_____ _ _ __ _____ ___ _ _ ___ | __/ | | | | / | / _ | | / | / | |__ | |_| | __/ | | | | | | | | | | | | | |__ | / _ | /| | | | | | | | | | | | | | | | ___| | | | | | / / | | | |_| | | |_| | | |/ _ | | /_____| |_| |_| /_/ |_| |____/ ___/ |___/ ___| _ /| _____ __ ___ _______ _____ | | | | | __ | / | | | _ _ | | __/ | |_| | | |_ v __/ | | / v | | v | |__ / _ | | _| /| | / | | |__ | | | | | | |__^ / / | | | | | | __| | |_| |_| |_____| /_/ |_| |_| |_| /____| / COVENANT *FAQ/Walkthrough* ***VERY VERY IMPORTANT NOTE: The direction I give in my walkthrough is based on the mini map on your top right corner because the camera is always moving. If there's no mini map then the direction is given based on the screen. Remember to look at your mini map!**** =============================================================================== CONTENTS =============================================================================== 1. Intro Crap a)Copyright b)Version 2. Walkthrough........................................................(xxwalxx) -Apoina Tower.....................................................(xxaptxx) -Domremy..........................................................(xxdomxx) -Ardennes Forest..................................................(xxarfxx) -Paris............................................................(xxparxx) -Paris, Champ Elysees.............................................(xxpchxx) -Le Havre.........................................................(xxlehxx) -Wine Cellar......................................................(xxwicxx) -Port of Southampton..............................................(xxposxx) -Rhondda Mine.....................................................(xxrhmxx) -Wales............................................................(xxwa1xx) -Florence.........................................................(xxfloxx) -Manmariana Island................................................(xxmaixx) -SG Italian Branch HQ.............................................(xxsibxx) -Wales, revisited.................................................(xxwa2xx) -Neam Ruins.......................................................(xxnerxx) -Cannes...........................................................(xxcanxx) -St. Marguerite Island............................................(xxsmixx) -Petrograd........................................................(xxpetxx) -Goreme Valley....................................................(xxgovxx) -Mirror Castle....................................................(xxmicxx) -Gallery of the Dead..............................................(xxgtdxx) -Hermitage........................................................(xxherxx) -Apoina Tower, revisited..........................................(xxap2xx) -Yokohama, Brick Warehouses.......................................(xxyobxx) -Yokohama, Yokohama Streets.......................................(xxyoyxx) -Yokohama, Battleship Mikasa......................................(xxyomxx) -Imperial Capital, Hojo Research Lab..............................(xxih1xx) -Yokohama, Foreigner's Cemetery...................................(xxyofxx) -Imperial Capital, Nihonbashi.....................................(xxin1xx) -Imperial Capital, Hojo Research Lab, revisited...................(xxih2xx) -Imperial Capital, Nihonbashi, revisited..........................(xxin2xx) -Forest of Wind...................................................(xxfowxx) -Inugami Village..................................................(xxinvxx) -Immortal Mountain................................................(xximmxx) -Imperial Capital, Azabu Kamiyashiki..............................(xxiakxx) -Queen's Garden...................................................(xxqugxx) -Asuka Stone Platform.............................................(xxaspxx) 3. Personal...........................................................(xxperxx) -Yuri.............................................................(xxyurxx) -Karin............................................................(xxkarxx) -Blanca...........................................................(xxblaxx) -Gepetto..........................................................(xxgepxx) -Joachim..........................................................(xxjoaxx) -Lucia............................................................(xxlucxx) -Anastasia........................................................(xxanaxx) -Kurando..........................................................(xxkurxx) 4. Sub-quests.........................................................(xxsuqxx) -Tiffauges Castle.................................................(xxticxx) -Neam Ruins, revisited............................................(xxne2xx) -Fort of Regrets..................................................(xxforxx) -Dog Shrine.......................................................(xxdosxx) -Doll House.......................................................(xxdohxx) -Black Forest.....................................................(xxblfxx) -Man Festival.....................................................(xxmafxx) -Lucky Chests Minigame............................................(xxlcmxx) -Trading Minigame.................................................(xxtrmxx) -Treasure Hunting Minigame........................................(xxthmxx) -Lenny's Miniquest................................................(xxlemxx) -Solomon's Key....................................................(xxsokxx) -Solomon's Trials.................................................(xxsotxx) -King Solomon.....................................................(xxkisxx) -Monster Quiz.....................................................(xxmoqxx) -Stud Card Quiz...................................................(xxscqxx) -Captain Quiz.....................................................(xxcaqxx) 5. Additional Information.............................................(xxadixx) -Affinities.......................................................(xxaffxx) -Combo Magic......................................................(xxcomxx) -Elemental Strengths and Weaknesses...............................(xxeswxx) -Lottery Members..................................................(xxlomxx) -Ring Soul........................................................(xxrisxx) -Useful Accessories...............................................(xxusaxx) -Magic Crests Location............................................(xxmclxx) -Spells Description and Crests....................................(xxsdcxx) -Ring Add-on Effects..............................................(xxraexx) -New Game Plus....................................................(xxngpxx) 6. Monster List.......................................................(xxmolxx) 7. Character List.....................................................(xxchlxx) 8. Frequently Asked Questions.........................................(xxfaqxx) 9. Trivia Quizzes 10.My Ranking 11.Special Thanks =============================================================================== INTRO CRAP =============================================================================== Hm, the main reason I made this FAQ is because the game is so awesome and there's no full walkthrough for the english version yet. English isn't my first language so there will definitely be grammar mistakes/typos, sorry for that. The xxabcxx thing is to make the search function easier. If you have found any mistake/information error or have some questions or have something to add on(missing items etc), be sure to email me at "depthcharge-x@lycos.com". a) Copyright This document is copyright to Depthcharge, you MUSTN'T sell it, publish it in any magazine or put it on a CD for sale. If you want to contribute this FAQ please let me know(by emailing me). This FAQ is for private use and can found at "www.gamefaqs.com", "www.cheatcc.com", "www.neoseeker.com" b) Version Version: 0.94 History: Beta- FAQ started at 10th of October 2004. 0.80- FAQ completed at 1st of November 2004... so that means I've been working for 3 weeks... Ok the main quest walkthru is fully completed, there are 2 stuff that are under construction, 1. Joachim's special items, and the Gama Ring sidequest... I'll prolly update them in a week. I *might* include a complete monster list in the future, but I can't guarantee it really, feedback would be appreciated. 0.90- 2nd of November... A load of typos fixed. Joachim's special items, the Man Festival sidequest and Black Panties entrty completed. Some minor stuff added to the characters, erm everything is basically completed, the last thing to update is the huge monster list. I am still trying to figure out what's the maximum amount of monsters yo can snap tho... 0.91- Lots of minor stuff is fixed, I just found out the usefulness of Blood Jewel after my friend told me about it, extremely useful on tough battles with Spikes. 40 monster entries added. A full 53 character entries added. 0.92- Fixed some mistakes, including the requirements for Karin's alternate outfit. More monster entries added, man, writing this section is definitely the hardest, it's so damn boring and I almost felt asleep a few times.... well thanks to the SH2 OST and the FMA songs I should be able to complete them, slowly. Trivia Quizzes added. Elemental Strengths and Weaknesses added. 0.93- Monster List is finally completed... Sorry for the huge delay.. Been playing World of Warcraft Open Beta and the game sure is fun... Future updates from now on will consists of either minor spelling/info mistakes correction or additional info add on. 0.94- Lots of spelling typos, direction corrections. Thanks to everyone who mailed me about them! =============================================================================== WALKTHROUGH(xxwalxx) =============================================================================== ***VERY VERY IMPORTANT NOTE: The direction I give in my walkthrough is based on the mini map on your top right corner because the camera is always moving. If there's no mini map then the direction is given based on the screen. Remember to look at your mini map!**** I'll try to make the walkthrough as spoiler-free as possible, I will not explain the cutscenes and stuff cuz you can watch those yourself. However, it's not 100% spoiler free as there are names, places etc. Don't complain if your spoiled. Apoina Tower(xxaptxx) --------------------- Items: Thera Leaf, Talisman Of Luck, Mana Leaf, Hit Area Expand, Attack Boost, Pure Leaf, Tent Monsters: Revenant, Statue A save point right a head of you. Directly at the save point's left(you need to go up the spiral stairs) you can find a Thera Leaf in a chest. On the right of the save point(needa go up the stairs again)is a talisman of luck. Remember to press X when you see a question mark on your head. Now go to the door on the right side of the map. Follow the path until you reach a big room. On the lower left corner of this room is a chest containing a Mana Leaf. Another chest on the upper right corner contains a Hit Area Expand. Now continue your way on the very right side of the map up to a stairs. On the way you should encounter Ring Soul for the first time. It gives you an attack boost everytime you bump into him. It's an item that gives additional attack. Follow the linear path until you reach a large glowing thingie on the floor. It's some sort of teleportation device, but don't teleport yet, on the right of the teleport thing lies a chest containing a Pure Leaf. Now press X on the teleport device. You should notice the save point on the map. Just beside the save point you will find a Tent. Remember to press X to get it. Now save and go north and prepare for your first boss fight. ----------------------------------------------------------------------------- |Boss: GARGOYLE | |HP: 140 MP: 90 | |Element: Dark | |Difficulty: Piece of Cake | |Reward: Pure Seed | | Thera Seed(Ring No Miss Victory) | | | |He should be a piece of cake, just keep whacking until he drops, heal when | |necessary. But keep an eye on Karin's SP, most likely she'll turn berserk | |before you can finish him so use a pure leaf on her. Remember a berserk | |character will not gain any exp even if you win the fight. | ----------------------------------------------------------------------------- Domremy(xxdomxx) ---------------- Items: Mana Leaf, Thera Leaf, Hit Area Expand, Talisman of Luck, Strike Area Expand, Tent, Thera Seed, Pure Leaf Monsters: Ducky Toy, Wooden Lion You won't be able to go back to Apoina Tower until later. Anyway Domremy should pop up on your world map. Save and go there. Take a left on the fork. You should be able to see a chest. It contains a Mana Leaf. Go southeast a bit and then take the north path. Keep following until you reach a fork. Take the northeast path to find a Thera Leaf on the floor. Return to the fork and go northwest. There's a Hit Area Expand on the soldier's left at a corner. Now go to the solder's right and go north. On the next area, the soldier you bump into will heal you. Directly on his left is a Talisman of Luck(beside some barrels). Go up a bit and then turn right to find a chest containing Strike Area Expand. Go back to the main path and go north until you find a big hollow space between 2 houses. There lies a chest containing a Tent. Now follow the main path up north. Keep going until you reach a well. On its left is a chest containing a Thera Seed. From the well go north a bit then turn right and go south(going behind the house) to get a Pure Leaf from the chest. Follow the main path and go north. Save and go to the church. Enjoy the cutscene. Ardennes Forest(xxarfxx) ------------------------ Items: Focalor Crest, Andras Crest, Furfur Crest, Hit Area Expandx2, Soul Benedictionx2, Pure Leaf, Mana Leaf, Thera Leaf, Barbatos Crest, Battery , Leather Cap, Tent Monsters: Death Snail, Skeeter, Zosim Talk to Gepetto. You will get Focalor Crest, Andras Crest and Furfur Crest. Now follow the path down, remember to save along. The forest is very confusing so I made a map for it. 10 exit it can| | go to a| ---------------- higher| | | level| |BOSS| -2--[] ---- (bridge) | | | S-1-------P---- | | | | | ------ | |middle>left. The bridge can be crossed then. When you reach the "boss" area, there will be a cutscene. Now is the first time for you to pick a fusion for Yuri, I suggest Earth(or Fire) since it has the best physical stats. After that... there will be a boss fight. ----------------------------------------------------------------------------- |BOSS: ARACHNE | |HP: 300 MP:77 | |Element: Earth | |Difficulty: Easy | |Reward: Poison 1, Vassago Crest | | | |Hm, unless you really suck at rings, try to aim for the strike area. And if | |you don't miss and stuff, he should be down pretty fast. He can poison tho, | |so use Blanca to remove it. And dun forget to try out Yuri's fusion too, but | |keep an eye on his SP as they drain out very fast when your starting SP is so| |low, and the usual healing when needed. Nothing much to worry. | ----------------------------------------------------------------------------- Go back to the lift and ride it to the top level. You should be able to find Leather Cap and Tent there. Just press X around. Paris(xxparxx) ------------ Items: Mr. Sommelier, Fleuret, Nibelung Prelude, Crosell Crest, Thera Leaf, Hit Area Expand Monsters: Clawed Soldiers Paris will now appear on your world map, so go there. After some cutscene, you will be thrown into a fight. Don't worry, it's nothing major, just 3 Clawed Soldiers to boot. They are too easy to be considered as a boss fight so I am not gonna list down 20 strategies, just do anything you want. After the battle and all the cutscnes you should receive 3 items automatically, Mr. Sommelier, Fleuret(Karin's weapon) and Nibelung Prelude. Just beside the save point lies a chest containing Crosell Crest. Go to the door just beside the save point, there's a chest inside containing a Thera Leaf. Now leave the house. Continue the path until you see stairs on the right. If you go south, you'll be forced to fight some Clawed Soldiers. I wouldn't say the game needs much leveling so just just take the right path and you'll reach a hatch thing. Examine it. Follow the linear path until you reach the subway station. Leave the area by the stairs and you'll reach the city. Climb the stairs, your destination is the door halfway thru the stairs, but don't go in yet. Continue walking to the highest part will pop you a Hit Area Expand. Now enter the cafe. After the cutscene, go to the underground station. On the way, you'll be approached and the Wolf Bout Sidequest will be triggered. Check out the side- quest section about Wolf Bout if you wanna know more. ----------------------------------------------------------------------------- |Wolf Bout 1: Tetsu | |Reward: Soul Comet learnt | |Location: Paris, near the subway station, triggered automatically | | | |Try to equip yourself with a healing crest, just to save healing items. But | |if your good at doing strike areas, you won't even need to heal at all cuz | |you can definitely finish him before he kills you. My Blanca is at level 4. | ----------------------------------------------------------------------------- Now go take the train to Champ Elysees. Paris, Champ Elysees(xxpchxx) ----------------------------- Items: P-Defend Down 1, Thera Leaf, Haures Crest, Tent, SP-Defend Down 1, Attack Boost, Pure Leaf, Shell Bracelet, Strike Expand, Pocket Watch, Phoenix Tails, Talisman of Luck, Amy Crest, Fuse, Soul Benediction Monsters: Clawed Soldiers, Sting, Ekimmu Remember the worker on your left. Leave the station. Go to the 2 red shirt guys on your right. From now on Gerard will be selling you items and Pierre will make dresses for Gepetto's puppet Cornelia if you have stud cards. Try to buy the weapons for an upgrade if you can afford, then head to the left side of the stairs(near the 2 big brown doors) and you'll get P-Defend Down 1. Continue the path until you see a red car on the side of the street. The lamp post beside it lies a Thera Leaf. Now go all the way down the street until you cannot advance. The door on the screen is the hotel you need to go. There's a save point there. Just beside the reception desk lies a chest containing Haures Crest, you should be able to see part of the chest. Now go all the way up the stairs and go to the lower right room. You should be able to spot a chest between the beds, it contains a Tent. Talk to the old man. After the scene. Go back to the station and talk the worker I told you to remember earlier. He'll let you pass now. Follow the linear path and you'll reach the confusing little tunnels... time for map. A | | exit 1 | | | 7 | | | | | | | | |------| | | --- | 6 | | 5 | X --- | | | |------| | |--------| | | | | | Y | | --- | | | | |------------------| | | 2 | | | |-------------------| --- | | 1 | |------| | --- | | --- |--------| --- | | | | | | | | 4 | | | | | | | | ------- | | | / | --------8 / | | | / --------------------- | / | / | / --3---- | | Z(exit 2) | | | | | | ----------------| | | start 1: SP-Defend Down 1(It's in a chest beside the cart blocking the path) 2: Attack Boost(By Ring Soul) 3: Strike Expand(It's in a chest on the right side of the map. You should be able to see part of the chest), Shell Bracelet(examine the light bulb hanging there) 4: Pocket Watch(In a chest) 5: Talisman of Luck(In a chest) 6: Phoenix Tail(In a chest) 7: Amy Chest(In a chest) 8: Pure Leaf(It's somewhere close to the light bulb, look around it) A: Switch X: Position of cart before flipping the switch Y: Position of cart after flipping the switch Z: Cart that needs a fuse Your goal is to reach exit 1 first. To do it, you must flip the switch at A. To collect all the treasures refer to the map. When you reach exit 1 you'll find a ladder, climb it. You'll then reach the surface. Go down the stairs. You should be able to see a save point. At the left corner lies a Soul Benediction. Go into the shop, talk to the man and he would give you the fuse. He sells items as well. This junk dealer sells really neat stuff when the final dungeon appears. Now go all the way back to the place where you need the fuse(Z). On the way you will be attacked by 3 Clawed Soldiers, normal stuff. Put in the fuse and now the path is cleared. Follow the path and you'll find a save point. Heal up cuz there's a boss fight next. Now use the cart and enjoy the cutscene. ----------------------------------------------------------------------------- |BOSS: CASTOR, POLLUX | |Castor- HP: 275 MP: 100 Pollux- HP: 275 MP: 100 | |Element: Fire, Water(respectively) | |Difficulty: Normal | |Reward: Tent, Sitri Crest, Zepar Crest, Lottery Ticket | | | |They do pretty good dmg, and might even kill one of your characters instantly| |if you fall into their combos, so be careful. Remember to give Gepetto fire | |and water spells and use them to your advantage. Focus on taking one out | |first. They are a bit harder than the 2 boss fights you had earlier but it's | |nothing too hard. Just don't miss the ring and you'll be fine. | ----------------------------------------------------------------------------- Le Havre(xxlehxx) ----------------- Items: Seal of Force, Pure Leaf, Thera Seed, Attack Boost, Wool Coat, Bathin Crest(lottery), Hit Area Expand, Strike Expand, Star Brooch, Lottery Ticket, Thera Leaf, Agares Crest, Gremory Crest. Monsters: Fat Thug, Thugs Go down the stairs. The lamp post at the south corner(beside the shop) has a Seal of Force. After upgrading your stuff from Gerard, go southeast. Check the barrels on your right for a Pure Leaf. Follow the path to the end and you should spot a chest on the upper right corner. It contains a Thera Seed. At the right corner(keep going right from the chest) hides the Ring Soul. Press X to get an Attack Boost. Now go back to the place where Gerard is and head north. There's a save point and a fork beside it. Take the northwest path first. At the end of the path is a chest containing Wool Coat. There's also a tent on the left(information provided by "lim k .c"). Go back to the fork and take the southwest path. You will be approached by Lottery Member #16. Be sure to reload and keep trying until you get Bathin Crest. Now keep going until you reach a big house. But don't enter the door yet. Go right and you should spot a black door. At the right of the door(beside some chests) is Hit Area Expand. Now enter the black door. On the left lies Strike Expand(jam the X button to bump into it). At the end of the path is a chest containing a Star Brooch. Now enter the house thru the main door. Keep going and a cutscene will take over. After that, examine the bear's head on the floor to get a Lottery Ticket. Now go to the north of the room, examine the Mayor's picture to get a Thera Leaf. Now talk to one of the man to initiate the patrol. Go out and save, now go to the area where you found the Ring Soul. Now go back to the save point, on the way there will be an event. Now go to the place where you find the Wool Coat(north), get ready for a boss fight. ----------------------------------------------------------------------------- |BOSS: GRAND PAPILLON | |HP: 355 MP: 55 | |Element: Earth | |Difficulty: Easy | |Reward: P-Attack Down 1, Seal of Vitality | | Tent(high combo hits, I did 25) | | | |He's all about physical damage. Nothing hard, just give all the attack you | |can. When he's damaged, he might use "Drain Touch", a skill that leeches some| |HP from you, but it's not really a lot anyway. | ----------------------------------------------------------------------------- Now go the south area(the Ring Soul place) for an event. When you gain control of your character. Go to the northwest corner(looks like a door) to pick up a Mana Leaf(I wonder why ppl litter in their own stores O_O). Now go back to talk to the Mayor. Be sure to save cuz there will be a fight. Nothing major, just some fat/thin thugs. Geppeto's AOE(area of effect) spell can clear a few of them together instantly. Now go back to Joachim's shop. Joachim will join your party from now on and he comes with 2 crest, Agares and Gremory. Exit the town and head to the Wine Cellar. Wine Cellar(xxwicxx) -------------------- Items: Seal of Wisdom, Bhodi Bracelet, Mana Seed, Lottery Ticket, Thera Seed, Silver Bracelet, Pure Seed, Raum Crest, Sallos Crest Monsters: Thug, Fat thug, Gregor, Roach Queen, Centipede Follow the straight path and save. You'll be thrown into a fight automatically. Just those usual thugs. Waste them and head thru the door. Keep going north ignoring until you reach and dead end and turn left. Take the stairs to the left, but don't enter the door yet, instead, take the ladders up beside the door, you should be able to find a Seal of Wisdom in a chest at the end. Now exit to the door. And the left most side is a chest containing a Bhodi Bracelet . Now go back to the main path where you ignore the 2 right turns at first. Take the upper right turn and follow the path. Go north when you see a fork. Keep going north ignoring the first fork. Turn right at the second juction to go into a room. Take the stairs at the lower left corner into the next section. Now go all the way to the upper right corner of the room(look at your mini map) to get a Mana Seed in a chest. You can't enter the door on the right yet, so move the switch beside it to bring the ladder down. Go up the ladder and walk to the end to find another switch. Move it and the door will be unlocked. Now go into the door. At the right side of the room is a chest containing Lottery Ticket. Now go all the way back to the main path. Go south and take the left turn at the first fork now. Follow the linear path until you reach a fork where you can turn left to go into a room. You should be able to spot a chest right away beside some barrels under the stairs. In contains a Thera Seed . The stairs cannot be used yet, so follow the only available path to the end to find a switch to bring it down. Now take the stairs and go to the next room. At the north of this room is a chest that contains a Silver Bracelet. Go back to the main path and head north whenever you get the chance. Save point is at your left in this room. Now take the stairs on the right. Move the switch when your on the stairs. You should see the left stairs has been brought down. Go there and move the switch under the left stairs, now you can cross over to the other side. If you move the switch at the upper left of the room, the left second part of the left stairs will be brought down and the first part of the right stairs will be brought up. Go back to the save point and head right then north. Enter the door beneath the stairs. Now head down and go to the right to find a switch under the stairs. Climb it and you should see another switch on your way. Move it. Now go north to take the stairs to find yet another switch on the way. What a hassle. Now go south and take the stairs to cross to the other side of the room. But do not go into the door yet. Instead, head down under the south stairs to find another switch. Go all the way back to the north stairs to find a chest at the end of the path. It has a Pure Seed. Now go into the door on the right side of the room. At the right side of the room is a chest containing Raum Crest. Now go all the way back to the save point. Remember to save cuz there will be 2 boss fights later. Now head over to the doors at north. Keep heading north for an event. ----------------------------------------------------------------------------- |BOSS: VERONICA | |HP: 220 MP: 90 | |Element: Water | |Difficulty: Pushover | |Reward: Sp-Attack Down 1 | | | |Keep in mind you will be only using Grand Papillon(Joachim) in this fight. | |This fight is easy as heck if you can hit perfect rings constantly, you don't| |even need to heal anything cuz she will be down before you. If you are stingy| |about using HP healing items, you might wanna equip a healing crest. Either | |way, Drain Touch works altho it drains quite little. | ----------------------------------------------------------------------------- After that... another Boss fight. ----------------------------------------------------------------------------- |BOSS: MEURSAULT, with 2 minions Gregor and Centipede | |HP: 666 MP: 170 | |Element: Wind | |Difficulty: Normal | |Reward: Sallos Crest | | | |Take out the minions first. Turn Yuri into a fusion monster as usual, I'd say| |Earth or Fire since they have the best physical stats. After the frog is | |isolated, combo as much as you can. He's quite annoying tho cuz he can para- | |lyse your party member, so use Soul Benediction to clear it off. Other than | |that, he's not too much of a threat. His Howling does like 30++ dmg so it's | |nothing major. | ----------------------------------------------------------------------------- After the event, go to the Sea Gull, you'll get Solomon's Key. Talk the sailor beside the save point to go to Port of Southampton. For more info about Solomon 's Key check the sidequest. There are 2 also sidequests available at the Wine Cellar now, the Wolf Bout and the Lucky Box game. Check the sidequest section for the latter. ----------------------------------------------------------------------------- |Wolf Bout 2: Kelly | |Reward: Soul Comet powered up | |Location: Wine Cellar, place where you fight Veronica and the giant frog, | | Available after you beat the frog. | | | |Be sure to have pocket watch equip, other than that, it's nothing too hard. | |You'll receive Strike Expand, Seal of Luck | ----------------------------------------------------------------------------- Port of Southampton(xxposxx) ---------------------------- Items: Hit Area Expand, Slow 1(lottery), Lottery Ticket, Nibelung Scene 4, Dried Straw, Leonardo's Bear, Strike Expand, Seal of Aura, Locker, Mr. Detective Monsters: N/A Nothing much to do except head for the inn. When you get back control of your party, grab Hit Area Expand from the chest under the stairs. Now go upstairs. The first room contains Mr. Detective stud card. Kato stays in the next room, talk to him to trigger an event. After that, leave the inn. Lottery member #15 is beside the Magimel Brothers. Nothing really good the old woman has, just slow 1 on the red. At the woman's right lies a Lottery Ticket, check on the posters on the wall for it. Upgrade your stuff from Gerrard. Talk to the guy standing beside the stairs(he was blocking you before) for Nibelung Scene 4. Now go up the stairs for an event. After that, you'll get a Dried Straw, which starts the trading quest. Again check the sidequest for more info. From there walk to the lower right corner for a Leonardo's Bear. Now go down and check on the lion statue beside the exit for Strike Expand. After getting all the items, go to the upper left corner of the town. Here you will find Joachim's teacher Gama, he will give you new Muscle Arts if you met the right condition. Before you fight him, remember to equip Joachim a Leonardo's Bear cuz his Grand Slam has a chance to kill you instantly, if you beat him here for the first time, you'll get Grand Slam. At your level it would be still quite hard to get another skill so come back later . Check his sidequest for more info. After beating the crap out of him, check the left side of the area for a Seal of Aura, it's in a chest. Just below the chest, there's a shiny pillar thingie, examine it and you'll get Joachim a new weapon Locker. Now Leave Southampton for Rhondda Mine. Rhondda Mine(xxrhmxx) --------------------- Items: Fine Rapier, Seal of Speed, Whetstone, Thera Seedx2, Mana Seed, Lottery Ticketx2, Attack Boost, Pure Seedx2, Studded Belt, Lantern, Murmur Crest , Seal of Strength Monsters: Tammuz, Propolis, Barghest, Lambton Worm A | --- --- | | | 12---------- | | | / / | / / [III] / ------ 2 / | / | | | 1 | | | | | 3-X-- [I]-9---------- | | | | | | | | | | | |--- | | | | | | | / |--X--------10 | | 4 / | | |------ | | | [II] | --- | | | |- | -----8 | | | ------5 | | / | | | | / | | | / | | | ---------- S | | -----------| ----| | / / --- | / 6 | | | | | | | | 7-------------| -------11 | | start 1: Lottery Member #14. The rare item is just a Third Key. 2: Fine Rapier(In a chest) 3: Seal of Speed(Beside the tank in the room) 4: Whetstone(In a chest) 5: Thera Seed(It's beside some rocks at the end of the path) 6: Mana Seed(In a chest) 7: Lottery Ticket(Right at the corner, examine to get it) 8: Thera Seed(In a chest, at a corner) 9: Lottery Ticket(Examine the note beside the lift) 10: Ring Soul 11: Pure Seed(On the floor at the end of the path) 12: Studded Belt(In a chest) [I]: Lift. Just to bring yourself down. [II]: Lift. Go down and grab the lantern inside the room. There's a save point there. [III]: Lift. Bring yourself down. A: Shop. Gerard is there so stock up if you need. S: Save point. X: Path beyond it requires lantern. After you make your way to lift III, there will be a save point ahead. Follow the linear path until you see some chests on your left at a corner. Examine it for a Pure Seed. Now keep going until an event cuts in. ----------------------------------------------------------------------------- |BOSS: GRIMLOCK | |HP: 780 MP: 215 | |Element: Dark | |Difficulty: Normal | |Reward: Murmur Crest | | | |He's very naughty cuz he likes to cast Gale on himself and use Slow on your | |party. His Heaven, Hell's Eye spell does like 50 dmg, which should drain like| |half of your character's HP. Nothing much you can do to counter so combo as | |much as you can and heal up. If you have gale you might wanna put it on the | |slowed character to negate the effect. My party is at level 10 when I beat | |him and it's definitely not tough. | ----------------------------------------------------------------------------- After the fight, at the cutscene you should know notice a chest. It's kinda hard to describe but just go back a few steps and you should see a lil bit of the chest beside the huge pillar at the middle of the map. It contains a Seal of Strength. After your satisfied, exit the area and now Wales will be availa- ble on the world map. Wales(xxwa1xx) -------------- Items: Seal of Life, Attack Boost, Hit Area Expand, Bear Claw, Lottery Ticket, Forneus Crest Monsters: N/A Open the chest beside you for a Seal of Life. Continue the way down until you reach a fork. Go right and grab Hit Area Expand from the chest. Now go back to the main path and continue down and you'll see an odd looking home. On the right of the door of that house hides the Ring Soul. Now run to the very left of the map. You should spot a chest lying there; it contains Bear Claw. Now enter the house. After the cutscene, go down(left stairs) and save. Try to avoid the red stairs going down as it will bring you to a fight automatically. Now run to the south of this place to find a Lottery Ticket on the table. No run anticlockwise around the table and you should see a chest at the far right. It contains Forneus Crest. Now leave the house. After the cutscene you'll be thrown into a boss fight. ----------------------------------------------------------------------------- |BOSS: LENNY, with 2 minions Clawed Commander | |HP: 570 MP: 0 | |Element: Earth | |Difficulty: So-so | |Reward: Paralysis 1 | | Chainmail Vest(Bonus for high combo hits, info provided by | | zaxapac@hotmail.com) | | | |As usual, take out the 2 Clawed Commander first, they should be dead in one | |or 2 turns(around 60++ hp I guess). Now Lenny isn't crap. He can paralyze | |your party member so equip Bhodi Bracelet if you like but most likely you | |won't be able to equip everyone. Remove the paralysis by using either Soul | |Benediction or Heal magic. His physical attack is quite damaging as well but | |it's not as annoying as paralysis definitely. Combo when you can and keep an | |eye on Karin's SP. | ----------------------------------------------------------------------------- Nothing much left to do, so leave the place and head to Florence. Florence(xxfloxx) ----------------- Items: Strike Expand, Thera Seed, Vepar Crest, Mr. Matador, Nibelung Scene 7, Bat's Gold, Lottery Ticket, Pedometer, Purson Crest, Ocean Oil, Misty Oil, Aim Crest Monsters: N/A Check the upper left statue in the room for Strike Expand. Leave the place. At the left of the exit you come out is a chest containing Thera Seed. Now go right and you should see a fountain. North of it between 2 chairs lies Vepar Crest. Now walk around to find someone who looks like a maid. Talk to her to snatch Mr. Matador stud card. Talk to a man south of the fountain to get Nibelung Scene 7. Head all the way to the right. There's a chest beside the Magimel that contains Bat's Gold. No new weapons yet, but be sure to upgrade your armors from Gerard. You should be able to see a wolf on their right. ----------------------------------------------------------------------------- |Wolf Bout 3: Jerome | |Reward: Soul Comet powered up | |Location: Florence, beside the Magimel brothers | | | |Not sure if Blanca is overleveled or what, but this has got to be the easiest| |wolf ever, at max he does like 20 dmg and he might seal but just a few turns | |should be enough to take him out. You get Seal 1 from him too. | ----------------------------------------------------------------------------- From the wolf head left and examine the red door for a Lottery Ticket. --- Trading Miniquest: Talk to the man beside the wolf to exchange your Dried Straw for Underground Film. --- When you attempt to leave the town, you'll be approached by Rooney and get a Pedometer. Put it on one of your fighting character, as the last reward is Karin's ultimate armor(there's still other conditions tho, check the sidequest) . Now leave the town. Manmariana Island(xxmaixx) -------------------------- Items: Hit Area Expand, Pure Seed, Seal of the Soul, Lottery Ticket, Attack Boost, Star Key, Fifth Key, Petrify 1, Thera Seed, Feather Bracelet Monsters: Domovoi, Katherine, Fortune Stick Start by going north. Follow the path until you entered a weird looking house. After the scene you'll be thrown into a fight automatically. Nothing much, just some random monsters you would encounter anyway. After kicking their butt, open the chest on the upper left corner for Hit Area Expand. Now continue north, but ignore the door you see and go right instead and go into the door at the end. In this room, there's a chest at the right of the door exiting north. It contains a Pure Seed. Now exit the door leading north. Continue your way north until you reach a fork. At the left of the fork, examine the lamp looking thing for a Seal of the Soul. Now take the right turn at the fork. Grab the chest at the middle of the room for Libra Tile, Aries Tile and Capricorn Tile, you'll need them later. After that, go to the lower left of the room to snatch a Lottery Ticket lying beside a vase. Now examine the north of the wooden table in the middle of the room for the Ring Soul. Exit the room to the left and go north this time. Keep going north and you'll reach a room with a chest lying in front of you. It contains Star Key. Now go back all the way to the first area(where the save point is) and take the left door this time. You should see some food at the middle of the room, they do more bad than good stuff anyway so avoid them, try it if your too curious. Exit to the door at north and keep going. Again, take a left at the fork into a room. Grab the chest at the end of the room for Sagittarius Tile, Pisces Tile and Scorpio Tile . Head back to the main path and go north. After the scene, Karin would have gave you a hint to the answer. Well if you can't figure it out, Gepetto is the one with Blood AB. Do not use other character to open the door as the you will miss a sorta neat item. Now open the 2 obvious chests lying ahead of you for Leo Tile, Gemini Tile, Cancer Tile and Petrify 1(this is the item you'll miss if you used the wrong person to open the door). Now go back to the first area and go thru the north door you ignored initially. Grab the chest in front of you for the last 3 tiles namely Virgo Tile, Aquaris Tile and Taurus Tile. Now approach the doors. Your goal is to put the right tiles to unlock it. The hints should be sufficient and you should probably find them out for the fun of it. Anyway here are the answers: Left Door- |Gemini| |Sagittarius| |Leo| Middle Door- left part: |Taurus| |Capricorn| |Aries| right party: |Scorpio| |Cancer| |Pisces| Right Door- |Virgo| |Aquarius| |Libra| After solving the puzzles, start by taking the left door. At the end of the path is a chest containing Fifth Key. Now go back and take the middle door. You should see a chest on your left, open it for a Thera Seed. Now head north and save cuz there will be a boss fight later. Be sure to check the southwest corner for a Feather Bracelet(info provided by gelatofiorentino@gmail.com). Afterwards, go north. ----------------------------------------------------------------------------- |BOSS: ANDRE | |HP: 830 MP: 260 | |Element: Fire | |Difficulty: Kinda easy | |Reward: Beleth Crest | | | |For a kitty it packs quite a punch. As usual, fuse Yuri and keep comboing. | |One thing very annoying is that it likes to mess up your ring by giving nasty| |effect like fake ring so be sure to clear them off. Another annoying thing is| |that it steals money! Yea it does no damage but the amount it take isn't | |little =| Oh well I don't think you can prevent that so just finish him ASAP.| ----------------------------------------------------------------------------- After the cutscene you'll get Purson Crest, Ocean Oil, Misty Oil automatically. Lucia will join your party permanently as well and you get Aim Crest. SG Italian Branch HQ(xxsibxx) ----------------------------- Items: Delay 1, Uvall Crest, Lottery Ticket, Thera Root, Hit Area Expand, Strongoids, Seal of the Urn, Toggle Switch, Talisman of Mercy Monsters: Gremlin, Langsuir, Clawed Commander Enter the door. In this room, there's a chest lying beside the upper right pillar(look at your minimap), it contains Delay 1. Now enter the door on the right. First check on the left side of the piano, there's a chest containing Uvall Crest. Wee from now on you can use Arc Cure. Now it's time to examine some of the stuff in this room. Examine and read the red book at the south of the map. Now examine the clock and give the answer(9 o'clock) and the clock becomes an elevator. There are other books you can read and other answers to give but only the 9 o'clock answer will trigger the elevator. Run all the way to the left until you see it turns to south. Examine the picture at the junction. Now examine the blue color thing on the left of your minimap and flip it. Exit the room(examining the picture again) and go right. Head north at the first fork(before that was a dead end) and enter the door leading east. Now go to the lower right corner of the area. On the left side of the bookshelves hides a Lottery Ticket. At the lower left corner is a chest containing Thera Root. From there go up to the middle of the room. Examine the floor around there to find the password. Now go back to the secret room and examine the switch you did earlier and enter the password. Leave the room and head south. Exit to the door on the right. At the upper right corner is a switch you need to check. Before going down, check the upper left corner for a chest containing Hit Area Expand. Now go downstairs . At the left side of this room has Strongoids in a chest. Now go to the upper left corner. Check the barrel for a Seal of the urn and the chest beside it for Toggle Switch. Now go back to the secret room and examine the thing at the north of the map. Now check the clock that brings you here to go to the third floor. Check the vases thingie at the south of the area for a Talisman of Mercy. Exit to the door at the lower right corner. Be sure to save your game and exit to the north. Now keep going until an event take over. ----------------------------------------------------------------------------- |BOSS: Janus | |HP: 880 MP: 69 | |Element: Light | |Difficulty: Normal | |Reward: Justice tarot card, SP-Attack Down 2 | | | |Altho he might look big, he doesn't have that much HP. A 4-man combo can take| |out 1/3 of his hp(my party is around 13). He has pretty good offense tho, all| |his spell/attack should take out half of your HP so be sure to heal. | ----------------------------------------------------------------------------- After that you'll be forced to go to Florence. After the cutscene, talk to Carla for healing, from now on, she will be healing you whenever you talk to her, so you can save some money from buying tents hehe. Anyway, time to head back to SG Italian Branch HQ again, cuz there's a Wolf Bout quest to be done. ----------------------------------------------------------------------------- |Wolf Bout 4: Henri | |Reward: Soul Comet powered up | |Location: SG Italian Branch HQ, place you fought Janus | | | |Be sure to equip Blanca with a Pocket Watch as he does Reverse Ring which | |sucks. You might wanna try to lose him on your first fight to see if he | |really changes back to a human. Well, sadly, no =| cuz if you lose they will | |have to give Blanca another try. Oh well remember to heal as well cuz he does| |pretty good damage. | ----------------------------------------------------------------------------- Time to leave for Wales. Wales, revisited(xxwa2xx) ------------------------- Items: Red Mailbox, Rope Ladder Monsters: N/A First, check the mailbox beisde Roger's house. Joachim gets a weapon upgrade. Now enter Roger's house. At the left of the save point is a chest containing Rope Ladder, something you need later. The vending machine at the right of the save point works now(it doesn't work last time you come). Upgrade the stuff as you see fit. By now you should be buying Coral Pendants when you get the money as they help a lot in getting perfect rings. Now leave the house and head north until you reach a dead end. Examine it to use the rope ladder you found earlier and descend. Neam Ruins(xxnerxx) ------------------- Items: Face Guard, Mana Seed, Talisman of Luck, Hit Area Expand, Thera Seed, Seal of Vitality, Leonardo's Bear, Phenex Crest, Getitup! Berith Crest, Attack Boost, Mana Extract, Ose Crest Monsters: Ofnir, Otheon, Calamity Orb ***VERY VERY IMPORTANT NOTE: The direction I give in my walkthrough is based on the mini map on your top right corner because the camera is always moving. So when I say left means it's west on the minimap!