Defiance (2013) Review

Steps forward, leaps back.

For as cumbersome and time-consuming as they are to review, I have a simple, primary question to answer when assessing MMOs: If you strip away the social trappings, is it a good game? Defiance really should have been, and it certainly tries to be, but it simply isn't. And it's a real shame…

  • Well-thought-out quest delivery system...
  • ...but too many undercooked, monotonous quests
  • Console performance issues
  • Woefully plain-looking
  • Broken AI completely robs the combat of any potential enjoyment
  • Makes little to no use of the best parts of the show

4

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Well-thought-out quest delivery system... ...but too many undercooked, monotonous quests Console performance issues Woefully plain-looking Broken AI completely robs the combat of any potential enjoyment Makes little to no use of the best parts of the show
Well-thought-out quest delivery system... ...but too many undercooked, monotonous quests Console performance issues Woefully plain-looking Broken AI completely robs the combat of any potential enjoyment Makes little to no use of the best parts of the show
Well-thought-out quest delivery system... ...but too many undercooked, monotonous quests Console performance issues Woefully plain-looking Broken AI completely robs the combat of any potential enjoyment Makes little to no use of the best parts of the show
Well-thought-out quest delivery system... ...but too many undercooked, monotonous quests Console performance issues Woefully plain-looking Broken AI completely robs the combat of any potential enjoyment Makes little to no use of the best parts of the show
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