Burn in Hellandiana.
Being well-rounded is supposed to be a good thing, which might explain Ubisoft’s decision to remake old-school Korean RPGs. They’ve certainly mastered squad-based shooters and stealth action, so why not move into the unexplored territory of obscure role-playing? Two reasons: Everyone else already has, and few have done it right.
And thanks to the new Astonishia Story, we can add Ubisoft to…
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Looks pretty nice
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For a twelve year-old port
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Easy to pick up
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Easier to put down
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Lame story
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No fun