**** Grab the chest beside the save point for a Face Guard. Save and go north into a puzzle room. 1. Take the block in front of you to north. 2. Walk right then up to step to another block that brings you west. 3. There are 2 blocks here. Take the upper right one. 4. Grab the chest on your right for a Mana Seed. 5. Go take back the block that brings you there. 6. Now go the lower left block you ignored earlier.(on the way the middle block might bring you somewhere else so step on it to get back) 7. There are 2 blocks here, take the block at north.(should be obvious which will take you to the exit right...) 8. Snatch the chest for a Talisman of Luck and exit north. Another puzzle. 1. First activate the switch on the right and go to the gold block. 2. Now take the gold block at the lower right. 3. Grab the chest for Hit Area Expand and activate the switch here and take the block back. 4. Now take the gold block on the left. 5. Grab the chest for a Thera Seed and ride the other gold block. 6. Now take the block on the lower right. 7. There are 2 gold blocks here, take the one of the left. 8. Push the switch here and take the block back. 9. Now take the lower right blue block and exit the area. Hm... 1. Follow the linear path and you should find a switch on the right eventually. 2. Activate it and go north using the blue bridge. Dun forget to grab the chest on your right for a Seal of Vitality. 3. Now take the red bridge left at the end of the path. 4. Press the red switch 3 times. Now take the 2 red bridges and snatch a Lottery Ticket from a chest at the end of the path. 5. Now go back to the red switch and press it 2 times. Follow the red bridges to the exit. This one is nasty... 1. Take the only blue block south. 2. Take the blue block on the left down. Activate the yellow switch and ride the blue block up. 3. Head south and take the blue block at the lower right. 4. Now head north and follow the path to the end, reaching a yellow switch. 5. Go back to the place where the blue block brings you down and head right. 6. Ignore the first blue block you see and head all the way north. The chest contains Leonardo's Bear. 7. Now take the blue block you ignored before. 8. You should see 2 blue blocks here. One on the right and another on the left. Take the right block up and get Phenex Crest from the chest. 9. Go back down but DO NOT take the left block yet. Instead, head north a bit and there will be a small fork to the left. Turn left and take the blue block down. 10.Activate the yellow switch at the left of the map and take the blue block back up. 11. Now go right a bit and head south and now the yellow block will become a bridge, cross it to find Getitup! in a chest at the end of the path. 12. Now cross the yellow bridge again and go all the way north to activate the yellow switch. 13. Now take the blue block on the left side you ignored 2 times. 14. After being brought up take the only block up in front of you. Puzzle completed. Exit the area. Follow the path until you reach yet another small puzzle. The order to press is : Blue>Green>Blue. Now continue your way. The answer for the stairs that you first bump into is: yellow>green>green. But don't go up the stairs yet. Now go to your left and press: bluex3>yellowx2>redx2. Now grab Berith Crest from the chest and head north on the main path. Before you save, check the lower right corner for the Ring Soul. Now save and take the red lift up. Not much of a puzzle here. Just follow the flashing bridges, eventho they might turn invisible, but if you know where they are, you can still walk thru. Care- ful tho, cuz you can fall if you step on the wrong place. Keep in mind there's a chest at the upper left corner containing Mana Extract. The exit is at south. Save and head north for a boss fight. ----------------------------------------------------------------------------- |BOSS: GRAIL GAZER, with 2 minions Star Gazer | |HP: 1240 MP: 409 | |Element: Water(both) | |Difficulty: Might get you a game over if you didn't equip Leonardo's Bear and| | couldn't kill Star Gazer fast. After killing the minions, it's | | a piece of cake | |Reward: Instant Death 1, Talisman of Mercy, Crest Ose | | | |As usual, take out the minions first, but this time the minions have can take| |quite some punches so you might wanna consider doing combo on them. Try to | |prevent them from doing combo by doing "Hard Hit"(the combo cannot be stopped| |if they resist in defense tho... Also the minions have instant death skill | |which can be deadly, equip Leonardo's Bear if you want(I didn't tho, just | |take them out ASAP and you should be fine). When the boss is isolated, it | |isn't much of a threat. Most of its spells does like 50+ dmg so it's nothing | |huge anyway. Try to sneak in a combo magic for 600+ damage(woot). By now I | |have everyone equipped with Coral Pendant so I am doing almost all ring | |perfects and it should not be too hard. | ----------------------------------------------------------------------------- Cannes(xxcanxx) --------------- Items: Seal of Force, Lottery Ticket, Grass Oil, Marchosias Crest, Mr. Samurai, Waterway key, Western Belt Monsters: N/A Go down the stairs(save if you want). Before going much further, check the red flowers on the right side of the door for a Seal of Force. --- Trading Miniquest: Talk to Ijichi, a man walking somewhere around here and you'll exchange your Underground Film for his Daruma Doll, however, I suggest you keep your Under- ground Film and exchange it with the boy down the streets instead since it will be a shorter way. You *WON'T* screw up the trading quest even if you did change with Ijichi. --- If you talk around with the ppl here, you should find out that you need to find Nelson. Now exit the area to the east. Before going down the stairs, check the lamp post for a Lottery Ticket. Now follow the stairs down. Before going southwest, check the door-looking thingie on the north wall for Grass Oil. --- Trading Miniquest: If you didn't change your Underground Film just now, talk to a boy named Fabio and he'll exchange it for a Limestone Block, a better route imo. --- Go southwest and talk to a gray suit man beside a cafe. He's Croft, and now the Treasure Hunting sidequest will be initiated. Check the sidequest for more info . Now go a few steps left and talk to a woman. She turns out to be Lottery Member #13. I strongly suggest you play this one as she has Marchosias Crest on the red. Altho she uses small ring, it's nothing bad since you still can see the red. Just press right before the red and it should land on it on the next turn. Now enter the cafe beside Croft. Talk to a fat guy wearing grey suit here(buy him a drink) to get Mr. Samurai stud card. Now talk to the drunken fella here(turns out he's Nelson) to get Waterway Key from him. Now leave the cafe and head west. Upgrade your armors if you have the cash and take the wooden ladder down to the shore. Continue all the way down until you reach a boat. Open the chest there for a Western Belt. Now take the boat to St. Marguerite Island. St. Marguerite Island(xxsmixx) ------------------------------ Items: Camio Crest, Lottery Ticket, Face Guard, Wheel of Fortune(tarot card), Strike Expand, Attack Boost, Tent, Fountain Pen, Adhesive, Bent Wire, Daphne Fruit, Seal of Strength, Pure Root, Lottery Ticket, Handmade Key, Nibelung Scene 2, Earthen Pipe Monsters: Paladin, Clawed Admiral, Gatorback, Kheperer Save and head to the door. After the event you'll be controlling only Blanca. Now get Blanca thru the hole. The wolf beside the save point sells stuff(... I wonder how does a wolf sell stuff), and the dead end on the left hides Camio Crest. Anyway save if you want and go north at the fork for a fight. If you have been using Blanca he's a piece of cake. Even if you are not using it this boss should not be too hard. Anyway waste him(I did it in 1 turn lol) to get back the key. Now go thru the wooden door. Follow the linear path and enter the first door you see. Examine the shelf on the left of the room for a Lottery Ticket. Now exit the room with another door on the right. Now head north and take the door on the right. Go to the lower right corner for a chest containing Face Guard. Now check upper left cell, here you can find Lottery Member #12. His red is Slow 2, gamble if you want but save first, reload if you fail so you will not be wasting tickets. Your destination is a locked door on the upper right corner. Supposedly you are to ask the prisoners for clues but if your lazy the answer is 8,6,4. Continue your way down until a cutscene ensues. Choose anyone you like, the person you chose might get a free weapon later on. But it's not anything too important since you can buy them anyway. Pick the dialogue you like most, it will affect the item you get in the end but as I said you can buy them anyway so it's not important. After you gain control of Blanca, and go thru the hole you went before. Head north at the fork for an event. ----------------------------------------------------------------------------- |Wolf Bout 5: Philipe | |Reward: Full Moon learnt | |Location: St. Marguerite Island, triggered automatically | | | |You might wanna wear a Silver Bracelet as he does mental break, but it's not | |a must cuz it doesn't drain too much. It took me 5 turns to kill it and I | |healed once. Not too tough, watch your HP and SP and take the necessary | |healing. Oh I got a shell Bracelet from him too, but I am not sure if he | |drops that all the time. | ----------------------------------------------------------------------------- Now save if you wish and head right from the wolves. Head north and you'll see a short cutscene, now, Blanca has become Solid Snake! LOL Yea it looks odd when it stands but it's quite fun. If you fail to sneak pass them, your gonna fight them but the fights are not that hard. Now try to run pass the guard while he's not looking at you. Follow the linear path, After the cutscene, hold O and walk over the branches. After that, you should see a chest down there but there's a guard patrolling, you can come to get it back later so try ignore it first. Get as close as you can and hide behind a wall, when the guard walks to the chest, dash to the right exit. Now this one is a bit tougher. When the guard walks to the right, follow him behind and halfway thru quickly hide behind the wall. He will turn back and walk past you, once he leaves you by some distance, dash to the end. After the event, you'll be thrown into a room, now this is random, search around, hopefully you can find the key before they find you, the location isn't fixed, so good luck. After you get the key(by force or anything) exit the room and head right and exit the room to the east. This one should be easy, let the guard pass you and dash north. Now this is hard... their movement is random... so just hide when you see guards approaching and hope for the best. Your destination is the door at north. Now there will be 2 guards at the red bar. Go forward and try to get their attention, after they notice you, run to the right and hide behind the walls. After the guard pass you at some distance. Dash to the exit at north. Now if you manage to sneak past all the guards(this is definitely tougher than any boss fights...) you'll get Zodiac Bracelet(gives petrification and paralysis immunity), a pretty neat item to have now. Before running into the giant thing in front of you, equip Blanca with a Shell Bracelet. You will definitely need it to fight this boss. ----------------------------------------------------------------------------- |BOSS: OSCAR | |HP: 400 MP: 0 | |Element: Wind | |Difficulty: Hard without Shell Bracelet, quite easy with Shell Bracelet | |Reward: Temperance tarot card, Poison 2 | | Chainmail Belt(Bonus for Ring Perfect) | | | |This boss is tough as heck *IF* you didn't equip Shell Bracelet as his poison| |attack HURTS after a few turns if you don't clear it off. But if you clear it| |off, he will do it again and eventually you are just struggling. So take my | |advice and do it. Now if put a gale or any buff magic on yourself it will | |remove it instantly so there's no point in doing it. So whack ahead and heal | |when your low in HP. His attacks does around 30-40 damage so it's not too | |heavy. Watch your SP as well if the battle takes too long. | ----------------------------------------------------------------------------- --- Treasure Hunting Miniquest: After you start the miniquest by talking to Croft at Cannes, search the chain while jamming the X button to find Wheel of Fortune Tarot Card. Remember to talk to Croft later and get another clue. --- Before exiting north, take the right stairs up and follow all the way to its end. There's a chest here that contains Strike Expand. Now take the only exit at north. Follow the linear path to help your teammates. Now you have everyone back. Grab the chest on the left for a weapon upgrade or a third key(that depends what answers you gave when being tortured). Now just beside the chest, you should see some boxes, examine them to get Sp-Defend Down 2. Save and exit south. Exit south 2 times and you'll reach another square room . Now take the right path(instead of heading south straight) and you should bump into Ring Soul at the corner. Now exit the room to the south. Follow the linear path until somebody talked to you. You need 3 items to get him make you a key. Here are their descriptions: 1. Something long and thin for the shaft(pencils) 2. Some soft metal to make the end(wires) 3. Something to bond the two Afterwards, head all the way down to get a Tent from the chest. Go back to the fork and head west. Now take the stairs up into a room. Now the item in the chest at your left varies, if you manage to get past all the enemies without being spotted, you'll get a Zodiac Bracelet, if you didn't manage to do so you get some other items(I got Hit Area Expand). Now check the table for a Fountain Pen, the first item needed. Now go down 1 floor and head west. On the way before exiting west, you should see a red metal gate leading south. Go in and head into the left room. Search around to get Adhesive, the third item needed. Now go out thru the metal gate again and head west. Head west at the T section to get Bifrons Crest from the chest, where you ignored earlier. Now find your way to the lower left corner of this big room, examine the crevice on the wall to get Blanca back into the woods. Now approach the wolves to get Bent Wire, the 2nd item needed. Now go back all the way to the stairs. This time go down. At the bottom grab the chest at the corner for a Daphne Fruit and head east. Examine the silver colored statue thing for a Seal of Strength. Now exit east. Check on the green pillar on the floor here to get a weapon upgrade for Joachim. Move a few steps forward and you should notice a chest on the upper right corner. It contains a Pure Root. Now at the opposite corner of the chest(lower right), examine the floor for a Lottery Ticket. Now exit east and follow the linear path into a room. Head west, then north, then east again(ignoring the stairs) and go talk to the man.(Upper rightmost cell), you get Handmade Key and Nibelung Scene 2 for all your effort. Now take a few steps south and head west all the way until you reach the T section. Follow the path until you reach a fork, take north this time. Go up and save. Exit the room at north for a boss fight. Your first fight is only against some stupid Clawed Admirals, waste them a few times and you'll fight... ----------------------------------------------------------------------------- |BOSS: GODHAND | |HP: 1960 MP: 0 | |Element: Earth | |Difficulty: A little tough | |Reward: Strike Expand, Bandit Earrings | | | |Start with combo magic straight away for 400+ dmg(wooooooooooooot). Now this | |guy isn't the old Lenny you fought last time. First he deals petrify which is| |very annoying, equip any anti petrification stuff if you want but it's not a | |compulsory, if you don't, just clear it off ASAP. Besides petrification, he | |does "Deadly Three" that damages 3 character, injuring one badly(90+) while | |scratching the 2(around 10). If you have a high level Fire Fusion, you can | |try using Energy Charge to do some awesome damage. | ----------------------------------------------------------------------------- Now head to Cannes, the only possible destination. Remember to talk to Croft outside who initiated the Treasure Hunting miniquest to get a new clue. Now head to Wales. Go into Roger's house. Talk to Roger and go right from there until you hit the wall. Now go clockwise and examine the question mark at the end. It's obvious what to do now, take the lift and go down. Go down a bit and head left. Enjoy the cutscene. Petrograd(xxpetxx) ------------------ Items: Dantalion Crest, Balam Crest, Andrealphus, Botis, Seal of Life, P-Attack Down 2, The Empress(tarot card), Mana Root, Pure Root, Hit Area Expand, Furcas Crest, Seal of Knowledge, P-Defend Down 2, Lottery Ticketx2, Nibelung Scene 5, Espada, Eligos Crest, Bell Bracelet, Lion Shrine Key, Pirate Earrings, Mana Seed, Halphas Crest Monsters: Wormgaur, Quartzback *author's little note: Maybe it's just me, but if you look closely at Rasputin( especially from the side view), he looks a bit like Solid Snake....* Dantalion Crest, Balam Crest, Andrealphus, Botis Crests are obtained automatically when you get Anastasia. Head south and enter the first available door on your right. The chest at the upper right corner should be pretty obvious, it contains Seal of Life. Exit and head south into a hall. Now head left but before you enter the door, check the left corner, it hides a chest containing P-Attack Down 2. Now exit to the door. Enter the first door on your left. Check the teddy bear(isn't it cute?) for The Empress(tarot card). Check the lower right corner for a Mana Root in a chest. Now save and exit your room. Now take the upper left most room and talk to Ewan. Now return to your room and rest. After the cutscene, open the chest beside you for a Pure Root. Now head west from the T junction and keep going that way until you reach a new area. Head a few steps down go left until you can't go any further. There's a not-very- visible chest there, it has Hit Area Expand. Now try explore around and try to find the entrance of the palace. From that camera view, head all the way north to a corner, there's a chest hiding there containing Furcas Crest. Now go to the giant pillar in the middle. One of the 4 lamp post around it hides a Seal of Wisdom, so examine them. Now head back to the T junction and take the other way(man.. it's so damn hard to describe directions without minimap...). Continue the path until you see Rasputin passes by. Now follow him. At the next area, check the corner closest to you for P-Defend Down 2 from a chest, after that check the left lamp post for Strike Expand. Now continue following him. After some events, you'll be thrown into a fight. It's not a boss fight cuz... when engaged, it's the usual mirror breaking, instead of a collision between 2 red lines. Anyway, this monster Pendulum has only 333 HP and 140 MP, but before you kill it, be sure to take a photo of it. After you get back control, check at one of corners for a Lottery Ticket. --- Trading Miniquest: Do not give your Daruma Doll to Edgar no matter how much he begs you, or you'll screw up the trading. --- Exit, save, and head left at the junction, talk the an old man on the way (before exiting the map) for Nibelung Scene 5, now go to to Anastasia's palace. --- Trading Miniquest: If you have the Limestone Block from Fabio, exchange it with Chagal standing beside the Magimel Brothers for Ultimate Piroshki. --- After the cutscene, go north. Take a left and go thru the door. No north and examine the second plant on the left for a Lottery Ticket. Now enter the upper left most door and get Espada from a chest at the northeast corner. Now go back to the first area of the palace(where the save point is) and take the right stairs this time. --- Trading Miniquest: If you have the Daruma Doll instead, be sure to exchange it with Zuvious, a man in the first room at the East Hallway. NEVER EVER exchange the Daruma Doll with Edgar, or your done for good. --- Enter the second door on your right and talk to the maid inside, turns out she's Lottery Member #11. She uses reverse ring but it's nothing to tough, press X 1-2 degrees from the red and it should land on it. Anyway the red is a Prism Band and it makes it easier for Joachim to turn into Invisible. Anyway, exit the room, save, head north and go into the first room on your left. Go along the path until you reach a white door. Enter it. After the cutscene, head north into the white doors(either one), now examine the side of the bed for a Circlet. Now go back to your room. After the nice little cutscene, leave the room and exit south. Go down the stairs and head north. Go left then up. Now the north door can be accessed, so go there. Now go into the door between 2 big stairs. At the upper left corner is a chest that has Eligos Crest. Leave this room and take the left stairs. Now go all the way to the lower left corner in this place to grab Bell Bracelet from the chest. Now exit this place at the lower right corner. Continue all the way east, ignoring the white doors. Now go south, save and head into the first door on your right for a boss fight. ----------------------------------------------------------------------------- |BOSS: VICTOR, with a minion Pendulum | |HP: 1800 MP: 200 | |Element: Fire | |Difficulty: Nothing hard | |Reward: Night Oil, Halphas Crest | | | |Get rid of the Pendulum first. He should be done before he can do a thing. | |Now Victor can seal, and he deals around 60 physical damage. Try to do a 4men| |combo to rack up some nice damage. | ----------------------------------------------------------------------------- After he left, examine the shiny thing on the floor he stood to get Lion Shrine Key. Exit the room, save and head north. There's a Pirate Earrings on the second room on your right, after snatching it, leave and exit north. Continue your north until an event takes over. When you get back control, leave the shop and head to the place where you fought Pendulum. ----------------------------------------------------------------------------- |Wolf Bout 6: R-3 | |Reward: Soul Comet powered up | |Location: Petrograd, place you first fought Pendulum | | | |If you fight it now, it's annoying cuz you don't have anything to stop his | |panic attack, unless you wanna travel to Goreme Valley to buy a Feather | |Bracelet and come back here again. Anyway it's not an impossible fight. | |Keep whacking until he is down and heal up your HP and SP. You get Strike | |Expand & Feather Bracelet too. | ----------------------------------------------------------------------------- Now go to where Rasputin talked to Victor(where Anastasia was noticed when she was taking a photo). At the end of the path, examine the crates for a Mana Seed . Now leave Petrograd for Paris(MontMartre) to talk to Ernest to get Zagan Crest from him for getting 6 stamps(along with Thera Extract). Now head to Goreme Valley. Goreme Valley(xxgovxx) ---------------------- Items: Marax Crest, Seal of Aura, Seere Crest, Lottery Ticket, Blue Cape, Evasion Down 2, Attack Boost Monsters: Follow the straigh path until you reach an area with people. --- Trading Miniquest: If you have the Ultimate Piroshki, be careful and DO NOT talk to the fat ass standing opposite of the Magimel Brothers because you will screw up the quest. You'll get Burning Candle if you trade with him. --- The chest opposite of the Magimel Brothers has Marax Crest. Upgrade your armors with Gerard and go to the hole at the cave. --- Trading Miniquest: If somehow you have screwed up the trading quest by giving Edgar your Daruma Doll... Well, the only thing you can do now is change the Holy Easter Egg for a Pure Root with a man standing just outside the hole, it's the end of the trading quest for you. --- When you attempt to enter it, you'll be interrupted by Sarah, and the second part of the Solomon's sidequests begins. Try out if you want(and receive Sabnock Crest), check the sidequest section for more info. Follow the linear path and enter the first door on your right. Inside hides a chest containing a Seal of Aura. Now go up the stairs. --- Treasure Hunting Miniquest: Search around the sole pillar here for Seere Crest, be sure to talk to Croft at Cannes before this to get the second clue). You might wanna go back to him now to get the third clue. --- Anyway, go back down and head into the second door on your right. Examine the table on the man's right for a Lottery Ticket. Exit the room and talk to Lawrence. Now enter the metal door. Follow the narrow path and take a right turn at the first fork. Snatch a Blue Cape from the chest here. Now approach Jovis. After enjoying the cutscene, go to the north of the room(where you can see a picture on the wall. Examine around the white table to find Evasion Down 2. Now exit to the door on the upper right. Before you talk to Jovis, examine the lower right corner for Ring Soul. Now talk to Jovis. YOu'll then found yourself in the graveyard, now take the north exit. After the event, take the metal door at north. Mirror Castle(xxmicxx) ---------------------- Items: Third Key, Glass Key Monsters: Ogoroja, Tweedledee, Tweedledum Exit the only door here. Follow the linear path until you get into another door . Again, just follow the straight path, and you'll end up on a wall so turn right and go into the wooden door. In this room, examine the mirror on the right. Now you'll be forced to fight Yuri and Karin clone, just whack them, it is not even a boss fight and you'll be fighting a number of these later on. After beating them, you'll be thrown into another realm that mirrors the previous one exactly. Jovis will heal you when your in to trouble as well. Now take the blue doors at north. Grab the Third Key in a chest at the end of the path and go back to the room with the save point. Now take the exit at southeast. Now take the right and follow all the way back to where you started from. You should be able to find a Glass key in a chest. Now leave this place, and follow until you reach a door. But don't enter it, instead, examine the mirror on the left. Kick their butt and you'll go back to the real realm. Exit to the door at north. Now follow the linear path and enter the room again. Take the exit at north here. Go north, save and enter the door for a boss fight. Go to the red platform ahead of you. ----------------------------------------------------------------------------- |BOSS: AMON | |HP: 765 MP: 268 | |Element: None | |Difficulty: Okok | |Reward: Amon's Soul | | | |OUCH. This guy deals tons of physical damage(100+), so be sure to heal right | |away. He can also cast spells like The End but it's nowhere as dangerous as | |his physical atk. On top of that, he's fast, so Gale up both your character. | |Good thing tho, he doesn't have that much HP, a good fire fusion should be | |able to take out big chunk of HP. | ----------------------------------------------------------------------------- After the long event, go to Jovis' room(where you snatch his Blue Cape). After the cutscene, you'll be back in Petrograd. Maya's Wolf Bout is available now in Domremy if you talk to Depressed Nagy at the village, but it's kinda tough to fight against 3 wolves at your level. They are at the Domremy Forest, try if out if you don't believe. Anyway go to the save point outside Edgar's shop. At the T-junction, find your way to where Rasputin talked to Victor before. You'll be interrupted by an event and after this you can get the Grade Max fusion if you have Soul Drop. With this item at your inventory, examine the altar to get the strongest fusion , you'll need to fight a shadow monster tho. Now there are 6 elemental fusions so there are 6 Soul Drops in the game. There are 2 Soul Drops you can get right away. Lawrence will give you 1 if you talk to him at the Goreme Valley. There is another in the Church at Domremy. Walk all the way to the end of the church to see a shiny yellow thing. That's the Soul Drop. After getting the stuff, it's time to head back to Petrograd and go to the place your supposed to go. After the talk, you'll be in Gallery of the Dead. Gallery of the Dead(xxgtdxx) ---------------------------- Items: Nibelung Scene 8, Thera Root, Lottery Ticket, Attack Boost, Leraje Crest , The Magician(tarot card), Leonardo's Bear, Seal 2, Talisman of Luck, Strongoids, Plastron, Andromalius Crest Monsters: Jack, Jill, Agony Save and examine the skeleton beside the save point for Nibelung Scene 8. Now examine the switch on the wall north of here. Now go north after the gate is unlocked. Before turning left, examine the skeleton(again) for a Thera Root. Now go left and when you reach a fork head north. Head left when you get the chance, at the lower left corner, before going up, examine the skeleton for a Lottery Ticket, now open the lever at the end of the path. Go back to the main path and head north. In this room, head right(the north path is a dead end for now). When you reach a fork go down, now move the lever at the end of the path. Go back to the fork and go north a few steps. You should see a wolf in a cell. Talk to it for a fight. ----------------------------------------------------------------------------- |Wolf Bout 8: Necros | |Reward: Soul Comet powered up | |Location: Gallery of the Dead, locked in a cage, somewhere the east area | | | |This wolf is nasty cuz he deals paralysis, so equip Bhodi Bracelet. If you do| |that, he's nothing much of a threat. Whack him and heal up, that's all. Oh | |yea, he never gets to eat you even if you lose =| | ----------------------------------------------------------------------------- Anyway continue up, then right, and examine the wall before you go south for Ring Soul. The chest at the end contains Leraje Crest, yea man, from now on, you can cast arc rage! Be sure to use it in boss fights. Now go back where Necros is and head west, then north. Now before turning left, examine the floor at the upper right corner for The Magician tarot card. Now go left. Again, check the corner before you turn south for a Leonardo's Bear, now go south and follow the way into another room, with some coffins lying around. Now check the small space between the lower left coffin and the wall for Andromalius Crest. If you examine the thing at the upper left corner it will give you hints about a locket. Now exit north and head right at the fork. Pull the lever here and go back to the room with the save point and head south this time. Take a left when you get a chance and examine the chest at the corner for Seal 2 before turning south. Before going anywhere at the 4-ways junction, examine the skeleton lying at the east wall for a Talisman of Luck. Now take a left at the junction. Go south but pay attention to the stuff on the right wall . The cell beside the skeleton on the right hides Strongoids. Now follow the linear path until you reach a fork. Ignore the right turn and head up. Open the chest at the upper right corner for a Plastron. Now turn left and move the lever. Now go back to the fork and head right. On your way going up, remember to pull the lever on the right wall. Follow the path and you'll end up at the 4-ways junction again. Now go south and activate the switch. Now go all the way up, then right some steps and head south this time. Follow the path here, save if you wish, and go down at the fork. Now examine the shiny thing on the skeleton. Now go back to the room with coffins. Now examine the thing at the west side of the room and gave it the locket. Now take the north exit. Take a left turn at the junction and go all the way up. Hermitage(xxherxx) ------------------ Items: Ipos Crest, Talisman of Mercy, Mr. Swan, Purple Bondage, Tissues, Silver Angel, Frozen Tuna Monsters: Peryton You'll end up in the palace. Now take the only exit here south and a cutscene ensues. After that, head left, then take the stairs down and exit to the door at the lower left. Save, buy any stuff if you want(no new stuff tho) and take the exit below you. Go all the way down and open the chest, it has Ipos Crest. Great, now you have Arc Gale to use, use it ALL the time at a boss fight. It's awesome as hell. Now go towards the spiral stairs. After a short event you'll be thrown to fight some Perytons, nothing major. After clearing them, go down a few steps and check on the fountain to get a Talisman of Mercy. Now go to the spiral stairs and go all the way up. After some talking, you'll face a boss. ----------------------------------------------------------------------------- |BOSS: NIGHT QUEEN, with 2 minions Peryton | |HP: 2380 MP: 420 | |Element: Water | |Difficulty: Challenging | |Reward: Moon Oil | | | |Try to finish the perytons before they cast any Arc stuff. With those 2 dead,| |it's time put those awesome magic crest to good use, Arc Gale and Arc Rage. | |If you went to get the Grade Max fusion after getting the Soul Drops, use it | |as well, a max level Fides will rock with Energy Charge+Inferno. Now let's | |talk about the boss. Night Queen does instant kill, which can be annoying if | |you are not able to ress up fast, but with Arc Gale up, it should be ok, if | |you still aren't comfortable with that, equip them with Leonardo's Bear. | |Besides nasty instant kill, her magic does pretty good damage, so be sure to | |heal up, pay attention to Karin's(& Anastasia if your using her) SP as well. | ----------------------------------------------------------------------------- After that awesome CG and some event, you'll be back in Hermitage. Now talk to the walking guard to get Mr. Swan stud card. Now exit south, then go right and enter the door. Go north again, now check the upper right door here, examine the 2 sides of the bed for Purple Bondage and Tissues. Now leave the room, go south a bit and enter the lower left door. Go left all the way, pass the white door. Go down the stairs and take the lower right door leading east. Now take the exit below you. Take the spiral stairs all the way up. Examine the upper left corner to get Silver Angel on the floor. Now go to the first area of the palace, save and upgrade your stuff with the fat noble on the left. Now leave the palace. From where you stood, go down all the way to a corner. Examine the fish thingie to get a weapon upgrade for Joachim, Frozen Tuna. Now go to Edgar's shop to get Panoramic Lens from him. Lottery Member #10 is available now in Gepetto's Apartment at Paris. Be sure to play the lottery and win Alloces Crest from her. The Junk Dealer at Cathedral, Paris also sells Silver Chair for 10k > for the info) and take the stairs at around the centre of the room here to go downstairs. Switch to Kurando and bring him down as well. After the scene, go up a bit, save and go into the room for a boss fight. ----------------------------------------------------------------------------- |BOSS: LT. COL. TERADA, with 4 minions Akagi Soldier | |HP: 3360 MP: 0(lol) | |Element: Water | |Difficulty: Cakewalk | |Reward: Demon Earrings, Seal of Vita | | Lottery Ticket(bonus for high combo hits) | | | |Kill the 4 guards first, before buffing everyone. Do any AOE spell to take | |a few of them out. With Terada isolated, buff up your party with Arcs Gale/ | |Rage. Now this guy is all about Physical dmg, and he's good at it(200+ dmg) I| |would suggest do Arc Shield here as well to reduce the damage significantly. | |His attack also causes speed down, but gale should counter it. Anyway it | |should not be tough with constant healing. | ----------------------------------------------------------------------------- Enjoy the scene after that. I am not supposed to talk more about the plot but I must say that fella who floats on a pillow is the MOST discusting character I have ever seen. YUCK! Imperial Capital, Hojo Research Lab(xxih1xx) -------------------------------------------- Items: There are items here but I recommend you not to get it because Yuri's party will visit later, so keep those to them. Monsters: N/A Save and exit thru the door beside it. Approach him for a fight. Just whack and heal when needed. It shouldn't be tough at all. After that you'll need to do some shooting. Just don't panic, they don't appear too fast altogether. Follow the linear path into the next area. After shooting 30 targets, proceed into the next area. Follow the path and exit right. Go right, at the fork, go up and go into the next area. Pretty simple here, follow the straight way and exit south. You'll need to shoot more targets. After doing that, follow the one way path (while do some shooting) and Kato will tell you the it's finished. I got 5:22 and he said I've passed very nicely. It doesn't really matter tho cuz he's not giving you any item. Now go right then go down at the fork to meet Raiden. Like pokemon, where both friends and foes always ask to fight, same goes for him. Same deal with raiden, whack and heal. This guy has more HP than Hien tho. After beating him you'll get them into the party. Proceed down for a boss. ----------------------------------------------------------------------------- |BOSS: ARMORED FIGHTER | |Element: Light | |Difficulty: Easy | |Reward: N/A | | | |Combo. Heal. Repeat. Be sure to put on physical defense reduce as well. This | |boss does pretty good damage but the healing items should be more than enough| ----------------------------------------------------------------------------- The old man will ask you to go to his house, but before that, there's a wolf bout to be done on Battleship Mikasa, so visit it again. Start by going right and head downstairs. Save, and exit left at the upper left corner. Continue left, ignoring the first fork, into the next area. Go left a little and head down at the junction. Talk to the wooden toy(lol) ----------------------------------------------------------------------------- |Wolf Bout 9: Carven | |Reward: Soul Comet powered up | |Location: Battleship Mikasa, after completing everything, revisit it. It's at| |the upper deck(Kurando's) | | | |You'll need anti-petrification accessory(Zodiac Bracelet). You get petrify 2 | |for beating him. | ----------------------------------------------------------------------------- Now go up, then right back to the first fork. This time head south, then west all the way into a room. Now head left into one of the 2 doors and open the wooden door. Talk to the cabin for a quiz. Check the quiz sidequest for answers and info. Now let's head to the Yokohama Streets. Head right pass the Magimel Brothers. At the T-junction, talk to the gray suit man. Turns out he's the treasure hunting dood, Croft. Anyway get your 4th clue. Now head to Kawashima's house. Now leave this town and head to the Foreigner's Cemetery. Yokohama, Foreigner's Cemetery(xxyofxx) --------------------------------------- Items: Sp-Defend Down 3, Pure Root, Calming Charm, Strike Expand, Dispelling Charm, Fifth Key, Attack Boost, Nibelung Scene 6, Soul Drop, Getitup! Monsters: Noh Masks, Gaki, Pera-pera Examine the gravestone opposite of the save point to get Sp-Defend Down 3. Save and proceed left... for a boss fight(wow that's quick isn't it. You will not be able to get most of the items listed but that's normal, you've gotta revisit this place later to get them). ----------------------------------------------------------------------------- |BOSS: TSUKIYOMI | |HP: 3600 MP: 444 | |Element: Light | |Difficulty: Normal | |Reward: Seal of Aura, Valak Crest | | Loin Guard(bonus for high combo hits) | | | |This boss is cute(kinda like moonlight). Anyway Arc Gale/Rage up. Watch out | |for his light/physical damage, it should drain around half of your HP, if it | |hits more than 1, use Arc Cure. Combo as much as you can, he isn't very hard.| ----------------------------------------------------------------------------- After that, your party will be fully healed. Go north, save and upgrade if you wish(no new stocks tho). Now hike along the narrow path until you reach a fork. Take a left and follow the path into another fork. Get a Pure Root from the chest beside the statue thingie and take a left again. Follow the path to the end to find a lone chest. It has Calming Charm in it. Go back down to the fork and approach the right path this time. You'll be then teleported back. Head up all the way back to the first fork. Now take a right and follow the path. Hm... another fork. Grab the chest for Strike Expand. Now take the right path. Take a left when you reach yet another fork. At the end, you'll find Dispelling Charm in a chest. Now go back all the way down to the first fork(to refresh your memories, the first fork has no statue, chests whatsoever). Now take the left path there. Now the right path will be unsealed so go there. Now pay attention when your climb- ing the ladders. Around your left there will be another path leading down to a chest that has Fifth Key. Continue your way a little and there'll be a save point on your right. Heal, save up and prepare for a boss fight. ----------------------------------------------------------------------------- |BOSS: GARAN, with 2 minions Pera-pera | |HP: 3720 MP: 500 | |Element: Dark | |Difficulty: Okok | |Reward: Oracle Earrings, Glasyalabolas Crest | | Strike Expand(high combo hits) | | | |Take those peras out. Arc Gale/Rage up. Now I *HATE* him mad. He's not tough,| |but he(or she?) is ugly and it does Mind Assault that takes out all your MP! | |Anyway to make him pay be sure to kick his butt for good. His magic does hurt| |a lot tho(250++) so you might wanna consider Arc Barrier. Combo, heal etc and| |he'll down soon. | ----------------------------------------------------------------------------- After the long event, you'll be in the Capital. Imperial Capital, Nihonbashi(xxin1xx) ------------------------------------- Items: The Tower(tarot card), Daphne Fruit, Lottery Ticket, Buer Crest, Mana Extract, Emcee's table, Seal of Wisdom Monsters: Koshoki Take a few steps up. Around where the bridge ends, check the right sight of the screen to see if there's a green pillar thing. Examine the floor behind it to get The Tower tarot card. Continue moving you'll reach a crossroad. Now try to find a grayish metal door on the upper left corner. Examine it to get a Daphne Fruit. Now take a left. Walk left a little and you should notice a wrestling ring.... Yes Gama is there. Now if you have fought him 2 times before you come to Europe , beat him here you'll get Joachim's last Muscle Art. If you didn't beat him 2 times to get Deathtron Hammer, then beating him here will grant you that skill instead. If you want his last skill, you needa beat him again for the third time(keep in mind that you cannot get Joachim's last skill at Southampton by beating him the third time there because Nihonbashi has to be triggered before he can learn the last skill. Gama will not let you fight the third time at Southampton if Nihonbashi isn't triggered. Now the third battle is kinda similar to the last one, but this time, Gama will use a Fifth Key instead of a Third Key and it happens at his 5th turn. Either you beat him with the bat form before the 5th turn or you guard on him or you use a Replacement Man. It shouldn't be too tough anyway, whether he is your active member or not. Now before asking him for a challenge let's pick up some stuff(and upgrade for Joachim too). Before going in, check on the posters on the wall at the left of a gray suit man for a Lottery Ticket. Now go inside, and find your way to the upper left corner. Examine the table in front of the 2 men to get Emcee's Desk, a weapon for Joachim. Now go to the right side of the ring, you'll find the Magimel Brothers. At their far right, beside a tree is a chest that has Buer Crest. With everything's done, hop to the ring to get Joachim's last skill, Artem Buster. When your done, go back to the crossroad and take a right. Save, and examine the pillar beside the save point to get Mana Extract. Now let's take a look in the park. An event will take over(their relation is getting more interesting ^^, the song playing at the background is very very nice as well, tho this is the piano version). After that you'll be thrown into a fight(not a boss fight officially tho) but he's tough so here's the stats. ----------------------------------------------------------------------------- |MONSTER: SHOKI | |HP: 1140 MP: 455 | |Element: Light | |Difficulty: Normal | |Reward: N/A | | | |You'll be forced to use Yuri, Karin, Anastasia and Joachim. Now do not | |underestimate him because he's not a boss. He's a nasty thing because his aoe| |spell hurts!