Destiny 2 Players

Destiny 2 Warmind Review — More Like Nevermind

Fans and critics alike, myself included, were incredibly frustrated when Destiny 2‘s first expansion, Curse of Osiris, released. With the base game feeling like a big step backward from the original Destiny post-Rise of Iron, plenty of people were hoping an expansion would bring changes and new areas that would last for months. Instead, we were treated to Mercury, a map with…

  • It's better than Curse of Osiris.
  • The campaign starts with an interesting premise.
  • Still no real matchmaking.
  • Campaign ends up being stale and is only the length of a longish feature film.
  • Doesn't do anything to improve core gameplay.
  • New post-game content requires a long grind.
  • Shows that Bungie didn't listen to complaints about Curse of Osiris.

5

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It's better than Curse of Osiris. The campaign starts with an interesting premise. Still no real matchmaking. Campaign ends up being stale and is only the length of a longish feature film. Doesn't do anything to improve core gameplay. New post-game content requires a long grind. Shows that Bungie didn't listen to complaints about Curse […]
It's better than Curse of Osiris. The campaign starts with an interesting premise. Still no real matchmaking. Campaign ends up being stale and is only the length of a longish feature film. Doesn't do anything to improve core gameplay. New post-game content requires a long grind. Shows that Bungie didn't listen to complaints about Curse […]
It's better than Curse of Osiris. The campaign starts with an interesting premise. Still no real matchmaking. Campaign ends up being stale and is only the length of a longish feature film. Doesn't do anything to improve core gameplay. New post-game content requires a long grind. Shows that Bungie didn't listen to complaints about Curse […]
It's better than Curse of Osiris. The campaign starts with an interesting premise. Still no real matchmaking. Campaign ends up being stale and is only the length of a longish feature film. Doesn't do anything to improve core gameplay. New post-game content requires a long grind. Shows that Bungie didn't listen to complaints about Curse […]
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