walkway above as

well so make sure to keep any eye on them and take out any weapon throwers with

a quick firing of the TMP or whatever handgun Leon has.



Another way to approach this area is to climb back up the ladder right when

Leon drops to the area below. Another helpful tip is to skip the cutscene

where the chainsaw women enter the area and this will give Leon more time to

react. This is a stressful area to get started out in but once the enemies are

all on one side it isn't that bad.

/-----------------------------------------------------------------------------

| Ruby | Defeat the female chainsaw Ganado with the brown shirt |

-----------------------------------------------------------------------------/



Bring out Ashley when all the Ganados are dead then retrieve the --CAMP KEY--

from the chainsaw female's body (with the blue shirt). Use the Camp Key on the

door to the side to leave this portion of the area.



Find the hidden door off to the right a little ways after stepping through the

camp door and kick through it. Break the barrel inside and fall down the

ladder to find a few more pickups.

/-----------------------------------------------------------------------------

| Hand Grenade | Drop down the ladder and this will be lying on a crate |

| | to the left |

| Red Gem | After kicking down the door of the hidden building, |

| | break through the boarded up window then hop to the |

| | other side. This item will be in the right barrel at |

| | the end of that path. |

-----------------------------------------------------------------------------/



It still isn't over yet though. Continue down the path outside the building

and run toward the red dumpster up ahead then have Ashley hide quickly before

the Ganados that jump from the two towers in the back make it to Leon. This is

an excellent part to use an Incendiary or Hand Grenade since the Ganados must

group up in order to approach Leon. Use the shotgun to finish them off

otherwise.



Make Ashley come out of hiding when the coast is clear then unbar the gate up

ahead and open it to reach the other end of the path.



__ Village Exit __



There is a merchant at the top of the stairs with the blue flames but he

doesn't offer any new items at this time. The Elegant Mask will be complete by

now if Leon took both paths and grabbed the extra gems, so combine it with the

green, red, and purple gem then sell it to the merchant for maximum value.



Enter the building to the south side and pick up the ++VILLAGE'S LAST DEFENSE++

file from the top of the fallen locker.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On top of the first trashcan on the right side of the |

| | building |

| [ ] Rifle Ammo | Open the single standing locker in the building |

-----------------------------------------------------------------------------/



The doors in the middle of the village will lead Leon and Ashley out of the

village, but they are locked and require a proper retinal scan in order to pass

through them. Run up the hill to the north. A rifle would be the best weapon

to have for this part, but thanks to the Wii-mote, the part is doable with just

a TMP or handgun. Stand on the left side of the lift area and use the rifle to

shoot the two Ganados on the towers in the background. This is only possible

with the rifle. If you don't have one then you'll need to look to the left and

shoot them while moving across the lift.



Get on the lift and keep a sharp eye on the carts to the right. There will be

some Ganados on the lifts to the right as they appear in the distance so fire

at them to make them instantly fall off. All enemies will throw weapons at

Leon and Ashley. They take quite a bit off since sometimes more than one

Ganado will be on a cart. If you didn't shoot the Ganados on the tower then

they will be throwing weapons from the left side as well, so turn to shoot them

while keeping an eye on the right set of lifts. The rifle works well and the

TMP and handgun work fine too.



__ Lift Control Area __



Enter the control room through the door on the other side to find some pickups

inside some of the lockers.

/-----------------------------------------------------------------------------

| [ ] Flash Grenade | Open the first locker in the middle on the right side |

| [ ] Handgun Ammo | Open the middle locker to the left |

-----------------------------------------------------------------------------/



Move down the stairs and run across the wooden walkway directly ahead. Tell

Ashley to wait outside the tunnel since it can get a bit dangerous for her

inside. Shoot the dynamite once the Ganado starts to throw dynamite at Leon

from the back of the sandbags up ahead. Hop over the sandbags then climb the

ladder. Shoot the Ganados up ahead then open the chest at the end of the path

to find the yellow catseye. This will complete the Beerstein, so combine the

Beerstein with the red, yellow, and green catseye so it can be sold to the

merchant for maximum profit.

/-----------------------------------------------------------------------------

| [ ] Yellow | Follow the southeast tunnel (at the bottom of the |

| Catseye | stairs) all the way to the south and this will be in a |

| | treasure chest at the end |

-----------------------------------------------------------------------------/



Return to the stairs and run down the next set of stairs. A merchant will be

waiting in the distance along with plenty of ammo near him and a typewriter.

He still doesn't have any new items or tune-ups at this time. Save your game

then open the doors at the end of the path to the northeast.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On a box near the merchant |

| [ ] Shotgun Ammo | On a box near the merchant |

| [ ] TMP Ammo | On a box near the merchant |

-----------------------------------------------------------------------------/



__ Path to the Barn __



Run to the north and walk up to the doors of the barn. A cutscene will play as

Leon approaches the door.



__ Barn __



Interactive Cutscene: Input the on-screen sequence to dodge Chief Mendez's arm

as he tries to grab Leon while Leon is on the ground.



Boss Battle - Chief Mendez



First Fight:



Life: 65 - 70



All of the chief's attacks are close range, so make sure to always stay at a

distance from him throughout this battle. If he gets too close then just run

right by him to the opposite end of the barn. Make sure to watch for the on-

screen commands and be sure to press them while running to his side - sometimes

Leon can get away from him without worrying about the commands. He will use

his claws to lunge toward Leon if Leon is at the extreme opposite end of the

barn however, so you can't just pick him off from a distance all the time.



His weak point is his central spine. Hit him with any weapon of choice in that

area to eventually stun him by making his spine bend backwards. This is the

time to pull out the shotgun and unload on his spine since he can't hit Leon at

that time. A hand grenade is always an instant stun, so keep that in mind if

he ever traps Leon. Lure him over to the red explosive barrel along the side

of the barn and shoot the barrel to stun him as well. The shotgun works the

best for damaging him, but you have to get close for the maximum effect.



(Update: Incendiary Grenades will stun him and they damage him badly. Flash

Grenades will cause him to stagger, which can be helpful when he gets to

close.)



Second Fight:



Life: 35 - 40



A cutscene will play eventually and the chief will detach his bottom legs. For

the remainder of the battle, he will swing along the top planks of the barn and

come down every now and then to attack. The same avoidance rules still apply

to this phase as well - stay away from him. Make sure to look up and keep him

in sight. He will suddenly lower himself then prepare a slice attack - just

run by him as he lowers to avoid damage. Sometimes he will insist on staying

low to the ground then move toward Leon; be sure to run to the exact opposite

side when he gets too close.



The handgun (especially the Red9) actually works very well to defeat him during

this phase, especially now with the Wii-mote aiming. The rifle works well too,

but you need some good aiming. Leon has to eject each bullet once the rifle is

fired so that will sometimes place him in harm's way as the chief descends.

Shoot him enough and he will fall to the ground. Throw a grenade at this point

or just run up and shoot him with a powerful weapon.



(Update: No matter where he is in the barn, tossing a flash grenade will

instantly make him fall, allowing Leon to get some get some really good shots

in while he is grounded. Incendiary Grenades still damage him badly while he

is on the ground. If you have some good aiming then a mine's explosion from

the mine thrower will cause him to fall also, but this can only be used on him

during a bonus game since the mine thrower is obtained later.)

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On a box near the entrance |

| [ ] TMP Ammo | On a box near the entrance |

| [ ] Incendiary | On a green crate near the side ladder |

| Grenade | |

| [ ] Shotgun Ammo | In a dumpster full of boxes near the red explosive |

| | barrel |

| [ ] Green Herb | On a crate near the red explosive barrel |

| [ ] Spinel | Shoot the red explosive barrel and this will appear |

| | after the fire dies down |

| [ ] Red Herb | On one of the second floor west windows |

| [ ] Hand Grenade | On one of the second floor west windows |

| [ ] Handgun Ammo | On the second floor on a crate (west side) |

| [ ] Yellow Herb | On one of the second floor east windows |

| [ ] Green Herb | On one of the second floor east windows |

| [ ] 30000 PTAS | Defeat Chief Mendez |

-----------------------------------------------------------------------------/



Collect the --FALSE EYE-- from the chief's body after the fight along with the

30000 PTAS. Once the false eye is collected, a portion of the wall will break

apart on the east side of the barn. Walk toward the hole in the wall and press

the A button when the "Jump Out" command appears in order to leap out of the

barn. Keep in mind that you can't return once Leon jumps out.



Ashley will automatically meet Leon on the outside. Exit the area and head all

the way back to the village exit gate with the retinal scanner - up the stairs

and back across the lift.



__ Village Exit __



Use the False Eye on the retinal scanner to unlock the doors then open them.



__ Path to the Castle __



While moving up the hill ahead a truck will start up then race toward Leon and

Ashley - it will actually hit a few Ganados along the way. Take out the

handgun and fire at the front of the truck. Once the front of the truck starts

to burn, back up and the truck will crash along the right side of the path.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On a box lying next to the entrance gate where Leon |

| | entered this area |

| [ ] 5500 PTAS | Check the wreckage of the truck for this |

-----------------------------------------------------------------------------/



Walk a little ways past the truck and the door in the back of Leon and Ashley

will quickly open and close as a group of Ganados pours into the area. Throw a

grenade at them or blast them with a shotgun then continue up the hill.

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | Break the second barrel off to the left at the top of |

| | the hill |

/-----------------------------------------------------------------------------

| Extra Info |

|=============================================================================|

| * Just for fun and to delay them, back away from the gates and them in view |

| while moving past the truck. The Ganados will not appear until Leon |

| turns so that the camera is not focused on the gate. It's both somewhat |

| amusing and useful. |

-----------------------------------------------------------------------------/



Walk over to the bridge on the east side to activate a cutscene that will end

this chapter.



*******************************************************************************

T H E C A S T L E [WT02]

"For many years the Salazar family has served as the castellans of this castle"

*******************************************************************************



_______ __ ____ ___

/ ___/ / ___ ____ / /____ ____ |_ /__< /

/ /__/ _ / _ `/ _ / __/ -_) __/ _/_ <___/ /

___/_//_/_,_/ .__/__/__/_/ /____/ /_/

/_/

[CH31]

Chapter 3-1



__ Castle Entrance __



Objective: Explore the castle



Walk up ahead and enter the building with the blue flame to find a typewriter

and a merchant. The merchant has quite a bit of new items, weapons and tune-

ups available. Make sure to buy the Attache Case L, the Riot Gun, and the

Rifle (semi-auto).

/-----------------------------------------------------------------

| Merchant Items |

|=================================================================|

| * Attache Case L | 40000 | Rifle | 12000 |

| Attache Case M | 24000 | * Rifle (semi-auto) | 35000 |

| Treasure Map (Castle) | 6000 | TMP | 10000 |

| Handgun | 8000 | * Mine Thrower | 9800 |

| Red9 | 14000 | Rocket Launcher | 30000 |

| Punisher | 20000 | Stock (Red9) | 4000 |

| * Blacktail | 24000 | Stock (TMP) | 4000 |

| * Broken Butterfly | 38000 | Scope (Rifle) | 7000 |

| Shotgun | 20000 | * Scope (Mine Thrower) | 8000 |

| * Riot Gun | 32000 | First Aid Spray | 5000 |

-----------------------------------------------------------------/

/---------------------------------------------------------------------------

| Handgun |

|===========================================================================|

| Firepower | Lv 4 | 1.6 | 15000 | Reload Speed | Lv 3 | 0.87 | 10000 |

| Firing Speed | Lv 3 | 0.33 | 12000 | Capacity | Lv 4 | 19 | 8000 |

---------------------------------------------------------------------------/

| Red9 |

|===========================================================================|

| Firepower | Lv 3 | 2.1 | 20000 | Reload Speed | ---- | ---- | ---- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 3 | 12 | 8000 |

---------------------------------------------------------------------------/

| Blacktail |

|===========================================================================|

| Firepower | Lv 2 | 1.8 | 15000 | Reload Speed | Lv 2 | 1.47 | 8000 |

| Firing Speed | Lv 2 | 0.40 | 10000 | Capacity | Lv 2 | 18 | 8000 |

---------------------------------------------------------------------------/

| Broken Butterfly |

|===========================================================================|

| Firepower | Lv 2 | 15.0 | 25000 | Reload Speed | ---- | ---- | ---- |

| Firing Speed | ---- | ---- | ---- | Capacity | Lv 2 | 8 | 15000 |

---------------------------------------------------------------------------/

| Shotgun |

|===========================================================================|

| Firepower | Lv 4 | 6.0 | 20000 | Reload Speed | Lv 3 | 1.67 | 15000 |

| Firing Speed | ---- | ---- | ------ | Capacity | Lv 4 | 12 | 12000 |

---------------------------------------------------------------------------/

| Riot Gun |

|===========================================================================|

| Firepower | Lv 2 | 5.5 | 20000 | Reload Speed | ---- | ---- | ---- |

| Firing Speed | ---- | ---- | ------ | Capacity | ---- | ---- | ---- |

---------------------------------------------------------------------------/

| Rifle |

|===========================================================================|

| Firepower | Lv 4 | 8.0 | 20000 | Reload Speed | ---- | ---- | ---- |

| Firing Speed | ---- | ---- | ------ | Capacity | Lv 4 | 12 | 12000 |

---------------------------------------------------------------------------/

| Rifle (Semi-Auto) |

|===========================================================================|

| Firepower | Lv 2 | 8.0 | 15000 | Reload Speed | Lv 2 | 1.90 | 9000 |

| Firing Speed | ---- | ---- | ------ | Capacity | Lv 2 | 12 | 10000 |

---------------------------------------------------------------------------/

| TMP |

|===========================================================================|

| Firepower | Lv 4 | 0.8 | 18000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ------ | Capacity | ---- | ---- | ----- |

---------------------------------------------------------------------------/



The current area has some treasures and extra items on the east side of the

small building with the merchant. Run up the stairs and open the red door at

the top to continue.

/-----------------------------------------------------------------------------

| [ ] Spinel | Break the barrel to the right of the stairs |

| [ ] Green Herb | On the table next to the typewriter |

| [ ] 2500 PTAS | Break the left wooden crate behind the building |

| [ ] SNAKE! | Break the right wooden crate behind the building |

| [ ] 5000 PTAS | Open the treasure chest behind the building |

-----------------------------------------------------------------------------/



__ Castle Exterior __



Follow the wall along the side of the castle. The camera will zoom out to show

the areas up ahead. The first of many Zealots (monks) will appear above.

Notice their constant chanting. Pull out a rifle and shoot them both so they

won't have to be dealt with later.

/-----------------------------------------------------------------------------

| [ ] Rifle Ammo | On the crate |

-----------------------------------------------------------------------------/



Run up the stairs to the right, below where they were, and follow the wall

around the corner at the top. Eventually a cutscene will play where a Red

Zealot will notice Leon and Ashley. He will fire a fireball from a catapult

that will destroy a well structure on the castle floor up ahead. Quickly run

when the catapult finishes firing and grab the Spinel in the rubble of the well

then quickly move down the stairs beside the overhead bridge off to the left.

This is where the first two Zealots were or still are. Enter the room with the

cannon and break the barrels for some pickups. This cannon must be moved up

above but Leon must use a crank at the top in order to do so.

/-----------------------------------------------------------------------------

| [ ] Spinel | In the rubble of the well when it is destroyed |

| [ ] Velvet Blue | Break the first barrel in the round room with the |

| | cannon |

-----------------------------------------------------------------------------/



Run under the overhead bridge before a fireball hits Leon and Ashley. Make

sure to stay away from the end closest to the well debris or the blast may hit

either character. Run up the stairs.



You can either leave Ashley on the stairs or take a risk and bring her with

Leon. To get across the bridge to the side safely, inch forward so that you

hear the catapults launching a fireballs then quickly run across the bridge

right as a fireballs hits it. Run over to the small building in the southwest

and blast the masked Zealot with a shotgun blast then run inside quickly!



Like I said, Ashley can be left at the stairs but be forewarned that two

Zealots will come up the stairs where Ashley is once Leon starts to take down

the Zealots manning the catapults. These two Zealots will come toward the

small building also, so be prepared to fight them and listen for their chants.



Stand near the window of the building and use the rifle to shoot the explosive

barrel on the catapult to the north to kill the Zealot at that catapult. Tell

Ashley to wait along the back wall of the room then walk through the door and

find the explosive barrel on the south wall by that catapult and shoot it to

kill that Zealot.

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | Break the top wooden box on the shelf in the small |

| | building |

| [ ] 2500 PTAS | Break the bottom wooden box on the shelf in the small |

| | building |

| [ ] Yellow Herb | Open the small treasure chest on the shelf |

| [ ] Gold Bangle | Open the treasure chest along the south side of the |

| | small building |

-----------------------------------------------------------------------------/



Back a little ways away from the door and look to the northwest then shoot the

explosive barrel next to that catapult to kill the Zealot up above. There is

only one more left and he can only be hit from the small castle structure in

the east. Run across the walkway that leads to the circular walkway then run

directly into the small castle structure. Stay away from the north side since

the catapults fireball will hit that side. Position Leon so that he can aim

through the window on the north side then find the Zealot by the catapult and

shoot him - use a rifle.



Once all four Zealots manning the catapults are dead, run to the circular

walkway and rotate the crank on the south side. Choose to "Operate" it then

rotate the Wii-mote and this will make the cannon below rise up on the middle

platform. Walk toward the back of the cannon and "Fire" it at the castle gates

up ahead.



Run back across the bridge and move through the path behind the destroyed

gates. A merchant will be on the other side once Leon turns the corner. This

merchant will offer a new upgrade for the Riot Gun. Open the red door to the

side to continue.

/-----------------------------------------------------------------------------

| [ ] Spinel | Destroy the torch next to the red door beside the |

| | merchant |

-----------------------------------------------------------------------------/

| Merchant Upgrades |

|---------------------------------------------------------------------------|

| Riot Gun |

|===========================================================================|

| Firepower | Lv 3 | 6.0 | 24000 | Reload Speed | ---- | ---- | ---- |

| Firing Speed | ---- | ---- | ------ | Capacity | ---- | ---- | ---- |

---------------------------------------------------------------------------/



__ Sword Room __



Pick up the --PLATINUM SWORD-- from the plaque on the wall. Run up the stairs.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | On the table in front of the entrance door |

| [ ] 2000 PTAS | Open the cabinet to the left of the entrance door |

-----------------------------------------------------------------------------/



A sound of a door opening below will be heard from behind Leon and Zealots will

immediately rush up the stairs. Rush to one side of the room above and keep

Ashley behind Leon. Take out the Riot Gun and shoot at the Zealots when they

start to pile up. Shoot them with a handgun when there aren't too many. Watch

out for their Plagas head phase since a Zealot's Plagas head will instantly

bite off Leon's head if he gets too close to one of them. Finish off Plagas

headed Zealots fast and from a distance - they're still susceptible to flash

grenades.



Run over to the plaque on the second floor and take the --GOLDEN SWORD--.

Place the Platinum Sword on the plaque that you get the Golden Sword from. Run

back down the stairs and kill the red Zealot below. He takes quite a few hits,

so be careful. Place the Golden Sword on the plaque where Leon got the

Platinum Sword. This will make the platinum plaque up above move aside to

reveal a red door. Open the red door to continue.



-- PUZZLE SOLUTION



Place the Platinum Sword on the platinum plaque and the Golden Sword on the

gold plaque.

/-----------------------------------------------------------------------------

| [ ] 1800 PTAS | On the long table next to the Golden Sword |

| [ ] Red Herb | Open the cabinet across from the table on the second |

| | floor |

| [ ] Spinel | Break the bottom wooden box on the set of shelves |

| | (southeast side of the room) |

| [ ] 4500 PTAS | Kill the red Zealot |

-----------------------------------------------------------------------------/



__ Outside the Castle Gates __



Run through the doorway ahead and a cutscene will trigger. The big door with

the torches around it is locked so enter the smaller door to the side.



Blast the Zealot up ahead and kill him before he runs. A few more Zealots will

exit out of the room to the side so ready the riot gun to bring them down.

Enter the middle room via the NORTH entrance. Don't enter the south since a

Zealot is standing right at the door and a crossbow Zealot will be in the back

of Leon while standing there. Look through the window on the south end of the

room and shoot the crossbow Zealot on the platform outside with the rifle.

/-----------------------------------------------------------------------------

| [ ] 2500 PTAS | Open the cabinet in the room |

| [ ] Handgun Ammo | On the table in the room |

-----------------------------------------------------------------------------/



Walk under the overhead platform where the Zealot was and prepare to blast the

shielded Zealots with the riot gun as they walk toward Leon. Always use a

shotgun blast to destroy shields. TMP bullets works well for while aiming at

the legs and rifle blast can pop the heads of shielded enemies right through

the shield if you aim for the top portion of the shield. Also, keep in mind

that the Punisher handgun will shoot right through a shield.



Enter the room at the end of the passage. Keep the red explosive barrel next

to the door in mind as you walk over to open the treasure chest on the back

shelf. Right after picking up the --CASTLE GATE KEY-- from the treasure chest

Zealots will enter the room via the door that Leon just came through. Swing

around very quickly at that time and blast the red barrel below to kill all of

them.

/-----------------------------------------------------------------------------

| [ ] Green Herb | On the set of shelves |

| [ ] Velvet Blue | Break the barrel next to the treasure chest |

-----------------------------------------------------------------------------/



Return all the way to the castle door that was locked and use the Castle Gate

Key to unlock it then open the door.



__ Entrance Hall __



While moving toward the front of the steps up ahead some laughing will occur in

the background. Once Leon moves far enough a cutscene will occur. Once the

cutscene ends, run toward the corridor up ahead in the middle. A wall will

rise up from the ground and block the corridor. The wall depicts an engraving

with three chimera pieces missing. The door on the left side of the room is

locked from the other side. Save the game at the typewriter on the right side

then open the door on that side.

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | Break the right vase of the set of vases in the south- |

| | portion of the room |

| [ ] Purple Gem | Walk toward the engraving on the wall then turn |

| | all the way around look up toward ceiling. Shoot the |

| | shiny object on the wall above the arch then collect it.|

-----------------------------------------------------------------------------/



__ Prison Hall __



The door to the prison off to the left is locked for the moment. Don't shoot

the overhead lantern in this room since it will be used later. Run down the

corridor up ahead and pick up the ++CAPTURE LUIS SERA++ file from the wall up

ahead. Find the painting with the key on the right side as Leon and Ashley

move to the left. Pick up the --PRISON KEY-- from the middle of the painting.

The hall up ahead is blocked by two statues that breathe flames so return to

the prison door and use the prison key to unlock that door.

/-----------------------------------------------------------------------------

| [ ] 5000 PTAS | Check the picture of Saddler on the wall and it will |

| | fall to show a secret opening with this inside |

| [ ] Handgun Ammo | On the chair to the right of the picture of Saddler |

| [ ] Yellow Herb | In the barrel to the right of the file on the wall |

-----------------------------------------------------------------------------/



__ The Prison __



Make Ashley wait on the stairs leading down to the prison and this will make

the next fight much easier. Be sure to blast the shotgun ammo on the middle

plank in front of the cell for some extra ammo. Notice the bells on the sides

of the room. They will be used in just a moment.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | Shoot the ammo on top of the plank near the ceiling in |

| | front of the cell (stand on the north side of the room |

| | for the best view of it - look up) |

| [ ] Green Herb | In a corner on the north side of the room |

| [ ] 15000 PTAS | Defeat the Garrador |

-----------------------------------------------------------------------------/



As the cutscene will show, there is a captive Garrador (blind prisoner) in the

prison to the side. Kick down the cell door. As Leon walks into the cell, the

Garrador will suddenly burst forth from his shackles and roar. Back up (don't

run, much) and quickly walk away from him. These enemies are sensitive to

sound so never ever run while they are in the area. Walk around the room and

stay away from him and he will not find Leon. His weak spot is the Plagas on

his back.



Shoot one of the bells found on either side of the room and the Garrador will

immediately run toward the corresponding bell and sink his claw into it and the

wall behind it. He will get his claw stuck in the wall, so use this chance to

hit him in the back Plagas with your most powerful weapon - the rifle works

just as well as the magnum really. Be sure to quickly walk away from the

current location since he will dash toward that area and slash violently with

his claws after Leon shoots him.



It's very possible to hit him without worrying about the bells on the side

however. Just wait for him to turn his back to Leon, aim, and fire. He's not

that bad if you stay silent and move away from the location that Leon fires

from after hitting him. The Garrador will leave behind 15000 PTAS once he has

been defeated. Pull the switch in the cell where the Garrador was confined to

make the flames in the room up above stop. Tell Ashley to follow Leon then run

back up the steps.



__ Prison Hall __



While returning to the hall up ahead some Zealots will run toward Leon. Fire

at the suspended lantern to have it burn them for a head start on damage. Kill

them then continue ahead. A few more Zealots will attack up ahead so keep

Ashley behind Leon. One of the Zealots has some dynamite so try to shoot the

dynamite. Open the set of doors past the two pillars to enter the next area.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | In between the two pillar right before the exit doors |

-----------------------------------------------------------------------------/



__ Hall of Water __



This room can be one of the most difficult rooms in this castle if Leon stands

in the middle. Zealots are spread around the walkways up ahead and sometimes

there are Zealots armed with crossbows on each of the high platforms up above

the walkway, so the best place to fight the enemies is one of the four corners

of this room. While running around the room pay attention to the way that Leon

and Ashley will look to know when a Zealot is nearby.

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | Break the vase to the right after entering |

| [ ] 2000 PTAS | On a table against the right wall |

| [ ] 4500 PTAS | Defeat the first red Zealot |

-----------------------------------------------------------------------------/



Stand with Ashley behind Leon and keep the +----------------------------------+

riot gun handy and loaded at all times. | EXTRA INFO |

Blast the shielded Zealots with shotgun |==================================|

blasts when they approach Leon in order to | Zealots armed with crossbows |

break their shields then blast them away | appear in this room every time |

from Leon. Don't leave the corner and | that Leon and Ashley first enter.|

make sure that Ashley remains behind Leon. | If you continue, they will not |

Panicking and running will only make this | appear, but if you retry they |

room worse since Ashley may get swamped in | will appear. |

that predicament. +----------------------------------+



Move down the stairs on either side and stay cautious while moving by the

doorways since there are sometimes some extra Zealot's hanging around the

corridor. Kick down the door in the middle and enter the room ahead. There

are two pressure switches on each side of the room. Have Ashley stand on one

then command her to "Wait" then stand on the other pressure switch with Leon.

/-----------------------------------------------------------------------------

| [ ] Green Herb | On the table up against the wall ahead |

| [ ] Shotgun Ammo | On the chair to the right of the table |

-----------------------------------------------------------------------------/



Standing on both pressure switches will cause a crank handle pillar to emerge

in the outside walkway area. Zealots will respawn outside as well. It is

possible to stay in this room and let them come to Leon, but it takes a while -

stand in one of the back corners if you do. DO NOT leave Ashley in this room

since Zealots will drop from the hole in the middle portion of the ceiling of

this room. Be extremely careful while entering the corridor with the doorways

since Zealots will charge Leon from the openings around the sides. Stay moving

if you go outside of the smaller room or find a corner to take cover in.



Carefully move over to one of the corners of the walkway or the corners near

the entrance up the stairs and keep Ashley to Leon's back once again. Blast

all the Zealots until they stop showing up. Once they are gone, turn the crank

- it's faster if Leon turns it. This will cause the top stairs to rotate

downward from up above and allow access to the higher portion of the room.

Zealots armed with scythes will rush down the stairs and attempt to throw their

scythes at Leon and Ashley. The red Zealot takes many more hit than the others

so try to kill the normal Zealots first then go for the red one.

/-----------------------------------------------------------------------------

| [ ] 5500 PTAS | Defeat the second red Zealot |

-----------------------------------------------------------------------------/



Run up the stairs and Ashley will point to the crank on one side of the higher

walkways up above - there are two cranks. Break the pots near the water for

some extra shotgun ammo and some rifle ammo. The floor with the door up ahead

is surrounded by water, so it is unreachable for the moment. Stand near one of

the side dropoffs of the higher walkway and watch for the "Piggyback" command

to appear. Press the A button to give Ashley a boost and she will immediately

run toward the nearest crank and start to rotate it.

/-----------------------------------------------------------------------------

| [ ] First Aid | Break the vase on the east balcony, behind the east |

| Spray | door at the top of the stairs |

| [ ] Shotgun Ammo | Break the right vase near the water at the top of the |

| | stairs |

| [ ] Rifle Ammo | Break the left vase near the water at the top of the |

| | stairs |

-----------------------------------------------------------------------------/



Leon must stay on the floor below and cover Ashley while Zealots walk toward

her. Zealots will also attack from Leon's current floor, so he will have to

cover Ashley while worrying about keeping himself safe. Use the Rifle to fire

at the Zealots up above (go for the head) and use the rifle to fire at the

Zealots that try to attack Leon from the back of the room. Aim for the head of

the one with the shield while equipped with a rifle to kill him quickly. By

rotating each crank, a platform will rise up in the water behind Leon. Once

Ashley is finished with the final crank, rush toward her and catch her. Hop

across the platforms then open the door on the other side to exit the room.



__ Main Hall __



Follow the red carpet to the back of the area and save your game at the

typewriter in the back.

/-----------------------------------------------------------------------------

| [ ] Spinel | Shoot the back left eye of the first upside down statue |

| | hanging from the ceiling |

| [ ] Shotgun Ammo | Open the cabinet on the right wall (near the middle) |

| [ ] Handgun Ammo | Lying on a cabinet on the left wall |

| [ ] Hand Grenade | Break the glass and open the treasure chest on the |

| | right wall near the typewriter |

-----------------------------------------------------------------------------/



There is a merchant in the back on the left side and he has plenty of new tune-

ups available.

/---------------------------------------------------------------------------

| Merchant Upgrades |

/---------------------------------------------------------------------------

| Handgun |

|===========================================================================|

| Firepower | Lv 5 | 1.8 | 18000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 5 | 22 | 10000 |

---------------------------------------------------------------------------/

| Red9 |

|===========================================================================|

| Firepower | Lv 4 | 2.5 | 24000 | Reload Speed | Lv 3 | 1.67 | 10000 |

| Firing Speed | Lv 3 | 0.40 | 15000 | Capacity | Lv 4 | 15 | 12000 |

---------------------------------------------------------------------------/

| Punisher |

|===========================================================================|

| Firepower | Lv 4 | 1.5 | 20000 | Reload Speed | Lv 3 | 0.83 | 18000 |

| Firing Speed | Lv 3 | 0.33 | 20000 | Capacity | Lv 4 | 20 | 15000 |

---------------------------------------------------------------------------/

| Riot Gun |

|===========================================================================|

| Firepower | ---- | ---- | ------ | Reload Speed | Lv 2 | 2.43 | 7000 |

| Firing Speed | ---- | ---- | ------ | Capacity | Lv 2 | 9 | 10000 |

---------------------------------------------------------------------------/

| Rifle |

|===========================================================================|

| Firepower | Lv 5 | 10.0 | 25000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 5 | 15 | 18000 |

---------------------------------------------------------------------------/

| Rifle (Semi-Auto) |

|===========================================================================|

| Firepower | Lv 3 | 9.0 | 18000 | Reload Speed | ---- | ---- | ---- |

| Firing Speed | ---- | ---- | ------ | Capacity | Lv 3 | 14 | 12000 |

---------------------------------------------------------------------------/

| TMP |

|===========================================================================|

| Firepower | Lv 5 | 1.0 | 24000 | Reload Speed | Lv 3 | 1.17 | 15000 |

| Firing Speed | ---- | ---- | ------ | Capacity | ---- | ---- | ----- |

---------------------------------------------------------------------------/



* Buy a rocket launcher from the merchant if you want to see an extra cutscene

up ahead. There is no other way to get a rocket launcher for this part

unless you pick it up now. Skip down to "Main Hall (Second Floor)" for

details.



There is also a blue door to the left side of the merchant that will lead to

one of the game's shooting galleries. These games are free to enter. The

object is to play with each of the weapon setups - "rapid-fire" and "sniping" -

and obtain a certain score for each of the four levels (A, B, C, D). Right now

only level A is available. Leon will gain a bottle cap once the requirements

for each level have been met. He can win a total of 6 bottle caps for each

gaming level and will receive a bonus amount of pesetas if he completes each of

the four levels. Leon can only receive one bottle cap per game so you must

play each setup a total of three times and make sure to win three bottle caps

per setup for a total of six. See the Extras section of this guide for more

details on this minigame.



The door at the top of the stairs cannot be opened at this time. Continue into

the corridor ahead for a cutscene that will end this chapter.



_______ __ ____ ___

/ ___/ / ___ ____ / /____ ____ |_ /___|_ |

/ /__/ _ / _ `/ _ / __/ -_) __/ _/_ <___/ __/

___/_//_/_,_/ .__/__/__/_/ /____/ /____/

/_/

[CH32]

Chapter 3-2



Objective: Find Ashley



__ Main Hall __



Once the radio cutscene ends enter the door to the side of the corridor.



__ Sewers __



Drop down into the sewers via the trapdoor up ahead. Follow the corridor in

the sewer and eventually a sound of something scampering by will be heard in a

waterway next to Leon. There is no immediate harm...yet. Be sure to enter the

broken space in the wall to find an extra breakable box at the end.



While moving along the corridor to the right, stop about halfway down the

corridor and look closely up ahead to notice some greenish drool as if a

transparent creature is waiting near the corner. Point a gun toward it to

confirm that this is indeed an enemy (a Novistador). Blast him with a rifle

(or even a handgun) from far off - he will not attempt to attack as long as

Leon stays at a distance from him. Shotgun blasts from up close work really

well on these enemies also.



Follow the corridor around the corner. Move by the railing to the side and

stand on the walkway overlooking the drained pool below. Two Novistadors are

waiting for Leon to jump in so shoot them from above with the rifle. They will

not attack unless Leon gets too close to the ladder or drops into the water.

Drop into the drained pool and find all the shiny objects to get some extra

items. Climb the ladder on the opposite side and open the door to enter the

next area.

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | Upon dropping into the pool, look in the corner to the |

| | right to see this shining in the water |

| [ ] Handgun Ammo | In the same pool as described above only on the left |

| | side |

| [ ] TMP Ammo | Check the pipe near the ladder on the opposite side of |

| | the pool |

-----------------------------------------------------------------------------/



__ Deeper in the Sewers __



Novistadors will appear in this area as Leon walks toward the middle of the

room. One will drop down from the middle hole in the ceiling and another will

appear from the side of the room. More will attack as Leon explores the

various rooms. Be very careful since they are sometimes transparent. If you

lose sight of one then be sure to check the ceiling or the nearby walls since

they will sometimes attack from there. Use the riot gun to knock them down

then get right next to them and shoot as much as possible.



Kick down the doors to each cell to find some items in each one. In the first

cell to the left, kick down the door and collect the ++LUIS MEMO++ file from

the top of the toilet. A Novistador will attack from outside the cell.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | In the first cell to the left, check on the bed |

| [ ] Incendiary | In the second cell to the left, check on the toilet |

| Grenade | |

| [ ] Yellow Herb | In the second cell to the right, near the body |

-----------------------------------------------------------------------------/



The first cell to the right cannot be opened. Leon can't move across the pool

to the south, so enter the corridor beside the left set of cells to the east

and follow it to the end. Run through the broken walls at the end of the

corridor to get past the fallen debris.



__ Sewer Control Room __



Open the door to the control room. Grab the pickups inside.

/-----------------------------------------------------------------------------

| [ ] Butterfly | Open the treasure chest in the control room |

| Lamp | |

-----------------------------------------------------------------------------/



The eyes (Red, Green, and Blue) that Leon has been collecting from the

Novistadors can be combined with the Butterfly Lamp to make it more valuable.

Make sure to combine all the eyes with it before selling it. Keep in mind that

a Blue Eye drop from a Novistador is very rare.



Walk over to the valve handle and use it to drain the water in the pool

outside. Exit the room.



__ Deeper in the Sewers __



While backtracking a few Novistadors will attack. Once Leon makes it back to

the area with the four cells, a Novistador will crash through the broken door

of the cell on the right wall - the one that couldn't be opened earlier.

Another Novistador will fall from the ceiling hole at that time, so get the

shotgun ready and try to keep both grounded. Run back to the corridor to give

them less room to run when they chase after Leon.



Drop into the drained pool. Kick down the door up ahead. A Novistador will

appear in the back of Leon once the door is knocked down, so immediately run

through the doorway and wait for him to come to you then blast him with a

shotgun. Run up the stairs to the side and open the door.

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | After kicking down the door and entering the next |

| | second portion of the drained pool, check to the left |

| | of the drain on the left side of the stairs |

-----------------------------------------------------------------------------/



__ Pendulum Room __



Use timed dashes and careful jumps to avoid the pendulums on the walkway then

open the door on the left up the stairs at the end of the walkway.

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | Up the stairs and to the right (on the ground) at the |

| | opposite end of the room |

-----------------------------------------------------------------------------/



Climb the ladder behind the door then open the door to the right.

/-----------------------------------------------------------------------------

| [ ] Spinel | Break the right barrel after climbing the ladder |

-----------------------------------------------------------------------------/



__ Main Hall (Second Floor) __



Zealots will be gathered in worship on the floor below. This is where you can

get tons of valuable items with a single grenade and some extra chasing. To

instantly kill them all, shoot them with a rocket launcher. This will, of

course, take a bunch of money though. It is much easier to move to the right

and throw a hand grenade down at them. The hand grenade will kill just about

all of them. Make sure to aim downward and throw the grenade into the middle

of them.



Quickly (and I mean FAST) hop down the ladder to the left and run toward the

Zealot survivors with the riot gun equipped then blast them. The red Zealot

will most likely be the only one left and he carries the most valuable item of

all. Don't let him escape. They will try to run toward the corridor where

Ashley got trapped. Once they make it there then the wall will close off, so

don't let them get there. The red Zealot will always Plagas out while

attacking him but he will still run even then.



It is possible to use a flash grenade to your advantage as well. Throw a flash

grenade below then jump down and start shooting the Zealots while they are

stunned. A few of them will probably get away while using this method though.

/-----------------------------------------------------------------------------

| [ ] Spinel | Kill the chanting Zealots |

| [ ] Spinel | Kill the chanting Zealots |

| [ ] Spinel | Kill the chanting Zealots |

| [ ] Spinel | Kill the chanting Zealots |

| [ ] Spinel | Kill the chanting Zealots |

| [ ] Spinel | Kill the chanting Zealots |

| [ ] Spinel | Kill the chanting Zealots |

| [ ] Spinel | Kill the chanting Zealots |

| [ ] Spinel | Kill the chanting Zealots |

| [ ] Spinel | Kill the chanting Zealots |

| [ ] Illuminados | Kill the chanting red Zealot |

| Pendant | |

-----------------------------------------------------------------------------/

| Extra Cutscene |

|=============================================================================|

| * Shoot the Zealots with a rocket from the rocket launcher |

-----------------------------------------------------------------------------/



Climb back up the ladder then swing across the chandelier next to the dropoff

by the closed gate. Hop to the other side then swing across the next

chandelier off to the right. Hop back to the other side that Leon was just on,

only this time, he will be behind the gate. Pull the switch on the wall to

raise the gates on both side of the top floor. Be sure to grab the treasure in

the treasure chest!

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | Destroy the left set of vases (right vase) after |

| | swinging across the first chandelier |

| [ ] Elegant Mask | Destroy the glass around the treasure chest to the left |

| | after swinging across the second chandelier then open |

| | the chest |

-----------------------------------------------------------------------------/



Drop back down to the first floor and save your game at the typewriter. Climb

up the stairs on the left side of the room. The merchant here has the same

upgrades as he did last time. Open the red door to the left of the merchant to

continue onward.



__ Painting Room __



Run up the stairs and collect the ++CASTELLAN MEMO++ file from the round table

at the top. Hear the chanting in the room ahead?

/-----------------------------------------------------------------------------

| [ ] Red Herb | On the small table down the stairs at the end of the |

| | first corridor |

| [ ] Handgun Ammo | On a chair to the side of the table with the file |

-----------------------------------------------------------------------------/



Open the door to the next room and quickly move to the far right of one of the

sides to avoid the crossbow bolts of the second floor Zealots. You can also

stand at the door and shoot them, but you might get hit. Try using the TMP so

their bolts will likely be shot while firing at them. Shoot the two Zealots on

the current floor then open the door on the left side. The objective in this

room is to hunt down the red Zealot at the top of the room.

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | While entering the room, break the furthest vase on the |

| | right |

-----------------------------------------------------------------------------/



Run up the stairs and shoot the Zealot at the top. Move through the second

door and walk around the right side of the second floor. The red Zealot will

move into the room on the right of the back area. While moving around the

side, notice that there is a portion without railing and where Leon can jump

down to the second floor from the dropoff - this is very important to remember.

Drop off onto the side where the red Zealot was and shoot the masked Zealot on

that side. The red Zealot will run as Leon drops, but don't worry about him at

the moment. The door in the back is locked and he has the key. Move through

the room to side that the red Zealot ran into and be sure to grab the extra

pesetas on the shelf.

/-----------------------------------------------------------------------------

| [ ] Rifle Ammo | After opening the door to the second floor, check |

| | around the left corner to find this on a small table |

| [ ] 1000 PTAS | In a room to the right, on a shelf after dropping off |

| | the second floor walkway |

| [ ] 1000 PTAS | Same room as above |

| [ ] 1000 PTAS | Same room as above |

| [ ] 1000 PTAS | Same room as above |

| [ ] Shotgun Ammo | On the table across from the shelf with the pesetas |

-----------------------------------------------------------------------------/



The red Zealot will run through the door that Leon used to enter the second

floor. From here, you can do one of two things.



a) Follow him normally and allow him to make it downstairs. He will raise a

chain gun from the center portion of the room and start to fire at Leon. To

kill him, go back up the stairs and open the door a bit, but be sure to stay

behind the side of the wall for cover. When he stops firing, position Leon

behind the closest pillar outside. Wait for him to fire and quit again then

quickly step out and get his head in your sight and shoot him dead with the

rifle. This way is kind of scary though.



b) Drop off the side of the second floor without railing (I mentioned this

portion earlier). Kick through the door on the bottom floor. He will be right

near the door when Leon enters and will literally haul ass. Run after him with

a riot gun then shoot him as he runs up the staircase to make him fall.

Another Zealot will be at the top so quickly kill him then turn full attention

on the red Zealot. DO NOT let him get away. Knock him down with a shotgun

blast then blast him, blast him, blast him, reload, blast him - until he dies.

If he makes it through the door on the second floor then he will get to the

chain gun automatically. You may want to even resort to the broken butterfly

for shooting him here.



c) Thanks to the Wii targeting, you can stand near the railing across from the

locked door and shoot him as he runs for the door to the second floor stairwell

since the targeting is so much more precise in this version. Shoot him with

the broken butterfly. Leon doesn't have time to reload, so either go all out

with a heavy weapon or allow him to escape. The TMP works good too, but it

will take quite a bit of ammo.



Either way, pick up the --GALLERY KEY-- from his body. Return to the portion

of the second floor with the locked door and unlock it with the gallery key.



__ The Gallery __



Leon will enter a room with four paintings on the wall across from the door.

/-----------------------------------------------------------------------------

| [ ] Spinel | Shoot the deer head's right eye to make this fall |

-----------------------------------------------------------------------------/



Examine the panel in the middle of the room for a message:



"The sacrifice of six lives shall make way the true path."



Numbers will appear after that. Each number will turn a certain number of

paintings on the wall. A total of six victims need to be displayed on the

paintings.



-- SOLUTION



Rotate the paintings in this order:



4 - 3 - 2 - 1



It should turn out like this:



o----------o-------------o----------o-------------o

| o_O | X_X O_O | o_O | X_X O_O |

| /| | /| /| | /| | /| /| |

| | | | | | | | | | |

| / | / / | / | / / |

|Painting 1| Painting 2 |Painting 3| Painting 4 |

o----------o-------------o----------o-------------o



Be sure to select "Ok" after they are set up properly. The wall to the right

will move aside to reveal a door once the puzzle is solved. Open the door to

exit.



__ The Big Gallery __



A cutscene will play once Leon enters the next room. Zealots armed with

Scythes will walk toward Leon after the cutscene. Throw a hand grenade right

as the cutscene ends for an excellent start-out to this room. Otherwise, equip

the riot gun and be sure to watch for their scythe throws.



Once most of the scythe wielders have been taken care of some Zealots armed

with crossbows will enter the floor up above. Either run up the stairs or go

through the door to the left of the entrance door (while facing it). The door

to the left will take Leon to the top floor safely. A painting will move

upward and expose two Zealots with rocket launcher (they're behind the top

middle painting), so make sure to stay at a distance from them or run to avoid

the rockets. They can be killed with one hit from any weapon, so Leon doesn't

have to run.

/-----------------------------------------------------------------------------

| [ ] Yellow Herb | When entering the area, go through the door on the right |

| | and move up the stairs to find this in a corner of the |

| | floor above |

| [ ] Spinel | On a chair on the north side of the room |

| [ ] Handgun Ammo | Below the big painting near the exit door |

| [ ] Green Herb | On a table near the door on the south side of the room |

-----------------------------------------------------------------------------/



Chase the Zealots down while on the second floor since they will run from Leon.

Shoot the lanterns up above each of the four corners when they run underneath

them to kill them quickly. Walk over to the door on the east side of the room

and press the red button on the wall to deactivate the security system and make

a platform with a chest rise in the center of the room.



Find the door on the south side and walk +----------------------------------+

to the back of the corridor behind it. | EXTRA INFO |

Break the vase then press the button on |==================================|

the pedestal where the vase was. This | Sometimes (randomly), a group of |

will extend a bridge across to the | Zealots armed with scythes will |

platform with the chest. Two Zealots with | enter the top floor right after |

rocket launchers are now on the platform | the two Zealots with rocket |

with the chest so walk up to the door and | launchers attack after pressing |

open it then quickly move back. They will | the button under the vase. |

both shoot their rockets but the door will +----------------------------------+

shield Leon from the blast - sometimes they shoot before Leon can even open the

door, so really you don't even need to open it at times to get their attention

- in this case, just stand near the door and wait for them to shoot. It is

possible to kick through the door and shoot them with a handgun to kill them

before they shoot but it's risky.



Run outside and shoot the Zealots if they are still there - they're very weak.

Retrieve the --GOAT ORNAMENT-- from the chest. Both doors in the room will now

unseal. Walk over to the white door on the east side of the room and open it

to continue.



__ Dark Hall __



Save your game at the typewriter to the right then continue down the dark

corridor ahead. The door on the far wall cannot be opened yet, so run up the

stairs to the left. Crows are positioned on the windows up above and they will

fly away as Leon walks up to them - these can be shot in the area ahead for

some extra pesetas. Continue through the door at the top of the stairs.

/-----------------------------------------------------------------------------

| [ ] Spinel | Shoot the glowing object above the door to the next |

| | area |

-----------------------------------------------------------------------------/



__ Second Castle Exterior __



Walk around the side of the walkway. The fountain ahead has a few crows

perched on it so go ahead and shoot them. Shoot the crows flying overhead from

the past areas for some extra pesetas as well. The door to the side cannot be

entered just yet. Keep this door in mind while continuing with the game. In

order to get the treasures inside, backtracking is required. Break through the

barrels and enter the door up ahead.

/-----------------------------------------------------------------------------

| [ ] Extra PTAS | Shoot all the crows in the area. Make sure that they |

| | fall on the floor of the castle! |

| [ ] Velvet Blue | In the fountain |

| [ ] Velvet Blue | In the fountain |

| [ ] Spinel | In the fountain |

-----------------------------------------------------------------------------/



__ Garden Maze __



Run down the steps and continue ahead. The door to the bedroom on the side is

locked with a phrase on it: "Two moons make one". Move on ahead for a radio

cutscene. Continue down the steps after the cutscene and enter the garden via

the gates on the left side.



This garden can be a very scary area thanks to the enemies found inside. Break

the barrels up ahead and some Colmillos will attack. This whole garden is full

of Colmillos that will jump out of the hedges in many different portions of the

garden.

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | Break the second barrel after first entering the garden |

-----------------------------------------------------------------------------/



Make a left at the starting and kick down the gate at that end. The Colmillos

in the cage ahead will bust through the cage if Leon continues ahead so go

ahead and start shooting them from the current area. They will bust through

the cage either way. Run down the path to the left of the cage and take the

first left. Move across the bridge and continue straight ahead. Turn the

corner and pick up the --MOONSTONE (LEFT HALF)-- from the front of the statue.

On the way back to the bridge, three Colmillos will attack. Take the right

path before going back across the bridge for some TMP Ammo.

/-----------------------------------------------------------------------------

| [ ] TMP Ammo | Open the treasure chest at the end of the path to the |

| | right of the north side of the first bridge |

-----------------------------------------------------------------------------/



Move back across the bridge and turn left then follow that path. Directly

after grabbing the Shotgun Ammo from the chest, a Colmillo will run around the

hedge outside of the area and attack from behind. Another Colmillo will jump

out from the bushes as the first one attacks.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | Open the chest in the southwest portion of the garden |

-----------------------------------------------------------------------------/



Return to the cage where the Colmillos were imprisoned. Don't enter the path

to the right of the cage, instead, take the first right. This will take Leon

back to the middle portion of the garden. Two Colmillos will attack up ahead.

Go through the north gate that one of the Colmillos knocked open. Turn right

at the intersection and blast the Colmillo at the very end of this path. Pick

up the Spinel from the ground.

/-----------------------------------------------------------------------------

| [ ] Spinel | Behind the north gate, take the right path to find this |

| | on the ground at the end of that path |

-----------------------------------------------------------------------------/



Return to the intersection once again and start blasting the Colmillo in the

cage up ahead. He'll bust out of the cage if Leon gets too close. Follow the

path on the left. Don't take the first left yet, continue to the second left

then turn and pick up the First Aid Spray from the treasure chest.

/-----------------------------------------------------------------------------

| [ ] First Aid | Open the chest to the left of the northwest cage, take |

| Spray | the second left after passing the cage |

-----------------------------------------------------------------------------/



Take the other path that you skipped and follow it until you come across

several paths. Take the first left path and pick up the Red Gem from inside

the chest at the end.

/-----------------------------------------------------------------------------

| [ ] Red Gem | In the south section of the garden in a chest. See |

| | above. |

-----------------------------------------------------------------------------/



Go back and take the next left path. Two Colmillos will surround Leon in this

path - one behind, one in front. Try to run by one and get them both on the

same side. Turn right then follow that path to the far end. Pick up the

Yellow Herb near the gate at the end.

/-----------------------------------------------------------------------------

| [ ] Yellow Herb | In the southwest section of the garden near a gate |

-----------------------------------------------------------------------------/



Go back the way you came and make a left followed by a right then run across

the high bridge. Take the --MOONSTONE (RIGHT HALF)-- from the front of the

statue. Drop off from the portion behind the statue to fall back down to the

middle portion of the garden maze. Kick through the gate entrance then return

to the locked door of the bedroom along the side of the castle. Combine both

halves of the Moonstone into the --BLUE MOONSTONE-- then place it on the

bedroom door to unlock it. Enter the bedroom for a cutscene that will end this

chapter.



_______ __ ____ ____

/ ___/ / ___ ____ / /____ ____ |_ /___|_ /

/ /__/ _ / _ `/ _ / __/ -_) __/ _/_ <___//_ <

___/_//_/_,_/ .__/__/__/_/ /____/ /____/

/_/

[CH33]

Chapter 3-3



Objective: Find Ashley



__ Bedroom __



Be sure to check the bedroom over carefully for the hidden pickups inside.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On the dresser near the center wall of the room |

| [ ] Spinel | Break the pot on the right side of the bed |

| [ ] Spinel | Walk over to the bed (either side) then aim and look |

| | up. Shoot the shiny object on the ceiling to make this |

| | fall on the bed. |

| [ ] Mirror w/ | Open the closet to the left of the merchant |

| Pearls and | |

| Rubies | |

-----------------------------------------------------------------------------/



There is a merchant inside the next room through the open doorway on the right

wall. He has some new upgrades for Leon's weapons.

/---------------------------------------------------------------------------

| Blacktail |

|===========================================================================|

| Firepower | Lv 3 | 3.0 | 18000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 3 | 21 | 10000 |

---------------------------------------------------------------------------/

| Broken Butterfly |

|===========================================================================|

| Firepower | Lv 3 | 17.0 | 30000 | Reload Speed | Lv 2 | 3.00 | 15000 |

| Firing Speed | ---- | ---- | ---- | Capacity | ---- | -- | ----- |

---------------------------------------------------------------------------/

| Riot Gun |

|===========================================================================|

| Firepower | Lv 4 | 6.5 | 28000 | Reload Speed | ---- | ---- | ---- |

| Firing Speed | ---- | ---- | ------ | Capacity | Lv 3 | 11 | 12000 |

---------------------------------------------------------------------------/

| Mine Thrower |

|===========================================================================|

| Firepower | Lv 2 | 4.0 | 25000 | Reload Speed | ---- | ---- | ---- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 2 | 7 | 25000 |

---------------------------------------------------------------------------/



Pick up the ++FEMALE INTRUDER++ file from the table in front of the merchant.

Save your game at the typewriter to the left before exiting the bedroom via the

door on the south side.



__ Dining Room __



Before worrying about the puzzle in here, go ahead and run past the tables in

this long room and enter the next room down the right corridor on the other

side of this current area. Don't solve the puzzle in the dining room

beforehand since there is a checkpoint directly after solving it and the next

room (after solving the puzzle) is not very friendly during your first attempt.

/-----------------------------------------------------------------------------

| [ ] Green Herb | On the first long table (west side) |

| [ ] Handgun Ammo | On the second long table (west side) |

-----------------------------------------------------------------------------/



__ Storage Room __



There are quite a few item pickups in here so be sure to check around the area.

Break the lock on the door at the other side of the room. This door leads to

the second castle exterior area, so you can basically return to the dining room

after breaking the lock. This Storage Room provides a shortcut back to the

locked room that Leon couldn't get to without assistance in the last chapter.

You'll have to return here later.

/-----------------------------------------------------------------------------

| [ ] 5000 PTAS | Turn left upon entering and open the cabinet beside the |

| | door |

| [ ] Green Herb | On the table in the center of the room |

| [ ] SNAKE! | Facing the two vases on the right side of the room, a |

| | snake is in the right vase |

| [ ] Spinel | Break the first wooden barrel beside the locked door |

-----------------------------------------------------------------------------/



__ Dining Room __



There is a barred gate covering the entrance to the next room to the east.

Examine the dark inscriptions on the walls around the tables. The inscriptions

read:



"A dessert to cherish our remaining years."

"Bread begins the meal of life."

"Meat to savor the time at hand."

"Our last drink and the bottle breaks, returning us to the dust from whence we

came."



Walk over to the counter with the bell to the side. Ring the bell and a

painting with a table full of food will appear. The inscriptions hint at what

should be done here. The key is the last phrase - "Our last drink as the

bottle breaks..."



-- SOLUTION: Shoot the bottle of wine on the painting.