(200+). Another reason he might be a problem is that you do not | |have your usual party(for me I am lacking Blanca) and thus it might screw up | |the crest magic arrangement. Oh well, if you can, Arc Barrier up and combo it| |into oblivion. | ----------------------------------------------------------------------------- After that you'll be fighting a Koshoki immediately, it's nothing hard tho, considering that it has only 244 hp. After the fight, leave the park and you'll have all your characters back. Save and upgrade your stuff with Gerard. Sarah is here so you can take the Solomon Trials. When your done head left or talk to Karin to proceed. After some talk you'll use the Mutant Apes to fight 3 Koshokis. Bah, you can't lose seriously with 3x level 50 characters. Clear them 3 times and you'll fight the real boss, with Yuri's party of course. ----------------------------------------------------------------------------- |Boss: SHOKI | |HP: 4550 MP: 455 | |Element: Light | |Difficulty: Normal | |Reward: Judgment tarot card, Seal of Vitality | | Seal of the Soul(perfect ring) | | | |Arc Gale/Rage/Barrier up everyone. It does around the same dmg like the first| |Shoki but it has around 4x more HP and it does Instant Death occasionally, so| |you might wanna slap in Leonardo's Bear, altho it can be easily countered | |Blanca's awesome Comeback. Now with the usual combos, heal, this boss should | |be down in no time. | ----------------------------------------------------------------------------- After the long event, if you have a Perfect Successes of 65% or above(The Ring Success requirement of 95% isn't needed, I personally have 94.7% Ring Success Rate and 77.00% Perfect Success Rate and I still get it) he will give you an AWESOME item called Extreme. It triples Physical Attack Power but the down point is that the Hit Area diminishes when the ring starts to revolve. Oh well it's much better to use when you can buy Strike Area later(when the final dungeon appears, the Junk Shop at Cathedral, Paris sells it) you can switch to gamble ring and increase the strike area greatly so that you need to memorize only the one area. However, if you want to use it now, I suggest you change the ring to Practice(since I think it's almost impossible to hit the reds when it's invisible and it will stop your perfect success rate from dropping) and memorize the areas as much as you can, but then again, it would be kinda overpowered and ruin the challenge of the game. Anyway there are several things you need to do now before visiting Hojo. First go back to Nihonbashi and go to the green pillar where you found The Tower. There should be a man standing there now, and he's Lottery Member #7 in disguise. Be sure to get Warning Device from him because you need this thing to kill Tengu in Forest of Wind and complete your monster library. His ring is nasty tho... cuz it might go faster and slower randomly, however if you hit the right place(several degrees from the red) it will always end up there. --- Trading Miniquest: There's a woman standing close to Gama's wrestling ring that will exchange Getitup! if you have Burning Candle. End of the trading quest for you. --- Now go to the park where Karin and Yuri talked. At the upper left corner is a chest with Seal of Wisdom. Beside it is a wolf, wee, wolf bout. ----------------------------------------------------------------------------- |Wolf Bout 10: Eleanor(god... she's... like... Garan....) | |Reward: Soul Comet powered up | |Location: Nihonbashi park, after defeating Shokis | | | |Oh I think Karin's VA did her, not sure tho. Anyway, you might wanna put on | |Pocket Watch if your not used to Small Ring that she does >Mukyo-An, where Naniwa lives, so go there now. Examine the stone thing(opposite of where Naniwa is sitting)beside the pond to get the last treasure, Dog Bone. This miniquest is completed, the only thing left to do is talk to the small boy who stands at the place where Croft did, and he'll tell you that he has left. --- Back to the fork, take a right and follow the narrow path all the way to its end. Examine the grasses to get Malphas Crest. You might also wanna put Warning Device on and run around at the Forest of Wind to get Tengu, kill it and he'll go into your monster library, if you use Anastasia, you might wanna snapshot him to get Falling Leaves into her album. With everything's done, let's get ourselves to Inugami Village. Inugami Village(xxinvxx) ------------------------ Items: Soul Drop, Silver Angel, Attack Boost, Valefor Crest, Clay Idol, Lottery Ticket. Seal of Aura. The Star(tarot card) Monsters: N/A Now take a look around. You should be able to spot a small little house a few steps in front of you. Now examine it and you'll find Soul Drop in a chest placed inside there. Now take a left and you'll find Magimel Brothers and a save point. Examine the tree just beside the save point and you'll find Lottery Member #6! Omfg and it's a bug too. Anyway its red is Dark Angel, an accessory that increases SP by 20%. Magimel Brothers also have weapon and armor upgrades, so be sure to buy them. Now follow the path and you'll see a red shirt man with straw hat patrolling back and forth. Just north of him is some radish being dried. Now go behind the radish and examine the floor to get Silver Angel. Walk a few steps right and examine the green bush at the left of a chest for Ring Soul. The chest I mentioned contains Valefor Crest. Now save and heal up every- body cuz there's a boss fight next. Take the stone path beside the save point to proceed. Walk a few steps right and you should notice a white pillar strangely placed, examine it and you'll get Clay Idol, a weapon for Joachim. Continue your path to find you'll see a cave hole. --- Trading Miniquest: If you have Talking Panda, talk to the guy standing at the entrance of the hole , exchange with him to get 10-day-old Rice. --- Enter it. After the nice CG, you'll be forced to fight. ----------------------------------------------------------------------------- |BOSS: KOUENKI | |HP: 5720 MP: 582 | |Element: Fire | |Difficulty: Challenging | |Reward: Seal 3 | | Oracle Earrings(few enemy turns) | | | |Buff up your party and attack with combos. She can seal your mages so you | |wanna equip anti-seal accessories on them. Both her magic and attack hurts, | |but definitely not enough to instantly kill off your character. But be warned| |! When she's low in HP, she'll energy charge up and deal CRAZY physical | |damage. You might not be able to block in time so Arc Shield before that or | |simply let the character die. | ----------------------------------------------------------------------------- After some events, you'll be inside Saki's house, leave thru the door on the right. Now there's a Lottery Ticket on the floor beside the stairs. Now go up- stairs to find Saki. After some talking, you will be moved downstairs again, who knows why. Anyway leave the room and go upstairs. Check the left side of the old woman to get Sunrise Oil. Now check the upper right corner of the room (close to the old man) to get Seal of Aura. Now let's leave the house. Before leaving, check out the yellow flowers outside the house on the garden at the right side of the door. You'll get The Star tarot card. Don't leave Inugami yet, cuz there's a wolf bout to be done. Go back to the place where you fought Kouenki, you should bump into Matsunaga at the waterfall and he wants a fight. Fine. ----------------------------------------------------------------------------- |Wolf Bout 11: Matsunaga | |Reward: Soul Comet powered up | |Location: Inugami Village, the place where you fought Kouenki. | | | |He doesn't do nasty stuff to mess up but he uses P-Defend Down... well | |nothing much you can do to counter that(well you might wanna slap on Shield | |but I feel it's just a waste of turn) so just whack him fast and he'll be a | |goner. Took me 4 turns to finish him. You'll get P-Defend Down 3 for beating | |him. | ----------------------------------------------------------------------------- The last thing you wanna do is go to Yokohama Brick Warehouses to buy Bune Crest from Kensuke, the secret dealer who sold you a crest, racoon friend last time. Now let's go to the Immortal Mountain, Mt. Fuji. Immortal Mountain(xximmxx) -------------------------- Items: Pure Extract, Samigina Crest, Red Crystal, Blue Crystal, Yellow Crystal , Orias Crest, Hades Fan, Attack Boost Monsters: Blooming Phoenix, Samurai Ghoul, Lava Lump, Scorpilus Proceed up, and you should find a save. Now hog onto your left, jam the X button and you should get Pure Extract just a little distance from the save. Follow the path and you'll reach a glowing statue eventually. Before you wanna mess with it, take the left fork before it and you'll find Red Crystal at its end. Now ignore the glowing statue once again and head to the right. Samigina Crest is in a chest at the end of the path here. Now let's examine the statue and put the red crystal in. You'll be teleported to another area. Now ignore the first statue you see and take a left at the fork. You should be able to find Blue Crystal at the end of the path. Now take the blue crystal and put it into the first statue(not the one that's close to the save point). After being teleported, go south all the way to find Yellow Crystal on a chest. Now go back to the teleportation device and go back. Examine the statue and take the Blue Crystal out. Now head south going all the way back to the first teleporter. Examine the statue to take out the Red Crystal. Now put in the Blue Crystal and get teleported. Now follow the way path and put the Red Crystal into the statue at the upper left corner. Get teleported, and follow the linear path north. On your way, there should be a chest on your right, open it for Orias Crest. Continue your way and you'll find another statue. This time insert the last Yellow Crsytal and get teleported. Follow the linear path and you'll bump into the 12th Wolf, Lobo. ----------------------------------------------------------------------------- |Wolf Bout 12: Lobo | |Reward: Aurora learnt | |Location: Immortal Mountain, do blue>red>yellow crystal sequence and you'll | | meet him. | | | |He does around 100 dmg and deals Instant Death, so be sure to have Leonardo's| |Bear equipped. With that equipped, he shouldn't be much of a threat if you | |have been using Blanca. You'll get Instant Death 3 for beating him. | ----------------------------------------------------------------------------- You might wanna talk to Ernest at Monmartre, Paris as he told you. But you can only find Tetsu there, so talk to him to find out why. Well he doesn't say much but you'll get Seventh key. You'll also get a note from Ernest that tells you that you need 3 more paw prints before you actually complete the Wolf Bout challenge. You can actually do the 3 wolves now but Henri the next wolf you need to meet is in a sidequest dungeon. So check out the Wolf Bout sidequest for more information about where to get the last 3. Back to Immortal Mountain, now put the Red Crystal back into the first statue. After teleported, head north and put the Blue Crystal into the first statue you bump into. Get teleported, and take the right path down to another statue. Insert the last Yellow Crystal and get teleported. Follow the path north to a dead end and examine the floor to get Hades Fan. Now go back to the device and teleport back. Take the Yellow Crystal out and head left to get teleported back. Examine the statue and take the Blue Crystal out. Now go north, save and put the Blue Crystal into the statue beside the save point. Follow the path and head down to meet the last Ring Soul. After that, continue right and find your way to the upper left corner. Put the yellow Crystal and teleport. Hm... looks hot. Take the left path first, you'll then reach a dead end. Examine the floor somewhere around the top right at the end for a Seal of Life. Now go back to the 3-way fork and take the right path. At its end is a chest with Thera Extract. Now go back to the fork and take the middle path. After some walk you'll come out from a hole. There's a chest at the lower right corner here so check it out for Kogara-Maru, a weapon for Kurando. Follow the linear path until a cutscene takes over. Before crossing the bridge, look around at the lower right corner to spot a chest with Mana Extract. Now walk the bridge but try to stick on the left side of it and jam the X button, you should be able to get Flare Brooch, an item that halves SP consumption when fused. Be sure to let Yuri/Kurando have it! Cross the bridge, save, heal up and prepare for a boss fight. ----------------------------------------------------------------------------- |BOSS: NEO ASTAROTH | |HP: 6120 MP: 630 | |Element: None | |Difficulty: Easy | |Reward: Delay 3, Astaroth Crest | | Dark Angel(bonus for high combo hits) | | | |Arc Gale/Rage/Barrier up. He shouldn't be too hard if you have Barrier up. | |Just combo him as much as you can and he should be down in no time. Keep in | |mind that he will cast Cure Plus to himself when he's low in HP, healing for | |800 HP. | ----------------------------------------------------------------------------- You'll be back in Inugami Village after the event. Zurich is up at Europe now, so take a visit to there. Nothing much here, just a cutscene and you'll get Anne's Cross, a Karin's specific item that stops ring /status ailments. Very very useful. You can get Joachim's second best weapon, Dark Tower now if you revisit Le Havre(near the granny's shop). You have to beat a Peach Bat tho. She does an extremely strong attack on her 4th turn(altho she said she'll do it on the 5th, she lied) so either you turn into a bat and take her out or you use a Replace- ment Man or you can also use Extreme/Mind's Eye. You'll get Priest Earrings, a Lottery Ticket and Dark Tower for beating her out, as well as 30k experience for Joachim. Now head to the Foreigner's Cemetery. After the scene, you'll need to go to that minister's mansion. Imperial Capital, Azabu Kamiyashiki(xxiakxx) -------------------------------------------- Items: Lottery Ticket, Locker 5 Key, Seal of Strength, Locker 1 Key, Mind's Eye , Pure Extract Monsters: Titanium Soldiers After the cutscene you'll be in the house. Take a few steps forward and you'll encounter a some soldiers that you can't avoid. You might wanna enter the room on your right, but it doesn't have anything except some soldiers to fight. Continue the linear path, there will be some soldier fights on the way. Be sure to enter the room on your right on the way. At the left of the save point, examine the waste paper basket for a Lottery Ticket. Now leave the room back to the main path. Forward and you'll be forced for another fight. After that, take the stairs up. Save, and go to the room on the left. Beat the soldiers, examine one of them to get Locker 5 Key. Leave the room, go down a few steps, and enter the room on the right. Beat the soldier, and check the upper left corner in this room for a chest with Seal of Strength. Now check the soldier you beated for Locker 1 Key. Leave this room and go *NORTH* and head downstairs. Enter the room on your right which has a save point. Examine the first locker from the left to get Mind's Eye. Check the 5th locker from the left to get a Pure Extract. Go back upstairs and go thru the door leading south. Be sure to save and heal up everyone. You'll need to fight thru some soldiers before you battle Terada. ----------------------------------------------------------------------------- |BOSS: MECHA LORD | |HP: 6380 MP: 555 | |Element: Water | |Difficulty: Annoying but not hard | |Reward: Ashra's Earrings, Seal of Force | | | |Man, he's annoying as hell, cuz he's immune to P-attack. You might wanna use | |some mages here, and characters like Joachim and Kurando won't do well. He's | |water so be sure to equip strong fire magic. Another thing bad is that since | |you'll be using magic it's much harder to combo(magic tends to break the | |combo). Arc Gale/Shield up cuz this guy does crazy physical damage, you might| |wanna surge up too cuz you'll be using all sp-attack. If your using strong | |spells that drain lots of MP, be sure to bring up some MP healing items. If | |your using Anastasia, remember to snap him to add Power Canon into her album.| ----------------------------------------------------------------------------- You'll be back in Inugami Village afterwards. Now leave the village and head to Imperial Capital> Azabu Kamiyashiki. Go into the locker room and check the fifth locker from the left, you'll find Lottery Member #5 inside. His red is a Slow 3, not really powerful but you might wanna get it since you've got so many Lottery Tickets by now anyway. He uses reverse ring, but the old trick works so it shouldn't be much of a hassle anyway. Now let's leave for Europe. Queen's Garden will be available now, so head to there. Queen's Garden(xxqugxx) ----------------------- Items: Thera Extract, Hit Area Expand, Lottery Ticket, Flamberge, Paralysis 3, Nibelung Finale, Gusion Crest Monsters: Bethlehem, Graffias, Morgan Save here. Talk to Roger if your looking for a heal. Now go inside. Go to the middle door first. Open the chest on the west side of the room for a Thera Extract. You should see some shiny thing on the right side of the table. Check it for Knight, a chess piece. Leave this room and take the left door. Follow catwalk and enter the door. Check the chest on the left for Hit Area Expand. Now go into the right door. Open the blatant chest lying on the floor for Pawn, another chess piece. Check the grandfather clock for a Lottery Ticket . Now if you explore around you should get some description about the surrounding objects, here are some of them: 1. The picture of a man's face is always facing side(or the face of the man is facing down) 2. The glass door of the book case is off and sitting on the floor. 3. The flag is hanging from the ceiling and it's blue. 4. There's a picture hanging on the wall and it's tilted toward the flag. 5. The sofa is facing the entrance. 6. The vase is on the table beside the bed. 7. The chair by the table is facing the bookcase. You'll know what to do with those later. Let's leave the room and head north. Enter the door at the end. 4 doors here, the south door is locked, the north door leads to a boss, but let's take the right door. Follow the narrow path and you'll head to another area. Examine the left door and insert the pawn. Now look carefully in this room, it's actually a mirror image to the room where it gives many description about the objects, now if you fix the stuff around here to match the previous room the chest in the middle will be unlocked. I can't give out the stuff needed to fix here, cuz from my experience the objects are randomly arranged, so use the description I gave above to fix everything. Also, be sure to get a Seal of Firce from a chest at the lower right corner, next to the bed(thanks to zaxapac@hotmail.com for the info). After you have done it correctly, the chest will be unlocked, and you'll get Queen, another chess piece. Now leave the room, take the north exit and go back to the place with 4 doors. The south door can now be unlocked with the queen chess piece. Enter the room and check the chess board. Pick the third choice and you'll get King, the final chess piece. Now go behind the pool table and open a hidden chest with Flamberge. Leave the room, take the right door. Follow the linear path and take the south door. On the curve heading back to the first area, stick yourself to the left wall and press X while walking, you should be able to get Paralysis 3 when the curve almost reaches horizontal. Now exit the door at the end. Go into the middle door and examine the fire place at north. Insert the King piece go back all the way up back to the place with 4 doors. Take the north exit, save at the end, and enter the door for a boss fight. ----------------------------------------------------------------------------- |BOSS: KING TAMAKOS | |HP: 6450 MP: 675 | |Element: Wind | |Difficulty: Easy | |Reward: Seal of Speed, Strength tarot card | | Seal of the Urn(Ring No Miss Victory) | | | |Arc Gale/Rage up and proceed with combo. Nothing much to worry here, he might| |do SP lowering occasionally so counter it with Pure stuff. He might also do | |Spirit Ward that causes one of the character to disappear and unable to fight| |when he's low HP, nothing much you can counter so just finish him ASAP. The | |character booted out will still gain experience so no worries. And snap him | |to add another skill, Spirit Ward, into Anastasia's album. | ----------------------------------------------------------------------------- After some scenes you'll be inside the Graveyard. You couldn't open the door Jeanne went into, so head all the way back and leave the Graveyard. Roger will tell you to go to his little house, but I am sure he can wait, now let's go back to Queen's Garden and go back where you fought King Tamakos. First check the north wall behind the altar for the Final Nibelung Scene. You will have to fight an optional boss called Guardian. ----------------------------------------------------------------------------- |BOSS: GUARDIAN | |HP: 6800 MP: 720 | |Element: Light | |Difficulty: A little tough | |Reward: P-Attack Down 4, Seal of Life | | Demon Earrings(high combo hits bonus) | | | |His physical attack can be deadly to spell casters, so you might wanna shield| |up. Just do what you do mostly in boss fight and he shouldn't be too tough, | |and he's slow too. Sometimes, he does Energy Charge so you might wanna block | |on the next turn. Another thing to mention is that his Meteor Storm spell is | |very flashy :p Be sure to combo as much as you can here because Demon | |Earrings is an extremely good accessory, you won't wanna miss the chance to | |get it. | ----------------------------------------------------------------------------- Now you'll get Nibelung Finale for Karin. Examine the back of the table with 2 candles and a cross for the last item here, Gusion Crest. Now let's head to Roger's house in Wales. Take the lift and go down. Approach the right door and enjoy this awesome event. Man, that was touching... at least to me. Anyway, let's fly to Inugami Village. You'll be inside the Graveyard then and you forced to stay. Let's head to the north door and keep going until you see Jeanne. After your done talking to Jeanne, exit the door at north for another short scene. After that, go to the door at north again for yet another event... When your back to Inugami Village, take a look at Yuri's Profile, now the description will be changed and it says that Yuri is no longer affected by the curse, and when Yuri fuses, he will not longer acts in pain but fuses with style instead. Neat stuff. Now let's go to Saki's house and find her downstairs in a room. After resting for a night, leave her house. Yuri will notice Karin's missing when they are about to leave. Now go to the waterfall to find Karin. The awesome song is playing in the background again... and the scene makes me pity and like Karin even more >Cathedral is now selling Strike Expand for 20k!(when Asuka is up) Well you can still get a discount of 50% so 50 of them costs 500k, which is affordable I guess(I have 700k+ at this point). Well be sure to buy them cuz they help getting perfect a lot. All of the sidequests are unlocked as well, but I'd suggest heading into the dungeon(stepping the yellow pentagon thing) at least once just to be safe because occasionally there are ppl who complain that they cannot access to the optional dungeons eventho the Asuka is up. *Sidenote: I highly recommend skipping the sidequests for now and fight the final boss right now because it's much more fun and challenging(and tough as well), and then reload it later and do the sidequest. This is because once you have done all the sidequest and gotten all the ultimate gears, the last boss will be nothing but a pushover and it just doesn't feel right. Since the game ends and you get an option to save after beating the final boss, so BE SURE to save another slot if you plan to do the sidequests after beating the final boss . --------------- |Vessel, Floor 1| --------------- Items: Spiderweb Monsters: Lion Dog, Hinogakutsuchi, Takaokami | --------------- / | 2 ----------- / | / --- | | | 3 | | | | | | | --B--|---(S)---|--|-- | | | | | | | | | | | 1 start / / ----------- | / --------------- 1: Switch 2: Spiderweb 3: Seventh Key(cannot be reached until you complete all the ring arrangement) S: Save Point B: Blue Portal Forward to the middle and you'll have a little cut scene. Before going to 1, where the red thing is, you might wanna walk to 2 to get Spiderweb in a chest, a weapon for Gepetto. With that done, let's check out the switch at 1. Press it , and the blue portal at blue will light up. Now examine it to go up. --------------- |Vessel, Floor 2| --------------- Items: Seal of Strength, Dancer's Stars Monsters: Takaokami, Yatonohami, Lion Dog, Hinogakutsuchi *Before turning the ring*(blue part faces south) --------------- / | / ------- / / | / / ------ / / | | / | | | | | | | | | --| |---(O)---|--|--| | | | | | | | | | | | | | ------- / | / | 2 3 --B-- 1 / | / ------------- 1: Seal of the Strength 2: Dancer's Stars(Lucia's ultimate armor) 3: Pure Extract B: Blue Portal O: Ring Controller *After turning the ring*(green party faces south) ------- / | ----R----- 3 / | ------/ | | | / | | | | | | | | | | |--B--|---(O)---|--|--| | | | | | | | | | | | | | / ------- / | 1 | / --|-- / | / 2---------- 1: Seal of the Strength 2: Dancer's Stars(Lucia's ultimate armor) 3: Pure Extract B: Blue Portal O: Ring Controller You start from B, from the blue portal you came in. You might wanna grab all the treasures now, altho the they are pretty far from each other(Demon Ward helps here). Anyway to continue go to O and stand on the switch. Turn it in a way so that the green ring faces south, and the red portal at north(second map) will be opened. Go there and get teleported. --------------- |Vessel, Floor 3| --------------- Items: Ultra Belt, Evasion Down 4, Monk Earrings Monsters: Kukunochi, Ashra, Takemikazuchi, Yatanokami *Before turning the ring*(red part faces south) 2 /| / | | 3 / | / / / | / / | | / / | 1 / / | | / / R / |/ 1: Ultra Belt 2: Evasion Down 4 3: Monk Earrings(turn the ring so that the yellow part faces south to reach it) R: Red Portal O: Ring Controller *After turning the ring*(green party faces south) /| / R / / | | / / 1 | / / | | / / | / / / | / 3 | G / |/ 2 1: Ultra Belt 2: Evasion Down 4 3: Monk Earrings(turn the ring so that the yellow part faces south to reach it) R: Red Portal O: Ring Controller You start from R, the red portal that brings you up. The Ultra Belt and Evasion 4 can be gotten right away, but you will not be able to reach Monk Earrings now before turning the ring at O. To reach it, turn the ring at O so that the yellow part faces south. Now head north and the Monk Earrings should be at the upper left corner. After getting it, turn the ring(at O) so that the green one faces south, and the yellow portal and green portal should be available. Head to the yellow portal on the left(or white as it shows on the minimap) and you will be teleported to Floor 4. --------------- |Vessel, Floor 4| --------------- Items: Devil Loincloth, Getitup! Monsters: Arahabaki *Before turning the ring*(yellow part faces south) ----------- / | | | 3 / / | | 2 | | | |--| --G----(O)----|--| | | |--| | | | | 4 / / 1-Y- | | | --- 1: Devil Loincloth(by taking the yellow portal from floor 3) 2: Getitup!(not accessible in this formation, gotta turn the ring so that the blue part faces south) 3: Crucifix(cannot get it now, come back after you completed the ring) 4: Death tarot card G: Green Portal Y: Yellow Portal(shows white color on the minimap) After you get the Devil Loincloth from 1, head back to Floor 3 and take the green portal at south, you'll be back at Floor 4 again but this time you start on the left side. Grab Death tarot card from 4 and head to O, and turn the ring so that the *BLUE* part faces south. Now go to your left and go to the lower left to get Getitup! from the chest. Go back to O and change the green part to south. After some scene, you will be back to Floor 1 and and now all the colored portals can be used. Here are the maps from Floor 1 to Floor 4 after the ring arrangement is completed: --------------- |Vessel, Floor 1| --------------- | -------R------- / | 2 ----------- / | / --- | | | 3 | | | | | | | --B--|---(S)---|--Y-- | | | | | | | | | | | 1 start / / -----G----- | / --------------- 1: Switch 2: Spiderweb 3: Seventh Key(cannot be reached until you complete all the ring arrangement) S: Save Point B: Blue Portal G: Green Portal R: Red Portal Y: Yellow Portal --------------- |Vessel, Floor 2| --------------- ------- / | ----R----- 3 / | ------/ | | | / | | | | | | | | | | |--B--|---(O)---|--Y--| | | | | | | | | | | | | | / ------- / | 1 | / --G-- / | / 2---------- 1: Seal of the Strength 2: Dancer's Stars(Lucia's ultimate armor) 3: Pure Extract B: Blue Portal G: Green Portal R: Red Portal Y: Yellow Portal --------------- |Vessel, Floor 3| --------------- /| / R / / | | / / 1 | / / | | / / | / / / | / 3 | G / |/ 2 1: Ultra Belt 2: Evasion Down 4 3: Monk Earrings(turn the ring so that the yellow part faces south to reach it, or, simply take the blue portal from Floor 2 since you have completed arranging the ring) B: Blue Portal G: Green Portal R: Red Portal Y: Yellow Portal --------------- |Vessel, Floor 4| --------------- --------- | | | / 2--R--- / | | | -- |-- | | | |-B ---(O)----Y--| |-3 | | | | | 1-- | ----G---4 | 1: Devil Loincloth(by taking the yellow portal from floor 3) 2: Getitup! 3: Crucifix(take blue portal from 3rd floor to reach it) 4: Death tarot card B: Blue Portal G: Green Portal R: Red Portal Y: Yellow Portal You should see the new *white* portal at the north end now, but there are 2 items you might wanna get. 1. First, from Floor 1, go to the red portal ahead of you and get to Floor 2. 2. At Floor 2, head to the yellow portal on the right and get teleported *down* 3. Back at Floor 1, grab Seventh Key from the chest at position "3". 4. Take back the Yellow Portal to to up to Floor 2, and take the Red Portal at north to go back to Floor 1. 5. At Floor 1, now go to your left and take the blue portal up until Floor 4. 6. Grab Crucifix at 3 and go back to Floor 1. Now be sure to save. After this, you'll be asked a question by Jeanne and your asnwer determines the 2 endings in this game. If you do not wish to play the game 2 times in order to see the 2 endings, save 2 slots so that you can reload later and choose the other answer to get a different ending. Now go to the north end and get teleported. There'll be a cutscene and this will be the last conversation between you and Jeanne. When your given 2 choices to make, the first choice will give you the speculated "good" ending, and the second choice will give you the "bad" ending. Save if you wish, and head north for a boss fight. ----------------------------------------------------------------------------- |BOSS: FUUJIN, RAIJIN | |Fuujin- HP: 3540 MP: 620 Raijin- HP: 3780 MP: 620 | |Element: Wind(Fuujin), Earth(Raijin) | |Difficulty: Normal | |Reward: Sp-Defend Down 4, P-Defend Down 4 | | | |Arc Gale/Rage/Shield/Barrier up. You can't do much to stop them from comboing| |they use Resist, but you should be fine with your defenses pumped up. If you | |Delay, you can try to use it on Raijin cuz it's pretty effective. It should | |not be too tough. | ----------------------------------------------------------------------------- Go to the big round thing in front of you. Save, and prepare for the last boss fight. ----------------------------------------------------------------------------- |BOSS: KUSANAGI SWORD, YASAKANI GEM, YATA MIRROR, SUSANO-O | |Kusanagi Sword- HP: 1590 MP: 0 | |Yasakani Gem- HP: 1250 MP: 777 | |Yata Mirror- HP: 1370 MP: 666 | |Susano-O- HP: 10000 MP: 999 | |Element: None(all) | |Difficulty: Tough if you didn't do the sidequest and around 50s and don't | | know the drill, cake for the opposite. | |Reward: N/A | | | |Now if you haven't done the sidequest, this battle would be very tough | |because of a few reasons: 1. The gem might heal faster than you can damage, | |2. When they combo, one of your character is gonna die(you can't break their | |combo), so here's where Spikes shine. Be sure to buy Spikes from the Magimel | |Brothers, equip it with everyone. At the start of battle, Arc Gale/Rage up | |and change Yuri into Sorm/Gaudion and use "Stand". Now you will not lose SP | |and you will resist in defense all the time, that takes care of their crazy | |damage, and stop their combo too. Arc Rage when you get the chance, and | |quickly sneak in a 3 or 4 man combo to kill the gem off ASAP. If you fail to | |kill it before it reaches its turn, all your effort will be wasted and it | |will get a full heal. I manage to kill it with a 3 men combo with Arc Rage, | |so it shouldn't really takes a key, unless you really can't kill it. Arc Cure| |will be good here, be sure to heal up when your damaged. With the gem taken | |care of, the battle will not be so scary as their combo will not be that | |strong. With Spikes on, you don't really needa worry about status or ring | |ailments as when your resisting, you will not be affected by those. The next | |target I'd suggest hitting is the sword, as his physical damage is pretty | |scary. His final revelation should do no more than 150+ damage now with those| |Spikes equipped. After the sword is done, finish the mirror off. The battle | |shouldn't take too long when Susano-O is isolated, combo as much as you can, | |if you have problems with SP, use "Howling" from your Earth Fusion. Now if | |you have done all the sidequests and got all the ultimates and stuff, you | |shouldn't be looking here because you'd own him in a few rounds without a | |sweat, not that it's anything to be proud of. | ----------------------------------------------------------------------------- Enjoy the ending, and the awesome song(most ppl call it getsurenka, but cocoebiz.com refers to it as tsukikoibana, I guess it's prolly a mistranlation since both have similar meanings, its title in my soundtrack is um... I duno, cuz it's full of alien words(not japanese)) at the ending credit. If you have questions about the ending, check out the board, there are a lot of discussions about it. =============================================================================== PERSONAL(xxperxx) =============================================================================== Yuri(xxyurxx) ------------- Full Name: Yuri Volte Hyuga -------- |Comments| -------- Hm... he's the main hero in the game, but unlike most hero in most games, he is a bad ass. Ok enough of my view to him, he's overall a very strong character and extremely versatile later on when you have all the Grade Max fusions. Well I guess everyone knows why he's an awesome melee fighter(Energy Charge with Fides, Neo Amon etc) but why is he versatile? Cuz all his fusions can cast spells like Arc Rage/Shield/Mirage/Gale, can heal with water element fusions, etc. Yuri in Dark Seraphim is definitely one of the most balanced and powerful character, because of his strong attack power and GODLIKE speed. Plus, his Dark Seraphim fusion has 2 insanely good skill. I am sure 99% of the ppl playing the game will be using Yuri. He's considered a "fighter" character wit high P-Atk, low S-Atk, and 5 hits of maximum. -------------- |Judgement Ring| -------------- He has a maximum of 5 attacks, and I love his ring. Why? Cuz it distributes evenly so it's more predictable and easier to hit the strike. ------- |Fusions| ------- There are 6 basic elemental fusions, namely Earth, Water, Fire, Wind, Light, Dark, an elementless fusion Amon and 2 more optional fusion Neo Amon and Dark Seraphim. There are 3 grades for basic fusion, Grade 2, Grade 3, and Grade Max. Before you charge the altar for the first time, the default grade is Grade 1, which has no fusion. That's why the first fusion is Grade 2, not Grade 1. Grade 2 & Grade 3 can be gotten as soon as you have accessed to fusions. To get Grade 2 fusions, simply charge the altar at the graveyard. To obtain Grade Max fusion , you'll need to progress till a certain part of the game and you need an item called Soul Drop, there are a total of 6 Soul Drops in the game, one for each element. With that in your inventory, go touch the altar at the graveyard again . This time, you'll have to fight a shadowy monster in order to obtain the fusion. It might be a little tough when you fight it just when you gain accessed to Soul Drops, but it's easy as heck later on. There are 10 levels of fusion, to upgrade them, go to the menu, Personal>yuri> Fusion>Soul Charge. When you level up them, there's a small stat boost and new skills will be gained. Always use the Grade Max fusions as they get all the skills and have the best stats. Personally, I'd say max fire and earth fusion first because both of them have the strongest physical attributes. *You can only get Soul Drops after the event at Petrograd, where Jeanne told you something about something scary and strong at the graveyard* Locations of Soul Drops: 1. Goreme Valley, talk to Lawrence in the chapel 2. Domremy, on the floor at the end in the chapel 3. Wine Cellar, reward for the 2nd game of the mini game "Lucky Chests" 4. Yokohama, Yokohama Streets, at a chest in the house where Naniwa lived before he moved to Mukyo-An 5. Foreigner's Grave, in front of the 2nd gravestone from the right of the 2nd old man you encounter there 6. Inugami Village, in a chest hiding in a small house right when you enter the village Gaudion(Grade Max, level 10)- Element: Earth Skill List: ----------------------------------------------------------------------------- |Name |MP |Description | |----------|---|--------------------------------------------------------------| |Shield |12 |Increases Physical Defense Power for one ally | |Crag |16 |Earth Class Special Damage. Single/5 hits/Anti-ground/knockup | |Stand |26 |Stops SP Damage for all party members when "Resisting" | |Thorn |32 |Earth Special Damage. Circ, med./6 hits/Anti-ground/knockup | |Arc Shield|36 |Increases Physical Defense Power for all allies | |Howling |44 |Restores a small amount of SP to all allies | |Strike |64 |Earth Class Special Damage. Circular, large/1hit/knockup | ----------------------------------------------------------------------------- Note: 1. Vastitas(Grade 2) has only these skills: Shield, Crag 2. Sorm(Grade 3) has only these skills: Shield, Crag, Stand, Thorn Veneficium(Grade Max, level 10)- Element: Water Skill List: ----------------------------------------------------------------------------- |Name |MP |Description | |----------|---|--------------------------------------------------------------| |Mirage |12 |Increases Evasion Rate for one ally | |Splash |16 |Water Class Special Damage. Single/3 hits/knockback | |Cure Plus |24 |Restores medium amount of HP to one ally | |Icicle |32 |Water Class Special Damage. Circular, small/9 hits/knockdown | |Arc Mirage|36 |Increases Evasion Rate for all allies | |Cure All |32 |Restores full amount of HP to one ally | |Hail |64 |Water Class Special Damage. Single/10 hits/knockup | ----------------------------------------------------------------------------- Note: 1. Amnis(Grade 2) has only these skills: Mirage, Splash 2. Mahrae(Grade 3) has only these skills: Mirage, Splash, Cure Plus, Icicle Fides(Grade Max, level 10)- Element: Fire Skill List: ----------------------------------------------------------------------------- |Name |MP |Description | |-------------|---|-----------------------------------------------------------| |Rage |12 |Increases one ally's Physical Attack Power | |Blaze |16 |Fire Class Special Damage. Single/6 hits/Anti-air/knockback| |Energy Charge|* |Increases own Physical Attack. Uses one turn | |Magma |32 |Fire Class Special Damage. Piercing, medium/3 hits/knockup | |Arc Rage |36 |Increases all allies' Physical Attack Power. | |Hell Flame |64 |Fire Class Special Damage. Circular, med./6 hits/knockdown | |Inferno |80 |Fire Class *PHYSICAL* Damage. Single/15 hits/knockback | ----------------------------------------------------------------------------- Note: 1. Karyl(Grade 2) has only these skills: Rage, Blaze 2. Barbaria(Grade 3) has only these skills: Rage, Blaze, Energy Charge, Magma 3. * MP cost varies depending on Yuri's level. (Thanks to Dan Skelley for this!) Libertis(Grade Max, level 10)- Element: Wind Skill List: ----------------------------------------------------------------------------- |Name |MP |Description | |---------|---|---------------------------------------------------------------| |Gale |12 |Shortens turn interval for one ally | |Howling |16 |Wind Class Special Damage. Single/7 hits/Anti-air/knockback | |Arc Heal |18 |Recovers Status, Ring Abnormalities for all allies | |Slash |32 |Wind Class Special Damage. Single/12 hits/Anti-air/knockback | |Arc Gale |36 |Shortens turn interval for all allies | |Gathering|64 |Gathers enemies into one place | |Storm |64 |Wind Special Damage. Circular, large/8 hits/Anti-air/knockdown | ----------------------------------------------------------------------------- Note: 1. Malakia(Grade 2) has only these skills: Gale, Howling 2. Grano(Grade 3) has only these skills: Gale, Howling, Arc Heal, Slash Miserati(Grade Max, level 10)- Element: Light Skill List: ----------------------------------------------------------------------------- |Name |MP |Description | |------------|---|------------------------------------------------------------| |Barrier |12 |Increases one ally's Special Defense Power | |Heaven |16 |Light Class Sp. Damage. Single/4 hits/Anti-ground/knockup | |Raise Up |24 |Restores small HP and awakens one Unconscious ally | |Nova |32 |Light Class Sp. Damage. Circ., med./6 hits/Anti-Air/knockup | |Arc Barrier |36 |Increases all allies' Special Defense Power | |Resurrection|40 |Restores all HP and awakens one Unconscious ally | |Pulse |64 |Light Class Sp. Dmg. Pierc., lrg./17 hits/Anti-grnd/knockup | ----------------------------------------------------------------------------- Note: 1. Radeus(Grade 2) has only these skills: Barrier, Heaven 2. Puera(Grade 3) has only these skills: Barrier, Heaven, Raise Up, Nova Somnion(Grade Max, level 10)- Element: Dark Skill List: ----------------------------------------------------------------------------- |Name |MP |Description | |------------|---|------------------------------------------------------------| |Surge |12 |Increases Special Attack Power for one ally | |Hell's Eyes |16 |Dark Class Special Damage. Single/3 hits/knockdown | |Mind Assault|1 |Drains MP from one enemy.(this is awesome!) | |Dark Claw |32 |Dark Class Special Damage. Single/9 hits/knockdown | |Arc Surge |36 |Increases Special Attack Power for all allies | |Delay |40 |Slows the turn order of one enemy | |Thanatos |64 |Dark Class Special Damage. Linear, Large/13 hits/knockdown | ----------------------------------------------------------------------------- Note: 1. Nox(Grade 2) has only these skills: Surge, Hell's Eyes 2. Orexis(Grade 3) has only these skills: Surge, Hell's Eyes, Mind Assault, Dark Claw Amon(level 10)- Element: None Obtained: Obtained automatically when playing the game. Skill List: ----------------------------------------------------------------------------- |Name |MP |Description | |-----------------|---|-------------------------------------------------------| |Demon Rays |36 |Non-class Special Damage. Linear, medium/1 hit/knocku | |Mind/Body Revival|48 |Fully restores HP and awakens one Unconscious ally | |The End |54 |Non-class Special Damage. Cir., medium/1 hit/knockback | ----------------------------------------------------------------------------- Neo Amon- Element: None Obtained: By beating the last boss at Tiffauges Castle. Skill List: ----------------------------------------------------------------------------- |Name |MP |Description | |-----------------|---|-------------------------------------------------------| |Demon Rays |36 |Non-class Special Damage. Linear, medium/1 hit/knockup | |Mind/Body Revival|48 |Fully restores HP and awakens one Unconscious ally | |The End |54 |Non-class Special Damage. Circ., medium/1 hit/knockback| |Not Yet! |56 |Restores a small amount of HP to all Unconscious allies| |"Die, Scumbag!" |88 |Non-class Special Damage. Circ., large/18 hits/knockup | ----------------------------------------------------------------------------- Dark Seraphim- Element: None Obtained: 1. You have to entered the last dungeon, Asuka Stone Platform at least once,be sure to take the teleport and get into the vessel. 2. Get Kurando's second fusion, have all Yuri's basic fusion at grade max, and Amon and Neo Amon all at level 10. With these conditions satisfied, head to the graveyard and examine the floor just 1-2 steps in front of the tree(not examining the tree), you should receive Reborn Droplet. Head north and go into the door with a circle carved on it. Continue your way until you get an event. ----------------------------------------------------------------------------- |BOSS: DARK SERAPHIM | |Element: None | |Difficulty: Very tough, but fun | | | |I'd recommend getting Yuri's ultimate weapon and ultimate armor before fight-| |ing as it helps a lot. Equip Spikes and Flare Brooch too. He's seriously | |tough if you duno how to work it out. Now if you follow my strategy you | |should not have too much problem in beating him. Here's how. Spikes is damn | |good, but the problem is that you will lose SP when he attacks, so you might | |need to use a Pure Extract and have a danger of going berserk if he uses the | |last spell "For the Child...", however, there's a trick with Yuri. If you | |have been using Earth fusion, for grade 3 and grade Max, the earth fusion | |has a skill called "Stand" which stops all SP dmg when resist! So at the | |start of the battle just cast this and then switch to Neo Amon and whack. | |Heal up with Mind/Body Revival when your injured, and when he's low in HP he | |will boost all his stats up greatly, so finish him ASAP(hopefully you got 2 | |turns in a row) With this strategy, there's no need of using rigged Mind's | |Eye or Extreme or any keys which ruins the battle. You'll get 99,999 exp for | |Yuri and a Thor's Belt after beating him.(I beat him at level 54 if you wanna| |know) | ----------------------------------------------------------------------------- You'll get Dark Seraphim Soul shortly, the final fusion for Yuri. Skill List: ----------------------------------------------------------------------------- |Name |MP |Description | |----------------|---|--------------------------------------------------------| |For Everyone... |72 |Increases Status for all allies | |For Tomorrow... |88 |Non-class Sp. Damage+HP Drain. Single/1 hit/knockback | |For the Child...