The Elder Scrolls V: Skyrim Review

Never laugh at a live dragon.





For earnest pleasure, I shall apply a deft hand to this reflection of my journeys through the Old Kingdom of Skyrim, the rustic homeland of the Nords and, lest the Divines jest in their everlasting guile, the root of humanity itself. I do this not to flaunt my powers of the written word…

  • Elegant and rich open-world game design
  • Dragons and Shouts
  • Accessible stats and crafting system
  • Deftly handles multiple combat systems
  • Dual-wielding weapons and spells
  • Constellation skill system
  • Majestic landscapes, orchestral soundscapes
  • Nearly endless value and content
  • Lack of companion control
  • NPCs can repeat dialogue too much
  • Quests can be too linear
  • Just shy of an 'A+'

10

Upcoming Releases
Elegant and rich open-world game design Dragons and Shouts Accessible stats and crafting system Deftly handles multiple combat systems Dual-wielding weapons and spells Constellation skill system Majestic landscapes, orchestral soundscapes Nearly endless value and content Lack of companion control NPCs can repeat dialogue too much Quests can be too linear Just shy of an 'A+'
Elegant and rich open-world game design Dragons and Shouts Accessible stats and crafting system Deftly handles multiple combat systems Dual-wielding weapons and spells Constellation skill system Majestic landscapes, orchestral soundscapes Nearly endless value and content Lack of companion control NPCs can repeat dialogue too much Quests can be too linear Just shy of an 'A+'
Elegant and rich open-world game design Dragons and Shouts Accessible stats and crafting system Deftly handles multiple combat systems Dual-wielding weapons and spells Constellation skill system Majestic landscapes, orchestral soundscapes Nearly endless value and content Lack of companion control NPCs can repeat dialogue too much Quests can be too linear Just shy of an 'A+'
Elegant and rich open-world game design Dragons and Shouts Accessible stats and crafting system Deftly handles multiple combat systems Dual-wielding weapons and spells Constellation skill system Majestic landscapes, orchestral soundscapes Nearly endless value and content Lack of companion control NPCs can repeat dialogue too much Quests can be too linear Just shy of an 'A+'
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