This can be done very easily with the TMP or a handgun. The bottle of wine in

the painting will burst and the gate on the left side of the wall will open.

Enter the new room.



__ Cage Trap Room __



While walking into the room, a cage will fall around Leon. Zealots and a

Garrador will drop from the ceiling and fall to the floor inside the cage with

Leon. Keep in mind that the cutscene of them entering the cage can be skipped

in order to provide more time for Leon to react. There are two ways I have

found to defeat the enemies safely.



a) Take out the riot gun or broken butterfly and shoot the big padlock on the

door closest to Leon. The big padlock has 15 life, so it's going to take about

3 - 4 shotgun blasts or one magnum blast. A rifle works well too, but be quick

and don't miss! The Garrador will be preparing an attack the whole time that

Leon is shooting the padlock, so skipping the cutscene where the enemies fall

is vital to getting out of the cage trap without being hit.



Run out of the cage as quick as you can and run by the outside Zealots. Walk

(don't run) around the area outside the cage and try to kill the Garrador with

magnum blasts or rifle shots. If he stays inside the cage then walk around the

cage, if he moves outside the cage consider entering the cage. You'll have to

blast the Zealots around the area, which will alert the Garrador, so you'll

have to constantly move. The Zealots drop from a hole above the ceiling of the

cage, so they will be a nuisance the whole time while battling the Garrador.



b) Throw a flash grenade to stun the zealots then turn to the left and shoot

the Garrador in the face with the broken butterfly. Be quick since the flash

grenade will alert him. He will turn and fall to his knees after being shot

with the magnum round. Shoot at the Plagas on his back as he turns. Shoot him

again in the face then shoot the Plagas again to kill him. Quickly take out

the shotgun and deal with the Zealot with the crossbow outside of the cage and

the other Zealot in the cage. Shoot the cage lock to get out then deal with

the Zealots outside.



c) Toss a hand grenade toward the cage door on the side that is in front of

Leon when he starts and this will kill some of the surrounding Zealots, damage

the big lock quite badly, and stun the Garrador!

/-----------------------------------------------------------------------------

| [ ] 15000 PTAS | Defeat the Garrador |

| [ ] Hourglass w/ | Open the middle chest in the cage |

| Gold Decor | |

| [ ] Flash Grenade | In the glass case on the wooden cabinet near the |

| | entrance |

| [ ] Magnum Ammo | Move through the doorway on the right side of the room |

| | and this will be by the counter on the far end across |

| | from the painting |

-----------------------------------------------------------------------------/



TIP: One interesting technique that was pointed out to me for this part is that

the Garradors cannot hear a knife swing, so Leon can knock down then slash a

Zealot to death without alerting the Garrador.



(thanks to megamanep0)



Be sure to check out the right hallway since there is some extra Magnum Ammo

inside. Exit through the door on the other side of the room.



__ Double-Sided Room __



Walk up to the dropoff on the side of the room and shoot at the Zealots below.

Drop down to the bottom floor and pull the lever to raise a bridge that moves

across the center of the room. Climb back up the ladder on the side that Leon

dropped from. Zealots will enter the area from the door that Leon came through

to enter this area and they will run across the bridge as well. Quickly run

across to the middle of the bridge and shoot the lantern above the bridge to

burn some of the Zealots that enter from the other side of the bridge. Deal

with the other two Zealots on the current side.



Run across the bridge and enter the other side of this room. A Zealot will

fire his crossbow from behind an opening on the far wall so take out a rifle

and shoot him or just run toward him (drop off and run up the stairs) then

fight him from up close.

/-----------------------------------------------------------------------------

| [ ] 1800 PTAS | Lying on the table in the second room (east side) |

| [ ] Rocket | In the glass case in the center of the second room |

| Launcher | |

| [ ] Flash Grenade | In the glass case in the center of the second room |

| [ ] Rifle Ammo | In the glass case in the center of the second room |

| [ ] Handgun Ammo | In the glass case in the center of the second room |

| [ ] Shotgun Ammo | In the glass case in the center of the second room |

| [ ] Incendiary | In the glass case in the center of the second room |

| Grenade | |

| [ ] Velvet Blue | Break the small vase on the small table beside the |

| | glass case |

-----------------------------------------------------------------------------/



If Leon doesn't have enough inventory space to carry the items then don't start

dropping items. The merchant in the next room has a bigger Attache Case and

these items will remain here upon leaving the room. Break the lock on the door

on the other side then continue back across the bridge. Kick down the door and

continue into the next room.



__ Merchant Corridor __



Run to the far end of the hall.

/-----------------------------------------------------------------------------

| [ ] Spinel | Break the vase on the small table in the middle |

-----------------------------------------------------------------------------/



The merchant only has one new item - the Attache Case XL, which is definitely

enough! Be sure to buy it!

/-----------------------------------------------------------------

| Merchant Items |

|=================================================================|

| * Attache Case XL | 73000 | Rifle | 12000 |

| Attache Case L | 40000 | Rifle (semi-auto) | 35000 |

| Attache Case M | 24000 | TMP | 10000 |

| Treasure Map (Castle) | 6000 | Mine Thrower | 9800 |

| Handgun | 8000 | Rocket Launcher | 30000 |

| Red9 | 14000 | Stock (Red9) | 4000 |

| Punisher | 20000 | Stock (TMP) | 4000 |

| Blacktail | 24000 | Scope (Rifle) | 7000 |

| Broken Butterfly | 38000 | Scope (Mine Thrower) | 8000 |

| Shotgun | 20000 | First Aid Spray | 5000 |

| Riot Gun | 32000 | ---------------------- | ----- |

-----------------------------------------------------------------/



Run back into the double-sided room and grab the rocket launcher if Leon left

it. If you are really pressed for inventory space then just go ahead and sell

the rocket launcher - this item will be needed in an area of the castle much

later, unless you enjoy tough battles like I do. It can be bought back from

the merchant right before that time though. Open the door across from the

merchant and a cutscene will play that will end this chapter.



_______ __ ____ ____

/ ___/ / ___ ____ / /____ ____ |_ /___/ / /

/ /__/ _ / _ `/ _ / __/ -_) __/ _/_ <___/_ _/

___/_//_/_,_/ .__/__/__/_/ /____/ /_/

/_/

[CH34]

Chapter 3-4



Objective: Save Ashley



__ Second Floor Walkway __



The door on the east side of this floor is locked. Some familiar struggling

can be heard from the floor below as Leon starts out in this room. As Leon

moves around the side of the second floor the camera will zoom in to show

Ashley on the floor below, still in her confines. Be sure to break all the

vases along the sides of the room before helping Ashley. In order to help her,

shoot the three metal bars that hold her in place. The rifle is the

recommended weapon to use for this task. In the Wii version, this part can

actually be done with the handgun, though it could be done in the other

versions as well with proper accuracy. Oh, so you think you're a hotshot with

that Wii-mote? Try breaking the bars with a TMP without a stock!

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On the dresser beside the dead body |

| [ ] Spinel | Break the vase to the right of the picture of Saddler |

| [ ] 5000 PTAS | Check the picture of Saddler on the south wall |

-----------------------------------------------------------------------------/



Once Ashley is free, a cutscene will play where Zealots will enter the room

from the doors of the floor below. Equip a rifle and shoot the Zealots as they

walk toward Ashley. Once the first three are killed Ashley will walk over to

the door in the back of the room. The door is locked though. Soon another

wave of Zealots will enter from the door on the west side and the other door on

the east side. Ashley will move back to the south center area. The Zealot

with the crossbow in the group will rush over to the east side and try to hit

Leon up above so scope him out and shoot him as soon as possible.



Make sure to keep Ashley in your vision at all times and shoot the legs of any

Zealot that tries to grab her. Throw a flash grenade while overwhelmed to stun

all the Zealots below and make them drop Ashley if they grab her. Kill the red

Zealot below and he will drop an item. Kill the remaining Zealots on the

bottom floor and Ashley will run over to the item that the red Zealot dropped

and she will pick it up (it turns out to be a key to the door below). She will

unlock the door below with the key and enter.



HINT: Finishing off the red Zealot right at the beginning (when he walks

through the bottom doorway) may make it to where Leon only has to shoot a few

Zealots while dealing with the second wave.



__ Guest Room __



Objective: Find a way back to Leon



Control of Ashley will be given to the player at this point. Collect the items

around the current area then run down the corridor up ahead. Be sure to save

the current game at the typewriter.

/-----------------------------------------------------------------------------

| [ ] Spinel | Behind the cabinet to the left (after entering) |

| [ ] Yellow Herb | Walk over to the left side of the first room and this |

| | will be against the north wall |

-----------------------------------------------------------------------------/



A Zealot will be in the room at the end of the corridor. Ashley has very

little means of attacking so running is necessary in order to survive. Walk

over to one of the lanterns and press A to throw the lantern at the Zealot. It

will burst into flames as it hits the floor and burn the Zealot. Ashley must

hit the Zealot with two to three lanterns in order to kill him (the damage

varies sometimes). Make sure that he is not running or right next to Ashley

when she grabs one or it will miss and possibly hit Ashley (if the Zealot is

too close).

/-----------------------------------------------------------------------------

| [ ] Green Herb | Lying in the middle of the long set of tables |

-----------------------------------------------------------------------------/



The first Zealot can be skipped by running by him and taking a shortcut to the

next area. Look along the right side of the room (next to the gate) for a big

dresser next to a table that Ashley can crawl under. Crawl under the hole in

the wall to reach the next room. Otherwise, she will need to run over to the

crank on the left side of the gate and rotate it to raise the gate. Ashley can

crawl under the table by the crank so the Zealot can't trap her.



On the other side three more lanterns are lying around and another Zealot is

roaming the area. Throw the lanterns at the Zealot - you'll need to crawl

under a table to get to one. The lever near the doorway on the wall will open

and raise the middle gate, so Ashley can trap a Zealot behind the gate by

luring it over to other side. Rotate both cranks on the left side of the room

to remove the bars from the corridor in the middle. Once the corridor is open,

run through the corridor and open the door on the far right side. The left

blue door will lead to a room that Ashley will need to backtrack to - from lack

of not having an item.

/-----------------------------------------------------------------------------

| [ ] Spinel | Open the dresser drawer by the desk across from the |

| | end of the bed |

| [ ] 2500 PTAS | Open the cabinet to the left of the bed |

| [ ] Red Herb | On top of a cabinet down the corridor behind the |

| | second gate |

-----------------------------------------------------------------------------/



__ Dark Storage Room __



Ashley will automatically be equipped with a flashlight while entering this

dark room. Push the bookcase on the right wall to reveal a hidden button.

Don't press the button just yet. Crawl under the small table to the left and

press the button on the far wall. This will open the gate to the right. Walk

through the new opening and pick up the --STONE TABLET-- from the top portion

of the fireplace.

/-----------------------------------------------------------------------------

| [ ] Green Herb | On top of the desk on the far wall across from the |

| | entrance |

-----------------------------------------------------------------------------/



Press the red button on the pedestal by the center gate. This will open the

gate behind Ashley. Run back to the button that was hidden behind the bookcase

and press it. This button will raise the gate next to the pedestal button and

lower the gate by the table. Go through the new opening and open the door at

the end.

/-----------------------------------------------------------------------------

| [ ] 2800 PTAS | Open the big cabinet to the left of the door to the |

| | next area |

| [ ] Velvet Blue | Lying on a small dresser to the right of the door to |

| | the next room (beside some chairs) |

-----------------------------------------------------------------------------/



__ Dark Knight Hall __



Follow the corridor to the very end. Run through the doorway at the end to

enter a room with four knights and a pedestal in the middle. There is metal

door sealing off the next doorway.

/-----------------------------------------------------------------------------

| [ ] Spinel | Lying on a chair in the first group of chairs |

-----------------------------------------------------------------------------/



The pedestal displays a number of blocks that form a scrambled image. Ashley

must solve this sliding puzzle to move further ahead.



/-----------------

| 1 | 2 | 3 |

|-----|-----|-----|

| 4 | 5 | 6 |

|-----|-----|-----|

| 7 | 8 | 9 |

-----------------/



-- SOLUTION:



Act as if the tiles on the puzzle have numbers on each of them as shown above

and move the tiles in this order:



4 - 7 - 8 - 9 - 6 - 3 - 2 - 1 - 4 - 7 - 8 - 9



or (to be even more descriptive) you want to move them like this:



4 to 5, 7 to 4, 8 to 7, 9 to 8, 6 to 9, 3 to 6, 2 to 3, 1 to 2, 4 to 1, 7 to 4,

8 to 7, 9 to 8



All that you are doing is moving the middle left tile to the center and going

around the board in a counterclockwise motion moving every tile on the outer

edge.



Once the final piece has been moved, place the Stone Tablet where the final

tile is missing. The back door will open as the Stone Tablet is placed. Enter

the new room and look around for some extra items.

/-----------------------------------------------------------------------------

| [ ] Gold Bangle | Open the treasure chest on the small dresser against |

| | the east wall |

| [ ] Spinel | Open the big cabinet to the right of the bust with the |

| | Salazar Family Insignia on it |

-----------------------------------------------------------------------------/



Once Ashley has grabbed all the items, pick up the --SALAZAR FAMILY INSIGNIA--

from the knight bust on the south wall. The wall of the bust will swivel

around and reveal a chest. The door will close off in the back of Ashley at

this time. Open the chest and collect the --SERPENT ORNAMENT-- from inside.



The metal door will open again and clanging noises will be heard outside of the

room as the knights from the other room come alive and start to enter the

current room that Ashley is in. Move around the side of the center table and

let them group on one side of the table then rush by them by moving to the

other end and running to the door. Run down the hall back to the door where

Ashley first entered this area. Hit the required on-screen sequence as the

knights in the hall tries to slice Ashley in order to avoid getting hit.



__ Dark Storage Room __



Back in the storage room, run under the first gate then hit the button on the

pedestal to lower the gate. This will keep the knights from advancing any

further when they enter the storage room. There is one more knight by the

entrance to this room that will try to hit Ashley while trying to escape, so

make sure to input the sequence displayed on the screen when prompted. Exit

the room and enter the other room across the hall (blue door).



__ Salazar Family Room __



Walk down the stairs and pick up the ++BUTLER'S MEMO++ file on top of the left

cabinet.

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | Open the drawer of the desk to the right upon entering |

| [ ] Spinel | On top of the cabinet against the wall across from the |

| | entrance door |

| [ ] Handgun Ammo | Open the drawer of the desk to the right at the bottom |

| | of the stairs |

-----------------------------------------------------------------------------/



Walk over to the circular dais in the middle of the bottom floor to find that

there is an indention in the middle of it to place something. Place the

Salazar Family Insignia in the middle of it. Turn the dais afterward to make

the wall rise and reveal a ladder. Climb the ladder.

/-----------------------------------------------------------------------------

| [ ] 1500 PTAS | On the table to the right after climbing the ladder |

| [ ] 1800 PTAS | On the table to the right after climbing the ladder |

-----------------------------------------------------------------------------/



Rush down the corridor and unlock then open the door at the end for a cutscene

that will end this chapter.



_______ __ ____ ___

/ ___/ / ___ ____ / /____ ____ / / /___< /

/ /__/ _ / _ `/ _ / __/ -_) __/ /_ _/___/ /

___/_//_/_,_/ .__/__/__/_/ /_/ /_/

/_/

[CH41]

Chapter 4-1



__ Second Floor Walkway __



Objective: Find a way out of the castle



All of the items that Ashley collected will be handed over to Leon for this

chapter so place them in Leon's inventory. A radio cutscene will play after

taking the extra items. Take this time to run all the way back to the second

castle exterior area and use Ashley's help to get inside that room that Leon

couldn't enter before.



Rush back through the Merchant Corridor, the Double-Sided Room, the Cage Trap

Room, the Dining Room, the Storage Room, the Dark Hall, then finally the Second

Castle Exterior. Masked Zealots with scythes will attack in the Cage Trap Room

and Dining Room.



__ Second Castle Exterior __



Run over to the locked door that Leon couldn't get through earlier and check it

again - it must be examined again! Walk over to the high window after checking

it and use the Piggyback command when it appears. Ashley will unlock the door

from the other side. Collect all the goodies from the treasure chests found

around the room.

/-----------------------------------------------------------------------------

| [ ] Elegant | Open the small chest on the right |

| Perfume Bottle | |

| [ ] 5000 PTAS | Open the first small chest on the left |

| [ ] Red Herb | Open the second small chest on the left |

| [ ] Broken | Open the big center chest |

| Butterfly | |

-----------------------------------------------------------------------------/



Sell the Broken Butterfly if Leon already has it. Return to the Second Floor

Walkway.



__ Second Floor Balcony __



Run down the corridor at the north end of the second floor and open the door at

the other end.



__ Room with Wheel Platform __



Save the game at the typewriter to the left then step on the platform with the

large wheels on it. Select the "Get On" command and Leon will move to the

other side of this room. He'll leave Ashley behind automatically. Enter the

door on the other side.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On the dresser against the right wall |

| [ ] Velvet Blue | Break the vase right next to the typewriter |

-----------------------------------------------------------------------------/



__ Lava Room __



* To do this next part easily, aim for the chains that hold up the metal

dragons and shoot the orange portion of either of the chains twice. This can

be done from the side of the entrance door if Leon has the rifle. This can

also be done with another gun if your aiming is really good.



The camera will show two metal dragons as Leon enter the room. As Leon walks

down the stairs two, Zealots will get behind the two dragons. The one on the

right will start to move toward Leon and breathe a flame at him. Shoot the

Zealot or shoot the two chains holding the dragon up (shoot one chain twice).

Either way, the dragon will fall into the lava and a chest will pop up from the

floor on the walkway below the stairs.

/-----------------------------------------------------------------------------

| [ ] 5000 PTAS | Destroy the first metal dragon then open the chest |

| | that rises from the floor (down the stairs) |

| [ ] Illuminados | Destroy the second metal dragon then open the chest |

| Pendant | that rises from the floor (other side) |

-----------------------------------------------------------------------------/



Shoot the chains or the Zealot on the second metal dragon to make it fall while

moving up the stairs toward the middle circular platform. As the fence on the

platform rotates, jump into an opening when the open portion is in front of

Leon. Run to the opposite side and jump through the next opening. A few

Zealots will attack.



Run to the other side and another metal dragon with a Zealot on it will lower

up ahead. Move away from the flames by backing up. Zealots will start to drop

from the opening of the circular tower behind Leon. Shoot the Zealots then

quickly aim at the chains on the last metal dragon and shoot one of them twice

to make the dragon fall into the lava.



Once the Zealot falls a staircase will appear and allow Leon across to the

chest on the far side. Open the chest at the top of the stairs and pick up the

--LION ORNAMENT--. Exit the room.



__ Room with Wheel Platform __



Take the wheel platform back over to Ashley. Save the game at the typewriter

once again. Get on the cart in the room down the stairs and it will take Leon

all the way back to the beginning of the castle.



__ Cart Room __



Unlock then open the door up ahead.

/-----------------------------------------------------------------------------

| [ ] Spinel | Break the first vase on the right after getting off |

| | the cart |

-----------------------------------------------------------------------------/



__ Entrance Hall __



Leon is now back at the very beginning of the castle where the engraving on the

sealed wall is located. Walk over to the engraving and place the Lion

Ornament, the Goat Ornament, and the Serpent Ornament on it. Once the chimera

portion of the engraving is complete, the wall will lower and allow Leon

through.



Don't go through the door at the end of the corridor just yet. Look on the

right wall to see an opening that blends in rather well with the wall. Run up

the stairs beyond that opening to find some extra pickups at the top. The very

top balcony is supposed to show Leon the Purple Gem that I pointed out much

earlier while he stand on the balcony. Go ahead and shoot it up above if you

haven't gotten it yet.

/-----------------------------------------------------------------------------

| [ ] 5000 PTAS | Check behind the picture of Saddler across from the |

| | vase |

-----------------------------------------------------------------------------/



Open the door up the stairs back down at the bottom.



__ Second Cart Room __



Before entering the cart, hop over the railing on each side of this room and

break the vases for some extra items.

/-----------------------------------------------------------------------------

| [ ] Spinel | Hop over the railing and break the right vase |

-----------------------------------------------------------------------------/



Get in the cart when you're done.



After getting off the cart, check the area for some more pickups.

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | Break the vase on the left side of the room |

| [ ] 5000 PTAS | Check behind the picture of the old man on the left |

| | side of the room |

/-----------------------------------------------------------------------------

| Extra Info |

|=============================================================================|

| * Do you recognize the painting of the old man behind where the 5000 PTAS |

| is located? That picture was used in the Painting Room with the two maiden |

| statues in Resident Evil (REmake) for Gamecube. Next time you play that |

| game, pay attention to the right wall (character's right) that tries to |

| compact your character while pushing the statue in between the walls. |

-----------------------------------------------------------------------------/



Exit through the door up ahead.



__ Painting Hall __



Enter the first (green) door to the right.



__ Merchant Room __



Our good friend, the merchant, has set up another shop in here. There is also

an extra shooting gallery with game "B" available to the side. Save your game

at the typewriter then talk to the merchant to choose from some new upgrades.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | Open the cabinet to the right upon entering the room |

-----------------------------------------------------------------------------/

/---------------------------------------------------------------------------

| Merchant Upgrades |

|---------------------------------------------------------------------------|

| Shotgun |

|===========================================================================|

| Firepower | Lv 5 | 7.0 | 30000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 5 | 15 | 15000 |

---------------------------------------------------------------------------/

| Rifle (Semi-Auto) |

|===========================================================================|

| Firepower | Lv 4 | 11.0 | 24000 | Reload Speed | Lv 3 | 1.33 | 18000 |

| Firing Speed | ---- | ---- | ------ | Capacity | Lv 4 | 17 | 15000 |

---------------------------------------------------------------------------/

| TMP |

|===========================================================================|

| Firepower | Lv 6 | 1.2 | 35000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ------ | Capacity | Lv 4 | 150 | 20000 |

---------------------------------------------------------------------------/



Exit the room.



__ Painting Hall __



Both the right and left doors will lead to some items that Leon will need in

order to open the next door up the corridor ahead. Choose one door and go

inside to collect the item within. I'll start with the right door. Be sure to

take the ++SAMPLE RETRIEVAL++ file from the table across from the door while

moving toward the right door.

/-----------------------------------------------------------------------------

| [ ] Spinel | Open the cabinet to the left of the table |

| [ ] Yellow Herb | Lying on the end of the table |

-----------------------------------------------------------------------------/



__ Knight Room __



Walk down the corridor and turn to the left. Notice all the knights up ahead.

Some of them have their axes held up in the air. As Leon approaches the

knights with axes they will try to slice him, so press the on-screen sequence

to backflip out of the way. Strangely the axe will go right through Ashley as

long as Leon dodges each axe. BE SURE to tell Ashley to wait before going into

the circular room through the doorway up ahead.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | Lying on the first lion statue across from the |

| | entrance |

-----------------------------------------------------------------------------/



Pick up the ammo along the sides of the room then pick up the --KING'S GRAIL--.

The door will seal off and the walls on the three sides of the room will rotate

then knights will step out of the wall alcoves. Let them come toward Leon then

run away from them. Make sure that they are grouped just a bit before trying

to hit them. Shoot them in the head with any type of bullets (the rifle and

shotgun work the best). Eventually their knight helmet will burst open to

reveal a Plagas. Try to knock off the helmets of at least two of them then

throw a flash grenade to instantly kill the plagas inside. They start to move

very fast when the Plagas is exposed so it's best to get rid of them as quick

as possible. Finish off the final Plagas knight with a rifle to the plagas

head to keep from using flash grenades.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | Lying below a knight bust on the far left wall |

| [ ] Green Herb | Lying on the ground below some shields to the right |

-----------------------------------------------------------------------------/



Three more knights will enter the room via the alcoves so group them together

and start to shoot them in the head once again. Like before, throw a flash

grenade to get rid of the Plagas. The most dangerous knights in both groups

are the ones with the swords since they can attack so fast. The knights with

the axes are not as bad since they will use delayed overhead swings. Once the

final three knights have been defeated, the doorway will unseal. The last

three Plagas Knights will leave a big amount of pesetas. Go back out and

rejoin with Ashley then leave the room.

/-----------------------------------------------------------------------------

| [ ] 6500 PTAS | Kill the Plagas Knight |

| [ ] 6500 PTAS | Kill the Plagas Knight |

| [ ] 6500 PTAS | Kill the Plagas Knight |

-----------------------------------------------------------------------------/



__ Pressure Switch Room __



There is an inscription on the right door:



"Four knights shall clear the path."



The other door is locked from the opposite side.



--SOLUTION:



There are four pressure switches in this room. Find the two statues in the

area and push them on top of two of the pressure switches. Lead Ashley over to

one of the other pressure switches and have her wait on it. Stand on the final

pressure switch with Leon in order to have the door to the side open up. Walk

through the newly opened doorway.



TIP: It is possible to stand at the doorway of the Spiked Ceiling Room and

shoot the four red lights on the ceiling before entering. A cutscene will

still play but all will be calm after the cutscene since the four red lights

have already been shot.



__ Spiked Ceiling Room __



After the cutscene, the spiked ceiling up above will start to lower on Leon and

Ashley. The camera will show an overhead view of the ceiling. Look up to see

four red lights on each corner of the spiked ceiling. Shoot the four red

lights on each of the corners to stop the spiked ceiling from descending.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On the floor (northwest side of the room) |

-----------------------------------------------------------------------------/



Open the door to the side and follow the corridor up ahead. Step into the room

at the end and a cutscene will occur. Ashley will be trapped on the other side

of the gate after the cutscene and two Zealots controlling a drill will be

driving toward her. Equip a rifle and shoot both of the Zealots through the

bars on the gate (one shot each) then the gate will open. Ashley will step

through and follow Leon. It is nearly impossible to hit them with any other

weapon besides rifle so make sure to have one.



Check the room over for some good item pickups and be sure to pick up the

--KING'S GRAIL-- from inside of the treasure chest on the pedestal. Break the

lock on the door then exit the room and head back to the middle hall with the

paintings.

/-----------------------------------------------------------------------------

| [ ] Rifle Ammo | On a crate to the right of the doorway |

| [ ] Spinel | Break the first wooden box off to the right |

| [ ] Elegant | Open the cabinet on the floor next to the two wooden |

| Chessboard | barrels |

| [ ] Velvet Blue | Break the first wooden barrel to the left |

-----------------------------------------------------------------------------/



__ Painting Hall __



Now that Leon has both grails follow the corridor in the middle. Zealots armed

with scythes will be standing at the other end of the hall with windows up

ahead, so arm a rifle then shoot the ones without a mask in the head. Shoot

the other Zealots as they run toward Leon. Aim for the top portion of the

shielded Zealots.

/-----------------------------------------------------------------------------

| [ ] Flash Grenade | On a chair in the corridor leading to the hall with |

| | windows |

| [ ] Spinel | Shoot the shiny object on the first statue |

| [ ] Green Gem | Shoot the shiny object on the second statue |

| [ ] Velvet Blue | Shoot the shiny object on the third statue |

| [ ] Spinel | Shoot the shiny object on the fourth statue |

-----------------------------------------------------------------------------/



The door in the middle is sealed. A statue of a king is on the right and a

statue of a queen is on the left.



They both have an inscription of: "A toast to our royal majesty."



-- SOLUTION:



Place the King's Grail in the king's hands (right) and the Queen's Grail in the

queen's hands (left).



The bars on the door will rise. Open the door and enter the next area.



__ Hall of Broken Windows __



Follow the hall to the end.

/-----------------------------------------------------------------------------

| [ ] SNAKE! | Break the left vase on the left set of vases |

| [ ] Velvet Blue | Break the right vase on the left set of vases |

| [ ] 1800 PTAS | Open the first cabinet to the left while moving down |

| | the hall |

| [ ] 2800 PTAS | Open the second cabinet to the left while moving down |

| | down the hall |

-----------------------------------------------------------------------------/



There is a walkway to the right of the door at the end of the hall. Jump out

the window to get on the walkway. Climb the ladder and move along the side of

the wall to find a treasure chest at the end with a Butterfly Lamp inside.

Jump into the next room.

/-----------------------------------------------------------------------------

| [ ] Red Herb | To the right as Leon leaps out onto the walkway |

| [ ] Butterfly Lamp | Climb the ladder on the right walkway and follow it to |

| | the end to find this inside of a chest |

-----------------------------------------------------------------------------/



__ Room with Novistador Nest __



The great big slimy thing hanging from the ceiling is actually a Novistador

nest. Run to the middle of the room for a cutscene. Once the cutscene ends,

Leon will be surrounded by several Novistadors. Run back to the entrance and

fire at them with a shotgun. The flying Novistadors are incredibly weak but

the Novistadors that move along the floor are just as powerful as the ones in

the sewers. Destroy the nest in the middle of the room for an assortment of

eyes for the butterfly lamp. There is always a blue eye in the mix.

/-----------------------------------------------------------------------------

| [ ] Green Eye | Destroy the Novistador nest. 60+ life |

| [ ] Green Eye | Destroy the Novistador nest. |

| [ ] Green Eye | Destroy the Novistador nest. |

| [ ] Green Eye | Destroy the Novistador nest. |

| [ ] Red Eye | Destroy the Novistador nest. |

| [ ] Red Eye | Destroy the Novistador nest. |

| [ ] Red Eye | Destroy the Novistador nest. |

| [ ] Blue Eye | Destroy the Novistador nest. |

-----------------------------------------------------------------------------/



Move over to the other side of the room and pull the lever on that side. The

drawbridge on the left side will start to fall but some chains will hold it in

place. Shoot the metal pieces that hold the chains into place on the wall to

make the bridge fall. Run across the drawbridge and open the door.



__ Merchant Hall __



Objective: Save Ashley



There is merchant to the left along with a typewriter. The merchant has quite

a few tune-ups.

/---------------------------------------------------------------------------

| Handgun |

|===========================================================================|

| Firepower | Lv 6 | 2.0 | 20000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 6 | 25 | 12000 |

---------------------------------------------------------------------------/

| Red9 |

|===========================================================================|

| Firepower | Lv 5 | 3.0 | 28000 | Reload Speed | ---- | ---- | ---- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 5 | 18 | 18000 |

---------------------------------------------------------------------------/

| Punisher |

|===========================================================================|

| Firepower | Lv 5 | 1.7 | 25000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 5 | 24 | 18000 |

---------------------------------------------------------------------------/

| Blacktail |

|===========================================================================|

| Firepower | Lv 4 | 2.3 | 24000 | Reload Speed | Lv 3 | 0.83 | 15000 |

| Firing Speed | Lv 3 | 0.27 | 20000 | Capacity | Lv 4 | 25 | 15000 |

---------------------------------------------------------------------------/

| Broken Butterfly |

|===========================================================================|

| Firepower | Lv 4 | 20.0 | 35000 | Reload Speed | ---- | ---- | ---- |

| Firing Speed | ---- | ---- | ---- | Capacity | Lv 3 | 10 | 20000 |

---------------------------------------------------------------------------/

| Riot Gun |

|===========================================================================|

| Firepower | Lv 5 | 7.0 | 32000 | Reload Speed | ---- | ---- | ---- |

| Firing Speed | ---- | ---- | ------ | Capacity | Lv 4 | 13 | 15000 |

---------------------------------------------------------------------------/

| Rifle |

|===========================================================================|

| Firepower | Lv 6 | 12.0 | 35000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 6 | 18 | 25000 |

---------------------------------------------------------------------------/

| Mine Thrower |

|===========================================================================|

| Firepower | ---- | ---- | ----- | Reload Speed | Lv 2 | 2.57 | 18000 |

| Firing Speed | ---- | ---- | ----- | Capacity | ---- | ---- | ----- |

---------------------------------------------------------------------------/



Continue down the hall.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On a chair to the left |

-----------------------------------------------------------------------------/



__ Outside the Tower __



There are two Zealots that circle the tower in the back. Use the rifle to

shoot the two Zealots and Leon will not have to worry about getting hit by

fireballs from the catapult to the right. You'll have to wait on the second

Zealot but he will pace by the tower walkway eventually.

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | Break the left wooden barrel |

| [ ] Spinel | Break the first torch in this area |

-----------------------------------------------------------------------------/



A cutscene will play as Leon passes across the bridge leading to the tower.

Another cutscene will play where a Zealot will notice Leon if he doesn't defeat

both of the Zealots that circle the tower. The Zealots at the catapults on the

south castle wall will start to launch fireballs at him. The Zealots at the

catapults can be shot with the rifle once you get up on the second floor of the

tower if they're there. If both Zealots that roam the top of the tower were

killed from a distance then no extra cutscene will play and no fireballs will

be launched!



The bottom entrance is sealed, so climb the stairs on the left. Defeat the

Zealots at the top then enter the tower via the door on the east side. Be sure

to break the barrels around the south side of the tower.



__ Inside the Tower __



Climb to the top of this tower (fourth floor) to find a ++RITUAL PREPARATION++

file on a table. The lever at the top that rotates the tower and the bridge

outside cannot be used yet since Salazar's minions have stuffed wooden boards

in between the gears of the mechanism that moves the tower. Climb up and down

the ladders of the various floors then look around the gears to find the boards

then shoot them. A TMP or handgun will work just fine.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On a crate in a stack crate on the southeast side of |

| | third floor |

| [ ] Green Herb | On the same table as the fourth floor file |

-----------------------------------------------------------------------------/



One board is to the right of the lever and you can look downward from near the

lever and see another. The third and final board is directly across from the

door that Leon used to enter this tower. Run back upstairs and pull the lever

to rotate the tower and unseal the set of doors at the very bottom. While

climbing down, Zealots will enter the floors below. Shoot at them on the way

down - they all have crossbows.



When Leon drops to the first floor some more Zealots will appear below and

others will appear on the second floor. Climb right back up the ladder when

they enter and kill the Zealot with the dynamite or he will keep tossing

dynamite below while Leon attacks the Zealots on the bottom floor. Defeat the

others and open the set of big doors at the bottom.



__ Outside the Tower __



Take note of the typewriter on the left side. Save your game! While advancing

ahead a few Zealots will attack. Blast them with the riot gun then continue

further across.



About midway across the bridge, a whole bunch of Zealots will appear directly

ahead and a few more will appear behind Leon. Throw a grenade at the big group

of Zealots directly ahead then run toward them after the grenade explodes. Put

Leon's back to a corner and have the riot gun equipped. Don't get surrounded

and don't let them group up around Leon. A few more will jump down from the

castle walls up above. Kill the Zealot with the skull mask on to get a Gold

Bangle. Be forewarned that the masked Zealot has a rocket launcher and he

isn't afraid to use it while Leon attacks the other Zealots.

/-----------------------------------------------------------------------------

| [ ] Gold Bangle | Kill the Zealot with the skull mask |

-----------------------------------------------------------------------------/



__ Second Main Hall __



This room can get ugly if it is not approached right. From the entrance door,

look up the stairs to see two Garradors and two Zealots. Take out the rifle

and aim for the head of one of the Zealots then kill him. The Garradors will

aggravate at that time so quickly aim for the head of the other Zealot and kill

him. This will leave only two Garradors to deal with. They will immediately

charge directly at the door where the shots were fired so walk fast (or if

they're too close then run) out of the way. They will both plow their claws

into the entrance door. Walk over to them and try to shoot both of their

Plagas with the broken butterfly. Walk away from them (don't run) so as not to

get hit.



Walk around the area with the two pillars on the side but DO NOT run up the

stairs yet. Moving up the stairs will cause more Zealots to attack and that is

something you do not want while dealing with two Garradors. Fight off the

Garradors carefully and be sure to keep your distance. Remember that they can

be shot in the face with the magnum to make them turn, but it's really just a

waste of magnum bullets at this part since they will eventually turn anyway.

One of them has heavier armor than the other but it doesn't change a thing.

/-----------------------------------------------------------------------------

| [ ] 15000 PTAS | Kill the first Garrador |

| [ ] 15000 PTAS | Kill the second Garrador |

| [ ] Green Herb | Lying on the right side of the room before going up |

| | the stairs |

-----------------------------------------------------------------------------/



Three metal masked Zealots will appear at the bottom of the stairs when Leon

reaches the top so turn around and shoot them quickly. There is one Zealot in

the hall to the left and he will always drop a First Aid Spray when killed.

Open the set of doors and enter the next area.

/-----------------------------------------------------------------------------

| [ ] First Aid | Kill the metal masked Zealot in the corridor on the |

| Spray | left side of the room (un the stairs) |

-----------------------------------------------------------------------------/



__ Stairs to Salazar's Throne __



Collect both Spinels from the statues along the sides of the stairs then open

the door to the throne room at the very top.

/-----------------------------------------------------------------------------

| [ ] Spinel | On the left statue bust (no need to shoot it) |

| [ ] Spinel | On the right statue bust (no need to shoot it) |

-----------------------------------------------------------------------------/



__ Salazar's Throne Room __



A cutscene will occur that will lead into an interactive cutscene. Input the

sequence on the screen to keep Leon from falling into the spikes in the pit.



__ Bottom of the Pit __



Search around the area for some extra items.

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | Near the right hand of an impaled Zealot (east end) |

| [ ] Crown | In the left hand of a dead Zealot slumped over against |

| | the wall (northeast end) |

| [ ] Yellow Herb | Northwest end near a fallen Zealot and the merchant |

| [ ] TMP Ammo | Northwest end near a fallen Zealot and the merchant |

| [ ] Magnum Ammo | Northwest end near a fallen Zealot and the merchant |

| [ ] Incendiary | On the small table with the typewriter |

| Grenade | |

-----------------------------------------------------------------------------/



It seems as if the merchant anticipated that his stranger friend would fall

into the pit since he has set up shop inside of the pit. The Striker shotgun

is a good choice, but it's really up to you. I prefer it myself because of the

capacity it can hold later. It doesn't take up as much inventory space as the

other shotguns as well.

/-----------------------------------------------------------------

| Merchant Items |

|=================================================================|

| Attache Case XL | 73000 | * Striker | 43000 |

| Attache Case L | 40000 | Rifle | 12000 |

| Attache Case M | 24000 | Rifle (semi-auto) | 35000 |

| Treasure Map (Castle) | 6000 | TMP | 10000 |

| Handgun | 8000 | Mine Thrower | 9800 |

| Red9 | 14000 | Rocket Launcher | 30000 |

| Punisher | 20000 | Stock (Red9) | 4000 |

| Blacktail | 24000 | Stock (TMP) | 4000 |

| Broken Butterfly | 38000 | Scope (Rifle) | 7000 |

| Shotgun | 20000 | Scope (Mine Thrower) | 8000 |

| Riot Gun | 32000 | First Aid Spray | 5000 |

/---------------------------------------------------------------------------

| Striker |

|===========================================================================|

| Firepower | Lv 2 | 7.0 | 25000 | Reload Speed | Lv 2 | 2.40 | 8000 |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 2 | 14 | 10000 |

---------------------------------------------------------------------------/



Climb up the ladder to the right of the merchant. Begin to move down the

waterway at the top. There are a few items pickups along the way - check the

drainage pipes to the left. By the time Leon reaches the third drainage pipe a

short cutscene will play. Continue further ahead and open the door at the end.

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | Check inside the first drainage pipe to the left |

| [ ] Red Herb | Beside a water gate in between the second and third |

| | drainage pipes |

| [ ] Spinel | Check inside the fourth drainage pipe to the left |

-----------------------------------------------------------------------------/



__ Water Control Room __



When Leon reaches the front of the first corridor to the right another cutscene

will play. The entrance to this area will not be accessible after this

cutscene so there is no returning now. Check inside of the first two rooms

along the way to the back for some extra pickups.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On the small table in the middle of the first room |

| [ ] First Aid | On the small table in the middle of the first room |

| Spray | |

| [ ] TMP Ammo | By a set of pipes inside the second room |

-----------------------------------------------------------------------------/



Be sure to familiarize yourself with the LN2 (Liquid Nitrogen) tanks found in

each room and the one in the corridor since they will be used in a moment.

Eventually rubble will start to fall from the ceiling as the monster from the

cutscene tries to attack Leon. It's Salazar's guard, Verdugo! Press the on-

screen sequences to dodge his attacks and hurry to the room at the very end of

the corridor. Leon will have to dodge Verdugo's attacks throughout the

corridor.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | On the first control panel in the third room |

| [ ] Green Herb | In the far north corner of the third room |

-----------------------------------------------------------------------------/



Run to the far northeast corner of the third room and pull the lever on the

wall to turn the power back on. This will start the elevator but it will take

approximately 4 minutes to rise. It will also seal the door of the room that

Leon is currently in. Run back to the entrance of the room. Check the panel

to the side of the door to see that the door has been shut due to safety

reasons. Open the shutter in front of the door. It will take a few seconds to

open! A cutscene will play at this time where Verdugo will finally show

himself by landing on the floor below.



Boss Battle - Verdugo (Salazar's right hand)



Life: about 450+

Shot while frozen: shot x 3



This is much like a small Nemesis battle (RE3) if you battle him normally

without a rocket launcher. To put it simply, this boss is a beast on either

difficulty when he is fought properly. The fight is very fun and tense and I

suggest you try it without a rocket launcher at least once.



HIS ENTRANCE: His weak point is his head, but he will swerve a bunch to dodge

your bullets while aiming. Right when he falls at the beginning, run past him

that second and head to the Liquid Nitrogen canister.



THE LIQUID NITROGEN: Lead him over to the liquid nitrogen tank and kick it over

- he will always follow shortly. The liquid nitrogen will freeze him and stun

him - this is your cue to take out the broken butterfly and shoot him in the

head. Leon can get about three shots before he breaks out of the ice. It is

extremely important that every shot hit him in the head!



Don't worry as much about hitting him before he unthaws, he will take about a

full 10 seconds to unthaw completely or he will unthaw immediately after a

certain amount of his health has been taken. Don't throw a flame grenade or he

will unthaw directly from the fire. Leon can move toward Verdugo in his frozen

state (only while he straggles at the beginning) and get a "Kick" command.

This will knock Verdugo down and expose his head to Leon. One good aspect of

knocking him down is that he will not break out of the ice until he is

standing. I usually shoot him with a mine from the mine thrower, kick him down

then blast him with the broken butterfly as the mine blows up.



ONCE HE THAWS: He can still be hit in the head for a brief few seconds right

after he breaks out of the ice if you aim carefully - it all adds up to

eventually killing him even then. Once Verdugo breaks out of the ice, Leon

will have to dodge and run to avoid his attacks until the door in the back

opens. Once the door opens, run to the other liquid nitrogen tanks in the hall

and the other two rooms and kick them over when Verdugo is nearby to freeze him

once again. Keep blasting him as much as you can while he is frozen.



DODGING HIS ATTACKS: While running from Verdugo he will always try to hit Leon

overhead with his tail, so prepare to press A+B to dodge the attack. He will

sometimes move up into the ceiling and Leon will have to backflip (swerve the

Wii-mote) one to three times then duck (A+B). NEVER kick down a door when his

footsteps can be heard in the distance or he will hit Leon for sure once he

catches up to him!



WHAT IF HE'S STILL ALIVE: If Verdugo is still alive once all liquid nitrogen

tanks are gone then keep in mind that he can still be killed by blasting his

head (the front portion), but he will not stagger at all! He will most likely

be very weak, so finish him off by blasting him in the head with a shotgun and

try to dodge his attacks via the on-screen commands when they appear. Keep in

mind that he will be dodging any gunshots as well.



YOU LOSE, BIG GUY: To end this battle very quickly, kick over a liquid

nitrogen tank to freeze him then aim at him with the rocket launcher and fire.

It is sometimes best to kick Verdugo while he is frozen then shoot him on the

ground, so he won't move around that much. Make sure that the rocket hits him

directly or it will not kill him!



Either way, walk over to his body and collect the Crown Jewel. Enter the first

room in the corridor and activate the elevator to leave this area and finish

this chapter.



LEON'S LAST ESCAPE: This battle can be escaped from if Leon can outlast

Verdugo's attacks long enough for the elevator to arrive. It will take about

four to five minutes. Just get to the elevator at that time and leave him

behind. In doing this, you forfeit the Crown Jewel treasure however.

/-----------------------------------------------------------------------------

| [ ] Crown Jewel | Defeat Verdugo |

-----------------------------------------------------------------------------/

| Extra Boss Death Animation |

|=============================================================================|

| * Kill Verdugo while he is frozen (he'll shatter) |

| * Killing him while he is not frozen will make him bleed then fall |

-----------------------------------------------------------------------------/



_______ __ ____ ___

/ ___/ / ___ ____ / /____ ____ / / /____|_ |

/ /__/ _ / _ `/ _ / __/ -_) __/ /_ _/___/ __/

___/_//_/_,_/ .__/__/__/_/ /_/ /____/

/_/

[CH42]

Chapter 4-2



__ Merchant Cave __



Pick up the ++LUIS' MEMO 2++ file from next to the typewriter then save your

game.

/-----------------------------------------------------------------------------

| [ ] Green Herb | In corner across from the elevator |

| [ ] Spinel | Facing the three barrels, break the right one |

| [ ] Handgun Ammo | Next to the typewriter |

-----------------------------------------------------------------------------/



The merchant to the side has a few new upgrades. Also there is a new shooting

gallery game available - game C.

/---------------------------------------------------------------------------

| Riot Gun |

|===========================================================================|

| Firepower | ---- | ---- | ---- | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ------ | Capacity | Lv 5 | 15 | 20000 |

---------------------------------------------------------------------------/

| Mine Thrower |

|===========================================================================|

| Firepower | Lv 3 | 6.0 | 45000 | Reload Speed | ---- | ---- | ---- |

| Firing Speed | ---- | ---- | ----- | Capacity | ---- | ---- | ---- |

---------------------------------------------------------------------------/



Open the door to the side to continue.



__ Mining Area __



Follow the tunnel and eventually Leon will stumble upon two Ganados. Shoot

them and continue. An overhead mine cart will be on the overhead track near

the end - this will be used in just a few minutes.

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | Inside the first mine cart to the right |

-----------------------------------------------------------------------------/



Leon will enter an excavation site with several Ganados below. Drop down and

shoot them then search the area for pickups. Walk over to the lever beside the

overhead track and press it to move the mine cart up above. It will fall on

the tracks and lower about halfway, but the power will shut off.

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | Inside the mine cart beside the tracks |

| [ ] Shotgun Ammo | Inside of a crate on a raised area to the right (west |

| | side) |

| [ ] 2800 PTAS | Lying on a crate near the raised are describe above |

| [ ] 5000 PTAS | On some sandbags behind the second lever |

-----------------------------------------------------------------------------/



Run up the stairs to the south and pull the lever at the top to turn the power

back on. Rush back down the stairs. Some more Ganados and a chainsaw Ganado

will appear up ahead so take out a shotgun and fight them off. The Ganados

will drop down from the side with the ladder.

/-----------------------------------------------------------------------------

| [ ] 10000 PTAS | Defeat the chainsaw Ganado |

-----------------------------------------------------------------------------/



Pull the lever once again near the tracks to lower the mine cart the rest of

the way. Run over to the mine cart and pick up the --DYNAMITE-- from inside.

Walk over to the rocks on the right side of the first lever and place the

dynamite on the rocks then run away. The dynamite will explode and a new path

will be open to reach the set of doors on the other side. Open the doors to

continue.



__ Lava Pit __



Notice the lever to the left side. The lever will open and close the circular

trapdoor with lava below it in the center of the room. There is also a ladder

on the right side of the room that leads up to a zipline that Leon can grab

onto and swing over to the lever from.

/-----------------------------------------------------------------------------

| [ ] First Aid | To the right, on top of some rocks |

| Spray | |

| [ ] Shotgun Ammo | To the left, on top of some rocks by the lever |

| [ ] Flash Grenade | On the right side of the room on top of some rocks |

-----------------------------------------------------------------------------/



Approach the doors on the opposite side. Two El Gigantes will enter the room.

Either fight them both normally with Flash Grenades followed by constant shots

from the broken butterfly or make one of them fall into the lava.



To lead one into the lava, climb up the ladder and wait until one of them start

to move over to the platform - they will shake it if you stay on too long.

Grab ahold of the zipline and swing across to the lever on the other side.

Grab the lever (Leon will look toward the middle after the first A button

press) and wait for one of them to step over the middle trapdoor. Once one is

on it, pull the lever to make him fall into the lava. Do not get close to the

center lava pool while the El Gigante struggles or he will grab Leon and pull

him in the pool with him, killing him instantly. Only one El Gigante can be

trapped in the lava since the lever will malfunction after the first one drops

in. Defeat the other El Gigante with flash grenades and the broken butterfly.

The TMP works alright as well if it is powered up.



The interesting aspect of taking them both on normally is that one will just

stand back and watch while the other attacks Leon, so basically you're only

fighting one at a time still. Both El Gigantes must be defeated without the

use of the lava trap in order to collect both peseta amounts. In the Gamecube

version the pesetas for the one dropped into the lava would spawn once the room

was exited and returned to. In the PS2 and Wii version, that gaming bug was

fixed.



The door that sealed before will open once both are defeated in whichever way.

Open the doors to the side once the battle is finished.

/-----------------------------------------------------------------------------

| [ ] 15000 PTAS | Defeat the first El Gigante (without the lava trap) |

| [ ] 15000 PTAS | Defeat the second El Gigante (without the lava trap) |

-----------------------------------------------------------------------------/



__ Novistador Cave __



Follow the tunnel ahead to arrive in a bluish cave. This place is crawling

with Novistadors, so you may get another chance at a blue eye for the butterfly

lamps. The Novistadors that fly in the air are extremely weak but the grounded

ones are still just as tough. Use the TMP to shoot the ones that fly and break

out the shotgun for the Novistadors that attack from the ground.



Examine the pedestal upon first entering the cave for the following message:



"The two lights shall shine light on a new path."



The phrase will become clear once the cave is explored a bit. Move up the path

to the right and blast the flying Novistadors to the left. There is a sealed

door in the south portion of this area, so don't go there yet.

/-----------------------------------------------------------------------------

| [ ] Green Herb | To the left of the first pedestal |

| [ ] Flash Grenade | To the right while moving up the first path |

| [ ] Shotgun Ammo | At the very top of the first path, directly across |

| | from the top |

| [ ] Green Herb | Inside the first tunnel (west tunnel) |

-----------------------------------------------------------------------------/



At the top turn right and enter the tunnel on the left wall (once turned).

Press in on the block that is sticking out below the carving on the wall. The

block will light up and a light on a carving beside the sealed door in the

south will turn on. Novistadors will crawl down the tunnel and attack so get a

shotgun or TMP ready and start blast them. Defeat the flying Novistadors

first.



Exit the cave and turn left then follow that path. A few flying Novistadors

will attack along the way. Move all the way to the east and enter the next

tunnel on that side. More flying Novistadors will attack at the front of the

tunnel. Press the block on the carving at the bottom of the tunnel to make the

second carving outside light up. With both carvings shining light on the

mirror in the east, it will reflect toward the south door and the door will

start to melt revealing a new path.

/-----------------------------------------------------------------------------

| [ ] TMP Ammo | In the northwest corner of the tunnel |

| [ ] Handgun Ammo | Outside the second tunnel (east tunnel) |

| [ ] Green Herb | Inside the second tunnel (west tunnel) |

-----------------------------------------------------------------------------/



Novistadors will enter the tunnel and attack so get the TMP or shotgun out and

get ready to blast them as they enter. Move across the bridge and defeat any

remaining Novistadors in the area. Examine the gate and press the switch on it

to open the gate up.



Run under the first compacter in the tunnel then climb up to the raised area up

ahead. Fall down then quickly move under the next compactor when it raises

then fall again. Pull the lever on the left wall to make the middle compactor

up ahead stop moving - it will remain up in the ceiling. Carefully move under

the first compactor then get under the second (the deactivated one) and wait

until the third moves upward then rush under it.



Follow the tunnel all the way to the end. Run up to the pedestal and pick up

the Royal Insignia to finish up the Crown treasures. Check the middle of the

platform and the lift will rise up and take Leon to the surface, ending this

chapter.

/-----------------------------------------------------------------------------

| [ ] Royal Insignia | On the pedestal at the very end of the tunnel |

-----------------------------------------------------------------------------/



_______ __ ____ ____

/ ___/ / ___ ____ / /____ ____ / / /____|_ /

/ /__/ _ / _ `/ _ / __/ -_) __/ /_ _/___//_ <

___/_//_/_,_/ .__/__/__/_/ /_/ /____/

/_/

[CH43]

Chapter 4-3



__ Path to the Ruins __



Take the ++LETTER FROM ADA++ file on the wall of the building ahead. Save your

game at the typewriter then talk to the merchant to see what he has to offer -

some weapon tune-ups as usual.

/---------------------------------------------------------------------------

| Handgun |

|===========================================================================|

| Firepower | ---- | ---- | ---- | Reload Speed | ---- | ---- | ---- |

| Firing Speed | ---- | ---- | ---- | Capacity | ---- | -- | ---- |

| *Exclusive: Increases the chance of critical headshots by 5 times| 57000 |

---------------------------------------------------------------------------/

| Punisher |

|===========================================================================|

| Firepower | Lv 6 | 1.9 | 35000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 6 | 28 | 24000 |

---------------------------------------------------------------------------/

| Red9 |

|===========================================================================|

| Firepower | Lv 6 | 3.7 | 45000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | ---- | -- | ----- |

---------------------------------------------------------------------------/

| Blacktail |

|===========================================================================|

| Firepower | Lv 5 | 2.7 | 30000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 5 | 30 | 20000 |

---------------------------------------------------------------------------/

| Broken Butterfly |

|===========================================================================|

| Firepower | Lv 5 | 24.0 | 50000 | Reload Speed | Lv 3 | 2.33 | 20000 |

| Firing Speed | ---- | ---- | ----- | Capacity | ---- | - | ----- |

---------------------------------------------------------------------------/

| Shotgun |

|===========================================================================|

| Firepower | Lv 6 | 8.0 | 40000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 6 | 18 | 20000 |

---------------------------------------------------------------------------/

| Striker |

|===========================================================================|

| Firepower | Lv 3 | 8.0 | 28000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 3 | 16 | 12000 |

---------------------------------------------------------------------------/

| Rifle |

|===========================================================================|

| Firepower | ---- | ---- | ----- | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | ---- | -- | ----- |

| Exclusive ------------------------> | Fire Power | MAX | 30.0 | 80000 |

---------------------------------------------------------------------------/

| Rifle (Semi-Auto) |

|===========================================================================|

| Firepower | Lv 5 | 13.0 | 30000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ------ | Capacity | Lv 5 | 20 | 20000 |

---------------------------------------------------------------------------/

| TMP |

|===========================================================================|

| Firepower | ---- | ---- | ----- | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 5 | 200 | 25000 |

---------------------------------------------------------------------------/



Follow the path to the east.

/-----------------------------------------------------------------------------

| [ ] Spinel | Shoot the bird's nest on the north side of the large |

| | tree in the middle of this area |

-----------------------------------------------------------------------------/



Shoot the first few Ganados behind the first few destroyed walls then continue

ahead. Check the areas around the sides for some extra pickups. Climb the

ladder on the pillar piece to the left and Leon will have a good view of some

Ganados around a bonfire up ahead. Throw a grenade down below to finish most

of them with one hit. Jump down and finish the stragglers.