|160|Non-class Special Damage. All/30 hits/* | ----------------------------------------------------------------------------- Note: 1. The skill "For Everyone" is basically a one super buff skill, which has the effect of all the Arc Buff(Arc Rage, Arc Gale, Arc Barrier, Arc Shield, Arc Surge, yes it's THAT good), but it has its down point, that is it doesn't give as much speed as Arc Gale do cuz Arc Gale speeds up 142% at max while this skill speeds up 136%. 2. The * for the skill "For the Child" means this skill has a very special ability that allows you to continue your combo eventho your characters are separated far away, as long as the turn of the enemy hasn't reached. --------------- |Ultimate Weapon| --------------- Chimera Claw- Calls forth the power of Tyr, Norse of god of war. Capable of obliterating an entire planet. Fearful of its power, Roger hid it on the Moon. 1. Complete the Neam Ruins optional dungeon. 2. Talk to Roger and play a mini game. You'll just need to hit the 10 red areas for 10 revolutions. 3. Roger will give it to you afterwards. -------------- |Ultimate Armor| -------------- Bike Jacket- The prized bike jacket Lenny wore in his wild youth. The split crucifix is a sign of youthful rebellion. It's in good shape, despite being some decades old. 1. Complete Lenny's miniquest, check the sub-quests for more info. ------------ |Special item| ------------ Flare Brooch(both Yuri and Kurando can use it)- The crest of the fire goddess Lejina, set with a crimson stone. Its light reduces the pain of the Harmonixer. Reduces SP loss during fusion by 50%. 1. There are 2 of them, one can be found at Immortal Mountain, on the bridge to Neo Astaroth. Check the Walkthru section for more details. 2. Another can be gotten by beating Baal, the boss at Doll House. Karin(xxkarxx) -------------- Full Name: Karin Koenig -------- |Comments| -------- Main heroine of the game, tough, and likes Yuri a lot. She's a "balanced" character, but with stronger physical attack than Blanca. Karin doesn't have wide varieties of the awesome support spells that Blanca does, but her Sword Arts(especially the third one) and crest magic makes up for it. In fact, most of Blanca's supportive Manifestations can be substituted by magic crests.Hot, supportive with decent attack power, good to combo with Geuschbenst(24 hits at max), what more can you ask? -------------- |Judgement Ring| -------------- Another ring that I like a lot. Distributed evenly just like Yuri, her ring is easy to learn and master. Have a maximum of 4 attacks. ---------- |Sword Arts| ---------- Karin can learn sword arts by collecting Nibelung Chapters. You can start collecting it as soon as you get Nibelung Prelude at Paris. The way you get the Nibelung chapters is not character specified, but based on a fixed sequence, except Scene 9 and Finale. This means that if you talk to a NPC that is able to give Nibelung Scene, he will give you the Nibelung based on this sequence: Prelude>Scene 4>Scene 7>Scene 2>Scene 5>Scene 8>Scene 3>Scene 6>Scene 9>Finale Below is an arranged order on the NPC you would meet normally. If somehow you miss one of them, you might get a different Nibelung Scene as mentioned cuz it follows the sequence above. Just talk to the NPC you missed to continue collecting. Nibelung Prelude: Paris, given by Gepetto automatically Nibelung Scene 4: Port of Southampton, given by a man standing beside the stairs to the fortress wall Nibelung Scene 7: Florence, given by a man at the south of the fountain Nibelung Scene 2: St. Marguerite Island, given by Locke automatically Nibelung Scene 5: Petrograd, given by an old man standing on the street a map before the open square of Hermitage Nibelung Scene 8: Gallery of the Dead, from the skeleton beside the save point at the start Nibelung Scene 3: Battleship Mikasa, given by the sailor when you just entered the ship Nibelung Scene 6: Foreigner's Cemetery, given by the second old man you see there Nibelung Scene 9: Port of Southampton, given by a drunken dood in the inn (this is character specified, and can only be gotten after you have collected the previous scenes) Nibelung Finale: Queen's Garden, revisit the dungeon after you fight King Tamakos. Check the north wall behind the altar. You will have to fight a boss called Guardian and beat it to obtain this. Nibelung Scene 1-3: Heuervelk enhanced Nibelung Scene 4-6: Bullenfogel enhanced Nibelung Scene 7-9: Geuschbenst enhanced Nibelung Finale: Sonnestark Heuervelk at level 3: Fire Class Special Damage. Circular, large/1 hit/knock up Bullenfogel at level 3: Fire Class Special Damage. Linear, large/2 hits/knock down Geuschbenst at level 3: Non-class *PHYSICAL* Damage. Single/24 hits/knock up Sonnestark: Fire Class Special Damage. Piercing, large/2 hits/knock up --------------- |Ultimate Weapon| --------------- Durandal- Sword of the French hero Rolan. This enchanted blade slices rock ass though it were paper. 1. Complete the Fort of Regrets sidequest, check the sidequest for more info. -------------- |Ultimate Armor| -------------- Microskirt- A tantalizing and daringly short velvet skirt bound to draw any man's stare. This appealing protective garment capitalizes on women's unique strengths. 1. Last dungeon, Asuka Stone Platform appeared. 2. Given by Healthy Rooney(the fella who gave you pedometer) at Florence if you have 10,000 steps. If you have been equipping it ever since he gave you, it shouldn't be a problem at all. He gave it to you for free so the 10k steps is not used. ------------ |Special Item| ------------ a) Anne's Cross- The only keepsake left behind by Yuri's mother, Anne. Filled with all the love of a woman and mother, the silver cross provides many sacred protections. This item stops Ring, Status Abnormalities and recovers a small amount of HP each turn. 1. It can be gotten by going to Zurich at Europe. Zurich will be available once you have defeated Neo Astaroth at Immortal Mountain(info provided by wingchumonzero@hotmail.com). b) Dating Outfit- Dating outfit, left behind by Margarete, made with the smallest amount of cloth possible. Shows too much skin to protect well, but it sure can be distracting. An alternate costume for Karin. 1. Complete the Neam Ruins optional dungeon and get White Underpants by giving Roger the Shanghai Heaven. 2. Complete the Fort of Regrets sidequest and get Karin's ultimate weapon, Durandal. 3. Complete the Trading miniquest by reaching its end and get Lucia's ultimate weapon- Nemesis Fan. If you screwed up the trading quest, go buy it from the Junk Shop at Paris>Cathedral, you *NEED* to have Nemesis Fan.(Thanks to Dm197023@aol.com for this!) 4. Get Yuri's ultimate weapon Chimera Claw from Roger. 5. Talk to Roger now and you'll get this sexy costume. Blanca(xxblaxx) --------------- Full Name: Blanca(duh...) -------- |Comments| -------- A super intelligent wolf character in the game. Looks cool with the "Y" mark on his forehead. A "balanced" character with extremely useful Manifestations to support the party. Physical attack is not as strong as Karin, but his awesome supportive(and offensive as well) Manifestations makes up for it. Blanca is also pretty good with its SP-atk so it can actually be your half-mage if your party is lacking one. -------------- |Judgement Ring| -------------- It has a maximum of 4 attacks. Its ring can be nasty for new players especially the third attack because it follows closely after the second attack. Not as user-friendly as Karin's ring imo, but with practice and patience it shouldn't be too much of a problem. Later on, it can be fixed by putting Hit Area Expands at the third hit area. -------------- |Manifestations| -------------- Manifestations are Blanca's unique abilities. They consist mostly of supportive spells like recovering abnormalities, revives KO'd ally, full healing etc. They do not come naturally and must be obtained by doing Blanca's personal sidequest , the Wolf Bout. Wolf Bout is initiated automatically once you reached Paris. Afterwards, you'll have to find 14 more wolves and fight them in order to power up Soul Comet or get new Manifestations. Here are the full list of them, a total of 15 Wolf Bouts. ----------------------------------------------------------------------------- |Wolf Bout 1: Tetsu | |Reward: Soul Comet learnt | |Location: Paris, near the subway station, triggered automatically | | | |Try to equip yourself with a healing crest, just to save healing items. But | |if your good at doing strike areas, you won't even need to heal at all cuz | |you can definitely finish him before he kills you. My Blanca is at level 4. | ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- |Wolf Bout 2: Kelly | |Reward: Soul Comet powered up | |Location: Wine Cellar, place where you fight Veronica and the giant frog, | | Available after you beat the frog. | | | |Be sure to have pocket watch equip, other than that, it's nothing too hard. | |You'll receive Strike Expand, Seal of Luck | ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- |Wolf Bout 3: Jerome | |Reward: Soul Comet powered up | |Location: Florence, beside the Magimel brothers | | | |Not sure if Blanca is overleveled or what, but this has got to be the easiest| |wolf ever, at max he does like 20 dmg and he might seal but just a few turns | |should be enough to take him out. You get Seal 1 from him too. | ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- |Wolf Bout 4: Henri | |Reward: Soul Comet powered up | |Location: SG Italian Branch HQ, place you fought Janus | | | |Be sure to equip Blanca with a Pocket Watch as he does Reverse Ring which | |sucks. You might wanna try to lose him on your first fight to see if he | |really changes back to a human. Well, sadly, no =| cuz if you lose they will | |have to give Blanca another try. Oh well remember to heal as well cuz he does| |pretty good damage. | ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- |Wolf Bout 5: Philipe | |Reward: Full Moon learnt | |Location: St. Marguerite Island, triggered automatically | | | |You might wanna wear a Silver Bracelet as he does mental break, but it's not | |a must cuz it doesn't drain too much. It took me 5 turns to kill it and I | |healed once. Not too tough, watch your HP and SP and take the necessary | |healing. Oh I got a shell Bracelet from him too, but I am not sure if he | |drops that all the time. | ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- |Wolf Bout 6: R-3 | |Reward: Soul Comet powered up | |Location: Petrograd, place you first fought Pendulum | | | |If you fight it now, it's annoying cuz you don't have anything to stop his | |panic attack, unless you wanna travel to Goreme Valley to buy a Feather | |Bracelet and come back here again. Anyway it's not an impossible fight. | |Keep whacking until he is down and heal up your HP and SP. You get Strike | |Expand & Feather Bracelet too. | ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- |Wolf Bout 7: Maya, Mash, Martega | |Reward: Comeback learnt | |Location: Domremy, in the forest, talk to Depressed Nagy to trigger it | | | |Now it might look a bit hard at first, but here's what I did(Blanca is around| |level 23). First cast the Arc Gale you get from Hermitage, now hit Martega | |first, he'll be down in 2 rounds(perfect rings). Equip yourself a Shell | |Bracelet to prevent poison, but this doesn't stop all the status ailment they| |do, cuz they will seal and mental break you. If you are not infected by these| |status, cure yourself, if you do, forget about removing and use Thera Seed | |instead to avoid wasting turn. You might wanna block if they have many turns | |after you as well. Anyway after finishing Martega, focus your attack on Mash.| |With Mash down, you have pretty much won the battle, the last thing you need | |to worry is your SP, so do not hesitate to use up a Pure Leaf or 2. I got 3x | |Lottery Ticket and The Fool tarot card after beating them(with other minor | |healing stuff, Leonardo's Bear will be given if you hit all perfects) | ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- |Wolf Bout 8: Necros | |Reward: Soul Comet powered up | |Location: Gallery of the Dead, locked in a cage, somewhere the east area | | | |This wolf is nasty cuz he deals paralysis, so equip Bhodi Bracelet. If you do| |that, he's nothing much of a threat. Whack him and heal up, that's all. Oh | |yea, he never gets to eat you even if you lose =| | ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- |Wolf Bout 9: Carven | |Reward: Soul Comet powered up | |Location: Battleship Mikasa, after completing everything, revisit it. It's at| |the upper deck(Kurando's) | | | |You'll need anti-petrification accessory(Zodiac Bracelet). You get petrify 2 | |for beating him. | ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- |Wolf Bout 10: Eleanor(god... she's... like... Garan....) | |Reward: Soul Comet powered up | |Location: Nihonbashi park, after defeating Shokis | | | |Oh I think Karin's VA did her, not sure tho. Anyway, you might wanna put on | |Pocket Watch if your not used to Small Ring that she does >red>yellow crystal sequence and you'll | | meet him. | | | |He does around 100 dmg and deals Instant Death, so be sure to have Leonardo's| |Bear equipped. With that equipped, he shouldn't be much of a threat if you | |have been using Blanca. You'll get Instant Death 3 for beating him. | ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- |Wolf Bout 13: Henri | |Reward: Soul Comet powered up | |Location: Tiffauges Castle, for direction... look at the faq itself. | | | |Bersek Henri O_O He does Reverse Ring so put the newly found Crucifix into | |use. If you have that equipped, he shouldn't be too hard, just heal up and | |whack and he'll be down in no time. You get Valuable Gem for beating it. | ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- |Wolf Bout 14: Lobo | |Reward: Soul Comet powered up | |Location: Forest of Wind, second area. | | | |Equip Leonardo's Bear, or else you might die if he uses Instant Death, with | |that equipped, just whack as usual, easy. You'll get Instant Death 4 for | |beating it. | ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- |Wolf Bout 15: Wolfman | |Reward: Soul Comet turns to Red Comet | |Location: Paris>Monmarte, where Ernest stood. | | | |This guy hurts, dealing around 200+ dmg each turn. Equip Demon's Earrings, | |gale up, whack and heal. He also has tons of HP so this will be a long battle| |. I highly suggest equipping Delay because it looks effective on him. He had | |only used 3 turns when I beated him because he was delayed soo many times. | |You'll get Sp-Attack Down 4, Lottery Ticket, Strike Expand(bonus for ring | |perfect victory), Blanca's ultimate weapon- Beast Medal and 70k exp for | |wasting him. | ----------------------------------------------------------------------------- After you completed the Wolf Bout, go to Tiffauges Castle and check out Henri, he has turned back into his human form. He'll tell you to go to Monmartre to look for Ernest, so please do and and remember to talk to the boy there. Enjoy the hilarious conversation! Summary of the rewards of Wolf Bouts- Wolf Bout 5, Philipe : Full Moon learnt Wolf Bout 7, Maya, Mash, Martega: Comeback learnt Wolf Bout 12, Lobo : Aurora learnt Wolf Bout 15, Wolfman : Soul Comet turns Red Comet Other Wolf Bouts : Soul Comet powered up Rewards given by Ernest- 3 Pawprints : Thera Extract 6 Pawprints : Zagan Crest 9 Pawprints : The Emperor tarot card 12 Pawprints: Seventh Key 15 Pawprints: Beast Medal Manifestations- Red Comet, 20 MP: Wind Class Special Damage. Single/12 hits/knock up Fullmoon, 18 MP: Recovers Ring and Status Abnormalities for all allies Comeback, 36 MP: Restores all HP to an Unconscious ally Aurora, 54 MP: Restores all HP to all allies --------------- |Ultimate Weapon| --------------- Beast Medal- Created by Ernest after decades of animal research. A powerful tool that allows the user total control over animals. 1. Given by Ernest for completing the Wolf Bout. -------------- |Ultimate Armor| -------------- Charm Pouch- A pouch belonging to the Domremy girl, Jeanne. It's filled with acorns she collected with Blanca. A young girl's kind prayers protect the bearer. 1. The last dungeon, Asuka Stone Platform is up. 2. Go to the Domremy Chapel. You'll get it after a scene. ------------ |Special Item| ------------ Colorful Comb- Tortoiseshell comb dropped by a young girl. A slight scent of hair lingers. A regal object of noble history, it can speed up your turn in a crisis. 1. Obtained automatically at Yokohama Brick Warehouses. Gepetto(xxgepxx) ---------------- Full Name: Gepetto -------- |Comments| -------- A puppeteer and the grandfather of Jeanne. Travels with Yuri at the start of the game. He has the strongest Sp-Attack among all the characters, but his physical attack is pure crap. His specialty is his Marionette Cornelia, which can change dresses to alter his element. He has all basic elemental spells once you get all her dresses, which makes him more versatile than other "mages" character. -------------- |Judgement Ring| -------------- His attack ring isn't that important, basically because you shouldn't be using him to attack at all. He has a maximum of 3 attacks like all "mages" and all his hit areas lie on the left side of the ring. ---------- |Marionette| ---------- After you meet the Magimel Brothers for the first time, you can start to make dresses for Cornelia by giving Stud Cards to Pierre. There are a total of 9 stud cards in the game, 6 of them will make the basic element dress, and the other 3 requires another item in order to make the special dresses. Location of the stud cards: ----------------------------------------------------------------------------- |Name |Location | |-----------------------------------------------------------------------------| |Mr. Sommelier |Paris, obtained automatically | |Mr. Detective |Port of Southampton, in the first room on the second floor of | | |the inn | |Mr. Doctor |Yokohama Streets, on the floor under the black label beside | | |the Magimel Brothers | |Mr. Matador |Florence, given by a maid looking woman close to the fountain | |Mr. Swan |Petrograd, after beating Night Queen, talk to the guard | | |walking there in Hermitage | |Mr. Chef |Prize for the Lucky Chests minigame(1st game) | |Mr. Sax |Reward for Beginner Level 4 of the Solomon's Trials | |Mr. Samurai |Cannes, given by a fat dood in the cafe | |Mr. Wrestler |Nihonbashi, given by a worker beside Gama's Ring, I think the | | |last dungeon has to appear before you can get it | ----------------------------------------------------------------------------- Below are the dresses and their requirement: ------------------------------------------------------------- |Dress Name |Element|Requirement |Skill Learnt| |---------------|-------|------------------------|------------| |Poor Saint |None |Start with it |None | |Little Mushroom|Earth |Stud Card |Earth Cast | |Sassy Sailor |Water |Stud Card |Aqua Cast | |Fire Dancer |Fire |Stud Card |Heat Cast | |Windy Pixie |Wind |Stud Card |Air Cast | |Angel of Light |Light |Stud Card |Holy Cast | |Dark Beauty |Dark |Stud Card |Dark Cast | |Beastmaster |None |Stud Card+Racoon Fiend |Ecstasy | |Black Queen |None |Stud Card+Purple Bondage|Passion | |Blue Virgin |None |Stud Card+Picture* |Advent | ------------------------------------------------------------- *To get Blue Virgin, you have to trigger the scene where Yuri met Alice on the train(thanks to zaxapac@hotmail.com for the info) Racoon Friend: Bought from Kensuke, a seller in one of the warehouses in Yokohama Brick Warehouses. Purple Bondage: After beating Night Queen, go to Rasputin's room and check the side of the bed. Picture: After getting all the previous dresses, talk to Pierre and you'll "get" this automatically. I put the quotation marks because I can't find it in my inventory. Description of the spells: ----------------------------------------------------------------------------- |Spell |MP |Effect | |----------|---|--------------------------------------------------------------| |Earth Cast|20 |Earth Class Special Damage. Circular, small/1 hit/knockback | |Aqua Cast |20 |Water Class Special Damage. Circular, small/1 hit/knockback | |Heat Cast |20 |Fire Class Special Damage. Circular, small/1 hit/knockback | |Air Cast |20 |Wind Class Special Damage. Circular, small/1 hit/knockback | |Holy Cast |20 |Light Class Special Damage. Circular, small/1 hit/knockback | |Dark Cast |20 |Dark Class Special Damage. Circular, small/1 hit/knockback | |Ecstasy |36 |Earth Class Special Damage. Circular, medium/1 hit/knockback | |Passion |72 |Earth Class Special Damage. Circular, medium/6 hits/knockup | |Advent |88 |Light Class Special Damage. Circular, large/1 hit/knockdown | ----------------------------------------------------------------------------- --------------- |Ultimate Weapon| --------------- Crimson Thread- Legend says this thread links the fate of a star-crossed couple. Said to make the owner's deepest wishes a reality. 1. Gotten after beating the boss, Baal at Doll House optional dungeon. -------------- |Ultimate Armor| -------------- Puppeteer's Cape- Inverness cape worn by Kopecky, the greatest of all puppeteers. His plays featured cows and frogs, and his dark humor still leaves a deep impression. 1. By completing the all the Solomon Trials, you'll receive it after clearing the Creator Level. ------------ |Special Item| ------------ Silver Chair- Chair covered in silver cloth. It has no magic at all, but it protects the old and makes the youth more respectful--a fine thing in these trouble times. 1. Can be bought at the Junk Shop at Paris>Cathedral after you beat veronica the second time(Night Queen) Joachim(xxjoaxx) ---------------- Full Name: Joachim Valentine -------- |Comments| -------- A pro wrestler, a vampire, and Keith's brother. He's an extremely powerful fighter by the time you get him, and most ppl would drop Gepetto for him(poor Gepetto..). Well as strong as he looks, he's bullied by Anastasia frequently later on. Joachim at his Great Question form actually has the strongest Physical/Special Attack in the whole game(around twice as much as Kurando), but unlike Yuri and Kurando, he is unable to change into this form at will and it happens randomly. Yea you can use Getitup! to forcefully change him but that items don't come around too often. His another specialty is his Muscle Arts which gives him some skills to boot. Out of the 3 melee fighters, Joachim is my least favourite because of his unstable morphing, eventho he possesses the strongest attack power. Golden Bat- Has super attack, but with very low amount of HP. Useful in some fights, but definitely not bosses. Changed when the Gold Line hits the original point. Can also be forcefully changed into a bat by using Bat's Gold. Invisible- Has better evasion, not much better with the normal Joachim generally. Changed when the Rainbow Line meets the original point at Joachytm. Can be forcefully changed by using Strongoids. Grand Papillon- Has a boost in all stats, with no negative disadvantages. It's a very good form to fight against bosses. Joachim will change into Grand Papillon when the 2 lines, Gold Line and Rainbow Line meet at Joachythm. Can be forcefully changed by using Getitup!. Great Question- Super form, Joachim at this form is actually the strongest physical attacker in the game. Bad thing is it's random and you can't use it all the time, unlike Yuri's fusion. Still, with a Getitup! you can forcefully change him into this form for boss fights. You will get this form after completing the Man Festival sidequest. Another special thing about Joachim is that his weapon are all gotten free by snatching ppl's belongings. Here are the list of his weapons and their locations: ----------------------------------------------------------------------------- |Locker |Port of Southampton, beside Gama's ring at the lower left corner| |------------|----------------------------------------------------------------| |Red Mailbox |Wales, when you revisit it, check the mailbox beside Roger's | | |house | |------------|----------------------------------------------------------------| |Earthen Pipe|St. Marguerite Island, room where you fought Oscar | |------------|----------------------------------------------------------------| |Frozen Tuna |Petrograd, after you fight Night Queen, it's at the open square | | |outside Anastasia's palace, at the lower left corner | |------------|----------------------------------------------------------------| |Giant Pillar|Yokohama Brick Warehouses. It's in one of the warehouses | |------------|----------------------------------------------------------------| |Emcee's Desk|Nihonbashi, near Gama's ring | |------------|----------------------------------------------------------------| |Clay Idol |Inugami Village, it's lying at the stone path leading to the | | |waterfall(it's the path before you enter the hole) | |------------|----------------------------------------------------------------| |Dark Tower |Le Havre, Joachim's place. After beating Astaroth at Immortal | | |Mountain, revisit that place. You'll find Joachim's sister, a | | |peach bat. Fight her and win and you'll get this item. Be warned| | |, she'll use an extremely strong attack on her 4th turn(altho it| | |said it's the 5th), so either you take out her before her 4th | | |turn or use a Replacement Man, blocking generally doesn't work | |------------|----------------------------------------------------------------| |Nautilus |Joachim's ultimate weapon, you'll get it on the way when doing | | |the Fort of Regrets sidequest | ----------------------------------------------------------------------------- -------------- |Judgement Ring| -------------- Has a maximum of 5 attacks, not as evenly distributed as Yuri's but it's ok. You'll need to get used of his ring ASAP because you'll be using it almost all the time. ----------- |Muscle Arts| ----------- Muscle Arts are special skill for Joachim. You start with Drain Touch, further skills can be learnt by fighting Gama, which can be found when you reach Port of Southampton. The first 2 skills, Grand Slam, and Deathron Hammer can be learnt at Southampton by fighting Gama. The final skill, Artem Buster, however can only be learnt when you reach Nihonbashi. ----------------------------------------------------------------------------- |Drain Touch | |-----------------------------------------------------------------------------| |20 MP, Drains one enemy's Hp | | | |Start with this by default. | ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- |Grand Slam | |-----------------------------------------------------------------------------| |36 MP, Non-class Physical Damage. Single/4 hits/knockback | | | |To learn this skill, beat Great Gama for the first time at Port of | |Southampton. Equip Leonardo's Bear and fight him, it shouldn't be too tough | |and it's definitely doable when you just reach Southampton. Keep in mind his | |Grand Slam has a chance to kill you instantly which is why you need | |Leonardo's Bear. | ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- |Deathtron Hammer | |-----------------------------------------------------------------------------| |72 MP, Non-class Physical Damage. Single/15 hits/knockback | | | |Beating Gama for the second time at Southampton will get you this skill. | |However, there's a catch. Gama will attempt to use a Third Key at his third | |turn, which will kill you instantly if you do not block. I don't really | |recommend getting this skill right away, because he might prove too tough at | |the level you just reach Southampton. Come back when your around 15+, or do | |it before you go to Japan. Even then, you'll still not guaranteed a win with | |his Third Key. To counter it, either you block with a health amount of HP, or| |you use a Replacement Man, or you turn into a bat and kill him before his | |third turn. Beat him the second time and you'll be rewarded with this neat | |skill. Note: It can be gotten at Nihonbashi, had you not beated him a second | |time at Southampton. | ----------------------------------------------------------------------------- ---------------------------------------------------------------------------- |Artem Buster | |-----------------------------------------------------------------------------| |88 MP, Earth Physical Damage. Circular, large/1 hit/Anti-ground/knockback | | | |Can be gotten after you met Gama at Nihonbashi. Beat him for the third time | |and he'll give you this skill. Similar to the second fight, he'll use a Fifth| |Key on his fifth turn, but at the time you reach him, you should be able to | |survive by guarding his attack with a good amount of HP, either way you can | |try beating him before he uses the key by changing into a bat or use a | |Replacement Man. | ----------------------------------------------------------------------------- --------------- |Ultimate Weapon| --------------- Nautilus- A timeless vessel that continues it journey through the sea of the stars. A gentleman's agreement prevents its powerful weapons from being used. 1. Do the Fort of Regrets sidequest and you'll get this item on the way. -------------- |Ultimate Armor| -------------- Rose Bondage- Starkly menacing male bondage gear. Roses on each shoulder exude male pheromones that cause other men to become helplessly drawn to the wearer. 1. Meet Lottery Members #2-#16. 2. Go to Joachim's place at Le Havre, Keith will be there. 3. Play his lottery, his red contains this ultimate armor. His ring might speeds up or slows down randomly, but if you hit a few degrees from the red it should land. Takes some luck and some practice. ------------ |Special Item| ------------ a) Gold Band- A band into which 12 martial artists of old poured their passion. Imbued with their spirit and smells, it reverberates with a manly heart. In short it makes Joachim turn into a Golden Bat more often. 1. Complete Believer Level 3 of the Solomon's Trials. b) Prism Band- Band set with mysterious crystals that emit electrical waves. If worn for long periods, the brain fills with a strange sap, and the world turns to pink. Makes it easier for Joachim to turn into Invisible. 1. Lottery Member #11's red item. She's inside Hermitage, in the second room at the East Hallway. c) Electro Band- The Gold Band and Prism Band merged. A massive amount of deadly radiation is emitted, causing nosebleeds in normal people and euphoria in vampires. Makes Joachim easier to turn into Grand Papillon/Great Question. Before you do the Man Festival sidequest, Joachim can only change into Grand Papillon so the description says Grand Papillon, but after you do the sidequest, the description will change into Great Question because Joachim no longer has the Grand Papillon form. 1. Complete Embodiment Level 2 of the Solomon's Trials. d) Mask of Question(Key Items)- Mask of honor given to the winner at the Man Festival. Still holds the sweaty odor of the first winner. All men dream of owning this most powerful morph item. Makes Joachim turn into Great Question, instead of Grand Papillon. 1. Beat Great Question at Level 100 of the Man Festival. Lucia(xxlucxx) -------------- Full Name: Lucia -------- |Comments| -------- A fortuneteller and a dancer. She starts to join your party when you reach Florence. A "mage" type of character with 3 attacks that's not really effective . Most people tend to ignore her because by the time you got her you'd feel your party is good enough. Well I didn't really use her personally but I heard that her aromatherapy can be extremely powerful if you know how to use them. Her specialties are her tarot card and aromatherapy. Tarot Cards are kinda random, most of them give positive effects, but there's a card that can kill off your party which makes this skill pretty risky to use, unless you feel really lucky. -------------- |Judgement Ring| -------------- She has 3 attacks at max, and they are distributed in a very odd way. Her last hit area is pretty small, while the other 2 are very huge. Well I doubt your gonna use her melee a lot so it doesn't really matter I guess. ----------- |Tarot Cards| ----------- Tarot Cards are one of Lucia's specialty. It's a skill that lets you randomly draw a card from his tarot card deck and the effect of the card drawn will be executed. Nothing much you can do to avoid getting negative cards here, it's all luck. High Priestess- Effect: MP is restored by 50% of max value Found: Start with it The Hierophant- Effect: HP is restored by 50% of max value Found: Start with it The Hermit- Effect: SP is restored by 50% of max value Found: Start with it The Hanged Man- Effect: Next turn is skipped Found: Start with it The Moon- Effect: Max MP in battle increased by 50% Found: Start with it Justice- Effect: Lucia is downed and heals all unconscious members fully. Found: By beating Janus, a boss at SG Italian Branch HQ Temperance- Effect: SP reduction is cut in half Found: By beating Oscar at St. Marguerite Island Wheel of Fortune- Effect: Luck is multiplied by 128 Found: 1st item of the Treasure Hunting miniquest, it's on the floor at the chain in the room where you fought Oscar The Empress- Effect: Evasion Rate is doubled Found: By examining the cute teddy bear stuffed toy in Anastasia's room in Hermitage at Petrograd The Magician- Effect: MP consumption is cut in half Found: At Gallery of the Dead, at a corner. Check the walkthru part for detailed location The Fool- Effect: Damage display is doubled Found: By completing Wolf Bout 7 The World- Effect: Cash, Experience, and Soul Energy received is doubled Found: By beating Asmodeus at Idar Flamme The Sun- Effect: Max SP in battle increased by 50% Found: At Yokohama Streets, on the floor in front of a door close to Tomoko, check the walkthru for detailed info The Lovers- Effect: HP, MP and SP are restored by 50% of max value Found: At Battleship Mikasa, on the floor with 3 pipes, found by Kurando's team , check the walkthru for detailed info The Tower- Effect: Currently held cash increases 2x Found: At Imperial Capital>Nihonbashi, behind the green pillar at the bridge Judgment- Effect: Can draw one more card. Always positive effect Found: By beating Shoki at Nihonbashi The Emperor- Effect: Turn interval is cut in half Found: Given by Ernest at Paris>Montmartre if you have 9 pawprints for the Wolf Bout The Star- Effect: Max HP in battle increased by 50% Found: At the garden on the right side of the door of Saki's house in Inugami Village Strength- Effect: Amount of damage caused is doubled Found: By beating King Tamakos at Queen's Garden The Devil- Effect: Causes Status Abnormality Found: At Tiffauges Castle, check the sidequest for more info The Chariot- Effect: Causes damage equal to 50% of max HP value Found: At Black Forest optional dungeon, check the sidequest for more info Death- Effect: Instant death Found: At Vessel, Floor 4 of Asuka Stone Platform, check the walkthru map ------------ |Aromatherapy| ------------ *Note: Aromatherapy affects *ONLY* the 3 other allies, Lucia will not benefit from any of the effects* What's the good of aromatherapy if you don't even know the effect you'll get by mixing 2 oils? Here's a complete list of effects: Base Oil: Ocean Oil ----------------------------------------------------------------------------- |Blending Oil|MP Cost|Effect | |------------|-------|--------------------------------------------------------| |Misty Oil |20 |Small amount of HP is restored, only when used | |Grass Oil |25 |Small amount of HP is restored for 1 turn | |Night Oil |30 |Medium amount of HP is restored for 1 turn | |Moon Oil |30 |Small amount of HP is restored for 2 turns | |Shining Oil |35 |Medium amount of HP is restored for 2 turns | |Sunrise Oil |25 |Medium amount of HP is restored, only when used | |Aurora Oil |70 |Large amount of HP is restored for 2 turns | ----------------------------------------------------------------------------- Base Oil: Misty Oil ----------------------------------------------------------------------------- |Blending Oil|MP Cost|Effect | |------------|-------|--------------------------------------------------------| |Ocean Oil |20 |Protects against Status Abnormalities for 1 turn | |Grass Oil |25 |Protects against Ring Abnormalities for 2 turns | |Night Oil |30 |Protects against Status Abnormalities for 3 turns | |Moon Oil |25 |Protects against Status Abnormalities for 2 turns | |Shining Oil |20 |Protects against Ring Abnormalities for 1 turn | |Sunrise Oil |30 |Protects against Ring Abnormalities for 3 turns | |Aurora Oil |60 |Protects against Ring, Status Abnormalities for 3 turns | ----------------------------------------------------------------------------- Base Oil: Grass Oil ----------------------------------------------------------------------------- |Blending Oil|MP Cost|Effect | |------------|-------|--------------------------------------------------------| |Ocean Oil |25 |Medium increase in Physical Defense Power for 3 turns | |Misty Oil |25 |Medium increase in Special Defense Power for 3 turns | |Night Oil |20 |Small increase in Special Defense Power for 3 turns | |Moon Oil |20 |Small increase in Physical Defense Power for 3 turns | |Shining Oil |30 |Large increase in Physical Defense Power for 3 turns | |Sunrise Oil |30 |Large increase in Special Defense Power for 3 turns | |Aurora Oil |60 |Large increase in Physical, Special Defense for 3 turns | ----------------------------------------------------------------------------- Base Oil: Night Oil ----------------------------------------------------------------------------- |Blending Oil|MP Cost|Effect | |------------|-------|--------------------------------------------------------| |Ocean Oil |25 |Small amount of MP is restored for 1 turn | |Misty Oil |30 |Small amount of MP is restored for 2 turns | |Grass Oil |20 |Small amount of MP is restored, only when used | |Moon Oil |35 |Medium amount of MP is restored for 2 turns | |Shining Oil |25 |Medium amount of MP is restored, only when used | |Sunrise Oil |30 |Medium amount of MP is restored for 1 turn | |Aurora Oil |70 |Large amount of MP is restored for 2 turns | ----------------------------------------------------------------------------- Base Oil: Moon Oil ----------------------------------------------------------------------------- |Blending Oil|MP Cost|Effect | |------------|-------|--------------------------------------------------------| |Ocean Oil |60 |Strike Effect increases 1.5times, for 1 turn | |Misty Oil |25 |Evasion Rate doubles for 1 turn | |Grass Oil |30 |Critical Rate increases 1.5 times for 1 turn | |Night Oil |100 |Critical Rate becomes 100% for 1 turn | |Shining Oil |25 |Critical Rate doubles for 1 turn | |Sunrise Oil |20 |Medium amount of MP is restored for 1 turn | |Aurora Oil |750 |Attack with the 3rd Key effect for 1 turn | ----------------------------------------------------------------------------- Base Oil: Shining Oil ----------------------------------------------------------------------------- |Blending Oil|MP Cost|Effect | |------------|-------|--------------------------------------------------------| |Ocean Oil |30 |Large increase in Physical Attack Power for 3 turns | |Misty Oil |20 |Small increase in Special Attack Power for 3 turns | |Grass Oil |30 |Large increase in Special Attack Power for 3 turns | |Night Oil |20 |Small increase in Physical Attack Power for 3 turns | |Moon Oil |25 |Medium increase in Physical Attack Power for 3 turns | |Sunrise Oil |25 |Medium increase in Special Attack Power for 3 turns | |Aurora Oil |60 |Large increase in Physical, Special Attack for 3 turns | ----------------------------------------------------------------------------- Base Oil: Sunrise Oil ----------------------------------------------------------------------------- |Blending Oil|MP Cost|Effect | |------------|-------|--------------------------------------------------------| |Ocean Oil |20 |Small amount of SP is restored, only when used | |Misty Oil |30 |Small amount of SP is restored for 2 turns | |Grass Oil |35 |Medium amount of SP is restored for 2 turns | |Night Oil |25 |Small amount of SP is restored for 1 turn | |Moon Oil |25 |Medium amount of SP is restored, only when used | |Shining Oil |30 |Medium amount of SP is restored for 1 turn | |Aurora Oil |70 |Large amount of SP is restored for 2 turns | ----------------------------------------------------------------------------- Base Oil: Aurora Oil ----------------------------------------------------------------------------- |Blending Oil|MP Cost|Effect | |------------|-------|--------------------------------------------------------| |Ocean Oil |70 |Medium HP restore and small MP/SP restore, for 2 turns | |Misty Oil |70 |Small HP/MP/SP restore, Abnormality protect: 2 turns | |Grass Oil |70 |Small HP/MP/SP restore, medium Defense increase; 2 turns| |Night Oil |70 |Medium MP restore and small HP/SP restore, for 2 turns | |Moon Oil |900 |Small HP/MP/SP restore, 3rd Key Attack, for 2 turns | |Shining Oil |70 |Small HP/MP/SP restore, medium Attack increase; 2 turns | |Sunrise Oil |70 |Medium SP restore and small MP/SP restore, for 2 turns | ----------------------------------------------------------------------------- --------------- |Ultimate Weapon| --------------- Nemesis Fan- A fan said to hold the power of Nemesis, comet that destroyed the dinosaurs. Brings its power to the owner... and death to their enemies. 1. Complete the Trading miniquest correctly and you'll get this as the final item. 2. If you screwed up the Trading miniquest, the Junk Shop will sell it for 500,000 cash. -------------- |Ultimate Armor| -------------- Dancer's Stars- A dancing girl's costume sparkling with night-sky stars. When she danced, it was as if she became one with the stars and the night danced onstage beside her . 1. In a chest at Vessel Level 2 of Asuka Stone Platform, check the walkthru map for details. ------------ |Special Item| ------------ a) The Seven Stars- Crystal contains the stars of fate, love and hate, money, agony, health, learning and God's will. Helps the astrologer; tarot effect will always be Special. 1. Complete the Black Forest optional dungeon. 2. Revisit Black Forest, go right, then hug on the right wall of the middle path, you should find it after walking a few steps. b) Bride's Dress- Given by Mr. Lawrence when he proposed. The cloth shines like pearl and the armbands tinkle with every movement. Truly a dress meant for a dancing bride. 1. Complete the Black Forest optional dungeon. 2. Talk to Carla at Florence. 3. Talk to Lawrence at Southampton and he'll give it to you. Anastasia(xxanaxx) ------------------ Full Name: Princess Anastasia -------- |Comments| -------- Fourth princess of the Romanov dynasty, she joins you when you reach Petrograd and loves bullying Joachim. Despite her appearance, she's a pretty good character. Her album gives her some nice spells to use(eg. Power Cannon to raise the combo hits) and of course her snapshot is extremely useful against bosses since it gives you a clear information about their HP, element etc. Out of the 3 mages, I like Anastasia most, because of her snapshot, album and of course being cute is always a plus :p -------------- |Judgement Ring| -------------- Has a maximum of 3 attacks, and distributed pretty evenly on the ring, altho the final hit area is pretty(not that it matters if your always aiming the strike). You might wanna use her physical attack from time to time so be sure to get used to it. ----- |Album| ----- Taking photos of monsters are her specialty. There are some special monsters that can be "summoned" by Anastasia after snapping them and they'll come out to do a spell and leave immediately afterwards. There are a total of 10 skills for Anastasia's album. ----------------------------------------------------------------------------- |Name |MP |Description | |--------------|---|----------------------------------------------------------| |Aqua Raise |36 |Water Special Damage+Poison. Circ., small/1 hit/knockback | |Direct Press |28 |Halves one enemy's HP(doesn't work on bosses) | |Cash Steal |38 |Steals cash from one enemy | |Remove |50 |Nullifies one enemy's increases Status effect | |Pillage Storm |38 |Steal items from one enemy | |Falling Leaves|1 |Allow characters to Run Away from a battle(100% chance) | |Power Cannon |72 |Non-class Special Damage. Linear, large/17 hits/knock up | |Spirit Ward |80 |Drives one enemy away from the battle | |Nightmare |56 |Reduces one enemy's HP to 1 | |Euthanasia |88 |Water Special Dmg.+Abnormality. Circ., large/1 hit/knockup| ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- |Name |Monster |Location | |--------------|------------|-------------------------------------------------| |Aqua Raise |Pendulum |Petrograd, Solomon's Trials-Monk Lv 1 or 3 | |Direct Press |Hati |Idar Flamme, Solomon's Trials-Believer Lv 2 or 3 | |Cash Steal |Andre |Solomon Trials-Monk Lv 3 or Believer Lv 4 | |Remove |Oscar |Solomon Trials-Monk Lvl 4 or Believer Lv 4 | |Pillage Storm |Mini Tanukis|Solomon Trials-Believer Lv 4 | |Falling Leaves|Tengu |Forest of Wind, with Warning Device equipped* | |Power Cannon |Mecha Lord |Battleship Mikasa, Solomon Trials-Embodiment Lv 2| |Spirit Ward |King Tamakos|Queen's Garden, Solomon Trials-Embodiment Lv 2 | |Nightmare |Bailey |Doll House optional dungeon | |Euthanasia |Orobas |Neam Ruins optional dungeon | ----------------------------------------------------------------------------- --------------- |Ultimate Weapon| --------------- Gold Angel- The ultimate egg, created from cursed gold and enchanted stones. A priceless treasure that is steeped in the memories of Edgar and his father. 1. Talk to Edgar if you have 5x Silver Angel. Location of the Silver Angels: 1. After beating Night Queen, go back to her place and examine the floor to get it. 2. Inugami Village, behind the radish being dried. 3. Doll House optional dungeon, behind the sofa in the room with the diary. 4. Complete Worshipper Level 1 of the Solomon's Trials. 