Mercenaries 2: World in Flames Review

I’m here to kick ass and chew chicle.

If you’ve ever fancied yourself a tough-as-nails mercenary and wanted to really ‘run your own show’ — to choose your employers and targets, to accept missions you like and reject the rest, to cultivate or betray alliances at will, to stockpile enough weapons to start a dozen branch-wacko Texan compounds, and of course to…

  • Remarkable open-world freedom
  • Immensely satisfying things-going-boom
  • Constant, lurking humor
  • Missions open to individual style
  • Inarguably, but not game-killingly, buggy

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Upcoming Releases
Remarkable open-world freedom Immensely satisfying things-going-boom Constant, lurking humor Missions open to individual style Inarguably, but not game-killingly, buggy
Remarkable open-world freedom Immensely satisfying things-going-boom Constant, lurking humor Missions open to individual style Inarguably, but not game-killingly, buggy
Remarkable open-world freedom Immensely satisfying things-going-boom Constant, lurking humor Missions open to individual style Inarguably, but not game-killingly, buggy
Remarkable open-world freedom Immensely satisfying things-going-boom Constant, lurking humor Missions open to individual style Inarguably, but not game-killingly, buggy
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