/-----------------------------------------------------------------------------

| [ ] Spinel | On the table to the right behind the first destroyed |

| | building wall |

| [ ] 2200 PTAS | On the table to the left when first entering the area |

| | with destroyed building walls |

| [ ] 1800 PTAS | To the right of the bonfire, behind the wall, look |

| | behind a small fallen table to find this |

| [ ] Velvet Blue | To the right of the bonfire, behind the wall, check |

| | the inside of the well |

-----------------------------------------------------------------------------/



Approach the door with the lion and examine it for the following message:



"Offer the sacrifice to the lion."



Walk around the back side of the wooden building to the east and jump through

one of the windows. Use the crank to the side to open up a trapdoor on the

ground. Climb down the ladder.



__ Underground Maze __



Examine the stone table up ahead:



"Up ahead rests the offering of the lion"



Continue through the door at the opposite end of the room then follow the

tunnel to the end.

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | Break the first wooden box to the left while moving |

| | down the tunnel. It's in a small hole in the wall. |

-----------------------------------------------------------------------------/



Take out the rifle once Leon makes it to the area overlooking the maze then

start to pick off the Ganados in the maze one by one. Move down the left side

and be sure to shoot the bear traps. Walk over to the northwest side of the

maze. The east door is locked. Don't climb the middle ladder unless you want

to climb in on a chainsaw Ganado!

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | When first entering the maze from the left side, look |

| | to the right after moving down the stairs to see this |

| | shining on the ground |

| [ ] Staff of | Look to the right when first entering the maze and |

| Royalty | move down the middle set of stairs then open the tomb |

| | inside to find this |

| [ ] Velvet Blue | On the south side of the maze, take the right set of |

| | stairs and stay to the right to see this on the ground |

| [ ] Red Herb | To the left of the locked door on the ground |

| [ ] Yellow Herb | Destroy the single barrel in the top room of the |

| | building with the Key to the Mine |

| [ ] 10000 PTAS | Kill the first chainsaw Ganado |

| [ ] 10000 PTAS | Kill the second chainsaw Ganado |

-----------------------------------------------------------------------------/



Open the door on the northwest side and enter the building. Blast the chainsaw

Ganado with a shotgun after entering. Another chainsaw Ganado will rush down

the stairs. Blast the second chainsaw Ganado then run up the stairs and toss

grenades down at the Ganados as they try to run up the stairs. Be careful

since some more Ganados may climb up the ladder near the window and attack from

the side. Pick up the --KEY TO THE MINE-- from the middle pedestal on the top

floor.



More Ganados may show up once Leon takes the key. Move back downstairs and a

few more Ganados will enter the building. Shoot through them then run back

outside of the building. Use the Key to the Mine to unlock and raise the door.

Follow the tunnel then open the door at the end.



__ Room with Ceiling Spikes __



As Leon walks into this area the doors will seal off and the ceiling with

spikes will start to move downward. Some Plagas Spiders will attack from the

side of the room. Throw a flash grenade to instantly kill the Plagas Spiders

then blast the red lights on the four corners of the ceiling above just like

back in the castle to stop the ceiling. The doors up ahead will unseal after

the spikes stop. Continue through the doorway up ahead.

/-----------------------------------------------------------------------------

| [ ] 1800 PTAS | Open the tomb on the right side of the room |

| [ ] 2000 PTAS | Open the tomb on the right side of the room |

| [ ] 1500 PTAS | Open the tomb on the right side of the room |

| [ ] Handgun Ammo | Check among the rocks in the northeast corner of the |

| | room |

-----------------------------------------------------------------------------/



__ Sand Pit __



Follow the right set of stairs downward. Open the red set of doors at the

bottom.

/-----------------------------------------------------------------------------

| [ ] Spinel | On the ground almost directly across from the bottom |

| | of the stairs |

| [ ] Velvet Blue | Break the left barrel in the first set of barrels |

| [ ] Spinel | In the small sand pile directly in front of the red |

| | door. There is sand pouring down from the ceiling |

| | into the pile of sand. Walk to the middle of the pile |

| | and watch for the "Take" action to appear. |

-----------------------------------------------------------------------------/



__ Mine __



* Leon can stand in the third mine cart and shoot the first three Ganados on

the high platform in the tunnel ahead.



Jump in the first mine cart from the wooden walkway then hop into the middle

mine cart. Shoot the lever (well, actually the bottom piece) to release the

mine carts.

/-----------------------------------------------------------------------------

| [ ] Green Herb | On the ground by the small wall |

-----------------------------------------------------------------------------/



The mine carts will roll down the track in the tunnel ahead. Ganados will jump

down from high platforms and land in the carts. Leon can shoot them while they

are still on the platforms to make them fall and miss the carts. A TMP works

excellent for shooting Ganados on the platforms and the shotgun works well for

keeping Ganados away from Leon's current cart.



Be on the lookout for boards along the wooden arches around the inside of the

tunnels:



1) While entering the second tunnel after the first open area.

2) Right after the first stop some more Ganados will jump onto the carts then

this will appear up ahead.

3) After the second chainsaw Ganados jumps onto the carts this will appear

eventually down the next tunnel



Either duck under the boards (A+B) or shoot the boards with any weapon.



The cart will stop in one area with high platforms and several Ganados and a

chainsaw Ganados will jump onto the carts. Blast them from the back of one of

the end carts. Watch out for the Plagas heads and be sure to kill them fast

since they have the usual mid-distance tentacle whip. Ganados with throwing

weapons can be a pain at this part as well. Blast the bottom portion of the

lever off to the side to make the carts move again.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | At the stop along the tracks, it is on the right board |

| | next to the back cart |

| [ ] Shotgun Ammo | At the stop along the tracks, it is on the left board |

| | next to the front cart |

-----------------------------------------------------------------------------/



Another chainsaw Ganado will jump on the group of carts further down the path

but the carts will not stop at that time. When the carts start to move

downward on the tracks, Leon will not be able to jump to the other carts. Be

sure to shoot any remaining Ganados in the other carts while the carts move

downward if they have throwing weapons.

/-----------------------------------------------------------------------------

| [ ] 10000 PTAS | Kill the first chainsaw Ganado |

| [ ] 10000 PTAS | Kill the second chainsaw Ganado |

-----------------------------------------------------------------------------/



When the cart reaches the end, quickly press A+B to jump to the ledge up ahead

then wiggle the Wii-mote to make Leon pull himself up.



__ End of the Ruins __



Follow the tunnel in front of Leon then open the door at the end.

/-----------------------------------------------------------------------------

| [ ] Extra PTAS | Walk over to the skull and rib cage on the left side |

| | of the room right after entering and watch for the |

| | "Take" option. A total of 12 pickups of pesetas can |

| | be collected. |

-----------------------------------------------------------------------------/



Pick up the --STONE OF SACRIFICE-- from the middle pedestal in the room. The

wall at the other end of the room will slide open to reveal another tunnel.

Follow the tunnel to the end and climb the ladder.



__ Path to the Ruins __



Leon will emerge from a trapdoor back in the path to the ruins. Walk over to

the lion door and use the Stone of Sacrifice on the door. Take the elevator up

to finish the chapter.



_______ __ ____ ____

/ ___/ / ___ ____ / /____ ____ / / /____/ / /

/ /__/ _ / _ `/ _ / __/ -_) __/ /_ _/___/_ _/

___/_//_/_,_/ .__/__/__/_/ /_/ /_/

/_/

[CH44]

Chapter 4-4



__ Salazar Statue Room __



Walk down the corridor up ahead and save at the typewriter.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On the small table beside the typewriter |

| [ ] Velvet Blue | Break the small vase on the left of the first set of |

| | vases to the right |

-----------------------------------------------------------------------------/



Move down the corridor and the camera will show a giant statue of Salazar in

the room ahead as Leon descends the stairs. Walk toward the middle and move

toward the bridge in the water to the left and a Zealot will pull a lever up

above that will make the bridge sink back into the water. Return to the side

that Leon entered from and climb the ladder. Blast any Zealots that get in

Leon's way and walk over to the side without any railing.



The statue's left hand will be moving up and down while it's palm is open.

Jump to the left hand palm then turn around. Wait for the statue's palm to

rise up to the third floor then blast the Zealots at the top and jump across to

the third floor (west side). Pull the lever on the wall to raise a portion of

the bridge below. Jump back to the left palm then jump to the middle platform.

Press the lever on the middle platform to make the right hand move downward.

/-----------------------------------------------------------------------------

| [ ] Spinel | On the top floor of the west side, break the vase on |

| | the right |

| [ ] 5000 PTAS | Kill the red Zealot |

-----------------------------------------------------------------------------/



Jump into the right palm then jump directly across to the room ahead. Fall

down the ladder and press the lever to the side to raise the other portion of

the bridge. This will also unseal the gate to the side.



It is possible to climb back up the ladder and jump back to the right hand,

turn around and jump to the third floor (east side) when it rises, run inside

the room then find the walkway to the side that leads behind the statue of

Salazar. There is a lever behind the statue that will cause the statue's hands

to move outwards, and there is also an extra breakable vase back there too.

There's no real reason to use that lever though unless you want a shorter way

back across to the first lever.



Either way, once the bridge is back in place, hop back down the statue and walk

across the bridge. An interactive cutscene will start. Input the sequences

that appear on the screen while Leon is running to outrun the statue and dodge

the pillars. Quickly aim for the lock on the door after the cutscene and shoot

it with a handgun or shotgun. Kick down the door and run across the bridge

ahead. Another interactive cutscene will play, so follow the commands on the

screen once again then get ready to shake the remote as Leon tries to climb up

the side of the bridge. Open the door to the next area.



__ Tower __



A cutscene will play as Leon enters the new area that will lead into an

interactive cutscene. Input the sequence on the screen to dodge the knife as

it is thrown at Leon.



Check the bottom of the tower for some extra pickups.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On top of a stack of crates to the left (bottom floor) |

| [ ] Yellow Herb | Move around the far side of the stack of crates to the |

| | left to find this in a small treasure chest |

-----------------------------------------------------------------------------/



Run up the stairs to the right. A cutscene will play where a Zealot at the top

will start to send barrels rolling down the stairs from near the top. Continue

up the stairs quickly and move to the left wooden walkway up above to avoid the

barrels. Wait on the left side below the stairs if you think the barrel may

hit Leon then quickly run up the stairs after the first one crashes into the

wall. Follow the wooden walkway to the other side.



Blast the Zealots then climb the ladder that the walkway will lead to. More

Zealots will appear downstairs as soon as Leon gets to the top of the ladder.

There should be a Zealot operating the controls of the lever at the top of the

ladder, so prepare to blast him. Use the lever to the side to send barrels

down upon the Zealots that try to run up the stairs after Leon. Shoot the

Zealot that tosses dynamite from the high railing above the elevator with a

rifle - he is in the west. Run back down to the bottom floor if you want to

kill some more Zealots and get some extra pesetas.

/-----------------------------------------------------------------------------

| [ ] 5500 PTAS | Kill the Zealot with the skull mask on the first floor |

-----------------------------------------------------------------------------/



Return to the lever and climb to the very top of the stairs for an item pickup.

/-----------------------------------------------------------------------------

| [ ] Green Herb | Run to the very top of the stairs and this is near a |

| | crate at the end |

-----------------------------------------------------------------------------/



Run back down to where the lever is and move to the other side of the elevator

to the side. Push the crates off of the elevator then turn to the control

panel and start the elevator. Zealots with crossbows will attack from the

sides above and a whole bunch of red Zealots (four at a time) will jump onto

the lift with Leon. Position Leon so that his back is to a corner then take

out the shotgun and keep them to one side while blasting them.



Crossbow Zealots locations:



1) North on a wooden platform.

2) Behind the railing to the south (appears directly after the first)



As long as Leon defeats the crossbow Zealots as soon as they are visible then

this part will not be that bad. Make sure to find them - they are very weak so

kill them with a handgun.



Get off the elevator and step onto the wooden walkway on the west side. Follow

the outside bridge in the west then leap across the gap in the bridge. Keep

moving and get on the lift at the end. Start the lift and it will take Leon to

the top floor.

/-----------------------------------------------------------------------------

| [ ] Red Herb | In a corner right before Leon reaches the lift |

| [ ] Gold Bangle | Look for a dropoff to the right by a torch and fall |

| | down it then open the chest in the hidden alcove below |

| | to find this |

-----------------------------------------------------------------------------/



Run up the stairs and save your game at the typewriter. There are some pickups

to the side along with a merchant. Open the door to the side once the game is

saved and once all last minute buys are made.

/-----------------------------------------------------------------------------

| [ ] First Aid | On a crate beside the merchant |

| Spray | |

| [ ] Rifle Ammo | On a crate beside the merchant |

| [ ] TMP Ammo | On a crate beside the merchant |

| [ ] Magnum Ammo | On a crate beside the merchant |

-----------------------------------------------------------------------------/

/---------------------------------------------------------------------------

| Red9 |

|===========================================================================|

| Firepower | ---- | ---- | ----- | Reload Speed | ---- | ---- | ---- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 6 | 22 | 22000 |

---------------------------------------------------------------------------/



__ Ceremony Room __



Move ahead for a cutscene.



Boss Battle - Salazar



Main Head (Eye) Life: 12 - 15

Salazar (Center) Life: 200 - 220



MEESTER KENNEDY ARRIVES: Try to stay on the top walkway for this battle.

Salazar will swipe the top walkway with his tentacles and sometimes hit the

walkway with an overhead smash. The overhead smash must be dodged by moving to

the side but the swipe can be dodged by swiping the remote when the icon

appears. He can also grab Leon with his tentacles - swipe the remote to avoid

this as well. Sometimes he will open his jaws and then lunge forward and try

to bite Leon. At that time, run to the right or left or quickly dropoff the

side of the walkway - Leon is invincible during the animation of him dropping

to the bottom floor below so the bite will completely miss him.



DAMAGING SALAZAR: In order to hit Salazar, fire at the big left eye of the

front head. Use the handgun or shotgun. A Red9 does wonders here with full

power - 4 hits! Fire at it until the middle portion of the head opens to show

Salazar inside. Aim for Salazar's head (really anywhere on his body) and fire

at him with the Broken Butterfly. The main head will eventually cover the

space with Salazar inside and the space with Salazar will close back up once he

takes a certain amount of damage. Fire at the eye of the main head to make the

portion with Salazar open once again then continue to fire at Salazar.



NO SO POWERFUL W/O HIS RIGHT HAND: This battle is really not that bad at all

since his weakness can be exposed so easy and by now the weapons that Leon has

will be able to dish out some heavy damage! A fully powered Red9 is really all

that is needed to finish off both parts of him if Leon has enough handgun ammo.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | Lying on the floor of the top walkway (right side) |

| [ ] Green Herb | Lying on the floor of the top walkway (left side) |

| [ ] Handgun Ammo | Lying on the floor of the top walkway (left side) |

| [ ] First Aid | Drop off the right side and look to the right to see |

| Spray | two barrels. Break the right one for this |

| [ ] 50000 PTAS | Defeat Salazar |

-----------------------------------------------------------------------------/



Collect any spare items around the area then drop below and break all the

barrels. Climb the middle ladder below where Salazar was at and collect the

peseta prize - don't worry, it won't disappear. Open the set of doors ahead.



__ Back of the Castle __



Follow the walkway and climb down the rope on the right at the end. Get in the

lift then take it down.

/-----------------------------------------------------------------------------

| [ ] SNAKE! | After climbing down the rope, break the right barrel |

-----------------------------------------------------------------------------/



__ Castle Dock __



Follow the corridor up ahead and to the left.

/-----------------------------------------------------------------------------

| [ ] Spinel | Break the wooden box in the room with the merchant |

| [ ] Rifle Ammo | On a stack of planks beside the merchant |

| [ ] Handgun Ammo | On a stack of planks beside the merchant |

| [ ] Shotgun Ammo | On a stack of planks beside the merchant |

| [ ] Flash Grenade | On a crate to the side of the wooden box |

-----------------------------------------------------------------------------/



The merchant has set up shop inside.

/---------------------------------------------------------------------------

| Punisher |

|===========================================================================|

| Firepower | ---- | ---- | ---- | Reload Speed | ---- | ---- | ---- |

| Firing Speed | ---- | ---- | ----- | Capacity | ---- | -- | ---- |

| * Exclusive: ammo penetrates up to 5 bodies | 40000 |

---------------------------------------------------------------------------/

| Red9 |

|===========================================================================|

| Firepower | ---- | ---- | ---- | Reload Speed | ---- | ---- | ---- |

| Firing Speed | ---- | ---- | ----- | Capacity | ---- | -- | ---- |

| * Exclusive | increases firepower --------------> | MAX | 6.5 | 80000 |

---------------------------------------------------------------------------/

| Blacktail |

|===========================================================================|

| Firepower | Lv 6 | 3.2 | 40000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 6 | 35 | 25000 |

| * Exclusive | increases firepower --------------> | MAX | 4.5 | 80000 |

---------------------------------------------------------------------------/

| Shotgun |

|===========================================================================|

| Firepower | ---- | ---- | ---- | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ---- | Capacity | ---- | -- | ----- |

| *Exclusive: increases destructive power for long distance attacks| 40000 |

---------------------------------------------------------------------------/

| Riot Gun |

|===========================================================================|

| Firepower | Lv 6 | 8.0 | 50000 | Reload Speed | Lv 3 | 1.67 | 20000 |

| Firing Speed | ---- | ---- | ---- | Capacity | Lv 6 | 17 | 25000 |

| * Exclusive | increases firepower --------------> | MAX | 10.0 | 120000 |

---------------------------------------------------------------------------/

| Striker |

|===========================================================================|

| Firepower | Lv 4 | 9.0 | 32000 | Reload Speed | Lv 3 | 1.67 | 15000 |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 4 | 20 | 16000 |

---------------------------------------------------------------------------/

| TMP |

|===========================================================================|

| Firepower | ---- | ---- | ----- | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 6 | 250 | 35000 |

| * Exclusive | increases firepower --------------> | MAX | 1.8 | 100000 |

---------------------------------------------------------------------------/

| Mine Thrower |

|===========================================================================|

| Firepower | ---- | ---- | ----- | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 3 | 10 | 40000 |

---------------------------------------------------------------------------/



Kick through the door and run down the corridor ahead for a cutscene that will

end this chapter.



*******************************************************************************

T H E I S L A N D [WT03]

"She left with my men to an island."

*******************************************************************************

_______ __ ____ ___

/ ___/ / ___ ____ / /____ ____ / __/___< /

/ /__/ _ / _ `/ _ / __/ -_) __/ /__ /___/ /

___/_//_/_,_/ .__/__/__/_/ /____/ /_/

/_/

[CH51]

Chapter 5-1



__ Island Shore __



Follow the path ahead - drop off, hop over the gap - and take the left path

instead of the right. Climb up the rocks on the left at the end of the path to

find some breakable boxes.

/-----------------------------------------------------------------------------

| [ ] Emerald | Break the furthest box after pulling up on the top rock |

-----------------------------------------------------------------------------/



Drop back down the rocks then return to the split and take the other path

across the wooden bridge. While moving ahead Ashley's voice will be heard in

the distance. Shoot out the searchlight up above to make this next part

easier. Don't shoot out the searchlight and the whole camp will be alerted to

Leon's presence once he leaps over to the other side.

/-----------------------------------------------------------------------------

| Extra Cutscene |

|=============================================================================|

| * Don't shoot out the searchlight and a cutscene will play where the whole |

| camp will be alerted once the searchlight catches sight of Leon |

-----------------------------------------------------------------------------/



__ Enemy Camp __



As Leon gets close to the gap, Ashley will appear up ahead as she is carried

away by a new type of Ganado. Leap over the gap and move into the camp. Blast

the soldier Ganados around the area. These are more powerful than the Ganados

and Zealots back at the castle.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On the crate below the searchlight |

-----------------------------------------------------------------------------/



Eventually a cutscene will play and a big Ganado with a chain gun will drop

down from a high platform. Hide behind a wall to dodge his chain gun fire.

When he stops, shoot him in the head with a shotgun or the broken butterfly

then run up and fill him full of damage quickly to get rid of him - don't

worry, the magnum bullets won't be needed for quite a while after this. Defeat

him fast since several soldier Ganados will start to attack eventually. Kill

the remaining soldier Ganados then explore the camp.

/-----------------------------------------------------------------------------

| [ ] 15000 PTAS | Defeat the chain gun Ganado (JJ) |

| [ ] Magnum Ammo | Climb the ladder on the east side and this will be next |

| | to the mirror |

| [ ] Green Herb | On a crate in the first building to the west |

| [ ] TMP Ammo | On a crate in the northwest building |

-----------------------------------------------------------------------------/



Head all the way to the northeast and run up the stairs. The door is locked.

Examine the orange sensor to the right of it. The sensor will make a red beam

turn on to the left of the door. This beam will reflect off the mirror on the

northwest building and start a minor puzzle.



-- SOLUTION



Run over to the northwest building and climb the ladder in the back of it.

Rotate the mirror so that the laser reflects on the mirror to the east side of

the camp. Hop back down the side of the building then climb the ladder of the

east building. Rotate that mirror so that the laser hits the orange sensor on

the northeast side of the camp. This will open the door on that side.



Hop back down and run through the newly opened doorway. Move through the

tunnel. Once Leon reaches the front of the next tunnel an interactive cutscene

will play where some soldier Ganados will push a boulder down at Leon - swipe

the Wii-mote to dodge the boulder.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | Behind the sandbags right behind the doorway |

-----------------------------------------------------------------------------/



Continue deeper into the tunnel then fire at the soldier Ganados at the end.

Climb the ladder to the right.



__ Path to the Facility __



Blast the soldier Ganado outside. Hop over the gap to the right.

/-----------------------------------------------------------------------------

| [ ] Emerald | On a crate behind Leon after climbing the ladder - to |

| | the left a bit |

-----------------------------------------------------------------------------/



As Leon moves ahead several Ganados will be altered. Take out the rifle and

fire at the soldier Ganados with the crossbow in the background. Try to take

out as many Ganados as you can with the rifle to make this next part a bit

easier. A few soldier Ganados with stun rods will attack so watch your back.

Enter the cave to the right for some extra pickups.

/-----------------------------------------------------------------------------

| [ ] Rifle Ammo | On the table to the left inside the cave |

| [ ] Red Herb | Take the left tunnel in the cave and this will be in an |

| | alcove to the left |

| [ ] Golden Lynx | Take the left tunnel then turn to the right and shoot |

| | the explosive barrel at the end to destroy the wall. |

| | Climb up the rocks inside the hidden area and open the |

| | chest at the top to find this. |

-----------------------------------------------------------------------------/



Run up the path in the north that circles to the northwest. Be sure to shoot

the Ganado up ahead with the rocket launcher and watch for the one with the

dynamite. Run up the path to the left to find some pickups at the end. Move

up the middle path and shoot the wagon at the top to make it burst into the

flames and travel down the path taking out several Ganados in its way.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | Turn left at the split and this will be at the end of |

| | that path (dead end) |

| [ ] Green Herb | Turn left at the split and this will be at the end of |

| | that path (dead end) |

-----------------------------------------------------------------------------/



Press the orange button at the top of the path to open the door. A merchant

along with a typewriter is down the path and to the left. Don't sell the

Golden Lynx yet! It can be combined with some other treasures later.

/-----------------------------------------------------------------

| Merchant Items |

|=================================================================|

| Attache Case XL | 73000 | Striker | 43000 |

| Attache Case L | 40000 | Rifle | 12000 |

| Attache Case M | 24000 | Rifle (semi-auto) | 35000 |

| * Treasure Map (Island)| 9000 | TMP | 10000 |

| Handgun | 8000 | Mine Thrower | 9800 |

| Red9 | 14000 | Rocket Launcher | 30000 |

| Punisher | 20000 | Stock (Red9) | 4000 |

| Blacktail | 24000 | Stock (TMP) | 4000 |

| * Killer7 | 77700 | Scope (Rifle) | 7000 |

| Broken Butterfly | 38000 | Scope (Mine Thrower) | 8000 |

| Shotgun | 20000 | First Aid Spray | 5000 |

| Riot Gun | 32000 | ---------------------- | ----- |

-----------------------------------------------------------------/

/---------------------------------------------------------------------------

| Broken Butterfly |

|===========================================================================|

| Firepower | ---- | ---- | ----- | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 4 | 12 | 25000 |

---------------------------------------------------------------------------/

| Striker |

|===========================================================================|

| Firepower | Lv 5 | 10.0 | 32000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 5 | 24 | 18000 |

---------------------------------------------------------------------------/

| Rifle (Semi-Auto) |

|===========================================================================|

| Firepower | Lv 6 | 15.0 | 40000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 6 | 24 | 25000 |

| * Exclusive | increases firing speed -----------> | MAX | 0.80 | 80000 |

---------------------------------------------------------------------------/

| Mine Thrower |

|===========================================================================|

| Firepower | ---- | ---- | ----- | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | ---- | ---- | ----- |

| * Exclusive: Adds "homing" and increases blast radius | 30000 |

---------------------------------------------------------------------------/



Further ahead some soldier Ganados are waiting up high, so take out the rifle

and fire at them while they remain still. They will start to move toward Leon,

but defeat them all with the rifle. Run up ahead and enter the door to the

left.



__ Front Hall __



Enter the hall to the right.

/-----------------------------------------------------------------------------

| [ ] 2000 PTAS | Inside one of the standing lockers to the left |

-----------------------------------------------------------------------------/



The door to the left is locked so continue further ahead. Open the door at the

end of the corridor.

/-----------------------------------------------------------------------------

| [ ] Incendiary | Open the white dumpster to the right at the end of the |

| Grenade | first corridor |

-----------------------------------------------------------------------------/



__ Kitchen __



A soldier Ganado behind the shelves to the left will be alerted as Leon enter

the room. Blast him and check around the room for a few pickups.

/-----------------------------------------------------------------------------

| [ ] Green Herb | Lying on the shelf to the left (where the Ganado was) |

| [ ] Shotgun Ammo | Inside of the metal case |

-----------------------------------------------------------------------------/



Move down the corridor further ahead past the sink. Step over to the hanging

pieces of meat and equip a shotgun. Walk toward the area across from the meat

pieces and something will happen - something that I am not going to spoil, just

be ready to shoot. Continue around the corner and open the door to the side.

/-----------------------------------------------------------------------------

| [ ] Hand Grenade | Lying in the left sink |

-----------------------------------------------------------------------------/



__ Outside the Monitor Room __



Ashley's voice can be heard in the distance while moving around this area.

Follow the corridor ahead and some Ganados will notice Leon through the iron

bars along the wall. Take out a rifle and shoot the big soldier Ganado through

the iron bars. Look downstairs (in the basement) then blast the second big

soldier Ganado in the head and find the Ganado with the crossbow then kill him

as well.



Don't enter the monitor room to the right just yet. Go down the stairs to the

left and find the extra pickups in the downstairs basement. A few more Ganados

will run down the stairs from the floor above. Open the door to the monitor

room at the top of the stairs after collecting the items below.

/-----------------------------------------------------------------------------

| [ ] Red Stone of | Inside the metal case in the basement |

| Faith | |

| [ ] Yellow Herb | Enter the small room on the right side of the basement |

| | (northeast side) and break the barrel on the right |

-----------------------------------------------------------------------------/



__ Monitor Room __



Walk around the corner to the right for a cutscene. Open the blue door on the

other side of the room after the cutscene.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On a metal container directly in front of the entrance |

| [ ] 5000 PTAS | Turn all the way around after the cutscene and open the |

| | locker on the far wall |

-----------------------------------------------------------------------------/



__ Artillery Room __



Walk down the corridor to the left. A merchant has set up shop in the room

through the right doorway. The final shooting gallery, Game D, is available

through the blue door to the left.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | Turn to the first row of file cabinets to the left and |

| | this is inside the one that sticks out just a bit |

| [ ] Rifle Ammo | Behind the glass casing in the room with the merchant |

-----------------------------------------------------------------------------/

/-----------------------------------------------------------------

| Merchant Items |

|=================================================================|

| Attache Case XL | 73000 | Riot Gun | 32000 |

| Attache Case L | 40000 | Striker | 43000 |

| Attache Case M | 24000 | Rifle | 12000 |

| Tactical Vest | 60000 | Rifle (semi-auto) | 35000 |

| Treasure Map (Island) | 9000 | TMP | 10000 |

| Handgun | 8000 | Mine Thrower | 9800 |

| Red9 | 14000 | Rocket Launcher | 30000 |

| Punisher | 20000 | Stock (Red9) | 4000 |

| Blacktail | 24000 | Stock (TMP) | 4000 |

| Killer7 | 77700 | Scope (Rifle) | 7000 |

| Broken Butterfly | 38000 | Scope (Mine Thrower) | 8000 |

| Shotgun | 20000 | First Aid Spray | 5000 |

-----------------------------------------------------------------/

/---------------------------------------------------------------------------

| Killer7 |

|===========================================================================|

| Firepower | Lv 2 | 30.0 | 62000 | Reload Speed | Lv 2 | 1.53 | 20000 |

| Firing Speed | ---- | ---- | ---- | Capacity | Lv 2 | 10 | 30000 |

---------------------------------------------------------------------------/

| Striker |

|===========================================================================|

| Firepower | Lv 6 | 12.0 | 32000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | Lv 6 | 28 | 25000 |

| * Exclusive | increases capacity ---------------> | MAX | 99 | 60000 |

---------------------------------------------------------------------------/



Walk down the corridor outside the merchant room and face the left door. The

long door will open and some Ganados will try to throw dynamite at Leon. Stand

behind the broken window on the wall and shoot one of the sticks of dynamite to

kill them. The next wave will be three Ganados armed with crossbows, so

alternate between shooting them to keep them stunned so they won't hit Leon

with their bolts. The door will open and close the whole time with both waves

and it will open up permanently once they are all defeated.

/-----------------------------------------------------------------------------

| [ ] Emerald | Open the file cabinet to the left that sticks out |

| | unlike the others (in front of the long door) |

| [ ] TMP Ammo | Open the red box on the left side of the wall after |

| | passing under the long doorway |

-----------------------------------------------------------------------------/



There is still one Ganado past the doorway so be careful. Open the set of

doors by the stacked tables to continue.

/-----------------------------------------------------------------------------

| [ ] Red Herb | Behind the wall to the right after passing under the |

| | doorway |

-----------------------------------------------------------------------------/



__ Stairwell Hallway __



Unlock the door down the corridor to the left. This will lead all the way back

to the front hall of the facility so Leon doesn't need to go this way. Enter

the small room to the side to find a typewriter.

/-----------------------------------------------------------------------------

| [ ] Green Herb | Outside the doorway of the room with the typewriter |

| [ ] Brass Pocket | Break the wooden box to the left of the typewriter |

| Watch | |

-----------------------------------------------------------------------------/



Run up the stairs to the side of the typewriter room. Turn to the left at the

top of the stairs and follow that corridor then open the door at the end.

/-----------------------------------------------------------------------------

| [ ] Incendiary | Inside the red box on the wall to the right |

| Grenade | |

| [ ] Magnum Ammo | Break the wooden crate on the second shelf to the left |

| | while moving down the corridor (it's on the right end) |

-----------------------------------------------------------------------------/



__ Operating Room __



The camera will be very close to Leon's back at the beginning of this room.

Walk through the door and move to the side. A cutscene will show some strange

figure lying on the table in the room behind the glass. The door to the room

is blocked by something.



Examine the control panel of the door across from the autopsy room. Match the

arrows so that they form a sequence from the top arrow on the top left to the

bottom arrow on the bottom right.



-- SOLUTION: Blue, Green, Green, Red, Red, Red



Enter the room and pick up the ++LUIS MEMO 3++ file on the left table.

/-----------------------------------------------------------------------------

| [ ] TMP Ammo | On the floor to the right while entering |

| [ ] 5000 PTAS | Kill the Regenerator |

| [ ] Emerald | Break the glass case to the right in the autopsy room |

-----------------------------------------------------------------------------/



Walk around the left side of the green curtain in the back of the room and pick

up the --FREEZER CARD KEY-- from the hands of the body. Something will crash

through the door outside while Leon starts to leave the room. The thing in the

autopsy room is now moving!



This creature is known as a Regenerator. It will regenerate any of its body

parts that Leon blasts off. Leon really doesn't have the right weapon to kill

it at the moment, though it can still be killed. Blast it with the TMP or

shotgun a bunch! The TMP works the best since it will keep it stunned - blast

its head, arms, then a leg and keep blasting it. Each blown off appendage will

stun it ever so briefly. Be forewarned that if Leon runs out of bullets while

it has fallen, these things are just as deadly while on the ground! Other than

that, just run right by it and exit the area.



__ Stairwell Hallway __



Two Regenerators are now in this area. Run by the one up ahead or shoot him

and kill him then run toward the freezer doors through the set of doors on the

west side of the hall. Use the Freezer Card Key to unlock the doors to the

freezer then enter the freezer.

/-----------------------------------------------------------------------------

| [ ] 5000 PTAS | Kill the Regenerator |

| [ ] 5000 PTAS | Kill the Regenerator |

-----------------------------------------------------------------------------/



__ Freezer __



A few Regenerators are hanging up in the middle of the room but none of them

will attack yet. Walk through the door to the right (first door) and use the

Freezer Card Key on the card reader. The reader will turn it into the --WASTE

DISPOSAL CARD KEY--. Turn off the power to the freezer in the back of the room

by using the controls to the right.

/-----------------------------------------------------------------------------

| [ ] Rifle Ammo | On a box to the left when Leon first steps in |

| [ ] Green Herb | Inside a glass case on the northwest side of the room |

| [ ] 5000 PTAS | Defeat the Regenerator |

-----------------------------------------------------------------------------/



Walk through the doorway of the second +----------------------------------+

room and open the door with the valve | PRO MODE INFO |

handle on it. Pick up the --INFRARED |==================================|

SCOPE--. Attach it to the rifle. This is | On Professional mode, each |

used to see hidden parasites in an enemy's | Regenerator will have a Plagas |

body through the scope. The door will | on its back. Shoot a leg then |

seal off immediately after Leon grabs this | shoot the back Plagas - save the |

and a Regenerator will awaken. Run back | back Plagas for last. |

to the entrance quickly and equip the +----------------------------------+

rifle with the infrared scope attached. While aiming, shoot the Plagas inside

the Regenerator's body to kill it. The door will unlock after the Regenerator

is killed. Exit the room.



__ Stairwell Hallway __



If the Regenerators are still around this area then kill them with the new

enhanced rifle with infrared scope. Follow the hall to the northeast and use

the Waste Disposal Card Key to unlock the door at the end of the hall then open

it.

/-----------------------------------------------------------------------------

| [ ] Emerald | Open the metal case down the corridor to the left |

| [ ] Rifle Ammo | Open the red box along the wall on the way to the Waste |

| | Disposal Room doors |

-----------------------------------------------------------------------------/



__ Waste Disposal Room __



Follow the corridor up ahead and Leon will enter a control room. It is

possible to use the lever to the right to pick up a Ganado with the outside

crane and toss him into the Waste Disposal pit, but this will alert all of them

below and they will hide, though they can still be picked up even then. The

best way to handle this part is to shoot a section of the glass then throw a

hand grenade below. It will kill just about all the Ganados!

/-----------------------------------------------------------------------------

| [ ] TMP Ammo | On a small crate in front of the control room door |

| [ ] Hand Grenade | In front of the lever in the control room |

| [ ] Green Herb | Lying beside one of the blue dumpsters below |

| [ ] Emerald | Check inside the far east blue dumpster below |

-----------------------------------------------------------------------------/



Drop down the ladder and look the area over for items. Enter the room on the

opposite end of the area.



__ Surveillance Room __



Follow the stairs and enter the Surveillance Room at the top. Open the door at

the far left end of the Surveillance Room.

/-----------------------------------------------------------------------------

| [ ] Yellow Herb | On a table in the back of the Surveillance Room |

| [ ] Flash Grenade | Inside one of the lockers in the back of the |

| | Surveillance Room |

-----------------------------------------------------------------------------/



__ Storage Room Area __



Don't worry about the electric cords while moving down the hall - they won't

fry Leon. Ashley's voice can be heard in the distance. Move around the right

corner while following the corridor and look to the right to see her behind a

door. Two big Ganados are guarding the room, so shoot each of them in their

head to kill them quickly. The door to the storage room is locked, so Leon

will have to find the key in this facility. Open the door across from the

locked door to continue.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | Inside the red box in the middle of this area |

-----------------------------------------------------------------------------/



__ X-ray Room __



Follow the hall to the room up ahead. Once Leon enters the X-ray room, shoot

the first two Ganados that attack then aim to the right and shoot the Ganado

with the crossbow. Shoot them as they move up the stairs and search the room

for items.

/-----------------------------------------------------------------------------

| [ ] Flash Grenade | On the table to the right (top of the room) |

| [ ] Shotgun Ammo | Move up under the stairs and check the shelves on the |

| | west wall |

-----------------------------------------------------------------------------/



Open the door at the bottom then follow the left corridor and Leon will have a

choice of two doors. Open the door straight ahead to find a typewriter inside.

Open the door to the left to continue.

/-----------------------------------------------------------------------------

| [ ] Green Herb | Lying next to the typewriter |

-----------------------------------------------------------------------------/



__ Testing Room __



Walk to the door up ahead and open it. A cutscene will play where a new type

of Regenerator will enter the room from the south side. This is an Iron Maiden

and he has the Storage Room Key attached to him. Equip the rifle with infrared

scope and shoot the Plagas on the front of the Iron Maiden. This special type

of Regenerator also has a Plagas on its back, so shoot its leg then shoot the

Plagas on its back once all the other Plaga on the front side are killed.



The Iron Maiden can still be killed by continuous gunfire just like the

Regenerators but it has twice the amount of life. Lead him toward the

explosive red canister and shoot it to take off quite a bit of damage from him.

Collect the --STORAGE ROOM CARD KEY-- as his body melts. It is possible to go

back to the cell room right now and free Ashley, which will end this chapter,

but continue ahead for some more pickups and an extra cutscene.

/-----------------------------------------------------------------------------

| [ ] Rifle Ammo | On a table to the left after opening the first door |

| [ ] Rifle Ammo | Inside the metal case on the west wall (other side) |

-----------------------------------------------------------------------------/



Enter the lab room by hopping through the window or opening the door on the

south end and collect the extra items inside. Open the next door outside the

lab to continue.

/-----------------------------------------------------------------------------

| [ ] Emerald | Break the glass of the middle row of four tubes and |

| | this is lying in the furthest one away from the glass |

| | window |

| [ ] Shotgun Ammo | On a shelf to the right |

| [ ] Green Herb | Break the glass cases on the left side |

| [ ] Red Herb | Break the glass cases on the left side |

| [ ] Rifle Ammo | Use the valve handle to open the second storage unit |

-----------------------------------------------------------------------------/



__ Bridge to Control Tower __



Blast the crows up above for some extra pickups. The merchant up ahead doesn't

have any new items or tune-ups. Take the lift up to the top floor.

/-----------------------------------------------------------------------------

| [ ] Extra PTAS | Shoot the crows on the metal bars above. Shoot them |

| | from the entrance door. One of them carries 5000 PTAS. |

| [ ] Flash Grenade | Shoot the crows |

| [ ] Handgun Ammo | Shoot the crows |

-----------------------------------------------------------------------------/



__ Control Tower __



Enter the control tower from the entrance around the corner then walk toward

the equipment to radio for help. Return to Ashley's cell afterwards.

/-----------------------------------------------------------------------------

| [ ] Green Herb | On the ground to the left after stepping off the lift |

| [ ] Shotgun Ammo | On a table to the left in the control room |

/-----------------------------------------------------------------------------

| Extra Cutscene |

|=============================================================================|

| * Approach the equipment in the control tower and Leon will radio for help. |

| This does not affect anything that happens later in the game. |

-----------------------------------------------------------------------------/



__ X-ray Room __



Ganados will attack from the top of the stairs up above on the way back through

this room so blast through them. Watch for the Ganados with the crossbows and

shield.



__ Storage Room Area __



Use the Storage Room Card Key on the storage room door and walk around the

corner inside for a cutscene that will end this chapter.



_______ __ ____ ___

/ ___/ / ___ ____ / /____ ____ / __/____|_ |

/ /__/ _ / _ `/ _ / __/ -_) __/ /__ /___/ __/

___/_//_/_,_/ .__/__/__/_/ /____/ /____/

/_/

[CH52]

Chapter 5-2



__ Storage Room Area __



A cutscene will play once Leon moves around the left corner. Pick up the

++PAPER AIRPLANE++ file on the floor after the cutscene. Exit the storage

room.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | On a table to the left at the start of this chapter |

-----------------------------------------------------------------------------/



A few Ganados will attack outside so keep Ashley behind Leon at all times while

shooting them. Blast the big one in the head.



__ Surveillance Room __



Some more Ganados will attack in this area. One of them will seal off the door

to the Waster Disposal Room by pressing the green button on the controls. Aim

for the Ganado with the crossbow and try to kill him quickly. Run over to the

controls and press the green button to unseal the door to the Waste Disposal

Room.



A cutscene will play where a few Ganados will rush into the room - it may pay

to skip this cutscene since they gang up quickly around Leon and Ashley if the

cutscene plays out all the way. Blast the first two with the shotgun then

quickly aim for the one with the crossbow on the other side of the table and

blast him.



Exit the room and head for the Waste Disposal Room.



__ Waste Disposal Room __



Move toward the waste disposal pit for a cutscene.



__ Bottom of the Waste Disposal __



Pull the lever to the right to open the gate. The Iron Maiden that Ashley fell

near will reanimate, so tell her to hide in the white rusty dumpster to the

right then kill the Iron Maiden by shooting at its plaga.

/-----------------------------------------------------------------------------

| [ ] Rifle Ammo | On the ground to the right after passing under the |

| | first gate |

| [ ] 20000 PTAS | Kill the first Iron Maiden |

-----------------------------------------------------------------------------/



Open the next gate with the side lever. Leon will have to get Ashley out of

the dumpster in order to move the red crate up ahead since he can't move it

himself. Push the crate into the water to form a bridge across the water

below. An Iron Maiden will appear from the other side of the room so tell

Ashley to hide in the next white rusty dumpster. Shoot the Iron Maiden in its

plaga as usual.

/-----------------------------------------------------------------------------

| [ ] 20000 PTAS | Kill the second Iron Maiden |

| [ ] Rifle Ammo | On the floor to the right |

| [ ] Green Herb | on the floor across from the bridge to the next door |

-----------------------------------------------------------------------------/



Make Ashley get out of the container so she can help Leon push the red crate up

ahead. Open the set of doors in the area to the side to continue.



__ Lava Pool Room __



Defeat the wave of Ganados up ahead as Leon steps into the area. Walk toward

the back and open the set of doors. Leon will walk into a ventilation shaft.

/-----------------------------------------------------------------------------

| [ ] Green Herb | On the ground in front of the middle set of doors |

-----------------------------------------------------------------------------/



Drop from the right side and prepare for an onslaught of Ganados right after

Ashley notices the gate behind the wall to the side. Blast some of the Ganados

and run to the control room on the other side of the lava pool. The Ganados

will enter from the ventilation shaft and the rooftop of the control room.

Shoot one while he is on the side of the lava pool and he will fall in. Inside

the control room, have Ashley operate the wrecking ball outside. The wrecking

ball will hit at the cracked wall to the side (two times) and eventually reveal

a door.



Stand with Leon's back to a corner and blast the Ganados from both sides with a

shotgun as they try to enter the control room. Don't be afraid to throw a

grenade out the doors. Plagas heads can get extremely common her so use flash

grenades if they start to mount up. Open the gate afterwards to continue. The

Ganados will eventually stop coming, but not all of them have to be fought, so

quickly exit the area if they start to become too overwhelming.

/-----------------------------------------------------------------------------

| [ ] Red Herb | In the back of the control room |

| [ ] Handgun Ammo | In the back of the control room |

-----------------------------------------------------------------------------/



__ Corridor __



Check out the room through the door on the right for some extra pickups.

/-----------------------------------------------------------------------------

| [ ] Incendiary | Open the doors to the shelf on the right in the back of |

| Grenade | the room |

| [ ] Rifle Ammo | Open the right cabinet on the far wall |

-----------------------------------------------------------------------------/



Make Ashley wait next to the entrance of this area and then walk up to the gate

and use the switch to open it. A Regenerator is behind it, so move away and

blast his plaga with a rifle. If Leon doesn't open the gate then it will

eventually open on its on. Another Regenerator will appear down the hall.

/-----------------------------------------------------------------------------

| [ ] 5000 PTAS | Kill the Regenerator |

| [ ] 5000 PTAS | Kill the Regenerator |

-----------------------------------------------------------------------------/



Enter the second room for some more pickups. Hit the red button on the wall in

the second room to make the shutter outside open halfway. Continue down the

hall and have Ashley crawl up under the half raised gate and open it from the

other side - check the gate then give the command.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | Open the locker to the right in the second room |

| [ ] Green Herb | In the back left corner of the second room |

| [ ] Yellow Herb | Near some pipes on the wall across from the red door at |

| | the end of the corridor |

-----------------------------------------------------------------------------/



Go through the red door on the right to find a typewriter and a merchant. The

merchant doesn't have anything new.

/-----------------------------------------------------------------------------

| [ ] Red Herb | Open the locker to the right in the room with the |

| | merchant |

-----------------------------------------------------------------------------/



Back outside of the room, walk over to one of the levers surrounding the door

and make Ashley wait near it. Walk over to the other lever and try to pull it.

Pull the lever when the lights above the door meet in the middle to unlock it.

Ashley will grab the lever on the other side if you positioned her correctly -

tell her to "Wait". Open the middle door.



__ Tunnel __



Stock up on the items around the area. Get in the back of the bulldozer when

you're ready - there is no returning.

/-----------------------------------------------------------------------------

| [ ] Rifle Ammo | On the left side of the room near the wall |

| [ ] First Aid | Break the wooden box near the rifle ammo |

| Spray | |

-----------------------------------------------------------------------------/



Ashley will start the bulldozer with Leon on the back of it. Face away from

Ashley. Soon a few Ganados will start to chase after the bulldozer from

behind. Shoot at them to slow them down from a distance - a handgun or rifle

should work fine. Use the shotgun if too many of them get on the truck or you

just want them off pronto. Plagas heads can be very dangerous in the back of

the truck because of the little room so kill them fast.



After the second wave of Ganados, a truck will start to chase after the

bulldozer. Shoot the truck until it starts flaming then it will crash. The

truck can easily be destroyed with just a handgun. The truck will once again

start to follow the bulldozer even while burning, so shoot it until it crashes.



The bulldozer will enter an area where a gate will seal off from behind.

Ashley will point up to a lever on top of a high walkway directly ahead. Jump

off the bulldozer and climb up the north ladder on the side - this way Leon can

grab the green herb at the top. Run to the back and shoot the Ganados near the

lever then quickly pull it to activate the lift. Jump back down either of the

sides then quickly shoot the Ganados that try to attack Ashley.

/-----------------------------------------------------------------------------

| [ ] Green Herb | At the top of the walkway by the north ladder |

-----------------------------------------------------------------------------/



Another way to approach this part is to climb up one of the ladder then

immediately fall back down as the Ganados start to attack. This way Leon can

easily protect Ashley. The problem here is the Ganado on the high platform

with the crossbow, so you may want to defeat him before falling. He is usually

on the far south end. Once they stop appearing, pull the lever and jump back

down. No more Ganados will appear.



Either way, get back down to Ashley and get in the back of the bulldozer again.

The lift will rise once Leon jumps back down to the platform that the bulldozer

is on. Get back inside the bulldozer.



When the bulldozer starts to move again, blast the Ganados that hop onto the

truck - look up and blast some of them before they jump to make them fall off

the platform. A truck will appear in front of the bulldozer - listen for the

horn. Shoot the truck until it bursts into flames. The truck will hit the

bulldozer regardless of what is done here. The bulldozer will crash into the

wall.



__ Wreckage __



Open the door to the side.



__ Room with Cages __



There are a few items in the area so check around. There is a typewriter along

with a merchant in the back. Yet again, the merchant does not have anything

new. Open the next door to the side to continue.

/-----------------------------------------------------------------------------

| [ ] 5000 PTAS | Open the cabinet to the left (sliding door) |

| [ ] Incendiary | Open the cabinet to the right (sliding door) |

| [ ] Green Stone | Open the metal case in the center of the room (right |

| of Judgment | side) |

| [ ] 900 PTAS | On a shelf to the left of the typewriter |

-----------------------------------------------------------------------------/



A cutscene will start as the next room is entered that will end this chapter.



_______ __ ____ ____

/ ___/ / ___ ____ / /____ ____ / __/____|_ /

/ /__/ _ / _ `/ _ / __/ -_) __/ /__ /___//_ <

___/_//_/_,_/ .__/__/__/_/ /____/ /____/

/_/

[CH53]

Chapter 5-3



__ Dark Altar Room __



Pick up the ++OUR PLAN++ file from the altar at the top of the stairs. Open

the next door for a cutscene.

/-----------------------------------------------------------------------------

| [ ] 5000 PTAS | Lying on the floor to the left of the stairs |

-----------------------------------------------------------------------------/



__ Dark Stairwell __



One Ganado will grow restless as Leon walks down the stairs so shoot him then

enter the boiler room to the side at the bottom of the stairs.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | Follow the top walkway to the back left to find this on |

| | the floor |

| [ ] Emerald | Shoot the middle left window on the ceiling while |

| | moving down the stairs |

| [ ] Green Herb | At the bottom of the stairs near the boiler room door |

-----------------------------------------------------------------------------/



__ Boiler Room __



A few Ganados will attack in here. Watch out for the ones with the crossbows.

Open the door at the other end of the Boiler Room.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | Open the locker to the left in the upstairs office |

| [ ] Flash Grendae | On a box in the storage room on the west side of the |

| | Boiler Room |

| [ ] 3000 PTAS | On a container in the storage room of the Boiler Room |

-----------------------------------------------------------------------------/



__ Catwalk Area __



Grab the extra pesetas on the floor then turn around and take the lift on the

side to the floor above. Walk out into the open area for a big interactive

cutscene.

/-----------------------------------------------------------------------------

| [ ] 3000 PTAS | On the floor directly across from the entrance door |

-----------------------------------------------------------------------------/



Use the on-screen commands to dodge Krauser's attacks. The cutscene is so long

that there is actually a checkpoint in the middle of it just in case you miss a

command input. Once Krauser tries to sink the knife into Leon's chest while

Leon is on the ground, the constant commands in the cutscene will end shortly

afterwards.



Drop off the side of the catwalk up ahead after the cutscene then open the door

below.



__ Laser Trap __



Walk into the corridor through the sliding doors up ahead. This white corridor

is filled with lasers. To dodge the first set, move under them as the

horizontal laser moves up and the two vertical lasers move to the sides.



Stop as another group of lasers appear. Wait until the vertical laser moves to

the right for the second time then, the second the two side lasers form a

triangle, run through the triangle. As Leon runs through them, a group of

lasers up ahead will quickly move toward him - press the on-screen command to

jump through them.



Run in the middle of the crackling laser pods on the walls up ahead and press

the on-screen command as it appears to backflip away followed by another

command to jump over them. Approach the door at the end and press the switch

to the right to start the unlocking process for the doors. Another set of

lasers will appear on the other side of the corridor. Run toward the lasers as

they speed up then quickly press the on-screen command to dodge them. It is

best to run toward them since they get faster as they approach the other side

of the room, not really giving you much time to input the command. The doors

will unlock afterwards.



__ Throne Room __



Collect the items around the room and sit in the throne if you feel so

inclined. Walk through the sliding doors behind the throne and take the lift

down.

/-----------------------------------------------------------------------------

| [ ] Emerald | On the throne chair |

| [ ] Elegant | On the ceiling above the entrance. Walk up to the |

| Headdress | throne then face away from it. |

/-----------------------------------------------------------------------------

| Extra Info |

|=============================================================================|

| * Walk toward the throne for a "?" action. Press the A button to sit in |

| the throne. |

-----------------------------------------------------------------------------/



__ Cave Entrance __



Follow the stairs downward then run down the tunnel to the right.

/-----------------------------------------------------------------------------

| [ ] Green Herb | On the ground up under the stairs |

| [ ] Emerald | On the ground up under the stairs |

-----------------------------------------------------------------------------/



There is a merchant up ahead along with a typewriter and a few pickups.

Upgrade the Killer7 if it is possible for you to.

/---------------------------------------------------------------------------

| Broken Butterfly |

|===========================================================================|

| Firepower | Lv 6 | 28.0 | 70000 | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | ---- | -- | ----- |

---------------------------------------------------------------------------/

| Killer7 |

|===========================================================================|

| Firepower | Lv 3 | 35.0 | 78000 | Reload Speed | Lv 3 | 0.93 | 30000 |

| Firing Speed | ---- | ---- | ---- | Capacity | Lv 3 | 14 | 40000 |

---------------------------------------------------------------------------/



Pick up the ++LUIS' MEMO 4++ file from the top of the boxes next to the

merchant. Open the gate at the end of the tunnel to continue.

/-----------------------------------------------------------------------------

| [ ] Red Herb | Open the door beside the typewriter to find this on the |

| | ground in the small room |

-----------------------------------------------------------------------------/



__ Cave __



Follow the tunnel up ahead. The camera will eventually show several hanging

metal containers to the side of the ledge up ahead. Continue up the rock

walkway to the left for a cutscene.

/-----------------------------------------------------------------------------

| [ ] Yellow Herb | Walk through the hole in the fence to the left and it |

| | is lying on a crate inside |

-----------------------------------------------------------------------------/



Leon will be thrown off into the first hanging container as a creature attacks

him. He will start out inside the first container. Leon must run from

container to container, pressing emergency buttons in order to make each

container fall in an attempt to stop the creature. He will have to run by U3

the whole time while doing this, so be prepared to press the on-screen

sequences as they appear while running by him. For the most part, do not

attack U3 at all inside any of the containers, just run! It is possible to

make him retreat by shooting him in the head twice however. He will remain

hidden until Leon presses one of the buttons found around the area.



__ First Container __



Turn around while U3 (It) is in front of Leon and turn to the left. Shoot the

green light on the right side of the wall above to open the gate ahead. Follow

the corridor all the way around then press the button at the end of the

corridor. Return back to the corridor that U3 was in and turn left then shoot

the green light on the wall once Leon reaches the gate. Press the second

button to start the emergency drop sequence. Once both buttons have been

pushed, Leon will have thirty seconds to get out of the current container so

run to the entrance of the next container (red door) on the east side and open

it.

/-----------------------------------------------------------------------------

| [ ] Green Herb | Turn around at the beginning then this will be on the |

| | right dead end up ahead |

| [ ] Shotgun Ammo | From the starting, run directly ahead then turn right |

| | to see this |

-----------------------------------------------------------------------------/



__ Second Container __



The first container will drop. Run straight ahead and U3 will show up again.

