Dark Souls Review

What is it about punishment?



Why do we so readily submit ourselves to the torturous wretches this industry dreams up? Why do we take on impossibilities as if they were surmountable challenges? There's a healthy balance to games like From Software's Dark Souls. You risk your time, your energy, your sanity all for that sweet, brief taste of victory.

  • Beautiful
  • Dense
  • Difficult
  • At times too much so
  • But there's always something to learn from failure
  • Frame rate issues (that are bad enough to complain about) on 360
  • Massive bosses and amazing character design
  • Mountains of weapons
  • Bonfire systems masks grinding
  • You will cry to your mommy

9

Upcoming Releases
Beautiful Dense Difficult At times too much so But there's always something to learn from failure Frame rate issues (that are bad enough to complain about) on 360 Massive bosses and amazing character design Mountains of weapons Bonfire systems masks grinding You will cry to your mommy
Beautiful Dense Difficult At times too much so But there's always something to learn from failure Frame rate issues (that are bad enough to complain about) on 360 Massive bosses and amazing character design Mountains of weapons Bonfire systems masks grinding You will cry to your mommy
Beautiful Dense Difficult At times too much so But there's always something to learn from failure Frame rate issues (that are bad enough to complain about) on 360 Massive bosses and amazing character design Mountains of weapons Bonfire systems masks grinding You will cry to your mommy
Beautiful Dense Difficult At times too much so But there's always something to learn from failure Frame rate issues (that are bad enough to complain about) on 360 Massive bosses and amazing character design Mountains of weapons Bonfire systems masks grinding You will cry to your mommy
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