One of VR’s hardest sells is that it hasn’t had a killer app yet. No experience is a “console seller.” There’s some great games, don’t get me wrong, but there’s no Breath of the Wilds, no Uncharteds, nothing of the length and breadth that makes any HMD a “must-have” accessory.
Even though it has the weakest tech, having the brunt of Sony’s marketing behind…
-
It's really all of Skyrim in VR.
-
The new perspective makes it worth playing through the game again for the fourth time.
-
Plenty of options to make VR comfortable.
-
Textures are PS3-era quality.
-
PSVR motion controls have a small "sweet spot" with tracking.
-
Same glitches remain from earlier versions of Skyrim.
