I’ve played quite a bit of Battlefield 5 during the recent closed alpha, and I still don’t quite know how I feel about the game. Sure, it’s a closed alpha, but the core gameplay systems have been implemented and this close to launch we’ll likely only be seeing adjustments of what’s there as opposed to drastic changes. There was some clunkiness present, which can be attested to its alpha status, but for the most part, it felt like a complete game (albeit a small slice of one).
A lot of Battlefield 1 lives on in Battlefield 5. In fact, the alpha felt more like an expansion pack than a full new game. That’s not necessarily a bad thing. Battlefield 1 looks great, and many players liked the change to a more measured team-based shooter. However, Battlefield 5 does shake quite a few systems up, some of which was addressed in a recent Reddit AMA. We don’t quite know how everything is going to turn out in the finished product yet, but here’s our impressions so far.
Battlefield 5 Closed Alpha: The Good and the Bad
There are some positive changes from BF1 that are coming with Battlefield 5. A number of them seem to be directly aimed at complaints the Battlefield community has voiced since Battlefield 1 was released. Others seem to be either new ideas to balance and change the gameplay, or things that came naturally because of the shift in setting.
So there were quite a few things we liked about the closed alpha, but there are some decisions that left us shaking our heads. Unfortunately, it seems like there’s going to be some annoyances in store for Battlefield 1 fans when they transition over to BFV. That is if they’re not changed before release.
Did you play the Battlefield 5 alpha? What did you think? Let us know in the comments.
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