This is a good place to actually shoot him and make him retreat since he will

most likely hit Leon otherwise - hit him twice in the head. Turn around and

shoot the green light on the wall in the background to make the gate beside

Leon lift up. Run down the left side and press the button. Return the way

that Leon came and shoot the green light on the southwest wall to make the gate

to the left open. Run down the corridor and press the second button. The

emergency drop sequence will countdown. Get to the other container by turning

around and taking the right corridor at the split. Follow it and open the red

door to enter the next container.

/-----------------------------------------------------------------------------

| [ ] Incendiary | On the floor to the right when starting |

| Grenade | |

| [ ] TMP Ammo | Turn right instead of left as the first gate opens |

-----------------------------------------------------------------------------/



__ Third Container __



The first emergency button is on the right, so press it. Pressing it will open

the gate in the middle of the crates. U3 will fall down and grow a set of

claws from its back. Run right by him and enter the corridor underneath the

crates in the middle of the area. U3 will leap on top of the crates overhead

and attack through the ceiling so hurry! Follow the corridor all the way to

the end and turn left. Follow the next corridor to the bars at the end. Shoot

the green light on the side of the wall through the bars.



Go all the way back through the crate and turn right upon exiting. Run to the

end of that corridor and press the second emergency button. The emergency

sequence will start again, so get back to the gate on the east side (through

the middle corridor) and open it. Jump (A) toward the hook outside. Wiggle

the remote to help Leon climb up.



Pick up all the items after the cutscene. Another cutscene will play while

moving ahead.

/-----------------------------------------------------------------------------

| [ ] TMP Ammo | To the left after the third container falls |

| [ ] Shotgun Ammo | To the left after the third container falls |

| [ ] Magnum Ammo | To the left after the third container falls |

| [ ] Green Herb | To the left after the third container falls |

-----------------------------------------------------------------------------/



__ Deeper in the Cave __



Boss Battle - U3 (It)



1st stage Life: 250+



USE THE SURROUNDINGS: There are two red explosive barrels around this area -

one to the left of the middle rock and one inside the tunnel to the left.

Speaking of the tunnel, use the levers on the sides of the gates to open the

gates.



SHOOT U3 IN THE HEAD: For the first part of this battle, U3 moves fairly slow,

so Leon can literally stand away from him and shoot him in the head from the

distance. Always aim for his head and hit it with a magnum round.

Shoot an explosive barrel when he moves by one of them to damage him greatly.

He will chase after Leon and try to grab him with the arms - shake the Wii-mote

to break free of his clutches if he grabs Leon.



(Update: U3 is also weak to incendiary grenades - they will usually stagger him

during the first part of this battle, but don't count on them to stagger him

during the second part of the battle.)



TRAPPING U3: To make this battle easy, open both gates of the tunnel on the

northwest side and have U3 follow Leon into the tunnel. Exit the other end of

the tunnel and close the gate on that end. When U3 comes around the corner,

shoot him in the head through the bars of the gate. Don't let him get close to

the get or he will eventually break it. Each shot will knock him back so just

keep up the momentum of shooting and reload when needed while he staggers.



Once he falls, he will enter the second stage of his attacks.



2nd stage Life: 240+



IT GROWS IMPATIENT: It's much harder to trap him this time since he will start

to burrow under the ground in an effort to slice Leon from below. He will

disappear then a command will appear below Leon shortly before he slices

upwards with his claws, so be sure to watch for it and enter the command. The

battle moves on just like the first as he surfaces but he is much faster and

will run toward Leon aggressively while snapping with his pinchers on his back.

Leon can still stand back and shoot him in the head to stagger him, but U3 will

eventually burrow under the ground and go back to slicing from beneath the

ground.



(Update: U3 will usually instantly retreat into the ground if a flash grenade

is thrown - this is not very useful, but interesting. He doesn't always

instantly retreat, like when he is snapping his claws at Leon.)

/-----------------------------------------------------------------------------

| [ ] Red Herb | Around the right side of the middle rock |

| [ ] Handgun Ammo | Inside the tunnel to the left |

| [ ] 50000 PTAS | Kill U3 |

-----------------------------------------------------------------------------/



Once the battle is over, the gate that closed during the cutscene will open

again. Collect the pesetas from U3's body then open the door past the gate.

Follow the tunnel and use the lift up the stairs to get one last pickup. Climb

the ladder to the side when finished.

/-----------------------------------------------------------------------------

| [ ] Green Herb | Take the lift back to the other side of the cave and |

| | this will be lying on the catwalk beside the lift |

-----------------------------------------------------------------------------/



__ Camp __



Climb the next ladder. Open the door and move outside.

/-----------------------------------------------------------------------------

| [ ] Hand Grenade | Open the cabinet beside the door |

-----------------------------------------------------------------------------/



Walk up to the side of the hill then shoot the red explosive barrels around the

tent below to defeat many of the Ganados around the tent. Finish off the

stragglers then jump off the side of the ledge.

/-----------------------------------------------------------------------------

| [ ] Yellow Herb | Lying along the dead end path beside the tent |

| [ ] 3000 PTAS | Break the wooden box on the table inside the tent |

-----------------------------------------------------------------------------/



Fall down into the hole inside of the tent and follow the tunnel to find a

merchant along with a typewriter at the end. Check the tunnel for plenty of

valuable items. Pick up the ++KRAUSER'S NOTE++ file from beside the

typewriter.

/-----------------------------------------------------------------------------

| [ ] Emerald | After falling, face the tunnel, aim, and look up to see |

| | this on the rock wall above the tunnel. Shoot it. |

| [ ] Blue Stone of | Turn right while moving down the tunnel and this will |

| Treason | be at the end of that path |

| [ ] 5000 PTAS | Turn left while moving down the tunnel and this will be |

| | at the end of that path. Break the box on the table. |

-----------------------------------------------------------------------------/

/---------------------------------------------------------------------------

| Broken Butterfly |

|===========================================================================|

| Firepower | ---- | ---- | ----- | Reload Speed | ---- | ---- | ----- |

| Firing Speed | ---- | ---- | ----- | Capacity | ---- | -- | ----- |

| * Exclusive | increases firepower --------------> | MAX | 50.0 | 150000 |

---------------------------------------------------------------------------/



Climb up the ladder when stocked up enough. Leon will emerge on the opposite

side of the fence past the gate beside the tent. Open the gate up ahead.



__ Ruins __



Follow the path ahead then drop down below when Leon reaches the ledge at the

end. Walk into the ruins area for a cutscene.



Boss - Krauser



Life: about 30+ per encounter



This fight is much like a cat and mouse game. Krauser will start off by

shooting Leon from up above so quickly run to the walls up ahead to avoid his

fire. If he throws a grenade, press the on-screen sequence to roll away from

it. Watch for the laser sighting from his gun to know when he is about to

shoot Leon. Open the door ahead.

/-----------------------------------------------------------------------------

| [ ] Green Herb | On the floor right behind the first door |

| [ ] Flash Grenade | Climb the first ladder and it is on the roof |

-----------------------------------------------------------------------------/



__ Ruins (Southwest) __



The door to the right side is locked for the moment but Leon needs to check it

to start the unlocking sequence (it doesn't really matter though). Krauser

will appear eventually in the room or, if you climb the ladder, he may meet

Leon on the roof. Hit him with knife slashes whenever he comes in close to

really put some hurt on him very quickly. Hit him while he is stunned and run

after him while he somersaults away. Don't waste ammo on him since the knife

takes off more!



The most important thing to remember while fighting him when he shows up is

that he will always jump to the side or retreat after a hit, so don't

continuously slash the knife at him. Instead, slash him, follow him as he

moves to the side by moving Leon's hand (with knife equipped), then slash him

again. Slashing continuously will cause him to hit Leon.



Sometimes several sequences will pop up to give you an opportunity to dodge his

attacks so be ready for them - sometimes these appear four times in a row in

slow motion. He can also grab Leon from behind if Leon's back is turned to

Krauser and you'll have to break his hold with the on-screen commands. He will

throw a flash grenade once he takes enough damage and will disappear. This is

always the way he will leave the battle for the moment.



The door will unlock after the battle so open it. Krauser may meet Leon right

outside the door so be ready. Run down the stairs then head to the right (the

left leads to the exit, but Leon doesn't have the key yet).

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | By some wall debris to the left |

| [ ] Handgun Ammo | Turn left after moving down the first set of stairs and |

| | this will be on the middle hole in the left wall |

-----------------------------------------------------------------------------/



__ Ruins (Middle) __



Krauser may be up on top of the building in the background as Leon rushes

toward it. Fight him off and enter the building for some supplies. Some

flying sentries will attack through the windows. Shoot them with the handgun

to destroy them. Krauser may attack once again!

/-----------------------------------------------------------------------------

| [ ] First Aid | Break the right barrel in the building |

| Spray | |

| [ ] Hand Grenade | On top of the building (climb the ladder, it's on the |

| | railing) |

-----------------------------------------------------------------------------/



There are bars that cover the lever that will open the gate outside the

building so exit the building and move to the east. Run down the stairs then

turn left and go up the left spiral staircase. Go through the doorway at the

top to trigger a cutscene.

/-----------------------------------------------------------------------------

| [ ] Green Herb | In the rubble to the right just before going up the |

| | spiral staircase |

-----------------------------------------------------------------------------/



Boss Battle - Krauser

Life: 100



Leon will gain the --PIECE OF THE HOLY BEAST, PANTHER-- after the cutscene.

Krauser will leap up to the top of the high platform above. He will throw

grenades so press the on-screen sequences to dodge them or get under the

platform. Hit him with the knife when he jumps down to attack. He will always

eventually jump down if Leon moves under the platform that he is on. There

will be a sequence where Leon will be given the option to respond to Krauser -

this does not change anything except for some extra dialogue right here if Leon

responds.

/-----------------------------------------------------------------------------

| [ ] Red Herb | On some rubble right near Leon at the start of this |

| | area |

| [ ] Handgun Ammo | In the far northwest corner of this area |

-----------------------------------------------------------------------------/



Once Krauser leaves, push the statue onto the pressure plate around the other

side of the walls to remove the bars in front of the lever back to the west and

the one to the east - push the statue to the east then get on the south side

and line them up with the pressure plates. Run to the east and pull the lever

to open the gate to the left.



Move back down the stairs past the gate and pull the lever on the west wall to

the open the gate beside it. Krauser may be waiting for Leon by the lever so

knife slash him if he is. Drop down to the area below.

/-----------------------------------------------------------------------------

| [ ] Green Herb | Against the wall right after dropping from the gate |

| | above |

-----------------------------------------------------------------------------/



__ Ruins (Northwest) __



Move to the side and blast the sentries along the way. Watch out for their

explosions as they are destroyed! Krauser will be waiting further around the

corner. Either respond to his phrases or not. Climb the spiral staircase

behind the doorway to the left then climb the ladder above. Don't go around

the right corner and claim the last piece of the gate puzzle until you grab the

items to the left. Grab the --PIECE OF THE HOLY BEAST, EAGLE-- from the right

side to trigger a cutscene.

/-----------------------------------------------------------------------------

| [ ] Yellow Herb | Through the doorway to the left right after talking |

| | with Krauser |

| [ ] Magnum Ammo | On the wooden walkway to the left after climbing the |

| | ladder |

| [ ] Green Herb | On the wooden walkway to the left after climbing the |

| | ladder |

-----------------------------------------------------------------------------/



Boss Battle - Krauser



Life: 200+



PRESSURED FOR TIME: This is the true boss battle against Krauser. Leon has a

total of 3 minutes before the C4 installed in this area blows up. That means

this battle must be finished within that time limit. Wasting that much time

here is very hard to do though since Krauser is so quick and damaging.



DODGING HIS BIG "THING": His attacks for this round are very brutal and should

always be dodged or interrupted with an attack. It is best to avoid his

lunging arm attack and overhead arm attack by pressing the on-screen sequences.

He will try to sweep Leon from up close then hit him with an overhead arm

attack. Quickly press the on-screen command to dodge the arm portion of the

sweep attack combo while on the ground and Leon will roll out of the way. He

also has a slice attack and double roundhouse from close range.



OH, HOW THE MIGHTY WILL FALL: The battle really isn't all that different from

the previous battle except for his new hand attacks. He is still incredibly

weak to the knife and that is how Leon should damage him. Hit him with knife

slashes when he jumps in for an attack - aim the knife downward then slash.

Run after him when he backflips away (try to catch him as he flips into a wall)

then slash him. Each slash will stun him and knock him out of whatever he is

doing, so quickly slash him some more. The magnum works good for interrupting

his attacks if it hits (hit him in the head while he is stunned), but the knife

works the best for everything in this battle - stunning and hitting - mainly

because it covers a much greater area and it's hard to miss with it. Hand

grenades work good for this battle as well - as he backflips throw a hand

grenade to instantly stun him.



Once the battle is over, pick up the --PIECE OF THE HOLY BEAST, SERPENT-- from

Krauser's body. Jump back down where the ladder is and run across the wooden

walkway to the west. Drop down to the ground below and place the pieces of the

beast on the wall to the right to make the wall slide back. Exit the area by

opening the door behind the wall. This will end the chapter.



_______ __ ____ ____

/ ___/ / ___ ____ / /____ ____ / __/____/ / /

/ /__/ _ / _ `/ _ / __/ -_) __/ /__ /___/_ _/

___/_//_/_,_/ .__/__/__/_/ /____/ /_/

/_/

[CH54]

Chapter 5-4



__ Soldier Ganado Camp __



The Ruins from the last chapter will explode in the back of Leon as he begins

this chapter. Save at the typewriter to the side then continue ahead for a

radio cutscene. Follow the path after the radio cutscene for another cutscene.

/-----------------------------------------------------------------------------

| [ ] Green Herb | Next to the typewriter |

-----------------------------------------------------------------------------/



Follow the path ahead after the cutscene then run inside the tent to the left

to avoid the chain gun fire from the Ganado in the back. The helicopter will

fire a missile at the chain gun soon and destroy the chain gun turret.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | Inside the first tent to the left |

| [ ] Green Herb | When the paths split, take the left path, climb the |

| | ladder and it will be to the left |

-----------------------------------------------------------------------------/



Continue along the path ahead and take the right path. Move down the steps and

blast the Ganados along the way. Head to the north and enter the tunnel to the

right as the Ganado behind the chain gun turret up above starts to fire.

/-----------------------------------------------------------------------------

| [ ] Hand Grenade | Climb the ladder to the left and it will be at the top |

| [ ] Yellow Herb | Break the barrel outside the tunnel (where the chain |

| | gun starts to fire) |

-----------------------------------------------------------------------------/



Blast the Ganados around the area and give the helicopter enough time to

destroy the chain gunner up above. Climb the ladder at the end of the path

then enter the building from the left side. Examine the door inside to open

the lock on it.

/-----------------------------------------------------------------------------

| [ ] Green Herb | Inside the building |

| [ ] Handgun Ammo | Inside the building |

-----------------------------------------------------------------------------/



A big chain gun Ganado (JJ) will appear on the left side as Leon races up the

stairs ahead. Run up the stairs and grab a hold of the handle at the top and

slide all the way over to the side with the chain gun Ganado to kick him and

stun him. Blast him with the magnum or shotgun in the head and defeat him.

Drop down below and pull the lever on the wall to the side to open the gate

below.

/-----------------------------------------------------------------------------

| [ ] Hand Grenade | On the ledge with the big chain gunner Ganado |

| [ ] 15000 PTAS | Kill the big chain gunner Ganado |

-----------------------------------------------------------------------------/



Before going through the gate below, turn around while facing the gate and drop

to the area with the two tents to find some extra pickups. Walk through the

gate when ready.

/-----------------------------------------------------------------------------

| [ ] Red Herb | In the left tent |

| [ ] 5000 PTAS | In the right tent |

-----------------------------------------------------------------------------/



__ Ganado Camp (North) __



This area has three chain gun turrets - one on the top left, one on the top

right, and one on the bottom in the middle. There are also a few Ganados with

crossbows in the area. Shoot the explosive barrels in the back of the bottom

area to defeat a few crossbow Ganados.



Enter the tunnel to the left and climb the ladder. Blast any Ganados that get

in your way and watch out for the chain gun fire from outside. Run over to the

railing up ahead and duck behind it while standing next to it (A). Once the

turret stops firing, run around the walkway and quickly move into the dead end

tunnel on the other side of the walkway to avoid the turret fire. Exit the

tunnel then kick down the gate up ahead on the current side. The door below

will lock as Leon approaches the sidewall. Aim down at the Ganado behind the

bottom turret and shoot him in the head if he is still alive then pull the

lever on the wall.



To get to the other lever, fall down to the ground below then climb the ladder

on the south wall. Kick down the gate up above then use the final lever to

open the shutter in the middle. Open the gate below to continue.

/-----------------------------------------------------------------------------

| [ ] Green Herb | Along the south wall |

| [ ] TMP Ammo | In the middle of the area near a wall |

| [ ] First Aid | Defeat the Ganado in the back behind the chain gun |

| Spray | turret |

-----------------------------------------------------------------------------/



__ Entrance to the Island Ruins __



A cutscene will play near the middle of the stairs. Collect any pickups from

the dying Ganados after the cutscene. Enter the gate up ahead to continue.

/-----------------------------------------------------------------------------

| [ ] Emerald | At the top of the second column to the left while |

| | moving up the stairs. Shoot it. |

| [ ] Emerald | While moving toward the exit gate, look at the top of |

| | of the first column down that path and shoot the |

| | glowing object |

|-----------------------------------------------------------------------------|

| Extra Dialogue |

|=============================================================================|

| * Walk over to the cliff and view the helicopter wreckage |

-----------------------------------------------------------------------------/



__ Island Ruins __



Fall into the hole. Walk through the opening for a cutscene. Open the door to

the side then open the next door to the building outside.

/-----------------------------------------------------------------------------

| [ ] Pearl Pendant | On top of the tomb behind the ladder after the dropoff |

-----------------------------------------------------------------------------/



__ Island Prison __



There is a typewriter on the desk in the middle of the first room.

/-----------------------------------------------------------------------------

| [ ] Flash Grenade | On a chair to the left of the entrance |

| [ ] Yellow Herb | On a chair, at the end of the west corridor |

| [ ] Magnum Ammo | Open the top drawer on the chest of drawers beside the |

| | desk with the typewriter |

| [ ] Shotgun Ammo | Open the metal container on the wall to the right of |

| | the typewriter |

-----------------------------------------------------------------------------/

| Extra Info |

|=============================================================================|

| * Open the metal container to the left of the prison entrance. Shoot the |

| moving bag and whatever is inside will die. |

-----------------------------------------------------------------------------/



While entering the cell area, a Regenerator will walk out of the second left

cell. Use the rifle to shoot him or use a shotgun. He can be skipped as well

by entering the next door at the end. Check the cells for some extra pickups

then climb up on top of the concrete walkway in front of the door at the south

end then open the door.

/-----------------------------------------------------------------------------

| [ ] 5000 PTAS | Kill the Regenerator |

| [ ] Rifle Ammo | Inside the first cell on the right |

| [ ] Red Herb | In front of the broken stairway on the south side |

-----------------------------------------------------------------------------/



__ In Front of the Lab __



/-----------------------------------------------------------------------------

| [ ] Green Herb | Down the stairs and to the right of the blue dumpster |

-----------------------------------------------------------------------------/



Walk down the stairs and move up the corridor ahead. Use the rifle and shoot

some of the Ganados up ahead. As the Ganados start to fall, a chain gun Ganado

(JJ) will appear. Take out a magnum and shoot him very quickly to kill him

before the Ganados group up.



There are a few explosive barrels around this area so use them to your

advantage because quite a few Ganados will pile up in this area. Climb the

ladder on the west building and check the green button on the control panel. A

key card will pop out of a panel in a building to the north and a Ganado will

grab it. Several more Ganados will enter the area after this sequence. The

Ganado with the --EMERGENCY LOCK CARD KEY-- will be among these Ganados so be

sure to look out for it while defeating them.

/-----------------------------------------------------------------------------

| [ ] 15000 PTAS | Kill the chain gun Ganado |

| [ ] Flash Grenade | On the table in the middle of the west building |

| [ ] Yellow Herb | Inside the right locker in the west building |

| [ ] Handgun Ammo | Inside the right locker in the northeast building |

| [ ] TMP Ammo | Inside the middle locker in the northwest building |

| [ ] Red Herb | In the fenced area to the east of the northeast |

| | building |

-----------------------------------------------------------------------------/



Run out on the metal walkway and climb the ladder up ahead to the left. Shoot

the Ganados with the crossbows then continue to the building in the far north.

/-----------------------------------------------------------------------------

| [ ] 5000 PTAS | Inside the metal case on the small table in the far |

| | north building |

| [ ] Rifle Ammo | On a shelf in the far north building |

-----------------------------------------------------------------------------/



Use the Emergency Lock Card Key on the panel to the left inside the building.

The panels in the northeast and west buildings will light up green once again.

Return to those two buildings and press the buttons on each of the panels to

open a big gate below. Fall to the ground floor and enter the new opening in

the far northwest.



A few Ganados will attack once Leon kicks through the door at the end. Open

the tall set of doors at the end of the corridor.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | Open the shelf to the right after entering the new room |

| | to find this inside |

-----------------------------------------------------------------------------/



__ Saddler's Laboratory __



A cutscene will activate once Leon enters this area.



Leon and Ashley will start out in a room on the north side of the lab after the

cutscene. Open the door to the left to continue.



__ Merchant Area __



A merchant will be in view as Leon enters the outside area. The merchant

doesn't have anything new. If you want, go ahead and sell the Infrared Scope

since there is no more use for it until the next playthrough - Leon will find

another on the next playthrough in the same spot.

/-----------------------------------------------------------------------------

| [ ] 5000 PTAS | Break the left barrel at the end of the path to the |

| | right directly after entering this area |

| [ ] 5000 PTAS | Break the right barrel at the end of the path to the |

| | left directly after entering this area |

| [ ] Green Herb | Next to the fenced area |

-----------------------------------------------------------------------------/



Be sure to collect the ++LUIS' MEMO++ file from the mound of dirt across from

the merchant then open the door up ahead to continue.



__ Lab Corridor __



Move down the ramp ahead and take out the shotgun since two big Ganados and

some smaller Ganados will attack from both sides. Take the right corridor and

open the door at the end to reenter the lab.



__ Saddler's Laboratory __



Find all the pickups then head back into the corridor.

/-----------------------------------------------------------------------------

| [ ] Red Herb | On the floor inside the control room |

| [ ] Magnum Ammo | On a table in the control room |

-----------------------------------------------------------------------------/



__ Lab Corridor __



Open the big set of doors for a cutscene that will end this chapter.



_____ __ _______ __

/ __(_)__ ___ _/ / / ___/ / ___ ____ / /____ ____

/ _// / _ / _ `/ / / /__/ _ / _ `/ _ / __/ -_) __/

/_/ /_/_//_/_,_/_/ ___/_//_/_,_/ .__/__/__/_/

/_/

[CHFC]

Final Chapter



__ Experiment Room __



Follow the north corridor to the end to find a few pickups on a table. Be sure

to grab the ++OUR MISSION++ file from the table then open the door to the left

side.

/-----------------------------------------------------------------------------

| [ ] Yellow Herb | Near the table by the exit door |

| [ ] Shotgun Ammo | On the table near the exit door |

-----------------------------------------------------------------------------/



__ Below the Construction Site __



There is a merchant to the side along with a typewriter beside him. Move down

the stairs and approach the elevator for a cutscene.

/-----------------------------------------------------------------------------

| [ ] Green Herb | To the left of the top of the stairs |

-----------------------------------------------------------------------------/



__ Construction Site __



The cutscene at the elevator will lead into the final boss battle.



Final Boss - Saddler



First Fight

Life: 200+



SADDLER'S ATTACKS: Leon will start the battle right next to Saddler's mutated

state. Run to the side to avoid getting hit by his legs. Saddler will try to

hit Leon with his legs and his middle arm from close range. He can actually

grab Leon with his middle arm and slam him against the ground, which causes

quite a bit of damage. From long range, he will throw a metal bar at Leon or

jump and try to land on Leon. Follow the on-screen sequence to dodge the metal

bars and run to avoid his jump attack.



There are many different ways to stun Saddler in order to expose his weakness:



1) Notice the eyes on his legs. Shoot one of the eyes with any weapon (TMP)

and Saddler will collapse and expose his weak point. There are four eyes (one

on each leg) and they only have about 5 hit points each, so shoot them with the

weakest weapon in your inventory. Destroy an eye right off the bat (ie. use a

fully-powered Red9) and that just means that you now have less means to stun

Saddler.



2) Throw a grenade under Saddler and the explosion will cause him to collapse.



3) Shoot Saddler's body with a mine from the mine thrower and the explosion

will cause him to collapse.



4) Shoot a red explosive barrel while Saddler is near it to make him collapse.



5) Get up on the panel platform in the southeast or the northwest and "Operate"

the panel then wait for Saddler to get close. Press the button again to hit

Saddler with a group of suspended metal bars causing him to collapse.



EYE OF THE TIGER: Using either of the above methods will cause Saddler to

collapse and reveal his middle eye. Either run up to him until the "Climb"

command appears then press the A button for a special stabbing hit or aim a

weapon (Killer7) at his middle eye and shoot. Both of these methods will

damage him badly but a fully powered Killer7 will take him down quickly (6

shots) compared to normal special stabs (9 hits). Every hit done to Saddler

takes off some damage, but always go for the main eye to get some extreme

damage.



Use up the explosive barrel and suspended metal bars on the east side then

quickly move across one of the bridges in the middle as it connects. A green

light will appear when the bridge is connecting so run to make it across. If

the bridge is about to fall then press the on-screen sequence and wiggle the

remote to have Leon climb up to the other side. While on the other side, be

prepared to dodge the metal bars that Saddler will throw at Leon and also be

prepared to run when Saddler jumps to the opposite side.



A cutscene will play once Saddler has been damaged enough to end the first part

of this battle.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | Near the east explosive barrel |

| [ ] Green Herb | On the southeast panel platform |

| [ ] Hand Grenade | Near the northwest panel platform |

-----------------------------------------------------------------------------/



Second Fight

Life: 175+



USE THIS: Once Ada throws the special rocket launcher in the cutscene, the

fight is basically over. Have Leon grab the special rocket launcher from the

west walkway then aim at Saddler and fire for a death cutscene. It is possible

to finish Saddler off normally without the special rocket launcher however.

Just keep on damaging him just like in the first fight until he dies. It takes

5 shots with a fully upgraded Killer7 or 7 stabs with the special knife attack.

The special rocket launcher can be kept and sold to the merchant at the

beginning of the next game for 30000 PTAS.



A QUICK "GAME OVER" SHOT: Want an extremely quick fight for both battles?

Shoot Saddler in one of his leg eyes to stun him then fire a rocket from a

rocket launcher at his main eye. Ada will throw the special rocket launcher at

that time. Run to the special rocket launcher and shoot Saddler with it to end

the battle right then. Please note that Saddler MUST be hit in his main eye to

finish off the first half of the battle with one rocket.

/-----------------------------------------------------------------------------

| [ ] 100000 PTAS | Defeat Saddler |

| [ ] Special | Ada will throw this on the west walkway at the |

| Rocket | beginning of the second battle |

| Launcher | |

-----------------------------------------------------------------------------/



THE TRIGGERING SYSTEM HAS NOW BEEN ACTIVATED: Leon will receive the --JET-SKI

KEY-- during the cutscene. After the cutscene, make sure to grab the 100000

PTAS from Saddler's dead body then race back to the elevator and take it back

down. Another cutscene will play where Leon and Ashley will race out of the

area.



__ Escape Passage __



Run down the path and drop from the ladder. Grab Ashley then hurry to the

boat. Use the Jet-ski Key on the jet-ski to start it.

/-----------------------------------------------------------------------------

| Extra Info |

|=============================================================================|

| * Try to go back the way you came and a landslide will block off the |

| entrance to the tunnel |

-----------------------------------------------------------------------------/



__ Underground River __



This is it! Drive the boat through all the obstacles that lay ahead then Leon

and Ashley are home free. Hold up on the nunchuk analog to accelerate.



Here are the sides (in order) that Leon should be on to avoid all the

obstacles:



Right

Left

Right

Right (ramp)

CUTSCENE

Accelerate (to avoid falling debris from this point onward)

Left

Left (ramp)

Right (ramp)

Right

Left

Left

Right

Right



The ending cutscene will play once the jet-ski reaches the end of the tunnel.

Watch the game past the credits for an extra radio cutscene. Be sure to save

your bonus (clear) game file after the final radio cutscene.



[SW00]

== | ================================================================= | ==

| _ ___ _ __ __ ___ _ __ |

// /_ / /_ /_// _ / _ /_ // /__ //

// //_ / / //_ / /_///_ / /_ //

// / _ / /_// _ _ / /_/ _ / // //__ //

// _/ _/___,'_/ _/ __/ ____/_/ _// /__/ //

| S E P E R A T E W A Y S W A L K T H R O U G H |

== | ================================================================= | ==



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Separate Ways is unlocked under the Extras menu once the main game (Leon's

game) is completed. In Separate Ways, the player takes on the role of Ada Wong

and experiences her side of the main game story through five chapters of

gameplay.



Ada will end each chapter with a report that will set up the next chapter based

on her thoughts. All reports will be added to the "Ada's Reports" section

under the extras menu as each chapter is completed. Keep in mind that Report

#5 is never played in the actual mode of Separate Ways, it must be viewed

separately once the game is finished.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

_______ __ ___

/ ___/ / ___ ____ / /____ ____ < /

/ /__/ _ / _ `/ _ / __/ -_) __/ / /

___/_//_/_,_/ .__/__/__/_/ /_/

/_/

[CH01]



Objective: Ring the Church Bell



__ Pueblo Village __



Ada will start out on the north side of the insignia house. She will already

have a Blacktail handgun equipped and will have her own exclusive shotgun in

her inventory - don't be afraid to use this during this part since there is

plenty of ammo for it. The villagers will already be alerted to her location

so there is no element of stealth whatsoever like there was in Leon's game.

Run around the village and collect the many items found inside the buildings.

Ada cannot collect the shotgun from the house with the shotgun since she wants

to leave it for Leon.



When Leon enters the house with the shotgun, a chainsaw will roar for the rest

of the time Ada spends in the village but no chainsaw Ganado will attack her.

At that time, the shotgun on the mantel will be gone. Throughout the rest of

this area, Leon can be spotted in the background as villagers chase after him.

Ada cannot catch up with him, but she can shoot at the villagers that chase

Leon and get them to attack her. Sounds of firing and struggling from Leon

will be heard as well.



Eventually a cutscene will play where a chicken will fly off of the roof of the

house in front of the shotgun house and reveal a key item up on the roof.

Stand a little ways away from the front of the house shown in the cutscene and

watch for the "Grapple" option. Press A at that time to grapple to the roof of

the house. Collect the --INSIGNIA KEY-- from the roof then jump back down.



Make sure to collect all of the items before entering the insignia house since

Ada cannot return once she sets foot inside. The Ganados around the area will

continue to respawn but they will come in fewer groups. Run over to the

insignia house and use the key to open the front door.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | Climb the ladder in the tower on the east side of the |

| | village and this will be on the table at the top |

| [ ] Handgun Ammo | Moving toward the northeast exit gate, this is on a |

| | table in the south small shack |

| [ ] Chicken Egg | Moving toward the northeast exit gate, this is on the |

| | floor of the north small shack |

| [ ] Spinel | At the northeast gate, this will be off to the left on |

| | a raised portion of land |

| [ ] Green Herb | Against the east side of the house across from the |

| | house with the shotgun. Stay against the boards |

| | covering the log pile and a "Take" option will appear. |

| [ ] Hand Grenade | On the floor in the first room of the house across from |

| | the house with the shotgun |

| [ ] Chicken Egg | Lying in a plate to the right while entering the house |

| | across from the house with the shotgun |

| [ ] Elegant Mask | Lying on the bed in the back room of the house across |

| | from the house with the shotgun |

| [ ] Handgun Ammo | On top of the cabinet below the stairs in the house |

| | with the shotgun |

| [ ] Handgun Ammo | Below the glass case next to the shotgun mantel in the |

| | house with the shotgun |

| [ ] 1000 PTAS | On the table next to the glass case described above |

| [ ] Shotgun Ammo | On the bed on the second floor of the house with the |

| | shotgun |

| [ ] Spinel | On the east side of the rooftop of the house with the |

| | shotgun. Jump out the west window of the second floor |

| | then move around the side of the rooftop |

| [ ] Handgun Ammo | On a cabinet inside the northwest house beside the barn |

| [ ] Green Herb | On the log pile to the north of the barn in the west |

| [ ] Shotgun Ammo | Follow the path in the west all the way to village exit |

| | gate and this will be off to the side on a raised piece |

| | of land |

| [ ] Spinel | On the same raised land near the shotgun ammo described |

| | above |

| [ ] Yellow Herb | Break the wooden box in the southwest behind the cow |

| [ ] Red Herb | On a wheelbarrow on the south side of the village (near |

| | the building with the cow - back part) |

-----------------------------------------------------------------------------/



__ Insignia Building __



Luckily for Ada, the merchant is inside the insignia house. Even though he has

not set up shop yet, he will offer a few items to Ada.



/-----------------------------------------------------------------------------

| [ ] SNAKE! | Break the wooden box in the back of the merchant |

| [ ] Handgun Ammo | Lying on a shelf |

-----------------------------------------------------------------------------/



Buy the Attache Case M and the TMP since it will make a good substitute if Ada

starts to run low on handgun ammo. If you don't have enough for the TMP then

don't worry about. Don't sell the Elegant Mask yet!

/-----------------------------------------------------------------

| Merchant Items |

|=================================================================|

| Mission 1 Treasure Map | 10000 | TMP | 12800 |

| Attache Case M | 24000 | Rifle (semi-auto) | 35600 |

| Blacktail | 24600 | Scope (semi-auto rifle)| 10000 |

| Shotgun | 21400 | First Aid Spray | 5000 |

-----------------------------------------------------------------/



Save at the typewriter then walk into the back room and open the trapdoor.

Fall into the tunnel below.



__ Secret Tunnel __



Once Ada starts to run down the stairs a door will slam in the insignia house

behind her and two Ganados will drop from the opening in the floor. Wait for

them to drop then shoot them.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On a small indention in the cave wall to the right |

| | moving down the stairs |

| [ ] Shotgun Ammo | On a small indention in the cave wall to the left while |

| | moving down the stairs |

| [ ] TMP Ammo | On the ground to the left in the middle portion of the |

| | cave |

| [ ] Random Item | On the ground to the left in the middle portion of the |

| | cave |

| [ ] Green Gem | Break the wooden box on the indention in between the |

| | two items listed above in the middle of the cave |

-----------------------------------------------------------------------------/



When Ada reaches the door near the end of the tunnel, Ganados will beat down

the door up ahead and some more will show up behind Ada. Turn around and blast

the Ganados behind Ada since the others will have to break down the door first.

Rush back into the tunnel and have all the Ganados to Ada's front side for easy

shooting. Climb the ladder at the end to continue.



__ Churchyard __



A female Ganado will attack right away as Ada steps out of the tunnel.

/-----------------------------------------------------------------------------

| [ ] Hand Grenade | Shoot the bird's nest in the tree branch directly above |

| | the doorway to the secret tunnel |

| [ ] Handgun Ammo | Shoot the bird's nest in the tree right before reaching |

| | the wooden overhead structure |

| [ ] Extra PTAS | Shoot the three crows in the graveyard |

| [ ] Handgun Ammo | On the table in the shed |

| [ ] Yellow Herb | Break the wooden crate on the shelf in the shed |

| [ ] Red Gem | On top of a gravestone in the middle of the graveyard |

-----------------------------------------------------------------------------/



Be on the lookout for plenty of Ganados while exploring the graveyard. They

can pile up quick! A few more will attack in front of the church. Ada doesn't

yet have the insignia for the church door and she needs a key item to obtain

that insignia. The insignia is locked in the dial in the back of the church,

but Ada needs a key item to put in its place.

/-----------------------------------------------------------------------------

| [ ] Extra PTAS | Shoot the bird's nest in the tree in front of the |

| | church |

/-----------------------------------------------------------------------------

| Extra Dialogue |

|=============================================================================|

| * Shoot the churchbell on the right top portion of the church. Ada will |

| mention that she needs to find a way to ring the bell. |

-----------------------------------------------------------------------------/



Run across the bridge to the right of the church. Three Ganados will attack on

the bridge and one chainsaw wielding female Ganado will be waiting at the very

end. A cutscene will introduce the chainsaw Ganado and her friends. It's good

to skip the cutscene and start this party out with a bang (hand grenade).

Defeat the female Ganado with the chainsaw and pick up the --GREEN CATSEYE--

from the ground. This is a key item in Separate Ways and not a treasure. The

game won't allow Ada to sell it anyway!

/-----------------------------------------------------------------------------

| [ ] SNAKE! | Break the wooden box on the table in the shed along the |

| | side of the bridge |

| [ ] 3000 PTAS | Defeat the female chainsaw Ganado |

-----------------------------------------------------------------------------/



Run back to the church and walk down the path to the right that leads behind

the church. The familiar dial from Leon's game is back here and the puzzle

solution hasn't changed a bit (and your author is very thankful!).



-- SOLUTION:

_

|

| -- --/

// / / //

// // // //

// // // //

// //-- / -- /

|

|



From the starting position (the top center) move the pointer in the following

pattern:



** 3 - 3 - 3 - 4 - 4 - 4 - 3 **



Ada will pick up the --ROUND INSIGNIA-- after solving the puzzle. The gate

behind her will seal off as two Ganados step under it. Shoot the Ganados then

place the Green Catseye into the middle of the dial to open the gate back up.

Run back out the gate and a wave of Ganados will run out of the graveyard.

Shoot them then return to the front of the church and use the Round Insignia on

the door to unlock it then enter the church.



__ Inside the Church __



Two Ganados will be up ahead by the altar and some more Ganados are on the

second floor. The second floor Ganados may drop down to the first floor or

they may stay up above. Fight off the first floor Ganados then climb the

ladder on the left.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | Lying on the altar up ahead as Ada enters |

| [ ] Purple Gem | When Ada enters, run to the immediate right and this |

| | will be on the floor behind the section of wall that |

| | sticks out slightly |

-----------------------------------------------------------------------------/



Move around the right side of the second floor and blast the Ganados along the

way. Ada will pass by the storage room door where Ashley is kept - her

whimpering can be heard from Ada's side after the Ganados are killed. Run over

to the control panel with the colored switches and prepare to solve the

insignia puzzle just like in Leon's game.



The insignia is now upside-down so the pattern is different this time.



-- SOLUTION



- RED - GREEN - BLUE

________ ________ ________

/ / /

/ / /

| < | | > | | |

| < | | > | | |

/ / / /

________/ ________/ ________/



A cutscene will play that will end the chapter once the puzzle is solved.



_______ __ ___

/ ___/ / ___ ____ / /____ ____ |_ |

/ /__/ _ / _ `/ _ / __/ -_) __/ / __/

___/_//_/_,_/ .__/__/__/_/ /____/

/_/

[CH02]



Objective: Rescue Luis



__ Chief Mendez's House __



Ada will start out in the bedroom of the chief's house for this chapter.

/-----------------------------------------------------------------------------

| [ ] 1000 PTAS | Inside of the closet to the side of the merchant |

| [ ] Handgun Ammo | Check the left drawer of the desk to find this |

| [ ] Chicken Egg | Inside of the open box on the dresser |

-----------------------------------------------------------------------------/



The merchant to the side has a new map for this chapter. Other than that, he

has the same equipment from the last chapter.

/-----------------------------------------------------------------

| Merchant Items |

|=================================================================|

|* Mission 2 Treasure Map| 10000 | TMP | 12800 |

| Attache Case M | 24000 | Rifle (semi-auto) | 35600 |

| Blacktail | 24600 | Scope (semi-auto rifle)| 10000 |

| Shotgun | 21400 | First Aid Spray | 5000 |

-----------------------------------------------------------------/



Run out the doorway to the right of the merchant and move down the stairs to

pick up a few items from the path behind the house before continuing with the

main quest.



__ Path to the Chief's House __



Explore this path to get a few extra items. Ada cannot climb down the ladder

into the well. Return to the Chief's House after collecting everything.

/-----------------------------------------------------------------------------

| [ ] Extra PTAS | Shoot the three crows along the path ahead |

| [ ] Spinel | Destroy the wooden box on the table inside the shed |

| [ ] Brass Pocket | Shoot the plank holding up the well lid then shoot the |

| Watch | pocket watch. Retrieve it while it is on the lid top. |

-----------------------------------------------------------------------------/



__ Chief's House __



Run downstairs. Check out the restroom to find a female Ganado inside.

Explore the area for pickups then exit the house.

/-----------------------------------------------------------------------------

| [ ] 2000 PTAS | Right outside the first room, open the cabinet below |

| | the picture of Saddler |

| [ ] Hand Grenade | On the first floor, break the glass case of the cabinet |

| | in the right room |

| [ ] 250 PTAS | Open the cabinet in the right room on the first floor |

| | (near the bookshelf) |

| [ ] Gold Chicken | Open the oven on the first floor. The chicken inside |

| Egg | lays random eggs as well. |

-----------------------------------------------------------------------------/



__ Path to Pueblo Village __



A Ganado with a chainsaw and two other Ganados will attack as Ada exits the

house. A few more Ganados will be waiting down the path ahead along with a

whole group near the Pueblo Village entrance.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | Lying on the right set of logs as Ada exits the Chief's |

| | house |

| [ ] Ruby | Defeat the chainsaw Ganado |

| [ ] Handgun Ammo | Shoot the first bird's nest before reaching the shed |

| | down the path (look in the overhead tree) |

| [ ] TMP Ammo | Shoot the second bird's nest in the tree further down |

| | the path on the left side |

-----------------------------------------------------------------------------/



__ Pueblo Village __



Upon getting spotted, a group of Ganados will attack Ada. Be sure to watch out

for the Ganado behind the (usually locked) door in the house across from the

shotgun house. He will run up to the door as soon as it is kicked down. Open

the gate that leads to the farm on the northeast side of the village.

/-----------------------------------------------------------------------------

| [ ] Green Herb | Lying on a log rack behind the boarded up building |

| [ ] TMP Ammo | On a shelf inside the house next to the bonfire |

| | (northwest house) |

| [ ] Handgun Ammo | On a shelf inside the house with the shotgun (under the |

| | stairs) |

| [ ] Brown Chicken | On the second floor behind some glass casing on a shelf |

| Egg | in the house with the shotgun |

| [ ] Rifle Ammo | Jump out the window on the west side of the house with |

| | with the shotgun and check the chimney on the rooftop |

| | of the house next door |

| [ ] Handgun Ammo | On the east rooftop of the house with the shotgun (jump |

| | out the window on the west end to reach it) |

| [ ] Shotgun Ammo | On a bed behind a the door in the house across from the |

| | house with the shotgun (the door was locked earlier) |

| [ ] Handgun Ammo | Check the boarded up log rack on the north side of the |

| | insignia building |

| [ ] Shotgun Ammo | Lying on a table at the top of the tower to the north |

| | of the insignia building |

| [ ] Shotgun Ammo | On a table inside the right shed along the northeast |

| | path |

/-----------------------------------------------------------------------------

| Extra Dialogue |

|=============================================================================|

| * Check the insignia house door. Now, who would lock that door behind |

| them? |

-----------------------------------------------------------------------------/



__ Farm __



There is a typewriter in the shed to the left. A group of Ganados will attack

in this area. Collect all the items in the area then open the door on the far

southeast side to continue. Be sure to watch for the five bear traps near the

front of the second barn.

/-----------------------------------------------------------------------------

| [ ] Spinel | Walk over to the well next to the shed with the type- |

| | writer. Shoot the plank holding up the cover to the |

| | well then shoot the spinel. Take the Spinel from the |

| | top of the cover. Do this in this order or else the |

| | spinel will become dirty from falling into the water. |

| | Ada will refuse to pick up the Spinel if it falls. |

| [ ] Spinel | Stand on the east side near the front of the first barn |

| | and face it. Watch for the "Hookshot" command then |

| | press the button to grapple up to the top. Collect the |

| | spinel from below the window the hop back down. |

| [ ] 1600 PTAS | Check the first blue cabinet on the bottom floor of the |

| | the second barn |

| [ ] 1000 PTAS | Check the second blue cabinet on the bottom floor of |

| | second barn |

| [ ] Rifle Ammo | Check the third blue cabinet on the top floor of the |

| | second barn |

| [ ] Gold Bangle | Jump out the second floor (east) window of the second |

| | barn then jump from the opening in the walkway directly |

| | ahead with the plank on the left and the wooden fence |

| | structure to right. Turn to the right upon falling and |

| | break the wooden box to collect the item. Push the |

| | bookcase away from the opening in the shed to get out. |

-----------------------------------------------------------------------------/



__ Booby Trapped Path __



Move down the path ahead. Notice the bridge up above with the two Ganados on

it. Shoot the Ganados from the path below and stand on the north side of the

path then face the bridge for a "Hookshot" icon.

/-----------------------------------------------------------------------------

| [ ] Beerstein | Follow the path until Ada moves under the overhead |

| | bridge. Turn around on the north side of the path then |

| | shoot the Ganados on top. Face the bridge and walk up |

| | to it until a "Hookshot" command appear. Press the |

| | button to grapple up to the bridge then break the |

| | barrel off to the left to obtain this item. There's |

| | another barrel on the right side also. |

-----------------------------------------------------------------------------/



Enter the tunnel and exit to the area ahead. There are many Ganados with

dynamite in this area just like in Leon's game. Surprisingly, that middle

building is full of Ganados so be careful when entering it! The building in

the middle is the main destination for this area. Enter the building then walk

to the north side (with the small hole) for a cutscene.

/-----------------------------------------------------------------------------

| [ ] Spinel | Shoot the bird's nest up in the tree on the right side |

| | of the front of the big house |

| [ ] Spinel | Break the lone box on the right side of the big house |

-----------------------------------------------------------------------------/



Ada can enter the big house once the cutscene has played so go inside to find

some extra items. The main destination at this point is back at Chief Mendez's

house.



__ Abandoned House __



There is a typewriter to the left. Watch out for a few Ganados while exploring

the building. Start moving back to Chief Mendez's house once all the items are

obtained.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On the middle table |

| [ ] Rifle Ammo | Open the cabinet across from the typewriter |

| [ ] 1100 PTAS | Open the cabinet in the second room |

| [ ] Incendiary | Lying on a chair to the right in the last room of the |

| Grenade | house |

-----------------------------------------------------------------------------/



__ Booby Trap Path __



Two Ganados will attack once Ada exits the tunnel. Watch for the ones with

dynamite in this area. A whole group of Ganados will fall from the rope bridge

in the middle of the path - toss a grenade as they fall. Two more Ganados will

attack at the end of the path. Open the door to reenter the farm.



__ Farm __



Nothing has changed here except for a few extra item pickups. Head to the west

and reenter Pueblo Village.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | Lying on the ground by the east side of the front of |

| | the west barn |

| [ ] 300 PTAS | Lying beside the typewriter |

| [ ] Spinel | Lying on the raised portion of land to the south of the |

| | small shed with the typewriter inside |

| [ ] Handgun Ammo | Lying on top of a log on the log rack outside the shed |

| | with the typewriter (south side) |

-----------------------------------------------------------------------------/



__ Pueblo Village __



Two Ganados will attack upon entering. Once Ada reaches the middle of the

village a cutscene will play where a group of Ganados will run toward Ada.

Hey, that one that ran away... didn't he...? Anyway, finish off the villagers

then run toward the gate that leads to the path leading to Chief Mendez's

house. A small group of Ganados will attack at the top. One of them has on a

very familiar jacket.

/-----------------------------------------------------------------------------

| Extra Dialogue |

|=============================================================================|

| * Examine the Ganado with the expensive jacket. It's Leon's! |

-----------------------------------------------------------------------------/



__ Path to Pueblo Village __



Run toward the chief's house up ahead to activate a cutscene. Keep running

toward the house after the first cutscene to activate another cutscene that

will carry Ada to a different area.



__ Lift Control Area __



The Ganado chanting cutscene is interactive, so prepare to dodge the axe.



Once the cutscene ends, finish off the three Ganados near Ada. Open the chest

behind her for an extra treasure.

/-----------------------------------------------------------------------------

| [ ] Green Catseye | Open the chest near Ada (back wall) when she starts out |

-----------------------------------------------------------------------------/



Continue further down the tunnel and shoot the next Ganado then drop from the

high ledge. Watch for the Ganado with the dynamite!

/-----------------------------------------------------------------------------

| [ ] Green Herb | Along the side of the cave |

-----------------------------------------------------------------------------/



Continue outside and move up the stairs. Enter the control room at the top.

Grab the --IRON KEY-- on the table in front of the merchant. Check the room

over for some extra items in the lockers.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | Open the first locker near the merchant |

| [ ] Yellow Herb | Open the locker directly across from the merchant's |

| | right side |

-----------------------------------------------------------------------------/



Ada cannot use the lift controls to start the lift outside so run back outside

then go back down the stairs and move down the next set of stairs. A

typewriter will be off to the left down the path ahead. Use the Iron Key to

unlock the door at the end of the path then open it.

/-----------------------------------------------------------------------------

| [ ] Rifle Ammo | Lying on a box near the typewriter |

-----------------------------------------------------------------------------/



__ Path to the Barn __



Walk up to the barn at the end of the path and be sure to check around the side

for some extra pickups.

/-----------------------------------------------------------------------------

| [ ] Yellow Herb | Lying on the ground on the east side of the barn |

| | (before entering) |

| [ ] Red Catseye | Lying on the ground on the east side of the barn |

| | (before entering) |

-----------------------------------------------------------------------------/



Open the doors to the barn and enter it for a cutscene. A female Ganado with a

chainsaw and two male Ganados will jump down from the top floor and attack.

Use the explosive barrel on the north side to your advantage. Pick up the

--LIFT ACTIVATION KEY-- from the body of the female Ganado once she is

defeated. Check around the barn for plenty of pickups.

/-----------------------------------------------------------------------------

| [ ] TMP Ammo | On a wooden crate to the left near the entrance |

| [ ] Incendiary | Near the left ladder, on a green container |

| Grenade | |

| [ ] Shotgun Ammo | On the blue container on the northwest side of the barn |

| [ ] Green Herb | On a box on the northwest side of the barn |

| [ ] Red Herb | Lying near a western window on the second floor |

| [ ] Handgun Ammo | Lying on a crate on the second floor northwestern side |

-----------------------------------------------------------------------------/



Leave the barn and exit the area. Two Ganados will attack at the exit gate.



__ Lift Control Area __



Enter the control room once again and use the lift activation key on the

control panel near the windows to start the outside set of lifts. A few

Ganados will attack on the way back. Ride one of the lifts across to the other

side.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On some crates near the lift railing |

-----------------------------------------------------------------------------/



__ Village Exit __



Ada cannot exit the village, so continue down the path ahead. There is a

typewriter in the building and a merchant at the top of the steps near the

building. The west gate is locked and cannot be opened. Walk toward the

southwestern gate and examine it to see that it is locked as well. After

examining the southwestern gate, move back and a "Hookshot" option will appear.

Grapple to the other side to continue.

/-----------------------------------------------------------------------------

| [ ] Spinel | Lying on the ground near the village exit gate |

| [ ] TMP Ammo | On a stack of logs behind the building |

| [ ] Handgun Ammo | On the trashcan near the entrance of the building |

| | (inside the building) |

| [ ] Handgun Ammo | Open the lone standing locker inside the building to |

| | find this |

-----------------------------------------------------------------------------/



__ Right Path (El Gigante) __



Run under the doorway ahead and continue to the end of the path until a

cutscene triggers.

/-----------------------------------------------------------------------------

| [ ] Yellow | Move through the first doorway then turn to the right. |

| Catseye | Aim up and look for the wooden platform with the wooden |

| | barrels. Stand right below it and back a bit for a |

| | "Hookshot" icon. Grapple to the platform and break the |

| | barrels for some extra pickups. |

| [ ] First Aid | In one of the barrels mentioned above |

| Spray | |

| [ ] Spinel | On the ground near the first of the small buildings |

| [ ] Handgun Ammo | On a wooden plank near the first small building on the |

| | right wall |

| [ ] Shotgun Ammo | Near the back of the first small building, find the |

| | platform with the single wooden barrel above on the |

| | left side then move around up under it until the |

| | "Hookshot" command appears then grapple up to it and |

| | break the barrel |

| [ ] Shotgun Ammo | On a table in the first small building |

| [ ] Handgun Ammo | On a table in the first small building |

| [ ] TMP Ammo | On a table in the second small building |

| [ ] Incendiary | On a table in the second small building |

| Grenade | |

| [ ] Red Herb | Lying on the ground near the second doorway |

-----------------------------------------------------------------------------/



An El Gigante will attack at the end of the path. Use Flash Grenades and the

Blacktail gun to easily stun him then get on his back and slash away with the

Wii-mote. The TMP will work nicely as well for stunning him. He is much

easier in Ada's game than Leon's since Ada has much stronger weapons this

early.

/-----------------------------------------------------------------------------

| [ ] Green Herb | Near the gate on the other side. Kill El Gigante |

| | first! |

-----------------------------------------------------------------------------/



Open the gate to continue.



__ Outside the Cabin __



Move ahead for a cutscene that will end this chapter!



_______ __ ____

/ ___/ / ___ ____ / /____ ____ |_ /

/ /__/ _ / _ `/ _ / __/ -_) __/ _/_ <

___/_//_/_,_/ .__/__/__/_/ /____/

/_/

[CH03]



Objective: Retrieve the Sample



__ Garden Maze __



Ada will start this mission in the northeast corner of the Garden Maze near the

portion where Leon picked up the first piece of the stone tablet that helped

him unlock the bedroom doors. There is a merchant nearby and he has a new

weapon - the Bowgun.

/-----------------------------------------------------------------

| Merchant Items |

|=================================================================|

|* Mission 3 Treasure Map| 10000 | TMP | 12800 |

|* Attache Case L | 40000 | Rifle (semi-auto) | 35600 |

| Attache Case M | 24000 | Scope (semi-auto rifle)| 10000 |

| Blacktail | 24600 |* Bowgun | 70000 |

| Shotgun | 21400 | First Aid Spray | 5000 |

-----------------------------------------------------------------/



Whether or not you should buy the bowgun is up to you. It will help out for

the Garrador that will appear later in the castle. Only buy it if you can

afford the extra room in your inventory space. Each bolt for this baby sells

for an astounding 2500 PTAS each, so be sure to sell the bolts if you don't

want the bowgun. Keep in mind that the bowgun does not come with ammo when

bought however. It's a good idea to have either the rifle (semi-auto) or the

bowgun for the Garrador fight later in the castle - one or the other will do

just fine. You'll want to buy the Attache Case L above all else.

