Final Fantasy X PS2 Cheats

Final Fantasy X

Playstation 2

Defeat Penance:

He appears after you beat all the dark aeons. You'll need more than 40,000 HP. For brake HP limit, you'll need 30 Wings to Discovery. You can obtain these by winning a Chocobo race under Remiem Temple, having opened three chests. As for your attributes, they should be over 170. You should have your Celestial Weapons as well.

Penance has 12,000,000 HP and his arms have 500,000 each. You should start with Hastega, and then use Wakka's Attack Reels or Aurochs Reels. If you are using Aurochs Reels, and if you stop all the reels on the aurochs symbol, a really really powerful attack will be used. However, Attack Reels is better since you could end up with a perfect attack, which means Huge Damage. Blitz Ace is also pretty useful. All you really need to do is kill his arms as quickly as possible because he will use Judgement Day, which will pretty much level you.

If you really aren't in the mood for a long battle, then have Yojimbo use Zanmato. He will need to like you very much and you will need to have more than 2,000,000 gil to pay him. But that would not be very fun now would it?

Easy Ifrit Battle:

When you have to fight Bel-whats-her name, you have to use Valefor and she uses Ifrit, it's kinda easy to win the battle. First of all, just make sure that you have at least 3/4 of it's Overdrive. Once it's filled up, use it. Afterward, Ifrit will do a Meteor Strike, a normal attack, and maybe another. Afterward, just keep using Sonic Wind. This causes you to attack every time, without getting damaged by Ifrit. It may take awhile, but it's worth it. **NOTE** If your Overdrive fills up while doing this, use it, but don't use it if you have under 500 HP. **NOTE** (2) You can do this for other enemies to, just make sure its only a monster with a lot of HP, and it's only one enemy.

Related: Final Fantasy X Review

Related: Final Fantasy X/X-2 HD Remaster Review

Related: Final Fantasy X Screenshots

Easy Sperimorph Fight:

When you face Sperimorph, have Yuna summon the Ixion aeon. Sperimorph's attacks will heal Ixion, and if you keep using Aerospark you'll beat him easy. However, don't use Ixion's Overdrive, that will only heal Sperimorph.

Easy Bomb Battles:

When you have to fight Bombs (lil dudes that look like a ball of fire), summon Ifrit. In doing this, Bombs will only use Fire on you, not attacks. So, when they do, it heals you, since Ifrit is a *FIRE TYPE*. So cast Boost on you and just use Meteor Strike or attack them until they die. It's worth the wait because you don't die or get hurt. **NOTE** Make sure you kill them in 3 or less hits because if you have the help on, point the pointer at it and it'll say "Will self-destruct of attacked 3 times." But, it just heals him. So if you plan on calling him back before it self-destructs, be prepared.

Dancing Tidus:

In the Djose Temple (Where you get Ixion), complete the task of fill in the creature on the floor and all that other good stuff. Then go up the stairs. When you talk to Auron, he'll say stop moving around or something like that. Proceed out the door. You'll be stop by Yuna coming out of the chamber and Dona/Barthello will come in. When Dona starts to talk to Yuna (After Barthello shakes Auron's hand), look closely when Dona is talking. You'll see Tidus dancing around. It's quite funny if you enjoy laughing as much as I do. **This servers no point in the game.**

Ability Spheres:

I haven't gotten that far in FFX yet, but I do know this. If you are running out of Ability Speres, fight Duel Horns or Basilisks. D. Horns will give one each and Basilisks will give 3 each (I believe). D. Horns are located on the trail you go on after you rescue Yuna from the Al Bheds. Basilisks are located on the path you take to Djose Temple, after you kill the Sinspawn Gui twice. To kill them, use Wakka's Dark A. against D. Horns. Also if you have Yuna's Rod of Darkness, use that as well. This will blind it. For Basilisks, summon Valefor or Ifrit (maybe if you hav Ixion, use that too.). They're immune to petrification. So use B. Magic or the attacks given. **NOTE** Don't forget to use Kimhari's Lancet special on Basilisks and D. Horns. On DH, it'll give him Overdrive Ronso Rage: Fire Breath and on Basilisks, it'll give him Overdrive Ronso Rage: Stone Breath, one of the most devistating Overdrives yet.

