Star Fleet Command II: Empires at War Review



Balance of Error.

You gotta hand it to Interplay, 14 Degrees East and Taldren – in many ways, the

Starfleet Command experience gets the Star Trek brand of naval starship

combat down cold. You may well wonder what the hell the phrase ‘naval starship

combat’ means; basically, it means giving starships the kinetic respect they deserve.

These aren’t zippy little T.I.E. Fighters whining…

  • Excellent naval starship combat
  • Slobberingly beautiful graphics
  • Respectable translation of
  • Sloppy strategic/campaign implementation
  • Buggier than a Klendathu picnic in high summer
  • Still no frickin' playable Tholians
  • Corners cut everywhere on a detailed game

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Excellent naval starship combat Slobberingly beautiful graphics Respectable translation of Sloppy strategic/campaign implementation Buggier than a Klendathu picnic in high summer Still no frickin' playable Tholians Corners cut everywhere on a detailed game
Excellent naval starship combat Slobberingly beautiful graphics Respectable translation of Sloppy strategic/campaign implementation Buggier than a Klendathu picnic in high summer Still no frickin' playable Tholians Corners cut everywhere on a detailed game
Excellent naval starship combat Slobberingly beautiful graphics Respectable translation of Sloppy strategic/campaign implementation Buggier than a Klendathu picnic in high summer Still no frickin' playable Tholians Corners cut everywhere on a detailed game
Excellent naval starship combat Slobberingly beautiful graphics Respectable translation of Sloppy strategic/campaign implementation Buggier than a Klendathu picnic in high summer Still no frickin' playable Tholians Corners cut everywhere on a detailed game
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