/-----------------------------------------------------------------------------

| [ ] Bowgun Bolts | Lying at the base of the statue behind the merchant |

-----------------------------------------------------------------------------/



Zealots and red Zealots are spread throughout the garden. Red Zealots guard

some of the chests at the end of the paths. It will help to have a semi-auto

rifle in this area to snipe Zealots from the high bridges, but it's not of that

much concern. Two Zealots will attack as Ada moves toward the bridge. Take

the right path before moving across the bridge for an extra pickup. A red

Zealot is next to the chest so kill him.

/-----------------------------------------------------------------------------

| [ ] 3000 PTAS | Kill the red Zealot |

| [ ] TMP Ammo | Open the treasure chest at the end of the path to the |

| | north side of the first bridge |

-----------------------------------------------------------------------------/



Move back across the bridge and turn left then follow that path. Watch out for

the crossbow Zealots while moving across the bridge. A red Zealot will attack

near the chest.

/-----------------------------------------------------------------------------

| [ ] 3000 PTAS | Kill the red Zealot |

| [ ] Shotgun Ammo | Open the chest in the southwest portion of the garden |

-----------------------------------------------------------------------------/



Return to the split in the path and take the right path this time. Ada will

come upon the cage where the first set of Colmillos were held in Leon's game.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | On a stack of crates to the right of the cage |

-----------------------------------------------------------------------------/



Kick through the gate on the right. A group of Zealots will enter from the

front gates of the garden. Prepare to fight the group then go ahead and defeat

the red Zealot near the entrance as well. Kick through the gate on the north

side of the middle statue. Turn right at the intersection and blast the Zealot

along the way to the end of this path. Pick up the Incendiary Grenade from the

ground.

/-----------------------------------------------------------------------------

| [ ] 3000 PTAS | Kill the red Zealot |

| [ ] Incendiary | Behind the north gate, take the right path to find this |

| Grenade | on the ground at the end of that path |

-----------------------------------------------------------------------------/



Go back to the kicked down gate and move toward the cage up ahead. Follow the

path on the left. Don't take the first left near the cage yet, continue to the

second left then turn and blast the red Zealot and open the treasure chest.

/-----------------------------------------------------------------------------

| [ ] 3000 PTAS | Kill the red Zealot |

| [ ] Rifle Ammo | Open the chest to the left of the northwest cage, take |

| | the second left after passing the cage |

-----------------------------------------------------------------------------/



Take the other path that you skipped and follow it until you come across

several paths. Take the first left path and blast the red Zealot near the

chest then open the chest.

/-----------------------------------------------------------------------------

| [ ] 3000 PTAS | Kill the red Zealot |

| [ ] Rifle Ammo | In the south section of the garden in a chest. See |

| | above. |

-----------------------------------------------------------------------------/



Go back and take the next left path. At the end, turn right then follow that

path to the far end. A single Zealot will attack. Pick up the Yellow Herb

near the gate at the end.

/-----------------------------------------------------------------------------

| [ ] Yellow Herb | In the southwest section of the garden near a gate |

-----------------------------------------------------------------------------/



Go back the way you came and make a left followed by a right then run across

the high bridge. Take the Gold Bangle w/Pearls from the front of the statue.

/-----------------------------------------------------------------------------

| [ ] Gold Bangle | Lying below the statue on the west side of the garden |

| w/Pearls | |

-----------------------------------------------------------------------------/



Drop off from the portion behind the statue to fall back down to the middle

portion of the garden maze. Kick through the gate entrance then go up the

stairs to the right and enter the bedroom.



__ Bedroom __



Be sure to check the bedroom over carefully for the hidden pickups inside.

There is typewriter on the table next to the door. Open the door once the room

has been inspected and you have saved.

/-----------------------------------------------------------------------------

| [ ] Elegant | Walk over to the bed (either side) then aim and look |

| Perfume | up. Shoot the shiny object to make this fall on the |

| Bottle | bed. |

| [ ] Bowgun Bolts | Open the center closet in the extra room to the side |

-----------------------------------------------------------------------------/



__ Dining Room __



A few Zealots are roaming around the Dining Room. Watch for the ones with the

flaming crossbows and kill them first. Check the writing on the walls (clues

for Leon's puzzle) for some amusing thoughts from Ms. Wong. Don't go through

the open doorway at the opposite end just yet. Turn to the right at the end of

the room then kill the red Zealot and follow the corridor. Open the door at

the end.

/-----------------------------------------------------------------------------

| [ ] Green Herb | On the first long table (west side) |

| [ ] Handgun Ammo | On the second long table (west side) |

| [ ] 3000 PTAS | Kill the red Zealot in the corridor |

-----------------------------------------------------------------------------/



__ Storage Room __



That's not a Zealot up ahead! It's the merchant. Don't shoot. Open the door

on the other side.

/-----------------------------------------------------------------------------

| [ ] 150 PTAS | Turn left upon entering and open the cabinet beside the |

| | door |

| [ ] Green Herb | On the table in the center of the room |

-----------------------------------------------------------------------------/



__ Dark Hall __



Kill the red Zealot near Ada then run down the hall directly ahead and kill the

next red Zealot at the end of the hall. The white door at the end of the hall

is locked, so run back down the corridor and kick open the blue door and open

the next door at the top of the stairs.

/-----------------------------------------------------------------------------

| [ ] 3000 PTAS | Kill the red Zealot |

| [ ] 3000 PTAS | Kill the red Zealot (end of the hall) |

-----------------------------------------------------------------------------/



__ Second Castle Exterior __



There are quite a few Zealots armed with crossbows so make sure to keep a TMP

or handgun ready to shoot the arrows and the Zealots from a distance. Run over

to the door that is usually locked in Leon's game. Examine it to find that it

is locked once again. Move away from the door for a "Hookshot" command. There

is a red Zealot inside and he can be shot through the window, so you may want

to kill him before entering. Open the large chest to get the --HOURGLASS

W/GOLD DECOR--. The hourglass is a key item not a treasure!

/-----------------------------------------------------------------------------

| [ ] Hand Grenade | Inside the first small chest on the left |

| [ ] Yellow Herb | Inside the second small chest on the left |

| [ ] Shotgun Ammo | Inside the small chest on the right |

-----------------------------------------------------------------------------/



Use the hookshot command once again to leave the room. The door will still not

open... how odd. Get back to the Dining Room through whatever way of your

choosing - they're both about the same length.



__ Dining Room __



Walk through the open door in the Dining Room. Leon has already solved the

puzzle for Ada, so she can just walk into the next room!



__ Cage Trap Room __



While walking into the room, a cage will fall around Ada. What a surprise!

Zealots and a Garrador will drop from the ceiling and fall to the floor inside

the cage with Ada. Keep in mind that the cutscene of them entering the cage

can still be skipped in order to provide more time for Ada to react. There are

still some big locks attached to the gates so shoot them with a shotgun to

destroy them quickly then kick down the gate. A bowgun will instantly get rid

of them.



The Garrador can be taken down best with the bowgun or the semi-auto rifle.

With the bowgun, he can be shot in the face to make him turn - while is turned

nail his Plagas on his back while he is stunned. One very good aspect of using

the bowgun is that its explosion will kill any nearby Zealots that happen to be

near the Garrador!

/-----------------------------------------------------------------------------

| [ ] Ruby | Defeat the Garrador |

| [ ] Green Herb | Lying on the floor next to the barred door |

| [ ] Flash Grenade | In the glass case on the wooden cabinet near the |

| | entrance |

| [ ] Bowgun Bolts | Move through the doorway on the right side of the room |

| | and this will be by the counter on the far end across |

| | from the painting |

-----------------------------------------------------------------------------/



Examine the chest in the middle and Ada will lift open the bottom of it. The

space will have an indention where a Hourglass object was once inserted. Place

the Hourglass w/Gold Decor into the chest to remove the bars from the door

outside the cage. Be sure to check out the right hallway since there is some

extra Bowgun Bolts inside. Exit through the door on the other side of the

room.



__ Double-Sided Room __



This room is one area that makes me love Separate Ways. Notice the gunfire in

the background. Move forward to see where the gunfire is coming from via the

cutscene.



Nope, you can't shoot Leon or help him out at all for that matter. Drop to the

bottom floor and take care of the single Zealot down below. Check behind the

furthest bridge pillar for an extra treasure.

/-----------------------------------------------------------------------------

| [ ] Elegant | Check behind the furthest bridge pillar on the far side |

| Chessboard | of the bottom portion of the room |

-----------------------------------------------------------------------------/



Climb back up the ladder and run across the bridge up above. Once Ada makes it

to the center of the bridge, some Zealots will appear behind her. Some more

will bust through the door on the other side so prepare to shoot the lantern

that hangs above the bridge in order to burn a few of them. Blast the shielded

Zealots with the usual shotgun shell or tear through them with a TMP.



Ada cannot move down the stairs to the left at the other end of the bridge. An

invisible wall will keep Ada from moving further but it makes sense. She

cannot be seen with Leon remember! Open the door on that side to continue.



__ Merchant Corridor __



Ok, so the room name does not match this corridor anymore like it does in

Leon's game, but I'm still using it. Run to the far end of the hall and defeat

the Zealots along the way. Be sure to scope out the cleverly hidden flash

grenade where the merchant is usually residing. Open the door at the end of

the hall.

/-----------------------------------------------------------------------------

| [ ] Spinel | Break the vase on the small table in the middle |

| [ ] Flash Grenade | Look at the arch up above the counter where the |

| | merchant is usually at and shoot the grenade to make it |

| | fall from the ceiling |

-----------------------------------------------------------------------------/



__ Second Floor Walkway __



The small vases around this walkway do not contain items. I know as I've shot

them all (with a sniper rifle)! Move ahead for a cutscene that will end this

chapter. The cutscene will trigger once Ada moves just far enough to see

Ashley below.



_______ __ ____

/ ___/ / ___ ____ / /____ ____ / / /

/ /__/ _ / _ `/ _ / __/ -_) __/ /_ _/

___/_//_/_,_/ .__/__/__/_/ /_/

/_/

[CH04]



Objective: Stop Leon's Assassination



__ Tunnel __



Ada will start in the tunnel in which Leon and Ashley barrel down in their

bulldozer, only Ada is on foot. There is a merchant near Ada at the starting

so go ahead and stock up if needed. His only new material is a treasure map

for Chapter 4.

/-----------------------------------------------------------------

| Merchant Items |

|=================================================================|

|* Mission 4 Treasure Map| 10000 | TMP | 12800 |

| Attache Case L | 40000 | Rifle (semi-auto) | 35600 |

| Attache Case M | 24000 | Scope (semi-auto rifle)| 10000 |

| Blacktail | 24600 | Bowgun | 70000 |

| Shotgun | 21400 | First Aid Spray | 5000 |

-----------------------------------------------------------------/



Continue down the tunnel and turn left then enter the storage area on that

side. A few soldier Ganados will attack and one big Ganado may attack from the

right side - be sure to watch for the bigger Ganados since they can kill Ada

quickly.



Enter the storage room and blast the soldier Ganado inside. There are two

hookshot points in here: One is on the stack of crates to the right as Ada

enters and the other is against the far left wall near that stack of crates.

There are a few barrels up above that can be broken. To get down from the far

left stack of crates, return to the portion that Ada first grappled to then

move against the side next to the catwalk for a "Jump Down" command - getting

down from these can be a bit tricky your first time through.



Exit the storage room. Move past the debris to the left and shoot the red

explosive barrel up ahead to kill a few of the soldier Ganados gathered around.

Be ready to shoot the survivors.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | Lying on a crate in the middle of the tunnel (west |

| | side) |

-----------------------------------------------------------------------------/



There is a visible treasure on the other side of the stack of crates and a pipe

but Ada can't get over there just yet. Turn to the left and open the door.



__ Storage Room __



Blast the soldier Ganados and prepare to shoot more as they enter the room from

the other side. Exit the room through the door on the other side after

collecting all the items.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | On a crate to the right in the middle of the room |

| [ ] Green Herb | On a stack of boxes past the shotgun ammo pickup |

| [ ] TMP Ammo | On top of a stack of tires across from the exit door |

-----------------------------------------------------------------------------/



__ Tunnel __



Stay in the small corridor in front of the door while blasting the soldier

Ganados outside since there is one with a crossbow on a high catwalk to the

left. Rush out and shoot the crossbow Ganado with a handgun or rifle when the

others are dead.

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | On the ground, directly across from the door to the |

| | storage room |

| [ ] First Aid | Check to the left below the high catwalk to find this |

| Spray | behind some crates on that side |

-----------------------------------------------------------------------------/



There are two hookshot points here - one to the right and one to the left - and

Ada should use the right one first to get a treasure. Spot the group of pipes

up above the wreckage to the right and move toward them for a "Hookshot"

command.



Grapple up to the pipes and enter the pipe to the left by hopping into the

opening. MAKE SURE to arm a shotgun to blast the big Ganado that is waiting in

the middle of the pipe. Die here and you'll have to start at the beginning of

the tunnel and keep in mind that he can kill Ada rather quickly so be ready to

blast him with the shotgun - not that he has killed me or anything (lowers cap

in shame).



Fall through the vent cover and land in the room below. There is a soldier

Ganado to the side, so blast him then kick open the door. Collect the golden

lynx outside then climb on top of the crate next to the Bowgun Bolts (to the

right while moving through the doorway). Climb on top of the next crate at the

very top then drop down to the street below.

/-----------------------------------------------------------------------------

| [ ] Yellow Herb | On a stack of crates behind Ada (and to the left) as |

| | she falls from inside the pipe |

| [ ] Golden Lynx | Kick through the door in the room that Ada falls to and |

| | the lynx is on a stack of crates outside |

| [ ] Bowgun Bolts | Hop on top of the box to the right as Ada moves out of |

| | the doorway and this will be on a tire above |

-----------------------------------------------------------------------------/



Run to the high catwalk where the crossbow Ganado was at earlier and grapple up

to it. The "Hookshot" command will display while standing to the side of it.

Open the door to the left to continue.



__ Battleship Hangar __



This area is intense. There is no other way to describe it. Follow the metal

walkway and move down the stairs. Check the gun turret to the side to find

that it needs an activation key (blue) in order to be activated.

/-----------------------------------------------------------------------------

| [ ] TMP Ammo | On a crate to the right while moving along the |

| | beginning walkway |

| [ ] Hand Grenade | On top of a barrel to the right next to the first |

| | turret |

-----------------------------------------------------------------------------/



Find the steps near the barrels to the right of the gun turret then run down

them. A cutscene will play that will show the activation key (blue) on a

nearby crate. Some Ganados will get inside the gun turrets on the battleship

to the north and will start to fire at Ada and a whole group of soldier Ganados

will rush out and attack her. After the cutscene, get behind the steel wall to

the north and blast the Ganados (use a shotgun to keep the crowd of Ganados

grounded).



Kill all the soldier Ganados then wait for the turrets to stop firing and run

to the crate to the east with the shiny object. Don't worry about collecting

items here yet! Pick up the --ACTIVATION KEY (BLUE)-- from the crate then

quickly take cover behind the steel wall again. Run back up the stairs and

stay behind the walls then quickly run over to the deactivated gun turret from

earlier and use the activation key to start it. With the gun turret, blast the

three enemy turrets on the battleship. Try to blast the soldier Ganados on the

battle ship as well. Once all three enemy turrets have been destroyed, Ada's

gun turret will blow up. The set of lifts in the middle of the area will start

up.



Run back down the stairs and collect all the items around the area this time.

Climb the ladder in the middle of the bottom floor and shoot at the Ganados

that try to cross the lifts or the ones that try to shoot Ada with a crossbow.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On a barrel to the right of the bottom of the stairs |

| [ ] First Aid | On a crate to the left of the bottom of the stairs |

| Spray | |

| [ ] Flash Grenade | On a crate near the middle ladder |

| [ ] Bowgun Bolts | Run to the far east and this is lying on a small crate |

| | behind some big crates |

| [ ] Red Herb | Up the ladder, on a long crate to the left |

| [ ] Velvet Blue | Up the ladder, lying near the wooden boxes in the back |

-----------------------------------------------------------------------------/



Don't get on a lift just yet. Run to the back of the top walkway and use the

"Hookshot" command when it appears to grapple to the high walkway above.

Collect the items up here and notice the deactivated turret at the other end.

This one requires an activation key (red).

/-----------------------------------------------------------------------------

| [ ] Green Herb | On a crate at the top of the walkway near the second |

| | turret |

| [ ] Rifle Ammo | On a crate at the top of the walkway near the second |

| | turret |

-----------------------------------------------------------------------------/



Drop back down to the walkway below and jump to one of the lifts. Don't get

off on the battleship just yet, instead, ride the lift all the way around again

and turn back to the south then shoot the soldier Ganados that appear on the

high walkway with the second deactivated turret. This will REALLY help out

later!



Get off the lift and step onto the battleship. Blast the soldier Ganados that

will appear on the left side. Make sure to shoot the one with the crossbow in

the back. Run to the far left side of the battleship then climb the ladder on

the right wall to get to the second floor.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On a crate directly across from the lift after walking |

| | onto the battleship |

| [ ] Green Herb | On a crate near the ladder that leads to the second |

| | floor of the battleship |

-----------------------------------------------------------------------------/



Shoot the soldier Ganados that run down the stairs to the right and move up the

stairs. Leap over the gap on the battleship and finish off the single Ganado

near the pipes to the left.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | On top of the set of pipes to the left after jumping |

| | the gap |

| [ ] Handgun Ammo | On top of the set of pipes to the left after jumping |

| | the gap |

-----------------------------------------------------------------------------/



Climb the ladder and defeat the soldier Ganados at the top. The exit to this

area is through the gate up ahead. Once Ada passes by the steel wall to the

left a cutscene will play where a turret will rise up right in front of her and

some more turrets will rise out of the battleship elsewhere. Great! Turn

around and run behind the steel wall to avoid the turret's fire. Once the

turret stops firing, run toward it and stay to the right to get a "Hookshot"

command. Grapple to the high walkway immediately! This can be done following

the cutscene, but be quick! This next part has to be done fast!



Grab the --ACTIVATION KEY (RED)-- from the small metal piece to the right

immediately after grappling. Turn a little to the right and run to the walkway

piece that extends toward the lift. A "Hookshot" command will appear on this

section so grapple to the platform all the way on the other side and ride the

grapple back to the deactivated turret from earlier. If Ada took down the

soldier Ganados from the lift then they will not be here, but if she didn't

then prepare to defeat them VERY quickly while the turrets shoot at Ada. Run

over to the deactivated gun turret and use the activation key (red) to activate

it. It turns out that this one fires missiles, so quickly shoot the other

turrets around the area.



A three minute timer will start once Ada blasts the first turret but keep

blasting the others around the battleship until Ada steps out of the turret.

Fall down below and get back on a lift and ride it over to the other side. Run

to the far left end and climb the ladder on the right wall once again. Soldier

Ganados will attack while Ada tries to leave but don't stop for fights that

much. Just blast them out of the way and keep moving. Hop back over the gap,

climb the ladder then blast the soldier Ganado with the dynamite that blocks

the exit gate. Kick through the gate to end this carnage. The battleship will

blow up and sink behind Ada.



Collect the items around the area then move up the stairs and follow the

walkway around the corner. A much-deserved typewriter and merchant will be

around the corner. Enter the door to the side of the merchant to continue.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On a crate to the left past the gate |

| [ ] Shotgun Ammo | On a crate to the left past the gate |

| [ ] Rifle Ammo | On a crate to the left past the gate |

| [ ] Bowgun Bolts | Inside the treasure chest on the right past the gate |

-----------------------------------------------------------------------------/



__ Industrial Area __



Move up the steps to the left up ahead. Continue around the corner and blast

the Ganados that appear on the metal walkway. Run all the way to the other end

and blast the other Ganados that appear along the way. Be sure to shoot the

Ganado with the crossbow near the metal door before the others begin to attack

midways down the walkway.

/-----------------------------------------------------------------------------

| [ ] Green Herb | On the floor directly in front of the entrance to this |

| | area |

| [ ] Rifle Ammo | Up the first set of stairs on a left crate |

| [ ] Shotgun Ammo | Near the middle of the walkway, on one of the small |

| | crates to the right |

-----------------------------------------------------------------------------/



The metal door at the end of the walkway is locked from the other side, so drop

off the north end without any railing. Several Ganados will attack from the

east and one Ganado will fire crossbow bolts from the high walkway to the east.

Shoot the high Ganado with a rifle, handgun, or bowgun bolt to get rid of him

then deal with the others. While moving toward the high walkway, a "Hookshot"

command will appear so grapple up to the walkway - be sure to collect the item

below it first though.

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | Lying on a crate in the east below the high walkway |

-----------------------------------------------------------------------------/



Climb up the ladder to the left and run to the left. Notice the red explosive

barrel to the side. Some soldier Ganados will rush out of the door up ahead -

let them. Allow them to move near the explosive barrel and shoot one in the

legs if he tries to run. When they all pile up, shoot the explosive barrel to

defeat all of them with one shot.

/-----------------------------------------------------------------------------

| [ ] Green Stone | Lying on a crate to the right after climbing the ladder |

| of Judgment | (move up the steps) |

-----------------------------------------------------------------------------/



Continue along the walkway and kick through the door up ahead. Run down the

steps and shoot any extra Ganados that may appear. Move around the left corner

of the small building up ahead and follow the walkway. Drop off the side at

the end of the walkway then unlock the door that Ada couldn't get through

earlier. There are a few pickups to the side as well.

/-----------------------------------------------------------------------------

| [ ] Yellow Herb | Lying on the floor after the dropoff from the walkway |

| [ ] Flash Grenade | Lying on a small crate after the dropoff from the |

| | walkway |

-----------------------------------------------------------------------------/



Some soldier Ganados will attack from the west so blast them then follow the

west walkway to the end. A single Ganado will attack, so kill him then climb

the ladder.



__ Dark Altar Room __



Ada will break through the top window of the Dark Room where Saddler steals

Ashley away from Leon for the final time. Turn to the left and open the door

on the north side.

/-----------------------------------------------------------------------------

| [ ] Bowgun Bolts | Below the left side of the small set of stairs |

-----------------------------------------------------------------------------/



__ Room with Cages __



Check around the room for plenty of pickups and be sure to open the east door

for even more!

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | On a shelf to the left right after entering |

| [ ] Red Stone of | Open the white metal case near the wall |

| Faith | |

| [ ] Hand Grenade | Open the sliding door cabinet on the right south wall |

| [ ] Bowgun Bolts | Open the sliding door cabinet on the right north wall |

-----------------------------------------------------------------------------/



__ Wreckage __



Be sure to check the wrecked bulldozer for some comments from Ada. Get back to

the Dark Altar Room.

/-----------------------------------------------------------------------------

| [ ] Yellow Herb | On a shelf along the south wall |

-----------------------------------------------------------------------------/



__ Dark Altar Room __



Make sure to save your game before continuing through the door at the top of

the stairs since it has been a little while since the last save.



__ Dark Stairwell __



Move down the stairs and blast the soldier Ganados that enter the room from the

bottom. Kick through the door and continue into the Boiler Room.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | Lying at the top of the stairwell on the top walkway |

| [ ] Blue Stone of | Shoot the middle left window right above the center of |

| Treason | the stairs and break it to have this fall from it |

| [ ] Green Herb | In front of the bottom portion of the stairs, on the |

| | floor |

-----------------------------------------------------------------------------/



__ Boiler Room __



Move to the right and shoot the Ganados as they attack inside. Raid both the

upstairs office and the storage room to the right for items then open the door

on the far wall to continue.

/-----------------------------------------------------------------------------

| [ ] Random Item | Open the right locker to the left when entering the |

| | upstairs office |

| [ ] Flash Grenade | Lying on a crate in the storage room |

| [ ] Handgun Ammo | Lying on a crate in the storage room (back) |

-----------------------------------------------------------------------------/



__ Catwalk Area __



Kick open the next door. Notice the fighting noises in the distance. Hurry

and save Leon! Move forward for a "Hookshot" command but be sure to collect

the item first - watch for "Take". Grappling will trigger a cutscene that will

end this chapter. Press the on-screen command during the cutscene to save

Leon!

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | Lying on the floor in the grapple point |

-----------------------------------------------------------------------------/



_______ __ ____

/ ___/ / ___ ____ / /____ ____ / __/

/ /__/ _ / _ `/ _ / __/ -_) __/ /__

___/_//_/_,_/ .__/__/__/_/ /____/

/_/

[CH05]



Objective: Obtain the Sample



__ Soldier Ganado Camp __



A merchant is right in front of Ada as she starts and he now has the Attache

Case XL, so be sure to buy it. The new Attache Case should allow Ada to carry

all weapons available so buy any of them that Ada doesn't have.

/-----------------------------------------------------------------

| Merchant Items |

|=================================================================|

|* Mission 5 Treasure Map| 10000 | TMP | 12800 |

|* Attache Case XL | 73000 | Rifle (semi-auto) | 35600 |

| Attache Case L | 40000 | Scope (semi-auto rifle)| 10000 |

| Attache Case M | 24000 | Bowgun | 70000 |

| Blacktail | 24600 | First Aid Spray | 5000 |

| Shotgun | 21400 | ---------------------- | ----- |

-----------------------------------------------------------------/



For this stage, Ada will have to travel through the aftermath of Leon and

Mike's (helicopter pilot) destruction. Start out by moving up the hill

directly ahead.

/-----------------------------------------------------------------------------

| [ ] Rifle Ammo | Lying on a plank on the small stand by the merchant |

-----------------------------------------------------------------------------/



When the large chaingun Ganado (J.J.) jumps down, pull out the bowgun and shoot

him with it. This will kill him in a few hits and take out any other Ganado

that tries to attack from behind him. Take shelter in the tent to the left to

avoid his chaingun if Ada must uses any other weapon besides the bowgun.

/-----------------------------------------------------------------------------

| [ ] Hand Grenade | On the ground inside the left tent |

| [ ] Velvet Blue | Destroy the barrel below the high platform that the |

| | chaingun Ganado drops from |

| [ ] First Aid | Kill the chaingun Ganado (J.J.) |

| Spray | |

-----------------------------------------------------------------------------/



Move toward the side of the high platform that the chaingun Ganado dropped from

to get a "Hookshot" command. Grapple to the top for some extra pickups.

/-----------------------------------------------------------------------------

| [ ] Bowgun Bolts | Lying on the right side of the high walkway |

| [ ] Blue Eye | Inside the barrel on the left side of the high walkway. |

| | Move near it and watch for "Take". |

-----------------------------------------------------------------------------/



Drop back down from the high walkway and follow the path ahead. The right path

is covered with flames, so turn left. Fight off the Ganados and shoot the one

with the crossbow in the very back. There is a soldier Ganado with dynamite up

the left ladder so watch out for him. A few more Ganados will appear along the

way around the side of the path - shoot the red explosive barrel near the

building to get rid of some. Enter the building up ahead.

/-----------------------------------------------------------------------------

| [ ] Yellow Herb | Beside some sandbags on the right side of the path |

| | (near the ladder) |

| [ ] Red Herb | Climb the ladder to the left (where the dynamite Ganado |

| | was) and this will be on the ground at the top |

-----------------------------------------------------------------------------/



A Ganado will toss down an explosive barrel toward the entrance and the

building will catch on fire and seal off. Ada will be trapped inside as

Ganados start to drop from above. The only way out of this building is through

the door to the side which is locked and will open after a while - once all the

Ganados are defeated.



Position Ada so that her back is to a wall and pull out the shotgun, TMP,

bowgun, or rifle and prepare to shoot plenty of Ganados. The handgun mixed

with physical attacks works well but will require Ada to move a bunch, which

will open her up to possible damage. The rifle works really good if you can

get headshots as each Ganado falls. Aim for the top portion of Ganados with

shields in front of them to shoot their head through the shield.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | Lying on the floor of the building |

| [ ] Green Herb | Lying on the floor of the building |

| [ ] Handgun Ammo | Lying on the floor of the building (near the door) |

-----------------------------------------------------------------------------/



Once enough Ganados have been defeated, the door to the side will open. Shoot

the red explosive barrel to get rid of the soldier Ganados up ahead then pull

out the rifle and shoot the one with the crossbow in the very back. Follow the

path outside and move up the stairs to the right. Use the handle to swing to

the other side of the camp. Drop down and pull the lever on the wall just like

Leon did in his game to open the gate below.

/-----------------------------------------------------------------------------

| [ ] Hand Grenade | On the ground to the left after sliding from the handle |

-----------------------------------------------------------------------------/



Drop down and walk over to the right. Fall down into the trench where the

ladder is and check around the area for some pickups.

/-----------------------------------------------------------------------------

| [ ] Velvet Blue | Destroy the barrel inside the first right tent |

| [ ] Red Herb | Inside the second right tent |

| [ ] Yellow Herb | On the ground next to a barrel in the left alcove |

-----------------------------------------------------------------------------/



The gate will seal off once Ada enters this area and Ganados armed with

crossbows will start to shoot at her from all around. Shoot the two explosive

barrels (back right, back left) to get rid of two Ganados on the bottom floor.

Climb the ladder through the tunnel to the left.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | Behind some sandbags just as Ada enters |

| [ ] Rifle Ammo | On a crate on the left side (bottom area) |

| [ ] Green Herb | Inside the remains of the building on the left side |

| | (bottom area) |

| [ ] TMP Ammo | Behind a concrete wall near the back of the bottom area |

| [ ] Shotgun Ammo | Behind the sandbags at the very back of the bottom area |

-----------------------------------------------------------------------------/



Shoot all Ganados that can be seen in the distance and run to the right side.

A chaingun Ganado (J.J.) will appear near the right lever, so duck into the

alcove on the right side, but be sure to run inside with a shotgun equipped in

order to knock back the Ganado inside. Hide inside until J.J. stops shooting

then rush out and move around the side of the right wall. Once he stops firing

again, run over to the barred gate and shoot him with the bowgun. There is no

need to kick down the gate to shoot him, just shoot him through the bars, so

Ada doesn't get hit. Kick down the barred gate and pull the lever once he has

been defeated.

/-----------------------------------------------------------------------------

| [ ] TMP Ammo | Near the barred door on the right top walkway |

| [ ] 4000 PTAS | Kill the chaingun Ganado (J.J.) |

-----------------------------------------------------------------------------/



Fall down below then climb the ladder that leads up to the left high walkway.

Another chaingun Ganado (J.J.) will appear. Quickly skip the cutscene then

shoot him through the barred gate with the bowgun and keep shooting until he

dies. Kick down the barred gate and pull the lever he was guarding to open the

gate below. Drop back down below then enter the set of doors that was blocked

by the gate.

/-----------------------------------------------------------------------------

| [ ] Bowgun Bolts | In front of the left barred gate on the left walkway |

| [ ] Green Herb | On a crate to the left on the high left walkway |

| [ ] 4000 PTAS | Kill the chaingun Ganado (J.J.) |

-----------------------------------------------------------------------------/



__ Entrance to the Island Ruins __



Run up the stairs and collect the items along the way. Shoot the Ganado armed

with the crossbow near the top. At the other side of the top portion, there

will be a single Ganado looking at the destruction of the helicopter below the

cliff. He is armed with a rocket launcher. It's Mike's murderer! Take

revenge for Leon now with Ada.

/-----------------------------------------------------------------------------

| [ ] Rifle Ammo | Below the first pillar to the left |

| [ ] Green Herb | Lying next to the Ganado with the rocket launcher |

| [ ] Yellow Herb | Break the barrel between the walls forming a tunnel to |

| | the left |

| [ ] Handgun Ammo | Lying on a block to the right of the tunnel described |

| | above |

-----------------------------------------------------------------------------/



Ganados will try to trap Ada in the tunnel while retrieving the yellow herb in

the barrel. Move down the right path and fire at the Ganados with crossbows in

the distance. Run to the set of doors at the end and open them.

/-----------------------------------------------------------------------------

| [ ] Red Eye | Look up at the first pillar along the right path and |

| | shoot the glowing object near the top to make this fall |

-----------------------------------------------------------------------------/



__ Island Ruins __



Hop off of the edge of the dropoff ahead.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | Lying on a rock right before the dropoff |

| [ ] Handgun Ammo | Lying on a rock right before the dropoff |

-----------------------------------------------------------------------------/



Run through the doorway ahead to trigger a familiar cutscene.

/-----------------------------------------------------------------------------

| [ ] Bowgun Bolts | On top of the crypt. Turn around after dropping. |

-----------------------------------------------------------------------------/



Ada can't reenter the ruins area after the cutscene so be sure to finish

everything inside before the cutscene triggers. On the outside, open the set

of doors ahead.



__ Island Prison __



There is merchant to the left - don't be startled by him. Save the game at

typewriter on the desk.

/-----------------------------------------------------------------------------

| [ ] Flash Grenade | Open the top drawer on the chest of drawers behind the |

| | desk |

| [ ] Chicken Egg | Open the small container on the east wall |

| [ ] Yellow Herb | Run through the corridor on the right in the first room |

| | and this will be lying on a chair at the end |

| [ ] Rifle Ammo | Inside the first right cell - kick down the door |

| [ ] Green Eye | Inside the second right cell - kick down the door and |

| | look to the right while entering |

| [ ] Red Herb | Below the broken staircase in the back of the prison |

-----------------------------------------------------------------------------/

| Extra Dialogue |

|=============================================================================|

| * Examine the bag in the dumpster near the merchant. Ada will shut the |

| dumpster in disgust. |

-----------------------------------------------------------------------------/



Check around the area for a few items. There is a Ganado armed with a crossbow

in the very back of the cell corridor so prepare to shoot him. More Ganados

will run out of the back left cell. The Regenerator that Leon fights in his

game will not wake up for Ada so feel free to examine it in the back left cell.

Climb up to the top of the platform in front of the exit door then open the

door to continue.



__ In front of the Lab __



Once Ada moves past the stairs, a cutscene will activate.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On the ground at the bottom of the stairs |

| [ ] TMP Ammo | On the ground at the bottom of the stairs |

-----------------------------------------------------------------------------/



Boss - Krauser



Life: about 25 hit points per platform



So Krauser didn't actually die by Leon's hand? He will attack Ada in the exact

same way that he assaulted Leon in the final battle they had. This fight is

battled out on the roof of the lab. Once Krauser receives enough damage, he

will jump to another portion of the roof and Ada will automatically hookshot

after him.



Use the knife to slash at Krauser whenever he jumps or runs in front of Ada

then continually slash him while he is stunned. It doesn't take any more than

2 slashes per platform. Make sure to heal the moment he hits Ada - she cannot

take hits that well compared to Leon. Be sure to follow the on-screen

sequences to dodge Krauser's attacks just like in Leon's battle with Krauser.

/-----------------------------------------------------------------------------

| [ ] Green Herb | In the middle of the second platform |

| [ ] Shotgun Ammo | In the middle of the second platform |

| [ ] Bowgun Bolts | In the middle of the second platform |

| [ ] Handgun Ammo | On a metal piece on the third platform (front portion) |

| [ ] Rifle Ammo | On a metal piece on the third platform (front portion) |

| [ ] First Aid | On a metal piece on the third platform (back portion) |

| Spray | |

-----------------------------------------------------------------------------/



The battle will last throughout three grapples on Ada's part (three platforms)

then Krauser will be dead for good.



__ Exterior of Saddler's Laboratory __



Ada will grapple to this area right after the boss cutscene.

/-----------------------------------------------------------------------------

| [ ] Butterfly | Right after Ada grapples to this area, this will be |

| Lamp | around the left corner |

-----------------------------------------------------------------------------/



Turn to the right and move around the corner. Jump over the metal piece and a

merchant along with a typewriter will be up ahead. Be sure to save your game

before continuing. Walk over to the TMP Ammo pickup and a "Hookshot" command

will appear. Grapple to the overhead vent to continue.

/-----------------------------------------------------------------------------

| [ ] Green Herb | Next to the barrels by the metal piece |

| [ ] TMP Ammo | A little bit past the hookshot point |

-----------------------------------------------------------------------------/



__ Saddler's Laboratory __



When Ada enters, a cutscene will trigger then she will be forced into yet

another boss battle.



Boss - Saddler



Life: about 225+

Hit in eye: Hit x3



This boss battle is exclusive to the Separate Ways side story and is one heck

of a battle if you don't understand how fight him properly.



CLOSE ENCOUNTERS: Saddler will start out on the bottom floor, but he will catch

up to Ada extremely quick! He will use his tentacle arm to pull himself up to

the catwalk where Ada is. Whenever Ada tries to distance herself from him, he

will always catch up quickly, so always keep an eye on him.



SADDLER'S ATTACKS: Saddler has tons of attacks during this phase, and all of

them are very deadly. Whenever he crouches down be sure to press the on-screen

sequence since he will slide toward Ada and attempt to grab her and slam her

head into the floor or hit her with a palm strike. He will sometimes hit her

with a long distance tentacle slap from the first floor or from far away on the

same floor. Every now and then, he will sink his tentacle into the ground and

make it move upward in an attempt to impale Ada - press the on-screen sequence

to avoid it. He has a close grab where he will hold Ada up and reveal his

inner eye - shake the Wii-mote to free Ada from this.



THE ALL-SEEING EYE: Saddler's main weakness is his eyeball inside of his mouth.

One way to hit this is by escaping his tentacle grab attack. Ada will plunge

her knife into his eye while he holds her upward.



WIPING THE FLOOR WITH HIS ASS: In order to completely obliterate this boss, no

matter what weapon Ada has equipped, shoot him in the head with any weapon (a

powerful weapon [shotgun, TMP, rifle, bowgun] works best) right before any

attack. Literally stand and aim at his head then wait for him to try to attack

and shoot him seconds before the attack. This will cause him to swing back his

head and open his mouth then reveal his eye to Ada every single time. The hit

has to be powerful enough to stun him - sometimes the handgun will not work.



While his eye is in sight, either shoot it with the Bowgun or run up to Saddler

and use the command that appears to have Ada stab the eye with her knife. To

kill him it takes approximately 5 rifle bullets to the eye or 7 stabs to the

eye. Battling him this way will guarantee Ada a quick victory with no loss of

life! The stunning hit from any gun takes some good timing, but once it is

mastered, what once was a hard battle will seem like child's play. It is best

to hit him right before his tentacle attack - when he holds his tentacle to the

side in an attempt to whip it toward Ada. His tentacle can be hit as well, but

it will only stop the attack and not stun him.



SHOOTING HIM WITH THE TMP OR HANDGUN: Shooting him with either the TMP or

handgun will allow him to absorb Ada's bullet just like in the cutscene prior

to the battle. He will start to glow then fire the bullets back at her - he

can be hit and stunned right before this attack as well.



The TMP and handgun can still damage and stun him however. Keep in mind that

all attacks on his head will add up to ultimately defeating him.

/-----------------------------------------------------------------------------

| [ ] Bowgun Bolts | In the west, on a metal crate (second floor) |

| [ ] Shotgun Ammo | In the south, on a metal crate by the control room |

| | (second floor) |

| [ ] Rifle Ammo | Inside the control room, near the controls |

| [ ] First Aid | On the floor of the control room |

| Spray | |

| [ ] Green Herb | Near a chair and some controls on the first floor |

| | (west side) |

| [ ] Handgun Ammo | Near a computer in the north (first floor) |

| [ ] Handgun Ammo | On a small pillar to the left before moving down the |

| | corridor to the south (first floor) |

| [ ] Red Herb | In the corridor to the south (first floor) |

| [ ] Rifle Ammo | At the end of the corridor to the south (first floor) |

-----------------------------------------------------------------------------/



Once Saddler is defeated a cutscene will play followed by another cutscene.



__ Top of the Construction Site __



Now Ada's mission is to get to the special rocket launcher on the other side of

the construction site and toss it to Leon. She will have to fight through

Ganados and grapple to different catwalks in order to make her way across.

Don't stop for fights and do not try to kill. Only knock the Ganados out of

the way with a shotgun or just run by them and get to the grapple point on each

platform.

/-----------------------------------------------------------------------------

| [ ] First Aid | Right near the railing on the first platform |

| Spray | |

-----------------------------------------------------------------------------/

| Extra |

|=============================================================================|

| * Shoot at Leon with the rifle while he fights Saddler. He will be hit but |

| he cannot die. I find amusement in this. |

-----------------------------------------------------------------------------/



From where Ada starts, move to the east for a "Hookshot" icon. Grapple to the

next platform.



The timer for some explosives around the construction site will start and Ada

will have exactly 2 minutes to get to her destination. Upon landing, shoot the

Ganados then follow the walkway ahead. Turn to the right and drop near the

item pickup.

/-----------------------------------------------------------------------------

| [ ] Incendiary | Right before the dropoff |

| Grenade | |

-----------------------------------------------------------------------------/



Turn around after dropping then run to the end of that platform. Blast the

Ganado out of the way then drop down again. Turn around once again and prepare

to blast the big Ganado on the way down. Move to the bottom of the walkway for

a "Hookshot" command. Grapple to the next platform.

/-----------------------------------------------------------------------------

| [ ] Green Herb | To the left after landing from the second grapple |

-----------------------------------------------------------------------------/



Follow the platform to the left. Blast any Ganados in the way then climb the

ladder. Turn to the left and follow the ramp to the top.

/-----------------------------------------------------------------------------

| [ ] Shotgun Ammo | Lying to the side of the ladder |

| [ ] Hand Grenade | To the side right before moving up the ramp to the left |

| | after climbing the ladder |

-----------------------------------------------------------------------------/



Blast the big Ganado at the top then run very fast toward the Ganado around the

corner as he ducks to fire a rocket then blast him out of the way - it may pay

to use a rifle here. Shoot the Ganado at the end of the platform then use the

grapple at the "Hookshot" point at the end of the platform.



Ride the grapple all the way to the platform across from Ada's position. Jump

down from the east railing to find the --SPECIAL ROCKET LAUNCHER-- on a crate

in front of Ada. Grab the rocket launcher for a cutscene. Use this!



The ending cutscene will play followed by the credits. Be sure to save your

bonus game file for Separate Ways!



One other thing, make sure that you go to "Ada's Reports" under "Extras" on the

main menu and watch "Report #5". It is not played in Separate Ways, but it is

unlocked after completing this mode. It's one of the most interesting reports

for any Resident Evil fan so be sure to watch it!



[AA00]

== | ================================================================= | ==

| _ ___ _ __ __ ___ _ __ |

// /_ / /_ /_// _ / _ /_ // /__ //

// //_ / / //_ / /_///_ / /_ //

// / _ / /_// _ _ / /_/ _ / // //__ //

// _/ _/___,'_/ _/ __/ MINI-____/_/ _// /__/ //

| A S S I G N M E N T A D A W A L K T H R O U G H |

== | ================================================================= | ==



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Assignment Ada is available under the Extras menu once the main game (Leon's

game) is completed. Assignment Ada is Ada's original mini-game that first

appeared on the Gamecube version.



In Assignment Ada, the player takes on the role of Ada Wong while on her

mission to collect five Plagas Samples from the island. The Plagas Samples

cannot be dropped once obtained and Ada must collect all five of them and reach

the control tower on the island to be successful. There is no save option, no

merchant, and Ada's weapons cannot be upgraded in any way. There is also

basically no story either, although I have heard reports about a mysterious man

with blonde hair that appears somewhere in the mode. He wears his sunglasses

all the time, even at night from what I understand - now that is hardcore

there!

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=



Objective: Collect 5 Plagas Sample and head towards the rendezvous point!



__ Island Shore __



Follow the path along the shoreline and keep going straight instead of turning

to the right (across the wooden bridge). A few soldier Ganados will be waiting

along the path. Climb the rocks at the end and break the wooden boxes for some

items.

/-----------------------------------------------------------------------------

| [ ] Yellow Herb | Break the first of the wooden boxes on top of the |

| | second rock |

| [ ] Hand Grenade | The second box always holds a hand grenade |

-----------------------------------------------------------------------------/



Run back to the wooden bridge and cross it this time. The spotlight up above

is already shot out in this mode, so just jump across.



__ Enemy Camp __



While walking into the enemy camp a few Ganados will attack. Defeat all the

Ganados in site before entering the middle of the camp. Be sure to stand on

the west side and find the Ganado with the crossbow in the northeast (up the

stairs) and shoot him before stepping into the middle of the camp.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On a crate right at the front of the camp |

| [ ] First Aid | Climb the ladder in the east and this will be at the |

| Spray | top |

| [ ] TMP Ammo | Lying on a crate in the west building |

-----------------------------------------------------------------------------/



A chaingun Ganado (J.J.) and a few soldier Ganados will open the gate on the

right side of the camp and move down the stairs then shoot. Take out the rifle

and shoot the chaingun Ganado in the head immediately. While the chaingun

Ganado is stunned, run up to him and toss hand grenades at him (at least one) -

this will kill the Ganados with him and stun him per grenade. Spam him with

rifle bullets to take him down quickly before the soldier Ganados around the

area pile up too much.



More soldier Ganados will appear in the camp so take out the TMP and start

blasting them. Another Ganado with a crossbow will appear in the northeast (up

the stairs) so be sure to kill him quickly so he doesn't pick off Ada from a

distance.

/-----------------------------------------------------------------------------

| [ ] Hand Grenade | Defeat the chaingun Ganado (J.J.) |

| [ ] Green Herb | Near some sandbags and crates in the middle of the camp |

| [ ] TMP Ammo | On top of a sandbag in the middle (across from stairs) |

| [ ] Handgun Ammo | On a crate in the northwest building |

| [ ] Rifle Ammo | Climb the ladder in the back of the northwest building |

| | and this will be on a crate at the top |

| [ ] Green Herb | On the left side of the staircase in the northeast |

-----------------------------------------------------------------------------/



Another way to approach the first battle is to get on top of the east building

and shoot at the crossbow Ganados then shoot the chaingun Ganado. He will not

fire at Ada as long as she stays up on the roof. The problem with this is that

he will get under the building sometimes and wait for Ada to jump down all

while the soldier Ganados climb the ladder of the rooftop.



This fight is one of the hardest parts of Assignment Ada. Run behind some

buildings to take cover if needed. The chaingun Ganado will actually shoot his

own allies if he happens to fire their way.



Move up the stairs and run through the doorway once the enemies are defeated.

A few Ganados will attack once Ada crosses the wooden bridge. Remember that

the Punisher can shoot through shields. Climb the ladder to the right near the

end of the tunnel.

/-----------------------------------------------------------------------------

| [ ] Yellow Herb | Lying behind the sandbags right at the entrance of the |

| | tunnel |

| [ ] Red Herb | On the floor at the very end of the tunnel |

-----------------------------------------------------------------------------/



__ Path to the Facility __



Ganados will notice Ada from behind her as soon as she enters this area. They

can be hit from behind the crates. Run outside of the tunnel and jump across

the gap to the right. Shoot the Ganados then pull out the rifle and shoot the

Ganados up ahead that are just standing there. Enter the cave to the side and

find all the pickups inside.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On a table to the left at the start of the cave tunnel |

| [ ] Yellow Herb | At the end of the right path inside the cave tunnel |

| [ ] Hand Grenade | Shoot the explosive barrel at the end of the left path |

| | to blow open the wall then go through the opening and |

| | climb on top of the rock and open the treasure chest |

-----------------------------------------------------------------------------/



Be on the lookout for more Ganados while exiting the cave. Run down the path

to the right. A few Ganados will attack along the way. Be sure to get rid of

the ones with the dynamite first. There is an explosive barrel on top of the

overhead wooden bridge so shoot it!

/-----------------------------------------------------------------------------

| [ ] TMP Ammo | On a crate to the right while moving up the hill |

| [ ] Red Herb | Take the left path through the tunnel and this will be |

| | in the next tunnel across from the wooden bridge |

-----------------------------------------------------------------------------/



Kill the Ganados with the shields at the top then walk through the doorway.

More soldier Ganados will attack from behind Ada once she walks a bit into the

tunnel. Take out a rifle and shoot the Ganado with the crossbow on the top

platform up ahead. Be ready to shoot another Ganado with a crossbow in the

background as he steps out from the side.

/-----------------------------------------------------------------------------

| [ ] Green Herb | Lying on the table where the merchant usually sets up |

| | shop |

| [ ] Rifle Ammo | On a crate to the left while moving toward the facility |

| | door |

-----------------------------------------------------------------------------/



The door to the facility is locked! Fortunately for our heroine, someone

placed a metal ladder next to the door. How did that get there? Anyway, climb

the ladder and "Infiltrate" the open vent at the top to gain entry.



__ Stairwell Hallway __



Climb down the stairs first of all and blast the single Ganado at the bottom.

Enter the storage room to the right at the bottom to find a few pickups. The

doors at the bottom are locked.

/-----------------------------------------------------------------------------

| [ ] TMP Ammo | Lying on the table in the storage room |

-----------------------------------------------------------------------------/



Run back up the stairs and turn left at the top. Don't run too fast since a

soldier Ganado will attack near the end of the hall. Enter the door at that

end.

/-----------------------------------------------------------------------------

| [ ] Green Herb | Lying on the floor near some metal cylinders |

| [ ] Handgun Ammo | Open the red container on the wall |

-----------------------------------------------------------------------------/



__ Operating Room __



Kill the Ganados in the autopsy room after entering the office area. Enter

that room to find a pickup.

/-----------------------------------------------------------------------------

| [ ] TMP Ammo | Lying on a table next to a computer in the office area |

| [ ] Yellow Herb | Break the glass case on the right side of the autopsy |

| | room |

-----------------------------------------------------------------------------/



Walk through the doorway of the experiment room and a Ganado will attack from

the back and three more will appear behind Ada. Stun one of the three behind

Ada with a shot to the head then run and kick him to knock them down. Return

to the office and shoot the Ganados while they are on one side of the room.



Reenter the experiment room and search the area. Move behind the curtain then

take the --PLAGA SAMPLE (1)-- from the dead Ganado's hand.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On a bed to the left while entering the experiment room |

-----------------------------------------------------------------------------/



Each of the Plaga Samples take up 2 units of inventory and they cannot be

dropped once picked up, so keep that in mind when grabbing one. Exit the

operating room and return to the hall.



__ Stairwell Hallway __



Shoot any Ganados that get in Ada's way and enter the Freezer a little way past

the double doors in the middle of the hall.



__ Freezer __



Enter the back right doorway and open the door with the valve handle inside.

Collect the --PLAGA SAMPLE (2)-- from inside the container. Exit the room.

/-----------------------------------------------------------------------------

| [ ] Rifle Ammo | Open the sliding door on the right and this on a tray |

| | inside |

| [ ] Green Herb | On a crate to the left after entering |

| [ ] Hand Grenade | Break the left glass case in the back and this is |

| | inside |

-----------------------------------------------------------------------------/



A big Ganado will be to the left and another will appear down the hall to the

right. Shoot them in the head then run up to them and kick them down. Spam

their head with gunfire whenever they fall to kill them quickly. A few more

Ganados will show up from the left hall. Blast the fire extinguisher next to

the double doors to kill a few of them. These enemies will appear only after

both of the Plaga samples have been retrieved from this area. You could easily

just blast the big Ganado blocking the Waste Disposal Door and exit through the

door to avoid them all.

/-----------------------------------------------------------------------------

| [ ] TMP Ammo | Open the while metal case at the end of the south hall |

| [ ] Red Herb | Open the red container on the west wall |

-----------------------------------------------------------------------------/



Run down the hall to the northwest and enter the Waste Disposal Area.



__ Waste Disposal Area __



Follow the hall ahead and enter the control room on the right.

/-----------------------------------------------------------------------------

| [ ] Handgun Ammo | On a crate to the left before entering the control room |

| [ ] Rifle Ammo | On a table on the left side of the control room |

-----------------------------------------------------------------------------/



Blast the two Ganados inside the control room and notice the big chaingun

Ganado (J.J.) through the windows in the garbage area outside. Shoot through

the window to shatter the glass then throw a hand grenade through the window.

Take out the rifle once the Ganados around J.J. are dead then blast him in the

head with the rifle and keep blasting him until he falls.

/-----------------------------------------------------------------------------

| [ ] TMP Ammo | Kill the chaingun Ganado (J.J.) |

| [ ] Red Herb | On the west side of the garbage area |

-----------------------------------------------------------------------------/



Run down the stairs and enter the garbage area. Some soldier Ganados will move

out through the door on the other side of the room as Ada approaches it. If

they manage to throw a stick of dynamite then retreat and it will probably kill

both of them. Open the door that they came through and follow the corridor

ahead.

/-----------------------------------------------------------------------------

| [ ] Green Herb | In the connecting corridor to the next area |

-----------------------------------------------------------------------------/



__ Surveillance Room __



Blast the Ganado inside. Another Ganado will seal the door ahead but just

blast him then use the controls next to him to unlock the door once again. A

group of soldier Ganados will swarm the room from the entrance once the other

door is unlocked so have a hand grenade ready. Open the unlocked door

afterward.

/-----------------------------------------------------------------------------

| [ ] TMP Ammo | Lying on the middle table |

-----------------------------------------------------------------------------/



__ Storage Room Area __



Walk around the corner and enter the storage room down the right corridor up

ahead. The Ganados inside the storage room can be shot with a rifle by

shooting through the bars of the storage room door, but they're not too bad

either way. Walk to the back of the storage room and collect the --PLAGA

SAMPLE (3)-- from the white metal case inside then exit the storage room. Open

the door to the right to continue.

/-----------------------------------------------------------------------------

| [ ] Yellow Herb | In the corner to the right after the first corridor |

| [ ] Hand Grenade | Inside the red container on the right wall |

| [ ] Handgun Ammo | On a table inside the storage room |

| [ ] TMP Ammo | On a box in the back of the storage room |

-----------------------------------------------------------------------------/



__ X-ray Room __



Kick through the door ahead then blast the Ganados on the top floor in the X-

ray room. Throw a hand grenade down the stairs to get rid of the Ganados below

the stairs. Check the room over for items then try to continue through the

door on the bottom right.

/-----------------------------------------------------------------------------

| [ ] TMP Ammo | On a table to the left when entering |

| [ ] Green Herb | On the counter to the left near the top of the stairs |

| [ ] Red Herb | In front of the bottom of the stairs (to the left a |

| | bit) |

| [ ] Handgun Ammo | Behind the stairs lying in front of a window |

-----------------------------------------------------------------------------/



The door at the bottom is locked however! A chaingun Ganado (J.J.) along with

a few other Ganados will appear at the top of the stairs. Skip the cutscene

and run under the stairs immediately! Stand at either side below the stairs

and wait for them to come down the stairs after Ada. Blast the soldier Ganados

since they will most likely come first or just throw a hand grenade at them.

When the chaingun Ganado shows up, blast him in the head with a rifle and throw

hand grenades at him if Ada has any. This will make short work of him and keep

Ada safe.

/-----------------------------------------------------------------------------

| [ ] First Aid | Defeat the chaingun Ganado (J.J.) |

-----------------------------------------------------------------------------/



More Ganados will come through the (used to be locked) door at the bottom of

the stairs so blast them then open the door and continue down the corridor

ahead. Ganados will open the door to the small room at the end of the

corridors and throw dynamite, so try to shoot the dynamite to blow them both

up. Enter the room and collect the items from the table inside.