Easy Overkills:

To get instant overkills, even on bosses, you need to have aquired Bahamut. First, tune up his stats. Make all of the 101 (this is gonna take a time to get it up to 101). When you do, fight Yojimbo or somebody that is very strong. When you're in a fight, use B's Impulse attack, doing 99,999 or 999,999 (I forgot…Most likey the 99,999 is the one).

Get Very Rare Items:

To get very rare items like Door to Tomorrows, and Winning Formula capture the monsters from diffrent areas. After capturing all the monsters in that one area return to the monster arena and talk to the trainer, he will give you rare items that you can use to add powerful abilities to your weapons and armor. EX: triple overdrive 30 winning formulas.

All Aeon Overdrive Secret:

At most Al Bhed camps and in certain spots in FFX there are nodes you can access tutorials and stuff. The trick to get all overdrives for your aeons goes like this. On the tutorial screen look for the Fiend Info Menu, then Fight a ghost (any fiend works but this dude does crud damage to Aeons). Now take out an Aeon, have it do boost, when the ghost does a magic attack on you it will boost you up and your overdrive will be filled! Dismiss this Aeon and repeat the process. When you finish, just use flee or escape and you will leave the battle with all of your Aeons at FULL overdrive gauge and fully healed, along with your party member fully healed, since it was just a practice. Now you have a super team of Aeons ready to whoop the next boss you have to fight!

Finding those Overdrives:

Auron: Find various Jeckt Spheres laying about the world. A few of these will give Auron a new Overdrive. Find all 10 to get Auron's final overdrive.

Kimari: Use the Dragon Sword ability to drain HP and MP from the enemy. If the enemy has a Blue magic skill that Kimari can learn, he will gain it automatically. Obtain Sunshine from the Omega Weapon.

Lulu: Spin the Right Analog-stick clockwise as fast as possible. The number will go up the more you rotate it. The more you level Lulu up, the easier it is to cast multiple spells.

Rikku: Rikku's overdrive combines items to create special attacks and power-ups during battle. You have to choose any two items to combine. Note: Two of the same kind will work.

Tidus: Just keep using them over and over. After a while, he will learn his next Overdrive.

Wakka: You can win new overdrive roulette (slots) types in the Blitzball Ranking and Tournament modes.

Valefor: Head to Besaid Village after getting the airship. Look for the little girl with a dog next to the temple. If she's not there, she at the item shop. Anyway, talk to them and you'll get an item with Valefor's second overdrive, Energy Blast.

Yojimbo: In the Calm Lands, circle past the right side of the bridge leading to Mt. Gagazet, and descend into the gorge below. To the left of the Save Sphere is the Cavern of the Stolen Fayth. Proceed through the cave until you encounter a spirit. Defeat Yojimbo and speak to him to negotiate a fee for his services.

Anima: Go to Baaj Temple with the Airship. Dive into the water and fight Geosgaeno. Defeat it and swim toward the underwater temple entrance. Approach the six statues on either side. There is one hidden item in each of Spira's six Cloisters of Trails. You should have five of these items, now get the last one from Zanarkand Dome. Solve the puzzle there and return with the last item and get your prize Aeon.

The Magus Sisters: Capture all of the required types of fiends on Mt. Gagazet and return to the monster arena and get the Blossom Crown. You must possess all other Aeons, including Yojimbo and Anima. Next, go to Remiem Temple. Defeat Spathi, and receive the Flower Scepter. After defeating all of the Aeons at Remiem Temple, use the Blossom Brown and the Flower Scepter on the door in the back to unseal it and acquire the Magus Sisters.

Airship Pass Codes:

Access hidden locations by by using the "Input" feature found in the airship command list. All pass codes are case-sensitive.

