The Outer Worlds launches this week, and as discussed at length in my review, I loved it. Developed by Obsidian, it’s a clear spiritual successor to Fallout: New Vegas, though also removes a bunch of the flaws that typically litter Fallout games. With it being an impressively polished and satisfying experience, it’s a stark contrast to the launch of Bethesda’s own
Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