/-----------------------------------------------------------------------------

| [ ] Yellow Herb | Lying on the table in the small room |

| [ ] TMP Ammo | Lying on the table in the small room |

-----------------------------------------------------------------------------/



Enter the other door outside the small room to continue.



__ Testing Room __



Kick through the door ahead and blast the soldier Ganado. More Ganados will

come through the broken window of the testing room, so shoot them as they come

through. Don't shoot the explosive canister just yet.

/-----------------------------------------------------------------------------

| [ ] Green Herb | On a table to the left behind the first door |

| [ ] Handgun Ammo | Inside the white metal case to the right after moving |

| | through the second doorway |

-----------------------------------------------------------------------------/



Hop through the window of the testing room and look the room over for several

items pickups.

/-----------------------------------------------------------------------------

| [ ] TMP Ammo | On a tray to the right near the broken window |

| [ ] Rifle Ammo | Facing the glass cases, this is in the left case |

| [ ] Rifle Ammo | Facing the glass cases, this is in the left case |

| [ ] TMP Ammo | Facing the glass cases, this is in the middle case |

| [ ] TMP Ammo | Facing the glass cases, this is in the middle case |

| [ ] Handgun Ammo | Facing the glass cases, this is in the right case |

| [ ] Handgun Ammo | Facing the glass cases, this is in the right case |

| [ ] Green Herb | On a shelf in the very back of the room |

| [ ] Yellow Herb | On a shelf in the very back of the room |

| [ ] Red Herb | On a shelf in the very back of the room |

-----------------------------------------------------------------------------/



Collect the --PLAGA SAMPLE (4)-- from the middle circular glass case. The

doors will lock in the area once the sample has been retrieved and soldier

Ganados with shields will come through the entrance outside. Hop back through

the window and wait for them to cross by the red explosive canister then shoot

it to take them all out or just throw a hand grenade.



Find the controls with the red lights outside of the testing room (near where

the explosive canister was) and operate them to deactivate the security system.

Go through the door beside the testing room then watch out as a group of

Ganados attack. Throw a hand grenade at them and be sure to knock down the

bigger Ganado.

/-----------------------------------------------------------------------------

| [ ] First Aid | Defeat the big Ganado in the group |

| Spray | |

| [ ] TMP Ammo | On a box to the left while moving down this hall |

-----------------------------------------------------------------------------/



Open the door at the end of the hall to continue.



__ Bridge to the Control Tower __



All Ada has to do is make it to the control tower now! Run to the end of the

bridge and a cutscene will play



Boss - Krauser



Well, if it isn't our old friend that we meet in just about every mode. The

only real difference in this fight is that he will start out at a distance, so

Ada can actually use the rifle to shoot his feet to stun him then shoot him in

the head. Krauser is still afraid of sharp objects however, so you can just

take out the knife and slash him to death. Hold the C button then aim downward

and prepare to slash as he starts to attack from up close. This battle is

really no different from when he was fought in Separate Ways or Leon's game for

that matter, so this is nothing more than just a repeat boss battle for the

most part. There are some items in the barrels to the side if needed.

/-----------------------------------------------------------------------------

| [ ] First Aid | Inside one of the barrels |

| Spray | |

| [ ] Handgun Ammo | Inside one of the barrels |

| [ ] TMP Ammo | Inside one of the barrels |

-----------------------------------------------------------------------------/



Ada is very weak to Krauser's attack, so make sure to heal after almost every

hit. The rifle works very well for close range attacks as well as long range.

Ada can shoot Krauser as he prepares to attack her from up close then shoot him

some more while he is stunned. The knife still makes quicker work of him

though.



The elevator to the control tower will lower as Krauser is hit with the

finishing blow. Krauser will leave the final --PLAGA SAMPLE (5)-- as he

departs with a flash grenade, so grab it then use the elevator up ahead to

travel up to the control tower.



__ Control Tower __



With all five Plagas Samples in hand, enter the control tower then "Operate"

the controls and contact the chopper to finish Assignment Ada. The ending

cutscenes will play followed by the credits. The credits can be played over

again to enjoy them with different music and a smaller (clearer) widescreen.

They can be played over in over to see each of the different credits. Select

"No" to end Assignment Ada and save the system data.



The Chicago Typewriter is now unlocked in any bonus games of Separate Ways (a

clear file saved after beating Separate Ways)!



[WE00]

== | ================================================================= | ==

| __ __ __ _ ___ ___ __ __ |

// / / / /__/_ / _ /___/ / _ //

// / / /_ //_ / /_)// // / / //

// / //__/ _ / ___/ _// / / _ //

// / /__/_/ _// ___/_ / __/ //

| W E A P O N S (F O R A L L M O D E S) |

== | ================================================================= | ==



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

This section covers all the weapons for Leon's game and Ada's game (Separate

Ways). Each weapon is listed along with its upgrades if applicable. Keep in

mind the weapons from the Separate Ways mode are not upgradeable. Most of

these weapons are sold by the merchant, all except for the Special Rocket

Launcher. The merchant has tons of equipment for your one-man or one-woman

army.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=



*******************************************************************************

MAIN (LEON'S GAME) GAME WEAPONS [LW00]

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__ __ __

/ // /__ ____ ___/ /__ ___ _____

/ _ / _ `/ _ / _ / _ `/ // / _

/_//_/_,_/_//_/_,_/_, /_,_/_//_/

/___/



Description: A standard 9mm handgun.



Leon starts his main adventure equipped with this weapon. The handgun is the

"middle-of-the-road" weapon throughout the game. The exclusive upgrade allows

for a higher rate of headshots regardless of the amount of damage already dealt

to an enemy!



Extra peripheral(s): None



Starting Stats



Firepower: 1.0 Firing Speed: 0.47

Reload Speed: 1.73 Capacity: 10



/-----------------------------------------------------------------------------

| Firepower Upgrades |

|=============================================================================|

| Firepower | Lv 2 | 1.2 | 7000 | Chapter 1-2 | Storage Building |

| Firepower | Lv 3 | 1.4 | 10000 | Chapter 2-1 | Lake Merchant Shop |

| Firepower | Lv 4 | 1.6 | 15000 | Chapter 3-1 | Castle Entrance |

| Firepower | Lv 5 | 1.8 | 18000 | Chapter 3-1 | Main Hall |

| Firepower | Lv 6 | 2.0 | 20000 | Chapter 4-1 | Merchant Hall |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Reload Speed Upgrades |

|=============================================================================|

| Reload Speed | Lv 2 | 1.47 | 4000 | Chapter 1-2 | Storage Building |

| Reload Speed | Lv 3 | 0.87 | 10000 | Chapter 3-1 | Castle Entrance |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Firing Speed Upgrades |

|=============================================================================|

| Firing Speed | Lv 2 | 0.40 | 5000 | Chapter 1-2 | Storage Building |

| Firing Speed | Lv 3 | 0.33 | 12000 | Chapter 3-1 | Castle Entrance |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Capacity Upgrades |

|=============================================================================|

| Capacity | Lv 2 | 13 | 4000 | Chapter 1-2 | Storage Building |

| Capacity | Lv 3 | 16 | 6000 | Chapter 2-1 | Lake Merchant Shop |

| Capacity | Lv 4 | 19 | 8000 | Chapter 3-1 | Castle Entrance |

| Capacity | Lv 5 | 22 | 10000 | Chapter 3-1 | Main Hall |

| Capacity | Lv 6 | 25 | 12000 | Chapter 4-1 | Merchant Hall |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Exclusive Upgrade |

|=============================================================================|

| Increases the chance of critical headshots by 5 times |

| Price: 57000 | Chapter: Chapter 4-3 | Area: Path to the Ruins |

-----------------------------------------------------------------------------/



___ _____

/ _ ___ ___/ / _

/ , _/ -_) _ /_, /

/_/|_|__/_,_//___/



Description: A powerful 9mm handgun.



This is the most powerful handgun that Leon will get in the game. With power

comes a loss of aiming however as the aiming is shaky when Leon aims. A stock

can be purchased to remedy that however. The exclusive upgrade makes this gun

take off 6.5 damage. 6.5 damage per shot for a handgun goes a long way once

Leon reaches the island!



Extra peripheral(s): Stock (Red9)



Starting Stats



Firepower: 1.6 Firing Speed: 0.53

Reload Speed: 2.37 Capacity: 8



/-----------------------------------------------------------------------------

| Firepower Upgrades |

|=============================================================================|

| Firepower | Lv 2 | 1.3 | 15000 | Chapter 2-2 | Secret Tunnel |

| Firepower | Lv 3 | 2.1 | 20000 | Chapter 3-1 | Castle Entrance |

| Firepower | Lv 4 | 2.5 | 24000 | Chapter 3-1 | Main Hall |

| Firepower | Lv 5 | 3.0 | 28000 | Chapter 4-1 | Merchant Hall |

| Firepower | Lv 6 | 3.7 | 45000 | Chapter 4-3 | Path to the Ruins |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Reload Speed Upgrades |

|=============================================================================|

| Reload Speed | Lv 2 | 2.20 | 6000 | Chapter 2-2 | Secret Tunnel |

| Reload Speed | Lv 3 | 1.67 | 10000 | Chapter 3-1 | Main Hall |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Firing Speed Upgrades |

|=============================================================================|

| Firing Speed | Lv 2 | 0.47 | 10000 | Chapter 2-2 | Secret Tunnel |

| Firing Speed | Lv 3 | 0.40 | 15000 | Chapter 3-1 | Main Hall |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Capacity Upgrades |

|=============================================================================|

| Capacity | Lv 2 | 10 | 6000 | Chapter 2-2 | Secret Tunnel |

| Capacity | Lv 3 | 12 | 8000 | Chapter 3-1 | Castle Entrance |

| Capacity | Lv 4 | 15 | 12000 | Chapter 3-1 | Main Hall |

| Capacity | Lv 5 | 18 | 18000 | Chapter 4-1 | Merchant Hall |

| Capacity | Lv 6 | 22 | 22000 | Chapter 4-4 | Tower (top) |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Exclusive Upgrade |

|=============================================================================|

| Increases firepower ----------------------------------------> | MAX | 6.5 |

| Price: 80000 | Chapter: Chapter 4-4 | Area: Castle Dock |

-----------------------------------------------------------------------------/



___ _ __

/ _ __ _____ (_)__ / / ___ ____

/ ___/ // / _ / (_-</ _ / -_) __/

/_/ _,_/_//_/_/___/_//_/__/_/



Description: This 9mm handgun will blast a hole through two enemies!



This weapon is given to Leon from the merchant for shooting all the blue

medallions at the farm and in the churchyard. Shoot all the medallions to get

an extra firepower upgrade along with it. It's the weakest handgun that Leon

will have access to. The main kicker with this handgun is that it can shoot

through enemy shields as well as multiple (2) enemies in a group. The

exclusive upgrade allows it to shoot through up to 5 enemies, basically a whole

crowd.



Extra peripheral(s): None



Starting Stats



Firepower: 0.9 Firing Speed: 0.47

Reload Speed: 1.70 Capacity: 10



/-----------------------------------------------------------------------------

| Firepower Upgrades |

|=============================================================================|

| Firepower | Lv 2 | 1.1 | 10000 | Chapter 1-3 | * Merchant Shop |

| Firepower | Lv 3 | 1.3 | 15000 | Chapter 2-2 | Secret Tunnel |

| Firepower | Lv 4 | 1.5 | 20000 | Chapter 3-1 | Main Hall |

| Firepower | Lv 5 | 1.7 | 25000 | Chapter 4-1 | Merchant Hall |

| Firepower | Lv 6 | 1.9 | 35000 | Chapter 4-3 | Path to the Ruins |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Reload Speed Upgrades |

|=============================================================================|

| Reload Speed | Lv 2 | 1.47 | 8000 | Chapter 1-3 | * Merchant Shop |

| Reload Speed | Lv 3 | 0.83 | 18000 | Chapter 3-1 | Main Hall |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Firing Speed Upgrades |

|=============================================================================|

| Firing Speed | Lv 2 | 0.40 | 10000 | Chapter 1-3 | * Merchant Shop |

| Firing Speed | Lv 3 | 0.33 | 20000 | Chapter 3-1 | Main Hall |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Capacity Upgrades |

|=============================================================================|

| Capacity | Lv 2 | 13 | 8000 | Chapter 1-3 | * Merchant Shop |

| Capacity | Lv 3 | 16 | 10000 | Chapter 2-2 | Secret Tunnel |

| Capacity | Lv 4 | 20 | 15000 | Chapter 3-1 | Main Hall |

| Capacity | Lv 5 | 24 | 18000 | Chapter 4-1 | Merchant Hall |

| Capacity | Lv 6 | 28 | 24000 | Chapter 4-3 | Path to the Ruins |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Exclusive Upgrade |

|=============================================================================|

| Ammo penetrates up to 5 bodies |

| Price: 40000 | Chapter: Chapter 4-4 | Area: Castle Dock |

-----------------------------------------------------------------------------/



___ __ __ __ _ __

/ _ )/ /__ _____/ /__/ /____ _(_) /

/ _ / / _ `/ __/ '_/ __/ _ `/ / /

/____/_/_,_/__/_/___/_,_/_/_/



Description: A 9mm handgun with superior handling.



This handgun is the most powerful handgun until the Red9 receives its exclusive

upgrade. It has a decent firing speed, reload animation, and capacity so it's

really just as good as the Red9. The exclusive upgrade allows it take off 4.5

damage compared to the Red9's 6.5 damage, but the Blacktail can hold up to 35

bullets compared to the Red9's 22, so which do you value most, capacity or

damage?



Extra peripheral(s): None



Starting Stats



Firepower: 1.6 Firing Speed: 0.47

Reload Speed: 1.70 Capacity: 13



/-----------------------------------------------------------------------------

| Firepower Upgrades |

|=============================================================================|

| Firepower | Lv 2 | 1.8 | 15000 | Chapter 3-1 | Castle Entrance |

| Firepower | Lv 3 | 3.0 | 18000 | Chapter 3-3 | Bedroom |

| Firepower | Lv 4 | 2.3 | 24000 | Chapter 4-1 | Merchant Hall |

| Firepower | Lv 5 | 2.7 | 30000 | Chapter 4-3 | Path to the Ruins |

| Firepower | Lv 6 | 3.2 | 40000 | Chapter 4-4 | Castle Dock |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Reload Speed Upgrades |

|=============================================================================|

| Reload Speed | Lv 2 | 1.47 | 8000 | Chapter 3-1 | Castle Entrance |

| Reload Speed | Lv 3 | 0.83 | 15000 | Chapter 4-1 | Merchant Hall |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Firing Speed Upgrades |

|=============================================================================|

| Firing Speed | Lv 2 | 0.40 | 10000 | Chapter 3-1 | Castle Entrance |

| Firing Speed | Lv 3 | 0.27 | 20000 | Chapter 4-1 | Merchant Hall |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Capacity Upgrades |

|=============================================================================|

| Capacity | Lv 2 | 18 | 8000 | Chapter 3-1 | Castle Entrance |

| Capacity | Lv 3 | 21 | 10000 | Chapter 3-3 | Bedroom |

| Capacity | Lv 4 | 25 | 15000 | Chapter 4-1 | Merchant Hall |

| Capacity | Lv 5 | 30 | 20000 | Chapter 4-3 | Path to the Ruins |

| Capacity | Lv 6 | 35 | 25000 | Chapter 4-4 | Castle Dock |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Exclusive Upgrade |

|=============================================================================|

| Increases firepower ----------------------------------------> | MAX | 4.5 |

| Price: 80000 | Chapter: Chapter 4-4 | Area: Castle Dock |

-----------------------------------------------------------------------------/



__ ___ __ _ __ __

/ |/ /__ _/ /_(_) /__/ /__ _

/ /|_/ / _ `/ __/ / / _ / _ `/

/_/ /_/_,_/__/_/_/_,_/_,_/



Description: A 9mm handgun with Burst-Fire capability.



Extra peripheral(s): None



Starting Stats



Firepower: 1.5 Firing Speed: 0.47

Reload Speed: 1.73 Capacity: 15



/-----------------------------------------------------------------------------

| Firepower Upgrades |

|=============================================================================|

| Firepower | Lv 2 | 1.7 | 15000 | ----------- | --------------------- |

| Firepower | Lv 3 | 1.9 | 17000 | ----------- | --------------------- |

| Firepower | Lv 4 | 2.1 | 20000 | ----------- | --------------------- |

| Firepower | Lv 5 | 2.3 | 25000 | ----------- | --------------------- |

| Firepower | Lv 6 | 2.5 | 35000 | ----------- | --------------------- |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Reload Speed Upgrades |

|=============================================================================|

| Reload Speed | Lv 2 | 1.47 | 6000 | ----------- | --------------------- |

| Reload Speed | Lv 3 | 0.87 | 15000 | ----------- | --------------------- |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Capacity Upgrades |

|=============================================================================|

| Capacity | Lv 2 | 18 | 7000 | ----------- | --------------------- |

| Capacity | Lv 3 | 21 | 10000 | ----------- | --------------------- |

| Capacity | Lv 4 | 24 | 12000 | ----------- | --------------------- |

| Capacity | Lv 5 | 27 | 16000 | ----------- | --------------------- |

| Capacity | Lv 6 | 30 | 20000 | ----------- | --------------------- |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Exclusive Upgrade |

|=============================================================================|

| Infinite capacity ------------------------------------------> | MAX | 100 |

| Price: 35000 | Chapter: -------------- | Area: ---------------------- |

-----------------------------------------------------------------------------/



___ __ ___ __ __ _____

/ _ )_______ / /_____ ___ / _ )__ __/ /_/ /____ ____/ _/ /_ __

/ _ / __/ _ / '_/ -_) _ / _ / // / __/ __/ -_) __/ _/ / // /

/____/_/ ___/_/___/_//_/ /____/_,_/__/__/__/_/ /_//_/_, /

/___/



Description: A very powerful .45 magnum revolver. This will make anyone's day.



This is the first magnum weapon that Leon receives and it really is the best if

you upgrade it fully. The Broken Butterfly has a very slow reload animation at

first but it can be upgraded to take less time later in the game. That reload

animation is very satisfying mind you. The Broken Butterfly's exclusive

upgrade allows it to take off a whopping 50.0 damage making it the most

powerful normal weapon in the game besides the rocket launcher and the

Handcannon.



Extra peripheral(s): None



Starting Stats



Firepower: 13.0 Firing Speed: 0.70

Reload Speed: 3.67 Capacity: 6



/-----------------------------------------------------------------------------

| Firepower Upgrades |

|=============================================================================|

| Firepower | Lv 2 | 15.0 | 25000 | Chapter 3-1 | Castle Entrance |

| Firepower | Lv 3 | 17.0 | 30000 | Chapter 3-3 | Bedroom |

| Firepower | Lv 4 | 20.0 | 35000 | Chapter 4-1 | Merchant Hall |

| Firepower | Lv 5 | 24.0 | 50000 | Chapter 4-3 | Path to the Ruins |

| Firepower | Lv 6 | 28.0 | 70000 | Chapter 5-3 | Cave Entrance |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Reload Speed Upgrades |

|=============================================================================|

| Reload Speed | Lv 2 | 3.00 | 15000 | Chapter 3-3 | Bedroom |

| Reload Speed | Lv 3 | 2.33 | 20000 | Chapter 4-3 | Path to the Ruins |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Firepower Upgrades |

|=============================================================================|

| Capacity | Lv 2 | 8 | 15000 | Chapter 3-1 | Castle Entrance |

| Capacity | Lv 3 | 10 | 20000 | Chapter 4-1 | Merchant Hall |

| Capacity | Lv 4 | 12 | 25000 | Chapter 5-1 | Path to the Facility |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Exclusive Upgrade |

|=============================================================================|

| Increases firepower ----------------------------------------> | MAX | 50.0 |

| Price: 150000 | Chapter: Chapter 5-3 | Area: Camp |

-----------------------------------------------------------------------------/



__ ___ ____ ____

/ //_(_) / /__ ___/_ /

/ ,< / / / / -_) __// /

/_/|_/_/_/_/__/_/ /_/



Description: A very stable yet powerful .45 magnum.



The Killer7 is the most powerful magnum until the Broken Butterfly receives its

exclusive upgrade. It has a fairly fast reload animation and already starts

out with a very good damage rate that the Broken Butterfly must be powered up

to obtain. This weapon has no exclusive upgrade.



Extra peripheral(s): None



Starting Stats



Firepower: 25.0 Firing Speed: 0.70

Reload Speed: 1.83 Capacity: 7



/-----------------------------------------------------------------------------

| Firepower Upgrades |

|=============================================================================|

| Firepower | Lv 2 | 30.0 | 62000 | Chapter 5-1 | Artillery Room |

| Firepower | Lv 3 | 35.0 | 78000 | Chapter 5-3 | Cave Entrance |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Reload Speed Upgrades |

|=============================================================================|

| Reload Speed | Lv 2 | 1.53 | 20000 | Chapter 5-1 | Artillery Room |

| Reload Speed | Lv 3 | 0.93 | 30000 | Chapter 5-3 | Cave Entrance |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Capacity Upgrades |

|=============================================================================|

| Capacity | Lv 2 | 10 | 30000 | Chapter 5-1 | Artillery Room |

| Capacity | Lv 3 | 14 | 40000 | Chapter 5-3 | Cave Entrance |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Exclusive Upgrade |

|=============================================================================|

| None |

-----------------------------------------------------------------------------/



__ __ __

/ // /__ ____ ___/ /______ ____ ___ ___ ___

/ _ / _ `/ _ / _ / __/ _ `/ _ / _ / _ / _

/_//_/_,_/_//_/_,_/__/_,_/_//_/_//_/___/_//_/



Description: This is a .50 magnum. Need we say more?



Beat all the Mercenaries with a five star ranking for every character and the

merchant will sell this in Leon's game (a bonus game). This is the ultimate

magnum that will kill just about any boss with one or two hits. The gun

requires it's own type of ammo which will be found in random objects or from

enemy drops while the gun is in Leon's inventory.



It's exclusive upgrade increases the damage to 99.9 and gives it unlimited

ammo. Leon can still reload the gun by flicking the remote even when it has

unlimited ammo if you want to look cool for a few seconds.



Extra peripheral(s): None



Starting Stats



Firepower: 30.0 Firing Speed: 1.17

Reload Speed: 3.67 Capacity: 3



/-----------------------------------------------------------------------------

| Firepower Upgrades |

|=============================================================================|

| Firepower | Lv 2 | 35.0 | 40000 | ----------- | --------------------- |

| Firepower | Lv 3 | 40.0 | 50000 | ----------- | --------------------- |

| Firepower | Lv 4 | 45.0 | 70000 | ----------- | --------------------- |

| Firepower | Lv 5 | 50.0 | 90000 | ----------- | --------------------- |

| Firepower | Lv 6 | 60.0 | 120000 | ----------- | --------------------- |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Reload Speed Upgrades |

|=============================================================================|

| Reload Speed | Lv 2 | 2.87 | 25000 | ----------- | --------------------- |

| Reload Speed | Lv 3 | 1.83 | 50000 | ----------- | --------------------- |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Capacity Upgrades |

|=============================================================================|

| Capacity | Lv 2 | 4 | 15000 | ----------- | --------------------- |

| Capacity | Lv 3 | 5 | 20000 | ----------- | --------------------- |

| Capacity | Lv 4 | 6 | 25000 | ----------- | --------------------- |

| Capacity | Lv 5 | 8 | 35000 | ----------- | --------------------- |

| Capacity | Lv 6 | 10 | 50000 | ----------- | --------------------- |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Exclusive Upgrade |

|=============================================================================|

| Infinite bullets -------------------------------------------> | MAX | --- |

| increases firepower ----------------------------------------> | MAX | 99.9 |

| Price: 200000 | Chapter: -------------- | Area: ---------------------- |

-----------------------------------------------------------------------------/



______ __

/ __/ / ___ / /____ ___ _____

_ / _ / _ / __/ _ `/ // / _

/___/_//_/___/__/_, /_,_/_//_/

/___/



Description: A 12-gauge pump-action shotgun. Don't leave home without it.



Leon finds this in the middle house on the north side of the village when he

first arrives in Pueblo Village. It is the weakest shotgun in the game, but

it's exclusive allows for the same damage on long distance foes as if they were

up close. The only bad aspect of this exclusive is that the Riot Gun already

does this.



Extra peripheral(s): None



Starting Stats



Firepower: 4.0 Firing Speed: 1.53

Reload Speed: 3.03 Capacity: 6



/-----------------------------------------------------------------------------

| Firepower Upgrades |

|=============================================================================|

| Firepower | Lv 2 | 4.5 | 15000 | Chapter 1-2 | Storage Building |

| Firepower | Lv 3 | 5.0 | 20000 | Chapter 1-3 | Lake Merchant Shop |

| Firepower | Lv 4 | 6.0 | 20000 | Chapter 3-1 | Castle Entrance |

| Firepower | Lv 5 | 7.0 | 30000 | Chapter 4-1 | Merchant Room |

| Firepower | Lv 6 | 8.0 | 40000 | Chapter 4-3 | Path to the Ruins |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Reload Speed Upgrades |

|=============================================================================|

| Reload Speed | Lv 2 | 2.43 | 7000 | Chapter 1-2 | Storage Building |

| Reload Speed | Lv 3 | 1.67 | 15000 | Chapter 3-1 | Castle Entrance |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Capacity Upgrades |

|=============================================================================|

| Capacity | Lv 2 | 8 | 8000 | Chapter 1-2 | Storage Building |

| Capacity | Lv 3 | 10 | 10000 | Chapter 1-3 | Lake Merchant Shop |

| Capacity | Lv 4 | 12 | 12000 | Chapter 3-1 | Castle Entrance |

| Capacity | Lv 5 | 15 | 15000 | Chapter 4-1 | Merchant Room |

| Capacity | Lv 6 | 18 | 20000 | Chapter 4-3 | Path to the Ruins |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Exclusive Upgrade |

|=============================================================================|

| Increases destructive power for long distance attacks |

| Price: 40000 | Chapter: Chapter 4-4 | Area: Castle Dock |

-----------------------------------------------------------------------------/



___ _ __ _____

/ _ (_)__ / /_ / ___/_ _____

/ , _/ / _ / __/ / (_ / // / _

/_/|_/_/___/__/ ___/_,_/_//_/



Description: This pump-action shotgun is effective even at long distances!



By the time Leon arrives at the castle, he will have access to this shotgun.

Leon holds the riot gun against his upper body so the aim usually feels better

than the other shotguns and this gun will allow him to damage enemies at

greater distances unlike the other (well, before exclusive upgrades). The

exclusive upgrade for this gun allows it to take off 10.0 damage. The Striker

can take off a max damage of 12.0, but remember that it cannot maintain that

damage at a great distance.



Extra peripheral(s): None



Starting Stats



Firepower: 5.0 Firing Speed: 1.53

Reload Speed: 3.03 Capacity: 7



/-----------------------------------------------------------------------------

| Firepower Upgrades |

|=============================================================================|

| Firepower | Lv 2 | 5.5 | 20000 | Chapter 3-1 | Castle Entrance |

| Firepower | Lv 3 | 6.0 | 24000 | Chapter 3-1 | Castle Exterior |

| Firepower | Lv 4 | 6.5 | 28000 | Chapter 3-3 | Bedroom |

| Firepower | Lv 5 | 7.0 | 32000 | Chapter 4-1 | Merchant Hall |

| Firepower | Lv 6 | 8.0 | 50000 | Chapter 4-4 | Castle Dock |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Reload Speed Upgrades |

|=============================================================================|

| Reload Speed | Lv 2 | 2.43 | 7000 | Chapter 3-1 | Main Hall |

| Reload Speed | Lv 3 | 1.67 | 20000 | Chapter 4-4 | Castle Dock |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Capacity Upgrades |

|=============================================================================|

| Capacity | Lv 2 | 9 | 10000 | Chapter 3-1 | Main Hall |

| Capacity | Lv 3 | 11 | 12000 | Chapter 3-3 | Bedroom |

| Capacity | Lv 4 | 13 | 15000 | Chapter 4-1 | Merchant Hall |

| Capacity | Lv 5 | 15 | 20000 | Chapter 4-2 | Merchant Cave |

| Capacity | Lv 6 | 17 | 25000 | Chapter 4-4 | Castle Dock |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Exclusive Upgrade |

|=============================================================================|

| Increases firepower ----------------------------------------> | MAX | 10.0 |

| Price: 120000 | Chapter: Chapter 4-4 | Area: Castle Dock |

-----------------------------------------------------------------------------/



______ _ __

/ __/ /_____(_) /_____ ____

_ / __/ __/ / '_/ -_) __/

/___/__/_/ /_/_/___/_/



Description: Equipped with the advantage of wide-shot, it enables faster firing

than a standard shotgun



This shotgun takes up the least inventory space out of all the shotguns. Its

exclusive allows it hold a maximum capacity of 99, so this basically holds your

entire inventory of shotgun shells at that point. This weapon is for people

that don't like to reload often and those that want to save inventory space as

much as possible.



Extra peripheral(s): None



Starting Stats



Firepower: 6.0 Firing Speed: 1.10

Reload Speed: 3.00 Capacity: 12



/-----------------------------------------------------------------------------

| Firepower Upgrades |

|=============================================================================|

| Firepower | Lv 2 | 7.0 | 25000 | Chapter 4-1 | Bottom of the Pit |

| Firepower | Lv 3 | 8.0 | 28000 | Chapter 4-3 | Path to the Ruins |

| Firepower | Lv 4 | 9.0 | 32000 | Chapter 4-4 | Castle Dock |

| Firepower | Lv 5 | 10.0 | 32000 | Chapter 5-1 | Path to the Facility |

| Firepower | Lv 6 | 12.0 | 32000 | Chapter 5-1 | Artillery Room |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Reload Speed Upgrades |

|=============================================================================|

| Reload Speed | Lv 2 | 2.40 | 8000 | Chapter 4-1 | Bottom of the Pit |

| Reload Speed | Lv 3 | 1.67 | 15000 | Chapter 4-4 | Castle Dock |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Capacity Upgrades |

|=============================================================================|

| Capacity | Lv 2 | 14 | 10000 | Chapter 4-1 | Bottom of the Pit |

| Capacity | Lv 3 | 16 | 12000 | Chapter 4-3 | Path to the Ruins |

| Capacity | Lv 4 | 20 | 16000 | Chapter 4-4 | Castle Dock |

| Capacity | Lv 5 | 24 | 18000 | Chapter 5-1 | Path to the Facility |

| Capacity | Lv 6 | 28 | 25000 | Chapter 5-1 | Artillery Room |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Exclusive Upgrade |

|=============================================================================|

| Increases capacity -----------------------------------------> | MAX | 99 |

| Price: 60000 | Chapter: Chapter 5-1 | Area: Artillery Room |

-----------------------------------------------------------------------------/



___ _ _____

/ _ (_) _/ /__

/ , _/ / _/ / -_)

/_/|_/_/_//_/__/



Description: A .223 caliber bolt action rifle.



This is the first rifle that Leon has access to in the game. It takes up the

least amount of inventory space when compared to the other rifle. Leon must

manually eject the shell of the bullet after firing every shot. The rifle's

exclusive upgrade allows for a whopping firepower of 30 so it basically becomes

a magnum with a scope at that stage.



Extra peripheral(s): Scope (Rifle)

Infrared Scope



Starting Stats



Firepower: 4.0 Firing Speed: 2.73

Reload Speed: 4.00 Capacity: 5



/-----------------------------------------------------------------------------

| Firepower Upgrades |

|=============================================================================|

| Firepower | Lv 2 | 5.0 | 10000 | Chapter 1-2 | Storage Building |

| Firepower | Lv 3 | 6.0 | 12000 | Chapter 2-1 | Lake Merchant Shop |

| Firepower | Lv 4 | 8.0 | 20000 | Chapter 3-1 | Castle Entrance |

| Firepower | Lv 5 | 10.0 | 25000 | Chapter 3-1 | Main Hall |

| Firepower | Lv 6 | 12.0 | 35000 | Chapter 4-1 | Merchant Hall |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Reload Speed Upgrades |

|=============================================================================|

| Reload Speed | Lv 2 | 3.23 | 8000 | Chapter 1-2 | Storage Building |

| Reload Speed | Lv 3 | 2.33 | 18000 | Chapter 2-1 | Lake Merchant Shop |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Capacity Upgrades |

|=============================================================================|

| Capacity | Lv 2 | 7 | 6000 | Chapter 1-2 | Storage Building |

| Capacity | Lv 3 | 9 | 8000 | Chapter 2-1 | Lake Merchant Shop |

| Capacity | Lv 4 | 12 | 12000 | Chapter 3-1 | Castle Entrance |

| Capacity | Lv 5 | 15 | 18000 | Chapter 3-1 | Main Hall |

| Capacity | Lv 6 | 18 | 25000 | Chapter 4-1 | Merchant Hall |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Exclusive Upgrade |

|=============================================================================|

| Increases firepower ----------------------------------------> | MAX | 30.0 |

| Price: 80000 | Chapter: Chapter 4-3 | Area: Path to the Ruins |

-----------------------------------------------------------------------------/

__ __

___ _ _____ / / _ __

/ _ (_) _/ /__ / / ___ ___ __ _ (_) ___ ___ __/ /____

/ , _/ / _/ / -_) (_-</ -_) ' / / /---- / _ `/ // / __/ _ / /

/_/|_/_/_//_/__/ _/___/__/_/_/_/_/ ----/ _,_/_,_/__/___//_/



Description: A .223 caliber rifle capable of firing faster than the standard

rifle.



This rifle can be bought once Leon makes it to the castle and, besides the

exclusive damage upgrade with the normal rifle and the less inventory space

that it takes, this is the best rifle that can be bought in the main game. It

doesn't require Leon to eject out a shell, so he can fire at the normal firing

speed until he has to reload. The scope also zooms a bit further than the

normal rifle.



Extra peripheral(s): Scope (semi-auto rifle)

Infrared Scope



Starting Stats



Firepower: 7.0 Firing Speed: 1.83

Reload Speed: 2.33 Capacity: 10



/-----------------------------------------------------------------------------

| Firepower Upgrades |

|=============================================================================|

| Firepower | Lv 2 | 8.0 | 15000 | Chapter 3-1 | Castle Entrance |

| Firepower | Lv 3 | 9.0 | 18000 | Chapter 3-1 | Main Hall |

| Firepower | Lv 4 | 11.0 | 24000 | Chapter 4-1 | Merchant Room |

| Firepower | Lv 5 | 13.0 | 30000 | Chapter 4-3 | Path to the Ruins |

| Firepower | Lv 6 | 15.0 | 40000 | Chapter 5-1 | Path to the Facility |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Reload Speed Upgrades |

|=============================================================================|

| Reload Speed | Lv 2 | 1.90 | 9000 | Chapter 3-1 | Castle Entrance |

| Reload Speed | Lv 3 | 1.33 | 18000 | Chapter 4-1 | Merchant Room |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Capacity Upgrades |

|=============================================================================|

| Capacity | Lv 2 | 12 | 10000 | Chapter 3-1 | Castle Entrance |

| Capacity | Lv 3 | 14 | 12000 | Chapter 3-1 | Main Hall |

| Capacity | Lv 4 | 17 | 15000 | Chapter 4-1 | Merchant Room |

| Capacity | Lv 5 | 20 | 20000 | Chapter 4-3 | Path to the Ruins |

| Capacity | Lv 6 | 24 | 25000 | Chapter 5-1 | Path to the Facility |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Exclusive Upgrade |

|=============================================================================|

| Increases firing speed -------------------------------------> | MAX | 0.80 |

| Price: 80000 | Chapter: Chapter 5-1 | Area: Path to the Facility |

-----------------------------------------------------------------------------/



________ ______

/_ __/ |/ / _

/ / / /|_/ / ___/

/_/ /_/ /_/_/



Description: A fully-automatic machine pistol. Fires custom 9mm's.



This is the only rapid fire weapon that can be found in the normal game without

unlocking any of the bonus weapons. It is very useful and can be used in place

of the handgun. It is excellent for close crowds when you have not shotgun or

just want to stun every enemy then run. The cursor for the TMP will shake

until a stock is bought for it. With the stock, the aiming is precise just

like with a handgun.



Extra peripheral(s): Stock (TMP)



Starting Stats



Firepower: 0.4 Firing Speed: 0.10

Reload Speed: 2.37 Capacity: 30



/-----------------------------------------------------------------------------

| Firepower Upgrades |

|=============================================================================|

| Firepower | Lv 2 | 0.5 | 7000 | Chapter 1-3 | Secret Tunnel |

| Firepower | Lv 3 | 0.6 | 14000 | Chapter 2-2 | Secret Tunnel |

| Firepower | Lv 4 | 0.8 | 18000 | Chapter 3-1 | Castle Entrance |

| Firepower | Lv 5 | 1.0 | 24000 | Chapter 3-1 | Main Hall |

| Firepower | Lv 6 | 1.2 | 35000 | Chapter 4-1 | Merchant Room |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Reload Speed Upgrades |

|=============================================================================|

| Reload Speed | Lv 2 | 1.93 | 5000 | Chapter 1-3 | Secret Tunnel |

| Reload Speed | Lv 3 | 1.17 | 15000 | Chapter 3-1 | Main Hall |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Capacity Upgrades |

|=============================================================================|

| Capacity | Lv 2 | 50 | 7000 | Chapter 1-3 | Secret Tunnel |

| Capacity | Lv 3 | 100 | 15000 | Chapter 2-2 | Secret Tunnel |

| Capacity | Lv 4 | 150 | 20000 | Chapter 4-1 | Merchant Room |

| Capacity | Lv 5 | 200 | 25000 | Chapter 4-3 | Path to the Ruins |

| Capacity | Lv 6 | 250 | 35000 | Chapter 4-4 | Castle Dock |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Exclusive Upgrade |

|=============================================================================|

| Increases firepower ----------------------------------------> | MAX | 1.8 |

| Price: 100000 | Chapter: Chapter 4-4 | Area: Castle Dock |

-----------------------------------------------------------------------------/



__ ____ ________

/ |/ (_)__ ___ /_ __/ / _______ _ _____ ____

/ /|_/ / / _ / -_) / / / _ / __/ _ |/|/ / -_) __/

/_/ /_/_/_//_/__/ /_/ /_//_/_/ ___/__,__/__/_/



Description: This weapon fires custom "mines" that attach to objects and

detonate after a period of time.



Ever played Resident Evil 3: Nemesis? The Mine Thrower is a very fun weapon to

use. It fires out explosive mines that will stick inside of a target and

detonate in about 3 seconds. The mines have about the same destructive power

as a hand grenade once they explode. The Mine Thrower's ammo is mine darts

which can be found in breakable objects and from enemy drops while the Mine

Thrower is in Leon's inventory. Its exclusive upgrade allows the mines to home

in on targets.



Extra peripheral(s): Scope (Mine Thrower)



Starting Stats



Firepower: 2.0 Firing Speed: 1.33

Reload Speed: 3.43 Capacity: 5



/-----------------------------------------------------------------------------

| Firepower Upgrades |

|=============================================================================|

| Firepower | Lv 2 | 4.0 | 25000 | Chapter 3-3 | Bedroom |

| Firepower | Lv 3 | 6.0 | 45000 | Chapter 4-2 | Merchant Cave |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Reload Speed Upgrades |

|=============================================================================|

| Reload Speed | Lv 2 | 2.57 | 18000 | Chapter 4-1 | Merchant Hall |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Capacity Upgrades |

|=============================================================================|

| Capacity | Lv 2 | 7 | 25000 | Chapter 3-3 | Bedroom |

| Capacity | Lv 3 | 10 | 40000 | Chapter 4-4 | Castle Dock |

-----------------------------------------------------------------------------/



/-----------------------------------------------------------------------------

| Exclusive Upgrade |

|=============================================================================|

| Adds "homing" and increases blast radius |

| Price: 30000 | Chapter: Chapter 5-1 | Path to the Facility |

-----------------------------------------------------------------------------/



_______ _ ______ _ __

/ ___/ / (_)______ ____ ____ /_ __/_ _____ ___ _ ______(_) /____ ____

/ /__/ _ / / __/ _ `/ _ `/ _ / / / // / _ / -_) |/|/ / __/ / __/ -_) __/

___/_//_/_/__/_,_/_, /___/ /_/ _, / .__/__/|__,__/_/ /_/__/__/_/

/___/ /___/_/



Description: This machinegun is outfitted with a powerful .45 caliber magazine.



This gun has an infinite supply of ammo. Try to reload while Leon has the

Gangster outfit on for some hidden animation. See the Extras section for more

details on this hidden animation.



Extra peripheral(s): None



Starting Stats



Firepower: 10.0 Firing Speed: 0.10

Reload Speed: 2.83 Capacity: ---



___ __ __ __ __

/ _ ___ ____/ /_____ / /_ / / ___ ___ _____ ____/ / ___ ____

/ , _/ _ / __/ '_/ -_) __/ / /__/ _ `/ // / _ / __/ _ / -_) __/

/_/|_|___/__/_/___/__/ /____/_,_/_,_/_//_/__/_//_/__/_/



Description: Do major damage to any target. (Single fire)



Extra peripheral(s): None



____ _ __

/ __/__ ___ ____(_)__ _/ /

_ / _ / -_) __/ / _ `/ /

/___/ .__/__/__/_/_,_/_/

/_/

___ __ __ __ __

/ _ ___ ____/ /_____ / /_ / / ___ ___ _____ ____/ / ___ ____

/ , _/ _ / __/ '_/ -_) __/ / /__/ _ `/ // / _ / __/ _ / -_) __/

/_/|_|___/__/_/___/__/ /____/_,_/_,_/_//_/__/_//_/__/_/



Description: A rocket launcher that fires a special rocket. A perfect weapon

to exterminate the boss.



This is NOT sold by the merchant. Ada throws this weapon to Leon to deliver

the finishing blow to the final boss of the game. It can be kept and saved for

a bonus game. It has a value of 30000 PTAS when sold to the merchant.



Extra peripheral(s): None



____ ____ _ __ __ __

/ _/__ / _(_)__ (_) /____ / / ___ ___ _____ ____/ / ___ ____

_/ // _ / _/ / _ / / __/ -_) / /__/ _ `/ // / _ / __/ _ / -_) __/

/___/_//_/_//_/_//_/_/__/__/ /____/_,_/_,_/_//_/__/_//_/__/_/



Description: The ultimate rocket launcher! Fire away!



Infinite Ammo. Ultimate damage. Need I say more.



Extra peripheral(s): None



___ ___ __ __________

/ _ / _ / / / / < /_ |

/ ___/ / , _/ / /___ /_ _/ / __/

/_/ (_)_/|_(_)____(_) /_//_/____/



Description: Use the charge attack to decimate all surrounding enemies with

this supremely powerful laser weapon!



While not fully charged, this weapon will only stun an enemy, but charge it all

the way up and the laser will shoot out in several directions and home in on

any sign of life or breakable object in the area.



Extra peripheral(s): None



*******************************************************************************

SEPARATE WAYS (ADA'S GAME) GAME WEAPONS [AW00]

*******************************************************************************



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Weapons in Separate Ways cannot be upgraded.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

___ __ __ __ _ __

/ _ )/ /__ _____/ /__/ /____ _(_) /

/ _ / / _ `/ __/ '_/ __/ _ `/ / /

/____/_/_,_/__/_/___/_,_/_/_/



Description: A 9mm handgun with superior handling.



Firepower: 2.0 Firing Speed: 0.27

Reload Speed: 1.47 Capacity: 21



Extra peripheral(s): None

Price: 24600

First Available: Starting weapon and first merchant meeting in Chapter 1.



______ __

/ __/ / ___ / /____ ___ _____

_ / _ / _ / __/ _ `/ // / _

/___/_//_/___/__/_, /_,_/_//_/

/___/



Description: A standard pump action shotgun.



This shotgun resembles Leon's shotgun used in Resident Evil 2 except it has a

handle on pump.



Firepower: 5.0 Firing Speed: 1.53

Reload Speed: 1.53 Capacity: 12



Extra peripheral(s): None

Price: 21440

First Available: Starting weapon and first merchant meeting in Chapter 1.



________ ______

/_ __/ |/ / _

/ / / /|_/ / ___/

/_/ /_/ /_/_/



Description: A fully-automatic machine pistol. Fires custom 9mm's.



Firepower: 1.2 Firing Speed: 0.10

Reload Speed: 1.93 Capacity: 100



Extra peripheral(s): None

Price: 12800

First Available: First merchant meeting in Chapter 1.



__ __

___ _ _____ / / _ __

/ _ (_) _/ /__ / / ___ ___ __ _ (_) ___ ___ __/ /____

/ , _/ / _/ / -_) (_-</ -_) ' / / /---- / _ `/ // / __/ _ / /

/_/|_/_/_//_/__/ _/___/__/_/_/_/_/ ----/ _,_/_,_/__/___//_/



Description: A .223 caliber rifle capable of firing faster than the standard

rifle.



Firepower: 15.0 Firing Speed: 1.83

Reload Speed: 1.90 Capacity: 12



Extra peripheral(s): Scope (semi-auto rifle)

Price: 35600

First Available: First merchant meeting in Chapter 1.



_______ _ ______ _ __

/ ___/ / (_)______ ____ ____ /_ __/_ _____ ___ _ ______(_) /____ ____

/ /__/ _ / / __/ _ `/ _ `/ _ / / / // / _ / -_) |/|/ / __/ / __/ -_) __/

___/_//_/_/__/_,_/_, /___/ /_/ _, / .__/__/|__,__/_/ /_/__/__/_/

/___/ /___/_/



Description: This machinegun is outfitted with a powerful .45 caliber magazine.



Firepower: 10.0 Firing Speed: 0.10

Reload Speed: 2.83 Capacity: ---



Extra peripheral(s): None

Price: 300000

First Available: Once Assignment Ada is completed it is available from the

merchant in the Separate Ways bonus game.



___

/ _ )___ _ _____ ___ _____

/ _ / _ |/|/ / _ `/ // / _

/____/___/__,__/_, /_,_/_//_/

/___/



Description: A standard issue pistol-style crossbow.



Firepower: 16.6 Firing Speed: 2.43

Reload Speed: 2.00 Capacity: 1



Extra peripheral(s): None

Price: 70000

First Available: First merchant meeting in Chapter 3.



[TM00]

== | ================================================================= | ==

| __ __ ___ __ __ _ __ _____ __ __ |

// // /__/__ / __ /__/ /_ /__ _ /__/ _ //

// / /_ / // / / /_ / / //_ / // / //_ //

// / // //__/ _ / /___//__/ / / _ / _ // /_//__ _ //

// / /__// _/____/__/_ /_/ _// _/____/__/ __/ //

| T H E M E R C E N A R I E S W A L K T H R O U G H |

== | ================================================================= | ==



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

The Mercenaries mode is unlocked by completing the main game of RE4 (Leon's

game). The mode allows the player to choose from four stages and the main

objective is to kill as many enemies as possible and string together kills as

much as possible.



Grab the time bonuses scattered throughout each stage then start killing the

enemies. Pick up combo bonus pickups to receive extra points for killing

enemies in a row. There are a total of five playable characters in this mode

that can be unlocked by completing each stage with at least a four star

ranking. Leon is the starting character.



Approach each stage with an aggressive attitude and your one-man or one-woman

army shall triumph - ie. "This is where we fight and this is where they die!"

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=



/-----------------------------------------------------------------------------

| KNOW SOMETHING I DON'T? |

|=============================================================================|

| I am accepting strategies for The Mercenaries mode, so if you have any |

| useful strategies that you would like to share with your fellow games then |

| email me about it and I'll post it here. |

| |

| berserker_kev(at)yahoo.com |

| |

| I will take them all for myself and you shall receive no credit. |

| I kid. I kid. |

-----------------------------------------------------------------------------/



*******************************************************************************

CHARACTER OVERVIEWS [CT00]

*******************************************************************************

__ __ __ __

/ / ___ ___ ___ / //_/__ ___ ___ ___ ___/ /_ __

/ /__/ -_) _ / _ / ,< / -_) _ / _ / -_) _ / // /

/____/__/___/_//_/ /_/|_|__/_//_/_//_/__/_,_/_, /

/___/

(MEESTER KENNEDY)



"Freeze. I said freeze!"



-- Life amount: 8 bars



-- Inventory



Blacktail



Firepower: 2.7 Firing Speed: 0.40

Reload Speed: 1.47 Capacity: 21



Riot Gun



Firepower: 7.0 Firing Speed: 1.53

Reload Speed: 1.67 Capacity: 13



Knife



30 Handgun Ammo

10 Shotgun Ammo

1 First Aid Spray



-- Special Attacks:



Shot in head ---> Kick



Leon performs a roundhouse.



Shot in knee ---> Kick (Ganados) or Suplex (Zealots or Soldier Ganados)



Leon performs a straight kick to his kneeling foe OR Leon grabs the enemy and

suplexes his foe.



-- About Leon



Leon can be the hardest character to score the most points with because his

weapon variety calls for close encounters. His only means of long distance

attacks, for the most part, is through his handgun, which doesn't pack that

much power. It is best to focus on close range or mid-range attacks with the

riot gun and use the handgun and Leon's special attacks to your advantage while

fighting multiple enemies.



Stick to the Blacktail handgun for any long range attacks since the riot gun is

extremely weak for distant attacks and basically a waste of ammo. Always go

for vital areas (head) when shooting from long range and try to keep the

pressure on your long range foe with multiple shots at a time instead of

constant precision aiming.



Summary:



In order to play Leon effectively, (a) special attacks must be used in

conjunction with handgun fire, especially for crowd control with the handgun,

(b) his riot gun needs to be used only for close or mid-range encounters - aim

for the head - and (c) Leon needs to stay moving most of the time since his

arsenal beckons close range use. Any extra grenades should be savored for the

most extreme moments!



___ __ _ __

/ _ |___/ /__ _ | | /| / /__ ___ ___ _

/ __ / _ / _ `/ | |/ |/ / _ / _ / _ `/

/_/ |__,_/_,_/ |__/|__/___/_//_/_, /

/___/



"It looks like we have the upper hand here."



-- How to unlock: Get a four star ranking or greater on the Pueblo Village

stage.



-- Life Amount: 6 and 1/2 bars



-- Inventory



Punisher



Firepower: 1.9 Firing Speed: 0.33

Reload Speed: 0.33 Capacity: 20



TMP



Firepower: 1.0 Firing Speed: 0.10

Reload Speed: 1.93 Capacity: 100



Semi-Auto Rifle



Firepower: 15.0 Firing Speed: 0.80

Reload Speed: 1.90 Capacity: 12



Knife



Scope (equipped to Semi-Auto Rifle)

30 Handgun Ammo

100 TMP Ammo

5 Rifle Ammo

3 Incendiary Grenades

1 First Aid Spray



-- Special Attacks



Shot in head ---> Fan Kick



Ada hops toward the enemy with a jumping roundhouse.



Shot in knee ---> Back Kick



Ada kicks straight ahead and knocks down the kneeling enemy.



-- About Ada



Ada has a very balanced inventory with weapons that can take out foes from any

range. Her main weakness is her low life. She cannot afford to get hit that

much at all. Her special attacks are just about the same as Leon's special

attacks so they can be used for crowd control with a handgun or TMP as well.



Her main source of power comes from her rifle (semi-auto), which is a good

close range and long range weapon. Make sure that the area is clear, or at

least the enemies around are far away, when attempting to shoot precisely. The

rifle will shoot through multiple foes, so be sure to keep that in mind when a

crowd of enemies are approaching.



The TMP is a good source of moderate power and is capable of spamming damage

during a crowd fight. One effective way to use the TMP is for a quick stun -

shoot an enemy in the head or leg then follow up with a special attack. Her

TMP is also a good choice for a close crowd of enemies. Hold down the A button

and wave the Wii-mote to stun them all quickly for a fast getaway. Her

Punisher can shoot through multiple enemies and shields, though that aspect is

really not that useful thanks to its low damage rate. Use the Punisher for

shooting open objects for the most part.



Summary:



In order to play Ada effectively, (a) use her rifle for heavy damage, distant

attacks, or crowds, (b) use the TMP to spam damage on a single foe, for quick

stuns, and for very close crowds, and (c) use the handgun for blasting open

objects and quick stuns.



__ __ __ __

__ / /__ _____/ /__ / //_/______ ___ _____ ___ ____

/ // / _ `/ __/ '_/ / ,< / __/ _ `/ // (_-</ -_) __/

___/_,_/__/_/_ /_/|_/_/ _,_/_,_/___/__/_/



"Witness the power!"



-- How to unlock: Get a four star or greater ranking on the Castle stage.



-- Life Amount: 10 bars (full life)



-- Inventory



Bow



Knife



20 Arrows

10 Arrows

3 Flash Grenades

1 First Aid Spray



-- Special Attacks



Shot in head ---> Kick



Krauser steps forward with a double roundhouse.



Shot in knee ---> Knee



Krauser grabs the enemy's head and knees them. This will usually crush the

head of his opponent. It will not instantly kill a chainsaw Ganado.



-- About Krauser



Krauser is the most unique of the five characters in that he relies on only one

exclusive bow. His bow is very powerful and will usually defeat any normal

enemy with one shot. Always try to aim for the head! Even though his weapon

is not good for a group of enemies, he has other means for crowd control. His

flash grenades can be used for groups of enemies along with his special

attacks. His double roundhouse is extremely powerful allowing him to heavily

damage multiple foes with each kick. His only long range attack is his bow,

but with its power and the precise Wii-mote aiming, that shouldn't be a

problem.



His usefulness does not stop there however - he also an instant kill special

attack that can be activate whenever his right arm starts to glow. Press the +

button when his arm is glowing to make him hunch over and reveal his mutated

arm. Wait for a whole crowd, or even one powerful enemy, to move in front of

him then press the A button to make Krauser lunge forward and kill whatever is

in front of him. Everything that crosses his immediate path at that time dies.



Summary:



In order to play Krauser effectively, (a) use his bow for all single enemy

attacks (normal or powerful) and try to aim for the head, (b) throw a flash

grenade and take advantage of his special attacks for crowd control, (c) use

his arm attack against crowds or for an immediate powerful enemy kill.



__ ____ ___ ____ __

/ // / / / / |/ / //_/

/ _ / /_/ / / ,<

/_//_/____/_/|_/_/|_|



"..."

*neck twist*

"..."



-- How to unlock: Get a four star or greater ranking on the Island stage.



-- Life Amount: 7 bars



-- Inventory



Custom TMP



Firepower: 1.0 Firing Speed: 0.10

Reload Speed: 1.17 Capacity: 100



50 TMP Ammo

3 Hand Grenades

1 First Aid Spray



-- Special Attacks



Shot in head ---> Neck Breaker



HUNK lunges forward and grabs the enemy's head then breaks his foe's neck.

This is always an instant kill!



Shot in knee ---> Kick



HUNK performs a punt kick on the kneeling enemy.



-- About HUNK



Wow, with only a TMP and 3 Grenades this guy must suck, right? The answer: No

- no he doesn't. The letters in this man's name are capitalized for a purpose!