Pass No. 1: GODHAND

pass No. 2: VICTORIOUS

Pass No. 3: MURASAME

Al Bhed Primer Locations:

1. Al Bhed Salvage ship

2. Besaid Village.Crusaders Lodge

3. S.S. liki.engine room

4. Kilika.Tavern

5. SS Winno.Bridge

6. Luca Stadium.Basement B

7. Luca theater.reception

8. Mi'ihen Highroad

9. Mi'ihen Highroad. Newroad, North

10. Mushroom Rock Road

11. Djose Highroad

12. Moonflow

13. Guadosalam.House

14. Thunder Plains. agency (Tell rin that your study is going okay)

15. Macalania Woods

16. Lake Macalania

17. Sanubia Desert

18. Sanubia Desert

19. Al Bhed Home

20. Al Bhed Home.Living Quarters

21. Al Bhed Home.Main Corridor

22. Bevelle Temple (Must find immediately after the wedding)

23. The Calm Lands

24. Remiem Temple (Near chocobo)

25. The Calm lands

26. Omega Ruins

Hint: Legendary weapons:

Each Legendary weapon must be found by using the Celestial Mirror.

Tidus: Caladbolg

Race and defeat the Chocobo trainer in the Calm Lands. After winning the race, walk to the upper northwest section of the Calm Lands. The guard blocking a narrow pathway down into the gorge will have left his post, allowing you to pass. Tidus will then be able to use the Celestial Mirror to acquire Caladbolg.

Yuna: Nirvana

Capture all nine types of fiends in the Calm Land region. After collecting them all, return to the monster arena owner. He will produce a treasure chest, containing the weapon.

Auron: Masamune

Acquire the Rusty Sword, which is found on the eastern cliff of the Cavern of the Stolen Fayth in the Calm Lands. Take the Rusty Sword to the statue of Lord Mi'ihen on the Mushroom Rock Road. Place the Rusty Sword before the statue to reveal a glyph. Touch it to reveal the Masamune's secret location.

Wakka: World Champion

Talk to the bartender in Luca Cafe. If she refuses to turn it over, it is because you have been neglecting to play Blitzball.

Kimahri: Spirit Lance

Active three of the Qactuar Stones on the Thunder Plains, then find the Qactuar ghost flying just above the ground at Thunder Plains-South. Follow it to a small ruined lighting tower on the right side. Press Square to send a bolt of lightning to the tower to reveal a treasure holding the weapon.

Lulu: Onion Knight

Return to Baaj Temple and dive underwater. Swim towards the doors to the north and fight Geosgaeno. After defeating it, search the southern part of the circular underwater area and look for a treasure chest containing the weapon.

Rikku: Godhand

Input the airship password GODHAND to open a secret location at Mushroom Rock. Move north to the end of this ravine, and use the Celestial Mirror on the symbol embedded in the rock face.

Dodging Lightning = Items:

In the Thunder Plains, if you can dodge the lightning a certain number of times in a row, you will be rewarded with items. Adversely, if you get struck by lightning 30 times, you get an Ether. If you get hit 80 times, you get an Elixir.

Times Dodged Item

5 Two X-Potions

10 Two Mega-Potions

20 Two MP Spheres

50 Three Strength Spheres

100 Three HP Spheres

150 Four Megalixirs

200 Venus Sigil

Defeating Seymour with Guards:

In the first half of the game you must fight Seymour in a temple – he only has about 6,000 HP, but he has 2 Guado guards (with Protect) who will jump in front of all attacks, and every time they are attacked they use auto-potion and automatically regain 1,000 of 2,000 HP. The easiest way to defeat these guys is by using Aeons. First use the Trigger command "talk" for Tidus and Yuna; this will increase their stats. Before you summon an Aeon, it wouldn't hurt to use some abilities like Haste and Cheer. You are going to need it for what is about to come. Finally, summon an Aeon – it doesn't really matter which. Now is the difficult part… get your Aeon into Overdrive mode- use any method you see fit – BUT BEWARE! You need to be careful if you use Boost. Seymour does mid level magic which can severely hurt an Aeon, especially if he has boost on! Now, after your Aeon goes into overdrive…use their ability. You should be strong enough that it kills the guards and severely damages Seymour (lol…you should be far enough to Overkill the guards). After you do this, Seymour will summon Anima (the Aeon you see from the Blitzball tournament), he has about 16,000 HP, and he boosts himself until he can use his overdrive—which will most likely kill the entire party…so instead of having him use it on the party, have him use it on your Aeons. Keep building their overdrives and using them on Anima- damage him as much as you can with all your Aeons (Valifor, Ifrit, Ixion, Shiva) until they are all KO'd. After this is over, he should have from 2,000-5,000 HP- now is your chance to finish him off- this would be much easier with Haste on… just SLASH SLASH SLASH, until Seymour dismisses him- then just finish off Seymour normally.

