One of the major problems with VR is the issue of locomotion: How you get the player to move from one location to another, and feel like walking or moving is natural? In the two demos Sony showed on the first day the GDC show floor was open, The Deep and The Castle, neither allowed the character…
Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
