Pushmo World Review

Don't stop 'til you reach the top.

Some games have complicated, very complicated, concepts. Imagine a game where the entire game is a retelling of the first three games of the series, set in motion when a character telepathically contacts himself in the past telling him he must win a fighting tournament in order to prevent the Armageddon he himself is a part…

  • Easy concept to learn while still retaining challenge.
  • Bright, vibrant artwork and music.
  • Off-screen play compatible.
  • Though variations in the Pushmo exist, gameplay can still become a bit redundant.
  • Hints are actually helpful without mollycoddling player.
  • Ability to create and trade Pushmo with other players via the Miiverse...
  • ...unless you completely suck at art like I do.

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Easy concept to learn while still retaining challenge. Bright, vibrant artwork and music. Off-screen play compatible. Though variations in the Pushmo exist, gameplay can still become a bit redundant. Hints are actually helpful without mollycoddling player. Ability to create and trade Pushmo with other players via the Miiverse... ...unless you completely suck at art like […]
Easy concept to learn while still retaining challenge. Bright, vibrant artwork and music. Off-screen play compatible. Though variations in the Pushmo exist, gameplay can still become a bit redundant. Hints are actually helpful without mollycoddling player. Ability to create and trade Pushmo with other players via the Miiverse... ...unless you completely suck at art like […]
Easy concept to learn while still retaining challenge. Bright, vibrant artwork and music. Off-screen play compatible. Though variations in the Pushmo exist, gameplay can still become a bit redundant. Hints are actually helpful without mollycoddling player. Ability to create and trade Pushmo with other players via the Miiverse... ...unless you completely suck at art like […]
Easy concept to learn while still retaining challenge. Bright, vibrant artwork and music. Off-screen play compatible. Though variations in the Pushmo exist, gameplay can still become a bit redundant. Hints are actually helpful without mollycoddling player. Ability to create and trade Pushmo with other players via the Miiverse... ...unless you completely suck at art like […]
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