Spec Ops: The Line Review

Heart of Darkness meets Call of Duty.



In high school, I read Joseph Conrad's long trek up the river and hated every second of it. I thought to myself "Why do they make us read this? What's the point?"

It's odd that I echoed those same sentiments in the first two-thirds of Spec Ops: The Line,…

  • Conrad inspiring Konrad
  • Strong narrative
  • Multiple endings
  • Choice? In war?
  • Difficulty spikes
  • Monotonous environments
  • Late-game visuals and set pieces
  • Little bits of absurdity
  • Competent mechanics and multiplayer

8

Upcoming Releases
Conrad inspiring Konrad Strong narrative Multiple endings Choice? In war? Difficulty spikes Monotonous environments Late-game visuals and set pieces Little bits of absurdity Competent mechanics and multiplayer
Conrad inspiring Konrad Strong narrative Multiple endings Choice? In war? Difficulty spikes Monotonous environments Late-game visuals and set pieces Little bits of absurdity Competent mechanics and multiplayer
Conrad inspiring Konrad Strong narrative Multiple endings Choice? In war? Difficulty spikes Monotonous environments Late-game visuals and set pieces Little bits of absurdity Competent mechanics and multiplayer
Conrad inspiring Konrad Strong narrative Multiple endings Choice? In war? Difficulty spikes Monotonous environments Late-game visuals and set pieces Little bits of absurdity Competent mechanics and multiplayer
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