Once you get access to the Recycler and the Fabricator, you will be able to start building things out of the material you recycle. Eventually, you'll be able to Fabricate Neuromods - once you find the plan.
The plan is located in a private office in the Fabrication section of the Neuromod Division. All you need to access this is the Huntress Boltcaster (found here) and the Volunteer Quarters Door Code (found here).
After retrieving the Boltcaster and Volunteer Quarters door code, backtrack to the Neuromod Division. Climb to the second floor, either via the elevator shaft or the wall in the foyer (using the GLOO Cannon, of course) and use the code on the Volunteer Quarters door.
You'll find yourself in a very dark, open room. Enter the very first office on your left. Behind the desk, you will see a small maintenance door. Open it and move inside. From there, you will be in a large shaft. Use your GLOO Cannon to climb to the second floor of this shaft, and proceed through the passageway.
You'll emerge in an office with two dead bodies. You are now in the Fabrication wing of the Nueromod Division. Leave through the window on the left by breaking the glass. You will find yourself on the second floor overlooking an open area. Be careful not to make too much noise in this room, as it is populated by a large alien (a telepath) that is very hard to defeat.
Still on the second floor, you will see a second office down the walkway. This is Halden Graves' Office. The door is locked. In order to unlock it, you will need to climb on the ledge that looks in the window of this office. Break the window and then shoot the manual override switch with your Huntress Boltcaster. This will unlock the door. You can also do this through a hole in the ceiling.
Climb back around, staying on the second floor and avoiding the Telepath, and enter Graves' Office. Once inside, move to the right, where you will find a large table with the Neuromod Fabrication Plans.
Don't be too excited though, fabricating a Neuromod is very expensive. If you do it too often, you will need to come back to Graves' Office and renew your license at his computer.
10 Things You Don't Want To Miss In Prey
7. Door Keycodes
Like safe codes, many door keycodes are randomly generated, but several of them are static - meaning they're the same every time you play. Below, you will find a list of the static keycodes in one section, and a list of where to find the randomly generated keycodes in another. rn rnAll Door Keycodes
1. Neuromod Fabricator Plan
Once you get access to the Recycler and the Fabricator, you will be able to start building things out of the material you recycle. Eventually, you'll be able to Fabricate Neuromods - once you find the plan. rn rnWhere To Find The Neuromod Fabrication Plan
4.Huntress Boltcaster
The Huntress Boltcaster is one of the most useful weapons in Prey. It can serve as a distraction, or be used to trigger buttons or computer screens that you cannot reach. rn rnWhere To Find The Huntress Boltcaster
2. Shotgun
The Shotgun in Prey is one of the most useful items. It's great for taking down Phantoms, which are the second-tier of alien enemies, but you'll have to get it first. rn rnWhere To Find The Shotgun
Prey's Disruptor Stun Gun is great for taking down mind-controlled humans in a non-lethal way, and you can find it pretty early on on the second-floor of the Nueromod Division simply using your GLOO Cannon as stairs. rn rnWhere To Find The Disruptor Stun Gun
9. Psychoscope
Having watched a lot of Prey streams, I knew the Psychoscope was a big part of the game. That little device that lets you scan alien enemies and work toward getting unlocking their abilities should be top of your wish list when you get in the game. rn rnWhere To Find The Psychoscope
3. Safe Codes
Many safe codes in Prey are randomly generated, but a select few of them are always the same. Below, you'll find the safe codes that are the same for every playthrough in one section, and where to find the randomly generated codes in another. rn rnAll Safe Codes
10. Simulation Debriefing Safe Code
When you first exit Morgan's apartment into the testing labs, you'll find a room called the Simulation Debriefing. This room has a safe in it, and the code to the safe that was written on the whiteboard has been erased. rn rnSimulation Debriefing Safe Code
10 Things You Don\'t Want To Miss In Prey
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6. Hidden Fire Alarm Safes
You may have already figured this bit out: Prey has hidden fire alarm safes. Not every fire alarm is just a normal fire alarm. Hit them three times with your wrench, and they might open up to reveal a hidden safe. rn rnHow To Spot Hidden Fire Alarm Safes
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