5. Complete the Stud Card Quiz, asked by a worker beside Gama's ring at Nihonbashi. -------------- |Ultimate Armor| -------------- Prayer Robe- The holy dress of the Blue Saint, the ancient savior of the world. The dress is safeguarded by the Russian Emperor, for when the world will need it again. 1. Final dungeon, Asuka Stone Platform is up. 2. Go to Anastasia's mom's room, which is behind the Throne Hall(Where Rasputin attempted to assassinate the Tsar) in Hermitage at Petrograd. You'll get it after an event. ------------ |Special Item| ------------ a) Panoramic Lens- Camera lens made by Edgar. Can capture images at a wide angle, enabling you to photograph all enemies with just one press of the shutter. 1. After beating Night Queen, talk to Edgar at his shop to get this from him. b) Autumn Kimono- Kimono ordered by Kurando's father, in case a daughter was born, from the most skilled artisans of the time. Cut short, and embroidered in vivid autumn colors 1. Complete the Dog Shrine optional dungeon. 2. Get Kurando's second fusion- Jutendouji. 3. Talk to Saki at her house and she'll give it to you. Kurando(xxkurxx) ---------------- Full Name: Kurando Inugami -------- |Comments| -------- Another Harmonixer, but unlike Yuri, he have only 2 fusions. He joins you pretty late, around the start of disc 2. Kurando isn't really strong when he joins you, mainly because of his second fusion is sealed. His second fusion is optional so you can actually miss it, after Kurando got his second fusion- Jutendouji, he becomes one of the best character, with demon attack and godly speed. Kurando at his second fusion has better physical attack than Yuri but his skills aren't as good as Dark Seraphim's. -------------- |Judgement Ring| -------------- Has a maximum of 5 attacks like all fighters. His ring is not as evenly distri- buted as Yuri's, and his first attack comes in very fast, so you might miss his hit area a lot when you just got him because you might have gotten used to the slow speed(coral pendants). Be sure to master his ring if your using him. ----------- |Demon Morph| ----------- Similar to Yuri's fusion, but its called Demon Morph. Unlike Yuri, he can only fuse into 2 monsters, making him not as versatile as Yuri. His first fusion is only mediocre, so most ppl might not have noticed his potential. If your using Kurando, getting his second fusion is a must, cuz that's where he shines. Tsukiyomi(at level 10)- Element: Light Obtained: Automatically Skill List: ----------------------------------------------------------------------------- |Name |MP |Description | |--------------|---|----------------------------------------------------------| |Hell's Light |64 |Light Class Special Damage. Linear, large/1 hit/knockup | |Star's Shadow |48 |Full HP, Status, Ring Abnormality recovery for one ally | |Moon's Rainbow|88 |Light Class Sp. Damage. Circular, large/15 hits/knock down| ----------------------------------------------------------------------------- Jutendouji(at level 10)- Element: None Obtained: 1. Complete the Dog Shrine optional dungeon. 2. Talk to Saki at the fountain. 3. Beat Kouenki on a 1v1 fight and you'll get it. Skill List: ----------------------------------------------------------------------------- |Name |MP |Description | |--------------|---|----------------------------------------------------------| |Ascetic's Fire|88 |Non-class Special Dmg. Single/10 hits/Anti-air/knockdown | |Seven Bonds |32 |Reduces one ally's Non-class Special Damage by 1/4 | |Heavenquake! |160|Non-class Physical Dmg. Single/25 hits/knockback | ----------------------------------------------------------------------------- --------------- |Ultimate Weapon| --------------- Mumeiro- When a traveler was ambushed in the night, a blind wolf transformed into a sword to aid him. The grateful traveler founded a village to venerate the sword 1. Complete the Dog Shrine optional dungeon and you'll get it. -------------- |Ultimate Armor| -------------- Devil Loincloth- Loincloth of Ibaraki Doshi, devil of Rashomon and terror of Tokyo. A samurai tricked Doshi into removing this loincloth, and was thus able to slay him. 1. In a chest at Vessel, Floor 4, check the walkthru map for details. ------------ |Special Item| ------------ Flare Brooch- The crest of the fire goddess Lejina, set with a crimson stone. Its light reduces the pain of the Harmonixer. Reduces SP loss during fusion by 50%. 1. There are 2 of them, one can be found at Immortal Mountain, on the bridge to Neo Astaroth. Check the Walkthru section for more details. 2. Another can be gotten by beating Baal, the boss at Doll House. =============================================================================== SUB-QUESTS(xxsuqxx) =============================================================================== All of the subquests can be completed when the final dungeon, Asuka Stone Platform has appeared and you have entered it at least once. Some can even be completed before then but I have no idea what are those. If you cannot access to the optional dungeon or cannot complete the sidequest, please wait until the last dungeon appears. Tiffauges Castle(xxticxx) ------------------------- Requirement: Talk to a fat man near the fountain at Florence(I still duno what triggers it...) Important Stuff to Complete: 1. Get Neo Amon 2. Do Wolf Bout 13 3. Meet Lottery Member 4 Items: Ronnove Crest, Petrify 3, The Devil tarot card, Daphne Fruit, Crucifix, Seal of the Urn, Amon Crest Monsters: Duergar, Muscida, Peg O'Nell When you first arrive, you should notice it's identical to the Mirror Castle. Save and exit north. Follow the linear path and you should pass by a broken mirror. Head thru the door leading north. You can examine one of the mirror on your right, but it has nothing except a battle. Continue up and you should find a chest before the door leading north. It contains Ronove Crest, now exit to the door. Walk a few steps north and you'll find a man standing at a crossroad. Talk to him if you wish, but he doesn't give useful info. Both left and right path lead to dead ends, so let's head north. Enter the door and you'll go into a familiar room, the room where Jovis heals you. Grab the chest at the upper left corner here for Petrify 3. Nothing much to do here, let's exit north. Follow the hallway and you'll reach a non-broken mirror at north. Approach it and you'll be transported to another place. Continue going until you bump into a kid beside a mirror. Ignore what she said and head north instead. At the end of the path is a chest with The Devil tarot card. Now go back to the mirror and get warped. Take the north path first and follow to its end to find Alicia, Lottery Member #4. Her red is Demon Ward, an accessory that halves the chance of enemy encounter, pretty useful I'd say. She uses invisible ring so either you memorize the red part or you mark it physically(with a marker or finger whatever). Now go back and head south, you should reach a mirror eventually. After being warped, continue south and you'll find yet another kid. I wonder what's wrong with all the kids around here O_O, gives me the creeps. Anyway ignore him and continue your way, after the hallway turns vertical, there's a mirror on the left a few steps down. Ignore it first, head to the end of the path and you should find a locked door. Open the chest at a corner for a Daphne Fruit and go back to the mirror you ignored earlier. After being teleported, you'll have 2 paths to go. There'll be a save point if you go north and you'll fight Neo Amon, take the south path and you'll get more goodies. Let's go south first, Neo Amon can wait. After some walking you'll get back to the nice cozy room again. The left mirror in this room leads to nowhere but a fight. Ignore if if you wish. Take the south exit. Continue down and you'll reach the crossroad again. Look closely at the lower left corner and you should see a chest. Open it for a powerful item, Crucifix. Similar to Anne's Cross, it gives immunity to all status and ring abnormalities . Now about the crossroad, the left path leads you back to the crossroad with the guide, don't take it. The south path leads to a dead end with a chest that has Seal of the Urn. Now take the right path and follow its way into a mirror on the right. Go north along the hallway and you'll be back into the fork...(I am so confused now lol) North path takes you to the door which is locked earlier, the right path leads you to a mirror but it has nothing but a fight. So, go south and you'll meet another boy. Nothing much he says, so let's continue and go thru the south door. The right mirror leads to nowhere, so continue down thru the door. Back to where you started, but with a wolf! ----------------------------------------------------------------------------- |Wolf Bout 13: Henri | |Reward: Soul Comet powered up | |Location: Tiffauges Castle, for direction... look at the walkthru itself. | | | |Bersek Henri O_O He does Reverse Ring so put the newly found Crucifix into | |use. If you have that equipped, he shouldn't be too hard, just heal up and | |whack and he'll be down in no time. You get Valuable Gem for beating it. | ----------------------------------------------------------------------------- Hm.. now it's the time to get Neo Amon, let's go thru the fastest route. Keep heading north and you'll reach the crossroad, go north again and you'll be in the nice room. The girl has some scary story if you wanna hear, anyway exit north and follow the path till you see a mirror on your left. Enter it and you'll be back to the fork. Now head north, save and prepare for a boss fight. ----------------------------------------------------------------------------- |BOSS: NEO AMON | |HP: 6660 MP: 777 | |Element: None | |Difficulty: Varies depending on your level | |Reward: Amon Crest | | | |I am not sure about this, but he tends to hit Yuri only. If you come here | |after the final dungeon is up, he shouldn't be too hard since your around 50s| ----------------------------------------------------------------------------- Neo Amon is now yours and you'll exit Tiffauges Castle automatically(the developers are brilliant ^^) Neam Ruins, revisited(xxne2xx) ------------------------------ Requirement: Talk to Roger at Wales after *Spoilers!: he attempts to revive Alice in "Vessel for her soul" event. End of spoilers* Important Stuff to Complete: 1. Get Shanghai Heaven, Hieroglyphics, Eternal Key 2. Get Euthanasia, a skill for Anastasia's Album by snapping the boss 3. Get Yuri's ultimate weapon- Chimera Claw 4. Completing this is one of the many requirements to get Karin's alternate outfit. 5. Get Orobas Crest Items: Seal of Wisdom, Thera Extract, Delay 4, Shanghai Heaven, Strike Expand, Pure Extract, Seal of Speed, Eternal Key, Seventh Key, Hieroglyphics, Daphne Fruit, Bat's Gold, Zodiac Bracelet Monsters: Ofnir, Otheon, Calamity Orb, Aerolite, Talos, Onlooker You'll be forced to use Kurando and Anastasia, and 2 others of your choice. Save and continue north. It shouldn't be too hard to exit this room cuz every- thing is very simple. Take the red block and you'll go down. 1. First activate the switch on the right and go to the gold block. 2. Now take the gold block at the lower right. 3. Activate the switch here and take the block back. 4. Walk a little left and step the blue back at the lower right again. 5. There are 2 gold blocks here, take the one of the left. 6. Push the switch here and take the block back. 7. Now take the lower right blue block and exit the area. Same trick, just that all the items are collected this time. 1. Follow the linear path and you should find a switch on the right eventually. 2. Activate it and go north using the blue bridge. 3. Now take the red bridge left at the end of the path. 4. Press the red switch 5 times. Follow the red bridges to the exit. Hm.... 1. Take the only blue block south. 2. Take the blue block on the left down. Activate the yellow switch and ride the blue block up. 3. Head south and take the blue block at the lower right. 4. Take the red block ahead of you. Now you have reached the optional area of the dungeon. 1. Take the lower left purple block. 2. Take the gold block on the left. 3. Press the switch and ride the block back. 4. Take the gold block on the right. 5. Take the purple block ahead of you down. Man, extremely confusing, so I made a better for it. A, B, C, etc are all blocks that can bring you to somewhere else. Numerical numbers are treasures. O----------O-----O |1| | | | | -+-+-----+-+-+-| | | | | | | |D| | |-+-+-+-+-+-+- | | |C| | | | | |-+- -+- | | | | |-+- - | | | | | | O -+-+-+-+--- | | | | | | | | -+-+-+-+-+---| | | |B| | | |-| -+-+---| | | | | | ---+-| |-| | | | | | | | | |-+--- |-----O | | | | | | |-| - -+-+-+-| | | | | | | |A| | |-+-+- - -+-| | | | | | |-+-+---------+-| | | | | | |E| | | -+-+-+-+-+-+-+-O O----------------- 1. After you have come down by block A, grab the chest at 1 for a Seal of Wisdom, then go to block D. 2. Open the chests here for Thera Extract and Delay 4. 3. Take the purple block back down. 4. Now go to block E. 5. Press the switch here and take back block E to go down. 6. Now go to block B. 7. Take the only gold block ahead of you. 8. Take the purple block in front of you to go to another area. 9. Walk a few steps forward and take the purple block down. 10. Follow the linear path into another purple block. Wowzer, another big confusing puzzle. O-----O------------O------ | | | | | | | O | - |-+-+-+-+-+-|-|-| | | | | |D| | | | | |3| | -+-| |-+-+-+-----|-|-| | | | | |4| | | | | | | |-+-| - - |-| | | | | | | | | | |-+- |-| | | | | | | | | |-| - - |-+-O | | | |2| | | | | | | |-+- |-+---+-+- -+-| | | | | | | |A| |1| | | | -+-+-+-+-+-+-+-+- |-| | | | | | | | | | | | | | -+-+-+-+---+-+-+-+---+-+ | | | | | | | | | | | | | O-+-+-| - -+-+---+-+-O | | |B| | | | | | |-+-+-+- - |-| | | | | | | | | | |-+-+-+- |-| | | | | | | | | |-+-+-+- |-| | | | |C| | | | | |-+-+-+-| |-| | O------O------------O--Z--O 1. 1 has a chest with Strike Expand, check 2 on the floor for Shanghai Heaven. 2. Now go to Z(lower right) and press the switch. 3. Now go to block C(not B!) 4. After being transported up, go to the purple block a few steps ahead of you. 5. Cross the green block and press the switch at the end. 6. Cross the green block again, do not take the purple block teleporter back, but head go the end and press the switch. 7. Now take the purple block back. 8. Take the the purple block ahead of you and go down. 9. Now head to block B. 10. Cross the green block and take the purple block north of the green block. 11. Activate the switch here and ride the purple block back up. 12. Go south and take the purple block down. 13. Go to block C. 14. Ride the purple block in front of you. 15. Activate the green switch here. 16. Cross the green block and press the purple switch here. 17. Take the purple block south, and then ride another purple block down. 18. Now go to 3 and open the chest there for Pure Extract. 19. Go to 4 and get Seal of Speed from the chest. 20. Take block D up. Activate the green switch here. 21. Now ignore the untouched purple block and take the purple block back down. 22. Now go all the way to block C. 23. Take the other purple block. 24. Cross the green block and press the purple switch. 25. Cross the green and purple block and press the green switch. 26. Ride the purple block south, and take the purple block back down. 27. Now go to block B and ride it up. 28. Cross the 2 green block and get Eternal Key in a chest at the end. 29. Cross the 2 green block, ignoring the untouched purple block, and head back down with the purple block at south. 30. Go to block C. Ride the next purple block north. 31. Press the green switch here, cross the purple and green block and press the purple switch now. 32. Ride the purple block south and take the next purple block down again. 33. Go all the way to block D. 34. Ignore the switch and take the purple block up. Open the chest here for Seventh Key. 35. Take the next purple block into another area. 36. Take the north purple block and head down. Activate the switch, grab the chest for Hieroglyphics, and take the purple block back up. 37. Ride the right block. Take the only blue block south. 38. Ignore the switch and take the purple block. 39. Take a few steps forward and take the purple block down. 40. Go forward, cross the green block, and grab the chest for Daphne Fruit. 41. Now go south(without crossing the green block) and take the purple block down. Grab the chest here for Bat's Gold 42. Now take the red block down. 43. Open the chest at the lower right corner for a Zodiac Bracelet. 44. Be sure to save and go north for a boss fight. ----------------------------------------------------------------------------- |BOSS: OROBAS | |HP: 7500 MP: 860 | |Element: None | |Difficulty: Normal | |Reward: Crucifix, Orobas Crest | | Seal of Speed(bonus for high combo hits) | | | |Snapshot him and get Euthanasia into Anastasia's Album. Arc Gale/Rage/Barrier| |up. He does Euthanasia which damages quite a lot and cause abnormality, but | |if you have maxed Kurando's Tsukiyomi demon morph just use his Star's Shadow | |and it will cure the ailment and heal him to full hp. His Dying Attack will | |turn your character to 1 HP so sure to heal up. | ----------------------------------------------------------------------------- You'll be back at Wales after beating him. Now talk to Roger, with the Shanghai Heaven you just found at hands, he'll give you White Underpants, an accessory that halves the physical damage done to you, but only the girls and Gepetto can wear it(his doll wears it actually). Now leave Wales, and revisit Roger's house again. He's hiding at a corner somewhere at the southwest, talk to him and you will have to play a minimini game. Just hit the red area for 10 revolutions and you should get Chimera Claw, Yuri's ultimate weapon shortly afterwards. Now if you have completed the trading quest(reaching its end, doesn't matter what stuff you've gotten) and the Fort of Regrets sidequest, exit Wales and talk to Roger again and you'll get Dating Outfit, a very sexy and scantily clad alternate costume for Karin. Fort of Regrets(xxforxx) ------------------------ Requirement: Revisit St. Marguerite Island after the final dungeon is up, and Locke the key maker will tell you stuff about ghost. The sidequest is actually available earlier but you would not be able to complete it so there's really not much point in doing it. Important Stuff to Complete: 1. Get Joachim's ultimate weapon- Nautilus 2. Get Karin's ultimate weapon- Durandal 3. Meet Lottery Member #3 4. Completing this sidequest is one of the requirements for Karin's alternate costume- Dating Outfit. Items: N/A Monsters: N/A Go to St. Marguerite Island, go back to the storeroom where you found Adhesive. After a scene, you'll find a secret entrance. Karin will assume the role of leader. Go north and you'll bump into a professor that's half visible. After a small talk, go to the upper left corner and get Engagement Ring from the ghost. There is another ghost at the upper right cell, talk to him and give him tissue, which can be obtained by missing any areas when playing lottery. After that, he will disappear. Now you'll need to give the Engagement Ring to an old woman Irene at Le Havre just outside Joachim's shop. Now go back to Fort of Regrets and tell the man the "good" news. The locked metal door can now be opened. Lottery Member #3 is here on the west side, he has Mind's Eye on his red, play his lottery 3 times and he'll go off peacefully(so you've got only 3 tries, so be sure to save before doing it). His ring is extremely fast as well. Talk to a little girl, Crybaby Kazuna at the northwest corner and get Ogress Mask from her. The troubled soldier at the northeast corner to get Broken Watch from him. Now leave and go to Paris>Cathedral. Talk the man standing outside the junk shop and give him the Ogress Mask. With that done, get yourself to the Foreigner's Cemetery at Yokohama. Talk to the first old man(Iwai) you see and you'll find out the name of the sailor. Go back to the fort and tell the 2 fella the good news. Now the metal door will be unlocked. Now the professor himself is the last ghost, but he doesn't remember the regrets he have. Now get to Cannes and go to the beach. You'll need to find an old man standing by the seashore, talk to him and he'll tell you something about his friend. Go back to ghost professor and talk to him. After that, leave St. Marguerite Island and talk to the ghost professor again and he'll tell you that you need an item called Hieroglyphics, which can be obtained by doing the optional dungeon at Neam Ruins(just above this). With that item in hand, talk to the ghost professor. Now you'll to go back to Cannes and find the old man by the beach, you should find an odd thing sitting there instead of the professor. Examine it and you'll Joachim's ultimate weapon- Nautilus. When you attempt to leave the beach you'll bump into Professor Stein. After the scene, go back to the fort and talk to the ghost professor. Woot, all the ghosts now have gone in peace. Take the metal door exit behind the professor and you'll see another ghost, Doris, turns out she's Karin's Grandma! She'll give you Karin's ultimate weapon- Durandal, after some talking. End of sidequest. Dog Shrine(xxdosxx) ------------------- Requirement: Yuri's basic fusion(grade max), Amon, and Neo Amon at level 10 With this satisfied, talk to Saki at her house in Inugami Village. You'll receive the Dog Shrine Map, and some stones Important Stuff to Complete: 1. Get Kurando's ultimate fusion- Jutendouji 2. Get Kurando's ultimate weapon- Mumeiro 3. Get Anastasia's second costume Items: Strongoids, Talisman of Mercy, Poison 4, Seal of the Urn, Ultra Belt, Mana Extract Monsters: Otoroshi, Waira, Dog Guardian ---------- | | B | |---+---+--/ ------- | | |XXX| | | ---+-I-|XXX|---+---+--- | 3 |XXX| | 5 | -------------I-+---+-I-|/--+-I-| | | | | | 4 | W | |-I-+-I-+---+---+---+--- ------ | R | 2 |Blk| | _/ ---+---+---+---+-I-| | | | | ---+-I-+------- | 1 | -I- I hope you can understand this crappy ASCII dog shrine map... R,B, W, Blk means the color of the rooms, Red, Blue, White, Black respectively. , I represents the yellow connection. 1, 2, 3 etc means the number of the stone table. Kurando will lead and you'll have 3 more members of your choice. Enter the hole . Save and examine the stone table at the middle. Basically, what you need to do is to insert some stones so that it will make everything connected and you can walk. There's a map you can view to give you a view about the place. A view of the positions on the 1st stone table. ----- |1|2|3| |-+-+-| |4|5|6| |-+-+-| |7|8|9| ----- Now at the stone table put "|"(means vertical) at 8, "+" at 5, and "-" at 4. Leave the stone and go north. Go north again, and then take a left. Continue left and you'll reach another stone table. Grab the chest here for another stone. _ Now put "-|" on the right, and "| " on the left. Now go north and head left. Go south here and you'll reach a room with 3 chests that have Strongoids, Talisman of Mercy and Poison 4. Exit the room, head right, then south. Remove all the stone pieces from the table and go east. Find your way back to the first stone table. Remove "-" at position 4. Put "-|" at 2. Now go all the way north until you reach the 3rd stone table. Grab JIN stone from the chest. A view of the positions on the 3rd table. --- |1|2| |-+-| |3|4| --- _ Put "T" at position 4, "|_" at 3, "| " at 1, and "-" at 2. Exit north, take a left and follow your way into a room with 2 chests. They contain Seal of the Urn and ZAI stone. Go back to the third stone table, remove the 4 stone pieces and head back to the first stone table. _ Remove all the stones. Put "|" at 8, "-|" at 5, "| " at 2 and "-" at 3. Head north all the way until you cannot go any further. Go right 2 times and you'll reach the 4th stone table. Be sure to grab Ultra Belt from the chest here. The 4th stone table is 2x2 so it's similar to the 3rd table. Put "|-" at 3, "T" at 4 and go north. Head right here then go right again. 5th stone table, just put "+" and your done. Exit south and go left. The 2 chests here have Mana Extract and ZEN stone. Now go back to stone table 1(You can remove the stone pieces at the 4th and 5th table but it doesn't really matter) Back at the 1st table, remove all the stone pieces, put "|" at 8, and put the newly found stone that has the shape like a vertical line but half the length of it at position 5. ----------------------------------------------------------------------------- |BOSS: HOTOKE GARAN, with a minion Otoroshi | |HP: 6980 MP: 888 | |Element: None | |Difficulty: Challenging | |Reward: Oracle Earrings | | | |Hoho, it's the pillow ghouly guy. He'll drain all of the mp of 1 character as| |usual, *BUT* unlike last time, he can do this many many times which is even | |more annoying, so bring some MP healings. Barrier up if you can cuz this time| |he hurts! Instead of having physical immune, he's immune to Sp-Attack this | |time, be sure to stick mages out of the battle cuz they aren't gonna be of | |much use. Combos, combos and combos, he shouldn't be too tough if your able | |to clear Tiffauges Castle. | ----------------------------------------------------------------------------- After that, go back and talk to Saki, after that leave the village and go back to it again and there'll be an event. Save beside the Magimel and head to the waterfall and prepare for a boss fight. ----------------------------------------------------------------------------- |BOSS: KOUENKI | |Element: Fire | |Difficulty: Tough | |Reward: Seal 4 | | | |Kurando will fuse into the ultimate form, Jutendouji, automatically. This | |battle is actually tough(for me at least, maybe that's because I haven't been| |using him) cuz Saki will kill you with 3 attacks and the healing you can have| |is only thru items, you might have problems with your SP too so I definitely | |recommend Flare Brooch. If you need good defensive items, Spikes works well, | |if you still have problems beating her... well use Extreme or Mind's Eye(I | |don't normally use these items cuz they are way overpowered unless there's | |really a need). One thing good tho, your extremely fast. This battle might | |take a while cuz Kouenki has quite a lot of hp. Beat her and you'll get 70k | |exp for Kurando, ouch! | ----------------------------------------------------------------------------- Now you have gotten Kurando's ultimate fusion- Jutendouji! It makes Kurando much much more powerful. Now there's still one thing left to do. Go to Saki's house and talk to her. After the funny scene(it's just a misunderstanding!) you will get Autumn Kimono, an alternative costume for Anastasia. To use it, you'll need to equip it as an accessory. That's all for this sidequest. Doll House(xxdohxx) ------------------- Requirement: Talk to a purple suit man beside the save point at Yokohama Streets, not sure what triggers it tho but it is definitely opened after the final dungeon is up. Important Stuff to complete: 1. Get Gepetto's ultimate weapon 2. Get Silver Angel for Anastasia 3. Get Nightmare album for Anastasia 4. Get Flare Brooch 5. Get Baal Crest Items: Thera Extract, Petrify 4, Crucifix, Silver Angel, Lottery Ticket Monsters: Bailey, Torso Before you enter the house, examine the bush on the right side for a Thera Extract. Enter it and you'll get a scene. Man this house is creepy! After that Gepetto will lead and you'll have 3 other members of your choice. Note: Be sure to snap the Baileys here to add Nightmare into Anastasia's album. Just a save here, so head upstairs and go into the door. Open the chest here at a corner before the catwalk turns 90 degrees up for Petrify 4. Follow the way up and head into the door on your right when you get the chance. The lower left corner has a chest with Crucifix so be sure to grab it, now leave the room. Go north a little and enter the door. Check around the west side, behind the sofa for Silver Angel. Now check the table with a diary and read it. You'll then be asked to say the doll's name so that it will help you. Answer it wrongly and you'll be thrown into a fight. Her name is Rebecca, and she'll tell you the first letter is "B". Notes from the Diary: Rebecca- always alone Illeana- tells nothing but lies Gina- likes to trick people Barbara- well-behaved Dianne- quiet Tina and Emma- get along with each other well Now leave the room and go down a few steps and enter the room on the right again. The doll closest to you sitting on a chair around northwest is called Gina. She'll tell you the 7th and final letter is "T". The doll at the south- east corner is called Barbara. She'll tell you the third letter is "I". Emma is the doll at the north sitting in front of a broken picture. She'll let you know that the 5th letter is "G". Head downstairs, go into the room at north. Examine the fireplace at northwest for a Lottery Ticket. The doll sitting at the middle is Tina, she'll tell you the 6th letter is "E". The doll at the north is Dianne, and you'll get to know the 2nd letter is "R". The last doll at the southwest corner is Illeana, and she'll tell you the 4th letter is "D". Piece it all together and you'll get: Bridget. Leave the room, save first. Now enter the password at the door and it will be unlocked. Go down... and prepare for a boss fight. ----------------------------------------------------------------------------- |BOSS: BAAL | |HP: 7200 MP: 860 | |Element: None | |Difficulty: Quite easy | |Reward: Flare Brooch | | Hit Area Expand(for high combo hits) | | | |Buff up and combo. He shouldn't be too hard as his damage isn't really strong| |. This battle shouldn't take too long. | ----------------------------------------------------------------------------- You'll get Baal Crest and Crimson Thread, Gepetto's ultimate weapon afterwards. Black Forest(xxblfxx) --------------------- Requirement: Talk to the drunken dood at Joachim's shop at Le Havre. I think you can only start this quest after the final dungeon is up. Important Stuff to Complete: 1. Get Aurora Oil 2. Get Lucia's second costume 3. Get Gaap Crest 4. Get The Seven Stars Items: Pure Extract, The Chariot tarot card, Slow 4, Seventh Key Monsters: Beatrice, Golden Beetle, Penangglan You'll be given some hints by the white flower, here are them: 1. Yellow Flower>Red Flower, Red will tell the truth 2. Red Flower>Blue Flower, Blue will tell the truth 3. Blue flower>Yellow Flower, Yellow will tell the truth 4. White Flowers always tell the truth 5. Black Flowers always try to get you out Grab the chest beside the save point for a Pure Extract. Now go north. 1. Red>Blue(it means talk to red first, then talk to blue): Go left, then middle. 2. White: Right, right, then left. You should be able to find The Chariot tarot card at the second junction. 3. Blue>Yellow: Go left, middle, middle, right. You should be able to find Slow 4 in a chest at the right side at the third junction. 4. White: Go right, middle, right, left, then left. 5. Yellow>Red: Go left 6 times.(You shouldn't worry about calculating because you can just keep going left until you see flowers) 6. Blue: Right, left, middle.(DO NOT talk to the black flower) Save here. Take the left path(yes the Black Flower is telling you the right thing). If your curious about the right path, try it out, just be sure to save so you can reload it back. ----------------------------------------------------------------------------- |BOSS: GAAP | |HP: 7500 MP: 860 | |Element: None | |Difficulty: Normal | |Reward: Paralysis 4 | | Ashra's Earrings(high combo hits) | | | |This guy has quite some HP, and deals pretty good damage. Buff up and combo, | |if you haven't been using Lucia, it's time to do some mixing with her aroma | |oils. It also has paralysis attack but a simple heal can counter it easily. | |Shouldn't be too tough. | ----------------------------------------------------------------------------- You'll get Gaap Crest when he decides to follow you. After a short event you'll get Aurora Oil. Now go back to the Black Forest. Head right at the fork and you will reach a fork with 3 ways. Now go SLOWLY and hug on the right wall of the middle path, you should be able to get The Seven Stars, an accessory for Lucia only that guarantees special tarot card result. Now there's still one more item to snatch, a Seventh Key on right wall at the RIGHT lane(info contributed by svachalek@yahoo.com). With that done, let's leave the forest and head back to Florence to talk to Carla. Afterwards, go to Port of Southampton. Take the stairs to go up at the fortress wall and talk to Lawrence. After some talking you'll get Bride's Dress, an alternate costume for Lucia. Man Festival(xxmafxx) --------------------- Requirement: After getting all of Joachim's Muscle Arts, talk to Gama at Nihonbashi, I think you need the last dungeon to appear before you can do this sidequest. Important Stuff to Complete: 1. Get Joachim's Ultimate Form- Great Question Items: Demon Earrings, Ashra's Earrings, Seventh Key, along with some minor items like Thera Roots etc. Monsters: Murgh Korma Um.. after talking to Gama, approach the wrestle ring and you'll be forced to fight a lot of curry men... You'll be using Joachim all the way(sometimes with other members of your choice too), so be sure to equip him well. Ultimate gears would be ideal, and some healing crests too. ------- |Level 1| ------- Murgh Korma- HP: 340 MP: 50 Element: Earth Strategy: If you can't beat him... you can forget about finishing this side- quest. ------- |Level 2| ------- Murgh Masala- HP: 350 MP: 50 Element: Water Strategy: You should kill him within 1 or 2 turns. ------- |Level 3| ------- Murgh Madras- HP: 360 MP: 50 Element: Fire Strategy: Easy. ------- |Level 4| ------- Murgh Korma- HP: 340 MP: 50 Element: Earth Murgh Masala- HP: 350 MP: 50 Element: Water Strategy: You have another member to join you here, choose anyone you like. be cake. ------- |Level 5| ------- Murgh Korma- HP: 340 MP: 50 Element: Earth Murgh Madras- HP: 360 MP: 50 Element: Fire Strategy: Same Deal with level 4. ------- |Level 6| ------- Murgh Masala- HP: 350 MP: 50 Element: Water Murgh Madras- HP: 360 MP: 50 Element: Fire Strategy: Same thing. ------- |Level 7| ------- Murgh Korma x2- HP: 340 MP: 50 Element: Earth Murgh Masala- HP: 350 MP: 50 Element: Water Strategy: 3 guys here, try to kill them before they have their turn. Keep in mind that their damage are pretty strong, altho their HP is low. ------- |Level 8| ------- Murgh Korma- HP: 340 MP: 50 Element: Earth Murgh Masala x2- HP: 350 MP: 50 Element: Water Strategy: Similar to level 7. ------- |Level 9| ------- Murgh Korma- HP: 340 MP: 50 Element: Earth Murgh Masala- HP: 350 MP: 50 Element: Water Murgh Madras- HP: 360 MP: 50 Element: Fire Strategy: Just a little bit tougher with Madras, with 10 HP more, it should not be a big deal. -------- |Level 10| -------- Murgh Vindaloo- HP: 410 MP: 50 Element: Water Strategy: You'd prolly kill him in 1 or 2 turns at max. Note: You can teleport back down and save or prepare here. -------- |Level 11| -------- Gosht Korma- HP: 380 MP: 50 Element: Light Gosht Masala- HP: 390 MP: 50 Element: Dark Strategy: 2 men team, just whack. -------- |Level 12| -------- Gosht Korma- HP: 380 MP: 50 Element: Light Gosht Madras- HP: 400 MP: 50 Element: Earth Strategy: Same crap. -------- |Level 13| -------- Gosht Masala- HP: 390 MP: 50 Element: Dark Gosht Madras- HP: 400 MP: 50 Element: Earth Strategy: Ditto. -------- |Level 14| -------- Gosht Korma x2- HP: 380 MP: 50 Element: Light Gosht Madras- HP: 400 MP: 50 Element: Earth Strategy: 3 men tag now, choose any 2 you like. -------- |Level 15| -------- Gosht Korma- HP: 380 MP: 50 Element: Light Gosht Masala- HP: 390 MP: 50 Element: Dark Gosht Madras- HP: 400 MP: 50 Element: Earth Strategy: Not much difference from 14. -------- |Level 16| -------- Gosht Korma- HP: 380 MP: 50 Element: Light Gosht Madras x2- HP: 400 MP: 50 Element: Earth Strategy: A little more HP, that's it. -------- |Level 17| -------- Gosht Korma- HP: 380 MP: 50 Element: Light Strategy: One dood, no idea why it turns easier. -------- |Level 18| -------- Gosht Masala- HP: 390 MP: 50 Element: Dark Strategy: 10 more HP. -------- |Level 19| -------- Gosht Madras- HP: 400 MP: 50 Element: Earth Strategy: Shouldn't take more than 2 turns. -------- |Level 20| -------- Gosht Vindaloo- HP: 410 MP: 50 Element: Water Fish Curry- HP: 890 MP: 50 Element: Water Strategy: They start to get more hp, take out Vindaloo first, and gang Fish Curry. Note: You can teleport back down to save or prepare. I'd suggest putting Spikes on Joachim and 2 of your characters that will participate cuz the curry men later will take quite a beating. -------- |Level 21| -------- Chingri Korma- HP: 420 MP: 50 Element: Fire Chingri Masala- HP: 430 MP: 50 Element: Wind Chingri Madras- HP: 440 MP: 50 Element: Light Strategy: If you have Spikes on you shouldn't have much problem with their damage. -------- |Level 22| -------- Chingri Masala x2- HP: 430 MP: 50 Element: Wind Chingri Madras- HP: 440 MP: 50 Element: Light Strategy: Same thing. -------- |Level 23| -------- Chingri Masala- HP: 430 MP: 50 Element: Wind Chingri Madras x2- HP: 440 MP: 50 Element: Light Strategy: Spikes are your friend. -------- |Level 24| -------- Chingri Korma- HP: 420 MP: 50 Element: Fire Strategy: Shouldn't be a problem. -------- |Level 25| -------- Chingri Masala- HP: 430 MP: 50 Element: Wind Strategy: He's pretty fast cuz he might have 2 rounds, but with Spikes and Cure All you have on Joachim it shouldn't be a problem. -------- |Level 26| -------- Chingri Madras- HP: 440 MP: 50 Element: Light Stategy: Same. -------- |Level 89| -------- LOL, yep you actually skipped those levels, they can't be serious about fight- ing 100 levels after all eh? Chingri Korma- HP: 420 MP: 50 Element: Fire Chingri Masala- HP: 430 MP: 50 Element: Wind Strategy: If you can beat the previous levels this should be ok. -------- |Level 90| -------- Chingri Korma- HP: 420 MP: 50 Element: Fire Chingri Madras- HP: 440 MP: 50 Element: Light Strategy: It can't be too much of a difference with the 10 HP more right? Note: Nope, no turning back here. -------- |Level 91| -------- Chingri Masala- HP: 430 MP: 50 Element: Wind Chingri Madras- HP: 440 MP: 50 Element: Light Strategy: ... -------- |Level 92| -------- Ouch, Fish Curry is back. Chingri Madras- HP: 440 MP: 50 Element: Light Chingri Vindaloo- HP: 450 MP: 50 Element: Dark Fish Curry- HP: 890 MP: 50 Element: Water Strategy: Take out the lower HP ones, then gang Fish Curry. You'll be glad for wearing Spikes. Note: Yay, be sure to go back down and save. It is the last one you'll be seeing. Now comes preparation to be made, cuz the next few fights can be pretty tough. Kurando and Yuri should have the easiest time, since they have so much SP, the Spikes SP draining effect doesn't really matter. For the mages, Equip Gepetto with strong Wind spell, Lucia with Water magic and Anastasia with Earth magic. Gearwise, Spikes+Blood Jewel would be the best but I can only get 2 Blood Jewel in the whole game, so let one of them equip(most prolly Anastasia since she has the least SP), you will need to save another one for Joachim. The other mages can wear Warlock Earrings to boost up their magic attack, so that you can kill them fast before you even need to heal. Dark Angel, White Underpants all are good choices. For Karin and Blanca, get them Spikes and anything you like, their fights are pretty easy. For Joachim, Spikes with Blood Jewel is the best but if your afraid of the challenge you could always use Mind's Eye or Extreme. -------- |Level 93| -------- Curry Prince- Around 1100+ HP Strategy: You will use Kurando here. with Spikes on, he'll not be doing much damage. -------- |Level 94| -------- Dry Curry Man- Around 1100+ HP. Strategy: Gepetto is your man here. Just give him strong wind magic, you wouldn't get too much damage with Spikes. Be sure to heal up your SP if it gets too low. This match can be pretty tough because you need to watch both your SP and your HP. Try to kill him within 3 turns, or it will be very tough later on. -------- |Level 95| -------- Hashed Beef Man- Around 1100+ HP. Strategy: Lucia will step up to fight him here. Same like Gepetto, use water magic, watch your SP and HP. -------- |Level 96| -------- Poor Man's Curry- Around 1100+ HP. Strategy: Karin here. Whack as much as you can. It's much easier than other fights because he does only 2 attacks, which will only drain 2 SP. With Demon Earrings on, he shouldn't be too tough. -------- |Level 97| -------- Curry Sage- Around 1100+ HP. Strategy: Blanca's turn, almost similar with Karin's fight, except easier since he does SP- Lowering which drains off 1 SP only. You'll also get Demon Earrings from him. -------- |Level 98| -------- Egg Curry- Around 1100+ HP. Strategy: Anastasia has even lower SP than Geppeto and Lucia, so watch out and predict carefully, while spamming Earth magic. If you get yourself berserk... good luck. -------- |Level 99| -------- Cutlet Curry- Around 1100+ HP. Strategy: This shouldn't be tough at all... Fuse into any monster you like and whack ahead. You'll get Ashra's Earrings for beating him. --------- |Level 100| --------- Great Question- Around 2400 HP Strategy: This battle is tough... because if you fail to kill Great Question fast, he will use a Seventh Key in his 5th or 6th turn which will kill you even with a Spikes. I highly suggest Spikes+Blood Jewel here , with Ultimate Armor and Ultimate Weapon, he deals around 100+ dmg and you'll do around 400+ dmg, which should take around 5 turns to finish him. If you still can't win him... well Extreme or Mind's Eye would definitely do the job easily... Enjoy the gross but funny scene afterwards lol. Also, from now on, Joachim will lose his Grand Papillon form, he will become Great Question instead. Little Note: Vikram Balaji from vikram_balaji@lycos.com emailed me about the meaning of those names, I find it pretty funny so I put it down, thanks for the info! "Murgh Korma- Murgh Means Chicken In North-Indian Language. Korma is a gravy (spicy) so Chicken Korma Pronounced as K-u-r-m-a Murgh Masala- Chicken Masala-Another spicy side dish Murgh Madras- This doesnt make sense Madras is a huge Metro City at the South of India. Now its name is Chennai Murgh Vindaloo- A south Indian Chicken Side dish Gosht Korma- Gosht means Mutton in North Indian Language Gosht Masala- Mutton Masala Gosht Madras- You guessed it Gosht Vindaloo- South Indian Mutton Sidedish The one u wrote abt Chingri its actual spelling is Jhingri meaning Prawn" Lucky Chests Minigame(xxlcmxx) ------------------------------ Location: Wine Cellar. Here's the direction to it: Go all the way north and you'll end up entering a door exiting west. Take the exit at the west of the room and you'll bump into Jimote, the guy that lets you play this mini game. What you need to do is to match some pairs of chests. It's luck but you need to memorize which chest has what item. If you are able to match up all the chests, you'll win a prize. 1st Game: 100 Cash 2x4 chests 2 chances of failure Reward: Mr. Chef stud card Requirement: Meursault, the boss at Wine Cellar, beaten 2nd Game: 300 Cash 3x4 chests 3 chances of failure Reward: Soul Drop Requirement: Asmodeus at Idar Flame beaten 3rd Game: 500 Cash 4x4 chests 4 chances of failure Reward: Decarabia Crest Requirement: Not sure what triggers it but "ffff" emailed me and he said he was able to play it once you can travel back to Europe from Japan. Trading Minigame(xxtrmxx) ------------------------- Goal: Get Lucia's Ultimate Weapon- Nemesis Fan. ------------------------- | Dried Straw | |-------------------------| |Obtained from Southampton| ------------------------- | V ---------------------------------------- | Underground Film | |----------------------------------------| |Exchange with a man standing at a corner| |at Florence(looks like a sailor) | ---------------------------------------- | V ----------------------------------------------- | | V V ------------------------- --------------------------------- | Daruma Doll | | Limestone Block | |-------------------------| |---------------------------------| |Exchange with Ijichi, a | |Exchange with Fabio, a boy at the| |walking man at the upper | |lower part of streets at Cannes | |part of streets at Cannes| --------------------------------- ------------------------- | | V ----------------------- ------------------------------------- | | | Super Piroshki | V ---->|-------------------------------------| ------------------- |Daruma Doll: Exchange with Zuvious at| | Holy Easter Egg | |the Hermitage at Petrograd(first room| |-------------------| |at the East Hallway) | |Exchange with Edgar| |Limestone Block: Exchange with | |at Petrograd | |Chagal, a man standing beside the | ------------------- |Magimel Brothers at Petrograd | | ------------------------------------- V | -------------------------- -------------------------------- | Pure Root | | | | |--------------------------| | | | |Exchange with Pious Hakan,| | | | |a man standing in front of| | | | |the entrance at Goreme V. | | | | -------------------------- | | | -------------------- | | | | | V V V ---------------------- --------------------- ------------------------ | Burning Candle | | Fine Tea Set | | Talking Panda | |----------------------| |---------------------| |------------------------| |Exchange with Coquile,| |Exchange with Ginori,| |Fine Tea Set: Exchange | |a fat ass outside the | |a man standing beside|-->|with Akiko, a woman at | |hole at Goreme Valley | |the guy who exchanged| |Yokohama streets, she | ---------------------- |your Dried Straw at | |stands close to Croft | | |Florence | |Super Piroshki: Exchange| V --------------------- |with Mitsuboshi, a man | --------------------- | |standing beside a door | | Getitup! | V |at Champ Elysees, Paris | |---------------------| ----------------------- ------------------------ |Exchange with Tomoyo,| | Strongoids | | |a woman beside the | |-----------------------| | |wrestling ring at | |Exchange with Kitayama | | |Nihonbashi | |a guy with straw hat | | --------------------- |at Yokohama Brick Ware-| | |houses. He's standing | | |somewhere close to the | | |railway | | ----------------------- | | | ------------------------ | | Third Key | | |------------------------| | |Exchange with Mielo, a |Champ Elysees. 