Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
The game design is derived from the world-famous “4-Color Map Theorem”. The randomness of the totems in your ‘hand’, the changing colors of the territories, the variety of the maps, and the cleverness of your opponents will all conspire to make each turn a fun and interesting challenge.