Nothing to fear.
Stephen King once wrote: “I recognize terror as the finest emotion and so I will try to terrorize the reader. But if I find that I cannot terrify, I will try to horrify, and if I find that I cannot horrify, I’ll go for the gross-out.” Reverse the priority of those goals, and you’ve got a pretty good approximation of Clive…
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Horrific Enemies
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Multiple Player Characters
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Initially coherent story . . .
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. . . That ends midair
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Short Campaign
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Repetitive Gameplay
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Bland, unending corridors
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More Healing than Killing