All joking aside, HUNK is the most fun character that can be used in The

Mercenaries mode. His custom TMP comes with a stock attached already and is

useful at any range! He will get hand grenade pickups at a steady rate so they

can be thrown as if he was running from a SWAT team. His hand grenades are the

main source of massive damage for him; of course, spamming the TMP works just

as well sometimes. HUNK does not have a knife, so all breakable objects must

be shot.



His staggering special attack is the most visually impressive kill known to man

and it will kill anything that it can be performed on, even a Ganado with a

chainsaw (ONLY in the village!). Like the other characters, HUNK is completely

invincible during that satisfying animation so feel free to use it often. Run

up to an enemy with the TMP equipped, aim for the head, tap the A button, then

neck break as the foe staggers. It is possible to take out a whole crowd with

HUNK by taking advantage of his invincibility during a neck break and literally

use it to move around in a crowd on an insane killing spree - shoot, neck

break, shoot, neck break, shoot, neck break, repeat. Keep in mind that the

animation will consume precious time from the clock so don't completely overuse

it.



His only real flaw is when he needs to reload since he doesn't have another

weapon to switch to, so make sure to reload in safe places or keep a grenade

handy for when his TMP starts to run low.



Summary:



In order to play HUNK effectively, (a) use his TMP for all shooting purposes

(close range or long range) but be sure to keep an eye on the current clip, (b)

use grenades for multiple foes and powerful foes - don't worry about saving

them - (c) take advantage of his instant kill neck breaker for powerful enemies

or for amusement purposes.



___ ____ __ _ __ __

/ _ | / / / ___ ____/ /_ | | /| / /__ ___ / /_____ ____

/ __ |/ / _ / -_) __/ __/ | |/ |/ / -_|_-</ '_/ -_) __/

/_/ |_/_/_.__/__/_/ __/ |__/|__/__/___/_/___/_/



"Oh, little fishy, come see my hook."



-- How to unlock: Get a four star or greater ranking on the Waterworld stage.



-- Life amount: 8 bars



-- Inventory



Handgun



Firepower: 2.0 Firing Speed: 0.33

Reload Speed: 0.87 Capacity: 25



Killer7



Firepower: 30.0 Firing Speed: 0.70

Reload Speed: 1.53 Capacity: 10



Semi-Auto Rifle



Firepower: 15.0 Firing Speed: 0.80

Reload Speed: 1.90 Capacity: 24



Silencer (equipped to handgun)

4 Hand Grenades

3 Flash Grenades

1 Incendiary Grenade

1 First Aid Spray



-- Special Attacks



Shot in head ---> Thrust Punch



Wesker slides forward with a powerful straight punch.



Shot in knee ---> Chikyo Chagi



Wesker holds his leg into the air and brings his foot down upon on the enemy

with a heavy stomp. This will splatter the head of many normal enemies except

when they wear an iron mask.



-- About Wesker



Wesker comes equipped for all purposes - close range, medium range, and long

range - so it should be easy to beat any stage with him right? Not exactly.

He does start out with a quite an assortment of weapons, but you'll have to

constantly change your main weapon because of his lack of ammo and inventory

space. His inventory can crowd up quickly thanks to the assortment that he

starts out with. Like HUNK, Wesker does not have a knife, so all breakable

objects must be shot.



It's really good to start off by cleaning out some of his inventory to make

room for some ammo. Get rid of the Silencer. There is no reason to sneak

around these stages with stealth. We are on a mission to kill and we have a

time limit for that body count, so, in essence, we want to be LOUD and we want

to be HEARD all throughout the stages! Throw some of those grenades at the

beginning - there is no need to conserve them all. Wesker does not find many

grenades, but he still needs to clear out his inventory for some ammo.



Wesker's game is much like Ada's, but he can use his Killer7 for extreme

damage. While playing Wesker, keep in mind that the Killer7 makes up for his

lack of a shotgun - just pull it out and fire if enemies ever start to gang up

a bunch. Use his rifle for far crowds and his handgun for blasting open

objects and stunning enemies. Both of his special attacks are useful but his

stomp attack (kneeling enemy) is his best move since it usually is an instant

kill that can take down multiple foes. Stun an enemy and use either of

Wesker's special attacks (mainly the stomp though) for close crowd control.



Summary:



In order to play Wesker effectively, (a) clean out his inventory at the

beginning (detach and drop the Silencer), (b) use his Killer7 for powerful

foes, his rifle for crowds and long distance foes, and his handgun for stunning

opponents, (c) take advantage of his stomping special attacks for some quick

multiple deaths and close crowds or use the Killer7 for crowds.



UPDATE: About the Silencer, it does increase Wesker's chance for a heashot by

5x, so you may want to hang on to it. It really all depends on how you want to

play. If you mainly use his Chikyo Chagi overhead stomp a bunch then I would

just drop it, but if you favor headshots then you might want to keep it!



*******************************************************************************

MERCENARY TIPS [MT00]

*******************************************************************************



- The map of the area shows the locations of all time bonuses. Use it!



- Do not hit barrels with a knife unless you are totally without ammo. Shoot

barrels with a handgun. In the case of Krauser, his knife works the best for

destroying breakable objects.



- Play each stage a few times before attempting a 5 star run and make sure to

know where all time pickups are at.



- Go for the heads of most enemies while shooting.



- Take advantage of special attacks when the enemies are stunned from hitting

them in the head or knees. Some special attacks are one hit kills.



- Drop all unnecessary items to gain inventory space (ie: Ada - scope, Wesker

- silencer).



- Focus on more powerful enemies every time that they appear.



- Consider tossing hand grenades in all directions once time is almost up,

especially if you happen to be on a high platform.



*******************************************************************************

STAGE OVERVIEWS [SO00]

*******************************************************************************



==============

PUEBLO VILLAGE

==============



Pueblo Village is much like it was in the game when Leon first entered the

village but there are many new areas to explore now. Most notably, the barn on

the west side is now open. The back room of the house across from the shotgun

house has a window to the side as well which can be used for immediate access

to the back room. Besides normal villager Ganados, the roars of chainsaws will

sound eventually and chainsaw Ganados will appear in pairs.



-- Main Strategy



Run around the village and pick up all the time bonuses and any ammo or healing

items that can be found. Once all of the time bonuses are collected, run to

the barn on the west side of the village and enter it. Climb up the ladder

then kick the ladder down. Many Ganados should follow. Wait until a bunch of

them pile up then grab the combo bonus from the chest at the top and shoot the

explosive red barrel below to finish most of them. Take out the stragglers

then shoot the rest of the Ganados as they enter the barn. Make sure to keep

the ladder kicked down or at least stand by it and shoot them as they try to

climb up the ladder.



When the Ganados stop entering the barn, jump down and exit the barn. Run over

to one of the Ganados and shoot. One of them will yell out and all of them

will start to attack again, so run back into the barn and continue to shoot the

Ganados as they come after your character. There will almost always be a point

where the Ganados will stop entering the barn, so be prepared to exit when they

start to slow down.



The characters will start out in a random location in the village so it pays to

know the village well when playing this area.



-- Leon



Use the handgun or shotgun while collecting the time bonuses - really the

shotgun works the best since it will likely kill the Ganados in a few hits.



Once Leon gets onto the high platform of the barn the handgun will really be

his best weapon followed by the shotgun for when the Ganados are right

underneath him.



-- Ada



Use the handgun and TMP while collecting the time bonuses and try to shoot the

Ganados in the face or the knees in order to get special attacks on them.



Once Ada gets on the high platform of the barn either weapon will work well.

Use the rifle mainly for the chainsaw Ganados and Plagas heads.



-- Krauser



Use the bow while collecting the time bonuses and aim for the heads of the

Ganados especially when they appear in a group. Krauser's double roundhouse

packs quite a punch on any nearby Ganados. Don't be afraid to use his special

attack at any time since it basically becomes useless while he is in the barn.



While in the barn, use the bow and any grenades (red or green) that Krauser

might have from the high platform. When Krauser has to exit the barn to get

the Ganados attention again, let a lot of them gang up then use his special arm

to take down a whole row of them.



-- HUNK



The TMP will work fine while collecting the time bonuses. Try to not put too

much emphasis on neck breaks since they will stall HUNK for too long and cause

precious time to slip away. For the most part, only use neck breaks on the

chainsaw Ganados - it's an instant kill no matter how much life they have left.



While in the barn, HUNK's TMP and assortment of grenades will allow you to get

some major combos on the enemies below. Use the explosive barrel first then

start to use grenades when the Ganados start to pile up.



-- Wesker



The handgun is really Wesker's best weapon while collecting the time bonuses.

The Killer7 is a waste for normal Ganados and the rifle takes too much time.

Aim for the legs for the most part when using the handgun since his stomp will

likely kill each Ganado (and surrounding Ganados) instantly.



Use either the handgun or the rifle while in the barn. Wesker will most likely

have some grenades so don't be afraid to throw those. Save the Killer7 for

chainsaw Ganados. Shoot them down with the Killer7 and keep shooting them to

kill them quickly.



==========

THE CASTLE

==========



This is a redone stage of the first outside castle area where Leon first runs

into the Zealots. Unlike other stages, your character will ALWAYS start in the

same room - in this case, the cannon room. Zealots will be the main enemies in

this area and they come with all weapons - scythes, maces, shields, crossbows.

Oh, and did I mention that Garradors will show up after enough Zealots have

been killed? Yeah, and they're just as deadly as they were in the main game.



-- Main Strategy



For this stage, try to get to the top outer section of the castle as soon as

possible, but be sure to pick up all time bonuses and combo bonuses along the

way. It is possible to get to the top of the castle before the Garradors start

to show up if your character moves quickly enough. They get stuck on the

bottom floor!



Stand with your character's back to one of the corners of the top outer section

of the castle and be prepared for the incoming Zealots. Make sure to keep an

eye all around you since they will jump down from the castle walls. The most

important method for getting a five star ranking here is to chain kill combos

as much as possible. Literally wound an enemy then leave him on the ground if

no other Zealots are in the area. When your combo meter is about to expire,

shoot the wounded Zealot to keep it going.



/-----------------------------------------------------------------------------

| GARRADOR STRATEGIES FROM: |

|=============================================================================|

| It's fairly basic for all characters. Use their power weapon when their |

| back is exposed and it will take them down QUICKLY. An important thing to |

| remember is that if you do not move and he is in your sights, he will often |

| walk around and even in opposite directions to you! For Characters with a |

| sniper or a power weapon THAT is your chance, because you'll be at a safe |

| distance for any and most repercussions. |

| |

| For Leon you have two options, 1) Wait for him and use either handgun or |

| shotgun (handgun is recommended for longer distances, it may seem obvious |

| but sometimes people do strange things) and 2) Use your grenades to expose |

| his back and run up and shotgun. This is highly risky and expensive on your |

| resources and is only recommended if you and/or the Garrador is surrounded. |

| HUNK is basically stay still and shoot ONCE on his back, you may use your |

| grenades as they are more plentiful. |

-----------------------------------------------------------------------------/



-- Leon



Leon has the toughest time out of all the rest of the characters for this

stage. The handgun will help out the most toward the end of this stage. Start

out with the handgun then switch to the shotgun when entering the bottom floor

of the castle or when a whole crowd is after Leon. Stick with the shotgun for

the most part while trying to reach the top of the castle.



Once Leon reaches the outer walls, use grenades to clear out the Zealot groups

then run over to one of the corners. The handgun really comes in handy here

since it is long range. Shoot the far off Zealots with the handgun and the

closer Zealots with the shotgun. Make sure to use the handgun to wound a

Zealot (go for the legs) when no other Zealots are around and blast them

quickly when the combo meter starts to die. Keep the handgun loaded at all

times and keep the shotgun at least halfway loaded.



Leon may have to result to circling the outer castle walls in order to catch

the Zealots' attention since it can be hard to keep a combo built up thanks to

his lack of a decent long range weapon.



-- Ada



Use the handgun or TMP and go for the heads of the Zealots while running to the

top floor of the castle. Only pull out the rifle for shielded Zealots or when

there is an annoying Zealot with a crossbow nearby.



At the top of the castle, use a mixture of the handgun, TMP, and the rifle.

The rifle works the best for quick distant kills (always aim for the head).

Ada can actually defeat some of the Zealots on the walkway in the background so

be sure to take advantage of this when her combo meter is almost dead.



-- Krauser



The bow works great for reaching the top. Take advantage of Krauser's flash

grenades as well since he will be able to perform his double roundhouse on his

blinded foes. Use his special arm attack whenever there is a crowd near him.



Krauser can actually stay on the bottom floor and allow the Garradors to enter

the area since he can kill them with one arm attack. Don't stay too long

though since you'll need to collect time bonuses.



Krauser's bow works well for short and long range so he shouldn't have much of

a problem at the top. Be sure to keep him well stocked with ammo. Krauser

tends to run out of ammo fast, so pick up arrows from the dead bodies

constantly. As always, try to go for the head of your foes.



-- HUNK



HUNK's TMP works well for reaching the top. Don't be afraid to use hand

grenades at any time, even at the very beginning!



HUNK's TMP is good for either short or long range so he won't have much of a

problem when he reaches the top. Try to use hand grenades if you start to get

a wealth of them since HUNK tends to receive them at a steady pace. Use a neck

breaker for some added entertainment for when the coast is clear.



-- Wesker



Use Wesker's handgun on the way to the top and switch to his rifle for the

shielded Zealots. Don't worry too much about conserving magnum ammo for this

stage since there are no real big enemies unless you allow the Garradors to

follow after Wesker. Shoot the Garradors in the face with the Killer7 to make

them turn then shoot them in their back Plagas - there is no time to play hide-

and-seek with them.



At the top of the castle switch between all of Wesker's weapons, but you'll

mainly want to rely on the rifle and Killer7. Use the Killer7 for quick kills

when the combo meter is about to expire.



==========

THE ISLAND

==========



This is the enemy camp that Leon and Mike (helicopter pilot) fought through.

Like the village it has a few new areas spread around such as the platform to

the left at the start of the camp. Soldier Ganados and chain gun Ganados

(J.J.) will appear throughout this area. Tunnels and trenches are spread

throughout this battleground.



-- Main Strategy



There really isn't too much of a strategy for this stage. The best way to

approach this stage is to run and shoot all the time while collecting time and

combo bonuses. Don't take refuge in one place for too long. When a chain gun

Ganado appears and starts to fire take cover in a tunnel or behind some sort of

wall. Try to lead him close then shoot him. The problem comes when he appears

along with several other Ganados. Use grenades at the point. Always pressure

him when trying to kill him and do not left up.



-- Leon



Like usual, Leon will have the hardest time out of all the characters. He will

have to run directly toward any chain Ganado and shoot him close range riot gun

shots. Use a mix of the handgun and shotgun while fighting the Ganados and be

sure to take advantage of any explosive barrels in the area.



-- Ada



Ada has the worst health out of all characters, which can really go against her

in this stage since it is so easy to get hit with chain gun fire. Make sure to

duck into the tunnels when the chain gun Ganado approaches. Use the rifle to

shoot him in the head and throw grenades if you have them. Use the TMP mixed

with the handgun for the normal soldiers Ganados.



-- Krauser



Krauser won't have too much of a problem here. His arrows will stun the chain

gun Ganado and he will also have his very useful arm attack to instantly kill

the chain Ganado along with groups of other soldiers Ganados. Try to avoid big

crowds when you only have arrows as weapons and use flash grenades along with

Krauser's double roundhouse when needed (for a crowd).



-- HUNK



Save HUNK's grenades for when the chain gun Ganado appears then throw them at

him and spam him with TMP fire while he is stunned. HUNK's TMP and numerous

grenades should help out quite a bit for this stage.



-- Wesker



Wesker's Killer7 will easily bring down the chain gun Ganado in a few shots.

Make sure to advantage of Wesker's stomp attack (aim for knees) to take out

several Ganados with just the handgun. His rifle is useful for groups and of

course he starts out with plenty of hand grenades.



==========

WATERWORLD

==========



Waterworld is a whole new stage exclusive to The Mercenaries mode. The middle

of the area is composed of many high platform and the sides have long buildings

that the player can take shelter in. Soldier Ganados are the main enemies in

this stage.



Once the roar of a chainsaw is heard though, you'd best look around and find

the new chainsaw Ganado. Oh, this is not your average male chainsaw Ganado

like the ones found in the village - oh, no. This hulking beast comes toward

your character with incredible speed while swinging his double-bladed chainsaw

like a madman! Be sure to watch for him whenever the sound of a chainsaw is

head - if not, then that one time you stop to reload may be your last. Many

fans like to refer to this enemy as Super Salvador.



-- Main Strategy



Basically, you need to run through the area and collect all the time bonuses

while shooting anything that gets in your way. After all time bonuses have

been collected, start shooting Ganados. Find the combo bonus then shoot some

more. Once the roar of the chainsaw is head, take all attention off of killing

the Ganados and try to find the location of the large chainsaw Ganado. Once he

is found, get very far away and shoot him from a distance. Lead him into

explosive barrels, throw grenades, shoot him with distant weapon attacks, but

DO NOT get close to him. Keep in mind that a flash grenade will stun him just

all other enemies.



He jumps onto buildings faster that your player can climb a ladder, so if he is

behind your character and you climb a building, he may just beat you to the top

and cut your head off right as you get off the ladder. One of the best ways to

put some distance between him and you is to swing from the zipline found on the

rooftop of one of the buildings. He will run toward the middle of the rooftop

and jump down then come for your character once again, but this will give you

time to shoot him. I don't care if you have to use the handgun - SHOOT HIM

FROM A DISTANCE!



-- Leon



Leon has the toughest time of all the character, as usual! Shoot the Ganados

with a mixture of the handgun and the shotgun - mainly the shotgun. Save up a

bunch of handgun bullets for when the chainsaw Ganado appears. Once the

chainsaw Ganado finally does appear then run and shoot him with the handgun.

Lead him by explosive barrels and shoot the barrel, throw grenades at him if

Leon has any. Be wary of using the riot gun! That can be a death sentence if

you're aiming is off, unless Leon gets lucky enough to get a stunning hit from

up close.



/-----------------------------------------------------------------------------

| A LEON STRATEGY FROM: |

|=============================================================================|

| Run from Super Salvador and make sure to reach a secluded area where no |

| Ganados are around. Equip the riot gun then turn to face Super Salvador |

| and shoot him in the head when he reaches about mid-distance and this will |

| stun him. Keep shooting him in the head and each head shot will stun him. |

| He will go down in 6 shots or less. Keep in mind that these shots MUST be |

| accurate. |

| |

| This works best if you've isolated yourself and him from everyone else - |

| such as the very top of the Waterworld level or on top of the building on |

| the far east of the map where the zipline is (not the building with the |

| hole in the roof). If you've played it enough you'll see that not many |

| Ganados spawn there making it a very mono e mono battle which is what you |

| need. |

-----------------------------------------------------------------------------/



-- Ada



Shoot the soldier Ganados with the TMP and handgun. Once Mr. Chainsaw shows up

then get some distance between the two of you and shoot him with the rifle.

The rifle will take him down quite fast.



-- Krauser



Krauser doesn't have too much of a problem at all. Use his arrows for soldier

Ganados (head shots) then save his arm attack for the chainsaw Ganado. Yes,

the arm will even kill this enemy in one hit, but make sure to ready the attack

before he gets to close. He's faster than you might think!



-- HUNK



HUNK's TMP works well for the soldier Ganados and the chainsaw Ganado. Throw

grenades at the chainsaw Ganado while running then shoot him with TMP shots

from a distance. No, you can't break his neck.



-- Wesker



Wesker's Killer7 will make short work of the chainsaw Ganados so he has nothing

to fear from them. Use his rifle for crowds and try to get a few stomps on the

soldier Ganados by aiming at their knees.



[TL00]

== | ================================================================= | ==

| _____ __ __ _ __ __ __ __ |

// /__ /__ /__/_ / _/ / /__ /__/ _ //

// / // // /_ //_ / / / // /_ //

// / / / _ //__/ _ _ _/ / _ //__ _ //

// / / _/__/_/ _/__/___// _/__/ __/ //

| T R E A S U R E L I S T |

== | ================================================================= | ==



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

The many treasures found throughout Leon's game and Ada's game (Separate Ways)

are listed in this section. The Treasure List is a list of all the treasures

located in the corresponding mode along with a brief description as to their

location. Check the Treasure Location Guide for each mode to find a full list

of all the areas along with the treasures they contain. Read on for some fine

pickins' stranga'!



This section is based off of my two treasure FAQs up on IGN and other sites:



http://faqs.ign.com/articles/798/798589p1.html (Resident Evil 4 - Leon's game)

http://faqs.ign.com/articles/798/798621p1.html (Separate Ways - Ada's game)

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=



*******************************************************************************

TREASURE LIST (LEON'S GAME) [TL01]

*******************************************************************************



==============

Main Treasures

==============



-- Amber Ring (10,000 PTAS)



Chapter: 2-1

Location: Waterfall



-- Antique Pipe (10,000 PTAS)



Chapter: 1-3

Location: Swamp



-- Beerstein (3,000 PTAS)



Chapter: 1-1

Location: Farm

Combines with: Red Cateye, Green Catseye, Yellow Catseye



-- Red Catseye (3,000 PTAS)



Chapter: 1-1

Location: Booby Trap Path

Combines with: Beerstein



-- Green Catseye (3,000 PTAS



Chapter: 1-3

Location: Churchyard

Combines with: Beerstein



-- Yellow Catseye (3,000 PTAS)



Chapter: 2-3

Location: Lift Control Area

Combine with: Beerstein



>> FINISHED BEERSTEIN <<



Beerstein w/(G,Y,R) (20,000 PTAS)



-- Brass Pocket Watch (10,000 PTAS)



Chapter: 1-2, 5-1

Location: Path to the Chief's House, Stairwell Hallway



-- Butterfly Lamp (4,500 PTAS)



Chapter: 3-2, 4-1

Location: Sewer Control Room, Hall of Broken Windows

Combined with: Green Eye, Red Eye, Blue Eye



-- Green Eye (1,000 PTAS)



Chapter: 3-2, 4-1, 4-2

Location: Sewers, Room with Novistador Nest, Novistador Cave

Extra Info: Kill the Novistadors and they will randomly drop this

Combined with: Butterfly Lamp



-- Red Eye (1,500 PTAS)



Chapter: 3-2, 4-1, 4-2

Location: Sewers, Room with Novistador Nest, Novistador Cave

Extra Info: Kill the Novistadors and they will randomly drop this

Combined with: Butterfly Lamp



-- Blue Eye (3,000 PTAS)



Chapter: 3-2, 4-1, 4-2

Location: Sewers, Room with Novistador Nest, Novistador Cave

Extra Info: Kill the Novistadors and they will randomly drop this

Combined with: Butterfly Lamp



>> FINISHED BUTTERFLY LAMP <<



Butterfly Lamp w/(R,G,B) (32,000 PTAS)



-- Crown (9,000 PTAS)



Chapter: 4-1

Location: Bottom of the Pit

Combined with: Crown Jewel, Royal Insignia



-- Crown Jewel (11,000 PTAS)



Chapter: 4-1

Location: Water Control Room

Extra Info: Defeat Verdugo

Combined with: Crown



-- Royal Insignia (13,000 PTAS)



Chapter: 4-2

Location: Novistador Cave

Combined with: Crown



>> SALAZAR FAMILY CROWN COMPLETE <<



Salazar Family Crown (48,000 PTAS)





-- Dirty Brass Pocket Watch (1,000 PTAS)



Chapter: 1-2

Location: Path to the Chief's House

Extra Info: If it falls into the Dirty Water



-- Dirty Pearl Pendant (1,000 PTAS)



Chapter: 1-1

Location: Farm

Extra Info: If it falls into the Dirty Water



-- Elegant Chessboard (13,000 PTAS)



Chapter: 4-1

Location: Spiked Ceiling Room (in the Storage Room afterwards)



-- Elegant Headdress (10,000 PTAS)



Chapter: 1-3, 5-3

Location: Secret Tunnel, Throne Room



-- Elegant Mask (3,000 PTAS)



Chapter: 1-2, 3-2

Location: Inside the Facility, Main Hall

Combined with: Green Gem, Red Gem, Purple Gem



-- Green Gem (3,000 PTAS)



Chapter: 2-1, 3-1

Location: Lake Merchant Shop, Entrance Hall

Combined with: Elegant Mask



-- Red Gem (3,000 PTAS)



Chapter: 2-3, 3-2

Location: Left Path (Ganado Path), Garden Maze

Combined with: Elegant Mask



-- Purple Gem (3,000 PTAS)



Chapter: 2-3, 4-1

Location: Right Path (El Gigante Path), Painting Hall

Combined with: Elegant Mask



>> ELEGANT MASK COMPLETE <<



Elegant Mask w/(R,G,P) (20,000 PTAS)





-- Elegant Perfume Bottle (10,000 PTAS)



Chapter: 4-1

Location: Second Castle Exterior



-- Emerald (3,000 PTAS)



Chapter: 5-1 and onward

Location: several



-- Gold Bangle (8,500 PTAS)



Chapter: 3-1, 4-1, 4-4

Location: Castle Exterior, Outside the Tower, Tower

Extra Info: Kill the masked monk (Outside the Tower)



-- Gold Bangle w/Pearls (10,000 PTAS)



Chapter: 1-3

Location: Path to the Lake

Extra Info: Shoot the bird nest along the path



-- Golden Lynx (15,000 PTAS)



Chapter: 5-1

Location: Path to the Facility

Combined with: Red Stone of Faith, Green Stone of Judgment, Blue Stone of

Treason



-- Red Stone of Faith (3,500 PTAS)



Chapter: 5-1

Location: Outside the Monitor Room

Combined with: Golden Lynx



-- Green Stone of Judgment (3,500 PTAS)



Chapter: 5-2

Location: Room with Cages

Combined with: Golden Lynx



-- Blue Stone of Treason (3,500 PTAS)



Chapter: 5-3

Location: Camp

Combined with: Golden Lynx



>> GOLDEN LYNX COMPLETE <<



Golden Lynx w/(R,G,B) (35,000 PTAS)



-- Hourglass w/gold décor (12,000 PTAS)



Chapter: 3-3

Location: Cage Trap Room



-- Illuminados Pendant (12,000 PTAS)



Chapter: 3-2, 4-1

Location: Main Hall (second floor), Lava Room



-- Mirror w/Pearls & Rubies (12,000 PTAS)



Chapter: 3-3

Location: Bedroom



-- Pearl Pendant (10,000 PTAS)



Chapter: 1-1, 5-4

Location: Farm, Island Ruins



-- Ruby (10,000 PTAS)



Chapter: 1-1, 2-3

Location: Pueblo Village, Left Path (Ganado Path)



-- Spinel (2,000 PTAS)



Chapter: 1-1 to 2-3

Location: several



-- Staff of Royalty (20,000 PTAS)



Chapter: 4-3

Location: Underground Maze



-- Velvet Blue (2,500 PTAS)



Chapter: 3-1 to 4-4

Location: several



===============

Extra Treasures

===============



-- Black Bass (750 PTAS)



Chapter: 1-2, 1-3, 2-1

Location: Inside the Facility, Merchant Shop, Path to the Lake, Lakeside with

Cabin



-- Black Bass (L) (2,300 PTAS)



Chapter: 1-2, 1-3, 2-1

Location: Inside the Facility, Merchant Shop, Path to the Lake, Lakeside with

Cabin



-- Broken Butterfly w/full ammo (19,000 PTAS) (-500 PTAS per shot fired)



Chapter: 4-1

Location: Second Castle Exterior



-- Gold Chicken Egg (3,000 PTAS)



Chapter: 1-1

Location: Farm

Extra Info: Chickens lay these at random. Exit and reenter the area for more

chances.



-- Punisher w/full ammo (10,000 PTAS) (-50 PTAS per shot fired)



Chapter: 1-3

Location: Merchant Shop

Extra Info: Shoot at least 10 of the blue medallions in the Farm and the

Churchyard and the merchant will give this away for free.



-- Punisher w/firepower upgrade and full ammo (15,000 PTAS) (-50 PTAS per shot

fired)



Chapter: 1-3

Location: Merchant Shop

Extra Info: Shoot all 15 of the blue medallions in the Farm and the Churchyard

and the merchant will give this away for free.



-- Rocket Launcher (15,000 PTAS)



Chapter: 3-3

Location: Double-Sided Room



-- Shotgun w/full ammo (10,000 PTAS) (-120 PTAS per shot fired)



Chapter: 1-1

Location: Pueblo Village



-- Special Rocket Launcher (30,000 PTAS)



Chapter: Final

Location: Construction

Extra Info: Ada will throw this to Leon once he has taken down most of

Saddler's life. Grab the Special Rocket Launcher and defeat Saddler without

it.



-- Yellow Herb (3,000 PTAS)



Chapter: many

Location: several

Combined with: Red Herb, Green Herb



-- Yellow and Green Herb Mixture (4,5000 PTAS)



-- Yellow and Red Herb Mixture (5,000 PTAS)



-- Yellow, Green, and Red Herb Mixture (10,000 PTAS)



*******************************************************************************

TREASURE LOCATION GUIDE (LEON'S GAME) [TL02]

*******************************************************************************



This list contains every treasure (money, valuable item, treasure) found in

Leon's game. I do not list the pesetas that you find in breakable object,

because they are usually random amounts that will vary for each playthrough.

There is a checklist in parentheses below each area that highlights all the

treasures in that area. The items surrounded with "** **" are treasures listed

on the treasure map.



Use this along with the walkthrough of Leon's game for the best experience.



-----------

Chapter 1-1

-----------



-- Woods --



Extra PTAS + Spinel - Shoot the crows along the path that leads up to the

cabin. Shoot the furthest crow on the ground for the Spinel.



Extra PTAS - Shoot the crows that are outside the shed with the typewriter -

the crow on the right always leaves a Hand Grenade.



(Spinel x 1)



-- Pueblo Village --



Red Ruby - Kill the chainsaw guy that is guarding the exit gates to Pueblo

Village. He will only be around before the bell sounds and before you go into

the house with the shotgun.



1,000 PTAS - Upstairs in the house with the shotgun, on a table.



1,000 PTAS - On a bed behind a door with a padlock in the house, across from

the house with the shotgun.



10,000 PTAS - After going into the house with the shotgun kill the second

chainsaw guy that comes after you.



Spinel - On the roof of the house that contains the shotgun. Bust through the

second story window on the right after coming up the stairs, and make your way

to the other side of the roof.



Yellow Herb - In the box behind the barn (with the cow).



(Red Ruby x 1, Spinel x 1, Yellow Herb x 1 , 12,000 PTAS)



-- Farm --



Pearl Pendant - Hanging on the roof of the well next to the typewriter. Shoot

the small piece of wood holding up the lid, then shoot the pendant. If you

shoot the pendant while the lid is open you will only get the dirty pendant.



Spinel - (1) First cabinet in the second barn. (2) Break the box in the small

building next to the large gate that cannot be open yet.



1,000 PTAS - Second cabinet in the second barn.



Beerstein - Go up the ladder to the second floor of the second barn. Jump out

the window to the left, and jump down the first drop-off in front of you. Turn

to the right and break the wooden box.



(** Beerstein x 1 **, Pearl Pendant x 1, Spinel x 2, 1,000 PTAS)



-- Booby Trapped Path --



Spinel - (1)(2) On the ceiling of the tunnel. (3) In the wooden box on the

shelf in the building to the left upon exiting the tunnel.



Red Catseye - Shoot the bird's nest in the tree to the right of the house with

the shuffling sound.



1,000 PTAS - Check the cabinet across from the typewriter.



1,000 PTAS - On the table of the second room with C4 in the house with the

shuffling sound.



(** Red Catseye x 1 **, Spinel x 3, 2,000 PTAS)



-----------

Chapter 1-2

-----------



-- Mountain Village --



Yellow Herb - Open the locker on the right inside of the small north-east

building.



(Yellow Herb x 1)



-- Inside the Facility --



Spinel - In the room with all the bear traps, open the doors to the fireplace

near the end.



Elegant Mask - Right after exiting the room with bear traps, destroy the boards

that are barricading the window to the left. Hop through the window and it

will be to the left.



1,000 PTAS - Before leaving the building, jump down into the water and the

pesetas will be in the back.



Large black bass and many small black bass (x4) - Jump down in the water and

shoot them.



(** Elegant Mask x 1 **, Spinel x 1, Large black bass x 1, Small black bass x

4, 1,000 PTAS)



-- Path to the Chief's House --



Brass Pocket Watch - After you climb out of the well, it is to the left.

Remember, shoot the piece of wood and then shoot the item.



Extra PTAS - Shoot the crows.



(Brass Pocket Watch x 1)



-- Chief Mendez's House --



1,000 PTAS - Open the closet next to the bed.



(1,000 PTAS)



-----------

Chapter 1-3

-----------



-- Chief Mendez's House --



1,000 PTAS - In a cabinet, on the bottom floor next to a bookcase.



(1,000 PTAS)



-- Path Leading to Pueblo Village --



Ruby - Kill the chainsaw guy.



Spinel - Shoot the bird's nest in the big tree along the path leading up to the

small building.



(Ruby x 1, Spinel x 1)



-- Insignia Building --



Spinel - Shoot the lantern before going down the ladder.



(Spinel x 1)



-- Secret Tunnel --



Spinel - (1) Shoot the lantern above the puddle, and then look at the ceiling.

(2) On the ceiling next to the first Spinel.



Elegant Headdress - On the ceiling as well, but you will need to turn around

once you cross the puddle to see it.



(** Elegant Headdress x 1 **, Spinel x 2)



-- Churchyard --



Extra PTAS - Shoot the crows.



Green Catseye - Solve the puzzle in the back of the church.



(** Green Catseye x 1 **)



-- Holding Area --



Extra PTAS/Items - Shoot the crows.



Spinel - (1) Inside the first shed. (2) To the left in a wagon.



(Spinel x 2)



-- Merchant Shop --



Punisher - Shoot over 10 blue medallions and the merchant will give it to you

for free.



Punisher w/firepower upgrade - Shoot all the blue medallions and the merchant

will give it to you for free.



Note: The Punisher will be listed under the "Buy" category as 0 PTAS.



(Punisher x 1 or Punisher w/firepower upgrade x 1)



-- Swamp --



Spinel - After outrunning the boulder, turn around and look up on the side of

the mountain.



Antique Pipe - Once you reach the part where the bridge drops off into the

water, jump into the water and walk alongside the right of the bridge in front

of you until you reach an area of land with a single tree. Shoot the bird's

nest up in the tree.



(** Antique Pipe x 1 **, Spinel x 1)



-- Path to the Lake --



Gold Bangle w/Pearls - Take the right path and shoot the bird's nest at the top

of the second tree.



Yellow Herb - Break the wooden box on the table in the first shed.



(** Gold Bangle w/Pearls x 1 **, Yellow Herb x 1)



-----------

Chapter 2-1

-----------



-- Lakeside with Cabin --



Black Bass - In the water at the dock. Shoot them from the dock, and then use

the boat to drive over and collect them or you can use the boat's spears to

throw at the fish.



(Black Bass x ?)



-- Lake Merchant Shop -- (look for the blue torches in the water)



Spinel - After pushing the third crate, look off to the left and shoot the

hanging torch. You will have to collect the Spinel after going back down the

ladder.



Green Gem - Break the wooden barrel and push the crate on the left. Break the

next two barrels and go up the ladder. Push the next two crates and break the

barrels.



(** Green Gem x 1 **, Spinel x 1)



-- Waterfall --



5,000 PTAS - Kill the Plagas-headed Ganado.



Spinel - After going down the rope, look up and to the left to see it on the

side of the mountain.



Amber Ring - On top of the wooden structure right in front of the waterfall,

next to the area where you shoot the third crate.



(** Amber Ring x 1 **, Spinel x 1, 5,000 PTAS)



-- Secret Cave Behind Waterfall --



Spinel - Destroy the torch next to the door.



(Spinel x 1)



-- Holding Area (El Gigante Fight) --



15,000 PTAS - Kill the El Gigante.



1,000 PTAS - (1) In the first shack. (2) In the second shack.



Spinel - (1) In the first shack. (2) In the third shack.



Yellow Herb - On the wheelbarrow along the northwest side.



Note: If El Gigante manages to destroy the shacks before the items are

collected, only one item will be left in the rubble in the Gamecube version.



(Spinel x 2, Yellow Herb x 1, 17,000 PTAS)



-- Church --



3,000 PTAS - Next to the altar.



(3,000 PTAS)



-----------

Chapter 2-2

-----------



-- Church -- (go back inside after the cutscene)



5,000 PTAS - Kill the monk on the left.



(5,000 PTAS)



-- Churchyard (Night) --



1,100 PTAS - In a bird's nest in the tree next to the church.



Spinel - Near the end of the path in a bird's nest up in a tree.



1,000 PTAS - Look for another bird nest just a little ways past the above

Spinel.



(Spinel x 1, 2,100 PTAS)



-- Insignia Building (night) --



Spinel - Shoot the lantern next to the ladder once again.



(Spinel x 1)



-- Pueblo Village (night) --



Spinel - Go up the ladder in the tower next to the insignia house.



* All wooden boxes and barrels have respawned in the village.



(Spinel x 1)



-- Farm (night) --



* All wooden boxes and barrels have respawned.



-- Cabin --



Yellow Herb - On the wooden chest by the front door



(Yellow Herb x 1)



-----------

Chapter 2-3

-----------



Note: For the next two areas, both ways can be taken, but you must backtrack

from the first area that you take back to the second.



-- El Gigante (right) Path --



1,000 PTAS - (1) In the first small building. (2) In the second small building.

(3) In the second small building.



Spinel - (1) In the first small building. (2) In the second small building. (3)

In the second small building.



Purple Gem - On top of a bucket that is hanging over the shed that contains the

old key.



Note: In order to get the items in the building, El Gigante must not destroy

them.



(** Purple Gem x 1 **, Spinel x 3, 3,000 PTAS)



-- Ganado (left) Path --



Ruby - Kill the chainsaw lady with the red chainsaw.



Red Gem - After using the camp key, go through the door on the right side (it's

kind of hard to see at times). Destroy the boards on the window to the left

and jump through it. Follow the path until you reach some barrels.



>> ELEGANT MASK 1 COMPLETE <<



(** Red Gem x 1 **, Ruby x 1)



-- Lift Control Area --



Yellow Catseye - After getting off the lift, go down the left path at the

bottom of the stairs, and it will be in a treasure chest at the end.



>> BEERSTEIN COMPLETE <<



(** Yellow Catseye x 1 **)



-- Barn (Mendez boss fight) --



30,000 PTAS - Kill Mendez



Spinel - Shoot the red barrel.



Yellow Herb - On one of the second floor east windows.



(Spinel x 1, Yellow Herb x 1, 30,000 PTAS)



-- Path to the Castle --



5,500 PTAS - Destroy the vehicle and check the wreckage.



Velvet Blue - Shoot the second wooden barrel.



(Velvet Blue x 1, 5,500 PTAS)



-----------

Chapter 3-1

-----------



-- Castle Entrance --



5,000 PTAS - In a treasure behind the building that the merchant is in.



Spinel - In a barrel beside the stairs.



(Spinel x 1, 5,000 PTAS)



-- Castle Exterior (w/catapults) --



Spinel - (1) In the debris of the structure that is destroyed by the first

fireball. (2) Destroy the torch near the exit (red door). (thanks to R Y series

66)



Velvet Blue - (1) Up a little ways from the first spinel, and to the left.

Kill the two monks and it is in the room with the cannon. (2) In the small

building across the bridge once you have gone up the stairs. There is a monk

with a scythe in the building.



Gold Bangle - On the left side of the small building containing a velvet blue.



Yellow Herb - Open the small treasure chest on the shelf inside the small

building.



(** Gold Bangle x 1 **, Velvet Blue x 2, Spinel x 2, Yellow Herb x 1)



-- Sword Room --



2,000 PTAS - In the cabinet on the floor beside the entrance.



1,800 PTAS - On a table upstairs.



4,500 PTAS - Kill the red monk.



Spinel - In a wooden box on a shelf.



(Spinel x 1, 8,300 PTAS)



-- Outside the Castle Gates --



Spinel - In a barrel in the first building.



2,500 PTAS - In the cabinet in the first building.



Velvet Blue - In a barrel next to the treasure chest with the castle gate key

inside.



(Velvet Blue x 1, Spinel x 1, 2,500 PTAS)



-- Entrance Hall (first Salazar encounter) --



Velvet Blue - Destroy the vase on the far left, in the room where you first

meet Salazar.



Green Gem - In the area where you first meet Salazar, face the decoration

puzzle, turn around, and then look up.



(** Green Gem x 1 **, Velvet Blue x 1)



-- Prison Hall --



Yellow Herb - In the barrel to the right of the file on the wall.



5,000 PTAS - Check the picture of Lord Saddler on the right wall.



15,000 PTAS - Kill the Garrador in the prison.



(Yellow Herb x 1, 20,000 PTAS)



-- Hall of Water --



Velvet Blue - Small vase on the right upon entering the hall.



4,500 PTAS - Kill the red monk



2,000 PTAS - On the table against the right wall.



5,500 PTAS - Kill the second red monk that comes down the stairs after the

stairs have been lowered. I believe Ashley has to use the crank in order to

make the monks attack you.



(Velvet Blue x 1, 12,000 PTAS)



-- Main Hall --



Spinel - (1) On the eye in the back of the first statue that is hanging upside-

down. (2) After shooting the statue, turn to the left, and open the cabinet

against the wall. (thanks to foosiew)



(Spinel x 2)



-----------

Chapter 3-2

-----------



-- Sewers (Deeper in the Sewers, Sewer Control Room) --



Velvet Blue - (1) After the first bug creature, jump down into the shallow

water ahead and two more insects will attack you. The item is flashing in the

water on the right. (2) After the water has been drained, kick down the gate

below, and it is to the left of the stairs in the water.



Butterfly Lamp - Inside a treasure chest, in the room with the valve handle.



Yellow Herb - In the second cell to the right, near the body.



(** Butterfly Lamp x 1 **, Velvet Blue x 2, Yellow Herb x 1)



-- Pendulum Room --



Velvet Blue - After dodging all the pendulums, it is up the small stairway on

the right.



Spinel - Go up the ladder after the pendulums, and it is in one of the wooden

barrels.



(Velvet Blue x 1, Spinel x 1)



-- Main Hall (Second Floor) --



Spinel - (1)(2)(3)(4)(5)(6)(7)(8)(9)(10) Kill all the monks below you on the

first floor. One rocket from the rocket launcher is a guaranteed hit for

killing them all. Grenades work well too, but it's not guaranteed to kill the

whole crowd. Jump down the ladder to finish off the survivors if you use a

grenade.



Illuminados Pendant - Kill the red monk.



Velvet Blue - After swinging to the other side via the chandelier, destroy the

vases on the left.



Elegant Mask - After swinging across on the second chandelier, break the glass

on the case to the left, and open the treasure chest.



(** Elegant Mask x 1 **, Illuminados Pendant x 1, Velvet Blue x 1, Spinel x 10)



-- Painting Room (Chain Gun Room) --



Velvet Blue - small vase on the right.



1,000 PTAS (x4) - second floor on some shelves.



(Velvet Blue x 1, 4,000 PTAS)



-- The Gallery --



Spinel - After opening the door to the gallery, shoot the shiny deer's eye

(very nostalgic).



(Spinel x 1)



-- The Big Gallery --



Spinel - Go up the stairs, and it is on the right side lying in a chair.



Yellow Herb - When entering the area, go through the door on the right and move

up the stairs to find this in a corner of the floor above.



(Spinel x 1, Yellow Herb x 1)



-- Dark Hall (and Second Castle Exterior) --



Spinel - (1) Above the second door on the left. (2) In the fountain. (3) In the

fountain.



Velvet Blue - (1) In the fountain. (2) In the fountain.



Extra PTAS - Kill the three crows at the fountain.



* Try to shoot the crows that fly in the air and they will drop some extra

PTAS. I would only recommend this in the Wii version.



(Velvet Blue x 2, Spinel x 3)



-- Garden Maze --



Velvet Blue - Second wooden barrel, upon entering the garden.



Spinel - After going through the main gate to the garden, bust through the gate

on the right. Follow the path, and make another right, then follow that path

to the end.



Red Gem - Stand right next to the left side of the cage with the single dog.

Take the first left up ahead. Follow the path until it splits, and then take

the first left once again, and the red jewel will be in the treasure chest at

the end of the path.



Yellow Herb - In the southwest section of the garden near a gate.



(** Red Gem x 1 **, Velvet Blue x 1, Spinel x 1, Yellow Herb x 1)



-----------

Chapter 3-3

-----------



-- Bedroom --



Spinel - (1) Break the vase to the right of the bed. (2) On the ceiling above

the bed. (Thanks to SolidSnake X)



Mirror w/Pearls and Rubies - Open the cabinet right across from the doorway

that leads to the merchant.



(** Mirror w/Pearls and Rubies x 1 **, Spinel x 2)



-- Storage Room (Right Side of the Dining Room) --



5,000 PTAS - Check the cabinet to the left upon entering the room.



Spinel - Break the wooden crates near the door with the padlock.



(Spinel x 1, 5,000 PTAS)



-- Cage Trap Room --



Hourglass w/gold decor - Open the chest in the middle.



15,000 PTAS - Kill the Garrador.



(** Hourglass w/gold decor **, 15,000 PTAS)



-- Double-Sided Room --



Velvet Blue - Break the vase next to the rocket launcher case.



1,800 PTAS - On the table just before reaching the rocket launcher.



Rocket Launcher - In the glass case.



(Rocket Launcher x 1, Velvet Blue x 1, 1,800 PTAS)



-- Merchant Corridor --



Spinel - Break the vase right before the merchant.



(Spinel x 1)



-----------

Chapter 3-4

-----------



-- Second Floor Walkway (Ashley held captive below) --



Spinel - Break the vase across from where you entered the room.



5,000 PTAS - Check behind the picture of Saddler.



(Spinel x 1, 5,000 PTAS)



-- Guest Room (with Ashley) --



Spinel - (1) On the left side of the desk to your left upon entering. (2) In a

drawer on the desk to the right in the room with the second monk.



Yellow Herb - Walk over to the left side of the first room and this will be

against the north wall.



2,500 PTAS - Open the cabinet against the far wall to the left of the bed.



(Spinel x 2, Yellow Herb x 1, 2,500 PTAS)



-- Dark Storage Room --



1,800 PTAS - Open the cabinet next to door on the left, past the gates.



Velvet Blue - On the table to the right of the above.



(Velvet Blue x 1, 1,800 PTAS)



-- Dark Knight Hall --



Spinel - (1) Straight ahead from where you enter, on top of the cupboards to

the side. (2) In a cabinet to the right of the Salazar Family Insignia.



Gold Bangle - Across from the doorway in a chest, after the block puzzle is

solved.



(** Gold Bangle x 1 **, Spinel x 2)



-- Salazar Family Room (w/turn dais) --



Spinel - Lying on top of a desk across from the blue door.



Velvet Blue - Open the drawer of the desk to the right upon entering the room.



1,800 & 1,500 PTAS - On a table, to the right after going up the ladder.



(Velvet Blue x 1, Spinel x 1, 3,300 PTAS)



-----------

Chapter 4-1

-----------



Now that you have Ashley back, she can help you get an item that you missed

earlier. Backtrack to the...



-- Second Castle Exterior --



5,000 PTAS, Elegant Perfume Bottle, Broken Butterfly - Go to the locked door

beside the fountain and use the "piggyback" command in front of the window.

The items are inside in treasure chests.



Now go back to the room where you started this chapter...



(** Elegant Perfume Bottle x 1 **, Broken Butterfly, 5,000 PTAS)



-- Cart Room --



Velvet Blue - Break the vases on the right.



Spinel - After exiting the cart, break the vases on the left side.



(Velvet Blue x 1, Spinel x 1)



-- Lava Room --



5,000 PTAS - Kill the first monk controlling the flame dragon, and a chest will

appear next to the cage in the middle.



Illuminados Pendant - Kill the second monk controlling the flame dragon, and

another chest will appear next to the cage in the middle.



(Illuminados Pendant x 1, 5,000 PTAS)



-- Entrance Hall (Beyond Insignia Puzzle) --



5,000 PTAS - Before exiting the room, go up the staircases to the right. Now,

check behind the picture of Sadler.



(5,000 PTAS)



-- Second Cart Room --



Spinel - Before getting on the trolley, look to the right and hop over the

railing. Break the vase. (thanks to VincentVX73)



Velvet Blue - After getting off the trolley, break the vase on the left.



5,000 PTAS - Behind the painting next to the vase the velvet blue is in.



(Velvet Blue x 1, Spinel x 1, 5,000 PTAS)



-- Painting Hall (Grail Puzzle Area) --



Spinel - (1) At the end of the left hall, open the cabinet on the left. (2) On

the first statue in the hall with the flapping curtains. (3) On the fourth

statue.



Purple Gem - On the second statue.



Velvet Blue - On the third statue.



>> ELEGANT MASK 2 COMPLETE <<



Yellow Herb - Lying on the end of the table in the right hall.



(** Purple Gem x 1 **, Velvet Blue x 1, Spinel x 3, Yellow Herb x 1)



-- Knight Room --



6,500 PTAS (x3) - Dropped from each of the last three knights.



(19,500 PTAS)



-- Spiked Ceiling Room (and beyond) --



Spinel - After saving Ashley from the drilling vehicle, break the box to the

side.



Velvet Blue - In the wooden barrel across from the box.



Elegant Chessboard - Open the cabinet next to the 2 wooden barrels.



(** Elegant Chessboard x 1 **, Velvet Blue x 1, Spinel x 1)



-- Hall of Broken Windows --



Velvet Blue - In one of the vases to the right.



1,800 PTAS - In the first cabinet.



2,800 PTAS - In the second cabinet.



Butterfly Lamp - Jump out of the window at the end of the hall and climb the

ladder on the balcony. Follow the path to the end until you reach a treasure

chest.



(** Butterfly Lamp x 1 **, Velvet Blue x 1, 4,600 PTAS)



-- Room with Novistador Nest --



Assortment of Red Eyes, Blue Eyes, and Green Eyes - Blast all the Novistador's

and destroy the nest (the nest takes about 15 handgun bullets).



-- Outside the Tower --



Spinel - Destroy the first torch on the left.



Velvet Blue - In the first wooden barrel.



(Velvet Blue x 1, Spinel x 1)



-- Outside the Tower (Drawbridge Leading Away from the Tower) --



Gold Bangle - Kill the lead monk with the mask.



(Gold Bangle x 1)



-- Second Main Hall --



15,000 PTAS - Kill the first Garrador.



15,000 PTAS - Kill the second Garrador.



(30,000 PTAS)



-- Stairs to Salazar's Throne --



Spinel - (1) On the left statue. (2) On the right statue.



(Spinel x 2)



-- Bottom of the Pit --



Velvet Blue - On the ground, next to one of the impaled monks.



Crown - In the hand of the dead monk leaning against the wall.



Yellow Herb - Northwest end near a fallen Zealot and the merchant.



(** Crown x 1 **, Velvet Blue x 1, Yellow Herb x 1)



-- Waterway (up the ladder) --



Velvet Blue - In the first pipe on the left.



Spinel - In the fourth pipe.



(Velvet Blue x 1, Spinel x 1)



-- Water Control Room (Verdugo fight) --



Crown Jewel - Kill Verdugo.



(** Crown Jewel x 1 **)



-----------

Chapter 4-2

-----------



-- Merchant Cave --



Spinel - Break the wooden barrels to the right.



(Spinel x 1)



-- Mining Area --



Velvet Blue - (1) In the first mine cart next to the two villagers. (2) After

jumping down the ladder at the end of the tunnel, look in the mine cart next to

the lever.



2,800 PTAS - On top of a box to the right.



5,000 PTAS - Behind the circuit breaker.



10,000 PTAS - Kill the chainsaw guy on the way back from activating the circuit

breaker.



(Velvet Blue x 2, 17,800 PTAS)



-- Lava Pit --



15,000 PTAS (x2) - Defeat each El Gigante. If an El Gigante is dropped in the

lava you will need to exit then reenter the room to get the PTAS.



* If you are playing the PS2 or Wii version, you will have to beat both El

Gigantes without knocking them into the lava to collect the full 30,000 PTAS.

Apparently the glitch was fixed in the PS2 and Wii versions.



(30,000 PTAS)



-- Novistador Cave --



Blue, Green, Red Eyes - Defeat the Novistadors.



Royal Insignia - On the pedestal at the end of the tunnel.



>> SALAZAR FAMILY CROWN COMPLETE <<



(** Royal Insignia x 1 **)



-----------

Chapter 4-3

-----------



-- Path to the Ruins --



Spinel - (1) Shoot the bird's nest on the north side of the large middle tree

in this area. (2) On a table, to the right of the first two villagers.



2,200 PTAS - To the left of the first two villagers.



Velvet Blue - To the right of the fire, in a well.



1,800 PTAS - To the right of the fire, behind the wall.



(Velvet Blue x 1, Spinel x 2, 4,000 PTAS)



-- Underground Maze --



Velvet Blue - (1) In the first wooden box in the tunnel to the left. (2) On

the ground to the right of the stairs leading into the maze. (3) On the ground,

near some rocks on the right side of the maze.



Staff of Royalty - Open the tomb down the stairs at the beginning of the maze.



Yellow Herb - Destroy the single barrel in the top room of the building with

the Key to the Mine.



10,000 PTAS - Kill the first chainsaw guy.



10,000 PTAS - Kill the second chainsaw guy.



(** Staff of Royalty x 1 **, Velvet Blue x 3, Yellow Herb x 1, 20,000 PTAS)



-- Room with Ceiling Spikes --



Extra PTAS (x3) - Open the tomb.



-- Sand Pit --



Spinel - (1) Almost directly across from the stairs against the wall. (2) Right

in front of the door where the dirt is falling (not against the wall;in the

middle). Look for the "Take" option for the second Spinel since it cannot be

seen otherwise.



Velvet Blue - Go down the steps and break the first wooden crate to the right.



(Spinel x 2, Velvet Blue x 1)



-- Mine --



10,000 PTAS - Kill the first chainsaw guy.



10,000 PTAS - Kill the second chainsaw guy.



Extra PTAS (x12) - After the mine carts, check near the skull and ribs to the

left in the room with the stone of sacrifice. This is near the skull. Look

for "Take" to appear on the screen and keep pressing the action button for a

total of 12 times.



* If you are playing the PS2 version, there will no bones on the ground to

signify the proper place to stand for the Extra PTAS. Look to the left as you

enter the room with the stone of sacrifice, and check slightly to the left of

the left pillar that is in the wall. This is much harder to get in the PS2

version since there is no skull to signify where to stand. The bones are there

in both the Gamecube and Wii version.



(20,000 PTAS)



-----------

Chapter 4-4

-----------



-- Salazar Statue Room --



Velvet Blue - (1) Second vase on the right when you first enter the area. (2)

In a vase on the other side of the statue, second floor.