4. Talk to Cesare, a man standing at the stairs by the sea at Cannes. Take his extremely easy arithmetic test(it doesn't matter if you answer them correctly or not) and he'll still give you the clue. 5. It's quite obvious where you should go now. Head to St. Marguerite Island and go back to the place where you fought Lenny. You'll get Bike Jacket from Lenny after some talking. Solomon's Key(xxsokxx) ---------------------- This is like a jig-saw puzzle. Put in the correct pieces and you'll be rewarded , by giving extra spells to the crests you have completed. Extremely useful as the magic crest level doesn't increase but you get more spells. It's pretty fun to play too, altho it can get frustrating when you just couldn't figure out which pieces you have put wrongly. Note, the +XXX means the extra spell given when you complete the crest list in Solomon's Key. ----------------------- |Palace of Transgression| ----------------------- 1 | 2 | 4-3-5 | 6 1. Astaroth (Holy Resist, Bright Crest) +Evil Crest 2. Orobas (Aqua Resist, Hail Crest) +Red Crest 3. Baal (Air Reist, Gale Crest) +Rock Crest 4. Gaap (Earth Resist, Rock Crest) +Gale Crest 5. Asmodeus (Dark Resist, Evil Crest) +Bright Crest 6. Amon (Heat Resist, Red Crest) +Hail Crest -------------- |Enchanting Sea| -------------- 1-2 | | 3-4-5 1. Vepar (Hail Beak, Bright Light) +Gale Spin 2. Crocell (Cure, Aqua Edge) +Raise Up 3. Forneus (Surge, Barrier, Mirage) +Aqua Edge 4. Focalor (Hail Beak) +Hail Breeze 5. Uvall (Arc Cure) +Heal ------------- |First Passion| ------------- 1 | 2-4-6 | | | 3-5-7 1. Furfur (Gale Spin) +Cure 2. Gremory (Barrier) +Bright Light 3. Sitri (Rage) +Red Rave 4. Andras (Mirage) +Hail Beak 5. Sallos (Gale) +Gale Spin 6. Zepar (Shield) +Rock Rot 7. Vassago (Surge) +Evil Ray ------------- |Forsaken Hill| ------------- 7-8 | 1-2-4 | | 3-5-6 1. Camio (Rock Storm) +Shield 2. Phenex (Raise Up) +Holy Edge 3. Raum (Dark Edge, Evil Ray) +Evil Born 4. Purson (Bright Light) +Dark Edge 5. Barbatos (Air Edge) +Earth Edge 6. Agares (Earth Edge, Rock Rot) +Rock Storm 7. Paimon (Evil Ray, Evil Born) +Dark Resist, Evil Summoning 8. Marchosias (Gale Spark) +Gale ------------ |Flame Desert| ------------ 1 | 2-4 | 3-5 1. Amy (Heat Edge) +Entrance 2. Beleth (Rock Rot, Red Rave) +Evil Ray 3. Haures (Red Rave) +Red Blaze 4. Bathin (Heal, Holy Edge) +Cure 5. Aim (Rage, Shield, Gale) +Heat Edge ---------------- |Eternal Boneyard| ---------------- 1-2 | 3-4 | 5-6 1. Glasyalabolas (Surge, Evil Summoning) +Arc Surge 2. Bune (Resurrection, Heal) +Arc Cure 3. Bifrons (Arc Cure) +Cure All 4. Samigina (Cure, Resurrection) +Cure Plus 5. Murmur (Raise Up) +Resurrection 6. Furcas (Red Blaze) +Rage ----------------- |Wilderness of War| ----------------- 1-2-4-6-8-10 | | | | 3-5-7-9 1. Dantalion (Arc Barrier) +Bright Crime 2. Leraje (Arc Rage) +Red Blaze 3. Balam (Arc Mirage) +Hail Breeze 4. Halphas (Entrance) +Air Edge 5. Ose (Hail Breeze) +Mirage 6. Berith (Evil Born) +Surge 7. Alloces (Arc Surge) +Evil Born 8. Ipos (Arc Gale) +Gale Spark 9. Sabnock (Arc Shield) +Rock Storm 10. Eligos (Bright Crime) +Barrier ----------------- |Bastion of Riches| ----------------- 10 | 8-9 | | 1-2-3-4 | | | 5-6-7 1. Zagan (Rock Rot, Rock Storm) +Earth Resist, Rock Strike 2. Shax (Air Resist, Dark Resist) +Gathering 3. Malphas (Entrance) +Gale Spark, Bright Crime 4. Haagenti (Hail Beak, Hail Breeze) +Aqua Resist, Hail Crash 5. Decarabia (Aqua Resist, Holy Resist) +Cure Plus 6. Seere (Gale Spin, Gale Spark) +Air Resist, Gale Spike 7. Cimeies (Earth Resist, Heat Resist) +Arc Heal 8. Valefor (Cure All) +Heal 9. Belial (Red Rave, Red Blaze) +Heat Resist, Red Cradle 10. Andromalius (Bright Light, Bright Crime) +Holy Resist, Bright Banish ---------------- |Spring of Wisdom| ---------------- 15 | 12-13-14 | | | 1--2--3--4 | | | | 5--6--7--8 | | | 9--10-11 1. Foras (Cure All) +Raise Up 2. Gusion (Holy Edge, Dark Edge, Gathering) +Resurrection 3. Buer (Arc Heal) +Cure All 4. Orias (Rock Strike, Red Cradle) +Earth Edge, Heat Edge 5. Marbas (Gale Spike, Evil Summoning) +Air Edge, Dark Edge 6. Ronove (Hail Crash, Bright Banish) +Aqua Edge, Holy Edge 7. Valak (Barrier, Bright Banish) +Arc Barrier 8. Andrealphus (Aqua Edge, Heat Edge) +Entrance 9. Vine (Mirage, Hail Crash) +Arc Mirage 10. Marax (Cure Plus) +Arc Heal 11. Amdusias (Shield, Rock Strike) +Arc Shield 12. Stolas (Cure Plus, Arc Heal) +Arc Cure 13. Botis (Earth Edge, Air Edge) +Gathering 14. Naberius (Gale, Gale Spike) +Arc Gale 15. Vapula (Rage, Red Cradle) +Arc Rage Solomon's Trials(xxsotxx) ------------------------- Solomon trials is some sort of test given by Sarah when you first approach Goreme Valley. It contains some fighting with conditions you'll need to fulfill . It's a pretty important sub-quest cuz it has many rewards, including Gepetto's ultimate armor. There are a total of 6 levels, but the last level will only appear after you have completed all other battles. -------- |Beginner| -------- Level 1 : Choose any 1 person and win 5 battles in a row! Strategy: Erm... just whack? I doubt you'd have any problems. Monsters: Gatorback, Kheperer, Paladin, Gremlin, Langsuir, Clawed Commander, , Ofnir, Otheon, Stray Wolf, Barghest, Propolis, Tammuz. Reward : Sabnock Crest. Level 2 : Form a party of up to 4 and win, using a 28+ hit combo at least once! Strategy: Just do any combos up to 28, it shouldn't be hard at all when you have Karin's third Sword Art, Power Cannon by Anastasia, etc. Monsters: Godhand. Reward : Blood Jewel. Level 3 : With a party of up to 2, win 4 battles in a row with Reverse Ring in effect, w/out missing a ring and w/out curing abnormalities! Strategy: Shouldn't be too hard with Coral Pendants, if you have difficulties, then reduce the attack number. Monsters: Ducky Toy, Wooden, Lion, Ekimmu, Clawed Soldier, Sting, Thug, Fat Thug, Gregor, Centipede, Roach Queen. Reward : Third Key. Level 4 : Form a party of up to 3 and win 6 battles in a row while poisoned, without curing abnormalities or using items! Strategy: Kinda obvious, without using items to cure that leaves you with Monsters: Revenant, Statue, Calamity Orb, Zosim, Skeeter, Death Snail, Lambton Wormgaur, Kheperer, Gatorback, Clawed Admiral, Domovoi, Fortune Stick , Katherine. curing magic, Arc Cure or Blanca's Aurora both work. Reward : Mr. Sax stud card. ---- |Monk| ---- Level 1 : Form a party of up to 4 and win using a 18+ hit combo at least once, but without using personal skills! Strategy: The only magic crest that gives a lot of hit is Gale Spark, which has 10 hits. Bright Banish give 9 hits too if you don't have Gale Spark. Start with the spell and hit with normal attack afterwards. Or, use Air Shot(wind) Combo Magic. Monsters: Pendulum, Victor. Reward : Gold Necklace. Level 2 : Form a party of up to 2 and win 3 battles in a row with Tight Ring in effect, without missing a ring or curing abnormalities! Strategy: Coral pendants and some practice... If your high level, just switch to 1 attack and it'll be easy as heck. Monsters: Caster, Pollux, Karin, Yuri, Arachne. Reward : Fifth Key. Level 3 : Form a party of up to 3 and win 5 battles in a row! Strategy: Make your party and fight... Monsters: Andre, Pendulum, Wormgaur, Quartzback, Jill, Jack, Agony, Peryton, Night Queen. Reward : Step Doubler. Note : Be sure to snap Andre to add "Cash Steal" into Anastasia's Album. Level 4 : Choose any 1 person and win 5 battles in a row with Blind Ring in effect and without curing abnormalities! Strategy: Just like using Mind's Eye. Practice Ring is good here as you can still continue hitting eventho you miss. Just memorize and feel the ring. Monsters: Oscar, Gatorback, Kheperer, Paladin, Wormgaur, Quartzback, Tweedledum Tweedledee, Ogoroja, Amon. ring! Reward : Mind's Eye. Note : Use Anastasia and snapshot Oscar to get "Remove" into Anastasia's Album, you'll need to be pretty high level tho. -------- |Believer| -------- Level 1 : With a party of up to 2, win 3 battles in a row(Reverse Ring and Tight Ring in effect), w/o missing a ring or curing abnormalities! Strategy: Hm... The only item that can ease up the challenge is Coral Pendant, Other than that, do some practice, if your having a tough time, do this when your high level so you can have 1 attack which makes the area pretty big. Monsters: Zamuza, Megafilaria, Echidna, Akagi Soldier, Gaki, Pera-pera, Noh Masks. Reward : Warlock Earrings. Level 2 : Form a party of up to 3 and win 5 battles in a row while poisoned and with Fake Ring in effect, without curing abnormalities! Strategy: It doesn't matter if you miss, cuz it's not mentioned. Change to Practice so you can still continue if you hit the wrong ring. Use Arc Cure to heal the poison. Monsters: Megafilaria, Hati, Echidna, Gigafilaria, Spider Walker, Flying Drone, Akagi Soldier, Pera-pera, Noh Masks, Lt. Col. Terada. Reward : Shax Crest. Level 3 : Choose any 1 person and win 4 battles in a row with Small Ring in effect and without curing abnormalities! Strategy: It isn't really hard since you still can see the ring well, equip Coral Pendants to make it easier to hit, and equip anti-paralysis accessory becomes Mother Filaria can paralyze. Monsters: Zamuza, Echidna, Hati, Mother Filaria, Gaki, Pera-pera, Noh Masks, Asmodeus. Reward : Gold Band. Level 4 : Form a party of up to 4 and win 12 battles in a row! Strategy: Make your best party and fight. If you have problems with damage, either equip everyone with Spikes and use Yuri's Earth Fusion's skill "Stand" to stop the SP loss or just come back when your higher level. Monsters: Gargoyle, Arachne, Castor, Pollux, Centipede, Gregor, Meursault, Grimlock, Andre, Janus, Grail Gazer, Star Gazer, Oscar, Mother Filaria, Armored Fighter, Mini Tanukis. Reward : Seventh Key. Note : Be sure to snapshot Mini Tanukis to get Pillage Storm Album. --------- |Worshiper| --------- Level 1 : Using Gepetto, Blanca, Lucia and Anastasia, win 5 battles in a row without using Attack! Strategy: Give them some magic crest, that's all. If you have Gathering, use it here. Monsters: Emptiness, Lemures, Danters, Koshoki, Steel Soldier, Flying Drone X, Mutant Snail, Armored Fighter. Reward : Silver Angel. Level 2 : Using Yuri, Karin, Joachim and Kurando, win 5 battles in a row without using Crest Magic or Combo Magic! Strategy: I am sure you have used some of them, just whack, if you have problems with defense, equip everyone with Spikes and use Yuri's Grade 3, Grade Max Earth Fusion's "Stand" skill to stop the SP loss. Monsters: Koshoki, Beetle Walker, Flying Drone X, Towd, Enku, Yomi Samurai, Mutant Snail, Enku, Yama Garan. Reward : Ultra Belt. Level 3 : Form a party of up to 3 and win 5 battles in a row with Fast Ring in effect, without curing abnormalities or using items! Strategy: Use Practice Ring and Coral Pendants, but it's still pretty fast > Water Wind Earth Dark Light So wtf does that mean? Well for an example, it's better to use water spells to a fire element monster, or to use fire spells to a water element monster, it's mutual. And if you use the same element of spell, say fire, to a fire monster, the spell will do reduced damage. Any spells other than water or fire will do the normal damage. If an enemy has no element, that means all spells will do normal damage and it will not have elemental strengths or weaknesses. For boss fights, it's much better if you know what's the element of the boss and use the right element. Lottery Members(xxlomxx) ------------------------ There are a total of 16 Lottery Members in the game, the first 14 can be found in any sequence, but the last 2 Lottery Members will only appear if you have met the first 14. By "met" it means a simple talking, you don't have to play their lottery. Lottery Members are pretty important imo, as they have items like Magic Crests, and even ultimate armor that cannot be gotten elsewhere. Note: 1. If you fail to hit any colored areas, you'll be given a consolation prize Tissues. 2. All Red items can only be gotten once. Lottery Member #16 Location: Le Havre, triggered automatically when your trying to go to the mansion Ring Type: Normal Items: ---------------------------- |Red | Bathin Crest | |---------|------------------| |Yellow | Hit Area Expand | |---------|------------------| |Blue | Daphne Fruit | |---------|------------------| |Green | Pure Leaf | ---------------------------- Lottery Member #15 Location: Port of Southampton, an old woman beside the Magimel Brothers Ring Type: Normal Items: ----------------------------- |Red | Slow 1 | |---------|-------------------| |Yellow | Hit Area Expand | |---------|-------------------| |Blue | Talisman of Mercy | |---------|-------------------| |Green | Pure Leaf | ----------------------------- Lottery Member #14 Location: Rhondda Mine, check the walkthru for detailed location Ring Type: Blind Ring Items: ---------------------------- |Red | Third Key | |---------|------------------| |Yellow | Hit Area Expand | |---------|------------------| |Blue | Mana Seed | |---------|------------------| |Green | Pure Leaf | ---------------------------- Lottery Member #13 Location: Cannes Ring Type: Small Ring Items: ---------------------------- |Red | Marchosias Crest | |---------|------------------| |Yellow | Face Guard | |---------|------------------| |Blue | Hit Area Expand | |---------|------------------| |Green | Pure Seed | ---------------------------- Lottery Member #12 Location: St. Marguerite Island, one of the prisoners Ring Type: Normal Items: ----------------------------- |Red | Slow 2 | |---------|-------------------| |Yellow | Western Belt | |---------|-------------------| |Blue | Talisman of Mercy | |---------|-------------------| |Green | Thera Seed | ----------------------------- Lottery Member #11 Location: Petrograd, a maid in Hermitage, she's in the second room on your right at the East Hallway Ring Type: Reverse Ring Items: ---------------------------- |Red | Prism Band | |---------|------------------| |Yellow | Replacement Man | |---------|------------------| |Blue | Hit Area Expand | |---------|------------------| |Green | Mana Seed | ---------------------------- Lottery Member #10 Location: Paris>Gepetto's Apartment. Available after you beat Night Queen, she is an old lady in Gepetto's apartment Ring Type: Fast Ring Items: ---------------------------- |Red | Alloces Crest | |---------|------------------| |Yellow | Will Power | |---------|------------------| |Blue | Hit Area Expand | |---------|------------------| |Green | Pure Seed | ---------------------------- Lottery Member #9 Location: Yokohama>Brick Warehouses. He is a man with white shirt and green pants, moving around the south part of the place Ring Type: Normal Items: ---------------------------- |Red | Huge Jug | |---------|------------------| |Yellow | Mirror Bracelet | |---------|------------------| |Blue | Thera Extract | |---------|------------------| |Green | Thera Root | ---------------------------- Lottery Member #8 Location: Battleship Mikasa, one of the sailors that's on Yuri's level during the puzzle, check the FAQ for detailed location Ring Type: Normal Items: ---------------------------- |Red | P-Attack Down 3 | |---------|------------------| |Yellow | Kendo Mask | |---------|------------------| |Blue | Hit Area Expand | |---------|------------------| |Green | Mana Root | ---------------------------- Lottery Member #7 Location: Imperial Capital>Nihonbashi. After the defeating the Shoki, he will be standing beside the green pillar at the bridge Ring Type: Normal most of the time, but speed may increase or decrease randomly Items: ---------------------------- |Red | Warning Device | |---------|------------------| |Yellow | Zodiac Bracelet | |---------|------------------| |Blue | Hit Area Expand | |---------|------------------| |Green | Pure Root | ---------------------------- Lottery Member #6 Location: Inugami Village, it's a bug on the tree just beside the save point Ring Type: Small Ring Items: ---------------------------- |Red | Dark Angel | |---------|------------------| |Yellow | Cosmic Bracelet | |---------|------------------| |Blue | Thera Extract | |---------|------------------| |Green | Hit Area Expand | ---------------------------- Lottery Member #5 Location: Imperial Capital>Azabu Kamiyashiki(Ishimura's mansion), after you get the locker keys from the soldier, revisit this place and check the 5th locker from the left, he'll be inside Ring Type: Reverse Ring Items: ---------------------------- |Red | Slow 3 | |---------|------------------| |Yellow | Ninja Gi | |---------|------------------| |Blue | Mana Extract | |---------|------------------| |Green | Hit Area Expand | ---------------------------- Lottery Member #4 Location: Tiffauges Castle, check the walkthru for detailed location Ring Type: Blind Ring Items: ---------------------------- |Red | Demon Ward | |---------|------------------| |Yellow | Strongoids | |---------|------------------| |Blue | Pure Extract | |---------|------------------| |Green | Hit Area Expand | ---------------------------- Lottery Member #3 Location: One of the ghosts at Fort of Regrets, one of the sidequest Ring Type: Fast Ring Items: ---------------------------- |Red | Mind's Eye | |---------|------------------| |Yellow | Bat's Gold | |---------|------------------| |Blue | Strike Expand | |---------|------------------| |Green | Thera Extract | ---------------------------- *Note: You have only play his lottery 3 times and he'll go off, be sure to save Lottery Member #2 Location: Imperial Capital>Mukyo-An, Yoshiko Kawashima is the Lottery Member, you must have met the previous 14 Lottery Members before you can get this Ring Type: Ring Speed increases by a little after each revolution Items: ---------------------------- |Red | Thief Earrings | |---------|------------------| |Yellow | Getitup! | |---------|------------------| |Blue | Strike Expand | |---------|------------------| |Green | Mana Extract | ---------------------------- Lottery Member #1 Location: Le Havre, outside Joachim's shop. Available after you have met all previous 15 Lottery Members Ring Type: Ring speed may increases, decreases and change direction randomly Items: ---------------------------- |Red | Rose Bondage | |---------|------------------| |Yellow | Meteor Mask | |---------|------------------| |Blue | Strike Expand | |---------|------------------| |Green | Pure Extract | ---------------------------- Ring Soul(xxrisxx) ------------------ Ring Soul is a character that gives you Attack Boost, which can increase the amount of physical attack your character can make. There are a total of 16 Ring Souls in the game, which means 16 Attack Boosts for you, 2 for each character. Locations of the Ring Soul: 1. Apoina Tower. You'll bump into him automatically. 2. Paris>Champ Elysees, at the subway station, check the walkthru for detailed location. 3. Le Havre, outside Joachim's shop, at the right corner. 4. Rhondda Mine, check the map in the walkthru. 5. Wales. On the right of the door into Roger's house. 6. Manmariana Island, check the walkthru. 7. Neam Ruins, lower right corner, close to the save before the boss fight. 8. St. Marguerite Island, 2 rooms after Oscar, at the upper right corner. 9. Goreme Valley. Inside the chapel, at the lower right corner. 10. Gallery of the Dead, from the Necros(Wolf Bout 8), go north, then right, examine the wall before the path turns south. 11. Apoina Tower, revisited. Check the left corner where there was a teleport device the first time you were here. 12. Yokohama Streets, at the lamp post opposite of Tomoko who gave you Shining Oil. 13. Battleship Mikasa, from where you start, check the yellow crates on your left to find it. 14. Foreigners Cemetery, revisited. After you enter, check the red flowers at your south. 15. Inugami Village, at the bush beside Valefor Crest. 16. Immortal Mountain, check the walkthru for details. Useful Accessories(xxusaxx) --------------------------- Below are the locations and stats of some useful accessories- -------- |Crucifix| -------- Description: Necklace that ends all Status and Ring Abnormalities. Comments: Useful in fighting some bosses. Found: 1. In a chest at Tiffauges Castle. Check the sidequest for details. 2. By beating Baal, the last boss at Doll House. 3. By beating Orobas, the last boss at Neam Ruins optional dungeon. 4. In a chest at the Vessel, Floor 4, the last dungeon, check the map. ----------- |Blood Jewel| ----------- Description: When Berserk, recovers SP with ring success. Comments: Man, I overlooked this accessory and didn't even bother to add it here until my friend told me about it. It's extremely useful when used with Spikes on tough 1v1 fights.... give it a try. Found: 1. Forest of Wind, 4th Treasure Hunting item, it's on the floor at the intersection where the path splits right into 2. 2. Reward for Beginner Level 2 of the Solomon's Trials. ------ |Spikes| ------ Description: Allows Resist Defense at all times during battle. Comments: Extremely useful in a lot of 1v1 fights where defense is important. SP lost can be countered by using "Stand", a skill for Grade 3 and Grade Max Earth fusion by Yuri. Found: 1. Can be bought from Gerard later on. ---------- |Mind's Eye| ---------- Description: Hit Area disappears; Physical Attack Power is doubled. Comments: An overpowered item in my opinion, using it ruins the challenge in boss fights. I don't really recommend using it unless you have no other ways to beat that boss. Found: 1. On your first visit to Azabu Kamiyashiki(Ishimura's mansion), after you pick up some locker keys from the guards you've beaten, check out Locker 1 to get this item. It will not be there after you beat the boss there. 2. From Lottery Member #3 at the Fort of Regrets, his red item. 3. Complete Monk Level 4 Solomon's Trials ------- |Extreme| ------- Description: Hit Area disappears; Physical Attack Power is tripled. Comments: Even more rigged, however, it's a bit different from Mind's Eye as the needle is invisible as well. Good thing tho, not a lot of ppl can get it so it's not abused so much like Mind's Eye. Found: 1. With 65%+ Ring Perfect Rate, talk to Naniwa at Nihonbashi>Mukyo-An -------------- |Thief Earrings| -------------- Description: Trophy money and item rate increase 20%. Comments: Didn't use it before, I doubt you'll need to farm money and rare items from monsters in this game. Found: 1. Lottery Member #2 at Mukyo-An(Yoshiko), her red item. ------------- |Monk Earrings| ------------- Description: Experience earned increases 20%, but Max SP falls 20%. Comments: The only item that gives experience boost(besides Lucia's tarot cards ), well maybe useful if you really need to level up, but leveling up is something you needn't worry in this game really, fighting random encounters when exploring dungeons should be more than enough. Found: 1. Vessel, Floor 3 of Asuka Stone Platform, check the walkthru map. -------------- |Demon Earrings| -------------- Description: Physical Attack Power and Damage increases 20%. Comments: Awesome... extremely good for the "fighters". Found: 1. By beating Lt. Col. Terada at Battleship Mikasa. 2. Revisit Queen's Garden after you beat King Tamakos. With all the previous Nibelung Scene found(1-9), check the north wall to fight Guardian. You'll be rewarded if you beat him with high combo hits. 3. By beating Curry Sage at Level 97 of the Man Festival challenge. ------------- |Gold Necklace| ------------- Description: Neckalce that doubles the chance of enemy encounter. Comments: Useful in some situations, like when you need to find Tengu, etc. Found: 1. By completing Monk Level 1 of the Solomon Trials. ---------------- |Warlock Earrings| ---------------- Description: Special Attack Power and Damage increase 20%. Comments: Awesome accessory for "mages" character. Found: 1. By beating Asmodeus at Idar Flamme 2. By beating Mastery Cylinder at Hojo Research Lab with high combo hits (more than 30 I think). 3. By completing Solomon's Trials Believer Level 1 ---------------- |Ashra's Earrings| ---------------- Description: Max HP increases 20%. Comments: Not really useful, unless you need some extra HP. Found: 1. By beating Mecha Lord, the boss at Azabu Kamiyashiki. 2. By beating Gaap, the boss at Black Forest optional dungeon with high combo hits. 3. By beating Cutlet Curry at Level 99 of the Man Festival Challenge. --------------- |Oracle Earrings| --------------- Description: Max MP increases 20%. Comments: Important in some situations, where you need some MP. Found: 1. By beating Garan at Foreigner's Cemetery 2. By beating Kouenki the first time at Inugami Village, with the condition of few enemy turns. 3. By beating Hotoke Garan, the boss at the Dog Shrine optional dungeon. ---------- |Dark Angel| ---------- Description: Max SP increases 20%. Comments: Hm.. better use SP restoring items than wasting a slot for this. Found: 1. Lottery Member #6 at Inugami Village, its red item. 2. By beating Neo Astaroth at Immortal Mountain, with high combo hits. 3. Complete Solomon's Trials Embodiment Level 1. --------------- |Priest Earrings| --------------- Description: MP consumption decreases by 20%. Comments: Pretty useful, you might wanna stick one on your "mage" characters. Found: 1. By beating Master Cylinder at Hojo Research Lab. 2. After you beat Neo Astaroth. Revisit Le Havre, outside Joachim's shop . Beat the peach bat and you'll get this. ---------------- |White Underpants| ---------------- Description: Maiden's underpants halve Physical Attack Damage. Comments: Only the girls and Gepetto can wear it, pretty good but sadly it cannot be used by the guys. Found: 1. By talking to Roger at his house with Shanghai Heaven, an item found at the Neam Ruins optional dungeon. ---------------- |Black Underpants| ---------------- Description: Woman's "dating" panties. Special Attack Damage halved. Comments: Similar to White Underpants, only the girls and Gepetto can use it. It has its uses, but nothing extremely good. Found: 1. With a full 175 monsters in your library, talk to Lawrence at Goreme Valley and he'll give it to you. The 175 monsters only need to be in your library, snapped or not it doesn't matter. This is the only item that is not obtainable in one playthru, since you will not be able to get the last boss's entry. ---------- |Demon Ward| ---------- Description: Necklace halves the chance of enemy encounter. Comments: I guess it's useless to most ppl, but it's extremely important for me cuz I have to run around the dungeons a lot to make sure I don't miss anything. Found: 1. Lottery Member #4 at Tiffauges Castle, its her red item. ------------ |Step Doubler| ------------ Description: Attached to pedometer, doubles step count. Comments: If you can't get Step Tripler I guess you gotta stuck with this. Found. 1. Complete Monk Level 3 Solomon's Trials. ------------ |Step Tripler| ------------ Description: Attached to pedometer, triples step count. Comments: Important if you didn't equip pedometer at the start and need the steps for Karin's ultimate armor, or Ultra Belt. Have to be equipped to the same character that uses Pedometer. Found: 1. Hojo Research Lab, with Yuri's party. It's at the area before the room where Ouka starts. You will not be able to revisit this place so you might miss it. -------------- |Warning Device| -------------- Description: Device to avoid being surrounded by enemies. Comments: You'll need this to get Tengu in Forest of Wind to complete the monster library. It's always pretty useful if you don't wanna get surrounded. Found: 1. Lottery Member #7, at Nihonbashi, his red item. Magic Crests Location(xxmclxx) ------------------------------ ----------------------------------------------------------------------------- |Crest Name |Location | |-----------------------------------------------------------------------------| |Agares |Le Havre, obtained automatically when Joachim joins you | |Aim |Florence, obtained automatically when Lucia joins you | |Alloces |Paris>Gepetto's Apartment, Lottery Member #10's red item | |Amdusias |Yokohama Streets | |Amon |Tiffauges Castle, by beating Neo Amon | |Amy |Paris>Champ Elysees Subway Station, check the map | |Andras |Ardennes Forest, obtained automatically when talk to Gepetto | |Andrealphus |Petrograd, obtained automatically when Anastasia joins you | |Andromalius |Gallery of the Dead, in the room with coffins and save point | |Asmodeus |Petrograd, a drunken dood at the south bridge sells it for 100k| |Astaroth |Immortal Mountain, by beating Neo Astaroth there | |Baal |Doll House, by beating Baal, the boss there | |Balam |Petrograd, obtained automatically when Anastasia joins you | |Barbatos |Ardennes Forest, check the map | |Bathin |Le Havre, Lottery Member #16's red item | |Beleth |Manmariana Island, by beating Andre | |Belial |Apoina Tower, revisited | |Berith |Neam Ruins, check the walkthru for more details | |Bifrons |St. Marguerite Island | |Botis |Petrograd, obtained automatically when Anastasia joins you | |Buer |Nihonbashi, on the right side of Gama's ring | |Bune |Yokohama Brick Warehouses, after beating Kouenki, buy from | | |Kensuke, the secret dealer in one of the warehouses | |Camio |St. Marguerite Island, on the left side of the wolf that sells | | |stuff to Blanca | |Cimeies |Yokohama Brick Warehouses, sold by Kensuke, the secret dealer | |Crocell |Paris>Gepetto's Apartment, beside the save point | |Dantalion |Petrograd, obtained automatically when Anastasia joins you | |Decarabia |Wine Cellar, prize for the 3rd game of the Lucky Chests | | |Minigame, can be played after the last dungeon appears | |Eligos |Petrograd, Hermitage. | |Focalor |Ardennes Forest, obtained automatically when talk to Gepetto | |Foras |Battleship Mikasa, revisit it again to take the Captain Quiz, | | |the reward is Foras Crest | |Forneus |Wales, inside Roger's house | |Furcas |Petrograd, at the upper left corner in the giant square outside| | |Hermitage | |Furfur |Ardennes Forest, obtained automatically when talk to Gepetto | |Gaap |Black Forest, by beating Gaap, the boss there | |Glasyalabolas|Foreigner's Cemetery, by beating Garan there | |Gremory |Le Havre, obtained automatically when Joachim joins you | |Gusion |Queen's Garden, revisit after beating King Tamakos, go back to | | |that place and check the back of the table with candles | |Haagenti |Petrograd, by beating Night Queen | |Halphas |Petrograd, by beating Victor | |Haures |Paris>Champ Elysees, beside the reception desk in the inn | |Ipos |Petrograd, at the courtyard with spiral stairs leading to Night| | |Queen, it's at the lower left corner | |Leraje |Gallery of the Dead, at the dead end around the east side | |Malphas |Forest of the Wind, revisit it and take the right fork and go | | |all the way to its end to get it | |Marax |Goreme Valley, opposite of the Magimel Brothers | |Marbas |Forest of Wind, by beating Yama Garan | |Marchosias |Cannes, Lottery Member #13's red item | |Murmur |Rhondda Mine, by beating Grimlock | |Naberius |Yokohama, Brick Warehouses, in a chest at the north end | |Orias |Immortal Mountain, check the walkthru for details | |Orobas |Neam Ruins optional dungeon, by beating Orobas, the boss there | |Ose |Neam Ruins, by beating Grail Gazer | |Paimon |Apoina Tower, revisited, check the walkthru for details | |Phenex |Neam Ruins, check the walkthru | |Purson |Florence, received automatically after beating Andre | |Raum |Wine Cellar, check the walkthru for more details | |Ronove |Tiffauges Castle, you won't miss this | |Sabnock |Reward for Beginner Level 1 of the Solomon's Trials | |Sallos |Wine Cellar, by beating Meursault | |Samigina |Immortal Mountain, on the right end from the first statue | |Seere |Goreme Valley, 2nd item of the Treasure Hunting minigame, at | | |the pillar where Karin and Yuri talked | |Shax |Reward for Believer Level 2 of the Solomon's Trials | |Sitri |Paris>Champ Elysees, Subway Station, by beating Castor & Pollux| |Solomon |By beating King Solomon after completing the Solomon's Key and | | |the Solomon's Trials | |Stolas |Nihonbashi, at the park, by beating Eleanor, Wolf Bout 10 | |Uvall |SG Italian Branch HQ, at the left side of the piano | |Valak |Foreigner's Cemetery, by beating Tsukiyomi | |Valefor |Inugami Village, at the far upper right corner | |Vapula |Battleship Mikasa, under the ladder that brings you to the ship| |Vassago |Ardennes Forest, by beating Arachne | |Vepar |Florence, north of the fountain | |Vine |Battleship Mikasa, gotten by Kurando's team, check the walkthru| |Zagan |Paris>Monmartre, given by Ernest if you have 6 wolf paw prints | |Zepar |Paris>Champ Elysees, Subway Station, by beating Castor & Pollux| ----------------------------------------------------------------------------- Spells Description and Crests(xxsdcxx) -------------------------------------- ----------------------------------------------------------------------------- |Name |MP |Description and Crests | |--------------|---|----------------------------------------------------------| |Air Edge |8 |Adds Wind Class to one ally's Physical Attack | | | |Crests- Botis, Barbatos, Halphas*, Marbas* | |--------------|---|----------------------------------------------------------| |Air Resist |32 |Increases one ally's Wind Class special attack defense | | | |Crests- Baal, Shax, Seere* | |--------------|---|----------------------------------------------------------| |Aqua Edge |8 |Adds Water Class to one ally's Physical Attack | | | |Crests- Andrealphus, Crocell, Forneus*, Ronove* | |--------------|---|----------------------------------------------------------| |Aqua Resist |32 |Increases one ally's Water Class special attack defense | | | |Crests- Decarabia, Orobas, Haagenti* | |--------------|---|----------------------------------------------------------| |Arc Barrier |36 |Increases Special Defense Power for all allies | | | |Crests- Dantalion, Valak* | |--------------|---|----------------------------------------------------------| |Arc Cure |16 |Restores small amount of HP to all allies | | | |Crests- Bifrons, Uvall, Bune*, Stolas* | |--------------|---|----------------------------------------------------------| |Arc Gale |36 |Shortens turn interval for all allies | | | |Crests- Ipos, Naberius* | |--------------|---|----------------------------------------------------------| |Arc Heal |18 |Recovers Ring and Status Abnormalities for all allies | | | |Crests- Buer, Stolas, Cimeies*, Marax* | |--------------|---|----------------------------------------------------------| |Arc Mirage |36 |Increases Evasion Rate for all allies | | | |Crests- Balam, Vine* | |--------------|---|----------------------------------------------------------| |Arc Rage |36 |Increases Physical Attack Power for all allies | | | |Crests- Leraje, Vapula* | |--------------|---|----------------------------------------------------------| |Arc Shield |36 |Increases Physical Defense Power for all allies | | | |Crests- Sabnock, Amdusias* | |--------------|---|----------------------------------------------------------| |Arc Surge |36 |Increases Special Attack Power for all allies | | | |Crests- Alloces, Glasyalabolas* | |--------------|---|----------------------------------------------------------| |Barrier |12 |Increases Special Defense Power for one ally | | | |Crests- Forneus, Gremory, Valak, Eligos* | |--------------|---|----------------------------------------------------------| |Bright Banish |64 |Light Class Special Dmg. Circular, small/9 hits/knockdown | | | |Crests- Ronove, Valak, Andromalius* | |--------------|---|----------------------------------------------------------| |Bright Crest |80 |Light Class Special Dmg. Circular, large/1 hit/knockdown | | | |Crests- Astaroth, Asmodeus* | |--------------|---|----------------------------------------------------------| |Bright Crime |32 |Light Class Special Damage. Circular, small/5 hits/knockup| | | |Crests- Andromalius, Eligos, Dantalion*, Malphas* | |--------------|---|----------------------------------------------------------| |Bright Light |16 |Light Class Special Dmg. Circular, small/1 hit/knockdown | | | |Crests- Andromalius, Purson, Vepar, Gremory* | |--------------|---|----------------------------------------------------------| |Cure |6 |Restores small amount of HP to one ally | | | |Crests- Crocell, Samigina, Bathin*, Furfur* | |--------------|---|----------------------------------------------------------| |Cure All |32 |Restores all HP to one ally | | | |Crests- Foras, Valefor, Bifrons*, Buer* | |--------------|---|----------------------------------------------------------| |Cure Plus |24 |Restores medium amount of HP to one ally | | | |Crests- Marax, Stolas, Decarabia*, Samigina* | |--------------|---|----------------------------------------------------------| |Dark Edge |8 |Adds Dark Class to one ally's Physical Attack | | | |Crests- Gusion, Raum, Marbas*, Purson* | |--------------|---|----------------------------------------------------------| |Dark Resist |32 |Increases one ally's Dark Class special attack defense | | | |Crests- Asmodeus, Shax, Paimon* | |--------------|---|----------------------------------------------------------| |Earth Edge |8 |Adds Earth Class to one ally's Physical Attack | | | |Crests- Agares, Botis, Barbatos*, Orias* | |--------------|---|----------------------------------------------------------| |Earth Resist |32 |Increases one ally's Earth Class special attack defense | | | |Crests- Cimeies, Gaap, Zagan* | |--------------|---|----------------------------------------------------------| |Entrance |59 |Uses own MP to increase one ally's Special Attack Power | | | |Crests- Halphas, Malphas, Amy*, Andrealphus* | |--------------|---|----------------------------------------------------------| |Evil Born |32 |Dark Class Special Dmg. Piercing, small/5 hits/knockdown | | | |Crests- Berith, Paimon, Alloces*, Raum* | |--------------|---|----------------------------------------------------------| |Evil Crest |80 |Dark Class Sepcial Damage. Circular, large/1 hit/knockup | | | |Crests- Asmodeus, Astaroth* | |--------------|---|----------------------------------------------------------| |Evil Ray |16 |Dark Class Special Damage. Linear, small/7 hits/knockup | | | |Crests- Paimon, Raum, Beleth*, Vassago* | |--------------|---|----------------------------------------------------------| |Evil Summoning|64 |Dark Class Special Damage. Circular, medium/1 hit/knockup | | | |Crests- Glasyalabolas, Marbas, Paimon* | |--------------|---|----------------------------------------------------------| |Gale |12 |Shortens turn interval for one ally | | | |Crests- Aim, Naberius, Sallos, Marchosias* | |--------------|---|----------------------------------------------------------| |Gale Crest |80 |Wind Class Special Damage. Circular, large/1 hit/knockup | | | |Crests- Baal, Gaap* | |--------------|---|----------------------------------------------------------| |Gale Spark |32 |Wind Class Special Damage. Linear, medium/10 hits/knockup | | | |Crests- Marchosias, Seere, Ipos*, Malphas* | |--------------|---|----------------------------------------------------------| |Gale Spike |64 |Wind Class Special Damage. Circular, medium/6 hits/knockup| | | |Crests- Marbas, Naberius, Seere* | |--------------|---|----------------------------------------------------------| |Gale Spin |16 |Wind Class Special Damage. Circular, small/2 hits/knockup | | | |Crests- Furfur, Seere, Sallos*, Vepar* | |--------------|---|----------------------------------------------------------| |Gathering |64 |Gathers enemies into one place | | | |Crests- Gusion, Botis*, Shax* | |--------------|---|----------------------------------------------------------| |Hail Beak |16 |Water Class Special Damage. Piercing, small/2 hits/knockup| | | |Crests- Focalor, Haagenti, Vepar, Andras* | |--------------|---|----------------------------------------------------------| |Hail Breeze |32 |Water Class Special Dmg. Circular, medium/1 hit/knockdown | | | |Crests- Haagenti, Ose, Balam*, Focalor* | |--------------|---|----------------------------------------------------------| |Hail Crash |64 |Water Class Special Damage. Circular, large/1 hit/knockup | | | |Crests- Ronove, Vine, Haagenti* | |--------------|---|----------------------------------------------------------| |Hail Crest |80 |Water Class Special Dmg. Circular, large/1 hit/knockdown | | | |Crests- Orobas, Amon* | |--------------|---|----------------------------------------------------------| |Heal |8 |Recovers Ring and Status Abnormalities for one ally | | | |Crests- Bathin, Bune, Uvall*, Valefor* | |--------------|---|----------------------------------------------------------| |Heat Edge |8 |Adds Fire Class to one ally's Physical Attack | | | |Crests- Amy, Andrealphus, Aim*, Orias* | |--------------|---|----------------------------------------------------------| |Heat Resist |32 |Increases one ally's Fire Class special attack defense | | | |Crests- Amon, Cimeies, Belial* | |--------------|---|----------------------------------------------------------| |Holy Edge |8 |Adds Light Class to one ally's Physical Attack | | | |Crests- Bathin, Gusion, Phenex*, Ronove* | |--------------|---|----------------------------------------------------------| |Holy Resist |32 |Increases one ally's Light Class special attack defense | | | |Crests- Astaroth, Decarabia, Andromalius* | |--------------|---|----------------------------------------------------------| |Melt Crest |160|Non-class Special Damage. All/1 hit/** | | | |Crests- Solomon | |--------------|---|----------------------------------------------------------| |Mirage |12 |Increases Evasion Rate for one ally | | | |Crests- Andras, Forneus, Vine, Ose* | |--------------|---|----------------------------------------------------------| |Rage |12 |Increases Physical Attack Power for one ally | | | |Crests- Aim, Sitri, Vapular, Furcas* | |--------------|---|----------------------------------------------------------| |Raise Up |24 |Restores small amount of HP to an Unconscious ally | | | |Crests- Murmur, Phenex, Crocell*, Foras* | |--------------|---|----------------------------------------------------------| |Red Blaze |32 |Fire Class Special Dmg. Circular, medium/1 hit/knockback | | | |Crests- Belial, Furcas, Haures*, Leraje* | |--------------|---|----------------------------------------------------------| |Red Cradle |64 |Fire Class Special Damage. Circular, large/1 hit/knockback| | | |Crests- Orias, Vapula, Belial* | |--------------|---|----------------------------------------------------------| |Red Crest |80 |Fire Class Special Damage. Circular, large/1 hit/knockback| | | |Crests- Amon, Orobas* | |--------------|---|----------------------------------------------------------| |Red Rave |16 |Fire Class Special Damage. Circular, small/1 hit/knockback| | | |Crests- Beleth, Belial, Haures, Sitri* | |--------------|---|----------------------------------------------------------| |Resurrection |40 |Restores all HP to an Unconscious ally | | | |Crests- Bune, Samigina, Gusion*, Murmur* | |--------------|---|----------------------------------------------------------| |Rock Crest |80 |Earth Class Special Dmg. Circular, large/1 hit/knockback | | | |Crests- Gaap, Baal* | |--------------|---|----------------------------------------------------------| |Rock Rot |16 |Earth Class Special Damage. Circular, small/1 hit/knockup | | | |Crests- Agares, Beleth, Zagan, Zepar* | |--------------|---|----------------------------------------------------------| |Rock Storm |32 |Earth Class Special Dmg. Circular, medium/1 hit/knockback | | | |Crests- Camio, Zagan, Agares*, Sabnock* | |--------------|---|----------------------------------------------------------| |Rock Strike |64 |Earth Class Special Dmg. Piercing, medium/2 hits/knockback| | | |Crests- Amdusias, Orias, Zagan* | |--------------|---|----------------------------------------------------------| |Shield |12 |Increases Physical Defense Power for one ally | | | |Crests- Aim, Amdusias, Zepar, Camio* | |--------------|---|----------------------------------------------------------| |Surge |12 |Increases Special Attack Power for one ally | | | |Crests- Forneus, Glasyalabolas, Vassago, Berith* | ----------------------------------------------------------------------------- *: The star behind a crest means that the crest will only have the spell after you have completed its crest list at the Solomon's Key. **: Melt Crest has a unique ability that allows combo to be chained after the spell is casted, eventho your characters are not in a combo position. The combo chains as long as the enemy hasn't reached its turn. Ring Add-on Effects(xxraexx) ---------------------------- ----------------------------------------------------------------------------- |Ring Items |Obtained | |----------------|------------------------------------------------------------| |Poison 1 |Ardennes Forest, by beating Arachne | |Poison 2 |St. Marguerite Island, by beating Oscar | |Poison 3 |Forest of Wind, by beating Yama Garan | |Poison 4 |Dog Shrine optional dungeon, the Red room | |Paralysis 1 |Wales, by beating Lenny | |Paralysis 2 |Idar Flamme, in a chest, check the walkthru for map | |Paralysis 3 |Queen's Garden, on the left catwalk, lying on the left wall | |Paralysis 4 |Black Forest optional dungeon, by beating Gaap | |Seal 1 |Florence, Wolf Bout 3: Jerome, its at the upper right side | |Seal 2 |Gallery of the Dead, check the walkthru for details | |Seal 3 |Inugami Village, by beating Kouenki | |Seal 4 |Inugami Village, by beating Kouenki the second time, with | | |Kurando's second fusion Jutendouji | |Petrify 1 |Manmariana Island, by using the correct blood type at the | | |locked door, it will be in a chest behind it. | |Petrify 2 |Battleship Mikasa, Wolf Bout 9: Carven, check the walkthru | |Petrify 3 |Tiffauges Castle optional dungeon, room where Jovis gives | | |healing | |Petrify 4 |Doll House, second