More Seymore Tips:

When fighting Seymor for the first time look for a pattern of spells that he is casting. I found that he cast ice, thunder, water then fire so use Yuna to cast Nul spells in that order so that your caracters do not take any damage while facing him. Also, do not try to summon Aeons because he will quickly eliminate them. Defeating Anima is easy just use ????/shiva and cast blizzard/blizzara on herself to keep her HP up and once you hit overdrive unleash Diamond dust on Anima. This will either take 9999 HP from him or it may be less. Either way He is still a push over.

Seymour Omnis Strategy:

The wheels behind Seymour determine his elemental property. He is vulnerable to the opposite property you see when using scan. Use Armor Break, Mental Break, and Nul spells. Strike the mortiphasm to shift elements!!! Summon aeons like the magus sisters, Anima, Yojimbo (if you have them) when all 4 elements are the same. DOUBLECAST! Seymour casts dispel. If Seymour talks,CAST PROTECT! He will ultima!

Cut Total Annihilation in 1/2:

Sorry if "Annihilation" is spelled wrong. Simple task, but lucky too. When you are facing Seymour for the third and last time he does an attack which is called "Total Annihilation". Cast Protect on Yuna, then on the others. If you have some more time after, cast Shell on them. But, if you want to make sure you will live through this, when he is charging for the attack, bring out all your members with the most HP, including Yuna (whether or not she has least/most/middle HP). Cast Protect first, and Shell second. Just hope Seymour doesn't cast Dispel, but if that happens repeat the process.

Stop Auto-Potion:

When fighting the guards and Seymour to stop the guards from using potions the first turn you get switch to Rikku and steal from each of the guards. They won't use there potion any more and then you can just kick there butockses without them healing themselves.

Easy AP Gain/Sphere Level Up:

First get a weapon with multi-customization slots, a minimum of 2 slots. Use the weapon customization command and add Overdrive->AP to the weapon (10 Doors of Tomorrow required). Also if you have the option of double AP (20 Mega elixirs required) or Triple AP (50 Wings of Discovery required) Now switch your Overdrive mode to Slayer, Warrior, Victor, or Hero (I found Warrior works really well.) By doing that you now raise your potential of gaining AP. You also gain extra AP from the Overdrive->AP ability and then whatever AP you gain doubled or tripled with the double and triple AP option. I found the Cactuar Village on Bikanel Island (Cactuar mini quest must be completed to get in the village) is one of the best places to gain AP. You generally are able to fight creatures such as Cactuars (8000 AP), Sand Worms (2000 AP), and Zus (1200 AP). The battles that can be faced within the village include a group of three Cactuars (that being 24000 AP at a minimum without Triple or Double AP or Overdrive->AP) A group two Cactuars, A single Cactuar, Two Cactuars and a Zu, A single Zu, and A single Sand Worm.

One of the Best Blitzball Shots:

On the S.S. Winno you will get the Jecht Shot Challenge. If you pass it you can use the Jecht Shot in blitsball when you pass level 3. This is one of the best blitsball moves.

Easily Defeat Guado Guards:

Any time you are facing Guado Guards (such as against Seymor the first time). They always auto-potion when you hurt them. The easiest way to beat them is NOT to summon aeons, but insetad to have Rikku steal thier potion. It only takes one steal and then they can't auto-potion anymore. After that, its cake to kill them with whatever method you like.

