Former Bungie creative director Marcus Lehto has claimed that making Halo sequels offer “no win situations” to whoever develops them. Lehto was speaking during a lengthy Q&A Twitter session on the eighth anniversary of Halo: Reach‘s launch, and talked about the games that followed Halo: Combat Evolved. Responding to a question from one fan, who felt that the Halo series had…
Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
