One Year Later | How God of War's cinematography went beyond its no-cut camera

One Year Later | How God of War’s cinematography went beyond its no-cut camera

To celebrate the one-year anniversary of God of War, we’ll be publishing (or republishing) some deep dives on how the Game of the Year winner came to be based on some GDC 2019 talks.

The no-cut camera was one of the most widely praised parts of God of War. It rewrote how we experienced the game’s story and…

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