Chatting For Dummies.
In 2000, Maxis introduced its innovative breakthrough title The
Sims, a virtual neighborhood whose inhabitants, architecture and interior
design were the creations of the player – a great boon to introverts and shut-ins
around the world. Since that time, Maxis has appeased Sim fanatics by releasing
a series of expansions to a game which has remained essentially the same for…
-
Excellent use of Instant Messaging & e-mail
-
A good chatroom
-
Not a good game
-
Non-interactive work/skill objects
-
Lack of fun incentives
-
Come to my house! No, MINE!
-
Monotonous