Very Easy Win with YuYevon:

I am not saying the boss is easy, but if you manage to make it passed all your summons and you fight Yu Yevon this is what you do. No matter how much you hit him he uses Curage and heals 9,999. So use a reflect on him and hit him. He will heal you 9,999 almost every hit he takes. Cheap, ya I know but it works.

More Witty Ways to Dispatch YY:

Another easy way to total kill Yu Yevon is to inflect Zombie Status on him that way when you attack him right after he will use curaga which will damage him 9,999. Note: if the Yu Pogas heal him you will need to use your zombie attack again.

Steal From Chest's Without Fighting Mimics:

Later in the game you will incounter treasure chest's during battle. Some of these chests have nothing in them and as a result you have to fight a powerful mimic. But there is away around this. First make sure Rikku (or anyone) has the ability "Mug." When in a battle with a chest, use mug on the chest, if the chest has an item, you get it and kill the chest. If not, you get no item and kill the chest. Since chest's have 1 HP this is a great way to avoid mimics.

Get tons of AP:

To get a lot of AP any time after you kill Seymour the 1st time just return to Macalania Temple and fight the Guado. I found this to work best right after killing him the first time.

Get the NO AP Ability Off Your Legendary Weapon:

To get the NO AP ability off your ultimate weapon , you must collect the correct crest and sigil for the weapon…NOTE: This is not a simple task , the crests are very easy to get; but the sigils are almost impossible to get (EX. Tidus's Caladbolg needs the Sun Crest and Sun Sigil to get the NO AP ability off.)

Lots of Potions:

While riding the S.S. Liki, go to the bottom deck and enter the first door to your left. in the Room their should be a brown breifcase on the floor, kick it 15 times and you will get 15 potions.

Easy Everae Battle (2nd):

When you encounter Everae the second time, (the aeon you fought on the airship) hit all the locks (the trigger command) to advance to the next area. Keep doing this until the last door closes on you. Now Everae can't attack you anymore. Everae has become a zombie, so use 2 pheonix downs or a full-life on Everae and it will then die.

Potions Anyone?:

On the USS Likki, the first time you get on there, go down into the lower part of the ship and enter the room with the two Besaid Aurochs. After getting the chest in that room, go up to the suitcase and press 'X'. Tidus will kick the suitcase and get a potion. Keep kicking it and the suitcase will give you more and more potions until it totally runs out. This is definetly good advice for the beginning players of the game.

Find Jecht's Spheres:


 1st Jecht Sphere  		Spherimorph Boss Fight, Macalania
 2nd Jecht Sphere    	Besaid Village, to the right of the temple entrance.
 3rd Jecht Sphere     	SS Liki, on the bridge board at Besaid.
 4th Jecht Sphere    	Luca stadium, Basement A.
 5th Jecht Sphere    	Mi'ihen highroad, oldroad, south.
 6th Jecht Sphere   	Moonflow, South Wharf.
 7th Jecht Sphere    	Thunder Plains, South.
 8th Jecht Sphere    	Macalania Woods, South.
 Auron's Sphere   	 	Mushroom Rock Road, Precipice.
 Braska's Sphere  		Mountain Trail, Mt. Gagazet. 
  

Hidden Locations:

There are several hidden locations on the world map that you can find by selecting specific coordinates while aboard the airship. Move the pointer to the find coordinates and press X to search that region.

Location X coordinate Y coordinate

Baaj Temple 11-16 57-63

Sanubia Desert 12-16 41-45

Besaid falls 29-32 73-76

Mi'ihen Ruins 33-36 55-60

Battle Site 39-43 55-60

Omega Ruins 69-75 33-38

Thanks to Revolution readers Kevin, billy Breadstick, Majin Braden, Russell 2B.09X, Bobiactus, Bahamut, Brian O'Rourke, Scorpio, Seeker_Knight, Rob Van Dam, jo, Darryl Valentin, TheSimpsonian, Mike Picozzo, juan899, Game Sage2002, Eric T. Scionti, Zach, Will Urich, Sean, Brett Johnson, David Melendez, Dragonmaster Alex, Alex Raymond, Brandon Weiss, Mike Son, Thomas Houghton, James Ehrig, A Man's man, and chrisv4!

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