floor, in a chest before the path turns | | |vertical | |Instant Death 1 |Neam Ruins, by beating Grail Gazer | |Instant Death 2 |Battleship Mikasa, 3rd item of the Treasure Hunting minigame| | |, it's on the uniform in the cabin | |Instant Death 3 |Immortal Mountain, Wolf Bout 12: Lobo | |Instant Death 4 |Forest of Wind, Wolf Bout 14: Lobo | |Delay 1 |SG Italian Branch HQ, second area, at the upper right corner| |Delay 2 |Apoina Tower, revisited, by beating Astaroth | |Delay 3 |Immortal Mountain, by beating Neo Astaroth | |Delay 4 |Neam Ruins optional dungeon, check the walkthru | |Slow 1 |Port of Southampton, Lottery Member #15's red item | |Slow 2 |St. Marguerite Island, Lottery Member #12's red item | |Slow 3 |Imperial Capital>Azabu Kamiyashiki, Lottery Member #5's red | | |item, he's in the locker room | |Slow 4 |Black Forest optional dungeon | |P-Attack Down 1 |Le Havre, by beating Grand Papillon | |P-Attack Down 2 |Petrograd, at the left of the door to the West Hallway | |P-Attack Down 3 |Battleship Mikasa, Lottery Member #3's red item | |P-Attack Down 4 |Queen's Garden, revisit it after beating King Tamakos, check| | |the north wall at the boss's place to fight Guardian, you'll| | |get this by beating it | |Sp-Attack Down 1|Wine Cellar, by beating Veronica | |Sp-Attack Down 2|SG Italian Branch HQ, by beating Janus | |Sp-Attack Down 3|Hojo Research Lab, at the right side of the bed where Ouka | | |woke up | |Sp-Attack Down 4|Paris>Monmartre, Wolf Bout 15: Wolfman | |P-Defend Down 1 |Paris>Champ Elysees, at the left of the subway stairs where | | |you come out(near the big brown door) | |P-Defend Down 2 |Petrograd, at a corner close to the second bridge | |P-Defend Down 3 |Inugami Village, Wolf Bout 11: Matsunaga | |P-Defend Down 4 |Asuka Stone Platform, by beating Fuujin and Raijin | |Sp-Defend Down 1|Paris>Champ Elysees, Subway Station, check the walkthru map | |Sp-Defend Down 2|St. Marguerite Island, on the crates on the left where you | | |start after being rescued by Blanca | |Sp-Defend Down 3|Yokohama>Foreigner's Cemetery, at the gravestone opposite of| | |the save point | |Sp-Defend Down 4|Asuka Stone Platform, by beating Fuujin and Raijin | |Evasion Down 1 |Apoina Tower, obtained automatically when you meet Ring Soul| |Evasion Down 2 |Goreme Valley, one of the rooms | |Evasion Down 3 |Hojo Research Lab, check the walkthru for details | |Evasion Down 4 |Vessel, Floor 3, of Asuka Stone Platform, check the walkthru| | |for its location | ----------------------------------------------------------------------------- New Game Plus(xxngpxx) ---------------------- Once you have completed the game, you'll be asked to save a clear file. When you load the clear file, you'll start a New Game Plus. You get to keep some items, here are the list of them: -Your Monster(snapped as well) and Character Library -All the Magic Crests -All the stud cards -All Yuri/Kurando's Fusions and their levels(including optional ones) -Anastasia's album skills -Cornelia's dresses and spells -The girls' alternate costumes -White Underpants, Black Underpants, Purple Bondage, Racoon Friend -A sum up of score for both of the games(You still get a separated score for the new game) =============================================================================== MONSTER LIST(xxmolxx) =============================================================================== A big list of monsters, and their details. There are a total of 16 monsters that cannot be snapped, and so I will not have much details about them, here are the them: #117-122 The Graveyard Monsters #131 Murgh Vindaloo(appeared once and you have to use Joachim) #141 Hashed Beef Man #142 Dry Curry Man #143 Curry Prince #145 Poor Man's Curry #146 Curry Sage #147 Cutlet Curry #148 Great Question #149 Peach Bat #169 Dark Seraphim I am sorry but I have to take out the Items section at the details because I've way too many ???? and I could not re-fight them again to get the items. Most of the are just minor stuff anyway, the only exception are bosses where I'll list down their items. *Note: To search the monster your looking, simple type the number in the search field, eg #101. -------------- Monsters #001 -------------- Revenant- Undead creature haunted by its own regrets. Small bits of rotten flesh still cling to its skeleton. It despises all living things and attacks randomly. Found- a)Apoina Tower, 1st visit b)Solomon's Trials, Beginner Level 4 HP : 17 MP : 0 Element: Dark Weight : Light Exp : 1 Cash : 10 Souls : 0 No Effect: Paralys., Seal, Inst Dth -------------- Monsters #002 -------------- Statue- Brought to life by black magic, its intelligence makes it a powerful foe. Since it sometimes feels the need to rebel, it's fitted with iron restraints for protection. Found- a) Apoina Tower, 1st visit b) Solomon's Trials, Beginner Level 4 HP : 25 MP : 15 Element: Wind Weight : Normal Exp : 3 Cash : 20 Souls : 0 No Effect: Paralys., Petrify -------------- Monsters #003 -------------- Gargoyle- Guardian of holy bones in Apoina Tower. Its body is composed of dozen of different beasts, making its appearance quite grotesque and unnerving. Found- a) Apoina Tower, 1st visit, Boss Monster b) Solomon's Trials, Believer Level 4 HP : 140 MP : 90 Element: Heavy Weight : Dark Exp : 50 Cash : 200 Souls : 0 Items : Pure Seed No Effect: D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, S-ATKDwn, Delay, EvadeDwn, HP Down -------------- Monsters #004 -------------- Ducky Toy- Toy made up of three ducks. From the front, their names are Moe, Jdog and Sqwalk. They are connected by an invisible string that someone must control. Found- a) Domremy b) Solomon's Trials, Beginner Level 3 HP : 18 MP : 8 Element: Light Weight : Water Exp : 3 Cash : 20 Souls : 0 No Effect: Paralys. -------------- Monsters #005 -------------- Wooden Lion- Toy made from cedar. Its builder wanted to convey the ferociousness of a hungry lion. Pulling its tail winds a hidden spring so it can run for about twenty minutes. Found- a) Domremy b) Solomon's Trials, Beginner Level 3 HP : 25 MP : 0 Element: Normal Weight : Light Exp : 4 Cash : 30 Souls : 0 No Effect: Seal -------------- Monsters #006 -------------- Death Snail- Each time this snail grows, it must find a larger human skull for use as a shell. Under its body are thousands of suction cups that it uses to suck blood. Found- a) Ardennes Forest b) Solomon's Trials, Beginner Level 4 HP : 19 MP : 11 Element: Earth Weight : Light Exp : 3 Cash : 25 Souls : 1 No Effect: None -------------- Monsters #007 -------------- Skeeter- Having never evolved the ability to photosynthesize, this plant relies on meat for energy. Its wing-like leaves allow it to fly in search of prey. Found- a) Ardennes Forest b) Solomon's Trials, Beginner Level 4 HP : 25 MP : 20 Element: Light Weight : Normal Exp : 4 Cash : 33 Souls : 1 No Effect: S-ATKDwn, S-DEFDwn -------------- Monsters #008 -------------- Zosim- Wasp pupa infested by a parasitic snake. Known by some as the god of wasps and bees, it relies on the snake in its mouth to seize its prey. Found- a) Ardennes Forest b) Solomon's Trials, Beginner Level 4 HP : 27 MP : 0 Element: Fire Weight : Normal Exp : 4 Cash : 35 Souls : 1 No Effect: Poison, D. Pois., Seal, P-ATKDwn, P-DEFDwn -------------- Monsters #009 -------------- Arachne- Woman who has turned into a spider as punishment by the gods. Since its body is filled with poison, it has a rather short life span. Found- a) Ardennes Forest, Boss Monster b) Solomon's Trials, Monk Level 2 c) Solomon's Trials, Believer Level 4 HP : 300 MP : 77 Element: Earth Weight : Heavy Exp : 70 Cash : 1000 Souls : 40 Items : Poison 1, Vassago No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-DEFDwn, S-ATKDwn, S-DEFDwn, Slow, HP Down -------------- Monsters #010 -------------- Clawed Soldier- Low-level member of the secret society. Despite being at the bottom, these soldiers are highly-trained in all forms of combat, both armed and unarmed. Found- a) Paris, Champ Elysees b) Solomon's Trials, Beginner Level 3 HP : 37 MP : 8 Element: Fire Weight : Normal Exp : 5 Cash : 40 Souls : 1 No Effect: Paralys., HP Down -------------- Monsters #011 -------------- Sting- Animal born of a mole father and a hedgehog mother. With its many needle-sharp spines, it waits gleefully in the dark for someone to step on it. Found- a) Paris, Champ Elysees b) Solomon's Trials, Beginner Level 3 HP : 32 MP : 22 Element: Earth Weight : Light Exp : 5 Cash : 38 Souls : 1 No Effect: Paralys., Seal, Petrify, P-ATKDwn, S-ATKDwn -------------- Monsters #012 -------------- Ekimmu- A carelessly buried corpse and a snake merged together to form this monster. It scales are packed with bacteria and often spread disease to its victims. Found- a) Paris, Champ Elysees b) Solomon's Trials, Beginner Level 3 HP : 51 MP : 40 Element: Water Weight : Normal Exp : 6 Cash : 52 Souls : 1 No Effect: Poison, D. Pois., Inst Dth, P-DEFDwn, S-DEFDwn -------------- Monsters #013 -------------- Castor- One of twin demons that serve Veronica. Said to have been born from a giant's arrow wound, it has a flame on its back that reflects its violent mood. Found- a) Paris, Champ Elysees, Boss Monster b) Solomon's Trials, Believer Level 4 HP : 275 MP : 100 Element: Fire Weight : Normal Exp : 75 Cash : 550 Souls : 25 Items : Tent, Sitri No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, S-ATKDwn, S-DEFDwn, Slow, HP Down -------------- Monsters #014 -------------- Pollux- One of twin demons that serve Veronica. Said to have been born from a giant's pus-filled eye, its body is covered with ice blades that reflect its cruel mood . Found- a) Paris, Champ Elysees, Boss Monster b) Solomon's Trials, Believer Level 4 HP : 275 MP : 100 Element: Water Weight : Normal Exp : 75 Cash : 550 Souls : 25 Items : Lottery Ticket, Zepar No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, Delay, HP Down -------------- Monsters #015 -------------- Thug- Thug that works for the mayor of Le Havre. His mind and body are ruined from the excesses of his youth and so he always carries a big stick to fight with. Found- a) Le Havre b) Wine Cellar c) Solomon's Trials, Beginner Level 3 HP : 41 MP : 0 Element: Wind Weight : Light Exp : 6 Cash : 56 Souls : 1 No Effect: Seal -------------- Monsters #016 -------------- Fat Thug- Although this Le Havre thug is only sixteen years old, he eats five times per day and suffers from diabetes as a result. He's slow but very strong. Found- a) Le Havre b) Wine Cellar c) Solomon's Trials, Beginner Level 3 HP : 38 MP : 0 Element: Water Weight : Heavy Exp : 6 Cash : 54 Souls : 1 No Effect: Seal -------------- Monsters #017 -------------- Gregor- Giant-sized version of the universally-despised bug. Aware of its effect on people, it often tries to stick its head right into one's stomach area. Found- a) Wine Cellar b) Solomon's Trials, Beginner Level 3 HP : 32 MP : 18 Element: Dark Weight : Light Exp : 6 Cash : 1 Souls : 1 No Effect: None -------------- Monsters #018 -------------- Roach Queen- Cockroach queen, she lays eggs on people while they sleep. The eggs hatch three years later and are known to emerge suddenly from a victim's mouth or nose. Found- a) Wine Cellar b) Solomon's Trials, Beginner Level 3 HP : 53 MP : 18 Element: Dark Weight : Heavy Exp : 10 Cash : 80 Souls : 1 No Effect: Paralys., S-ATKDwn, Slow -------------- Monsters #019 -------------- Centipede- Normally a mild-mannered creature that feeds on fruits and other bugs, this mutated giant centipede has come to crave the taste of mammal flesh. Found- a) Wine Cellar b) Solomon's Trials, Beginner Level 3 HP : 62 MP : 0 Element: Fire Weight : Normal Exp : 10 Cash : 1 Souls : 1 No Effect: Poison, D. Pois., Seal, P-ATKDwn -------------- Monsters #020 -------------- Veronica- Magic warrior famous for her sexy attire and her whip's wave attack. Although her snakeskin whip is rarely lethal, it leaves painful welts for months. Found- a) Wine Cellar, Boss Monster b) Solomon's Trials, Creator Level HP : 220 MP : 90 Element: Water Weight : Normal Exp : 100 Cash : 250 Souls : 0 Items : Sp-Attack Down 1 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #021 -------------- Meursault- Demon that Veronica captured and made into her familiar. Although it loves any kind of alcohol, it has a special weakness for French red wine. Found- a) Wine Cellar, Boss Monster b) Solomon's Trials, Believer Level 4 HP : 666 MP : 170 Element: Wind Weight : Light Exp : 200 Cash : 1500 Souls : 55 Items : Sallos No Effect: Poison, D. Pois., Paralys., Seal, Inst Dth, S-ATKDwn, S-DEFDwn, Delay, EvadeDwn, HP Down -------------- Monsters #022 -------------- Barghest- Monstrous dog creature that inhabits dark places. It has no eyes but uses sonar , like a bat, to detect prey. It is said that touching it brings bad luck. Found- a) Rhondda Mine b) Solomon's Trials, Beginner Level 1 HP : 55 MP : 38 Element: Wind Weight : Normal Exp : 16 Cash : 120 Souls : 1 No Effect: Petrify, Inst Dth, P-ATKDwn, S-ATKDwn -------------- Monsters #023 -------------- Propolis- Tree spirit formed from hardened sap. It continues to ooze nutrient-rich sap as it plods along. So wherever it walks, flowers bloom the following year. Found- a) Rhondda Mine b) Solomon's Trials, Beginner Level 1 HP : 63 MP : 36 Element: Water Weight : Normal Exp : 15 Cash : 118 Souls : 1 No Effect: Seal, Petrify, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow EvadeDwn, HP Down -------------- Monsters #024 -------------- Tammuz- Monster from Spain. It appears on the tenth day of the tenth month and is said to be the incarnation of husbands wishing to punish their unfaithful wives. Found- a) Rhondda Mine b) Solomon's Trials, Beginner Level 1 HP : 60 MP : 41 Element: Light Weight : Normal Exp : 18 Cash : 115 Souls : 1 No Effect: Seal, Inst Dth, P-DEFDwn, S-DEFDwn, Delay, Slow, EvadeDwn -------------- Monsters #025 -------------- Lambton Worm- Legendary dragon that lives in the Wear River in England. In warmer weather, it wakes from hibernation, preys upon fisherman and devours their hearts. Found- a) Rhondda Mine b) Solomon's Trials, Beginner Level 4 HP : 208 MP : 0 Element: Earth Weight : Heavy Exp : 40 Cash : 170 Souls : 2 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, P-ATKDwn, S-ATKDwn, EvadeDwn, HP Down -------------- Monsters #026 -------------- Grimlock- Demon born from the collective negative energy of hundreds of coal miners who died tragically at young ages due to a mining accident. Found- a) Rhondda Mine, Boss Monster b) Solomon's Trials, Believer Level 4 HP : 780 MP : 215 Element: Dark Weight : Light Exp : 425 Cash : 1600 Souls : 65 Items : Murmur No Effect: Poison, D. Pois., Paralys., Inst Dth, P-DEFDwn, S-ATKDwn, Delay, HP Down -------------- Monsters #027 -------------- Clawed Commander- Equipped with steel claws, these soldiers move stealthily and are more dangerous opponents than their lower-ranked counterparts. Found- a) SG Italian Branch HQ b) Solomon's Trials, Beginner Level 1 c) Solomon's Trials, Creator Level HP : 59 MP : 40 Element: Wind Weight : Normal Exp : 32 Cash : 85 Souls : 1 No Effect: Seal, P-ATKDWn, P-DEFDwn, HP Down -------------- Monsters #028 -------------- Lenny- As the leader of the Steel Claws, he is a muscular hulk of a man who wields a giant khanjar. While not very intelligent, he makes up for it in raw power. Found- a) Wales, Boss Monster b) Solomon's Trials, Creator Level HP : 570 MP : 0 Element: Earth Weight : Heavy Exp : 666 Cash : 300 Souls : 70 Items : Paralysis 1 No Effect: Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, Slow, HP Down -------------- Monsters #029 -------------- Fortune Stick- Ancient fortunetelling tool. The fortuneteller throws the stick with all his might and if it lands face up it denotes good luck, while face down denotes bad luck. Found- a) Manmariana Island b) Solomon's Trials, Beginner Level 4 HP : 53 MP : 55 Element: Earth Weight : Light Exp : 25 Cash : 80 Souls : 1 No Effect: Seal, P-DEFDwn -------------- Monsters #030 -------------- Domovoi- House spirit that gives good luck to residents but is cruel to invaders, going so far as to break all the invaders' fingers before chasing them out. Found- a) Manmariana Island b) Solomon's Trials, Beginner Level 4 HP : 63 MP : 48 Element: Light Weight : Light Exp : 28 Cash : 126 Souls : 1 No Effect: Poison, D. Pois., Paralys., Inst Dth, Slow -------------- Monsters #031 -------------- Katherine- Poison moth spirit hidden beneath pretty clothes. She pretends to be a little girl attacked by a moth to lure victims close enough to strike. Found- a) Manmariana Island b) Solomon's Trials, Beginner Level 4 HP : 57 MP : 67 Element: Dark Weight : Light Exp : 28 Cash : 130 Souls : 1 No Effect: Poison, D. Pois., Seal, P-ATKDwn, HP Down -------------- Monsters #032 -------------- Andre- Carla's pet cat that she bought as a young girl. She was told it wouldn't get any bigger but forty years later it's grown to its current freakish size. Found- a) Manmariana Island, Boss Monster b) Solomon's Trials, Monk Level 3 c) Solomon's Trials, Believer Level 4 HP : 830 MP : 260 Element: Fire Weight : Heavy Exp : 1200 Cash : 1900 Souls : 75 Items : Beleth, Thera Extract No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn -------------- Monsters #033 -------------- Gremlin- Mischievous demon that sabotages machines with its slender fingers. Its body is wrapped in some unknown fiber and some think it maybe an alien life form. Found- a) SG Italian Branch HQ b) Solomon's Trials, Beginner Level 1 HP : 56 MP : 71 Element: Fire Weight : Light Exp : 36 Cash : 96 Souls : 1 No Effect: Seal, EvadeDwn -------------- Monsters #034 -------------- Langsuir- Once a normal woman, she died during childbirth and now walks as a hideous demon in search of her lost child Found- a) SG Italian Branch HQ b) Solomon's Trials, Beginner Level 1 HP : 72 MP : 69 Element: Water Weight : Normal Exp : 40 Cash : 144 Souls : 1 No Effect: Inst Dth, S-DEFDwn -------------- Monsters #035 -------------- Janus- Two-headed demon summoned from another world. The right head seeks pleasure while the left enjoys murder. Inner conflict has driven it quite insane. Found- a) SG Italian Branch HQ, Boss Monster b) Solomon's Trials, Believer Level 4 HP : 880 MP : 69 Element: Light Weight : Heavy Exp : 2000 Cash : 2300 Souls : 85 Items : Justice, Sp-Attack Down 2 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Slow, EvadeDwn, HP Down -------------- Monsters #036 -------------- Calamity Orb- Giant floating eyeball. It's believed to be a spy that relays what it sees to the gods, so any blasphemy done in front of it will be swiftly punished. Found- a) Neam Ruins b) Solomon's Trials, Beginner Level 4 HP : 68 MP : 55 Element: Light Weight : Normal Exp : 49 Cash : 10 Souls : 1 No Effect: P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn -------------- Monsters #037 -------------- Ofnir- Serpent expelled from Heaven. It now gnaws at the roots of the World Tree. Once quite intelligent, a head wound has reduced it to a mindless brute. Found- a) Neam Ruins b) Solomon's Trials, Beginner Level 1 HP : 256 MP : 88 Element: Dark Weight : Light Exp : 146 Cash : 200 Souls : 2 No Effect: Poison, D. Pois., Seal, Inst Dth, S-ATKDwn, S-DEFDwn -------------- Monsters #038 -------------- Otheon- Guardian built by an ancient wizard. It's covered with the plates of a certain armored insect and its speed belies its brutish appearance. Found- a) Neam Ruins b) Solomon's Trials, Beginner Level 1 HP : 256 MP : 0 Element: Fire Weight : Heavy Exp : 146 Cash : 205 Souls : 2 No Effect: Paralys., Seal, Petrify, P-ATKDwn, P-DEFDwn -------------- Monsters #039 -------------- Star Gazer- A unique sea creature that evolved in an alien dimension. It is a servant to the Grail Gazer and is able to fight opponents that its master cannot. Found- a) Neam Ruins(as minion) b) Solomon's Trials, Believer Level 4 HP : 320 MP : 0 Element: Water Weight : Light Exp : 200 Cash : 200 Souls : 2 No Effect: Poison, D. Pois., Seal, P-ATKDwn, S-ATKDwn, HP Down -------------- Monsters #040 -------------- Grail Gazer- Fiendishly intelligent sea monster that rules the space between ocean and sky. Although it appears to be here, it actually exists in another dimension. Found- a) Neam Ruins, Boss Monster b) Solomon's Trials, Believer Level 4 HP : 1240 MP : 409 Element: Water Weight : Light Exp : 2900 Cash : 2500 Souls : 90 Items : Instant Death 1, Ose No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-DEFDwn, S-DEFDwn, Slow, EvadeDwn, HP Down -------------- Monsters #041 -------------- Paladin- Normally gentle and soft-spoken. When he must defend his faith he transforms from a lamb into a lion and will stop at nothing in service of its god. Found- a) St. Marguerite Island b) Solomon's Trials, Beginner Level 1 c) Solomon's Trials, Monk Level 4 HP : 77 MP : 86 Element: Light Weight : Normal Exp : 62 Cash : 146 Souls : 1 No Effect: None -------------- Monsters #042 -------------- Clawed Admiral- Highest-ranking member of the Steel Claws. The red ornament on his helmet is the envy of his younger colleagues and marks him as the elite of the elite. Found- a) St. Marguerite Island b) Solomon's Trials, Beginner Level 4 HP : 80 MP : 63 Element: Dark Weight : Normal Exp : 64 Cash : 140 Souls : 1 No Effect: Seal, Petrify, P-ATKDwn, P-DEFDwn, S-ATKDWn, S-DEFDwn, EvadeDwn -------------- Monsters #043 -------------- Oscar- Veronica's two-headed pet dog. It was created by fusing two young doberman pups . Thoug large in size, it still needs to drink milk or it gets a stomachache. Found- a) St. Margeurite Island, Boss Monster b) Solomon's Trials, Monk Level 4 c) Solomon's Trials, Believer Level 4 HP : 400 MP : 0 Element: Wind Weight : Heavy Exp : 600 Cash : 2000 Souls : 0 Items : Temperance, Poison 2 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-DEFDwn, S-DEFDwn, Delay, HP Down -------------- Monsters #044 -------------- Kheperer- Armored beetle that appears when the scent of death is in the air. After it kills a victim, it buries him in a pink-colored ball of dung and rolls him off. Found- a) St. Marguerite Island b) Solomon's Trials, Beginner Level 1 c) Solomon's Trials, Beginner Level 4 d) Solomon's Trials, Monk Level 4 HP : 90 MP : 77 Element: Fire Weight : Normal Exp : 122 Cash : 260 Souls : 1 No Effect: Inst Dth, P-DEFDwn -------------- Monsters #045 -------------- Gatorback- Created in a laboratory, this creature is a throwback to its ancient alligator forbearers. After thorough training, it is a ruthless and efficient killer. Found- a) St. Marguerite Island b) Solomon's Trials, Beginner Level 1 c) Solomon's Trials, Beginner Level 4 d) Solomon's Trials, Monk Level 4 HP : 300 MP : 86 Element: Earth Weight : Heavy Exp : 188 Cash : 388 Souls : 2 No Effect: Paralys., EvadeDwn -------------- Monsters #046 -------------- Godhand- Lenny after drawing upon the power of the ancient and legendary creature, Godhand, who was named for the nearly divine power residing in his massive hand . Found- a) St. Marguerite Island, Boss Monster b) Solomon's Trials, Beginner Level 2 HP : 1960 MP : 0 Element: Earth Weight : Heavy Exp : 4400 Cash : 4000 Souls : 95 Items : Thera Extract, Bandit Earrings No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, EvadeDwn, HP Down -------------- Monsters #047 -------------- Pendulum- Bishop Victor's demon farmiliar. It owes its full allegiance to its master and would be equally willing to save or destroy the world at his sole bidding. Found- a) Petrograd b) Solomon's Trials, Monk Level 1 c) Solomon's Trials, Monk Level 3 HP : 333 MP : 140 Element: Water Weight : Normal Exp : 298 Cash : 444 Souls : 2 No Effect: Poison, D. Pois., Paralys., Seal, Inst Dth, P-DEFDwn, S-ATKDwn, Delay -------------- Monsters #048 -------------- Quartzback- Happy-go-lucky creature covered entirely in crystals. Desiring to play, it often inadvertently injures humans with its sharp crystalline claws. Found- a) Petrograd b) Solomon's Trials, Monk Level 3 c) Solomon's Trials, Monk Level 4 HP : 85 MP : 88 Element: Earth Weight : Normal Exp : 94 Cash : 166 Souls : 1 No Effect: Paraylys., Petrify -------------- Monsters #049 -------------- Wormgaur- Worm-shaped spirit with a single eye held in its mouth. Its azure-colored feathers cause its victims to witness strange and disturbing hallucinations. Found- a) Petrograd b) Solomon's Trials, Monk Level 3 c) Solomon's Trials, Monk Level 4 HP : 107 MP : 88 Element: Wind Weight : Normal Exp : 99 Cash : 172 Souls : 1 No Effect: Poison, D. Pois., Seal, Petrify, Inst Dth, S-ATKDwn, Delay, Slow, HP Down -------------- Monsters #050 -------------- Victor- Bishop and member of the secret society. Lacking the flashiness of Lenny or Veronica, he's closer in style to Rasputin. He can wield both swords and magic. Found- a) Petrograd, Boss Monster b) Solomon's Trials, Monk Level 1 HP : 1800 MP : 200 Element: Fire Weight : Normal Exp : 5200 Cash : 4200 Souls : 100 Items : Halphas, Night Oil No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-DEFDwn, S-DEFDwn, Slow, EvadeDwn, HP Down -------------- Monsters #051 -------------- Tweedledee- Denizen of the Mirror World. He can't be seen in the real world, but he's actually quite handsome. He often tries to lure young women into his own world. Found- a) Mirror Castle b) Solomon's Trials, Monk Level 4 HP : 93 MP : 0 Element: Water Weight : Normal Exp : 111 Cash : 191 Souls : 1 No Effect: P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, EvadeDwn, HP Down -------------- Monsters #052 -------------- Denizen of the Mirror World. Lonely, he tries to make friends by pulling people into his own world. This ends in death more often than friendship, though. Found- a) Mirror Castle b) Solomon's Trials, Monk Level 4 HP : 93 MP : 0 Element: Wind Weight : Normal Exp : 111 Cash : 189 Souls : 1 No Effect: P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, EvadeDwn, HP Down -------------- Monsters #053 -------------- Ogoroja- Originally, an ocean spirit that saved humans from tough seas. She was punished for eating a fish and now hunts people. She's surrounded by four harpoons. Found- a) Mirror Castle b) Solomon's Trials, Monk Level 4 HP : 86 MP : 101 Element: Light Weight : Light Exp : 220 Cash : 330 Souls : 1 No Effect: Poison, D. Pois., Paralys., Seal, Inst Dth, Slow -------------- Monsters #054 -------------- Karin- Alternate Karin from the Mirror World. She's a perfect copy of the real Karin and even if destroyed, she appears each time the original looks in the mirror. Found- a) Mirror Castle b) Solomon's Trials, Monk Level 2 HP : 220 MP : 222 Element: Fire Weight : Normal Exp : 0 Cash : 0 Souls : 0 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #055 -------------- Yuri- Alternate Yuri from the Mirror World. Physically, he's an exact copy of the real Yuri, but in a one-on-one fight, the original always wins. Found- a) Mirror Castle b) Solomon's Trials, Monk Level 2 HP : 231 MP : 172 Element: Dark Weight : Normal Exp : 0 Cash : 0 Souls : 0 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #056 -------------- Amon- The God of Wrath. This demon represents the antithesis of creative power. When he descends to Earth, it usually portends a historic change for mankind. Found- a) Mirror Castle, Boss Monster b) Solomon's Trials, Monk Level 4 HP : 765 MP : 268 Element: None Weight : Heavy Exp : 6800 Cash : 6000 Souls : 105 Items : Pure Extract, Seal of the Urn No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #057 -------------- Jack- Flaming spirit of a nobleman who died in the Gallery of the Dead. He remains as haughty and unfeeling as he was when he was still alive. Found- a) Gallery of the Dead b) Solomon's Trials, Monk Level 3 HP : 90 MP : 111 Element: Fire Weight : Light Exp : 150 Cash : 220 Souls : 1 No Effect: Poison, D. Pois., Paralys., Seal, Inst Dth, P-DEFDwn, S-ATKDwn, EvadeDwn, HP Down -------------- Monsters #058 -------------- Jill- Spirit of a noblewoman who was killed by a group of men. Her anger and resentment towards all the world's men have formed into an icy field around her . Found- a) Gallery of the Dead b) Solomon's Trials, Monk Level 3 HP : 90 MP : 111 Element: Water Weight : Heavy Exp : 150 Cash : 220 Souls : 1 No Effect: Poison, D. Pois., Paralys., Inst Dth, P-ATKDwn, P-DEFDwn, S-DEFDwn, EvadeDwn, HP Down -------------- Monsters #059 -------------- Agony- Skeleton built and given life by a ghost child. Abandoned when the child's soul passed on, it now despises all humans with an anger born of deep sadness. Found- a) Gallery of the Dead b) Solomon's Trials, Monk Level 3 HP : 100 MP : 0 Element: Earth Weight : Light Exp : 165 Cash : 234 Souls : 1 No Effect: Poison, D. Pois., Paralys., Inst Dth, P-ATKDwn, P-DEFDwn, S-DEFDwn, EvadeDwn, HP Down -------------- Monsters #060 -------------- Peryton- With the head and leg of a deer and the body of a bird, each year these creatures flock from the Mediterranean Sea to Africa, inspiring fear in all that they meet. Found- a) Hermitage, Petrograd b) Solomon's Trials, Monk Level 3 HP : 99 MP : 112 Element: Dark Weight : Light Exp : 188 Cash : 250 Souls : 1 No Effect: Poison, D. Pois., Paralys., Inst Dth, P-ATKDwn, S-ATKDwn, EvadeDwn, HP Down -------------- Monsters #061 -------------- Night Queen- The Queen of Darkness. She may grant a night of power to women of proud bearing who call upon her. The long veins of her right hand are deadly weapons. Found- a) Hermitage, Petrograd, Boss Monster b) Solomon's Trials, Monk Level 3 HP : 2380 MP : 420 Element: Water Weight : Light Exp : 9900 Cash : 8000 Souls : 110 Items : Haagenti, Moon Oil No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, S-ATKDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #062 -------------- Gigafilaria- Born from an Idar Flamme egg, its role within the castle resembles that of intestinal bacteria, breaking down invaders and turning them into nutrients. Found- a) Idar Flamme b) Solomon's Trials, Believer Level 2 HP : 135 MP : 155 Element: Fire Weight : Light Exp : 500 Cash : 700 Souls : 3 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn -------------- Monsters #063 -------------- Megafilaria- Life form that could be called the antibody of the Idar Flamme. It consumes invaders before evicting them from the castle, whereupon its own life ends. Found- a) Idar Flamme b) Solomon's Trials, Believer Level 1 c) Solomon's Trials, Believer Level 2 HP : 98 MP : 78 Element: Earth Weight : Light Exp : 210 Cash : 280 Souls : 1 No Effect: None -------------- Monsters #064 -------------- Zamuza- Creature which acts as the Idar Flamme's attack mechanism. Its internal combustion engine allows it to attack powerfully and tirelessly in all directions. Found- a) Idar Flamme b) Solomon's Trials, Believer Level 1 c) Solomon's Trials, Believer Level 3 HP : 156 MP : 108 Element: Light Weight : Normal Exp : 315 Cash : 560 Souls : 1 No Effect: Seal, Petrify, Inst Dth -------------- Monsters #065 -------------- Echidna- Otherworldly snake that swallowed a pregnant woman whole and absorbed the fetus into itself. The human half is in agony and screams constantly. Found- a) Idar Flamme b) Solomon's Trials, Believer Level 1 c) Solomon's Trials, Believer Level 2 d) Solomon's Trials, Believer Level 3 HP : 144 MP : 166 Element: Dark Weight : Normal Exp : 305 Cash : 588 Souls : 1 No Effect: Seal, Petrify, P-DEFDwn, S-DEFDwn, Delay, HP Down -------------- Monsters #066 -------------- Hati- A mad alchemist created this monster and gave it but one command before he died , namely to kill anything it sees. It will continue to do so until it dies. Found- a) Idar Flamme b) Solomon's Trials, Believer Level 2 c) Solomon's Trials, Believer Level 3 HP : 144 MP : 145 Element: Water Weight : Normal Exp : 330 Cash : 532 Souls : 1 No Effect: Poison, D. Pos., P-ATKDwn, HP Down -------------- Monsters #067 -------------- Mother Filaria- The mother of all the Filaria that live in Idar Flamme. Acting as the castle's aorta, it absorbs a portion of its nutrients to nourish the eggs inside it. Found- a) Idar Flamme, Boss Monster b) Solomon's Trials, Believer Level 3 HP : 700 MP : 230 Element: Light Weight : Heavy Exp : 3000 Cash : 2000 Souls : 30 Items : Mana Extract No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Slow, EvadeDwn -------------- Monsters #068 -------------- Asmodeus- Demon god of ambition and desire. He sows the seeds of greed within each human and reaps the bloody bounty that renews itself with each generation. Found- a) Idar Flamme, Boss Monster b) Solomon's Trials, Believer Level 3 HP : 2880 MP : 468 Element: None Weight : Normal Exp : 14500 Cash : 12000 Souls : 150 Items : The World, Warlock Earrings No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, Slow, EvadeDwn, HP Down -------------- Monsters #069 -------------- Emptiness- Merciless executioner that lives within Apoina tower and slices up any invader or would-be rescuer foolish enough to enter. Found- a) Apoina Tower, revisited b) Solomon's Trials, Worshiper Level 1 HP : 100 MP : 103 Element: Fire Weight : Normal Exp : 280 Cash : 296 Souls : 1 No Effect: Poison, D. Pois., Paralys., Inst Dth, P-ATKDwn, S-ATKDwn, Slow, HP Down -------------- Monsters #070 -------------- Danters- Covered in human and reptile skin, this statue takes over not only the skin but also the very soul of its unfortunate victims. Found- a) Apoina Tower, revisited b) Solomon's Trials, Worshiper Level 1 HP : 168 MP : 101 Element: Light Weight : Normal Exp : 555 Cash : 598 Souls : 1 No Effect: Poison, D. Pois., Paralys., Petrify, Inst Dth, P-ATKDwn, S-ATKDwn, Slow, HP Down -------------- Monsters #071 -------------- Lemures- Spirit of a nobleman who died for a crime he didn't commit. Unaware of his own death, he still clings pathetically to his former authority. Found- a) Apoina Tower, revisited b) Solomon's Trials, Worshiper Level 1 HP : 110 MP : 99 Element: Wind Weight : Light Exp : 288 Cash : 286 Souls : 1 No Effect: Poison, D. Pois., Seal, Petrify, Inst Dth, P-DEFDwn, S-DEFDwn, Delay , EvadeDwn -------------- Monsters #072 -------------- Astaroth- Demon god of fear and the chaos it breeds. Though suppressed by Nicolai's ego, its true nature is cold and cruel, regarding humans as mere playthings. Found- a) Apoina Tower, revisited, Boss Monster HP : 3040 MP : 472 Element: None Weight : Light Exp : 17400 Cash : 15000 Souls : 150 Items : Galahad's Sword, Delay 2 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #073 -------------- Akagi Soldier- Special imperial defense corps composed of mostly young men. Usually assigned to scouting and sentry duty, some complain about their lack of action. Found- a) Yokohama, Brick Warehouses b) Solomon's Trials, Believer Level 1 c) Solomon's Trials, Believer Level 2 HP : 82 MP : 0 Element: Earth Weight : Normal Exp : 444 Cash : 500 Souls : 0 No Effect: Poison, D. Pois., Paralys., Seal, Inst Dth, S-ATKDwn, S-DEFDwn, Slow , EvadeDwn, HP Down -------------- Monsters #074 -------------- Spider Walker- Unmanned walking drone built by the Japanese Imperial Army. Its shape was inspired by a spider. Although only a prototype, it is fully functional. Found- a) Yokohama, Battleship Mikasa b) Solomon's Trials, Believer Level 2 HP : 144 MP : 120 Element: Earth Weight : Heavy Exp : 450 Cash : 505 Souls : 2 No Effect: Poison, D. Pois., Seal, Petrify, Inst Dth, S-ATKDwn, S-DEFDwn, Slow, EvadeDwn -------------- Monsters #075 -------------- Flying Drone- Unmanned aerial drone built by the Japanese Imperial Army. Though this prototype is a masterpiece of design, weight limitations have left it unarmed. Found- a) Yohohama, Battleship Mikasa b) Solomon's Trials, Believer Level 2 HP : 480 MP : 0 Element: Water Weight : Heavy Exp : 1000 Cash : 1500 Souls : 4 No Effect: Poison, D. Pois., Paralys., Seal, Inst Dth, S-ATKDwn, S-DEFDwn, Slow , EvadeDwn, HP Down -------------- Monsters #076 -------------- Lt. Col. Terada- Ferocious leader of the Imperial Army's Iron Soldiers. Surprisingly domestic in his private life, he enjoys spending time with his beloved daughter. Found- a) Yokohama, Battleship Mikasa, Boss Monster b) Solomon's Trials, Believer Level 2 HP : 3360 MP : 0 Element: Water Weight : Normal Exp : 18600 Cash : 20000 Souls : 200 Items : Demon Earrings, Seal of Vitality No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, S-DEFDwn, Delay , EvadeDwn, HP Down -------------- Monsters #077 -------------- Hien- A Member of the Mutant Apes. His right hand is a razor-sharp blade with he speedily and ruthlessly exploits an opponent's weakness. Found- a) Imperial Capital, Hojo Research Lab b) Solomon's Trials, Embodiment Level 1 HP : 621 MP : 634 Element: Wind Weight : Normal Exp : 0 Cash : 0 Souls : 0 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #078 -------------- Raiden- A Member of the Mutant Apes. His left hand wields tremendous electrical power with he brutally and relentlessly attacks all opponents. Found- a) Imperial Capital, Hojo Research Lab b) Solomon's Trials, Embodiment Level 1 HP : 675 MP : 584 Element: Earth Weight : Heavy Exp : 0 Cash : 0 Souls : 0 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #079 -------------- Armored Fighter- Japanese Imperial Army's bipedal mecha prototype. Although this model is unmanned, a piloted version is currently under development. Found- a) Imperial Capital, Hojo Research Lab, Boss Monster b) Solomon's Trials, Believer Level 4 c) Solomon's Trials, Worshiper Level 1 HP : 2500 MP : 0 Element: Light Weight : Heavy Exp : 0 Cash : 0 Souls : 0 Items : None No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #080 -------------- Tsukiyomi- Moon goddess inhabiting the body of Kurando. Noble and cold, she wields the power of the moon mercilessly against any foul or impure creature. Found- a) Yokohama, Foreigner's Cemetery, Boss Monster HP : 3600 MP : 444 Element: Light Weight : Light Exp : 19000 Cash : 24000 Souls : 210 Itemss : Valak, Seal of Aura No Effect: Poison, D. Poison, Paralys., Seal, Petrify, Inst Dth, P-DEFDwn, S-DEFDwn, EvadeDwn, HP Down -------------- Monsters #081 -------------- Pera-pera- Yin and yang fortune-telling tool. One side portends luck in battle while the reverse side signals doom. Its eerie laugh chills the blood of all who hear it. Found- a) Yokohama, Foreigner's Cemetery b) Solomon's Trials, Believer Level 1 c) Solomon's Trials, Believer Level 2 d) Solomon's Trials, Believer Level 3 e) Solomon's Trials, Worshiper Level 3 HP : 118 MP : 120 Element: Water Weight : Light Exp : 570 Cash : 536 Souls : 2 No Effect: Poison, D. Pois., Petrify, Inst Dth, P-DEFDwn, S-ATKDwn, HP Down -------------- Monsters #082 -------------- Gaki- Dead spirit cursed for its sins to wander the earth forever without passing on to the After-life. Its horns and burning right hand are the marks of its sins. Found- a) Yokohama, Foreigner's Cemetery b) Solomon's Trials, Believer Level 1 c) Solomon's Trials, Believer Level 3 d) Solomon's Trials, Worshiper Level 3 HP : 125 MP : 125 Element: Fire Weight : Light Exp : 588 Cash : 528 Souls : 2 No Effect: Paralys., Seal, Petrify, P-ATKDwn, P-DEFDwn, EvadeDwn -------------- Monsters #083 -------------- Noh Masks- Frightening collection of Noh masks left by a mad and heretical drama master. They appear each night to frighten innocent souls. Found- a) Yokohama, Foreigner's Cemetery b) Solomon's Trials, Believer Level 2 c) Solomon's Trials, Believer Level 3 HP : 150 MP : 156 Element: Dark Weight : Normal Exp : 624 Cash : 1080 Souls : 3 No Effect: Poison, D. Pois., Paralys., Seal, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, EvadeDwn -------------- Monsters #084 -------------- Garan- Eccentric but powerful yin and yang master that floats in the air atop a myterious flying pillow. His powdered white face is lined with deep creases. Found- a) Yokohama, Foreigner's Cemetery HP : 3720 MP : 500 Element: Dark Weight : Light Exp : 21000 Cash : 30000 Souls : 220 Items : Oracle Earrings, Glasyalabolas No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, Delay, Slow, HP Down -------------- Monsters #085 -------------- Koshoki- Born from the blood of Shoki, this creature although mindless, is filled with the dark will of Astaroth. Plants covering its body emit a sickening odor. Found- a) Imperial Capital, Nihonbashi b) Solomon's Trials, Worshiper Level 1 c) Solomon's Trials, Worshiper Level 2 HP : 244 MP : 144 Element: Light Weight : Normal Exp : 700 Cash : 1200 Souls : 2 No Effect: Poison, D. Pois., Paralys., Petrify, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, HP Down -------------- Monsters #086 -------------- Shoki- Dog transformed by the soul force of Astaroth. Overflowing with demonic power, its fire energy beams, teleports and can create an infinite supply of Koshoki. Found- a) Imperial Capital, Nihonbashi, Boss Monster b) Solomon's Trials, Worshiper Level 3 HP : 4550 MP : 455 Element: Light Weight : Heavy Exp : 26000 Cash : 34000 Souls : 230 Items : Judgment, Seal of Vitality No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-DEFDwn, Delay, EvadeDwn, HP Down -------------- Monsters #087 -------------- Steel Soldier- The black-clad nucleus of the Iron Soldiers. Though their goal is to suppress insurgencies, their heedlessness of collateral damage infuriates the locals. Found- a) Imperial Capital, Hojo Research Lab(Yuri's party) b) Solomon's Trials, Worshiper Level 1 HP : 160 MP : 0 Element: Dark Weight : Normal Exp : 633 Cash : 633 Souls : 2 No Effect: Poison, D. Pois., Paralys., Seal, Inst Dth, S-ATKDwn, S-DEFDwn, Delay, Slow, HP Down -------------- Monsters #088 -------------- Beetle Walker- Improving on the design of the Spider Walker and inspired by a beetle, this drone has higher fuel effiency and a gattling gun as its main weapon. Found- a) Imperial Capital, Hojo Research Lab(Yuri's party) b) Solomon's Trials, Worshiper Level 2 c) Solomon's Trials, Worshiper Level 3 HP : 256 MP : 170 Element: Light Weight : Heavy Exp : 650 Cash : 666 Souls : 2 No Effect: Poison, D. Pois., Seal, Petrify, Inst Dth, S-ATKDwn, S-DEFDwn, Slow, HP Down -------------- Monsters #089 -------------- Flying Drone X- Redesigned version of the Flying Drone. Though still unarmed, its use of plastic has lightened it by 85 kg., resulting in vastly improved flight. Found- a) Imperial Capital, Hojo Research Lab(Yuri's party) b) Solomon's Trials, Worshiper Level 1 c) Solomon's Trials, Worshiper Level 2 d) Solomon's Trials, Worshiper Level 3 HP : 650 MP : 0 Element: Wind Weight : Heavy Exp : 1900 Cash : 2000 Souls : 4 No Effect: Poison, D. Pois., Paralys., Seal, Inst Dth, S-ATKDwn, S-DEFDwn, Slow , EvadeDwn -------------- Monsters #090 -------------- Master Cylinder- Dr. Hojo's own fighting machine. Handsomely made and decked out with the latest in weapon technology, it's a true masterpiece of design. Found- a) Imperial Capital, Hojo Research Lab(Yuri's party), Boss Monster HP : 5040 MP : 520 Element: Earth Weight : Light Exp : 29000 Cash : 39000 Souls : 240 Items : Priest Earrings, Lottery Ticket No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #091 -------------- Enku- Much like the Gaki, this cursed spirit's mouth is constantly afire so that it can neither eat nor speak without pain. Its bite causes horrible burning wounds . Found- a) Forest of Wind(Garan's dungeon) b) Solomon's Trials, Worshiper Level 2 c) Solomon's Trials, Worshiper Level 3 HP : 165 MP : 112 Element: Wind Weight : Light Exp : 700 Cash : 690 Souls : 2 No Effect: Poison, D. Pois., Paralys., Petrify, P-ATKDwn, S-ATKDwn, Delay, HP Down -------------- Monsters #092 -------------- Yomi Samurai- Undead warrior from the land of Yomi. Although crushing its helmet will temporarily make it stop, it soon rises again with a sickening rustling of bones. Found- a) Forest of Wind(Garan's dungeon) b) Solomon's Trials, Worshiper Level 2 c) Solomon's Trials, Worshiper Level 3 HP : 302 MP : 178 Element: Dark Weight : Normal Exp : 1420 Cash : 1380 Souls : 3 No Effect: Poison, D. Pois., Paralys., Inst Dth, P-DEFDwn, S-ATKDwn, Delay, HP Down -------------- Monsters #093 -------------- Towd- Ninja that mistakenly transformed himself into a toad during training. None who have attempted to capture it have ever returned alive. Found- a) Forest of Wind(Garan's dungeon) b) Solomon's Trials, Worshiper Level 2 c) Solomon's Trials, Worshiper Level 3 d) Solomon's Trials, Embodiment Level 2 HP : 724 MP : 210 Element: Earth Weight : Light Exp : 2180 Cash : 2200 Souls : 4 No Effect: Poison, D. Pois., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #094 -------------- Yama Garan- Garan possessed with the awesome power of Yama, King of Demons. This radical transformation of Garan's can only exist inside the boundary. Found- a) Forest of Wind(Garan's dungeon), Boss Monster b) Solomon's Trials, Worshiper Level 2 HP : 5100 MP : 600 Element: Dark Weight : Light Exp : 32500 Cash : 45000 Souls : 250 Items : Marbas, Poison 3 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, S-Attack, P-ATKDwn, P-DEFDwn, S-ATKDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #095 -------------- Tengu- Creature famous in Japan for mocking travelers and then leaving a red feather when it flees. If placed in one's purse, this feather is said to increase wealth. Found- a) Forest of Wind HP : 660 MP : 200 Element: Light Weight : Normal Exp : 3500 Cash : 3500 Souls : 5 No Effect: Poison, D. Pois., Paralys., Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #096 -------------- Mutant Snail- Snail that grew to enormous length after eating the forbidden hydrangea leaf. Usually quite docile, it may feed on human blood during dry seasons. Found- a) Forest of Wind b) Solomon's Trials, Worshiper Level 1 c) Solomon's Trials, Worshiper Level 2 HP : 198 MP : 0 Element: Water Weight : Heavy Exp : 943 Cash : 750 Souls : 2 No Effect: Paralys., Seal, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, EvadeDwn -------------- Monsters #097 -------------- Kouenki- The four-armed mother goddess of fire. She has protected the islands of Japan against evil forces since the time of Izanagi and Izanami. Found- a) Inugami Village, Boss Monster b) Inugami Village, Boss Monster in a 1v1 fight with Kurando's Jutendouji HP : 5720 MP : 582 Element: Fire Weight : Normal Exp : 39000 Cash : 46000 Souls : 260 Items : Seal 3(first time), Seal 4(second time) No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #098 -------------- Blooming Phoenix- One of four holy creatures. It burns eternally due to the phoenix chick it devoured. Legend sats a phoenix will be born again upon its death. Found- a) Immortal Mountain b) Solomon's Trials, Embodiment Level 2 HP : 206 MP : 158 Element: Wind Weight : Light Exp : 950 Cash : 777 Souls : 2 No Effect: Paralys., Petrify, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, EvadeDwn, HP Down -------------- Monsters #099 -------------- Lava Lump- Trapped within a hideous body of molten lava, the human soul inside is doomed to spend an eternity in its burning prison. Found- a) Immortal Mountain b) Solomon's Trials, Embodiment Level 1 c) Solomon's Trials, Embodiment Level 2 HP : 291 MP : 176 Element: Fire Weight : Normal Exp : 1780 Cash : 1462 Souls : 3 No Effect: Poison, D. Pois., Paralys., Seal, Inst Dth, Delay, Slow, HP Down -------------- Monsters #100 -------------- Samurai Ghoul- Unclean spirit of a samurai who has been cursed to wander the Earth for his sin of caring more about taking life than about achieving victory. Found- a) Immortal Mountain b) Solomon's Trials, Embodiment Level 1 c) Solomon's Trials, Embodiment Level 2 HP : 321 MP : 55 Element: Earth Weight : Light Exp : 1810 Cash : 1478 Souls : 3 No Effect: Poison, D. Pois., Paralys., Seal, Inst Dth, P-DEFDwn, S-ATKDwn, S-DEFDwn, Slow, EvadeDwn, HP Down -------------- Monsters #101 -------------- Scorpilus- Ancient armored creature from prehistoric Japan. Though normally content to feed quietly on moss, it is known to attack anything that gets in its line of vision. Found- a) Immortal Mountain b) Solomon's Trials, Embodiment Level 1 HP : 800 MP : 200 Element: Light Weight : Heavy Exp : 2760 Cash : 2286 Souls : 4 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn -------------- Monsters #102 -------------- Neo Astaroth- Freed of Nicolai's ego, his terrible presence drives men to slaughter each other like crazed animals. This suits Astaroth, who prefers his own hands unsullied. Found- a) Immortal Mountain, Boss Monster HP : 6120 MP : 630 Element: None Weight : Light Exp : 46000 Cash : 47000 Souls : 270 Items : Delay 3, Astaroth No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Slow, EvadeDwn, HP Down -------------- Monsters #103 -------------- Titanium Soldier- Highest-ranked Iron Soldiers. Their highly-mobile powered suits give them awesome power, but are a fifty kg. burden when out of power. Found- a) Imperial Capital, Azabu Kamiyashiki b) Solomon's Trials, Embodiment Level 1 c) Solomon's Trials, Embodiment Level 2 HP : 210 MP : 0 Element: Fire Weight : Normal Exp : 1020 Cash : 780 Souls : 2 No Effect: Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn -------------- Monsters #104 -------------- Mecha Lord- Giant Mecha Warrior. Usually hidden beneath the park, it responds only to Lt. Col. Terada's summons. He goes swiftly to wherever battle looms. Found- a) Imperial Capital, Azabu Kamiyashiki, Boss Monster b) Solomon's Trials, Embodiment Level 2 HP : 6380 MP : 555 Element: Water Weight : Heavy Exp : 50000 Cash : 48000 Souls : 280 Items : Ashra's Earrings, Seal of Force No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-Attack, Delay , Slow, HP Down -------------- Monsters #105 -------------- Bethlehem- Embedded in stone while still alive as a sacrifice to an evil god, the spirit created by this evil deed now haunts the Earth in search of vengeance. Found- a) Queen's Garden b) Solomon's Trials, Embodiment Level 2 HP : 333 MP : 235 Element: Light Weight : Light Exp : 2300 Cash : 1486 Souls : 3 No Effect: Poison, D. Pois., Paralys., Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, EvadeDwn, HP Down -------------- Monsters #106 -------------- Graffias- Spirit of Graffias, furthest star in the Scorpio constellation. Normally in a state of peace, it strikes out with its tail spin if prey comes near. Found- a) Queen's Garden b) Solomon's Trials, Embodiment Level 2 HP : 320 MP : 166 Element: Earth Weight : Normal Exp : 2160 Cash : 1500 Souls : 3 No Effect: Poison, D. Pois., Paralys., Seal, Inst Dth, P-DEFDwn, S-ATKDwn, S-DEFDwn, Slow, HP Down -------------- Monsters #107 -------------- Morgan- Water spirit that dwells within the uninhabitable Sea of Death. It feeds on humans that accidentally fall in the water and may even climb onto land to find prey. Found- a) Queen's Garden b) Solomon's Trials, Embodiment Level 2 HP : 309 MP : 222 Element: Water Weight : Normal Exp : 2020 Cash : 1522 Souls : 3 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, P-ATKDwn, S-ATKDwn, S-DEFDwn, EvadeDwn, HP Down -------------- Monsters #108 -------------- King Tamakos- Creature of Chaos, born from the negative energy created by centuries of war and strife. He rejects every possible system of order and seeks their ruin. Found- a) Queen's Garden, Boss Monster b) Solomon's Trials, Embodiment Level 2 HP : 6450 MP : 675 Element: Wind Weight : Light Exp : 53000 Cash : 49000 Souls : 290 Items : Strength, Seal of Speed No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, EvadeDwn -------------- Monsters #109 -------------- Takaokami- Water spirit born from the scale of a dragon god. It is unintelligent and thus unable to discern the difference between good and evil. Found- a) Asuka Stone Platform(Floor 1, 2) HP : 218 MP : 178 Element: Light Weight : Normal Exp : 1374 Cash : 800 Souls : 2 No Effect: Poison, D. Pois., Seal, Petrify, Inst Dth, P-DEFDwn, S-DEFDwn, Slow -------------- Monsters #110 -------------- Hinogakutsuchi- Feeding on the souls of humans it kills in forest fires, some say this demigod was the source of inspiration that led humans to roast animal flesh. Found- a) Asuka Stone Platform(Floor 1, 2) HP : 340 MP : 265 Element: Fire Weight : Normal Exp : 2700 Cash : 1578 Souls : 3 No Effect: Paralys., Seal, Petrify, Inst Dth, P-ATkDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn -------------- Monsters #111 -------------- Lion Dog- Immortal creature that migrated from China in ancient times. Because it suffers from bad teeth and other signs of old age, it only eats victim's innards. Found- a) Asuka Stone Platform(Floor 1, 2) HP : 826 MP : 200 Element: Earth Weight : Heavy Exp : 4050 Cash : 2222 Souls : 4 No Effect: Poison, D. Pois., Paralys., Seal, Inst Dth, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn -------------- Monsters #112 -------------- Yatonokami- Native god of snakes, he also governs over all bad fortune. It is said that those who see him become infertile for three years. Found- a) Asuka Stone Platform(Floor 2) HP : 840 MP : 0 Element: Water Weight : Heavy Exp : 4300 Cash : 2380 Souls : 4 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, P-DEFDwn, S-DEFDwn, Delay , HP Down -------------- Monsters #113 -------------- Takemikazuchi- Ghost of a criminal that wounded a god and bathed in its blood. To free himself from this form, he must be reincarnated 1000 times or claim 1000 souls. Found- a) Asuka Stone Platform(Floor 3) HP : 225 MP : 191 Element: Wind Weight : Normal Exp : 1554 Cash : 810 Souls : 2 No Effect: Poison, D. Pois., Paralys., P-DEFDwn, S-DEFDwn, Delay -------------- Monsters #114 -------------- Ashra- Viewed by some as god and some as devil, this three-faced god shows either anger, love or indifference. It's current face is anger until the world's end. Found- a) Asuka Stone Platform(Floor 3) HP : 356 MP : 400 Element: Dark Weight : Normal Exp : 3100 Cash : 1592 Souls : 3 No Effect: Poison, D. Pois., Paralys., Seal, Inst Dth, P-ATKDwn, S-ATKDwn, Delay, EvadeDwn -------------- Monsters #115 -------------- Kukunochi- Giant fungus possessed by an evil spirit. At some point, it become fused with the tree god, Kukunochi, creating a being of overwhelming power. Found- a) Asuka Stone Platform(Floor 3) HP : 856 MP : 600 Element: Fire Weight : Heavy Exp : 4662 Cash : 2460 Souls : 4 No Effect: Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, S-ATKDwn, Slow, HP Down -------------- Monsters #116 -------------- Arahabaki- Ancient god native to Japan. Still worshipped today by some, this wild-spirited god is known to sometimes mate with mortal women.(omg....) Found- a) Asuka Stone Platform(Floor 4) HP : 1000 MP : 700 Element: Dark Weight : Heavy Exp : 5000 Cash : 3000 Souls : 4 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #117 -------------- Mocos- Born from the dead and withered earth, this evil spirit resides in the Mental Realm and sneers at the purity of the Harmonixer's spirit. Found- a) Yuri's Graveyard, it is one of the monsters you have to fight in order to obtain Grade Max Fusions. Element: Earth Note: This monster is not snapable. -------------- Monsters #118 -------------- Pripegala- Born from water fouled with human flesh, this evil spirit resides in the Mental Realm and disturbs the ice-like clamness of the Harmonixer's spirit. Found- a) Yuri's Graveyard, it is one of the monsters you have to fight in order to obtain Grade Max Fusions. Element: Water Note: This monster is not snapable. -------------- Monsters #119 -------------- Svarozic- Born from the black smoke that pollutes the atmosphere, this evil spirit resides in the Mental Realm and crushes the Harmonixer's battle spirit. Found- a) Yuri's Graveyard, it is one of the monsters you have to fight in order to obtain Grade Max Fusions. Element: Fire Note: This monster is not snapable. -------------- Monsters #120 -------------- Erisvorch- Born from the foul wind that carries sickness, this evil spirit resides in the Mental Realm and binds the Harmonixer's free spirit. Found- a) Yuri's Graveyard, it is one of the monsters you have to fight in order to obtain Grade Max Fusions. Element: Wind Note: This monster is not snapable. -------------- Monsters #121 -------------- Svarog- Born from the harmful light that harms life, this evil spirit resides in the Mental Realm and tramples the love within the Harmonixer's spirit. Found- a) Yuri's Graveyard, it is one of the monsters you have to fight in order to obtain Grade Max Fusions. Element: Light Note: This monster is not snapable. -------------- Monsters #122 -------------- Veles- Born from the unclean darkness that breeds ill will, this evil spirit resides in the Mental Realm and steals the Harmonixer's reason. Found- a) Yuri's Graveyard, it is one of the monsters you have to fight in order to obtain Grade Max Fusions. Element: Dark Note: This monster is not snapable. -------------- Monsters #123 -------------- Duergar- Once a member of the long-bearded Dwarf race, his hatred for humans has warped him into a cave-dwelling, sunlight-loathing creature. Found- a) Tiffauges Castle HP : 212 MP : 188 Element: Dark Weight : Light Exp : 1090 Cash : 752 Souls : 2 No Effect: Poison, D. Pois., Paralys., Seal, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn -------------- Monsters #124 -------------- Peg O'Nell- Water spirit that lives in well bottoms and kills unsuspecting victims, it is said to be the ghost of an innocent man killed and hidden in a well. Found- a) Tiffauges Castle HP : 322 MP : 230 Element: Wind Weight : Light Exp : 2380 Cash : 1504 Souls : 3 No Effect: Poison, D. Pois., Paralys., Petrify, Inst Dth, P-ATKDwn, S-ATKDwn, Delay, EvadeDwn, HP Down -------------- Monsters #125 -------------- Muscida- Angel that fell to Earth just before it received its wings. Its body and soul have become warped with the evil of this world turning it into a cruel beast. Found- a) Tiffauges Castle HP : 808 MP : 328 Element: Water Weight : Normal Exp : 3300 Cash : 2130 Souls : 4 No Effect: Paralys., Seal, Petrify, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #126 -------------- Neo Amon- Freed by Albert from the seal restraining his true power, the appearance of Neo Amon, most powerful of all demons, heralds the end of the world Found- a) Tiffauges Castle(Boss Monster) HP : 6660 MP : 777 Element: None Weight : Heavy Exp : 54000 Cash : 49000 Souls : 290 Items : Amon No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #127 -------------- Great Gama- Wrapped in a dense layer of fat and muscle, this legendary wrestler was also Joachim's mentor. His flamboyance has caused a surge in the sport's popularity. Found- a) Port of Southampton, Nihonbashi, you'll need to fight him to learn Joachim's Muscle Arts b) Solomon's Trials, Embodiment Level 1 HP : 250 MP : 0 Element: Light Weight : Heavy Exp : 100 Cash : 10 Souls : 0 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #128 -------------- Murgh Korma- Youngest of the warrior-clan Murgh, he combines spiced chicken pieces in a mild yet piquant sauce. His smooth tongue makes him popular with the ladies. Found- a) Nihonbashi, Man Festival sidequest HP : 340 MP : 50 Element: Earth Weight : Light Exp : 1 Cash : 1 Souls : 1 No Effect: Poison, D. Pois., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, EvadeDwn, HP Down -------------- Monsters #129 -------------- Murgh Masala- Darker and more powerful than his younger clan brother, this Murgh warrior is as liberal with his attacks as he is with his sweat-inducing spices. Found- a) Nihonbashi, Man Festival sidequest HP : 350 MP : 50 Element: Water Weight : Light Exp : 1 Cash : 1 Souls : 1 No Effect: Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Slow, EvadeDwn, HP Down -------------- Monsters #130 -------------- Murgh Madras- Slow-cooking is the secret behind this curry warrior's taste. Fiery and yet complex, an encounter with him will anyone sweating with exertion. Found- a) Nihonbashi, Man Festival sidequest HP : 360 MP : 50 Element: Fire Weight : Light Exp : 1 Cash : 1 Souls : 1 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #131 -------------- Well-seasoned chicken curry warrior and leader of the Murgh clan. His breath- taking mix of spiciness and flavor has earned him worldwide renown. Found- a) Nihonbashi, Man Festival sidequest Element: Wind Note: This monster is not snapable. -------------- Monsters #132 -------------- Gosht Korma- Young Gosht warrior. So delicious and creamy that you can't stop at one portion , the secret behind this warrior's curry is his tender, seasoned lamb. Found- a) Nihonbashi, Man Festival sidequest HP : 380 MP : 50 Element: Light Weight : Light Exp : 1 Cash : 1 Souls : 1 No Effect: Poison, D. Pois., Paralys., Seal, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, HP Down -------------- Monsters #133 -------------- Gosht Masala- Well-balanced warrior of the ancient Gosht clan. Although quite accommodating and approachable, his fails to make a very strong impression.(shouldn't it be "he" fails..? Grammar mistakes in the game lol) Found- a) Nihonbashi, Man Festival sidequest HP : 390 MP : 50 Element: Dark Weight : Light Exp : 1 Cash : 1 Souls : 1 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn -------------- Monsters #134 -------------- Gosht Madras- So powerful that all the potatoes, green peas and onions simply melted into it, this powerful Gosht warrior is not the type to be trifled with. Found- a) Nihonbashi, Man Festival sidequest HP : 400 MP : 50 Element: Earth Weight : Light Exp : 1 Cash : 1 Souls : 1 No Effect: Poison, D. Pois., Paralys., Seal, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn -------------- Monsters #135 -------------- Gosht Vindaloo- Flamboyantly wicked leader of the Gosht clan, this curry warrior is so spicy that he could be mistaken for an early attempt at chemical weapons. Found- a) Nihonbashi, Man Festival sidequest HP : 410 MP : 50 Element: Water Weight : Light Exp : 1 Cash : 1 Souls : 1 No Effect: Poison, D. Pois., Paralys., Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, HP Down -------------- Monsters #136 -------------- Chingri Korma- Healty and packed with plenty of nutritious vegetables, this gentle curry warrior uses only the freshest prawns for his seafood curry. Found- a) Nihonbashi, Man Festival sidequest HP : 420 MP : 50 Element: Fire Weight : Light Exp : 1 Cash : 1 Souls : 1 No Effect: Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, S-ATKDwn, Delay, Slow EvadeDwn -------------- Monsters #137 -------------- Chingri Masala- Highly-disciplined warrior of the Chingri clan. His insistence on using only ingredients of the highest caliber makes his curry a notch above the average. Found- a) Nihonbashi, Man Festival sidequest HP : 430 MP : 50 Element: Wind Weight : Light Exp : 1 Cash : 1 Souls : 1 No Effect: Poison, D. Pois., Paralys., Petrify, Inst Dth, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #138 -------------- Chingri Madras- This great Chingri leader even surprises Indians with his curry. His combination of tiger prawns and a fiery hot curry make for a memorable experience. Found- a) Nihonbashi, Man Festival sidequest HP : 440 MP : 50 Element: Light Weight : Light Exp : 1 Cash : 1 Souls : 1 No Effect: Poison, D. Pois., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, Delay Slow, EvadeDwn, HP Down -------------- Monsters #139 -------------- Chingri Vindaloo- This tragic figure lost his true love after she ate shrimp curry and died of food poisoning. Afterwards, he dedicated himself to creating the perfect curry. Found- a) Nihonbashi, Man Festival sidequest HP : 450 MP : 50 Element: Dark Weight : Light Exp : 1 Cash : 1 Souls : 1 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, EvadeDwn, HP Down -------------- Monsters #140 -------------- Fish Curry- In creating his very own unique curry, this warrior drew his inspiration from classic French cuisine. A faint taste of red wine is still noticeable. Found- a) Nihonbashi, Man Festival sidequest HP : 890 MP : 50 Element: Water Weight : Light Exp : 10 Cash : 10 Souls : 10 No Effect: Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #141 -------------- Hashed Beef Man- This warrior dreamed of growing up to be a curry warrior. However a tragic lack of access to spices forced him to turn to a tomato-based sauce. Found- a) Nihonbashi, Man Festival sidequest Element: Fire Note: This monster is not snapable. -------------- Monsters #142 -------------- Dry Curry Man- Having led a dry and uninteresting life up to this point, this 38-year-old curry warrior views the lives of his spicier curry cousins with great envy. Found- a) Nihonbashi, Man Festival sidequest Element: Earth Note: This monster is not snapable. -------------- Monsters #143 -------------- Curry Prince- Prince of a country that exists only in his own mind, his goal is to spread the holy word of curry throughout the entire world. Found- a) Nihonbashi, Man Festival sidequest Element: Light Note: This monster is not snapable. -------------- Monsters #144 -------------- Egg Curry- Chicken curry garnished with a soft-boiled egg is the pride of the warrior's recipe book. Inexpensive and yet elegant, he is a finely-balanced warrior. Found- a) Nihonbashi, Man Festival sidequest HP : 1120 MP : 50 Element: Wind Weight : Light Exp : 10 Cash : 10 Souls : 10 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #145 -------------- Poor Man's Curry- Having grown up poor, this warrior is rather tightfisted with his use of ingredients. Some call him stingy, but he sees thriftiness as a virtue. Found- a) Nihonbashi, Man Festival sidequest Element: Dark Note: This monster is not snapable. -------------- Monsters #146 -------------- Curry Sage- In search of the perfect combination of curry, white rice and pickles, this warrior has literally traveled the world. Will he ever find it? Found- a) Nihonbashi, Man Festival sidequest Element: Light Note: This monster is not snapable. -------------- Monsters #147 -------------- Cutlet Curry- The perfect curry warrior, he has melded the ancient arts of yoga and curry. Having attained Enlightenment, he wishes only to pass it to others. Found- a) Nihonbashi, Man Festival sidequest Element: Fire Note: This monster is not snapable. -------------- Monsters #148 -------------- Great Question- The Great Gama. With his question-mark mask, the Tower of the Holy Ring and the smell of curry in the air, this is him in his most powerful incarnation. Found- a) Nihonbashi, Man Festival sidequest(Boss Monster) Element: Light Note: This monster is not snapable. -------------- Monsters #149 -------------- Peach Bat- Joachim's blood sister. She came from far away out of concern for her older brother. Recently, she has developed a strange interest in human boys. Found- a) Le Havre, you can fight her there after beating Neo Astaroth at Immortal Mountain Element: Earth Note: This monster is not snapable. -------------- Monsters #150 -------------- Mini Tanukis- Three tanuki stuffed animals. Filled with thousands of squirming maggots, they move along with the wriggling of their wormy inhabitants.(eweee...) Found- a) Solomon's Trials, Believer Level 4 HP : 400 MP : 159 Element: Light Weight : Light Exp : 0 Cash : 0 Souls : 0 No Effect: Poison, D. Pois., Seal, Inst Dth, P-DEFDwn, S-DEFDwn, Slow, EvadeDwn -------------- Monsters #151 -------------- Tin Lion- Lion toy made out of 100% tin. Once a very popular toy with human children, they rebelled against humanity, leaving thousands of grieving parents... Found- a) Solomon's Trials, Creator Level HP : 10 MP : 0 Element: Water Weight : Normal Exp : 0 Cash : 0 Souls : 0 No Effect: Poison, D. Pois., Paralys., Seal, Inst Dth, P-Attack, S-Attack, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #152 -------------- Guardian- This artificially-created life form was first built to protect houses and shrines and is closely related to the Golem of Jewish legend. Found- a) Queen's Garden, revisit the place where you fight King Tamako again and examine the northmost wall to fight it(You'll receive the Nibelung Finale for beating it)(Boss Monster) HP : 6800 MP : 720 Element: Light Weight : Heavy Exp : 75000 Cash : 50000 Souls : 300 Items : P-Attack Down 4, Seal of Life No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, S-ATKDwn, Delay, Slow, HP Down -------------- Monsters #153 -------------- Otoroshi- This strange creature sprung to life from a scroll painted by an impoverished sage using his own hair as paintbrush and his own blood as ink. Found- a) Dog Shrine HP : 348 MP : 256 Element: Wind Weight : Normal Exp : 2950 Cash : 1666 Souls : 3 No Effect: Poison, D. Pois., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-DEFDwn, Slow, EvadeDwn -------------- Monsters #154 -------------- Waira- Low-level mountain god. A benign guardian if properly worshipped, he may cause wildfires or burn down villages if aroused to anger. Found- a) Dog Shrine HP : 355 MP : 200 Element: Earth Weight : Normal Exp : 3020 Cash : 1545 Souls : 3 No Effect: Poison, D. Pois., Paralys., Seal, Inst Dth, P-ATKDwn, P-DEFDwn, S-DEFDwn, Slow, EvadeDwn -------------- Monsters #155 -------------- Dog Guardian- Built by humans and imbued with an evil spirit. It is extremely loyal to its master. However, when its master dies, it transforms into a murderous beast. Found- a) Dog Shrine HP : 852 MP : 310 Element: Dark Weight : Heavy Exp : 4500 Cash : 2180 Souls : 4 No Effect: Paralys., Seal, Petrify, P-ATKDwn, S-ATKDwn, Delay, HP Down -------------- Monsters #156 -------------- Hotoke Garan- Garan energized with the power of a fifth-level Hotoke. Despite being half- transparent, he is easily recognizable by his characteristically creepy voice. Found- a) Dog Shrine(Boss Monster) HP : 6980 MP : 888 Element: Dark Weight : Light Exp : 75000 Cash : 50000 Souls : 300 Items : Oracle Earrings No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, S-Attack, P-ATKDwn, P-DEFDwn, S-ATKDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #157 -------------- Bailey- Dating back to over three million years ago, it is mankind's greatest enemy. Millions can easily live in the smallest crevices of the kitchen or bath. Found- a) Doll House HP : 210 MP : 200 Element: Dark Weight : Light Exp : 1494 Cash : 806 Souls : 2 No Effect: Seal, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn -------------- Monsters #158 -------------- Torso- The spirit of children that were never born into this world. Raised without love or wisdom, their only emotion is a primitive sort of cruelty. Found- a) Doll House(you can only encounter them by guessing the dollss identities wrongly, not found in random encounters) HP : 225 MP : 176 Element: Wind Weight : Light Exp : 1550 Cash : 600 Souls : 2 No Effect: Paralys., Inst Dth, P-ATKDwn, P-DEFDwn, EvadeDwn -------------- Monsters #159 -------------- Baal- Demon lord of all negative human emotions. His power takes root in the human soul of man and bears the dark fruit of greed, paranoia and hatred. Found- a) Doll's House(Boss Monster) HP : 7200 MP : 860 Element: None Weight : Normal Exp : 75000 Cash : 50000 Souls : 300 Items : Flare Brooch No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, HP Down -------------- Monsters #160 -------------- Beatrice- Evil moth spirit disguised as a cute young girl. When her energy is running low , the lower half of her body transforms into that of a hideous moth. Found- a) Black Forest HP : 352 MP : 190 Element: Light Weight : Light Exp : 2980 Cash : 1600 Souls : 3 No Effect: Poison, D. Pois., Paralys., Seal, Inst Dth, P-ATKDwn, S-ATKDwn, S-DEFDwn, Slow -------------- Monsters #161 -------------- Golden Beetle- Called the "Spirit of the forest," this great golden beetle camouflages paths with its weed balls and preys on confused travelers. Found- a) Black Forest HP : 360 MP : 100 Element: Earth Weight : Normal Exp : 3000 Cash : 1570 Souls : 3 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, P-ATKDwn, P-DEFDwn, Delay HP Down -------------- Monsters #162 -------------- Penangglan- Forest dwelling bug monster. Although it feeds primarily on tree sap and flower nectar, it occasionally feeds on human flesh and blood as well. Found- a) Black Forest HP : 368 MP : 0 Element: Water Weight : Normal Exp : 2900 Cash : 1592 Souls : 3 No Effect: Poison, D. Pois., Seal, Petrify, Inst Dth, P-DEFDwn, S-ATKDwn, EvadeDwn -------------- Monsters #163 -------------- Gaap- Demonic Price of Hell, Lord of lies and deception. His greatest pleasure is to wreak havoc upon the world with his wicked machinations. Found- a) Black Forest(Boss Monster) HP : 7500 MP : 860 Element: None Weight : Light Exp : 75000 Cash : 30000 Souls : 300 Items : Paralysis 4 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, Delay, Slow, HP Down -------------- Monsters #164 -------------- Aerolite- Having lost its home planet in a massive explosion, this meteor-like life form was rocketed into space and finally arrived, burning, to Earth. Found- a) Neam Ruins Optional Dungeon HP : 219 MP : 212 Element: Wind Weight : Normal Exp : 1520 Cash : 850 Souls : 2 No Effect: Poison, D. Pois., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #165 -------------- Onlooker- Magical life form with the ability to see all that happens. Its eye gives off powerful electrical waves that penetrate anyhing in its path. Found- a) Neam Ruins Optional Dungeon HP : 210 MP : 190 Element: Fire Weight : Normal Exp : 1480 Cash : 788 Souls : 2 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-DEFDwn, EvadeDwn -------------- Monsters #166 -------------- Talos- Bronze giant built by Hephaestus, god of smithery. Molten lead running through its body provides it with energy sufficient to power its massive body. Found- a) Neam Ruins Optional Dungeon HP : 880 MP : 280 Element: Light Weight : Heavy Exp : 4565 Cash : 2380 Souls : 4 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn -------------- Monsters #167 -------------- Orobas- Physically warped himself, he is the lord of warps and distortions. He is the most demonic of all demons, determined to shatter peace where it exists. Found- a) Neam Ruins Optional Dungeon(Boss Monster) HP : 7500 MP : 860 Element: None Weight : Heavy Exp : 75000 Cash : 30000 Souls : 300 Items : Crucifix No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #168 -------------- Solomon- King of ancient Israel. A mage of great power, he conquered 72 demons and bent them to his will. Since his death, he has become ruler of the Spirit World. Found- a) By completing the Solomon's Key and all of the Solomon's Trials, talk to Sarah to fight him(Boss Monster) HP : 9350 MP : 999 Element: None Weight : Normal Exp : 99999 Cash : 50000 Souls : 350 Items : Seven-eyed Mask No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #169 -------------- Dark Seraphim- Neither fully material nor fully spiritual, it is a being of pure power. Lacking any emotions, it destroys any object or person in its path. Found- a) Check the Dark Seraphim section at Yuri's Personal for details on getting this monster Element: None Note: This monster is not snapable. -------------- Monsters #170 -------------- Fuujin- Hien possessed by the power of the Japanese wind god. His scythe-like blade strikes with blinding speed, slicing the flesh of his enemies into ribbons. Found- a) Asuka Stone Platform(Boss Monster) HP : 3540 MP : 620 Element: Wind Weight : Normal Exp : 65000 Cash : 26000 Souls : 300 Items : Sp-Defend Down 4 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #171 -------------- Raijin- Raiden possessed by the divine power of the god of thunder. With the pure power of lightning at his command, the Earth shakes at his approach. Found- a) Asuka Stone Platform(Boss Monster) HP : 3780 MP : 620 Element: Earth Weight : Heavy Exp : 65000 Cash : 26000 Souls : 300 Items : P-Defend Down 4 No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, HP Down -------------- Monsters #172 -------------- Kusanagi Sword- One of the Three Treasures, this royal sword is the sublime expression of divine power. The ferocious spirit of Hien's soul is contained within it. Found- a) Asuka Stone Platform(Boss Monster) HP : 1590 MP : 0 Element: None Weight : Heavy Exp : 0 Cash : 0 Souls : 400 Items : N/A No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #173 -------------- Yata Mirror- One of the Tree Treasures, this royal mirror is imbued with the power of Japan's nature gods and holds the wild spirit of Raiden. Found- a) Asuka Stone Platform(Boss Monster) HP : 1370 MP : 666 Element: None Weight : Normal Exp : 0 Cash : 0 Souls : 300 Items : N/A No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #174 -------------- Yasakani Gem- One of the Three Treasures. Though none has ever witnesssed it, legends say that this royal jewel holds the power of life and death. It holds Ouka's soul. Found- a) Asuka Stone Platform(Boss Monster) HP : 1250 MP : 777 Element: None Weight : Light Exp : 0 Cash : 0 Souls : 300 Items : N/A No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down -------------- Monsters #175 -------------- Susano-o- Most powerful of the ancient Japanese Aramitama gods, he was resurrected by Kato's nihilistic spirit. His fury threatens to bring the Earth to utter ruin. Found- a) Asuka Stone Platform(Boss Monster) HP : 10000 MP : 999 Element: None Weight : Normal Exp : 0 Cash : 0 Souls : 300 Items : N/A No Effect: Poison, D. Pois., Paralys., Seal, Petrify, Inst Dth, P-ATKDwn, P-DEFDwn, S-ATKDwn, S-DEFDwn, Delay, Slow, EvadeDwn, HP Down =============================================================================== CHARACTER LIST(xxchlxx) =============================================================================== During your journey you'll meet many characters and their information are collected in the Character Library. Having all the characters in the library doesn't really give you anything other than personal satisfaction. Here is a list of the characters(some with locations if optional). *Note: Be sure to check out #042, Garan's profile!(I couldn't believe what the description said....) ---------------- Characters #001 ---------------- General Heimann- Imperial German Army General and commander of Luxembourg forces. He orders Karin's squadron to investigate the Demon of Domremy impeding their invasion force. Element: Fire ---------------- Characters #002 ---------------- Ring Soul- Soul of the Judgment Ring that controls all fortune. Can appear at any time and gives ring power-up items. Its true form is a mystery. Element: Light ---------------- Characters #003 ---------------- Cardinal Nicolai Conrad- Disguised as an exorcist from the Vatican, he is actually a Knight Priest sent by a secret society to destroy the Domremy Demon. Cursed Yuri with the Mistletoe relic. Element: Light ---------------- Characters #004 ---------------- Astaroth-Nicolai- Nicolai possessed by the soul of the fallen angel, Astaroth. After failing to defeat Yuri and win Karin's love, he is the incarnation of sadness and malice. Element: None ---------------- Characters #005 ---------------- Lenny Curtis- Huge warrior and leader of the secret society's assassin group, the Steel Claws . He's highly praised by his superiors for his hard work and devotion to the cause. Element: Earth ---------------- Characters #006 ---------------- Jeanne- Girl from Domremy and Blanca's owner. Although killed by the society, she appears in Yuri's heart and becomes his guide to his own soul. Element: Earth ---------------- Characters #007 ---------------- Ernest- Zoologist who lured Blanca to the Wolf Bout. He treats his pet, Tetsu, just like his own grandson, but behind his glasses, he hides sharp, calculating eyes . Element: Wind ---------------- Characters #008 ---------------- Pierre Magimel- Tailor who travels the world with his twin brother, Gerard. He sews dresses for Cornelia and his dream is to one day market his own line of clothing Element: Water ---------------- Characters #009 ---------------- Gerard Magimel- Item seller, he travels the world with his twin brother, Pierre. An aggressive salesman, he'll go anywhere, no matter how dangerous, in his beloved wagon. Element: Water ---------------- Characters #010 ---------------- Veronica Vera- Magic warrior with the secret society, she uses her sex and her beauty as a weapon. She is an assassin of the highest caliber and has been ordered to kill Yuri. Element: Water ---------------- Characters #011 ---------------- Grand Papillon- The Bandit of Le Havre. He only harasses the vigilante group. He rampages all night long and only comes home, like a child, when he gets hungry. Element: Earth ---------------- Characters #012 ---------------- The Golden Bat- The bat form of Grand Papillon. Although Yuri has come across the bat before, he seems to have no memory of the meeting. Element: Earth ---------------- Characters #013 ---------------- Granny Lot- Owner of the Sea Gull, Le Havre's tavern. Since she took over the tavern she has lived there along with two orphaned children. Element: Earth ---------------- Characters #014 ---------------- Yuma- Despite having lost both her parents, she's a happy girl now living in the Sea Gull tavern. She summons Grand Papillon with her favourite butterfly hair ornament. Element: Wind ---------------- Characters #015 ---------------- John- Along with Yuma, he does chores around the Sea Gull. A happy little boy, he seems relatively unaffected despite having lost his parents in the war. Element: Water ---------------- Characters #016 ---------------- Special Agent Masaji Kato- Secret agent of the Japanese Navy, working for Minister Ishimura. He turned into a cold, grim soldier after the death of his superior officer in Shanghai. Element: Earth ---------------- Characters #017 ---------------- The Great Gama- Legendary pro-wrestler from India and also Joachim's mentor. He sets up wrestling rings everywhere in the hopes of promoting the sport. He loves curry. Element: Light ---------------- Characters #018 ---------------- The Great Question- The highest figure in the wrestling world, he waits atop the Tower of the Holy Ring for a challenger to come and wrest the title from his rather twisted hands . Found : Do the Man Festival sidequest and you'll meet him on Level 100 Element: Light ---------------- Characters #019 ---------------- Thomas Edward Lawrence- A British spy investigating the secret society Sapientes Gladio. He later becomes known as Lawrence of Arabia when he fights alongside the Bedouins. Element: Winds ---------------- Characters #020 ---------------- Roger Bacon- Strange creature living in Wales. Although hard to imagine from his skeletal visage, he is a legendary and powerful magician. Element: None ---------------- Characters #021 ---------------- Carla- Once a Florentine beauty, she fell on hard times after her looks deserted her. She raised Lucia from a child and now runs a fortunetelling business. Element: Fire ---------------- Characters #022 ---------------- Lucia- Fortuneteller and exotic dancer living in Florence. Although not the brightest, she has enraptured many men with her beauty, style and charm. Element: Dark ---------------- Characters #023 ---------------- Alice Elliot- The love of Yuri's life. She is now dead, but she continues to watch over him. Even the dreaded Mistletoe curse is powerless before her deep love for him. Element: Light ---------------- Characters #024 ---------------- Grigori Yefimovich Rasputin- Mad monk originally from Siberia, he has used his magic to gain influence inside the Russian royal family. His ultimate goal is to conquer all of Europe. Element: Dark ---------------- Characters #025 ---------------- Asmodeus-Rasputin- Rasputin after having been taken over by Asmodeus. With all of his humanity extinguished, he now kills merely for the pleasure of it. Element: None ---------------- Characters #026 ---------------- Price Yusupov- Russian nobleman and captain of the Imperial Guards. Since the coming of Rasputin, he has become worried about the fate of the Empire Element: Wind ---------------- Characters #027 ---------------- Grand Duke Dmitri- Russian nobleman and confidant of Anastasia. Although he opposes Rasputin, he has recently become somewhat removed from politics. Element: Fire ---------------- Characters #028 ---------------- Price Alexei- Next in line for the throne of Russia. Though born with a rare blood disease, he's a bright and charming boy who is very close to his big sister. Element: Light ---------------- Characters #029 ---------------- Empress Alexandra- Empress of Russia and granddaughter of Queen Victoria of England. Although kindly by nature, her son's long illness has left her sad and embittered. Element: Fire ---------------- Characters #030 ---------------- Edgar- Trusted watchmaker to the Royal Family, he also makes special weapons and other items that Anastasia requests. He secretly collects silver angels. Element: Wind ---------------- Characters #031 ---------------- Goztafssiki- An alien from the distant planet of Suzuran, this pointy-eared creature clearly has plans to take over the entire Earth. Found : Petrograd, Wolf Bout 6 R-3's owner, he's at the corner where you fought Pendulum to save Anastasia Element: Dark ---------------- Characters #032 ---------------- Sarah- Woman from the Goreme Valley who claims to have been King Solomon's maid. Strangely, he summons people to another world where they fight various monsters . Element: Fire ---------------- Characters #033 ---------------- Jovis Abraham- Former Archbishop of the Eastern Orthodox Church and founder of Sapientes Gladio. Disappointed in his ability to stop Rasputin, he went into seclusion. Element: Light ---------------- Characters #034 ---------------- Cardinal Albert Simon- Magician who, in a previous adventure, tried to destroy the world. He was stopped by Yuri, but his true enemy has always been Rasputin the mad monk. Element: Dark ---------------- Characters #035 ---------------- Emperor Nicholas II- Emperor of Russia. He's more concerned with his family then running an empire. This weakness allows those around him to take over the reins of government. Element: Earth ---------------- Characters #036 ---------------- Young Swordsman- A brave young samurai bodyguard. He protects the lives of his master and his master's young daughter. Element: Light ---------------- Characters #037 ---------------- Naniwa Kawashima- Ishimura and Hyuga's former master. Since the death of his daughter in Shanghai one year ago, he has withdrawn from political life but is still a great patriot . Element: Wind ---------------- Characters #038 ---------------- Yoshiko Kawashima- Her real identity is Hsien-Hsi, 14th child of Prince of Manchu Shanqi, but she was adopted by Naniwa Kawashima. As an adult, she's known as the Asian Mata Hari. Element: Fire ---------------- Characters #039 ---------------- Captain Torazo Kaneda- Vice Admiral of the Japanese Imperial Navy and captain of the battleship Mikasa . He was refueling in Japan when he come involved in this story. Element: Water ---------------- Characters #040 ---------------- Lt. Col. Toshiyuki Terada- Leader of the Japanese Army's new armored division, the Iron Soldiers. A powerful warrior himself, his body is encased in thick steel armor. Element: Water ---------------- Characters #041 ---------------- Foreign Minister Kantaro Ishimura- Shadow ruler of Japan. His goal is to build a new country on the Asian continent, but his health has forced him to proceed more quickly than planned. Element: Water ---------------- Characters #042 ---------------- Garan the Oracle- Oracle working secretly for Ishimura. He is the 18th in direct succession from Seimei Abe, powerful mage. He was quite handsome in his youth. Element: Dark ---------------- Characters #043 ---------------- Hien of the Mutant Apes- Second of the Mutant Apes created by Kato, he is equipped with tektite blades that can slice through steel. His best weapon, though, is his awesome agility. Element: Wind ---------------- Characters #044 ---------------- Raiden of the Mutant Apes- First of the Mutant Apes to be created by Kato, he has a huge battery mounted on his body and wields fearsome electrical power. He is a deeply loyal person. Element: Earth ---------------- Characters #045 ---------------- Ouka of the Mutant Apes- Last of the Mutant Apes to be made by Kato, she has no machine parts but is herself a living weapon. She was created using genes from Yoshiko Kawashima. Element: Light ---------------- Characters #046 ---------------- Dr. Hojo- Head of weapons development for the Japanese Imperial Army. With his head deeply buried in his research, he has no interest in political realities. Element: Earth ---------------- Characters #047 ---------------- Captain Jinpachiro Hyuga- A lieutenant commander with the Japanese Navy in 1893, he has sent to Asia on a top-secret mission along with his Russian wife and three-year-old son. Element: Dark ---------------- Characters #048 ---------------- Saki Inugami- Leader of the Inugami Clan in Katsuragi, she has great spiritual powers and uses the Fountain of Sukune to aid Yuri. Her beauty belies her actual age. Element: Fire ---------------- Characters #049 ---------------- Kosuke Ishimura- Grandson of Kantaro Ishimura. He finally started to sleep by himself, but still wets his bed. He loves his grandfather dearly. Element: Water ---------------- Characters #050 ---------------- Henri- Henri after transforming back into a human. He looks incredible for a man over ninety. He wants to spend his final days studying entomology. Found : Complete the Wolf Bout(15 wolves) and go back to the place where you fought Henri in Tiffauges Castle to find him Element: Earth ---------------- Characters #051 ---------------- The Peach Bat- Beautiful pink bat. Yuma and John found it hurt and rescued it. It's actually Joachim's baby sister, but its true form can't be seen now. Maybe next game... Found : After beating Neo Astaroth at Immortal Mountain, go to Joachim's shop at Le Havre and you'll meet her. You have to fight her tho Element: Earth ---------------- Characters #052 ---------------- The Silver Bat- Beautiful silver bat. Its true form, not seen in this game, is that of Joachim's handsome young brother and Yuri's good friend. Found : After you have met all previous 15 Lottery Members, go to Joachim's shop at Le Havre and you'll meet him, he's Lottery Member #1 Element: Earth ---------------- Characters #053 ---------------- Malkovich- Real name Margarete, she is a talented spy who has taken the role of Yuri's protector. Her next active duty assignment is to be in America. Found : Do the Trading Miniquest correctly and you'll meet her at Paris> Cathedral, by the stairs. She'll give you Nemesis Fan. If you have screwed up the Trading quest, you can't meet her. Element: Water =============================================================================== FREQUENTLY ASKED QUESTIONS(xxfaqxx) =============================================================================== 1. Do I need to play Shadow Hearts 1 in order to understand/play Shadow Hearts 2? Answer: The answer is no. However, most ppl would agree that you would enjoy Shadow Hearts 2 if you play the first one. I myself didn't play the first one but I love Shadow Hearts 2. 2. Can I buy Strike or Hit Area Expand? Answer: Yes, after the Asuka Stone Platform is up, go to Paris>Cathedral and check out the Junk Shop, he sells Strike Expand for 20k each. 3. Can I buy Third Key? Answer: Yes, after the Asuka Stone Platform has appeared, go to the Hermitage Throne Room at Petrograd, Gerard will be there and he sells Third Keys. 4. Help... I screwed up the Trading quest... Answer: The main aim of Trading Miniquest is to Get Nemesis Fan, Lucia's ultimate weapon, if you screwed it up, the Junk Shop at Paris>Cathedral will sell you for 500k, no discount. 5. Omfg, about the ending(Karin's indentity blah blah)... Answer: Check out the board if you have questions about the ending, if you email me about it, I will tell you what *I* think that has happened in the end, however, everyone has their own thinking, so some people might disagree what I think... 6. What's the last song at the ending credit? Answer: Most ppl call it "Getsurenka", cocoebiz.com says it's "Tsukikoibana", my soundtrack gives it some alien word titles >
Kindred Fates is an open world monster battling RPG, and a love letter to the monster battle genre. Our goal is to evolve the genre, and finally bring fans what they've been asking for.