5,000 PTAS - Kill the red monk.



Spinel - In a vase on the third floor on the side you start out from. (statue's

left)



(Velvet Blue x 2, Spinel x 1, 5,000 PTAS)



-- Tower --



5,500 PTAS - Kill the monk with the ram skull mask. After you make it up to

the barrel switch he will appear at the bottom of the tower.



Gold Bangle - Right before the small elevator that leads up to Salazar is a

drop-off to the right with a chest.



Yellow Herb - Move around the far side of the stack of crates to the left to

find this in a small treasure chest. This is at the bottom of the tower.



(** Gold Bangle x 1 **, Yellow Herb x 1, 5,500 PTAS)



-- Ceremony Room (Salazar Boss Fight) --



50,000 PTAS - Beat Salazar.



(50,000 PTAS)



-- Castle Dock (with Merchant) --



Spinel - Break the wooden box.



(Spinel x 1)



-----------

Chapter 5-1

-----------



-- Island Shore (and Enemy Camp) --



Emerald - Take the left path, climb to the top and break the boxes.



15,000 PTAS - Kill the guy with the chain gun (JJ).



(Emerald x 1, 15,000 PTAS)



-- Path to the Facility --



Emerald - On a box to the right at the starting.



Golden Lynx - Look inside the cave that is next to where the searchlight is

shining. Shoot the red barrel down one of the corridors inside. Climb up the

ledges behind the hidden entrance that the barrel will make when it explodes.

There is a treasure chest on top of the ledge.



(** Golden Lynx x 1 **, Emerald x 1)



-- Front Hall (inside the Facility) --



2,000 PTAS - Open the locker to the left.



(2,000 PTAS)



-- Outside the Monitor Room --



Red Stone of Faith - Go down the stairs and open the metal case at the bottom.



Yellow Herb - Enter the small room on the right side of the basement (northeast

side) and break the barrel on the right.



(** Red Stone of Faith x 1 **, Yellow Herb x 1)



-- Monitor Room --



5,000 PTAS - Open the locker behind you after the cutscene.



(5,000 PTAS)



-- Artillery Room --



Emerald - In one of the drawers right next to the large door with enemies

behind it.



(Emerald x 1)



-- Stairwell Hallway (first floor) --



Brass Pocket Watch - In the wooden box next to the typewriter.



(Brass Pocket Watch x 1)



-- Stairwell Hallway (second floor) --



Emerald - Across from the door to the freezer in a metal case.



5,000 PTAS - Kill the Regenerator.



5,000 PTAS - Kill the Regenerator.



(Emerald x 1, 10,000 PTAS)



-- Operating Room --



Emerald - In the small room where the Regenerator is lying down, break the

glass to the side.



5,000 PTAS - Kill the Regenerator.



(Emerald x 1, 5,000 PTAS)



-- Freezer --



5,000 PTAS - Kill the Regenerator.



(5,000 PTAS)



-- Waste Disposal Area --



Emerald - Inside the left dumpster against the far wall.



(Emerald x 1)



-- Surveillance Room --



Yellow Herb - On a table in the back of the Surveillance Room.



(Yellow Herb x 1)



-- Testing Room (First Iron Maiden encounter) --



Emerald - Break the glass on the smaller tubes (4 in a row) and check them.



(Emerald x 1)



-- Control Tower --



Extra Items and PTAS amounts - Kill the crows when you first enter this area.

One of them has a whopping 5,000 PTAS.



(5,000 PTAS + random amounts)



-----------

Chapter 5-2

-----------



-- Bottom of the Waste Disposal --



20,000 PTAS (x2) - Kill the Iron Maidens.



(40,000 PTAS)



-- Corridor (Hall with Shutters) --



Yellow Herb - Near some pipes on the wall across from the red door at the end

of the corridor.



5,000 PTAS (x2) - Kill the Regenerators



(Yellow Herb x 1, 10,000 PTAS)



-- Room with Cages (after Bulldozer Ride) --



5,000 PTAS - In the cabinet to the right.



Green Stone of Judgment - In the metal case next to the merchant.



(** Green Stone of Judgment x 1 **)



-----------

Chapter 5-3

-----------



-- Dark Altar Room --



5,000 PTAS - To the left of the stairs.



(5,000 PTAS)



-- Dark Stairwell (before Boiler Room) --



Emerald - Break the middle left window glass (look up). (thanks to William Lee)



(Emerald x 1)



-- Boiler Room --



Extra PTAS - Check the locker inside the office (up the stairs).



-- Storage Room (on the right of the Boiler Room) --



3,000 PTAS - On top of a box in the back



(3,000 PTAS)



-- Catwalk Area (knife fight) --



3,000 PTAS - In the far corner across from the entrance door.



(3,000 PTAS)



-- Throne Room --



Emerald - On the chair.



Elegant Headdress - Stand in front of the chair, turn around, and look up.



(** Elegant Headdress x 1 **, Emerald x 1)



-- Cave Entrance --



Emerald - Under the stairs at the beginning.



(Emerald x 1)



-- Cave --



Yellow Herb - Walk through the hole in the fence to the left and it is lying on

a crate inside.



(Yellow Herb x 1)



-- Deeper in the Cave ("It" boss battle) --



50,000 PTAS - Kill "It"



(50,000 PTAS)



-- Camp --



Yellow Herb - Lying along the dead end path beside the tent.



3,000 PTAS - Break the box on the table to the right in the tent right before

jumping into the hole.



Emerald - After going into the hole below the tent look up and it will be

shining on the ceiling.



Blue Stone of Treason - Inside the tunnel there is a small path to the right

and this will be lying on some boxes at the end.



5,000 PTAS - Right before getting to the merchant at the end of the tunnel,

there is a path to the left with two wooden boxes at the end. Break the one on

the left.



>> GOLDEN LYNX COMPLETE <<



(** Blue Stone of Treason x 1 **, Emerald x 1, Yellow Herb x 1, 5,000 PTAS)



-- Ruins (northwest) --



Yellow Herb - Through the doorway to the left right after talking with Krauser.



(Yellow Herb x 1)



-----------

Chapter 5-4

-----------



-- Soldier Ganado Camp --



Yellow Herb - Break the barrel outside the tunnel (where the second chain gun

starts to fire).



15,000 PTAS - Kill the guy with the chain gun (JJ).



5,000 PTAS - In the tent on the left, below the second switch. Break the

wooden barrel.



(Yellow Herb x 1, 20,000 PTAS)



-- Entrance to the Island Ruins --



Emerald - (1) On top of the pedestal against the wall after going up the

stairs. (2) Near the top of the first pedestal along the path that leads to the

exit.



(Emerald x 2)



-- Island Ruins --



Pearl Pendant - Look on top of the tomb behind the ladder.



(** Pearl Pendant x 1 **)



-- Island Prison --



Yellow Herb - On a chair, at the end of the west corridor.



5,000 PTAS - Kill the Regenerator.



(Yellow Herb x 1, 5,000 PTAS)



-- In Front of the Lab --



Yellow Herb - Inside the right locker in the west building.



15,000 PTAS - Kill the enemy with the chain gun (JJ).



5,000 PTAS - In the building where you use the keycard, open the metal case on

the table.



(Yellow Herb x 1, 20,000 PTAS)



-- Merchant Area --



5,000 PTAS (x2) - Take the path on the right after entering this area and break

both of the barrels.



(10,000 PTAS)



-- Experiment Room --



Yellow Herb - Near the table by the exit door.



(Yellow Herb x 1)



-------------

Final Chapter

-------------



Note: Make sure to sell any unneeded items to the merchant before the final

boss fight. Remember, you will need to make room for the special rocket

launcher in your inventory.



-- Construction Site (Final Boss fight) --



100,000 PTAS - Kill the final boss.



Special Rocket Launcher - Do not use the special rocket launcher on the final

boss. Kill him without it and save it for your next game so you can sell it to

the merchant.



(Special Rocket Launcher x 1, 100,000 PTAS)



*******************************************************************************

SEPARATE WAYS TREASURE LIST (ADA'S GAME) [TL03]

*******************************************************************************



-- Beerstein (3,000 PTAS)



Chapter: 2

Location: Booby Trap Path

Combines with: Red Cateye, Green Catseye, Yellow Catseye



-- Red Catseye (3,000 PTAS)



Chapter: 2

Location: Path to the Barn

Combines with: Beerstein



-- Green Catseye (3,000 PTAS



Chapter: 2

Location: Lift Control Area

Combines with: Beerstein



-- Yellow Catseye (3,000 PTAS)



Chapter: 2

Location: Right (El Gigante) Path

Combine with: Beerstein



>> FINISHED BEERSTEIN <<



Beerstein w/(G,Y,R) (20,000 PTAS)



Brass Pocket Watch (10,000 PTAS)



Chapter: 2

Location: Path to the Chief's House



-- Butterfly Lamp (4,500 PTAS)



Chapter: 5

Location: Exterior of Saddler's Laboratory

Combined with: Green Eye, Red Eye, Blue Eye



-- Green Eye (1,000 PTAS)



Chapter: 5

Location: Island Prison

Combined with: Butterfly Lamp



-- Red Eye (1,500 PTAS)



Chapter: 5

Location: Entrance to the Island Ruins

Combined with: Butterfly Lamp



-- Blue Eye (3,000 PTAS)



Chapter: 5

Location: Soldier Ganado Camp

Combined with: Butterfly Lamp



>> FINISHED BUTTERFLY LAMP <<



Butterfly Lamp w/(R,G,B) (32,000 PTAS)





Dirty Brass Pocket Watch (1,000 PTAS)



Chapter: 2

Location: Path to Chief's House

Extra Info: If it falls into the dirty water



Elegant Chessboard (13,000 PTAS)



Chapter: 3

Location: Double-Sided Room



-- Elegant Mask (3,000 PTAS)



Chapter: 1

Location: Pueblo Village

Combined with: Green Gem, Red Gem, Purple Gem



-- Green Gem (3,000 PTAS)



Chapter: 1

Location: Secret Tunnel

Combined with: Elegant Mask



-- Red Gem (3,000 PTAS)



Chapter: 1

Location: Churchyard

Combined with: Elegant Mask



-- Purple Gem (3,000 PTAS)



Chapter: 1

Location: Church

Combined with: Elegant Mask



>> ELEGANT MASK COMPLETE <<



Elegant Mask w/(R,G,P) (20,000 PTAS)



Elegant Perfume Bottle (10,000 PTAS)



Chapter: 3

Location: Bedroom



Gold Bangle (8,500 PTAS)



Chapter: 2

Location: Farm



Gold Bangle w/Pearls (10,000 PTAS)



Chapter: 3

Location: Garden Maze



-- Golden Lynx (15,000 PTAS)



Chapter: 4

Location: Tunnel

Combined with: Red Stone of Faith, Green Stone of Judgment, Blue Stone of

Treason



-- Red Stone of Faith (3,500 PTAS)



Chapter: 4

Location: Room with Cages

Combined with: Golden Lynx



-- Green Stone of Judgment (3,500 PTAS)



Chapter: 4

Location: Industrial Area

Combined with: Golden Lynx



-- Blue Stone of Treason (3,500 PTAS)



Chapter: 4

Location: Boiler Room

Combined with: Golden Lynx



>> GOLDEN LYNX COMPLETE <<



Golden Lynx w/(R,G,B) (35,000 PTAS)





Ruby (10,000 PTAS)



Chapter: 2, 3

Location: Path to Pueblo Village, Cage Trap Room

Extra Info: Kill the chainsaw Ganado, kill the Garrador



Spinel (2,000 PTAS)



Chapter: 1-3

Location: several



Velvet Blue (2,500 PTAS)



Chapter: 4-5

Location: several



===============

Extra Treasures

===============



Blacktail (12,300 PTAS) (-50 PTAS per shot fired)



Chapter: 1

Location: Ada's starting weapon



Bowgun (35,000 PTAS) (worth the same amount when empty)



Chapter:

Location:



Bowgun Bolts (2,500 PTAS per bolt) (each pickup has three bolts most of the

time)



Chapter: 3 and above

Location: several



Gold Chicken Egg (3,000 PTAS)



Chapter: 2

Location: Chief Mendez's House



Shotgun w/full ammo (10,720 PTAS) (-120 PTAS per shot fired)



Chapter: 1

Location: Ada's starting weapon



TMP (6,400 PTAS) (-20 PTAS per shot fired)



Chapter:

Location:



Yellow Herb (3,000 PTAS)



Chapter: all

Location: several



Yellow and Green Herb Mixture (4,500 PTAS)



Yellow and Red Herb Mixture (5,000 PTAS)



Yellow, Green, and Red Herb Mixture (10,000 PTAS)



*******************************************************************************

SEPARATE WAYS TREASURE LOCATION GUIDE (ADA'S GAME) [TL04]

*******************************************************************************



This list contains every treasure (money, valuable item, treasure) found in

Ada's game. I do not list the pesetas that you find in breakable object,

because they are usually random amounts that will vary for each playthrough.

There is a checklist in parentheses below each area that highlights all the

treasures in that area. The items surrounded with "** **" are treasures listed

on the treasure map.



Use this along with the walkthrough of Ada's game (Separate Ways) for the best

experience.



---------

Chapter 1

---------



-- Pueblo Village --



* For this area, you can stay and shoot villagers for as long as you want.

There is an endless onslaught of them. You may reach a point to where they

seem to stop coming, but soon another wave will arrive from nowhere. Stay and

kill to your heart's content...or at least long enough to collect all the

valuable treasures. Once the insignia door is entered, there is no going back.



Elegant Mask - On a bed behind a padlocked door, inside the house that is

across from the house containing Leon's shotgun (same house where the insignia

key appears on the roof).



Spinel - (1) On the roof of the house that contains Leon's shotgun. Bust

through the second story window on the right after coming up the stairs, and

make your way to the other side of the roof. (2) At the west exit of Pueblo

Village, to the right near the door. (3) At the northeast exit to Pueblo

Village, to the left near the door.



Yellow Herb - In the box, behind the stable.



1,000 PTAS - Upstairs in the house with Leon's shotgun, on a table.



(** Elegant Mask x 1 **, Spinel x 3, Yellow Herb x 1, 1,000 PTAS)



-- Secret Tunnel (Under Insignia House) --



Green Gem - Inside the box in the middle of the tunnel.



(** Green Gem x 1 **)



-- Churchyard --



* Make sure to get the items in the first two bird's nests in the first few

trees and the one in front of the church. There is another bird's nest in a

tree in front of the church that contains a green herb also.



Extra PTAS - Shoot the three crows on the gravestones.



Red Gem - Lying on top of the middle gravestone in the graveyard.



Yellow Herb - Inside the small building on a box lying on the shelf.



3,000 PTAS - Kill the chainsaw lady at the end of the bridge.



(** Red Gem x 1 **, Yellow Herb x 1, 3,000 PTAS)



-- Church --



Purple Gem - As you enter, it is to the right, on the floor next to the window.

The wall sticks out a bit to slightly conceal it.



(** Purple Gem x 1 **)



>> ELEGANT MASK COMPLETE <<



---------

Chapter 2

---------



-- Chief Mendez's House --



* Make sure to go to the area on the west side of Mendez's House for some extra

pickups and treasures. You cannot backtrack to this area on your second trip

to the house.



1,000 PTAS - Inside the wooden closet beside the merchant.



2,000 PTAS - Inside the cabinet below the Saddler picture in the second floor

hall.



Gold Chicken Egg - Inside the oven downstairs.



250 PTAS - Downstairs inside the cabinet next to the bookcase.



(Gold Chicken Egg x 1, 3,250 PTAS)



-- Path to the Chief's House --



Extra PTAS - Shoot the three crows down the path.



Spinel - Break the box inside the building.



Brass Pocket Watch - Beside the building, above the well. Shoot the board

first, then shoot the watch or else it will get dirty.



(** Brass Pocket Watch x 1 **, Spinel x 1)



-- Path to Pueblo Village --



* Make sure to shoot the two bird's nests in the trees along the path for some

extra pickups.



Ruby - Kill the chainsaw guy.



(Ruby x 1)



-- Pueblo Village --



* All boxes have respawned from the last chapter. A few more item pickups are

added as well. No new treasures.



-- Farm --



Spinel - (1) Above the well, next to the small building with the typewriter.

Shoot the board, then shoot the Spinel. If the Spinel falls into the dirty

water, Ada will refuse to pick it up. (2) Stand to the right of the front of

the first barn (face the barn), and use Ada's grappling hook to get to the top

for this one.



1,000 PTAS - Check the cabinet near the back entrance in the second barn.



Gold Bangle - After climbing up the ladder and hopping out the window of the

second barn, drop off the area directly ahead (between the wooden boards) and

break the box to the character's right. (this is the same place where the

Beerstein is located in Leon's game)



(** Gold Bangle x 1 **, Spinel x 2, 1,000 PTAS)



-- Booby Trap Path --



Beerstein - Go a little ways past the overhead bridge, next to the remnants of

a fence off to the left side, and it will give you the option to grapple once

you turn around. Once on top of the bridge, the Beerstein will be on your left

in the barrel. Please note that you CANNOT grapple up to the bridge on the way

back if you miss this the first time.



Spinel - (1) Inside the bird's nest in front of the big house where Luis was

kept. This is where the Red Gem is located in Leon's game (2) As you are

facing the outside of the big house, look for the wooden box to the right side

of the house.



(** Beerstein x 1 **, Spinel x 2)



-- Farm (revisit) --



Spinel - To the left on the raised area of land before you exit the area.



300 PTAS - On the table, right beside the typewriter.



(Spinel x 1, 300 PTAS)



-- Lift Control Area --



Green Catseye - Inside the treasure chest in the back of the tunnel right after

Ada wakes up.



Yellow Herb - Open the locker to the left once you walk inside the control room

(this will be to the merchant's right).



(** Green Catseye x 1 **, Yellow Herb x 1)



-- Path to the Barn --



Red Catseye - Outside the barn on the right.



Yellow Herb - Outside the barn on the right.



(** Red Catseye x 1 **, Yellow Herb x 1)



-- Village Exit --



Spinel - Lying on the ground next to the gates that lead to Salazar's castle.



1,000 PTAS - Lying on top of the trash can in the building with the typewriter.



(Spinel x 1, 1,000 PTAS)



-- Right (El Gigante) Path --



Yellow Catseye - Just a little ways past the wooden entrance there is a grapple

point that will lead you to this and a First Aid Spray that are inside barrels.

There is also another grapple point to the left of this one further down the

path.



Spinel - On the ground right before you get to the group of small buildings.



10,000 PTAS - Kill El Gigante.



(** Yellow Catseye x 1 **, Spinel x 1, 10,000 PTAS)



>> BEERSTEIN COMPLETE <<



---------

Chapter 3

---------



-- Garden Maze --



(the directions start from the beginning of this maze (where Ada starts))



Bowgun Bolts - On the fountain behind the merchant.



3,000 PTAS - (1) Kill the first red monk. (turn right before going over the

first bridge) (2) Kill the second red monk (go across the first bridge and turn

left to eventually meet him). (3) Kill the third red monk. (Go across the first

bridge, and turn right. When you reach the cage, go down the path straight

ahead and take the second right, followed by another right, and another

immediate right.) (4) Kill the fourth red monk (Go across the first bridge, and

turn right. When you reach the cage, go down the path straight ahead and take

the second right, followed by another right. Follow the path, and then take a

left at the split to find him). (5) Kill the fifth red monk (he will be

guarding the doors at the beginning (or end for Ada) of the maze).



Yellow Herb - Go across the first bridge, and turn right. When you reach the

cage, go down the path straight ahead and take the third right.



Gold Bangle w/Pearls - Go across the first bridge, and turn right. When you

reach the cage go down the path straight ahead and take the second right,

followed by a left. Go up the bridge to get the treasure.



(** Gold Bangle w/Pearls **, Yellow Herb x 1, Bowgun Bolts x 1, 15,000 PTAS)



-- Second Castle Exterior --



* Check the door to the locked room, then move back and grapple to the top

window on the side. You must check the door first to get the grapple icon.



Yellow Herb - Inside the second small left chest to the left in the locked

room.



3,000 PTAS - Kill the red monk in the locked room.



(Yellow Herb x 1, 3,000 PTAS)



-- Dark Hall --



3,000 PTAS - (1) Kill the first red monk (He may come though the blue door

after you). (2) Kill the second red monk in the back of the hall.



(6,000 PTAS)



-- Storage Room --



150 PTAS - Open the cabinet across from the merchant.



(150 PTAS)



-- Dining Room --



3,000 PTAS - Kill the red monk in the hall.



(3,000 PTAS)



-- Bedroom --



Elegant Perfume Bottle - Walk to either side of the bed and look up on the

ceiling above the bed. Shoot the bottle hanging overhead. A Spinel was here

in Leon's game.



Bowgun Bolts - In the room to the right of the bed, inside the wooden closet on

the far wall.



(** Elegant Perfume Bottle x 1 **, Bowgun Bolts)



-- Cage Trap Room --



Ruby - Kill the Garrador.



Bowgun Bolts - Check the hall with the painting off to the side - this is the

painting with the winglass that Leon shoots in his game. They will be on the

floor at the end near the counter (other side of the counter).



(Ruby x 1, Bowgun Bolts x 1)



-- Double-Sided Room --



Elegant Chessboard - Jump to the bottom floor and look behind the last pillar

that holds up the narrow bridge.



(all the rest of this is in the next hall past the door at the end of the

bridge)



Spinel - Break the pot on the table off to the right in the hall up the stairs.



* Shoot the Flash Grenade on the ceiling of the alcove where the merchant is

usually at in Leon's game - not a treasure, but it is very well hidden.



(** Elegant Chessboard x 1 **, Spinel x 1)



-- Second Floor Walkway --



* All the pots in this room do not contain items, so it is worthless to break

them.



---------

Chapter 4

---------



-- Tunnel --



Velvet Blue - On the concrete as you exit from the storage room back into the

tunnel.



* When exiting the storage room, look to the right and grapple up to the pipes.

BE SURE to watch for the big soldier in the pipe. The pipe will lead you to:



Yellow Herb - As you land from the drop-off look behind you.



Golden Lynx - Through the door of the room you fall to.



Bowgun Bolts - On the box across from the Lynx. This is your way out. Climb

the box then climb the next box to get back over the destroyed truck.



(** Golden Lynx x 1 **, Velvet Blue x 1, Yellow Herb x 1, Bowgun Bolts x 1)



-- Battleship Hangar --



* For this part, DO NOT go after the items until you have taken down the chain

guns and rocket launchers on the battleship during both waves of them.



Bowgun Bolts - Lying on one of the boxes in the back of some large metal crates

in front of the ladder. There is a small opening to the right that will lead

to this box.



Velvet Blue - When you go up the ladder, it will be in the back of the metal

walkway next to the breakable wooden boxes.



(Velvet Blue x 1, Bowgun Bolts x 1)



-- Platforms (after battleship sinks) --



Bowgun Bolts - In the treasure chest on the boxes to the right.



(Bowgun Bolts x 1)



-- Industrial Area --



Velvet Blue - After the first drop-off, it will be below the catwalk (that Ada

can grapple to) on a box.



Green Stone of Judgment - After getting the Velvet Blue, grapple onto the above

catwalk and climb the ladder. It will be up the stairs to the right on the

boxes.



Yellow Herb - At the next small drop-off after the above, it will be next to

some boxes across from the locked door.



(** Green Stone of Judgment **, Velvet Blue x 1, Yellow Herb x 1)



-- Dark Altar Room --



* Don't venture over to the furnace room just yet. Make sure to backtrack

through the double doors for some extra pickups.



Bowgun Bolts - To the left of the stairs.



(Bowgun Bolts x 1)



-- Room with Cages --



Red Stone of Faith - Inside the metal case.



Bowgun Bolts - In the left cabinet in the back. The other cabinet has a

grenade.



(** Red Stone of Faith x 1 **, Bowgun Bolts x 1)



-- Wreckage --



Yellow Herb - In the room with the wrecked bulldozer, to the right as you

enter.



(Yellow Herb x 1)



-- Boiler Room --



Blue Stone of Treason - Shoot the windows up above as you go down the first set

of stairs. Look up. It's in the middle section.



1,100 PTAS - Check the locker in the upstairs office.



(** Blue Stone of Treason x 1 **, 1,100 PTAS)



>> GOLDEN LYNX COMPLETE <<



-- Catwalk Area (Leon and Krauser fight) --



Velvet Blue - Beyond the grapple point. Make sure to get this before

grappling.



(Velvet Blue x 1)



---------

Chapter 5

---------



-- Soldier Ganado Camp --



Velvet Blue - (1) In the breakable wooden barrel, next to the grapple point at

the beginning. (2) After the Ganado fire trap building, go down the stairs and

drop off to the area with the tents and it will be in the left tent.



Bowgun Bolts - (1) On top of the area where the first chain gun guy (JJ) jumps

down from. Grapple up to it. (2) Across from the left switch near the end.



Blue Eye - On top of the area where the first chain gun guy (JJ) jumps down

from. Grapple to it. It will be inside of a barrel on the left. You will

have to look for the "Take" option while next to the barrel since the treasure

is basically invisible. Very well hidden. It can be seen if you aim downward

and look inside the barrel.



Yellow Herb - (1) Next to the bridge and across from a ladder. (2) Across from

the tents described in the second Velvet Blue location.



4,000 PTAS - (1) Beat the chain gun guy (JJ) guarding the right switch of the

main gate. (2) Beat the chain gun guy (JJ) guarding the left switch of the main

gate.



(** Blue Eye x 1 **, Velvet Blue x 2, Bowgun Bolts x 2, Yellow Herb x 2, 8,000

PTAS)



-- Entrance to the Island Ruins --



Yellow Herb - In the barrel down the blocked off entrance.



Red Eye - On top of the first pillar (look up and shoot it) down the path that

leads to the exit.



(** Red Eye x 1 **, Yellow Herb x 1)



-- Island Ruins --



Bowgun Bolts - On the pedestal behind the ladder.



(Bowgun Bolts x 1)



-- Island Prison --



Yellow Herb - Check in the back of the hidden hallway across from the merchant.

The entrance is to the right of the entrance to the cells.



Green Eye - Inside the second cell to the right.



(** Green Eye x 1 **, Yellow Herb x 1)



-- In front of the Lab (Krauser Fight) --



* There are tons of ammo and health pickups on each platform. Make sure to

collect all the items on each one before wearing down Krauser since Ada will

immediately grapple to the next platform when Krauser jumps away.



Bowgun Bolts - Along with the other pickups after the first grapple.



(Bowgun Bolts x 1)



-- Exterior of Saddler's Laboratory --



Butterfly Lamp - Around the left corner, directly after grappling from the

Krauser fight.



(** Butterfly Lamp x 1 **)



>> BUTTERFLY LAMP COMPLETE <<



-- Saddler's Laboratory (Saddler Fight) --



* There are tons of items spread around the room for this fight. Be sure to

drop to the bottom floor and collect them all.



Bowgun Bolts - Run straight ahead from the starting place and they will be

waiting on a box.



(Bowgun Bolts x 1)



[UN00]

== | ================================================================= | ==

| ____ _______ __ _ __ |

// /__ / /__ /__ /_ / _ //

// /_ / / // // //_ //

// //__ / / / / _ / _ _ //

// __/ /_/_/ / _/_/ _/__/ //

| U N L O C K A B L E S & E X T R A S |

== | ================================================================= | ==



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Unlockables and Extras for all modes of Resident Evil 4 are located in this

section. Some of the items are nothing more than just easter eggs that are

merely placed in the game for show. A few are arguably just environmental

additions, but I consider them special, so they are listed here and will remain

here for all eternity.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=



*******************************************************************************

EXTRA OUTFITS AND WEAPONS [EO00]

*******************************************************************************



-- Leon and Ashley Extra Outfit #1

(RPD uniform and pink and white outfit)



Complete the main game.



-- Leon and Ashley Extra Outfit #2

(Gangster and Knight armor outfit)



Complete Separate Ways.



-- Chicago Typewriter (in Leon's game)



Complete Separate Ways and the merchant will sell it for 1000000 pesetas in the

bonus game of the Leon's main game on any difficulty.



-- Chicago Typewriter (in Separate Ways)



Complete Assignment Ada and the merchant will sell it for 300000 pesetas in the

bonus game of Separate Ways.



-- Infinite Rocket Launcher



Complete the main game and the merchant will sell it for 1000000 pesetas in the

bonus game of Leon's main game on any difficulty.



-- Matilda



Complete the main game and the merchant will have it for sale.



-- Handcannon



Achieve a five star ranking on all four stages with all five character in The

Mercenaries. Every character must have completed all four stages with a five

star ranking. The merchant will offer this weapon for free in any bonus game

(normal or professional) of Leon's main game.



-- P.R.L. 412 (Plagas Removal Laser)



Complete the main game on Professional difficulty and the merchant will hand it

over free on any bonus game (normal or professional) of Leon's main game.



*******************************************************************************

BONUS MODES [BM00]

*******************************************************************************



-- Bonus Game [Leon's Game] (Clear game file)



Complete the main mode of RE4 and save the clear file when given the chance to

start from the beginning with all weapons and upgrades.



-- Bonus Game [Separate Ways - Ada's Game] (Clear game file)



Complete Separate Ways and save the clear file when given the chance to start

from the beginning with all weapons and upgrades.



-- Bonus



- Bonus Video



Default unlockable (NA and JP only)



- Credits



Complete the main game.



-- Separate Ways



Complete the main game.



-- Assignment Ada



Complete the main game.



-- The Mercenaries



Complete the main game.



-- Movie Browser



Complete the main game.



-- Movie Browser (Separate Ways section)



Complete Separate Ways.



-- Ada's Report



- Report #1



Complete Chapter 1 of Separate Ways



- Report #2



Complete Chapter 2 of Separate Ways



- Report #3



Complete Chapter 3 of Separate Ways



- Report #4



Complete Chapter 4 of Separate Ways



- Report #5



Complete Chapter 5 of Separate Ways (this report is not played in the

actual Separate Ways mode)



*******************************************************************************

SHOOTING GALLERY AND BOTTLE CAPS [SG00]

*******************************************************************************



At certain part of the main game (Leon's game), the merchant will have a blue

door beside him that leads to a shooting gallery.



HOW MANY?



There are altogether four shooting games that can be played - Game A, Game B,

Game C, and Game D.



WHAT WEAPONS CAN I CHOOSE FROM?



-- Rapid-fire



Shotgun

TMP



-- Sniping



Handgun

Rifle



WHERE?



Game A - Main Hall (Chapter 3-1)

Game B - Painting Hall (Chapter 4-1)

Game C - Merchant Cave (Chapter 4-2)

Game D - Artillery Room (Chapter 5-1)



HOW TO SCORE?



Male Ganado (in head) = 100 pts

Female Ganado (in head) = 200 pts

Any Ganado (body) = 50 pts

Ashley = -1000pts

* Salazar Head = 500 pts



* Appears in the very back of the shooting range after five Ganados have been

shot in a row without missing.



WHAT ARE THE OBJECTIVES?



Each game requires that you meet three objectives with both rapid-fire guns and

sniping guns for a total of six objectives per game. It is possible to receive

all six bottle caps without switching weapons if you keep scoring above the

objective 3 point amount.



Objective 1 - Score 2000 points or more

Objective 2 - Score 3000 points or more

Objective 3 - Score 4000 points or more



WHAT CAN I WIN?



A total of 24 bottle caps can be won along with a certain amount of pesetas for

finishing each game.



-- Bottle Caps



Ada

Ashley Graham

Bella Sisters

Don Diego

Don Estabon

Don Jose

Don Manuel

Don Pedro

Dr. Salvador

Isabel

J.J.

Leader Zealot

Leon with Handgun

Leon with Rocket Launcher

Lean with Shotgun

Luis Sera

Maria

Merchant

Soldier with dynamite

Soldier with hammer

Soldier with stun rod

Zealot with Bowgun

Zealot with Scythe

Zealot with Shield



-- Pesetas Amounts



Game A - 15000 PTAS

Game B - 25000 PTAS

Game C - 35000 PTAS

Game D - 50000 PTAS



I WON, SO NOW WHAT?



Once all the objectives are complete for both sets of weapons in a game, talk

to the merchant and select "End Game" to receive the extra peseta amount. The

bottle caps will appear in the inventory under "Treasures" as you accomplish

each objective.



*******************************************************************************

EXTRA MERCHANT PHRASES [EM00]

*******************************************************************************



Select the following weapons to buy to get the merchant to comment on your

purchase.



-- Buy the Red9



"Ahh... A choice of an avid gun collector. It's a nice gun stranger."



-- Buy the Punisher (BUY, do not get free)



"A wise choice mate. Its ammo will penetrate just about anything."



-- Buy the Rocket Launcher, Infinite Rocket Launcher, or Chicago Typewriter



"Stranger. Stranger. Now that's a weapon."



-- Buy the Broken Butterfly



"I see you got an eye for things. Guns not just about shootin'. It's about

reloadin'. You'll know what I'm talkin' about."



-- Buy the Mine Thrower



"Not only will you need cash but you'll need guts to buy that weapon."



-- Buy the Matilda



"An awesome choice stranger. It's got a 3 round rapid-fire capability.

Although it uses up ammo rather quickly."



-- Buy the Handcannon



"Stranger. What you need that for? Going huntin' an elephant?"



*******************************************************************************

MISCELLANEOUS EXTRAS [ME00]

*******************************************************************************



-- Alternate Title Screen



Complete the main game.



Title Screen Controls:



D-pad Left: pan to the left

D-pad Right: pan to the right



-- Somersault and Barrel Roll on Jet-Ski



In the final area where Leon and Ashley are on a jet-ski, press and hold the

following buttons BEFORE attempting a jump from one of the three ramps:



Wii-mote: Hold the C button + Z button

Classic : Hold the L button + R button

Gamecube: Hold the L button + R button



Leon will perform a somersault in the air on the first ramp and perform a

barrel roll while jumping from the last two ramps.



-- Perverted Leon



While Ashley is with Leon, tell her to wait on some high platform then get

below her and try to tilt the camera so that it looks up her skirt. Climbing a

ladder while Ashley is on a high platform is one of the best ways to get this

animation.



Note: This can only be done while Ashley is wearing her normal outfit.



-- Leon's Backache Animation



While Ashley is in her Knight Armor costume, Leon will grab his back every time

that he catches Ashley when she jumps from a high platform.



-- Indestructible Ashley



While Ashley is in her Knight Armor costume, she is completely immune to harm.

Try to shoot her and bullets will do no harm, nor flame grenade, hand grenades,

lamps, explosive barrels, or even rocket launchers! With this outfit, an enemy

cannot steal her away either since she is too heavy for them to lift. Tell

Ashley to wait near explosive barrels while enemies pile up!



El Gigante? He'll drop her since she is so heavy then come for

Leon.

Bear Traps? She'll get stuck in them but they won't harm her.

Plagas Heads? No effect. She even immune to a head bite.

Truck before the castle? It will run over her and knock her upwards but do no

damage in the process.

Fireballs at the castle? They will only knock her down.

The cannon's blast? Again, it will only knock her down.

When you play with her? She is totally invincible. If a Zealot grabs her, she

will automatically kick it off.

The drill machine? Goes right through her.

The Chicago Typewriter Really gives her armor a good shaking but no damage

or the Handcannon? is lost. It's quite hilarious and must be seen at

least once.



-- Adjusting Leon's hat



Have Leon in his gangster outfit then purchase the Chicago Typewriter. Aim

with the Chicago Typewriter (hold B) then shake the Wii-mote as if you are

reloading to have him grab his hat. Do this four times in a row and on the

fourth time Leon will throw his hat into the air then grab it as it falls and

strike a pose. Save the final pose for when Leon takes out a whole room of

Ganados!



-- Special Chicago Typewriter Pose



Have Leon in his gangster outfit then equip the Chicago Typewriter and look at

him on the right side of the screen. Smooth Leon.



* Keep checking the inventory while Leon is equipped with the Chicago

Typewriter and you might catch a rare glimpse of him adjusting his hat on the

inventory screen. I think this pose is completely random. He doesn't do it

that often.



-- Attack of the Killer Cows



Attack a cow a few times, preferably with the knife, and stand in front of him.

The cow will headbutt Leon with it's head. This takes off about 1 bar of

health. The cow cannot kill Leon though. Now if we could just make a cow fall

on Ashley like the falling cows in the Earthworm Jim games...



-- Ashley rooting for Leon



At the Lift Control Area, keep your eye on Ashley every time that Leon shoots

an enemy off of a lift on the other side. Notice how she gestures with her arm

for every time that Leon knocks an enemy off of a forthcoming lift. You got

one, Leon!



-- Egg Pose



Equip an egg in "The Mercenaries" or in a regular game to see a special pose of

the character with egg in hand on the inventory screen. "Equip" is the egg's

second option once selected. Each character's pose is the same for all egg

types.



-- Hitting Enemies with Eggs



As already mentioned, an egg can be equipped through the second option after

selecting it. An enemy can be hit with an egg and it will splatter on them but

not do any damage. Hit an enemy in the face with an egg and it will stun

him/her. Run up to the stumbling enemy for a special attack prompt like

normal. Think you can kill an enemy with egg tosses and physical attacks? It

can be done! I prefer using brown eggs myself.



Leon can stock up on eggs in the Farm area right outside Pueblo Village through

random egg drops from chickens. Exit and reenter the Farm in order to have the

chickens lay more eggs!



-- Large Spiders



In the Booby Trap Area where the Ganados throw dynamite near the beginning of

the game, the small building to the left (after stepping out of the tunnel

contains three large spiders that can be shot. Shooting them will make them

splatter.



-- Beetles



So far, there are three beetles located in the trees around the main game and

Separate Ways. They can be found in any of these modes. These beetles cannot

be hit. They will fly away if Leon or Ada shoots at them. The Wii-mote will

rumble as if they can be shot.



Beetle #1



In the Trap Area, right before entering the tunnel to go to the area where

Ganados throw dynamite, walk back up the path after escaping the boulder then

move back down the path and find the tree below the overhead bridge. The

beetle is on the side of the tree that is facing Leon as he moves down the

path. This one can actually be hit with a knife.



Beetle #2



Right outside the barn (the entrance) where Leon fights Chief Mendez, the

beetle is on the north side of the middle portion of the tree. Do not get too

close or you will scare it off. It blends in with the tree bark extremely well

since it is nighttime. It should be there after the barn catches on fire also.

It's easier to remember in Ada's game (Separate Ways) since there is no real

boss fight in the barn.



Beetle #3



After exiting the Novistador cave via the lift that Leon upwards, move past the

merchant in the small building and run toward the tree in the middle of the

path. Look up on the southwest side of the tree and this beetle is next to a

branch that extends toward the destroyed buildings up ahead. He is near the

middle of the tree, so look up. This tree has a bird nest in it. Obviously,

Ada cannot find this one since she doesn't run through this area.



[EE00]

== | ================================================================= | ==

| __ ___ _____ |

// /__/ __/__ //

// /_ / / / // //

// //__/ /___ / / _ //

// __/____/ / (_) //

| E V E R Y T H I N G E L S E |

== | ================================================================= | ==



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

All the information that doesn't fit into any other sections is thrown down

here. It's pretty much all the boring stuff that readers don't care to scan

over. Like for instance copyright information, special thanks, version

history, some background information on the writer, stuff like that -



Wait. What?

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=



*******************************************************************************

FREQUENTLY ASKED QUESTIONS [FA00]

*******************************************************************************



[1]



(Q) How do I play with a Gamecube controller?



(A) Plug the Gamecube controller into the top of the Wii system, turn on the

game, detach any peripheral that is plugged into the remote (Nunchuk, classic

controller), then the Gamecube controller will function.



[2]



(Q) Why does my nunchuk sometimes lose all of its function while I'm in the

middle of the game?



(A) This happens to me every now and then as well.



First of all, make sure that the batteries aren't dead - there is no warning

when they die, all control is just suddenly lost.



Second, if there is a big source of light that is hitting the sensor on the

Wii-mote then that may cause it to lose it's signal.



Third, your wrist might be detaching the plug-in for the nunchuk enough to make

it unplug slightly. This is my main problem. I suppose I get too wild while

playing RE4...



[3]



(Q) Is there any way to get the laser targeting back? This targeting cursor

doesn't look natural...



(A) Play with either a Gamecube controller or a classic controller to have the

laser reappear. The cursor will disappear when the Wii-mote is not used.



[4]



(Q) Do the on-screen button icons change when a different controller beside the

Wii-mote is used?



(A) Yes, the classic controller buttons are displayed for both the classic

controller and Gamecube when an on-screen button prompt appears.



[5]



(Q) Is there any way to reconfigure the classic controller settings?



(A) No. Either learn to like it or use one of the other methods of play.



[6]



(Q) Is there any way to delete an individual save without deleting the main

file?



(A) No. Individual saves cannot be deleted from the main file. Save over them

or just ignore useless files.



[7]



(Q) Why can't I start Professional mode with all my weapon upgrades?



(A) You have to start a new game when first starting Professional mode, so all

the upgrades that were obtained on a previous normal save will not carry over.

Be sure to save your Professional mode bonus game once Professional mode is

completed.



[8]



(Q) I accidentally saved over my bonus game! OMG! Did I just lose everything?



(A) All your unlocked modes are still available. The unlocked weapons require

a bonus game save - they're still unlocked, but you'll have to beat the game

again to obtain them.



[9]



(Q) Can I use my unlocked weapons on any mode? For instance, can I unlock the

P.R.L. 412 on Professional and use it on normal mode?



(A) Yes. Just make sure to keep a bonus game saved for each difficulty.



[10]



(Q) I accidentally killed the merchant... by swinging my Wii-mote violently in

frustration... Leon slashed him. Can I revive him?



(A) The merchant is dead in that area. Reload a prior save. You need to watch

how you swing that thing of yours.



[11]



(Q) I have heard that the cutscenes are not prerendered this time, so does that

mean the Leon appears with his unlockable outfits in the cutscenes?



(A) For the RPD uniform yes, but for the gangster outfit, no. The gangster

outfit displays Leon in his degraded PS2 character model, so apparently it was

decided to showcase him in his normal outfit during all the cutscenes while

that outfit is worn. There are a few (very few) cutscenes that will show him

in his gangster outfit, and all radio cutscenes will show him in that outfit.



[12]



(Q) Berserker, what is your favorite Resident Evil and why?



(A) Resident Evil: Code Veronica X. The story, the setting, the graphics, the

camera angles, the characters (most of them). Resident Evil 3: Nemesis is an

extremely close second.



[13]



(Q) What are the Action Replay codes for the Gamecube version of RE4?



(A) Well, even though this FAQ is for RE4: Wii Edition... here you go:



http://boards.ign.com/resident_evil/b5234/108508449/p1



All the codes that I have found on the net are posted ^there. There's also

codes listed for the other GC RE's (RE2, 3, and CVX)



And I don't have any codes for PS2 or Wii version, so don't ask!



[14]



(Q) What survival horror games would you recommend?



(A) Again, these are survival horror, not action horror (like RE4).



Resident Evil series (0, 1, 2, 3, CVX, Outbreak File #1 and #2, maybe Survivor

or Dead Aim, and possibly Survivor 2 Code Veronica if you

live in Europe, still haven't played that one)

Silent Hill series (1, 2, 3, 4; freaky, freaky stuff that gets under your

skin)

Fatal Frame series (I, II, III; out of all survival horrors, these have

scared me the most, this series is very underrated)

Haunting Ground (a very epic survival horror and overall underrated game)

Eternal Darkness (an extremely underrated game, it's more action packed

than most survival horrors, this needs to be in every

Nintendo fan's collection)

Siren (frustrating controls and gameplay but one hell of a

creepy atmosphere and story, Europe got Forbidden Siren 2,

North America didn't...)

Rule of Rose (this game has a very good story [sadistic and cruel], but

the gameplay isn't all that great, it can actually get

pretty boring at times, but it's worth it for the story

though)

Kuon (creepy but it's short, very short)

Dino Crisis (it's a survival horror with dinosaurs, this game can get

very hard, I prefer Dino Crisis 2)

Illbleed (It's hard to categorize this horror/comedy game, if you

have a Dreamcast then be sure to try it)



Here's a few action horror games:



Dead Rising (this is my dream game come to life, produced by the same

genius that brought us Shadow of Rome, this was actually

supposed to be Shadow of Rome 2 according to a 1up.com

interview with Keiji Inafune)

Dino Crisis 2 (this game is pure fun and very addicting, the gameplay is

nothing like the survival horror first game, don't get

Dino Crisis 3 - just pretend that disaster never happened

and let us await Dino Crisis 4)

Dino Stalker (this is an action shooter that takes place in the Dino

Crisis universe, it is my favorite out of the Survivor

games, definitely worth a pickup, in Japan it is referred

to as Gun Survivor 3)

The Suffering (plenty of jumpy (cheap) scares, the first game had some

good horror atmosphere, haven't played the sequel)



[15]



(Q) Are there any games with Resident Evil cameos?



(A) Here's some that I know of:



Marvel VS Capcom 2 - Jill is a playable character



Under the Skin - Raccoon City is one of the stages. The stage has Jill,

Carlos, Nemesis, and a town full of zombies. This is a

very fun game!



Pocket Fighter - Chun-Li wears Jill's outfit during one of her combos.



Trick'N Snowboarder - Leon, Claire, and a cop zombie are hidden characters.

Really.



I think RE characters appear in some of the card games made by either Capcom or

SNK also. Email me if you know which one(s). I'd like to know myself.



*******************************************************************************

COPYRIGHT [CO00]

*******************************************************************************



This document Copyright 2007 - 2008 Kevin Hall (Berserker)



Resident Evil 4 Copyright 2007 Capcom Ltd.



This document is for private and personal use only. Do not try to sell this

document for profit. This is a free document and should remain free. Do not

try to reproduce this document in any way, shape, or form. Do not alter this

FAQ in any way. Use of this guide on any other web site, besides the sites

that have contacted me, or as a part of any public display is strictly

prohibited, and a violation of copyright.



If you want to use this FAQ on your site, then contact me for permission first.



This FAQ can only be found on a few sites as of now and I am keeping a list of

those sites. Contact me if you want to use it.



*******************************************************************************

SPECIAL THANKS [ST00]

*******************************************************************************



- my parents.



- Ceej from GameFAQs, Stephen from IGN FAQs, Chris and Peter from Cheat

Happens, Dennis from Supercheats, and the neoseeker FAQ staff for always

accepting my guides.



- Capcom for the Resident Evil series.



- http://network-science.de/ascii/ for the ASCII art.



- Kain Vermillion for helping me to correct several mistakes. Thanks bunches

good sir!



- Webapprentice for the Striker correction and item drops.



- megamanep0 for the Garrador tip.



- mikelpowl for some more corrections. Thanks a lot!



*******************************************************************************

VERSION HISTORY [VH00]

*******************************************************************************



Version 1.0 - (August 20, 2007) - Oh, my word. Is this guide actually done!?

It has been worked on for quite a while ever since RE4: Wii Edition's release

date, so yeah, you could say it has been in development for quite a while.



I really think the intro to this guide is too corny but I couldn't think of a

better one, so there you go. Proofread up to Chapter 3-1. There is a

possibility of some file and dialogue transcripts in future updates - still

deciding if this is worthwhile or not.



Version 1.1 - (August 22, 2007) - Corrected a few errors and added a few extra

details to the walkthrough for Leon. Proofread up to Chapter 4-1. If you find

any errors (typos, mistakes) in any part of the walkthrough before Chapter 4-1

of Leon's game then an email about it would be most appreciated. I still

haven't proofread over the rest of the guide, so yeah, I'm sure plenty of

mistakes are found below that portion. ;)



Version 1.15 - (August 24, 2007) - Proofread up to Chapter 4-2. A whole

chapter - big deal huh? Well, Chapter 4-1 is pretty long mind you! I'm

starting to notice that I make a tons of mistakes in a first draft. :|



Version 1.2 - (August 27, 2007) - Added a few tips for the Mercenaries section.

Email me some extra tips if you have them. Corrected a few typos here and

there in different sections of the guide - I sometimes catch them while

randomly scrolling through. Proofread up to Chapter 4-4. A chapter a day

keeps the typos at bay.



Version 1.3 - (September 3, 2007) - Some extra questions were added to the

"Frequently Asked Questions" section. Proofread up to Chapter 5-2. Added a

few additional items pickups and corrected a few errors based on a another

playthrough of Separate Ways and corrected some more based on a reader's

helpful emails.



Version 1.3 - (September 7, 2007) - No version change since I merely proofread

up to Chapter 5-3. I really hate proofreading, can't you tell with how long

the proofreading process is taking me?



Version 1.4 - (September 14, 2007) - Proofread up to Chapter 5-4 and corrected

a minor error associated with the Striker weapon thanks to a reader. Thanks

buddy.



Version 1.4 - (September 20, 2007 - Proofread the remainder of the main game

section.



Version 1.4 - (October 5, 2007) - Added a few minor item drops, a few bits of

info about the shooting gallery game, and a small technique for the Cage Trap

Room area in the castle.



Version 1.5 - (December 18, 2007) - Proofread up to Chapter 3 for the Separate

Ways guide. Added an update about the Silencer for Wesker in his Mercenaries

strategy. Big thanks to the reader that informed me about the 5x headshot

effect with the Silencer accessory.



Version 1.6 - (December 27, 2007) - Not much of an update, so I'm not changing

the version number. An extra method for disposing of the Ganados at the

Waterfall Area was added to Chapter 2-1, and I changed the "Extra Info" for the

crossbow Zealots in the Hall of Water area in Chapter 3-1 since they are not

random. Big thanks to the readers that contributed to those two sections.

Proofread up to Chapter 4 of Separate Ways. Maybe I'll be done proofreading by

the time Resident Evil 5 is released!



Version 1.6 - (January 8, 2008) - Proofread up to Chapter 5 of Separate Ways.



Version 1.7 - (January 16, 2008) - Added a note about using incendiary grenades

on U3 as well as flash grenades on him. Added a mention of how Krauser can

grab Leon from behind during their duel in the ruins. Added some extremely

helpful tips to the Chief Mendez boss battles along with a tip for the Cage

Trap Room (method c) and a humorous tip for the Spiked Ceiling Room. A "Bosses

fear the rocket launcher" tip under General Tips in the Basics section was also

thrown in. Finished proofreading Separate Ways and Assignment Ada!



*******************************************************************************

CONTACT INFO [CI00]

*******************************************************************************



I can be reached at my email address, which is > berserker_kev(at)yahoo.com <,

so please contact me if you have any questions, comments, etc. Replace the

(at) with @. I don't mind receiving emails at all. All I ask is for you to

try to make the email decent. I realize that some people do not speak perfect

English or cannot type that well, so that doesn't really matter to me, but all

that I ask is that you try to make it readable. If you found this walkthrough

helpful, an email would be most appreciated.



*******************************************************************************

ABOUT ME [AM00]

*******************************************************************************



Well, my name is Kevin. I'm 27 years old (as of March 2007) and reside in the

US (Mississippi). I've been an avid player of video games ever since I first

got an Atari 2600 back when I was 6 years old. I've tried to escape into many

other hobbies but always wind up back to square one with video games. My

favorite gaming series is Resident Evil by far, then second would be

Castlevania. Playing just about any survival horror is a major high point in

my gaming experience.



A few of my other interests include horror movies, anime, and I'm a complete

message board junkie. You can find me at Artic Nightfall (Berserker) or the

Resident Evil or Castlevania IGN message boards (berserker_kev) from time to

time. I'm also a big fan of viewing artwork, though I can't draw myself. Even

though I can't draw, I try to be a creative person through writing, and

hopefully that reflects in my guides. My dream is to be a professional

walkthrough writer, but until then I will continue to publish guides for free

on GameFAQs and the various other gaming sites.



For any other info about me, please see my FAQ Writer of the Month interview at

IGN:



http://faqs.ign.com/articles/637/637797p1.html



-- Berserker's Blog.



My own site with game reviews, discussions of my guides (some), and random

thoughts about video games. Feel free to post up some comments on the blog. I

don't bite... well not that much... and not too viciously...



http://berserkersblog.blogspot.com/



-- My other work can be found at both IGN and GameFAQs.



http://users.ign.com/about/berserker_kev (IGN)



http://www.gamefaqs.com/features/recognition/21400.html (GameFAQs)



*******************************************************************************

MY PLEA TO NEW RE FANS [MP00]

*******************************************************************************



Yeah, you know the ones that I'm talking about. Resident Evil gained quite a

numerous fanbase just from the release of Resident Evil 4. The bad part about

this is that many of the new Resident Evil fans have not experienced the

greatness of the original series.



If you're a new fan that has yet to experience the original games then I highly

recommend that you go out and hunt down Resident Evil 0, Resident Evil (REmake

and possibly Deadly Silence for DS), Resident Evil 2, Resident Evil 3: Nemesis,

and Resident Evil: Code Veronica - maybe the two Resident Evil: Outbreaks too -

and immerse yourself in the fantastic world of survival horror that first gave

birth to the series. I would recommend playing Resident Evil 0 at least after

finishing Resident Evil 2 - it may be a prequel but there are key characters

that appear in RE and RE2 that the player should be familiar with when playing

RE0. Keep in mind that the control scheme is the same as RE4, it's just that

the camera isn't behind the character most of the time.



If you want more survival horror then check out the much underrated Fatal Frame

series or Silent Hill series. If you want more action like RE4 then try Shadow

of Rome and Dead Rising - maybe Onimusha: Dawn of Dreams as well.



*******************************************************************************

CHEAT HAPPENS FEATURED GUIDES [CH00]

*******************************************************************************



This is a list of HTML guides with pics that I have done for Cheat Happens. If

you like my work in my FAQs found around the various gaming sites then you will

find that these guides are similar.



--> Lost Planet



A frozen wasteland. An alien menace. An extreme soldier. The battlefield is

set!



http://www.cheathappens.com/features/lost_planet/lp_index.asp



--> God Hand



Have Fist Will Travel!



http://www.cheathappens.com/features/god_hand/gh_index.asp



--> Dead Rising



Freelance photojournalist Frank West + a mall full of zombies + tons of

stores where anything and everything is a weapon = the scoop of a lifetime!



http://www.cheathappens.com/features/dead_rising/dr_index.asp



--> Tomb Raider: Legend



Lady Croft's next big adventure crosses multiple platforms and delivers on all!



http://www.cheathappens.com/features/tomb_raider_legend/trl_index.asp



--> Prince of Persia: The Two Thrones



"Come, and I will tell you a tale like none you have ever heard..."



http://www.cheathappens.com/features/two_thrones/poptt_index.asp



---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----

---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----



^^^ ^^^

| / |

| / |

| / |

| (* /*) |

-------- --------

^^ ^^

/ /

| --------------- | /

| | | | | | | | | | |/

| | | | | | | | | /

-----------------

___ __ __ __ __ __ __ __

/ __ /__/__/ _ /__/__ / / /__/__

/__// /_ / // /_ / // / //_//_ / //

/ / //__/ _ _ //__/ _ / __ //__/ _

_____/__// _/__/__// _// /__// _/



Thank you for reading!



---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----

---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
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