They say that constraint can force creative people to produce a better product; a week ago, I trashed Spider-Man 3 Collector’s Edition for being a sprawling, unrewarding mess. Granted I was harsh, but so was it. With less than a third of the content, then, the Wii version promised nothing but a shorter trip to the wastebin. However with one Peter Parker-like flash…
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Clear, intuitive gameplay
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Consistent upgrades
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On-target missions
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Underwhelming bosses
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Spotty writing
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Terrible unlockables
