Everybody’s Gone to the Rapture Review

Walk gingerly to your PS4 and play this.

From the developers of “walking simulator,” Dear Esther, and the “not exactly walking simulator,” Amnesia: A Machine for Pigs, comes a new “game” for “gamers” to “play” “exclusively” on their “Playstation 4” “video game” “consoles.” [This is "commentary." ~Ed. Nick] The Chinese Room brings you Everybody’s Gone to the…

  • Beautiful graphics, especially during surreal moments
  • Excellent voice acting
  • Transcendent musical score complements emotional scenes
  • Well-written story that communicates a large event through smaller subplots
  • Novel method of storytelling using sparkling silhouettes to re-enact key scenes
  • Open-world approach to level design…
  • …which doesn’t always reward curious players
  • Sprint function not communicated at all, leaving players with very slow walking pace
  • Some wasted interactions with TVs

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Beautiful graphics, especially during surreal moments Excellent voice acting Transcendent musical score complements emotional scenes Well-written story that communicates a large event through smaller subplots Novel method of storytelling using sparkling silhouettes to re-enact key scenes Open-world approach to level design… …which doesn’t always reward curious players Sprint function not communicated at all, leaving players […]
Beautiful graphics, especially during surreal moments Excellent voice acting Transcendent musical score complements emotional scenes Well-written story that communicates a large event through smaller subplots Novel method of storytelling using sparkling silhouettes to re-enact key scenes Open-world approach to level design… …which doesn’t always reward curious players Sprint function not communicated at all, leaving players […]
Beautiful graphics, especially during surreal moments Excellent voice acting Transcendent musical score complements emotional scenes Well-written story that communicates a large event through smaller subplots Novel method of storytelling using sparkling silhouettes to re-enact key scenes Open-world approach to level design… …which doesn’t always reward curious players Sprint function not communicated at all, leaving players […]
Beautiful graphics, especially during surreal moments Excellent voice acting Transcendent musical score complements emotional scenes Well-written story that communicates a large event through smaller subplots Novel method of storytelling using sparkling silhouettes to re-enact key scenes Open-world approach to level design… …which doesn’t always reward curious players Sprint function not communicated at all, leaving players […]
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