Since 1995, Team Ninja has tried its best to deviate from the norm. Franchises like Dead or Alive and Nioh borrow from their genre counterparts and introduce new mechanics to diversify themselves from the competition. While the studio doesn’t always produce compelling software, it’s successful at crafting distinct identities for each of its properties. Beyond the fan service of Dead…
Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
